Seperated Text from script LilycoveCity-MtChimney (#30)

This commit is contained in:
Eduardo Quezada
2024-06-25 23:41:11 -04:00
committed by GitHub
176 changed files with 11129 additions and 3530 deletions

View File

@@ -412,350 +412,14 @@ LilycoveCity_EventScript_DontKnowAboutBerryBlender::
msgbox LilycoveCity_Text_ExplainBerryBlender, MSGBOX_DEFAULT
return
LilycoveCity_Text_MayShoppingLetsBattle:
.string "MAY: Oh, hey?\n"
.string "{PLAYER}{KUN}, are you shopping, too?\p"
.string "I bought a whole bunch of DOLLS and\n"
.string "POSTERS.\p"
.string "Of course, I've also caught a lot of\n"
.string "POKéMON, and I'm raising them\l"
.string "properly, too.\p"
.string "Actually, I'm more worried if you're\n"
.string "raising POKéMON properly, {PLAYER}{KUN}.\p"
.string "I'll battle with you, so you can show\n"
.string "me your POKéMON, {PLAYER}{KUN}.$"
LilycoveCity_Text_MayNotRaisingPokemon:
.string "MAY: Oh, why? {PLAYER}{KUN}, haven't you\n"
.string "been raising your POKéMON?\p"
.string "That's not a very good showing as a\n"
.string "TRAINER…$"
LilycoveCity_Text_MayBattleMe:
.string "MAY: Come on, battle with me, so I can\n"
.string "check out your POKéMON!$"
LilycoveCity_Text_MayWontBeBeaten:
.string "MAY: The POKéMON I raised won't be\n"
.string "beaten by your POKéMON, {PLAYER}{KUN}!$"
LilycoveCity_Text_MayDefeat:
.string "… … … … … … … …\p"
.string "I remember the battle I had with you,\n"
.string "{PLAYER}{KUN}, on ROUTE 103.\p"
.string "That battle helped you become this\n"
.string "strong, {PLAYER}{KUN}, didn't it?$"
LilycoveCity_Text_MayGoingBackToLittleroot:
.string "MAY: I'm thinking of going back to\n"
.string "LITTLEROOT soon.\p"
.string "I've caught a decent group of POKéMON,\n"
.string "and my POKéDEX is coming along, so\l"
.string "I'm going home to show my dad.$"
LilycoveCity_Text_MayYouGoingToCollectBadges:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Collect all the GYM BADGES and take\n"
.string "the POKéMON LEAGUE challenge?\p"
.string "Well, while you're collecting BADGES,\n"
.string "{PLAYER}{KUN}, I'm going to work on my\l"
.string "POKéDEX. I'll complete it before you!\p"
.string "See you!$"
LilycoveCity_Text_MayYouGoingToPokemonLeague:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Are you taking the POKéMON LEAGUE\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "I might've lost to you in battling,\n"
.string "but I'll finish my POKéDEX before you!\p"
.string "See you!$"
LilycoveCity_Text_MayYouGoingToBattleFrontier:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Are you taking the BATTLE FRONTIER\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "I might've lost to you in battling,\n"
.string "but I'll finish my POKéDEX before you!\p"
.string "See you!$"
LilycoveCity_Text_BrendanShoppingLetsBattle:
.string "BRENDAN: Oh, hey, it's {PLAYER}.\p"
.string "I'm running an errand for my dad.\n"
.string "No, I'm not buying any DOLLS.\p"
.string "Anyways, it's been a while.\p"
.string "Want to have a battle to see who's been\n"
.string "raising POKéMON better?$"
LilycoveCity_Text_BrendanNoConfidence:
.string "BRENDAN: Oh, what's the matter?\n"
.string "Don't have the confidence?$"
LilycoveCity_Text_BrendanBattleMe:
.string "BRENDAN: Want to battle to see who's\n"
.string "been raising POKéMON better?$"
LilycoveCity_Text_BrendanWontBeBeaten:
.string "BRENDAN: Aww, but you know I'm not\n"
.string "going to lose to no {PLAYER}.$"
LilycoveCity_Text_BrendanDefeat:
.string "Humph…\n"
.string "You've done a lot of raising.\p"
.string "That stings a bit--I had a head start\n"
.string "on you as a TRAINER…$"
LilycoveCity_Text_BrendanGoingBackToLittleroot:
.string "BRENDAN: I…\n"
.string "I plan on going home to LITTLEROOT.\p"
.string "You know I'm helping out my dad on his\n"
.string "POKéDEX. It's coming together pretty\l"
.string "decently, so I should go show him.$"
LilycoveCity_Text_BrendanYouGoingToCollectBadges:
.string "{PLAYER}, what are you going to do?\p"
.string "Collect all the GYM BADGES and take\n"
.string "the POKéMON LEAGUE challenge?\p"
.string "Maybe I'll do that, too…\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_BrendanYouGoingToPokemonLeague:
.string "{PLAYER}, what are you going to do?\p"
.string "Since you're that strong, are you\n"
.string "taking the POKéMON LEAGUE challenge?\p"
.string "Heh, even me--if I trained my POKéMON\n"
.string "a bit more, I should be stronger than\l"
.string "you, {PLAYER}.\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_BrendanYouGoingToBattleFrontier:
.string "{PLAYER}, what are you going to do?\p"
.string "Are you taking the BATTLE FRONTIER\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "Since you're that strong, you should\n"
.string "consider the BATTLE FRONTIER.\p"
.string "Heh, if I train my POKéMON a bit more,\n"
.string "I'll get stronger than you, {PLAYER}.\p"
.string "Maybe I should go to the BATTLE\n"
.string "FRONTIER.\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_MovedLootIntoHideoutToday:
.string "Fufufu…\p"
.string "We moved more loot into our secret\n"
.string "HIDEOUT today…\p"
.string "Wh-who are you?!\n"
.string "I was just talking to myself!$"
LilycoveCity_Text_ChanceToDoBigThings:
.string "I'm just a GRUNT, so I don't know what\n"
.string "the BOSS is thinking…\p"
.string "But being on TEAM AQUA, I know I'll get\n"
.string "the chance to do big things!\p"
.string "Wh-who are you?!\n"
.string "I was just talking to myself!$"
LilycoveCity_Text_DontGoNearCaveInCove:
.string "Hey, you!\p"
.string "Don't go near the cave in the cove!\p"
.string "Why? You don't need a reason why!\n"
.string "I'm an adult, so you just listen to me!$"
LilycoveCity_Text_IfWorldBecomesOurs:
.string "If this whole wide world becomes ours,\n"
.string "TEAM AQUA's, it will be a happier\l"
.string "place for POKéMON, too.$"
LilycoveCity_Text_WailmerLeapOutOfWater:
.string "There! WAILMER!\n"
.string "Leap out of the water now!$"
LilycoveCity_Text_GetLostMessingUpTraining:
.string "Hunh? What do you want?\p"
.string "You're messing up our training,\n"
.string "so can you, like, get lost?$"
LilycoveCity_Text_ContestHallInTown:
.string "There's a POKéMON CONTEST HALL\n"
.string "right in this here town. \p"
.string "That means well-raised POKéMON will\n"
.string "come from all over the country.\p"
.string "My heart swells with excitement!$"
LilycoveCity_Text_StrangeCaveInCove:
.string "Have you seen that strange cave in\n"
.string "the cove at the edge of town?$"
LilycoveCity_Text_GoingToMoveDeleterForHMs:
.string "I'm going to teach my POKéMON some new\n"
.string "moves for entering a CONTEST.\p"
.string "So, I'm going to see the MOVE DELETER\n"
.string "and make it forget HM moves.$"
LilycoveCity_Text_ImFromKanto:
.string "I came from KANTO.\p"
.string "The HOENN region is beautiful with\n"
.string "all its water and verdant nature.\p"
.string "Hunh? Wait a second…\p"
.string "Could there be rare POKéMON that live\n"
.string "only in this area?$"
LilycoveCity_Text_TeamAquaBeenTrainingWailmer:
.string "TEAM AQUA's been training their\n"
.string "WAILMER in the cove.\p"
.string "We SAILORS can't get our boats out\n"
.string "to sea with them in the way!$"
LilycoveCity_Text_SomeonePuntedTeamAquaOut:
.string "Ahoy, did you know?\p"
.string "Someone punted TEAM AQUA out of\n"
.string "the way for us!\p"
.string "That got the WAILMER out of the cove,\n"
.string "so we can get our boats out again.$"
LilycoveCity_Text_SomeoneStoleMyPokemon:
.string "I was taking a relaxing snooze at the\n"
.string "seaside inn to the sound of waves…\p"
.string "When someone stole my POKéMON!\p"
.string "Who's the abductor?\n"
.string "TEAM AQUA? Is it TEAM AQUA?$"
LilycoveCity_Text_MissingPokemonCameBack:
.string "My missing POKéMON…\n"
.string "It came back without me noticing!$"
LilycoveCity_Text_ImArtDealer:
.string "I'm an ART DEALER.\p"
.string "I am a buyer and seller of fine art,\n"
.string "especially paintings.\p"
.string "I've heard that the MUSEUM here has\n"
.string "magnificent works on exhibit…$"
LilycoveCity_Text_SeaRemainsForeverYoung:
.string "Even as we grow old and wrinkled,\n"
.string "the sea remains forever young with\l"
.string "the vivid brilliance of life…\p"
.string "Fwohoho fwohohohoho…$"
LilycoveCity_Text_SixtyYearsAgoHusbandProposed:
.string "It was sixty years ago that my husband\n"
.string "proposed to me here.\l"
.string "The sea remains as beautiful as ever.\p"
.string "Mufufufu mufufufufufu…$"
LilycoveCity_Text_TeamAquaRenovatedCavern:
.string "Hm, you know of the peculiar cavern\n"
.string "in this cove?\p"
.string "That had been a natural formation,\n"
.string "but then that TEAM AQUA lot came\l"
.string "along and made their renovations.\p"
.string "They call themselves\n"
.string "the “nature-loving TEAM AQUA”!\p"
.string "But what they do and what they say\n"
.string "don't match at all!$"
LilycoveCity_Text_TeamAquaLotGoneForGood:
.string "That cave in the cove…\p"
.string "I didn't notice it right away,\n"
.string "but it's completely empty now.\p"
.string "That TEAM AQUA lot, they must\n"
.string "have gone away for good.$"
LilycoveCity_Text_CitySign:
.string "LILYCOVE CITY\p"
.string "“Where the land ends and the\n"
.string "sea begins.”$"
LilycoveCity_Text_ContestHallSign:
.string "POKéMON CONTEST HALL\n"
.string "“The gathering place for TRAINERS!”$"
LilycoveCity_Text_MotelSign:
.string "COVE LILY MOTEL\p"
.string "“Remember us as COVE LILY of\n"
.string "LILYCOVE.”$"
LilycoveCity_Text_MuseumSign:
.string "LILYCOVE MUSEUM\p"
.string "“POKéMON Masterpiece Collection\n"
.string "on exhibit!”$"
LilycoveCity_Text_MuseumSignPlayersExhibit:
.string "LILYCOVE MUSEUM\p"
.string "“{PLAYER}'s POKéMON Collection\n"
.string "on exhibit!”$"
LilycoveCity_Text_HarborSignUnderConstruction:
.string "LILYCOVE CITY HARBOR\p"
.string "“The ferry S.S. TIDAL is under\n"
.string "construction in SLATEPORT CITY.\p"
.string "“Service is scheduled to begin\n"
.string "shortly.”$"
LilycoveCity_Text_HarborSign:
.string "LILYCOVE CITY HARBOR\p"
.string "“Enjoy a delightful cruise on\n"
.string "the ferry S.S. TIDAL.”$"
LilycoveCity_Text_TrainerFanClubSign:
.string "POKéMON TRAINER FAN CLUB\p"
.string "The names of TRAINERS are scribbled\n"
.string "all over the sign…$"
LilycoveCity_Text_DepartmentStoreSign:
.string "LILYCOVE DEPARTMENT STORE\p"
.string "“Overflowing with great merchandise\n"
.string "and excitement!\p"
.string "“A great place to find that something\n"
.string "you need!”$"
LilycoveCity_Text_MoveDeletersHouseSign:
.string "MOVE DELETER'S HOUSE\p"
.string "“Unwanted POKéMON moves deleted.”$"
LilycoveCity_Text_DoYouKnowAboutBerryBlender:
.string "Do you know about the machine\n"
.string "BERRY BLENDER?$"
LilycoveCity_Text_FasterSpinBetterPokeblocks:
.string "People have to work together to get it\n"
.string "to spin faster.\p"
.string "The faster you can make it spin, the\n"
.string "better {POKEBLOCK}S you can get, I've heard.$"
LilycoveCity_Text_ExplainBerryBlender:
.string "It's used for making a kind of candy\n"
.string "called a {POKEBLOCK}.\p"
.string "If you give a good {POKEBLOCK} to a POKéMON,\n"
.string "its condition will improve by a lot.$"
LilycoveCity_Text_HeardTowerCalledSkyPillar:
.string "I heard there's a tower somewhere out\n"
.string "on the sea routes.\p"
.string "It's called the SKY PILLAR, I hear.$"
LilycoveCity_Text_SawTallTowerOnRoute131:
.string "I saw this tall tower somewhere\n"
.string "around ROUTE 131.\p"
.string "Could that possibly be…?$"
LilycoveCity_Text_JustArrivedAndSawRarePokemon:
.string "We just arrived here on our\n"
.string "honeymoon vacation.\p"
.string "We happened to see a DRAGON-type\n"
.string "POKéMON flying way up in the sky.\p"
.string "Do cool POKéMON like that live in\n"
.string "the HOENN region?$"
LilycoveCity_Text_HoneymoonVowToSeeRarePokemon:
.string "On our honeymoon, we vowed to see as\n"
.string "many rare POKéMON as we can.\p"
.string "So we were delighted to see a rare\n"
.string "POKéMON as soon as we arrived.\p"
.string "I mean, we are totally happy!$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,347 @@
LilycoveCity_Text_MayShoppingLetsBattle:
.string "MAY: Oh, hey?\n"
.string "{PLAYER}{KUN}, are you shopping, too?\p"
.string "I bought a whole bunch of DOLLS and\n"
.string "POSTERS.\p"
.string "Of course, I've also caught a lot of\n"
.string "POKéMON, and I'm raising them\l"
.string "properly, too.\p"
.string "Actually, I'm more worried if you're\n"
.string "raising POKéMON properly, {PLAYER}{KUN}.\p"
.string "I'll battle with you, so you can show\n"
.string "me your POKéMON, {PLAYER}{KUN}.$"
LilycoveCity_Text_MayNotRaisingPokemon:
.string "MAY: Oh, why? {PLAYER}{KUN}, haven't you\n"
.string "been raising your POKéMON?\p"
.string "That's not a very good showing as a\n"
.string "TRAINER…$"
LilycoveCity_Text_MayBattleMe:
.string "MAY: Come on, battle with me, so I can\n"
.string "check out your POKéMON!$"
LilycoveCity_Text_MayWontBeBeaten:
.string "MAY: The POKéMON I raised won't be\n"
.string "beaten by your POKéMON, {PLAYER}{KUN}!$"
LilycoveCity_Text_MayDefeat:
.string "… … … … … … … …\p"
.string "I remember the battle I had with you,\n"
.string "{PLAYER}{KUN}, on ROUTE 103.\p"
.string "That battle helped you become this\n"
.string "strong, {PLAYER}{KUN}, didn't it?$"
LilycoveCity_Text_MayGoingBackToLittleroot:
.string "MAY: I'm thinking of going back to\n"
.string "LITTLEROOT soon.\p"
.string "I've caught a decent group of POKéMON,\n"
.string "and my POKéDEX is coming along, so\l"
.string "I'm going home to show my dad.$"
LilycoveCity_Text_MayYouGoingToCollectBadges:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Collect all the GYM BADGES and take\n"
.string "the POKéMON LEAGUE challenge?\p"
.string "Well, while you're collecting BADGES,\n"
.string "{PLAYER}{KUN}, I'm going to work on my\l"
.string "POKéDEX. I'll complete it before you!\p"
.string "See you!$"
LilycoveCity_Text_MayYouGoingToPokemonLeague:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Are you taking the POKéMON LEAGUE\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "I might've lost to you in battling,\n"
.string "but I'll finish my POKéDEX before you!\p"
.string "See you!$"
LilycoveCity_Text_MayYouGoingToBattleFrontier:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Are you taking the BATTLE FRONTIER\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "I might've lost to you in battling,\n"
.string "but I'll finish my POKéDEX before you!\p"
.string "See you!$"
LilycoveCity_Text_BrendanShoppingLetsBattle:
.string "BRENDAN: Oh, hey, it's {PLAYER}.\p"
.string "I'm running an errand for my dad.\n"
.string "No, I'm not buying any DOLLS.\p"
.string "Anyways, it's been a while.\p"
.string "Want to have a battle to see who's been\n"
.string "raising POKéMON better?$"
LilycoveCity_Text_BrendanNoConfidence:
.string "BRENDAN: Oh, what's the matter?\n"
.string "Don't have the confidence?$"
LilycoveCity_Text_BrendanBattleMe:
.string "BRENDAN: Want to battle to see who's\n"
.string "been raising POKéMON better?$"
LilycoveCity_Text_BrendanWontBeBeaten:
.string "BRENDAN: Aww, but you know I'm not\n"
.string "going to lose to no {PLAYER}.$"
LilycoveCity_Text_BrendanDefeat:
.string "Humph…\n"
.string "You've done a lot of raising.\p"
.string "That stings a bit--I had a head start\n"
.string "on you as a TRAINER…$"
LilycoveCity_Text_BrendanGoingBackToLittleroot:
.string "BRENDAN: I…\n"
.string "I plan on going home to LITTLEROOT.\p"
.string "You know I'm helping out my dad on his\n"
.string "POKéDEX. It's coming together pretty\l"
.string "decently, so I should go show him.$"
LilycoveCity_Text_BrendanYouGoingToCollectBadges:
.string "{PLAYER}, what are you going to do?\p"
.string "Collect all the GYM BADGES and take\n"
.string "the POKéMON LEAGUE challenge?\p"
.string "Maybe I'll do that, too…\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_BrendanYouGoingToPokemonLeague:
.string "{PLAYER}, what are you going to do?\p"
.string "Since you're that strong, are you\n"
.string "taking the POKéMON LEAGUE challenge?\p"
.string "Heh, even me--if I trained my POKéMON\n"
.string "a bit more, I should be stronger than\l"
.string "you, {PLAYER}.\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_BrendanYouGoingToBattleFrontier:
.string "{PLAYER}, what are you going to do?\p"
.string "Are you taking the BATTLE FRONTIER\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "Since you're that strong, you should\n"
.string "consider the BATTLE FRONTIER.\p"
.string "Heh, if I train my POKéMON a bit more,\n"
.string "I'll get stronger than you, {PLAYER}.\p"
.string "Maybe I should go to the BATTLE\n"
.string "FRONTIER.\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_MovedLootIntoHideoutToday:
.string "Fufufu…\p"
.string "We moved more loot into our secret\n"
.string "HIDEOUT today…\p"
.string "Wh-who are you?!\n"
.string "I was just talking to myself!$"
LilycoveCity_Text_ChanceToDoBigThings:
.string "I'm just a GRUNT, so I don't know what\n"
.string "the BOSS is thinking…\p"
.string "But being on TEAM AQUA, I know I'll get\n"
.string "the chance to do big things!\p"
.string "Wh-who are you?!\n"
.string "I was just talking to myself!$"
LilycoveCity_Text_DontGoNearCaveInCove:
.string "Hey, you!\p"
.string "Don't go near the cave in the cove!\p"
.string "Why? You don't need a reason why!\n"
.string "I'm an adult, so you just listen to me!$"
LilycoveCity_Text_IfWorldBecomesOurs:
.string "If this whole wide world becomes ours,\n"
.string "TEAM AQUA's, it will be a happier\l"
.string "place for POKéMON, too.$"
LilycoveCity_Text_WailmerLeapOutOfWater:
.string "There! WAILMER!\n"
.string "Leap out of the water now!$"
LilycoveCity_Text_GetLostMessingUpTraining:
.string "Hunh? What do you want?\p"
.string "You're messing up our training,\n"
.string "so can you, like, get lost?$"
LilycoveCity_Text_ContestHallInTown:
.string "There's a POKéMON CONTEST HALL\n"
.string "right in this here town. \p"
.string "That means well-raised POKéMON will\n"
.string "come from all over the country.\p"
.string "My heart swells with excitement!$"
LilycoveCity_Text_StrangeCaveInCove:
.string "Have you seen that strange cave in\n"
.string "the cove at the edge of town?$"
LilycoveCity_Text_GoingToMoveDeleterForHMs:
.string "I'm going to teach my POKéMON some new\n"
.string "moves for entering a CONTEST.\p"
.string "So, I'm going to see the MOVE DELETER\n"
.string "and make it forget HM moves.$"
LilycoveCity_Text_ImFromKanto:
.string "I came from KANTO.\p"
.string "The HOENN region is beautiful with\n"
.string "all its water and verdant nature.\p"
.string "Hunh? Wait a second…\p"
.string "Could there be rare POKéMON that live\n"
.string "only in this area?$"
LilycoveCity_Text_TeamAquaBeenTrainingWailmer:
.string "TEAM AQUA's been training their\n"
.string "WAILMER in the cove.\p"
.string "We SAILORS can't get our boats out\n"
.string "to sea with them in the way!$"
LilycoveCity_Text_SomeonePuntedTeamAquaOut:
.string "Ahoy, did you know?\p"
.string "Someone punted TEAM AQUA out of\n"
.string "the way for us!\p"
.string "That got the WAILMER out of the cove,\n"
.string "so we can get our boats out again.$"
LilycoveCity_Text_SomeoneStoleMyPokemon:
.string "I was taking a relaxing snooze at the\n"
.string "seaside inn to the sound of waves…\p"
.string "When someone stole my POKéMON!\p"
.string "Who's the abductor?\n"
.string "TEAM AQUA? Is it TEAM AQUA?$"
LilycoveCity_Text_MissingPokemonCameBack:
.string "My missing POKéMON…\n"
.string "It came back without me noticing!$"
LilycoveCity_Text_ImArtDealer:
.string "I'm an ART DEALER.\p"
.string "I am a buyer and seller of fine art,\n"
.string "especially paintings.\p"
.string "I've heard that the MUSEUM here has\n"
.string "magnificent works on exhibit…$"
LilycoveCity_Text_SeaRemainsForeverYoung:
.string "Even as we grow old and wrinkled,\n"
.string "the sea remains forever young with\l"
.string "the vivid brilliance of life…\p"
.string "Fwohoho fwohohohoho…$"
LilycoveCity_Text_SixtyYearsAgoHusbandProposed:
.string "It was sixty years ago that my husband\n"
.string "proposed to me here.\l"
.string "The sea remains as beautiful as ever.\p"
.string "Mufufufu mufufufufufu…$"
LilycoveCity_Text_TeamAquaRenovatedCavern:
.string "Hm, you know of the peculiar cavern\n"
.string "in this cove?\p"
.string "That had been a natural formation,\n"
.string "but then that TEAM AQUA lot came\l"
.string "along and made their renovations.\p"
.string "They call themselves\n"
.string "the “nature-loving TEAM AQUA”!\p"
.string "But what they do and what they say\n"
.string "don't match at all!$"
LilycoveCity_Text_TeamAquaLotGoneForGood:
.string "That cave in the cove…\p"
.string "I didn't notice it right away,\n"
.string "but it's completely empty now.\p"
.string "That TEAM AQUA lot, they must\n"
.string "have gone away for good.$"
LilycoveCity_Text_CitySign:
.string "LILYCOVE CITY\p"
.string "“Where the land ends and the\n"
.string "sea begins.”$"
LilycoveCity_Text_ContestHallSign:
.string "POKéMON CONTEST HALL\n"
.string "“The gathering place for TRAINERS!”$"
LilycoveCity_Text_MotelSign:
.string "COVE LILY MOTEL\p"
.string "“Remember us as COVE LILY of\n"
.string "LILYCOVE.”$"
LilycoveCity_Text_MuseumSign:
.string "LILYCOVE MUSEUM\p"
.string "“POKéMON Masterpiece Collection\n"
.string "on exhibit!”$"
LilycoveCity_Text_MuseumSignPlayersExhibit:
.string "LILYCOVE MUSEUM\p"
.string "“{PLAYER}'s POKéMON Collection\n"
.string "on exhibit!”$"
LilycoveCity_Text_HarborSignUnderConstruction:
.string "LILYCOVE CITY HARBOR\p"
.string "“The ferry S.S. TIDAL is under\n"
.string "construction in SLATEPORT CITY.\p"
.string "“Service is scheduled to begin\n"
.string "shortly.”$"
LilycoveCity_Text_HarborSign:
.string "LILYCOVE CITY HARBOR\p"
.string "“Enjoy a delightful cruise on\n"
.string "the ferry S.S. TIDAL.”$"
LilycoveCity_Text_TrainerFanClubSign:
.string "POKéMON TRAINER FAN CLUB\p"
.string "The names of TRAINERS are scribbled\n"
.string "all over the sign…$"
LilycoveCity_Text_DepartmentStoreSign:
.string "LILYCOVE DEPARTMENT STORE\p"
.string "“Overflowing with great merchandise\n"
.string "and excitement!\p"
.string "“A great place to find that something\n"
.string "you need!”$"
LilycoveCity_Text_MoveDeletersHouseSign:
.string "MOVE DELETER'S HOUSE\p"
.string "“Unwanted POKéMON moves deleted.”$"
LilycoveCity_Text_DoYouKnowAboutBerryBlender:
.string "Do you know about the machine\n"
.string "BERRY BLENDER?$"
LilycoveCity_Text_FasterSpinBetterPokeblocks:
.string "People have to work together to get it\n"
.string "to spin faster.\p"
.string "The faster you can make it spin, the\n"
.string "better {POKEBLOCK}S you can get, I've heard.$"
LilycoveCity_Text_ExplainBerryBlender:
.string "It's used for making a kind of candy\n"
.string "called a {POKEBLOCK}.\p"
.string "If you give a good {POKEBLOCK} to a POKéMON,\n"
.string "its condition will improve by a lot.$"
LilycoveCity_Text_HeardTowerCalledSkyPillar:
.string "I heard there's a tower somewhere out\n"
.string "on the sea routes.\p"
.string "It's called the SKY PILLAR, I hear.$"
LilycoveCity_Text_SawTallTowerOnRoute131:
.string "I saw this tall tower somewhere\n"
.string "around ROUTE 131.\p"
.string "Could that possibly be…?$"
LilycoveCity_Text_JustArrivedAndSawRarePokemon:
.string "We just arrived here on our\n"
.string "honeymoon vacation.\p"
.string "We happened to see a DRAGON-type\n"
.string "POKéMON flying way up in the sky.\p"
.string "Do cool POKéMON like that live in\n"
.string "the HOENN region?$"
LilycoveCity_Text_HoneymoonVowToSeeRarePokemon:
.string "On our honeymoon, we vowed to see as\n"
.string "many rare POKéMON as we can.\p"
.string "So we were delighted to see a rare\n"
.string "POKéMON as soon as we arrived.\p"
.string "I mean, we are totally happy!$"

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LilycoveCity_Text_MayShoppingLetsBattle:
.string "FLORA: Oh, hé?\n"
.string "{PLAYER}{KUN}, toi aussi tu fais tes achats?\p"
.string "J’ai acheté tout un tas de POUPEES\n"
.string "et de POSTERS.\p"
.string "Bien sûr, j’ai aussi attrapé plein de\n"
.string "POKéMON et je les entraîne \l"
.string "correctement aussi.\p"
.string "En fait, j’aimerais plutôt savoir si toi,\n"
.string "{PLAYER}{KUN}, tu dresses bien tes POKéMON.\p"
.string "Je vais me battre contre toi pour que\n"
.string "tu me montres tes POKéMON, {PLAYER}{KUN}.$"
LilycoveCity_Text_MayNotRaisingPokemon:
.string "FLORA: Quoi? {PLAYER}{KUN}, tu n’avais\n"
.string "pas dressé tes POKéMON?\p"
.string "Ce n’est pas une très bonne\n"
.string "performance pour un DRESSEUR…$"
LilycoveCity_Text_MayBattleMe:
.string "FLORA: Viens te battre que je puisse\n"
.string "voir ce que valent tes POKéMON!$"
LilycoveCity_Text_MayWontBeBeaten:
.string "FLORA: Tes POKéMON ne pourront pas\n"
.string "battre ceux que j’ai élevés, {PLAYER}{KUN}!$"
LilycoveCity_Text_MayDefeat:
.string "… … … … … … … …\p"
.string "Je me rappelle, {PLAYER}{KUN}, la fois où on\n"
.string "a combattu sur la ROUTE 103.\p"
.string "Ce combat, {PLAYER}{KUN}, t’a permis de\n"
.string "progresser, n’est-ce pas?$"
LilycoveCity_Text_MayGoingBackToLittleroot:
.string "FLORA: Je pense que je vais bientôt\n"
.string "rentrer à BOURG-EN-VOL.\p"
.string "J’ai attrapé un bon nombre de POKéMON,\n"
.string "et mon POKéDEX se remplit, alors je vais\l"
.string "montrer tout ça à mon papa.$"
LilycoveCity_Text_MayYouGoingToCollectBadges:
.string "{PLAYER}{KUN}, que vas-tu faire?\p"
.string "Rassembler tous les BADGES et relever\n"
.string "le défi de la LIGUE POKéMON?\p"
.string "{PLAYER}{KUN}, pendant que tu rassembles\n"
.string "les BADGES, je continue à remplir\l"
.string "mon POKéDEX. J’aurai fini avant toi!\p"
.string "A plus tard!$"
LilycoveCity_Text_MayYouGoingToPokemonLeague:
.string "{PLAYER}{KUN}, que vas-tu faire?\p"
.string "Vas-tu relever le défi de la LIGUE\n"
.string "POKéMON?\p"
.string "Ou vas-tu plutôt remplir ton\n"
.string "POKéDEX?\p"
.string "Tu as peut-être gagné le combat, mais\n"
.string "je complèterai mon POKéDEX avant toi!\p"
.string "A plus tard!$"
LilycoveCity_Text_MayYouGoingToBattleFrontier:
.string "{PLAYER}{KUN}, que vas-tu faire?\p"
.string "Vas-tu relever le défi de la ZONE DE\n"
.string "COMBAT?\p"
.string "Ou vas-tu plutôt remplir ton\n"
.string "POKéDEX?\p"
.string "Tu as peut-être gagné le combat, mais\n"
.string "je complèterai mon POKéDEX avant toi!\p"
.string "A plus tard!$"
LilycoveCity_Text_BrendanShoppingLetsBattle:
.string "BRICE: Oh, hé, c’est {PLAYER}.\p"
.string "Je fais une course pour mon papa.\n"
.string "Non, je n’achète pas de POUPEE.\p"
.string "En tout cas, ça fait un bout d’temps.\p"
.string "On se fait un petit combat pour voir\n"
.string "qui a le mieux dressé ses POKéMON?$"
LilycoveCity_Text_BrendanNoConfidence:
.string "BRICE: Y a un problème?\n"
.string "T’as pas confiance en toi?$"
LilycoveCity_Text_BrendanBattleMe:
.string "BRICE: Tu veux t’battre pour voir qui\n"
.string "a le mieux dressé ses POKéMON?$"
LilycoveCity_Text_BrendanWontBeBeaten:
.string "BRICE: Ouh, mais tu sais que je ne\n"
.string "vais pas perdre contre toi, {PLAYER}.$"
LilycoveCity_Text_BrendanDefeat:
.string "Hum…\n"
.string "T’as bien progressé.\p"
.string "Je suis dégoûté! J’avais pourtant un\n"
.string "avantage sur toi en tant que DRESSEUR.$"
LilycoveCity_Text_BrendanGoingBackToLittleroot:
.string "BRICE: Je…\n"
.string "Je compte rentrer à BOURG-EN-VOL.\p"
.string "Tu sais, j’aide mon père à remplir son\n"
.string "POKéDEX. Il commence à être bien garni,\l"
.string "alors je devrais aller lui montrer.$"
LilycoveCity_Text_BrendanYouGoingToCollectBadges:
.string "{PLAYER}, que vas-tu faire?\p"
.string "Rassembler tous les BADGES et relever\n"
.string "le défi de la LIGUE POKéMON?\p"
.string "Je vais peut-être faire ça aussi…\p"
.string "Enfin, de toute façon, il faut tenir bon!$"
LilycoveCity_Text_BrendanYouGoingToPokemonLeague:
.string "{PLAYER}, que vas-tu faire?\p"
.string "Maintenant que tu es si robuste, tu vas\n"
.string "relever le défi de la LIGUE POKéMON?\p"
.string "Hé, même moi, si j’entraînais un peu plus\n"
.string "mes POKéMON, je pourrais être plus fort\l"
.string "que toi, {PLAYER}.\p"
.string "Enfin, de toute façon, il faut tenir bon!$"
LilycoveCity_Text_BrendanYouGoingToBattleFrontier:
.string "{PLAYER}, que vas-tu faire?\p"
.string "Maintenant que tu es si robuste, tu\n"
.string "vas t’attaquer à la ZONE DE COMBAT?\p"
.string "Ou est-ce que tu vas compléter\n"
.string "ton POKéDEX?\p"
.string "Comme tu es un très bon DRESSEUR,\n"
.string "tu devrais aller à la ZONE DE COMBAT.\p"
.string "Hé, si j’entraînais un peu plus mes\n"
.string "POKéMON, je serais plus fort que toi.\p"
.string "J’irai peut-être à la ZONE DE COMBAT.\n"
.string "Enfin, de toute façon, il faut tenir bon!$"
LilycoveCity_Text_MovedLootIntoHideoutToday:
.string "Hum, hum, hum…\p"
.string "Aujourd’hui, on a ramené un plus gros\n"
.string "butin dans notre PLANQUE secrète…\p"
.string "Qu… Qui es-tu?!\n"
.string "Je parlais tout seul!$"
LilycoveCity_Text_ChanceToDoBigThings:
.string "Je suis juste un SBIRE, alors je ne\n"
.string "sais pas ce que le CHEF pense…\p"
.string "Mais en étant dans la TEAM AQUA, je\n"
.string "vais réaliser de grandes choses.\p"
.string "Qu… Qui es-tu?!\n"
.string "Je parlais tout seul!$"
LilycoveCity_Text_DontGoNearCaveInCove:
.string "Hé, toi!\p"
.string "Ne va pas dans la caverne de la crique!\p"
.string "Pourquoi? Mais parce que!\n"
.string "Je suis adulte, tu n’as qu’à m’écouter!$"
LilycoveCity_Text_IfWorldBecomesOurs:
.string "Si le monde entier nous appartient,\n"
.string "à nous la TEAM AQUA, ce sera aussi un\l"
.string "endroit plus agréable pour les POKéMON.$"
LilycoveCity_Text_WailmerLeapOutOfWater:
.string "Là! WAILMER!\n"
.string "Sortez de l’eau maintenant!$"
LilycoveCity_Text_GetLostMessingUpTraining:
.string "Hum? Qu’est-ce que tu veux?\p"
.string "Tu perturbes notre entraînement, alors\n"
.string "tu pourrais pas déguerpir, par hasard?$"
LilycoveCity_Text_ContestHallInTown:
.string "Il y a une SALLE DE CONCOURS\n"
.string "POKéMON dans cette ville.\p"
.string "Ça veut dire qu’on peut y voir des\n"
.string "POKéMON bien dressés venant\l"
.string "des quatre coins du pays.\p"
.string "Mon cœur déborde d’enthousiasme!$"
LilycoveCity_Text_StrangeCaveInCove:
.string "Tu as vu cette étrange caverne dans la\n"
.string "crique, au bout de la ville?$"
LilycoveCity_Text_GoingToMoveDeleterForHMs:
.string "Je vais apprendre de nouvelles\n"
.string "capacités à mon POKéMON pour\l"
.string "qu’il participe à un CONCOURS.\p"
.string "Alors je vais aller voir l’EFFACEUR DE \n"
.string "CAPACITES, pour qu’il lui fasse oublier\l"
.string "certaines CS.$"
LilycoveCity_Text_ImFromKanto:
.string "Je viens de KANTO.\p"
.string "La région de HOENN est très belle\n"
.string "avec son eau et sa nature verdoyante.\p"
.string "Hum? Attends une seconde…\p"
.string "Y aurait-il des POKéMON rares qui\n"
.string "ne vivent que dans cette zone?$"
LilycoveCity_Text_TeamAquaBeenTrainingWailmer:
.string "La TEAM AQUA entraîne ses WAILMER\n"
.string "dans la crique.\p"
.string "Nous, les MARINS, ça nous gêne! On ne\n"
.string "peut pas aller en mer avec nos bateaux.$"
LilycoveCity_Text_SomeonePuntedTeamAquaOut:
.string "Eh, t’es au courant?\p"
.string "Quelqu’un a chassé la TEAM AQUA\n"
.string "de la voie que nous empruntons!\p"
.string "Les WAILMER ne sont plus dans la\n"
.string "crique, alors on peut à nouveau sortir\l"
.string "en mer.$"
LilycoveCity_Text_SomeoneStoleMyPokemon:
.string "Je faisais une petite sieste sur la\n"
.string "plage, bercée par le bruit des vagues…\p"
.string "quand quelqu’un m’a volé mon POKéMON!\p"
.string "Qui est le ravisseur?\n"
.string "La TEAM AQUA? Est-ce la TEAM AQUA?$"
LilycoveCity_Text_MissingPokemonCameBack:
.string "Le POKéMON qui me manquait…\n"
.string "Il est revenu sans que j’m’en aperçoive!$"
LilycoveCity_Text_ImArtDealer:
.string "Je suis MARCHAND D’ART.\p"
.string "J’achète et je vends des œuvres d’art,\n"
.string "essentiellement des tableaux.\p"
.string "J’ai entendu dire que le MUSEE, ici,\n"
.string "exposait de magnifiques œuvres…$"
LilycoveCity_Text_SeaRemainsForeverYoung:
.string "Même quand on vieillit et qu’on devient\n"
.string "tout ridé, la mer semble toujours jeune \l"
.string "grâce à l’éclat radieux de la vie…\p"
.string "Oh, oh, oh…$"
LilycoveCity_Text_SixtyYearsAgoHusbandProposed:
.string "Il y a soixante ans, mon mari m’a\n"
.string "demandée en mariage ici.\l"
.string "La mer est toujours aussi belle.\p"
.string "Aaaaaaaaaaaah…$"
LilycoveCity_Text_TeamAquaRenovatedCavern:
.string "Hum, tu as entendu parler de l’étrange\n"
.string "caverne dans cette crique?\p"
.string "Il s’agissait d’une cavité naturelle,\n"
.string "mais c’était avant que la TEAM AQUA\l"
.string "ne vienne la restaurer.\p"
.string "Ils se présentent comme les “amoureux\n"
.string "de la nature”!\p"
.string "Mais il y a une grande différence entre\n"
.string "ce qu’ils disent et ce qu’ils font!$"
LilycoveCity_Text_TeamAquaLotGoneForGood:
.string "Cette caverne dans la crique…\p"
.string "Je n’avais pas remarqué, mais elle\n"
.string "est complètement vide maintenant.\p"
.string "Ces vauriens de la TEAM AQUA, ils ont\n"
.string "dû partir pour de bon.$"
LilycoveCity_Text_CitySign:
.string "NENUCRIQUE\p"
.string "“Là où la terre s’arrête, là où la\n"
.string "mer commence.”$"
LilycoveCity_Text_ContestHallSign:
.string "CONCOURS POKéMON\n"
.string "“Participez aux CONCOURS avec\l"
.string "vos amis!”$"
LilycoveCity_Text_MotelSign:
.string "HOTEL CRIQUE CRACK\p"
.string "“Souvenez-vous de nous comme les\n"
.string "cracks de la crique.”$"
LilycoveCity_Text_MuseumSign:
.string "MUSEE NENUCRIQUE\p"
.string "“Exposition de la collection de\n"
.string "chefs-d’œuvre POKéMON.”$"
LilycoveCity_Text_MuseumSignPlayersExhibit:
.string "MUSEE NENUCRIQUE\p"
.string "“Exposition de la collection\n"
.string "POKéMON de {PLAYER}.”$"
LilycoveCity_Text_HarborSignUnderConstruction:
.string "EMBARCADERE DE NENUCRIQUE\p"
.string "“Le ferry LE MARINA est\n"
.string "en construction à POIVRESSEL.”\p"
.string "“Il entrera bientôt en service.”$"
LilycoveCity_Text_HarborSign:
.string "EMBARCADERE DE NENUCRIQUE\p"
.string "“Profitez d’une merveilleuse\n"
.string "croisière sur LE MARINA.”$"
LilycoveCity_Text_TrainerFanClubSign:
.string "FAN CLUB DES DRESSEURS POKéMON\p"
.string "Des noms de DRESSEURS parsèment le\n"
.string "panneau…$"
LilycoveCity_Text_DepartmentStoreSign:
.string "CENTRE COMMERCIAL NENUCRIQUE\p"
.string "“Marchandises à profusion\n"
.string "et débordement d’enthousiasme!”\p"
.string "“L’endroit idéal pour trouver tout\n"
.string "ce qu’il vous faut!”$"
LilycoveCity_Text_MoveDeletersHouseSign:
.string "MAISON DE L’EFFACEUR DE CAPACITES\p"
.string "“Toutes les capacités de POKéMON\n"
.string "non désirées sont oubliées!”$"
LilycoveCity_Text_DoYouKnowAboutBerryBlender:
.string "Tu connais cet appareil appelé\n"
.string "MIXEUR?$"
LilycoveCity_Text_FasterSpinBetterPokeblocks:
.string "Il faut s’y mettre à plusieurs pour que\n"
.string "ça tourne plus vite.\p"
.string "J’ai entendu dire que plus ça tourne\n"
.string "vite, meilleurs sont les {POKEBLOCK}S.$"
LilycoveCity_Text_ExplainBerryBlender:
.string "On l’utilise pour fabriquer une sorte de\n"
.string "bonbon appelé {POKEBLOCK}.\p"
.string "Si tu donnes un bon {POKEBLOCK} à un\n"
.string "POKéMON, sa condition va s’améliorer.$"
LilycoveCity_Text_HeardTowerCalledSkyPillar:
.string "J’ai entendu dire qu’il y aurait une tour\n"
.string "au-delà de la mer.\p"
.string "Je crois qu’on l’appelle le PILIER\n"
.string "CELESTE.$"
LilycoveCity_Text_SawTallTowerOnRoute131:
.string "J’ai vu cette tour immense quelque\n"
.string "part près du CHENAL 131.\p"
.string "Est-ce possible?$"
LilycoveCity_Text_JustArrivedAndSawRarePokemon:
.string "On vient juste d’arriver ici pour passer\n"
.string "notre lune de miel.\p"
.string "Et on a vu un POKéMON du type DRAGON\n"
.string "voler très haut dans le ciel.\p"
.string "Il y a vraiment des POKéMON comme ça\n"
.string "à HOENN?$"
LilycoveCity_Text_HoneymoonVowToSeeRarePokemon:
.string "Pour notre lune de miel, on a l’intention\n"
.string "de voir autant de POKéMON que possible.\p"
.string "Alors imagine un peu ce qu’on a pu\n"
.string "ressentir en voyant ce POKéMON rare.\p"
.string "Il n’y a pas de mots pour l’expliquer!$"

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LilycoveCity_Text_MayShoppingLetsBattle:
.string "VERA: {PLAYER}{KUN}, anche tu a far\n"
.string "compere, eh?\p"
.string "Ieri ho comprato parecchie BAMBOLE e\n"
.string "tanti POSTER.\p"
.string "Naturalmente, ho catturato anche molti\n"
.string "POKéMON e li sto allenando proprio bene.\p"
.string "Ho paura che tu non ti occupi dei tuoi\n"
.string "POKéMON con cura, {PLAYER}{KUN}.\p"
.string "Lotterò con te, così vedrò\n"
.string "i tuoi POKéMON, {PLAYER}{KUN}.$"
LilycoveCity_Text_MayNotRaisingPokemon:
.string "VERA: Ma non hai allenato i tuoi\n"
.string "POKéMON, {PLAYER}{KUN}?\p"
.string "Non fai una gran bella figura\n"
.string "come ALLENATORE…$"
LilycoveCity_Text_MayBattleMe:
.string "VERA: Dai, lotta con me, così posso\n"
.string "controllare i tuoi POKéMON!$"
LilycoveCity_Text_MayWontBeBeaten:
.string "VERA: I POKéMON allenati da me non la\n"
.string "daranno vinta ai tuoi, {PLAYER}{KUN}!$"
LilycoveCity_Text_MayDefeat:
.string "… … … … … … … …\p"
.string "Mi ricordo della lotta che abbiamo avuto\n"
.string "sul PERCORSO 103, {PLAYER}{KUN}.\p"
.string "È grazie a quella lotta che hai\n"
.string "accresciuto la tua forza, {PLAYER}{KUN}, no?$"
LilycoveCity_Text_MayGoingBackToLittleroot:
.string "VERA: Sto pensando di tornare\n"
.string "ad ALBANOVA al più presto.\p"
.string "Ormai ho una bella squadretta di\n"
.string "POKéMON e il mio POKéDEX ha fatto\l"
.string "progressi. Vorrei mostrarli a mio padre.$"
LilycoveCity_Text_MayYouGoingToCollectBadges:
.string "{PLAYER}{KUN}, che farai tu?\p"
.string "Vuoi vincere le MEDAGLIE di tutte\n"
.string "le PALESTRE e sfidare la LEGA POKéMON?\p"
.string "Se tu collezioni le MEDAGLIE, {PLAYER}{KUN},\n"
.string "io mi darò da fare con il mio POKéDEX.\l"
.string "Lo completerò prima di te!\p"
.string "Ciao!$"
LilycoveCity_Text_MayYouGoingToPokemonLeague:
.string "{PLAYER}{KUN}, che cosa intendi fare?\p"
.string "Vuoi sfidare la LEGA POKéMON?\p"
.string "O preferisci completare il tuo\n"
.string "POKéDEX?\p"
.string "Ho sì perso contro di te, ma il POKéDEX\n"
.string "lo completerò prima io!\p"
.string "Ciao!$"
LilycoveCity_Text_MayYouGoingToBattleFrontier:
.string "{PLAYER}{KUN}, che cosa intendi fare?\p"
.string "Vuoi sfidare il PARCO LOTTA?\p"
.string "O preferisci completare il tuo\n"
.string "POKéDEX?\p"
.string "Ho sì perso contro di te, ma il POKéDEX\n"
.string "lo completerò prima io!\p"
.string "Ciao!$"
LilycoveCity_Text_BrendanShoppingLetsBattle:
.string "BRENDON: Oh, ma tu sei {PLAYER}!\p"
.string "Sono qui per sbrigare una faccenda per \n"
.string "mio padre, e non per comprare BAMBOLE!\p"
.string "È da un po’ che non ci si vede, eh?\p"
.string "Vuoi lottare per vedere chi ha allenato\n"
.string "meglio i suoi POKéMON?$"
LilycoveCity_Text_BrendanNoConfidence:
.string "BRENDON: Ma che succede?\n"
.string "Non ne hai il coraggio?$"
LilycoveCity_Text_BrendanBattleMe:
.string "BRENDON: Vuoi lottare per vedere chi ha\n"
.string "allenato meglio i suoi POKéMON?$"
LilycoveCity_Text_BrendanWontBeBeaten:
.string "BRENDON: Non mi farò battere da te,\n"
.string "{PLAYER}!$"
LilycoveCity_Text_BrendanDefeat:
.string "Uh… ne hai fatto di allenamento!\p"
.string "E pensare che prima ero più forte\n"
.string "di te come ALLENATORE…!$"
LilycoveCity_Text_BrendanGoingBackToLittleroot:
.string "BRENDON: Pensavo di tornare a casa\n"
.string "ad ALBANOVA.\p"
.string "Sto aiutando mio padre con il POKéDEX.\n"
.string "Siccome sta andando benino, voglio\l"
.string "mostrarglielo.$"
LilycoveCity_Text_BrendanYouGoingToCollectBadges:
.string "{PLAYER}, che cosa intendi fare?\p"
.string "Vuoi vincere le MEDAGLIE di tutte le\n"
.string "PALESTRE e sfidare la LEGA POKéMON?\p"
.string "Forse lo farò anch’io!\n"
.string "Comunque, tieni duro!$"
LilycoveCity_Text_BrendanYouGoingToPokemonLeague:
.string "{PLAYER}, che cosa intendi fare?\p"
.string "Ti senti abbastanza forte per sfidare\n"
.string "la LEGA POKéMON, vero?\p"
.string "Se allenassi meglio i miei POKéMON,\n"
.string "sarei più forte di te, {PLAYER}.\p"
.string "Comunque, tieni duro!$"
LilycoveCity_Text_BrendanYouGoingToBattleFrontier:
.string "{PLAYER}, che cosa intendi fare?\p"
.string "Sfiderai il PARCO LOTTA?\p"
.string "O preferisci completare il tuo\n"
.string "POKéDEX?\p"
.string "Sei forte. Dovresti prendere in\n"
.string "considerazione la sfida al PARCO LOTTA.\p"
.string "Se allenassi meglio i miei POKéMON,\n"
.string "sarei più forte di te, {PLAYER}.\l"
.string "Forse andrò anch’io al PARCO LOTTA.\p"
.string "Comunque, tieni duro!$"
LilycoveCity_Text_MovedLootIntoHideoutToday:
.string "Fufufu…\p"
.string "Anche oggi il bottino nel nostro\n"
.string "RIFUGIO è aumentato…\p"
.string "Ma… tu chi sei?!\n"
.string "Stavo parlando da solo!$"
LilycoveCity_Text_ChanceToDoBigThings:
.string "Sono solo una RECLUTA, e non so\n"
.string "come la pensi il CAPO…\p"
.string "Sono però un membro del TEAM IDRO,\n"
.string "quindi farò grandi cose!\p"
.string "Ma… tu chi sei?!\n"
.string "Stavo parlando da solo!$"
LilycoveCity_Text_DontGoNearCaveInCove:
.string "Ehi, tu!\p"
.string "Non avvicinarti alla grotta nella baia!\p"
.string "Perché? Che ti importa del motivo!\n"
.string "Io sono un adulto e tu devi ascoltarmi!$"
LilycoveCity_Text_IfWorldBecomesOurs:
.string "Se l’intero mondo appartenesse a noi\n"
.string "del TEAM IDRO, sarebbe un mondo più\l"
.string "felice anche per i POKéMON.$"
LilycoveCity_Text_WailmerLeapOutOfWater:
.string "Ehi, WAILMER!\n"
.string "Salta subito fuori dall’acqua!$"
LilycoveCity_Text_GetLostMessingUpTraining:
.string "Cosa vuoi?\p"
.string "Stai disturbando il nostro allenamento,\n"
.string "perché non ti dilegui?$"
LilycoveCity_Text_ContestHallInTown:
.string "C’è un’ARENA delle VIRTÙ in questa\n"
.string "città.\p"
.string "POKéMON ben allenati arrivano da\n"
.string "ogni parte del paese.\p"
.string "Non sto nella pelle!$"
LilycoveCity_Text_StrangeCaveInCove:
.string "Hai visto quella strana grotta nella\n"
.string "baia ai margini della città?$"
LilycoveCity_Text_GoingToMoveDeleterForHMs:
.string "Per partecipare alla GARA, insegnerò \n"
.string "delle nuove mosse ai miei POKéMON.\p"
.string "Andrò dall’ELIMINAMOSSE e farò\n"
.string "scordare loro qualche mossa MN.$"
LilycoveCity_Text_ImFromKanto:
.string "Vengo da KANTO.\p"
.string "La regione di HOENN è favolosa con\n"
.string "i suoi corsi d’acqua e la sua natura\l"
.string "rigogliosa.\p"
.string "Ma, aspetta un attimo…\p"
.string "È possibile che ci siano POKéMON rari\n"
.string "in quest’area?$"
LilycoveCity_Text_TeamAquaBeenTrainingWailmer:
.string "Il TEAM IDRO allena i suoi WAILMER\n"
.string "nella baia…\p"
.string "impedendo a noi MARINAI di uscire\n"
.string "in mare con le nostre barche!$"
LilycoveCity_Text_SomeonePuntedTeamAquaOut:
.string "Lo sapevi?\p"
.string "Qualcuno ci ha liberato dal TEAM IDRO!\p"
.string "Così i WAILMER se ne sono andati dalla\n"
.string "baia e noi possiamo uscire di nuovo\l"
.string "in mare con le nostre barche.$"
LilycoveCity_Text_SomeoneStoleMyPokemon:
.string "Facevo un sonnellino in un alberghetto\n"
.string "sul mare cullata dal rumore delle onde…\p"
.string "quando qualcuno ha rubato il mio\n"
.string "POKéMON!\p"
.string "Chi sarà il rapitore?\p"
.string "Il TEAM IDRO? Sarà il TEAM IDRO?$"
LilycoveCity_Text_MissingPokemonCameBack:
.string "Il mio POKéMON scomparso…\n"
.string "è tornato senza che me ne accorgessi!$"
LilycoveCity_Text_ImArtDealer:
.string "Sono un MERCANTE d’ARTE.\p"
.string "Compro e vendo opere d’arte,\n"
.string "in particolare dipinti.\p"
.string "Ho sentito dire che ci sono opere\n"
.string "favolose in esposizione al MUSEO…$"
LilycoveCity_Text_SeaRemainsForeverYoung:
.string "Mentre noi diventiamo vecchi, il mare\n"
.string "rimane sempre giovane nella sua\l"
.string "magnificenza e vitalità…\p"
.string "Ohohohoh…$"
LilycoveCity_Text_SixtyYearsAgoHusbandProposed:
.string "Sono passati sessant’anni da quando\n"
.string "mio marito mi ha chiesto in moglie qui.\l"
.string "Il mare è più bello che mai.\p"
.string "Mufufufufufu…$"
LilycoveCity_Text_TeamAquaRenovatedCavern:
.string "Sai che c’è una strana grotta\n"
.string "in questa baia?\p"
.string "Era una formazione naturale, ma poi è\n"
.string "arrivato il TEAM IDRO e ha apportato\l"
.string "alcune modifiche.\p"
.string "Si fanno chiamare il “TEAM IDRO\n"
.string "amante della natura”!\p"
.string "Ma fra il dire e il fare c’è di mezzo \n"
.string "il mare!$"
LilycoveCity_Text_TeamAquaLotGoneForGood:
.string "Quella grotta nella baia…\p"
.string "Non mi ero accorto che l’avessero\n"
.string "completamente svuotata.\p"
.string "Il TEAM IDRO sembra essersene\n"
.string "andato definitivamente.$"
LilycoveCity_Text_CitySign:
.string "PORTO ALGHEPOLI\p"
.string "“Là dove la terra finisce e il mare\n"
.string "comincia”.$"
LilycoveCity_Text_ContestHallSign:
.string "ARENA delle VIRTÙ\n"
.string "“Dove si incontrano gli ALLENATORI!”.$"
LilycoveCity_Text_MotelSign:
.string "HOTEL ALGA\p"
.string "“Il paradiso dei viandanti\n"
.string "di ALGHEPOLI”.$"
LilycoveCity_Text_MuseumSign:
.string "MUSEO di ALGHEPOLI\p"
.string "“Collezione di opere d’arte POKéMON\n"
.string "in esposizione!”.$"
LilycoveCity_Text_MuseumSignPlayersExhibit:
.string "MUSEO di ALGHEPOLI\p"
.string "“Collezione POKéMON di {PLAYER} \n"
.string "in esposizione!”.$"
LilycoveCity_Text_HarborSignUnderConstruction:
.string "SCALO di ALGHEPOLI\p"
.string "“Il traghetto M/N MAREA è in\n"
.string "costruzione a PORTO SELCEPOLI.\p"
.string "Entrerà in servizio tra breve”.$"
LilycoveCity_Text_HarborSign:
.string "SCALO di ALGHEPOLI\p"
.string "“Concedetevi una rilassante crociera\n"
.string "sul traghetto M/N MAREA”.$"
LilycoveCity_Text_TrainerFanClubSign:
.string "FAN CLUB ALLENATORI di POKéMON \p"
.string "Gli ALLENATORI hanno scritto i loro nomi\n"
.string "sul cartello…$"
LilycoveCity_Text_DepartmentStoreSign:
.string "CENTRO COMMERCIALE di ALGHEPOLI\p"
.string "“Merce favolosa e divertimento\n"
.string "a volontà!\p"
.string "Il posto dove troverai quel qualcosa\n"
.string "di cui hai bisogno!”.$"
LilycoveCity_Text_MoveDeletersHouseSign:
.string "CASA dell’ELIMINAMOSSE\p"
.string "“Per far scordare ai POKéMON le mosse\n"
.string "indesiderate”.$"
LilycoveCity_Text_DoYouKnowAboutBerryBlender:
.string "Mai sentito parlare di una macchina\n"
.string "chiamata MIXER BACCHE?$"
LilycoveCity_Text_FasterSpinBetterPokeblocks:
.string "Manovrandola in più persone, la si \n"
.string "può far girare più velocemente.\p"
.string "Più forte gira, migliori sono le {POKEMELLE}.$"
LilycoveCity_Text_ExplainBerryBlender:
.string "Si usa per fare un nuovo tipo di\n"
.string "caramella chiamata {POKEMELLA}.\p"
.string "Dai una buona {POKEMELLA} a un POKéMON,\n"
.string "migliorerai le sue virtù.$"
LilycoveCity_Text_HeardTowerCalledSkyPillar:
.string "Dicono che c’è una torre nei pressi\n"
.string "di un percorso marino.\p"
.string "Si chiama TORRE dei CIELI, mi pare.$"
LilycoveCity_Text_SawTallTowerOnRoute131:
.string "Ho visto una torre alta nei pressi\n"
.string "del PERCORSO 131.\p"
.string "Ti sembra possibile…?$"
LilycoveCity_Text_JustArrivedAndSawRarePokemon:
.string "Siamo qui in luna di miele.\p"
.string "Abbiamo visto un POKéMON di tipo\n"
.string "DRAGO volare alto nel cielo.\p"
.string "Ci sono altri POKéMON del genere\n"
.string "nella regione di HOENN?$"
LilycoveCity_Text_HoneymoonVowToSeeRarePokemon:
.string "Ci siamo ripromessi di vedere molti\n"
.string "POKéMON rari in luna di miele.\p"
.string "Quindi siamo stati felicissimi di\n"
.string "vederne uno appena arrivati.\p"
.string "Siamo al settimo cielo!$"

View File

@@ -15,12 +15,14 @@ LilycoveCity_House1_EventScript_Kecleon::
release
end
LilycoveCity_House1_Text_PokemonPartnersNotTools:
.string "POKéMON are partners to people.\n"
.string "They aren't our tools.\p"
.string "Unfortunately, there are some people\n"
.string "who fail to understand that…$"
LilycoveCity_House1_Text_Kecleon:
.string "KECLEON: Ruroro?$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_House1/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_House1/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_House1/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,9 @@
LilycoveCity_House1_Text_PokemonPartnersNotTools:
.string "POKéMON are partners to people.\n"
.string "They aren't our tools.\p"
.string "Unfortunately, there are some people\n"
.string "who fail to understand that…$"
LilycoveCity_House1_Text_Kecleon:
.string "KECLEON: Ruroro?$"

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@@ -0,0 +1,9 @@
LilycoveCity_House1_Text_PokemonPartnersNotTools:
.string "Les POKéMON sont les partenaires des\n"
.string "hommes. Ils ne sont pas nos outils.\p"
.string "Malheureusement, certaines personnes\n"
.string "ne veulent pas comprendre ça…$"
LilycoveCity_House1_Text_Kecleon:
.string "KECLEON: Kécléééon?$"

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@@ -0,0 +1,9 @@
LilycoveCity_House1_Text_PokemonPartnersNotTools:
.string "I POKéMON sono compagni dell’uomo.\n"
.string "Non sono semplici strumenti.\p"
.string "Sfortunatamente, ci sono persone\n"
.string "che non lo capiscono…$"
LilycoveCity_House1_Text_Kecleon:
.string "KECLEON: Keecleeoon?$"

View File

@@ -18,12 +18,14 @@ LilycoveCity_House2_EventScript_ReceivedRest::
release
end
LilycoveCity_House2_Text_NotAwakeYetHaveThis:
.string "Huh? What? What's that?\p"
.string "I'm not near awake yet…\n"
.string "You can have this…$"
LilycoveCity_House2_Text_SleepIsEssential:
.string "Yawn…\p"
.string "Sleep is essential for good health…\n"
.string "Sleep and regain health…$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_House2/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_House2/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_House2/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,10 @@
LilycoveCity_House2_Text_NotAwakeYetHaveThis:
.string "Huh? What? What's that?\p"
.string "I'm not near awake yet…\n"
.string "You can have this…$"
LilycoveCity_House2_Text_SleepIsEssential:
.string "Yawn…\p"
.string "Sleep is essential for good health…\n"
.string "Sleep and regain health…$"

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@@ -0,0 +1,10 @@
LilycoveCity_House2_Text_NotAwakeYetHaveThis:
.string "Hum? Quoi? Qu’est-ce que c’est?\p"
.string "J’suis pas encore bien réveillé…\n"
.string "Tu peux prendre ça…$"
LilycoveCity_House2_Text_SleepIsEssential:
.string "Ouaaaah…\p"
.string "Dormir est essentiel à la santé…\n"
.string "Dormir et reprendre des forces…$"

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@@ -0,0 +1,10 @@
LilycoveCity_House2_Text_NotAwakeYetHaveThis:
.string "Uh? Che cosa?\p"
.string "Non sono ancora del tutto sveglio…\n"
.string "Prendi questo…$"
LilycoveCity_House2_Text_SleepIsEssential:
.string "Che sonno…\p"
.string "Il sonno è essenziale per la salute…\n"
.string "Dormi e vedrai che ti sentirai meglio…$"

View File

@@ -97,72 +97,14 @@ LilycoveCity_House3_EventScript_WereDoingContest::
release
end
LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks:
.string "Oh, my, my! Are you traveling alone?\n"
.string "But you're so young! Good for you!\p"
.string "I'm sure my kids could learn a thing\n"
.string "or two from you!\p"
.string "Me? I'm a master of {POKEBLOCK}S.\p"
.string "If I get serious just a little, why,\n"
.string "I can concoct great {POKEBLOCK}S.\p"
.string "Would you like to learn from me,\n"
.string "a master of {POKEBLOCK}S?$"
LilycoveCity_House3_Text_OhAreYouSure:
.string "Oh? Are you sure?\p"
.string "You shouldn't always try to do\n"
.string "everything by yourself, dear!$"
LilycoveCity_House3_Text_ExplainPokeblocks:
.string "Oh, good! You're a smart soul!\n"
.string "This is a bit long, so listen up!\p"
.string "Are you ready?\p"
.string "If you look at {POKEBLOCK}S, you should see\n"
.string "that they are rated on how they feel.\p"
.string "The lower the feel rating,\n"
.string "the better it is. Don't forget this!\p"
.string "A good {POKEBLOCK} has a low feel\n"
.string "rating and a high level.\p"
.string "A POKéMON can eat more good\n"
.string "{POKEBLOCK}S than ordinary ones, too.\p"
.string "And this is important.\p"
.string "If you want to make smooth {POKEBLOCK}S,\n"
.string "use different kinds of BERRIES.\p"
.string "Don't be stingy--the kinds of BERRIES\n"
.string "affect the smoothness of {POKEBLOCK}S.\p"
.string "And another thing.\p"
.string "The more people blending BERRIES,\n"
.string "the smoother the {POKEBLOCK}S.\p"
.string "That's why you should talk to other\n"
.string "people and make {POKEBLOCK}S together.\p"
.string "That's about all you need to know to\n"
.string "make good {POKEBLOCK}S.\p"
.string "If everyone had POKéMON they love,\n"
.string "smooth {POKEBLOCK}S, and a loving family,\l"
.string "the world would be a happier place.\p"
.string "Don't give up, dear!$"
LilycoveCity_House3_Text_HappyToHaveQuadruplets:
.string "When my wife gave birth to quadruplets,\n"
.string "you bet I was shocked.\p"
.string "But, now, seeing them play together,\n"
.string "it makes me happy.$"
LilycoveCity_House3_Text_GoingToWinMultiBattles:
.string "We're having MULTI BATTLES, but I know\n"
.string "I'm going to win.$"
LilycoveCity_House3_Text_LikeMixingAtRecordCorner:
.string "We like mixing stuff at\n"
.string "the RECORD CORNER.\p"
.string "But what gets mixed up?$"
LilycoveCity_House3_Text_MakePokeblocksWithBerryBlender:
.string "We're going to make super {POKEBLOCK}S\n"
.string "with a BERRY BLENDER!$"
LilycoveCity_House3_Text_GoingToEnterContest:
.string "I want to brag about how tough my\n"
.string "POKéMON is, so we're going to enter\l"
.string "a CONTEST together.$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_House3/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_House3/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_House3/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,69 @@
LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks:
.string "Oh, my, my! Are you traveling alone?\n"
.string "But you're so young! Good for you!\p"
.string "I'm sure my kids could learn a thing\n"
.string "or two from you!\p"
.string "Me? I'm a master of {POKEBLOCK}S.\p"
.string "If I get serious just a little, why,\n"
.string "I can concoct great {POKEBLOCK}S.\p"
.string "Would you like to learn from me,\n"
.string "a master of {POKEBLOCK}S?$"
LilycoveCity_House3_Text_OhAreYouSure:
.string "Oh? Are you sure?\p"
.string "You shouldn't always try to do\n"
.string "everything by yourself, dear!$"
LilycoveCity_House3_Text_ExplainPokeblocks:
.string "Oh, good! You're a smart soul!\n"
.string "This is a bit long, so listen up!\p"
.string "Are you ready?\p"
.string "If you look at {POKEBLOCK}S, you should see\n"
.string "that they are rated on how they feel.\p"
.string "The lower the feel rating,\n"
.string "the better it is. Don't forget this!\p"
.string "A good {POKEBLOCK} has a low feel\n"
.string "rating and a high level.\p"
.string "A POKéMON can eat more good\n"
.string "{POKEBLOCK}S than ordinary ones, too.\p"
.string "And this is important.\p"
.string "If you want to make smooth {POKEBLOCK}S,\n"
.string "use different kinds of BERRIES.\p"
.string "Don't be stingy--the kinds of BERRIES\n"
.string "affect the smoothness of {POKEBLOCK}S.\p"
.string "And another thing.\p"
.string "The more people blending BERRIES,\n"
.string "the smoother the {POKEBLOCK}S.\p"
.string "That's why you should talk to other\n"
.string "people and make {POKEBLOCK}S together.\p"
.string "That's about all you need to know to\n"
.string "make good {POKEBLOCK}S.\p"
.string "If everyone had POKéMON they love,\n"
.string "smooth {POKEBLOCK}S, and a loving family,\l"
.string "the world would be a happier place.\p"
.string "Don't give up, dear!$"
LilycoveCity_House3_Text_HappyToHaveQuadruplets:
.string "When my wife gave birth to quadruplets,\n"
.string "you bet I was shocked.\p"
.string "But, now, seeing them play together,\n"
.string "it makes me happy.$"
LilycoveCity_House3_Text_GoingToWinMultiBattles:
.string "We're having MULTI BATTLES, but I know\n"
.string "I'm going to win.$"
LilycoveCity_House3_Text_LikeMixingAtRecordCorner:
.string "We like mixing stuff at\n"
.string "the RECORD CORNER.\p"
.string "But what gets mixed up?$"
LilycoveCity_House3_Text_MakePokeblocksWithBerryBlender:
.string "We're going to make super {POKEBLOCK}S\n"
.string "with a BERRY BLENDER!$"
LilycoveCity_House3_Text_GoingToEnterContest:
.string "I want to brag about how tough my\n"
.string "POKéMON is, so we're going to enter\l"
.string "a CONTEST together.$"

View File

@@ -0,0 +1,73 @@
LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks:
.string "Oh, ça alors! Tu voyages en solitaire?\n"
.string "Mais tu es si jeune! C’est bien pour toi!\p"
.string "Je suis sûre que tu pourrais apprendre\n"
.string "un truc ou deux à mes enfants!\p"
.string "Moi? Je suis une spécialiste\n"
.string "des {POKEBLOCK}S.\p"
.string "Si je me concentre un peu, je peux\n"
.string "concocter de fabuleux {POKEBLOCK}S.\p"
.string "Tu veux apprendre des choses de la\n"
.string "spécialiste des {POKEBLOCK}S?$"
LilycoveCity_House3_Text_OhAreYouSure:
.string "Tu ne veux vraiment pas?\p"
.string "Tu ne devrais pas toujours vouloir\n"
.string "tout faire toi-même, mon p’tit!$"
LilycoveCity_House3_Text_ExplainPokeblocks:
.string "Bien! Quelle âme avertie!\n"
.string "C’est un peu long, alors écoute bien!\p"
.string "C’est bon, je peux commencer?\p"
.string "Si tu observes les {POKEBLOCK}S,\n"
.string "tu verras qu’ils sont classés\l"
.string "selon leur onctuosité.\p"
.string "Plus le chiffre est bas, plus c’est\n"
.string "onctueux et mieux c’est. N’oublie pas!\p"
.string "Un bon {POKEBLOCK} est très onctueux\n"
.string "et a un niveau élevé.\p"
.string "Un POKéMON peut manger plus de\n"
.string "bons {POKEBLOCK}S que de normaux.\p"
.string "Et c’est important.\p"
.string "Pour faire des {POKEBLOCK}S onctueux, il\n"
.string "faut utiliser plusieurs sortes de\l"
.string "BAIES.\p"
.string "Ne sois pas avare! La variété des BAIES\n"
.string "influe sur l’onctuosité des {POKEBLOCK}S.\p"
.string "Et autre chose…\p"
.string "Plus il y a de personnes qui mixent les\n"
.string "BAIES, plus les {POKEBLOCK}S sont onctueux.\p"
.string "C’est pourquoi tu dois parler aux\n"
.string "autres et faire des {POKEBLOCK}S avec eux.\p"
.string "Voilà à peu près tout ce que tu dois\n"
.string "savoir pour faire de bons {POKEBLOCK}S.\p"
.string "Si chacun avait des POKéMON qu’il\n"
.string "aime, d’onctueux {POKEBLOCK}S et une famille\l"
.string "aimante, le monde ne serait que bonheur.\p"
.string "N’abandonne pas, mon p’tit.$"
LilycoveCity_House3_Text_HappyToHaveQuadruplets:
.string "Quand ma femme a mis au monde des\n"
.string "quadruplés, ça a été un choc!\p"
.string "Mais maintenant, je suis heureux de les\n"
.string "voir jouer ensemble.$"
LilycoveCity_House3_Text_GoingToWinMultiBattles:
.string "On va faire des COMBATS MULTI, mais\n"
.string "je sais que je vais gagner.$"
LilycoveCity_House3_Text_LikeMixingAtRecordCorner:
.string "On aime bien échanger des données\n"
.string "au CENTRE DE DONNEES.\p"
.string "Mais qu’est-ce qu’on va échanger\n"
.string "au juste?$"
LilycoveCity_House3_Text_MakePokeblocksWithBerryBlender:
.string "On va faire de super {POKEBLOCK}S\n"
.string "avec un MIXEUR!$"
LilycoveCity_House3_Text_GoingToEnterContest:
.string "Je veux que tu voies à quel point mon\n"
.string "POKéMON est fort. Alors on va tous\l"
.string "les deux participer à un CONCOURS.$"

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@@ -0,0 +1,70 @@
LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks:
.string "Oh! Viaggi per conto tuo?\n"
.string "Sei così giovane, complimenti!\p"
.string "I miei figli dovrebbero seguire\n"
.string "il tuo esempio!\p"
.string "Io? Sono l’ESPERTA {POKEMELLE}.\p"
.string "Se mi ci metto, posso preparare\n"
.string "delle {POKEMELLE} fantastiche.\p"
.string "Vuoi carpire qualche segreto\n"
.string "dall’ESPERTA {POKEMELLE}?$"
LilycoveCity_House3_Text_OhAreYouSure:
.string "Oh? Davvero?\p"
.string "Non dovresti sempre fare di testa tua!$"
LilycoveCity_House3_Text_ExplainPokeblocks:
.string "Oh, la tua è una mossa intelligente!\n"
.string "Stammi a sentire attentamente!\p"
.string "Iniziamo?\p"
.string "Le {POKEMELLE} sono classificate in base\n"
.string "alla loro fibrosità.\p"
.string "Minore è la fibrosità, meglio è!\n"
.string "Non scordartelo!\p"
.string "Una buona {POKEMELLA} ha una bassa\n"
.string "fibrosità ed un alto livello.\p"
.string "Se fai {POKEMELLE} di buona qualità, il tuo\n"
.string "POKéMON ne potrà mangiare di più.\p"
.string "Anche questo è un fattore da non\n"
.string "trascurare.\p"
.string "Se vuoi fare {POKEMELLE} morbide,\n"
.string "usa diversi tipi di BACCHE.\p"
.string "Abbonda pure! I tipi di BACCHE\n"
.string "influenzano la morbidezza delle {POKEMELLE}.\p"
.string "Un’altra cosa.\p"
.string "Più persone fanno il mix di BACCHE,\n"
.string "più morbide saranno le {POKEMELLE}.\p"
.string "Ecco perché dovresti chiedere ad altre\n"
.string "persone di aiutarti a fare le {POKEMELLE}.\p"
.string "Questo è tutto quello che devi sapere\n"
.string "per fare {POKEMELLE} di buona qualità.\p"
.string "Se tutti avessero POKéMON a cui\n"
.string "voler bene, {POKEMELLE} morbide e \l"
.string "una famiglia affettuosa, il mondo \l"
.string "sarebbe un posto migliore.\p"
.string "Non mollare mai, tesorino!$"
LilycoveCity_House3_Text_HappyToHaveQuadruplets:
.string "Quando mia moglie ha dato alla luce\n"
.string "quattro gemelli, mi è venuto un colpo!\p"
.string "Adesso vederli giocare insieme\n"
.string "mi riempie di gioia.$"
LilycoveCity_House3_Text_GoingToWinMultiBattles:
.string "Facciamo LOTTE MULTIPLE, ma so\n"
.string "già che vincerò.$"
LilycoveCity_House3_Text_LikeMixingAtRecordCorner:
.string "Ci piace scambiare cose al BANCO\n"
.string "REGISTRO.\p"
.string "Ma che cosa ci si scambia?$"
LilycoveCity_House3_Text_MakePokeblocksWithBerryBlender:
.string "Faremo super {POKEMELLE}\n"
.string "con un MIXER BACCHE!$"
LilycoveCity_House3_Text_GoingToEnterContest:
.string "Voglio che tutti vedano quant’è\n"
.string "grintoso il nostro POKéMON, quindi\l"
.string "andiamo ad iscriverci a una GARA.$"

View File

@@ -9,13 +9,14 @@ LilycoveCity_House4_EventScript_Man2::
msgbox LilycoveCity_House4_Text_UnderwaterTrenchMossdeepSootopolis, MSGBOX_NPC
end
LilycoveCity_House4_Text_MysteriesAtBottomOfSea:
.string "This planet's biggest mysteries are\n"
.string "at the bottom of the sea.\p"
.string "Somebody said that, but I don't know…$"
LilycoveCity_House4_Text_UnderwaterTrenchMossdeepSootopolis:
.string "There's a deep underwater trench\n"
.string "between MOSSDEEP and SOOTOPOLIS.\p"
.string "That's what someone told me, anyway.$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_House4/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_House4/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_House4/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,10 @@
LilycoveCity_House4_Text_MysteriesAtBottomOfSea:
.string "This planet's biggest mysteries are\n"
.string "at the bottom of the sea.\p"
.string "Somebody said that, but I don't know…$"
LilycoveCity_House4_Text_UnderwaterTrenchMossdeepSootopolis:
.string "There's a deep underwater trench\n"
.string "between MOSSDEEP and SOOTOPOLIS.\p"
.string "That's what someone told me, anyway.$"

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@@ -0,0 +1,10 @@
LilycoveCity_House4_Text_MysteriesAtBottomOfSea:
.string "Les plus grands mystères de cette\n"
.string "planète se trouvent au fond de l’océan.\p"
.string "Quelqu’un a dit ça, mais j’sais plus qui…$"
LilycoveCity_House4_Text_UnderwaterTrenchMossdeepSootopolis:
.string "Il y a un abîme tout au fond de l’eau,\n"
.string "entre ALGATIA et ATALANOPOLIS.\p"
.string "En tout cas, c’est ce qu’on m’a dit.$"

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@@ -0,0 +1,10 @@
LilycoveCity_House4_Text_MysteriesAtBottomOfSea:
.string "I misteri più grandi di questo pianeta\n"
.string "giacciono sui fondali marini.\p"
.string "L’ha detto qualcuno, ma non so chi…$"
LilycoveCity_House4_Text_UnderwaterTrenchMossdeepSootopolis:
.string "C’è una fossa sottomarina tra\n"
.string "VERDEAZZUPOLI e CENERIDE.\p"
.string "Almeno così mi è stato detto.$"

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@@ -161,134 +161,14 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_FatMan::
msgbox LilycoveCity_LilycoveMuseum_1F_Text_MuseumTouristDestination, MSGBOX_NPC
end
LilycoveCity_LilycoveMuseum_1F_Text_WelcomeToLilycoveMuseum:
.string "Welcome to LILYCOVE MUSEUM.\p"
.string "Please take the time to enjoy our\n"
.string "collection of fantastic artwork\l"
.string "featuring POKéMON.$"
LilycoveCity_LilycoveMuseum_1F_Text_ImCuratorHaveYouViewedOurPaintings:
.string "I'm the CURATOR of this MUSEUM of\n"
.string "fine arts.\p"
.string "It's heartening to see someone so\n"
.string "young as you in our MUSEUM.\p"
.string "Have you viewed our collection of\n"
.string "paintings already?$"
LilycoveCity_LilycoveMuseum_1F_Text_NotDisturbYouTakeYourTime:
.string "Ah, then let me not disturb you.\n"
.string "Please, do take your time.$"
LilycoveCity_LilycoveMuseum_1F_Text_HaveYouAnInterestInPaintings:
.string "Oh? I do believe that you seem to\n"
.string "be a POKéMON TRAINER.\p"
.string "Have you an interest in paintings,\n"
.string "too?$"
LilycoveCity_LilycoveMuseum_1F_Text_HonoredYoudVisitInSpiteOfThat:
.string "I see…\p"
.string "I'm honored that you would visit\n"
.string "us in spite of that.$"
LilycoveCity_LilycoveMuseum_1F_Text_ExcellentCanYouComeWithMe:
.string "Ah, excellent!\n"
.string "You do like paintings!\p"
.string "Then, may I ask you to come with me?$"
LilycoveCity_LilycoveMuseum_1F_Text_VeryOldPainting:
.string "It's a very old painting.\n"
.string "The paint is peeling here and there.$"
LilycoveCity_LilycoveMuseum_1F_Text_OddLandscapeFantasticScenery:
.string "It's an odd landscape with bizarre\n"
.string "and fantastic scenery.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfBeautifulWoman:
.string "It's a painting of a beautiful, smiling\n"
.string "woman with a POKéMON on her lap.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfLegendaryPokemon:
.string "It's a painting of a legendary POKéMON\n"
.string "from long ago.\p"
.string "The artist painted this from\n"
.string "imagination.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfGrassPokemon:
.string "It's a painting of GRASS POKéMON\n"
.string "swaying in a breeze.\p"
.string "They appear to be enjoying the wind's\n"
.string "gentle caress.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfBerries:
.string "It's a delicious-looking painting\n"
.string "of BERRIES.\p"
.string "This painting could make you hungry!$"
LilycoveCity_LilycoveMuseum_Text_BirdPokemonSculptureReplica:
.string "It's a replica of a famous sculpture.\p"
.string "It depicts an ancient BIRD POKéMON.$"
LilycoveCity_LilycoveMuseum_1F_Text_BigPokeBallCarvedFromStone:
.string "It's a big POKé BALL carved from\n"
.string "a black stone.\p"
.string "It was apparently used in festivals\n"
.string "in the olden days.$"
LilycoveCity_LilycoveMuseum_1F_Text_StoneTabletWithAncientText:
.string "It's a huge stone tablet inscribed\n"
.string "with POKéMON and dense text in the\l"
.string "small characters of an ancient,\l"
.string "unreadable language.$"
LilycoveCity_LilycoveMuseum_1F_Text_WorksOfMagnificence:
.string "Hmmm…\n"
.string "What works of great magnificence…$"
LilycoveCity_LilycoveMuseum_1F_Text_MustntForgetLoveForFineArts:
.string "Battling with POKéMON is fun,\n"
.string "I'll grant you that.\p"
.string "But one mustn't forget our love for\n"
.string "the fine arts.$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisMuseumIsInspiration:
.string "This ART MUSEUM… Well, you could\n"
.string "see many fantastic paintings.\p"
.string "And the CURATOR is a wonderful person.\p"
.string "Among artists like myself, this MUSEUM\n"
.string "is an inspiration.$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisLadyIsPretty:
.string "This lady is pretty!\n"
.string "She's like Mommy!$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisPokemonIsAdorable:
.string "This POKéMON is adorable!\n"
.string "Just like our little boy!$"
LilycoveCity_LilycoveMuseum_1F_Text_HeardMuseumGotNewPaintings:
.string "I'd heard that this ART MUSEUM got\n"
.string "in some new paintings.\p"
.string "So, naturally I hurried over.\p"
.string "Are the new paintings up on\n"
.string "the second floor?$"
LilycoveCity_LilycoveMuseum_1F_Text_CuratorHasBeenCheerful:
.string "Lately, the CURATOR has been\n"
.string "unusually cheerful.\p"
.string "I bet something good happened for him.\n"
.string "Definitely.$"
LilycoveCity_LilycoveMuseum_1F_Text_AimToSeeGreatPaintings:
.string "I aim to see many great paintings\n"
.string "here and learn from them.\p"
.string "I have this dream of one day having\n"
.string "my artwork exhibited here.$"
LilycoveCity_LilycoveMuseum_1F_Text_MuseumTouristDestination:
.string "The ART MUSEUM has become a favorite\n"
.string "tourist destination.\p"
.string "It's great for LILYCOVE…\n"
.string "No, great for the HOENN region!\p"
.string "This is what I've heard--a lone TRAINER\n"
.string "procured all the paintings upstairs.$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_LilycoveMuseum_1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_LilycoveMuseum_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_LilycoveMuseum_1F/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,131 @@
LilycoveCity_LilycoveMuseum_1F_Text_WelcomeToLilycoveMuseum:
.string "Welcome to LILYCOVE MUSEUM.\p"
.string "Please take the time to enjoy our\n"
.string "collection of fantastic artwork\l"
.string "featuring POKéMON.$"
LilycoveCity_LilycoveMuseum_1F_Text_ImCuratorHaveYouViewedOurPaintings:
.string "I'm the CURATOR of this MUSEUM of\n"
.string "fine arts.\p"
.string "It's heartening to see someone so\n"
.string "young as you in our MUSEUM.\p"
.string "Have you viewed our collection of\n"
.string "paintings already?$"
LilycoveCity_LilycoveMuseum_1F_Text_NotDisturbYouTakeYourTime:
.string "Ah, then let me not disturb you.\n"
.string "Please, do take your time.$"
LilycoveCity_LilycoveMuseum_1F_Text_HaveYouAnInterestInPaintings:
.string "Oh? I do believe that you seem to\n"
.string "be a POKéMON TRAINER.\p"
.string "Have you an interest in paintings,\n"
.string "too?$"
LilycoveCity_LilycoveMuseum_1F_Text_HonoredYoudVisitInSpiteOfThat:
.string "I see…\p"
.string "I'm honored that you would visit\n"
.string "us in spite of that.$"
LilycoveCity_LilycoveMuseum_1F_Text_ExcellentCanYouComeWithMe:
.string "Ah, excellent!\n"
.string "You do like paintings!\p"
.string "Then, may I ask you to come with me?$"
LilycoveCity_LilycoveMuseum_1F_Text_VeryOldPainting:
.string "It's a very old painting.\n"
.string "The paint is peeling here and there.$"
LilycoveCity_LilycoveMuseum_1F_Text_OddLandscapeFantasticScenery:
.string "It's an odd landscape with bizarre\n"
.string "and fantastic scenery.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfBeautifulWoman:
.string "It's a painting of a beautiful, smiling\n"
.string "woman with a POKéMON on her lap.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfLegendaryPokemon:
.string "It's a painting of a legendary POKéMON\n"
.string "from long ago.\p"
.string "The artist painted this from\n"
.string "imagination.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfGrassPokemon:
.string "It's a painting of GRASS POKéMON\n"
.string "swaying in a breeze.\p"
.string "They appear to be enjoying the wind's\n"
.string "gentle caress.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfBerries:
.string "It's a delicious-looking painting\n"
.string "of BERRIES.\p"
.string "This painting could make you hungry!$"
LilycoveCity_LilycoveMuseum_Text_BirdPokemonSculptureReplica:
.string "It's a replica of a famous sculpture.\p"
.string "It depicts an ancient BIRD POKéMON.$"
LilycoveCity_LilycoveMuseum_1F_Text_BigPokeBallCarvedFromStone:
.string "It's a big POKé BALL carved from\n"
.string "a black stone.\p"
.string "It was apparently used in festivals\n"
.string "in the olden days.$"
LilycoveCity_LilycoveMuseum_1F_Text_StoneTabletWithAncientText:
.string "It's a huge stone tablet inscribed\n"
.string "with POKéMON and dense text in the\l"
.string "small characters of an ancient,\l"
.string "unreadable language.$"
LilycoveCity_LilycoveMuseum_1F_Text_WorksOfMagnificence:
.string "Hmmm…\n"
.string "What works of great magnificence…$"
LilycoveCity_LilycoveMuseum_1F_Text_MustntForgetLoveForFineArts:
.string "Battling with POKéMON is fun,\n"
.string "I'll grant you that.\p"
.string "But one mustn't forget our love for\n"
.string "the fine arts.$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisMuseumIsInspiration:
.string "This ART MUSEUM… Well, you could\n"
.string "see many fantastic paintings.\p"
.string "And the CURATOR is a wonderful person.\p"
.string "Among artists like myself, this MUSEUM\n"
.string "is an inspiration.$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisLadyIsPretty:
.string "This lady is pretty!\n"
.string "She's like Mommy!$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisPokemonIsAdorable:
.string "This POKéMON is adorable!\n"
.string "Just like our little boy!$"
LilycoveCity_LilycoveMuseum_1F_Text_HeardMuseumGotNewPaintings:
.string "I'd heard that this ART MUSEUM got\n"
.string "in some new paintings.\p"
.string "So, naturally I hurried over.\p"
.string "Are the new paintings up on\n"
.string "the second floor?$"
LilycoveCity_LilycoveMuseum_1F_Text_CuratorHasBeenCheerful:
.string "Lately, the CURATOR has been\n"
.string "unusually cheerful.\p"
.string "I bet something good happened for him.\n"
.string "Definitely.$"
LilycoveCity_LilycoveMuseum_1F_Text_AimToSeeGreatPaintings:
.string "I aim to see many great paintings\n"
.string "here and learn from them.\p"
.string "I have this dream of one day having\n"
.string "my artwork exhibited here.$"
LilycoveCity_LilycoveMuseum_1F_Text_MuseumTouristDestination:
.string "The ART MUSEUM has become a favorite\n"
.string "tourist destination.\p"
.string "It's great for LILYCOVE…\n"
.string "No, great for the HOENN region!\p"
.string "This is what I've heard--a lone TRAINER\n"
.string "procured all the paintings upstairs.$"

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@@ -0,0 +1,131 @@
LilycoveCity_LilycoveMuseum_1F_Text_WelcomeToLilycoveMuseum:
.string "Bienvenue au MUSEE NENUCRIQUE.\p"
.string "Prenez le temps d’apprécier notre\n"
.string "superbe collection sur les POKéMON.$"
LilycoveCity_LilycoveMuseum_1F_Text_ImCuratorHaveYouViewedOurPaintings:
.string "Je suis le CONSERVATEUR de ce\n"
.string "MUSEE des beaux-arts.\p"
.string "C’est encourageant de voir quelqu’un\n"
.string "d’aussi jeune dans notre MUSEE.\p"
.string "As-tu déjà vu notre collection de\n"
.string "tableaux?$"
LilycoveCity_LilycoveMuseum_1F_Text_NotDisturbYouTakeYourTime:
.string "Bon, alors je ne te dérange pas.\n"
.string "Prends tout ton temps.$"
LilycoveCity_LilycoveMuseum_1F_Text_HaveYouAnInterestInPaintings:
.string "Oh? Tu m’as tout l’air d’un DRESSEUR\n"
.string "de POKéMON.\p"
.string "Et tu t’intéresses également à la\n"
.string "peinture?$"
LilycoveCity_LilycoveMuseum_1F_Text_HonoredYoudVisitInSpiteOfThat:
.string "Je vois…\p"
.string "Je suis honoré que tu nous rendes\n"
.string "visite malgré tout.$"
LilycoveCity_LilycoveMuseum_1F_Text_ExcellentCanYouComeWithMe:
.string "Ah, très bien!\n"
.string "Tu aimes effectivement la peinture!\p"
.string "Alors peut-être voudrais-tu me suivre?$"
LilycoveCity_LilycoveMuseum_1F_Text_VeryOldPainting:
.string "C’est un tableau très ancien.\n"
.string "La peinture s’écaille ici et là.$"
LilycoveCity_LilycoveMuseum_1F_Text_OddLandscapeFantasticScenery:
.string "C’est un curieux paysage avec des vues\n"
.string "étranges et fantastiques.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfBeautifulWoman:
.string "C’est la représentation d’une\n"
.string "charmante femme avec un POKéMON\l"
.string "sur ses genoux.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfLegendaryPokemon:
.string "C’est la représentation d’un POKéMON\n"
.string "légendaire de l’ancien temps.\p"
.string "Il est issu de l’imagination du peintre.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfGrassPokemon:
.string "C’est la représentation de POKéMON du\n"
.string "type PLANTE qui vacillent au vent.\p"
.string "Ils ont l’air d’aimer sentir la caresse\n"
.string "du vent.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfBerries:
.string "C’est une exquise représentation\n"
.string "de BAIES.\p"
.string "Ce tableau vous donnerait faim!$"
LilycoveCity_LilycoveMuseum_Text_BirdPokemonSculptureReplica:
.string "C’est une réplique de sculpture connue.\p"
.string "C’est un antique POKéMON OISEAU.$"
LilycoveCity_LilycoveMuseum_1F_Text_BigPokeBallCarvedFromStone:
.string "C’est une grosse POKé BALL sculptée\n"
.string "dans une pierre noire.\p"
.string "Elle était apparemment utilisée jadis,\n"
.string "lors de festivals.$"
LilycoveCity_LilycoveMuseum_1F_Text_StoneTabletWithAncientText:
.string "C’est une immense plaque en pierre. \n"
.string "Des POKéMON et un texte compact,\l"
.string "écrit dans une langue ancienne\l"
.string "indéchiffrable, sont gravés dessus.$"
LilycoveCity_LilycoveMuseum_1F_Text_WorksOfMagnificence:
.string "Hmmm…\n"
.string "What works of great magnificence…$"
LilycoveCity_LilycoveMuseum_1F_Text_MustntForgetLoveForFineArts:
.string "C’est un plaisir d’affronter les\n"
.string "POKéMON, je te l’accorde.\p"
.string "Mais il ne faut pas oublier notre amour\n"
.string "pour les beaux-arts.$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisMuseumIsInspiration:
.string "Ce MUSEE D’ART… Eh bien, tu peux y\n"
.string "voir beaucoup de fabuleux tableaux.\p"
.string "Et le CONSERVATEUR est extraordinaire.\p"
.string "Pour les artistes tels que moi, ce MUSEE\n"
.string "est une véritable source d’inspiration.$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisLadyIsPretty:
.string "Cette dame est jolie!\n"
.string "Elle est comme maman!$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisPokemonIsAdorable:
.string "Ce POKéMON est adorable!\n"
.string "Tout comme notre petit fiston!$"
LilycoveCity_LilycoveMuseum_1F_Text_HeardMuseumGotNewPaintings:
.string "J’ai entendu dire que ce MUSEE D’ART\n"
.string "avait acquis de nouveaux tableaux.\p"
.string "Alors évidemment, je m’y suis\n"
.string "précipitée.\p"
.string "Les nouveaux tableaux sont-ils en\n"
.string "haut, à l’étage?$"
LilycoveCity_LilycoveMuseum_1F_Text_CuratorHasBeenCheerful:
.string "Ces temps-ci, le CONSERVATEUR est\n"
.string "plus joyeux que d’habitude.\p"
.string "Je parie qu’il lui est arrivé quelque\n"
.string "chose de bien. C’est sûr!$"
LilycoveCity_LilycoveMuseum_1F_Text_AimToSeeGreatPaintings:
.string "Je viens ici pour voir plein de grands\n"
.string "tableaux et en tirer des enseignements.\p"
.string "Je rêve d’avoir un jour mes œuvres\n"
.string "exposées ici.$"
LilycoveCity_LilycoveMuseum_1F_Text_MuseumTouristDestination:
.string "Le MUSEE D’ART est devenu très\n"
.string "prisé par les touristes.\p"
.string "C’est super pour NENUCRIQUE.\n"
.string "Non, super pour la région de HOENN!\p"
.string "J’ai entendu dire que tous les tableaux\n"
.string "du haut proviennent du même DRESSEUR.$"

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@@ -0,0 +1,131 @@
LilycoveCity_LilycoveMuseum_1F_Text_WelcomeToLilycoveMuseum:
.string "Ti trovi nel MUSEO di ALGHEPOLI.\p"
.string "Qui potrai ammirare la nostra collezione\n"
.string "di pezzi d’arte raffiguranti i POKéMON.$"
LilycoveCity_LilycoveMuseum_1F_Text_ImCuratorHaveYouViewedOurPaintings:
.string "Sono il DIRETTORE ARTISTICO\n"
.string "del MUSEO di belle arti.\p"
.string "Mi riempie di gioia vedere una persona\n"
.string "giovane come te nel nostro MUSEO.\p"
.string "Hai già ammirato la nostra collezione\n"
.string "di dipinti?$"
LilycoveCity_LilycoveMuseum_1F_Text_NotDisturbYouTakeYourTime:
.string "Ah, quindi tolgo il disturbo.\n"
.string "Fai pure con calma.$"
LilycoveCity_LilycoveMuseum_1F_Text_HaveYouAnInterestInPaintings:
.string "Oh? Hai tutta l’aria di essere un\n"
.string "ALLENATORE di POKéMON.\p"
.string "Ti interessi anche di pittura?$"
LilycoveCity_LilycoveMuseum_1F_Text_HonoredYoudVisitInSpiteOfThat:
.string "Capisco…\p"
.string "Beh, la tua visita comunque mi onora.$"
LilycoveCity_LilycoveMuseum_1F_Text_ExcellentCanYouComeWithMe:
.string "Ah, ottimo! Quindi hai un vivo interesse\n"
.string "per la pittura!\p"
.string "Posso chiederti di seguirmi?$"
LilycoveCity_LilycoveMuseum_1F_Text_VeryOldPainting:
.string "Un dipinto molto antico.\n"
.string "Si sta scrostando qui e lì.$"
LilycoveCity_LilycoveMuseum_1F_Text_OddLandscapeFantasticScenery:
.string "Uno strano paesaggio con dettagli\n"
.string "alquanto bizzarri e fantastici.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfBeautifulWoman:
.string "Una rappresentazione di una\n"
.string "bella donna sorridente con \l"
.string "un POKéMON in grembo.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfLegendaryPokemon:
.string "Un dipinto con un POKéMON leggendario\n"
.string "risalente a molto tempo fa.\p"
.string "L’artista l’ha dipinto usando\n"
.string "la sua fantasia.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfGrassPokemon:
.string "Un dipinto con un POKéMON di tipo ERBA\n"
.string "che si dondola nella brezza.\p"
.string "Sembra gradire la gentile carezza \n"
.string "del vento.$"
LilycoveCity_LilycoveMuseum_1F_Text_PaintingOfBerries:
.string "Un dipinto con BACCHE dall’aspetto\n"
.string "invitante.\p"
.string "Questo dipinto ti fa venire fame!$"
LilycoveCity_LilycoveMuseum_Text_BirdPokemonSculptureReplica:
.string "Una riproduzione di una famosa \n"
.string "scultura.\p"
.string "Raffigura un antico POKéMON UCCELLO.$"
LilycoveCity_LilycoveMuseum_1F_Text_BigPokeBallCarvedFromStone:
.string "Una grande POKé BALL scolpita in pietra\n"
.string "nera.\p"
.string "Sembra che un tempo venisse usata\n"
.string "nelle celebrazioni.$"
LilycoveCity_LilycoveMuseum_1F_Text_StoneTabletWithAncientText:
.string "Un’enorme stele di pietra con incisioni\n"
.string "di POKéMON e testo scritto in fitti\l"
.string "caratteri in una lingua antica non \l"
.string "ancora decifrata.$"
LilycoveCity_LilycoveMuseum_1F_Text_WorksOfMagnificence:
.string "Hmmm…\n"
.string "What works of great magnificence…$"
LilycoveCity_LilycoveMuseum_1F_Text_MustntForgetLoveForFineArts:
.string "Non metto in dubbio che lottare con\n"
.string "i POKéMON sia divertente.\p"
.string "Non dobbiamo però dimenticarci\n"
.string "dell’importanza delle belle arti.$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisMuseumIsInspiration:
.string "In questo MUSEO d’ARTE sono\n"
.string "custoditi dipinti fantastici.\p"
.string "Il DIRETTORE ARTISTICO è\n"
.string "una persona squisita.\p"
.string "Per gli artisti come me, questo MUSEO\n"
.string "è fonte d’ispirazione.$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisLadyIsPretty:
.string "Questa signora è così carina!\n"
.string "Assomiglia tutta alla mamma!$"
LilycoveCity_LilycoveMuseum_1F_Text_ThisPokemonIsAdorable:
.string "Questo POKéMON è adorabile!\n"
.string "Proprio come il nostro bambino!$"
LilycoveCity_LilycoveMuseum_1F_Text_HeardMuseumGotNewPaintings:
.string "Ho sentito che sono arrivati nuovi\n"
.string "dipinti in questo MUSEO d’ARTE.\p"
.string "Ovviamente mi sono subito\n"
.string "precipitata a vederli.\p"
.string "Dove sono esposti, al primo piano?$"
LilycoveCity_LilycoveMuseum_1F_Text_CuratorHasBeenCheerful:
.string "Ultimamente il DIRETTORE ARTISTICO\n"
.string "è sempre di buon umore.\p"
.string "Tutto fa pensare che gli sia accaduto\n"
.string "qualcosa di positivo.$"
LilycoveCity_LilycoveMuseum_1F_Text_AimToSeeGreatPaintings:
.string "Voglio contemplare tanti dipinti di\n"
.string "qualità per migliorarmi come artista.\p"
.string "Spero un giorno di poter esporre\n"
.string "le mie opere in questa sede.$"
LilycoveCity_LilycoveMuseum_1F_Text_MuseumTouristDestination:
.string "Il MUSEO d’ARTE è diventato\n"
.string "una meta turistica di grande rilievo.\p"
.string "È importante per ALGHEPOLI…\n"
.string "e per tutta la regione di HOENN!\p"
.string "I dipinti al piano superiore sono\n"
.string "esposti per merito di un ALLENATORE.$"

View File

@@ -216,115 +216,14 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_ShowToughPainting::
releaseall
end
LilycoveCity_LilycoveMuseum_2F_Text_ThisIsExhibitHall:
.string "This is our special exhibit hall.$"
LilycoveCity_LilycoveMuseum_2F_Text_ExplainExhibitHall:
.string "As you can plainly see, there is not\n"
.string "a single painting on exhibit.\p"
.string "Here, I don't wish to exhibit works of\n"
.string "so-called classical art.\p"
.string "Such classical works you can see on\n"
.string "our ground floor.\p"
.string "I wish to exhibit work that is far\n"
.string "different from the classics.\p"
.string "Art, after all, is not restricted to old,\n"
.string "famous works!\p"
.string "This exhibit hall, I wish to fill it with…\p"
.string "Modern and vibrant artworks of\n"
.string "POKéMON seemingly ready to spring\l"
.string "forth into glorious life!$"
LilycoveCity_LilycoveMuseum_2F_Text_PleaseObtainPaintingsForExhibit:
.string "I beg your pardon. I didn't intend\n"
.string "to monopolize the conversation.\p"
.string "Now, as you are young, and yet\n"
.string "obviously well traveled…\p"
.string "You must encounter lively POKéMON\n"
.string "and works of art depicting them.\p"
.string "If you were to come across such\n"
.string "a painting, may we ask you to obtain\l"
.string "the artist's permission to exhibit\l"
.string "it here?$"
LilycoveCity_LilycoveMuseum_2F_Text_WishToFillExhibit:
.string "I wish to fill this exhibit hall with\n"
.string "modern and vibrant paintings of\l"
.string "POKéMON.$"
LilycoveCity_LilycoveMuseum_2F_Text_ThanksAddedNewPainting:
.string "Thanks to you, we've added a new\n"
.string "painting to our collection!\p"
.string "I've heard it depicts your POKéMON.\n"
.string "Truly magnificent!\p"
.string "Thank you so very, very much!$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsYouPlayer:
.string "Ah! It's you!\n"
.string "{PLAYER}!$"
LilycoveCity_LilycoveMuseum_2F_Text_PaintingsAttractedMoreGuests:
.string "Isn't this marvelous?\n"
.string "This collection of paintings!\p"
.string "Each one of them flawless!\n"
.string "None better than another!\p"
.string "These paintings have attracted\n"
.string "more guests to our ART MUSEUM.\p"
.string "Sincerely, I thank you, {PLAYER}.\n"
.string "This is my dream come true!$"
LilycoveCity_LilycoveMuseum_2F_Text_TokenOfGratitude:
.string "This is merely a token of my gratitude.$"
LilycoveCity_LilycoveMuseum_2F_Text_KeepThisForYou:
.string "I will keep this for you until we\n"
.string "meet again.$"
LilycoveCity_LilycoveMuseum_2F_Text_HonorToHaveYouVisit:
.string "Ah, so good to see you, {PLAYER}!\p"
.string "It's an honor to have you visit us\n"
.string "on your busy journeys.\p"
.string "Please, relax and do enjoy your\n"
.string "visit with us.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsPinkPictureFrame:
.string "It's a picture frame with pink-colored\n"
.string "adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsYellowPictureFrame:
.string "It's a picture frame with\n"
.string "yellow-colored adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsBluePictureFrame:
.string "It's a picture frame with\n"
.string "blue-colored adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsRedPictureFrame:
.string "It's a picture frame with\n"
.string "red-colored adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsGreenPictureFrame:
.string "It's a picture frame with\n"
.string "green-colored adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsPaintingOfPokemon:
.string "It's a painting of POKéMON.$"
LilycoveCity_LilycoveMuseum_2F_Text_NewPaintingsSurprisedMe:
.string "I've been away awhile, so the new\n"
.string "paintings up here surprised me.\p"
.string "I wish someone would paint my POKéMON\n"
.string "this pretty.$"
LilycoveCity_LilycoveMuseum_2F_Text_NewPaintingsRatherAmusing:
.string "Well… So this is where they show\n"
.string "the topical POKéMON paintings.\p"
.string "I see, these new paintings are indeed\n"
.string "rather amusing.$"
LilycoveCity_LilycoveMuseum_2F_Text_ThesePaintingsOfYourPokemon:
.string "Wow, is that right?\n"
.string "These paintings are of your POKéMON.\p"
.string "Isn't that just the ultimate joy for\n"
.string "a TRAINER?$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_LilycoveMuseum_2F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_LilycoveMuseum_2F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_LilycoveMuseum_2F/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,112 @@
LilycoveCity_LilycoveMuseum_2F_Text_ThisIsExhibitHall:
.string "This is our special exhibit hall.$"
LilycoveCity_LilycoveMuseum_2F_Text_ExplainExhibitHall:
.string "As you can plainly see, there is not\n"
.string "a single painting on exhibit.\p"
.string "Here, I don't wish to exhibit works of\n"
.string "so-called classical art.\p"
.string "Such classical works you can see on\n"
.string "our ground floor.\p"
.string "I wish to exhibit work that is far\n"
.string "different from the classics.\p"
.string "Art, after all, is not restricted to old,\n"
.string "famous works!\p"
.string "This exhibit hall, I wish to fill it with…\p"
.string "Modern and vibrant artworks of\n"
.string "POKéMON seemingly ready to spring\l"
.string "forth into glorious life!$"
LilycoveCity_LilycoveMuseum_2F_Text_PleaseObtainPaintingsForExhibit:
.string "I beg your pardon. I didn't intend\n"
.string "to monopolize the conversation.\p"
.string "Now, as you are young, and yet\n"
.string "obviously well traveled…\p"
.string "You must encounter lively POKéMON\n"
.string "and works of art depicting them.\p"
.string "If you were to come across such\n"
.string "a painting, may we ask you to obtain\l"
.string "the artist's permission to exhibit\l"
.string "it here?$"
LilycoveCity_LilycoveMuseum_2F_Text_WishToFillExhibit:
.string "I wish to fill this exhibit hall with\n"
.string "modern and vibrant paintings of\l"
.string "POKéMON.$"
LilycoveCity_LilycoveMuseum_2F_Text_ThanksAddedNewPainting:
.string "Thanks to you, we've added a new\n"
.string "painting to our collection!\p"
.string "I've heard it depicts your POKéMON.\n"
.string "Truly magnificent!\p"
.string "Thank you so very, very much!$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsYouPlayer:
.string "Ah! It's you!\n"
.string "{PLAYER}!$"
LilycoveCity_LilycoveMuseum_2F_Text_PaintingsAttractedMoreGuests:
.string "Isn't this marvelous?\n"
.string "This collection of paintings!\p"
.string "Each one of them flawless!\n"
.string "None better than another!\p"
.string "These paintings have attracted\n"
.string "more guests to our ART MUSEUM.\p"
.string "Sincerely, I thank you, {PLAYER}.\n"
.string "This is my dream come true!$"
LilycoveCity_LilycoveMuseum_2F_Text_TokenOfGratitude:
.string "This is merely a token of my gratitude.$"
LilycoveCity_LilycoveMuseum_2F_Text_KeepThisForYou:
.string "I will keep this for you until we\n"
.string "meet again.$"
LilycoveCity_LilycoveMuseum_2F_Text_HonorToHaveYouVisit:
.string "Ah, so good to see you, {PLAYER}!\p"
.string "It's an honor to have you visit us\n"
.string "on your busy journeys.\p"
.string "Please, relax and do enjoy your\n"
.string "visit with us.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsPinkPictureFrame:
.string "It's a picture frame with pink-colored\n"
.string "adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsYellowPictureFrame:
.string "It's a picture frame with\n"
.string "yellow-colored adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsBluePictureFrame:
.string "It's a picture frame with\n"
.string "blue-colored adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsRedPictureFrame:
.string "It's a picture frame with\n"
.string "red-colored adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsGreenPictureFrame:
.string "It's a picture frame with\n"
.string "green-colored adornments.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsPaintingOfPokemon:
.string "It's a painting of POKéMON.$"
LilycoveCity_LilycoveMuseum_2F_Text_NewPaintingsSurprisedMe:
.string "I've been away awhile, so the new\n"
.string "paintings up here surprised me.\p"
.string "I wish someone would paint my POKéMON\n"
.string "this pretty.$"
LilycoveCity_LilycoveMuseum_2F_Text_NewPaintingsRatherAmusing:
.string "Well… So this is where they show\n"
.string "the topical POKéMON paintings.\p"
.string "I see, these new paintings are indeed\n"
.string "rather amusing.$"
LilycoveCity_LilycoveMuseum_2F_Text_ThesePaintingsOfYourPokemon:
.string "Wow, is that right?\n"
.string "These paintings are of your POKéMON.\p"
.string "Isn't that just the ultimate joy for\n"
.string "a TRAINER?$"

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@@ -0,0 +1,107 @@
LilycoveCity_LilycoveMuseum_2F_Text_ThisIsExhibitHall:
.string "Notre salle d’œuvres contemporaines!$"
LilycoveCity_LilycoveMuseum_2F_Text_ExplainExhibitHall:
.string "Comme il est facile de le constater, il\n"
.string "n’y a pas un seul tableau exposé.\p"
.string "Je ne souhaite pas exposer d’œuvres\n"
.string "dites “classiques” ici.\p"
.string "Les œuvres de ce type ont déjà leur\n"
.string "place au rez-de-chaussée.\p"
.string "Mon désir est d’exposer des œuvres\n"
.string "qui se distinguent de l’art classique.\p"
.string "L’art, après tout, ne se limite pas\n"
.string "aux anciennes œuvres célèbres!\p"
.string "Cette salle, je désire l’emplir…\p"
.string "d’œuvres modernes et pleines de vie\n"
.string "représentant des POKéMON prêts à\l"
.string "s’élancer dans une vie heureuse!$"
LilycoveCity_LilycoveMuseum_2F_Text_PleaseObtainPaintingsForExhibit:
.string "Je m’excuse. Je n’avais pas l’intention\n"
.string "de monopoliser la conversation.\p"
.string "Tu es jeune et as déjà beaucoup\n"
.string "voyagé…\p"
.string "Tu as dû voir des POKéMON pleins\n"
.string "de vie et des œuvres les dépeignant.\p"
.string "Si tu découvrais une telle œuvre, nous\n"
.string "te serions reconnaissants de bien\l"
.string "vouloir obtenir la permission de\l"
.string "l’artiste pour l’exposer ici.$"
LilycoveCity_LilycoveMuseum_2F_Text_WishToFillExhibit:
.string "J’aimerais emplir cette salle de\n"
.string "tableaux modernes et pleins de\l"
.string "vie représentant des POKéMON.$"
LilycoveCity_LilycoveMuseum_2F_Text_ThanksAddedNewPainting:
.string "Merci. Grâce à toi, nous avons ajouté\n"
.string "un nouveau tableau à notre collection!\p"
.string "Il paraît qu’il représente ton POKéMON.\n"
.string "Vraiment magnifique!\p"
.string "Merci beaucoup!$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsYouPlayer:
.string "Ah, c’est toi!\n"
.string "{PLAYER}!$"
LilycoveCity_LilycoveMuseum_2F_Text_PaintingsAttractedMoreGuests:
.string "N’est-ce pas fabuleux?\n"
.string "Cette collection de tableaux!\p"
.string "Tous parfaits! Il n’y en a pas un\n"
.string "meilleur que les autres!\p"
.string "Ces tableaux ont fait augmenter le\n"
.string "nombre de visiteurs dans notre MUSEE.\p"
.string "Merci vraiment, {PLAYER}.\n"
.string "Mon rêve est devenu réalité!$"
LilycoveCity_LilycoveMuseum_2F_Text_TokenOfGratitude:
.string "Voici un gage de ma reconnaissance.$"
LilycoveCity_LilycoveMuseum_2F_Text_KeepThisForYou:
.string "Je vais le garder pour toi jusqu’à notre\n"
.string "prochaine rencontre.$"
LilycoveCity_LilycoveMuseum_2F_Text_HonorToHaveYouVisit:
.string "Ah, ça fait plaisir de te voir, {PLAYER}!\p"
.string "Quel honneur que tu trouves le temps de\n"
.string "nous rendre visite entre tes voyages!\p"
.string "Détends-toi et apprécie ta venue\n"
.string "à nos côtés.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsPinkPictureFrame:
.string "C’est un cadre à ornements roses.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsYellowPictureFrame:
.string "C’est un cadre à ornements jaunes.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsBluePictureFrame:
.string "C’est un cadre à ornements bleus.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsRedPictureFrame:
.string "C’est un cadre à ornements rouges.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsGreenPictureFrame:
.string "C’est un cadre à ornements verts.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsPaintingOfPokemon:
.string "C’est un tableau de POKéMON.$"
LilycoveCity_LilycoveMuseum_2F_Text_NewPaintingsSurprisedMe:
.string "J’ai été absente longtemps. Alors les\n"
.string "tableaux à l’étage me surprennent.\p"
.string "J’aimerais bien que quelqu’un peigne\n"
.string "mes POKéMON comme ça.$"
LilycoveCity_LilycoveMuseum_2F_Text_NewPaintingsRatherAmusing:
.string "Alors voilà où sont exposés les\n"
.string "tableaux à thèmes de POKéMON.\p"
.string "Je vois, ces nouveaux tableaux sont\n"
.string "effectivement très amusants.$"
LilycoveCity_LilycoveMuseum_2F_Text_ThesePaintingsOfYourPokemon:
.string "Waouh, c’est vrai? Ces tableaux\n"
.string "représentent tes POKéMON.\p"
.string "N’est-ce pas la joie ultime pour un\n"
.string "DRESSEUR?$"

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@@ -0,0 +1,111 @@
LilycoveCity_LilycoveMuseum_2F_Text_ThisIsExhibitHall:
.string "Questa è la nostra sala mostre.$"
LilycoveCity_LilycoveMuseum_2F_Text_ExplainExhibitHall:
.string "Come puoi vedere non ci sono\n"
.string "opere esposte.\p"
.string "Qui non voglio esibire opere di\n"
.string "arte classica.\p"
.string "Questo tipo di opere è esposto\n"
.string "al piano terra.\p"
.string "Vorrei esibire quadri d’arte moderna.\p"
.string "L’arte, dopotutto, non è fatta solo di\n"
.string "opere antiche e famose!\p"
.string "Nella sala mostre vorrei mettere…\p"
.string "opere moderne e frizzanti con\n"
.string "POKéMON che sprizzano gioia\l"
.string "e vitalità!$"
LilycoveCity_LilycoveMuseum_2F_Text_PleaseObtainPaintingsForExhibit:
.string "Scusa, non volevo monopolizzare\n"
.string "la conversazione…\p"
.string "Ma visto che sei molto giovane\n"
.string "e viaggi così tanto…\p"
.string "devi senz’altro imbatterti in POKéMON\n"
.string "vivaci ed opere che li raffigurano.\p"
.string "Se ti capita di vedere un dipinto\n"
.string "di questo genere, puoi chiedere\l"
.string "il permesso all’artista per esporlo\l"
.string "in questo museo?$"
LilycoveCity_LilycoveMuseum_2F_Text_WishToFillExhibit:
.string "Vorrei riempire questa sala mostre\n"
.string "con dipinti moderni e frizzanti che\l"
.string "raffigurano POKéMON.$"
LilycoveCity_LilycoveMuseum_2F_Text_ThanksAddedNewPainting:
.string "Per merito tuo abbiamo aggiunto\n"
.string "un dipinto alla nostra collezione!\p"
.string "Ho sentito che raffigura un tuo\n"
.string "POKéMON. Davvero magnifico!\p"
.string "Grazie infinite!$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsYouPlayer:
.string "Ah! Sei tu!\n"
.string "{PLAYER}!$"
LilycoveCity_LilycoveMuseum_2F_Text_PaintingsAttractedMoreGuests:
.string "Non trovi che questa collezione\n"
.string "sia meravigliosa?\p"
.string "Sono tutti dipinti impeccabili!\n"
.string "Uno migliore dell’altro!\p"
.string "Questi dipinti hanno attratto più\n"
.string "visitatori al nostro MUSEO d’ARTE.\p"
.string "Ti ringrazio profondamente, {PLAYER}.\n"
.string "È la realizzazione di un sogno!$"
LilycoveCity_LilycoveMuseum_2F_Text_TokenOfGratitude:
.string "Accetta questo omaggio in segno\n"
.string "della mia riconoscenza.$"
LilycoveCity_LilycoveMuseum_2F_Text_KeepThisForYou:
.string "Lo conserverò per quando\n"
.string "ci rincontreremo.$"
LilycoveCity_LilycoveMuseum_2F_Text_HonorToHaveYouVisit:
.string "Ah, che bello ritrovarti, {PLAYER}!\p"
.string "È un onore rivederti al museo\n"
.string "nonostante tutti i tuoi impegni.\p"
.string "Rilassati e goditi la visita.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsPinkPictureFrame:
.string "Una cornice con decorazioni\n"
.string "tendenti al rosa.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsYellowPictureFrame:
.string "Una cornice con decorazioni\n"
.string "tendenti al giallo.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsBluePictureFrame:
.string "Una cornice con decorazioni\n"
.string "tendenti al blu.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsRedPictureFrame:
.string "Una cornice con decorazioni\n"
.string "tendenti al rosso.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsGreenPictureFrame:
.string "Una cornice con decorazioni\n"
.string "tendenti al verde.$"
LilycoveCity_LilycoveMuseum_2F_Text_ItsPaintingOfPokemon:
.string "Un dipinto con POKéMON.$"
LilycoveCity_LilycoveMuseum_2F_Text_NewPaintingsSurprisedMe:
.string "Era da un po’ che non visitavo il museo e\n"
.string "i nuovi dipinti mi hanno davvero colpito.\p"
.string "Vorrei che qualcuno ritraesse\n"
.string "il mio POKéMON così bene.$"
LilycoveCity_LilycoveMuseum_2F_Text_NewPaintingsRatherAmusing:
.string "Bene… è qui che esibiscono i dipinti\n"
.string "moderni con i POKéMON.\p"
.string "Uhm, questi nuovi dipinti sono\n"
.string "in effetti molto belli.$"
LilycoveCity_LilycoveMuseum_2F_Text_ThesePaintingsOfYourPokemon:
.string "Wow, davvero? Questi sono dipinti\n"
.string "che raffigurano i tuoi POKéMON.\p"
.string "Immagino che tu come ALLENATORE\n"
.string "non stia in te dalla gioia…$"

View File

@@ -68,41 +68,14 @@ LilycoveCity_MoveDeletersHouse_EventScript_LastMonWithSurf::
releaseall
end
LilycoveCity_MoveDeletersHouse_Text_ICanMakeMonForgetMove:
.string "Uh…\n"
.string "Oh, yes, I'm the MOVE DELETER.\p"
.string "I can make POKéMON forget their moves.\p"
.string "Would you like me to do that?$"
LilycoveCity_MoveDeletersHouse_Text_WhichMonShouldForget:
.string "Which POKéMON should forget a move?$"
LilycoveCity_MoveDeletersHouse_Text_WhichMoveShouldBeForgotten:
.string "Which move should be forgotten?$"
LilycoveCity_MoveDeletersHouse_Text_MonOnlyKnowsOneMove:
.string "{STR_VAR_1} knows only one move\n"
.string "so it can't be forgotten…$"
LilycoveCity_MoveDeletersHouse_Text_MonsMoveShouldBeForgotten:
.string "Hm! {STR_VAR_1}'s {STR_VAR_2}?\n"
.string "That move should be forgotten?$"
LilycoveCity_MoveDeletersHouse_Text_MonHasForgottenMove:
.string "It worked to perfection!\p"
.string "{STR_VAR_1} has forgotten\n"
.string "{STR_VAR_2} completely.$"
LilycoveCity_MoveDeletersHouse_Text_ComeAgain:
.string "Come again if there are moves that\n"
.string "need to be forgotten.$"
LilycoveCity_MoveDeletersHouse_Text_EggCantForgetMoves:
.string "What?\n"
.string "No EGG should know any moves.$"
LilycoveCity_MoveDeletersHouse_Text_CantForgetSurf:
.string "Hm!\p"
.string "Your {STR_VAR_1} doesn't seem willing\n"
.string "to forget SURF.$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_MoveDeletersHouse/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_MoveDeletersHouse/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_MoveDeletersHouse/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,38 @@
LilycoveCity_MoveDeletersHouse_Text_ICanMakeMonForgetMove:
.string "Uh…\n"
.string "Oh, yes, I'm the MOVE DELETER.\p"
.string "I can make POKéMON forget their moves.\p"
.string "Would you like me to do that?$"
LilycoveCity_MoveDeletersHouse_Text_WhichMonShouldForget:
.string "Which POKéMON should forget a move?$"
LilycoveCity_MoveDeletersHouse_Text_WhichMoveShouldBeForgotten:
.string "Which move should be forgotten?$"
LilycoveCity_MoveDeletersHouse_Text_MonOnlyKnowsOneMove:
.string "{STR_VAR_1} knows only one move\n"
.string "so it can't be forgotten…$"
LilycoveCity_MoveDeletersHouse_Text_MonsMoveShouldBeForgotten:
.string "Hm! {STR_VAR_1}'s {STR_VAR_2}?\n"
.string "That move should be forgotten?$"
LilycoveCity_MoveDeletersHouse_Text_MonHasForgottenMove:
.string "It worked to perfection!\p"
.string "{STR_VAR_1} has forgotten\n"
.string "{STR_VAR_2} completely.$"
LilycoveCity_MoveDeletersHouse_Text_ComeAgain:
.string "Come again if there are moves that\n"
.string "need to be forgotten.$"
LilycoveCity_MoveDeletersHouse_Text_EggCantForgetMoves:
.string "What?\n"
.string "No EGG should know any moves.$"
LilycoveCity_MoveDeletersHouse_Text_CantForgetSurf:
.string "Hm!\p"
.string "Your {STR_VAR_1} doesn't seem willing\n"
.string "to forget SURF.$"

View File

@@ -0,0 +1,39 @@
LilycoveCity_MoveDeletersHouse_Text_ICanMakeMonForgetMove:
.string "Hum… Ah, oui,\n"
.string "je suis l’EFFACEUR DE CAPACITES.\p"
.string "Je fais oublier leurs capacités\n"
.string "aux POKéMON.\p"
.string "Tu veux que je le fasse?$"
LilycoveCity_MoveDeletersHouse_Text_WhichMonShouldForget:
.string "Quel POKéMON doit oublier une capacité?$"
LilycoveCity_MoveDeletersHouse_Text_WhichMoveShouldBeForgotten:
.string "Quelle capacité doit être oubliée?$"
LilycoveCity_MoveDeletersHouse_Text_MonOnlyKnowsOneMove:
.string "Apparemment, {STR_VAR_1} ne connaît\n"
.string "qu’une seule capacité…$"
LilycoveCity_MoveDeletersHouse_Text_MonsMoveShouldBeForgotten:
.string "Hum! {STR_VAR_2} de {STR_VAR_1}?\n"
.string "Cette capacité doit être oubliée?$"
LilycoveCity_MoveDeletersHouse_Text_MonHasForgottenMove:
.string "Ça a marché à la perfection!\p"
.string "{STR_VAR_1} a complètement oublié\n"
.string "{STR_VAR_2}.$"
LilycoveCity_MoveDeletersHouse_Text_ComeAgain:
.string "Reviens me voir si tu veux que tes\n"
.string "POKéMON oublient des capacités.$"
LilycoveCity_MoveDeletersHouse_Text_EggCantForgetMoves:
.string "Quoi? Les OEUFS ne connaissent\n"
.string "aucune capacité?!$"
LilycoveCity_MoveDeletersHouse_Text_CantForgetSurf:
.string "Hum…\p"
.string "On dirait que ton {STR_VAR_1} ne veut\n"
.string "pas oublier SURF.$"

View File

@@ -0,0 +1,37 @@
LilycoveCity_MoveDeletersHouse_Text_ICanMakeMonForgetMove:
.string "Uh… oh, ciao, sono l’ELIMINAMOSSE.\p"
.string "Posso far scordare le mosse ai POKéMON.\p"
.string "Vuoi usufruire del servizio?$"
LilycoveCity_MoveDeletersHouse_Text_WhichMonShouldForget:
.string "A quale POKéMON vuoi far scordare\n"
.string "una mossa?$"
LilycoveCity_MoveDeletersHouse_Text_WhichMoveShouldBeForgotten:
.string "Quale mossa deve essere scordata?$"
LilycoveCity_MoveDeletersHouse_Text_MonOnlyKnowsOneMove:
.string "{STR_VAR_1} non può scordare l’unica\n"
.string "mossa che conosce…$"
LilycoveCity_MoveDeletersHouse_Text_MonsMoveShouldBeForgotten:
.string "Uh! {STR_VAR_2} di {STR_VAR_1}?\n"
.string "Vuoi che scordi questa mossa?$"
LilycoveCity_MoveDeletersHouse_Text_MonHasForgottenMove:
.string "Tutto ha funzionato a meraviglia!\p"
.string "{STR_VAR_1} ha scordato\n"
.string "{STR_VAR_2} completamente.$"
LilycoveCity_MoveDeletersHouse_Text_ComeAgain:
.string "Ritorna se ci ripensi.$"
LilycoveCity_MoveDeletersHouse_Text_EggCantForgetMoves:
.string "Che cosa?\n"
.string "L’UOVO non conosce mosse.$"
LilycoveCity_MoveDeletersHouse_Text_CantForgetSurf:
.string "Mmm!\p"
.string "Il tuo {STR_VAR_1} non sembra\n"
.string "intenzionato a dimenticare SURF.$"

View File

@@ -50,19 +50,14 @@ LilycoveCity_PokemonCenter_1F_EventScript_ManiacBadTeamGone::
release
end
LilycoveCity_PokemonCenter_1F_Text_HowManyKindsOfPokemon:
.string "I wonder how many kinds of POKéMON\n"
.string "there are in the world.\p"
.string "It'd be great to cross seas and\n"
.string "trade POKéMON with people far away.$"
LilycoveCity_PokemonCenter_1F_Text_HeardAboutRottenScoundrels:
.string "I've been hearing about some rotten\n"
.string "scoundrels who steal POKéMON and rip\l"
.string "off METEORITES.$"
LilycoveCity_PokemonCenter_1F_Text_HaventSeenRottenScoundrels:
.string "Those rotten scoundrels who steal\n"
.string "POKéMON and rip off METEORITES…\p"
.string "I haven't seen them around recently.$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_PokemonCenter_1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_PokemonCenter_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_PokemonCenter_1F/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,16 @@
LilycoveCity_PokemonCenter_1F_Text_HowManyKindsOfPokemon:
.string "I wonder how many kinds of POKéMON\n"
.string "there are in the world.\p"
.string "It'd be great to cross seas and\n"
.string "trade POKéMON with people far away.$"
LilycoveCity_PokemonCenter_1F_Text_HeardAboutRottenScoundrels:
.string "I've been hearing about some rotten\n"
.string "scoundrels who steal POKéMON and rip\l"
.string "off METEORITES.$"
LilycoveCity_PokemonCenter_1F_Text_HaventSeenRottenScoundrels:
.string "Those rotten scoundrels who steal\n"
.string "POKéMON and rip off METEORITES…\p"
.string "I haven't seen them around recently.$"

View File

@@ -0,0 +1,17 @@
LilycoveCity_PokemonCenter_1F_Text_HowManyKindsOfPokemon:
.string "Je me demande combien de types de\n"
.string "POKéMON il existe dans le monde.\p"
.string "Ce serait super de traverser les océans\n"
.string "et d’échanger des POKéMON très\l"
.string "loin d’ici.$"
LilycoveCity_PokemonCenter_1F_Text_HeardAboutRottenScoundrels:
.string "J’ai entendu parler d’une bande de\n"
.string "sales vauriens qui volent les POKéMON\l"
.string "et qui piquent les METEORITES.$"
LilycoveCity_PokemonCenter_1F_Text_HaventSeenRottenScoundrels:
.string "Ces sales vauriens qui volent les\n"
.string "POKéMON et piquent les METEORITES…\p"
.string "Je ne les ai pas vus dans les parages.$"

View File

@@ -0,0 +1,16 @@
LilycoveCity_PokemonCenter_1F_Text_HowManyKindsOfPokemon:
.string "Mi chiedo quante specie di POKéMON\n"
.string "esistano al mondo.\p"
.string "Che bello sarebbe attraversare i mari\n"
.string "e scambiare POKéMON con genti lontane.$"
LilycoveCity_PokemonCenter_1F_Text_HeardAboutRottenScoundrels:
.string "Ho sentito che ci sono in giro dei\n"
.string "mascalzoni che rubano POKéMON\l"
.string "e METEORITI.$"
LilycoveCity_PokemonCenter_1F_Text_HaventSeenRottenScoundrels:
.string "Quei mascalzoni che rubano\n"
.string "POKéMON e METEORITI…\p"
.string "è da un po’ che non si fanno vedere.$"

View File

@@ -567,254 +567,14 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_AlreadyInterviewed::
LilycoveCity_PokemonTrainerFanClub_EventScript_AlreadyInterviewed2::
end
LilycoveCity_PokemonTrainerFanClub_Text_OhWowItsPlayer:
.string "Oh, wow!\n"
.string "It's {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_HeardAboutYouImYourFan:
.string "I've heard the news!\n"
.string "You're really strong, aren't you?\p"
.string "We always argue about who is the\n"
.string "strongest of all TRAINERS here.\p"
.string "So when I heard about you, I decided\n"
.string "to be your fan!\p"
.string "I hope you'll keep on battling other\n"
.string "tough TRAINERS.\p"
.string "That way, we'll be able to see more\n"
.string "of your hot, hot battles.\p"
.string "That will make the others here see\n"
.string "exactly how great you are.\p"
.string "Remember, I'm cheering for you,\n"
.string "{PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureOneWeWantToWin:
.string "Yo, {PLAYER}!\n"
.string "You're the one we want to win!$"
LilycoveCity_PokemonTrainerFanClub_Text_OthersDontKnowYoureTheBest:
.string "The others, they don't know that\n"
.string "you're the best of the best!\p"
.string "Isn't that right, {PLAYER}?\n"
.string "Show them you've got guts!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainersPowerIsOutOfTheOrdinary:
.string "I hate to say this, but the TRAINER\n"
.string "everybody's talking about is\l"
.string "{STR_VAR_1}, no question about it!\p"
.string "That TRAINER's power…\n"
.string "It's out of the ordinary.$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsBestNoOneWantsToListen:
.string "Darn it… I've been telling people\n"
.string "that {STR_VAR_1} is the best now…\p"
.string "But no one wants to listen…$"
LilycoveCity_PokemonTrainerFanClub_Text_HearingAboutToughNewTrainer:
.string "I've been hearing things about\n"
.string "a tough new TRAINER.\p"
.string "This TRAINER's supposed to be beating\n"
.string "GYM LEADERS, even.\p"
.string "Do you know anything about this\n"
.string "new TRAINER?$"
LilycoveCity_PokemonTrainerFanClub_Text_ImPullingForYou:
.string "Oh!\n"
.string "{PLAYER}!\p"
.string "Go for it!\n"
.string "I'm pulling for you!$"
LilycoveCity_PokemonTrainerFanClub_Text_BrawlyNoImYourFan:
.string "Sigh…\n"
.string "BRAWLY…\p"
.string "Oh, no! Wait!\n"
.string "That's not right! No, no, no!\p"
.string "I'm your fan through and through!\p"
.string "So make me proud!\n"
.string "Go for it!$"
LilycoveCity_PokemonTrainerFanClub_Text_ICantHelpLikingBrawly:
.string "I can't help it, I can only get to\n"
.string "like BRAWLY…$"
LilycoveCity_PokemonTrainerFanClub_Text_NobodyUnderstandsBrawly:
.string "Nobody understands the charm of\n"
.string "BRAWLY…\p"
.string "I don't care!\p"
.string "Even if I'm the only one, I'm going\n"
.string "to keep cheering for BRAWLY!$"
LilycoveCity_PokemonTrainerFanClub_Text_MyFavoriteTrainerIsBrawly:
.string "Whatever anyone says, my favorite\n"
.string "TRAINER is DEWFORD's GYM LEADER\l"
.string "BRAWLY!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouveSurpassedYourFather:
.string "You've surpassed your own father in\n"
.string "every regard!\p"
.string "I'm telling you, so there's no question\n"
.string "about it at all!$"
LilycoveCity_PokemonTrainerFanClub_Text_YourFatherNeverGaveUpSoKeepOnBattling:
.string "Even when things turned bleak,\n"
.string "your father never gave up.\p"
.string "This I know to be true.\p"
.string "You never give up even if you lose!\n"
.string "So keep on battling!$"
LilycoveCity_PokemonTrainerFanClub_Text_LongWayToGoComparedToNorman:
.string "NORMAN battled with more power,\n"
.string "charisma, and showmanship than you.\p"
.string "Even though people may say that\n"
.string "you're strong…\p"
.string "You've still got a long way to go\n"
.string "compared to your father.$"
LilycoveCity_PokemonTrainerFanClub_Text_YouAndNormanAreDifferent:
.string "You're beginning to get the same\n"
.string "air of awe NORMAN exudes.\p"
.string "But there's something conclusively\n"
.string "different between you and NORMAN.\p"
.string "I can't tell you what that is.\n"
.string "You'll have to find it yourself.$"
LilycoveCity_PokemonTrainerFanClub_Text_WeDiscussStrongestTrainers:
.string "Everyone here, we're all huge fans\n"
.string "of POKéMON battles.\p"
.string "We discuss who we consider to be\n"
.string "the strongest of all TRAINERS.\p"
.string "If you were to become famous,\n"
.string "we might even become your fans!$"
LilycoveCity_PokemonTrainerFanClub_Text_OhWoweeItsPlayer:
.string "Oh, woweee! It's {PLAYER}!\n"
.string "For real, too!\p"
.string "Please, shake my hand, shake my hand!$"
LilycoveCity_PokemonTrainerFanClub_Text_AlwaysCheerForYou:
.string "I'll always cheer for you, {PLAYER}!\n"
.string "Always, always!\p"
.string "I don't want to see you lose ever,\n"
.string "{PLAYER}.\p"
.string "Because I know you're really,\n"
.string "really strong, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_EveryoneThinksTrainerIsCool:
.string "{STR_VAR_1} is really cool…\p"
.string "Everyone thinks so, right, right?$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsReallyCoolItsJustMe:
.string "{STR_VAR_1} really is cool, don't\n"
.string "you think so?\p"
.string "Even if it's just me, I'm going to keep\n"
.string "cheering my favorite TRAINER.$"
LilycoveCity_PokemonTrainerFanClub_Text_WishThereWasTrainerLikeThat:
.string "My favorite TRAINER is…\p"
.string "Cool…\p"
.string "Strong…\p"
.string "And really nice…\p"
.string "I wish there was a TRAINER like that…$"
LilycoveCity_PokemonTrainerFanClub_Text_WantToBeStrongLikeYou:
.string "Whoa! It's {PLAYER}!\n"
.string "Wicked!\p"
.string "When I grow up, I want to be strong\n"
.string "like you, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_OnlyOneWhoCheersForYou:
.string "Even if I'm the only one…\p"
.string "You'll always be the only one\n"
.string "I cheer for, {PLAYER}!\p"
.string "Because I believe in you, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsWickedlyCool:
.string "{STR_VAR_1} is so wickedly cool…\n"
.string "I want to shake hands with my hero.$"
LilycoveCity_PokemonTrainerFanClub_Text_NeverGoingToStopBeingTrainersFan:
.string "Even if I'm the only one…\p"
.string "I'm never going to stop being\n"
.string "{STR_VAR_1}'s fan!\p"
.string "Because I've heard, {STR_VAR_1}\n"
.string "never loses!$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureAmazingAfterAll:
.string "{PLAYER}!\n"
.string "You are amazing after all!\p"
.string "Ever since I set eyes on you,\n"
.string "I knew that you were great.\p"
.string "It looks like my eyes didn't deceive me.$"
LilycoveCity_PokemonTrainerFanClub_Text_ImInYourCorner:
.string "Who cares about the others.\n"
.string "I'm in your corner!\p"
.string "You don't need to worry. Just get\n"
.string "out there and battle like always.$"
LilycoveCity_PokemonTrainerFanClub_Text_ThinkTrainerIsNumberOne:
.string "You're a pretty decent TRAINER,\n"
.string "I think.\p"
.string "But I also think that {STR_VAR_1}\n"
.string "is number one right now.\p"
.string "That's just my opinion.\n"
.string "Don't worry about it too much.$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureMaybeStrongerThanTrainer:
.string "Wow, you really are strong.\n"
.string "Maybe even stronger than {STR_VAR_1}.\p"
.string "But {STR_VAR_1} needs me.\p"
.string "If I don't cheer for {STR_VAR_1},\n"
.string "who will?$"
LilycoveCity_PokemonTrainerFanClub_Text_YouChangedMyMind:
.string "You've changed my mind!\n"
.string "You are strong, aren't you?\p"
.string "I'd like you to tell me how you managed\n"
.string "to get so strong!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouBattleAttractivelyInToughSituation:
.string "The tougher the situation, the more\n"
.string "attractively you battle.\p"
.string "I can't wait for your next battle!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsStandout:
.string "Among the recently hot TRAINERS,\n"
.string "{STR_VAR_1} is the standout.\p"
.string "That toughness, it's simply not normal.\p"
.string "You're doing okay, but you're not in\n"
.string "the same class as {STR_VAR_1}.$"
LilycoveCity_PokemonTrainerFanClub_Text_NoOneCanKnockYouButTrainerStronger:
.string "You are really popular…\p"
.string "You're strong, and you're caring to\n"
.string "POKéMON. No one can knock you.\p"
.string "But, you know, I believe in {STR_VAR_1}.\p"
.string "{STR_VAR_1} is definitely stronger!\n"
.string "I'm positive!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouImpressive:
.string "You…\p"
.string "Impressive!$"
LilycoveCity_PokemonTrainerFanClub_Text_OnlyIRecognizeYourTrueWorth:
.string "Your true worth, it is fine if only\n"
.string "I recognized it.\p"
.string "The others I doubt will understand\n"
.string "the hidden power that beats within.$"
LilycoveCity_PokemonTrainerFanClub_Text_HaventRealizedPotential:
.string "Yes, I see strength in your eyes.\p"
.string "But!\p"
.string "You still haven't realized your\n"
.string "potential.$"
LilycoveCity_PokemonTrainerFanClub_Text_YourePowerfulButNotTrueStrength:
.string "It is true that you are tremendously\n"
.string "powerful.\p"
.string "But!\n"
.string "I can tell…\p"
.string "That strength cannot be considered\n"
.string "true strength yet!\p"
.string "True strength is…!\n"
.string "… …\p"
.string "Actually, I have no idea, either.$"
.ifdef ENGLISH
.include "data/maps/LilycoveCity_PokemonTrainerFanClub/text.inc"
.else
.ifdef FRENCH
.include "data/maps/LilycoveCity_PokemonTrainerFanClub/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/LilycoveCity_PokemonTrainerFanClub/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,252 @@
LilycoveCity_PokemonTrainerFanClub_Text_OhWowItsPlayer:
.string "Oh, wow!\n"
.string "It's {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_HeardAboutYouImYourFan:
.string "I've heard the news!\n"
.string "You're really strong, aren't you?\p"
.string "We always argue about who is the\n"
.string "strongest of all TRAINERS here.\p"
.string "So when I heard about you, I decided\n"
.string "to be your fan!\p"
.string "I hope you'll keep on battling other\n"
.string "tough TRAINERS.\p"
.string "That way, we'll be able to see more\n"
.string "of your hot, hot battles.\p"
.string "That will make the others here see\n"
.string "exactly how great you are.\p"
.string "Remember, I'm cheering for you,\n"
.string "{PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureOneWeWantToWin:
.string "Yo, {PLAYER}!\n"
.string "You're the one we want to win!$"
LilycoveCity_PokemonTrainerFanClub_Text_OthersDontKnowYoureTheBest:
.string "The others, they don't know that\n"
.string "you're the best of the best!\p"
.string "Isn't that right, {PLAYER}?\n"
.string "Show them you've got guts!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainersPowerIsOutOfTheOrdinary:
.string "I hate to say this, but the TRAINER\n"
.string "everybody's talking about is\l"
.string "{STR_VAR_1}, no question about it!\p"
.string "That TRAINER's power…\n"
.string "It's out of the ordinary.$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsBestNoOneWantsToListen:
.string "Darn it… I've been telling people\n"
.string "that {STR_VAR_1} is the best now…\p"
.string "But no one wants to listen…$"
LilycoveCity_PokemonTrainerFanClub_Text_HearingAboutToughNewTrainer:
.string "I've been hearing things about\n"
.string "a tough new TRAINER.\p"
.string "This TRAINER's supposed to be beating\n"
.string "GYM LEADERS, even.\p"
.string "Do you know anything about this\n"
.string "new TRAINER?$"
LilycoveCity_PokemonTrainerFanClub_Text_ImPullingForYou:
.string "Oh!\n"
.string "{PLAYER}!\p"
.string "Go for it!\n"
.string "I'm pulling for you!$"
LilycoveCity_PokemonTrainerFanClub_Text_BrawlyNoImYourFan:
.string "Sigh…\n"
.string "BRAWLY…\p"
.string "Oh, no! Wait!\n"
.string "That's not right! No, no, no!\p"
.string "I'm your fan through and through!\p"
.string "So make me proud!\n"
.string "Go for it!$"
LilycoveCity_PokemonTrainerFanClub_Text_ICantHelpLikingBrawly:
.string "I can't help it, I can only get to\n"
.string "like BRAWLY…$"
LilycoveCity_PokemonTrainerFanClub_Text_NobodyUnderstandsBrawly:
.string "Nobody understands the charm of\n"
.string "BRAWLY…\p"
.string "I don't care!\p"
.string "Even if I'm the only one, I'm going\n"
.string "to keep cheering for BRAWLY!$"
LilycoveCity_PokemonTrainerFanClub_Text_MyFavoriteTrainerIsBrawly:
.string "Whatever anyone says, my favorite\n"
.string "TRAINER is DEWFORD's GYM LEADER\l"
.string "BRAWLY!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouveSurpassedYourFather:
.string "You've surpassed your own father in\n"
.string "every regard!\p"
.string "I'm telling you, so there's no question\n"
.string "about it at all!$"
LilycoveCity_PokemonTrainerFanClub_Text_YourFatherNeverGaveUpSoKeepOnBattling:
.string "Even when things turned bleak,\n"
.string "your father never gave up.\p"
.string "This I know to be true.\p"
.string "You never give up even if you lose!\n"
.string "So keep on battling!$"
LilycoveCity_PokemonTrainerFanClub_Text_LongWayToGoComparedToNorman:
.string "NORMAN battled with more power,\n"
.string "charisma, and showmanship than you.\p"
.string "Even though people may say that\n"
.string "you're strong…\p"
.string "You've still got a long way to go\n"
.string "compared to your father.$"
LilycoveCity_PokemonTrainerFanClub_Text_YouAndNormanAreDifferent:
.string "You're beginning to get the same\n"
.string "air of awe NORMAN exudes.\p"
.string "But there's something conclusively\n"
.string "different between you and NORMAN.\p"
.string "I can't tell you what that is.\n"
.string "You'll have to find it yourself.$"
LilycoveCity_PokemonTrainerFanClub_Text_WeDiscussStrongestTrainers:
.string "Everyone here, we're all huge fans\n"
.string "of POKéMON battles.\p"
.string "We discuss who we consider to be\n"
.string "the strongest of all TRAINERS.\p"
.string "If you were to become famous,\n"
.string "we might even become your fans!$"
LilycoveCity_PokemonTrainerFanClub_Text_OhWoweeItsPlayer:
.string "Oh, woweee! It's {PLAYER}!\n"
.string "For real, too!\p"
.string "Please, shake my hand, shake my hand!$"
LilycoveCity_PokemonTrainerFanClub_Text_AlwaysCheerForYou:
.string "I'll always cheer for you, {PLAYER}!\n"
.string "Always, always!\p"
.string "I don't want to see you lose ever,\n"
.string "{PLAYER}.\p"
.string "Because I know you're really,\n"
.string "really strong, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_EveryoneThinksTrainerIsCool:
.string "{STR_VAR_1} is really cool…\p"
.string "Everyone thinks so, right, right?$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsReallyCoolItsJustMe:
.string "{STR_VAR_1} really is cool, don't\n"
.string "you think so?\p"
.string "Even if it's just me, I'm going to keep\n"
.string "cheering my favorite TRAINER.$"
LilycoveCity_PokemonTrainerFanClub_Text_WishThereWasTrainerLikeThat:
.string "My favorite TRAINER is…\p"
.string "Cool…\p"
.string "Strong…\p"
.string "And really nice…\p"
.string "I wish there was a TRAINER like that…$"
LilycoveCity_PokemonTrainerFanClub_Text_WantToBeStrongLikeYou:
.string "Whoa! It's {PLAYER}!\n"
.string "Wicked!\p"
.string "When I grow up, I want to be strong\n"
.string "like you, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_OnlyOneWhoCheersForYou:
.string "Even if I'm the only one…\p"
.string "You'll always be the only one\n"
.string "I cheer for, {PLAYER}!\p"
.string "Because I believe in you, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsWickedlyCool:
.string "{STR_VAR_1} is so wickedly cool…\n"
.string "I want to shake hands with my hero.$"
LilycoveCity_PokemonTrainerFanClub_Text_NeverGoingToStopBeingTrainersFan:
.string "Even if I'm the only one…\p"
.string "I'm never going to stop being\n"
.string "{STR_VAR_1}'s fan!\p"
.string "Because I've heard, {STR_VAR_1}\n"
.string "never loses!$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureAmazingAfterAll:
.string "{PLAYER}!\n"
.string "You are amazing after all!\p"
.string "Ever since I set eyes on you,\n"
.string "I knew that you were great.\p"
.string "It looks like my eyes didn't deceive me.$"
LilycoveCity_PokemonTrainerFanClub_Text_ImInYourCorner:
.string "Who cares about the others.\n"
.string "I'm in your corner!\p"
.string "You don't need to worry. Just get\n"
.string "out there and battle like always.$"
LilycoveCity_PokemonTrainerFanClub_Text_ThinkTrainerIsNumberOne:
.string "You're a pretty decent TRAINER,\n"
.string "I think.\p"
.string "But I also think that {STR_VAR_1}\n"
.string "is number one right now.\p"
.string "That's just my opinion.\n"
.string "Don't worry about it too much.$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureMaybeStrongerThanTrainer:
.string "Wow, you really are strong.\n"
.string "Maybe even stronger than {STR_VAR_1}.\p"
.string "But {STR_VAR_1} needs me.\p"
.string "If I don't cheer for {STR_VAR_1},\n"
.string "who will?$"
LilycoveCity_PokemonTrainerFanClub_Text_YouChangedMyMind:
.string "You've changed my mind!\n"
.string "You are strong, aren't you?\p"
.string "I'd like you to tell me how you managed\n"
.string "to get so strong!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouBattleAttractivelyInToughSituation:
.string "The tougher the situation, the more\n"
.string "attractively you battle.\p"
.string "I can't wait for your next battle!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsStandout:
.string "Among the recently hot TRAINERS,\n"
.string "{STR_VAR_1} is the standout.\p"
.string "That toughness, it's simply not normal.\p"
.string "You're doing okay, but you're not in\n"
.string "the same class as {STR_VAR_1}.$"
LilycoveCity_PokemonTrainerFanClub_Text_NoOneCanKnockYouButTrainerStronger:
.string "You are really popular…\p"
.string "You're strong, and you're caring to\n"
.string "POKéMON. No one can knock you.\p"
.string "But, you know, I believe in {STR_VAR_1}.\p"
.string "{STR_VAR_1} is definitely stronger!\n"
.string "I'm positive!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouImpressive:
.string "You…\p"
.string "Impressive!$"
LilycoveCity_PokemonTrainerFanClub_Text_OnlyIRecognizeYourTrueWorth:
.string "Your true worth, it is fine if only\n"
.string "I recognized it.\p"
.string "The others I doubt will understand\n"
.string "the hidden power that beats within.$"
LilycoveCity_PokemonTrainerFanClub_Text_HaventRealizedPotential:
.string "Yes, I see strength in your eyes.\p"
.string "But!\p"
.string "You still haven't realized your\n"
.string "potential.$"
LilycoveCity_PokemonTrainerFanClub_Text_YourePowerfulButNotTrueStrength:
.string "It is true that you are tremendously\n"
.string "powerful.\p"
.string "But!\n"
.string "I can tell…\p"
.string "That strength cannot be considered\n"
.string "true strength yet!\p"
.string "True strength is…!\n"
.string "… …\p"
.string "Actually, I have no idea, either.$"

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LilycoveCity_PokemonTrainerFanClub_Text_OhWowItsPlayer:
.string "Oh, waouh!\n"
.string "C’est {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_HeardAboutYouImYourFan:
.string "J’ai appris la nouvelle!\n"
.string "Quelle force tu as, n’est-ce pas?\p"
.string "Ici, c’est toujours à qui va découvrir\n"
.string "le DRESSEUR le plus fort.\p"
.string "Alors, quand j’ai entendu parler de toi,\n"
.string "j’ai décidé d’être ton fan!\p"
.string "J’espère que tu vas continuer à te\n"
.string "battre contre de puissants DRESSEURS.\p"
.string "Comme ça, on verra encore plus\n"
.string "de super combats.\p"
.string "Et les autres ici pourront voir\n"
.string "comme tu es extraordinaire.\p"
.string "Rappelle-toi, je suis avec toi,\n"
.string "{PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureOneWeWantToWin:
.string "Yé, {PLAYER}!\n"
.string "On veut te voir gagner!$"
LilycoveCity_PokemonTrainerFanClub_Text_OthersDontKnowYoureTheBest:
.string "Les autres ne savent pas qu’il\n"
.string "n’y a pas meilleur que toi!\p"
.string "C’est pas vrai, {PLAYER}?\n"
.string "Montre-leur que t’as du cran!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainersPowerIsOutOfTheOrdinary:
.string "J’aime pas dire ça, mais le DRESSEUR\n"
.string "dont tout le monde parle, c’est\l"
.string "{STR_VAR_1}. Pas de doute là-dessus!\p"
.string "La puissance de ce DRESSEUR…\n"
.string "C’est exceptionnel!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsBestNoOneWantsToListen:
.string "Mince alors… J’ai dit à tout le monde\n"
.string "qu’il n’y a pas meilleur que {STR_VAR_1}…\p"
.string "Mais personne ne m’écoute…$"
LilycoveCity_PokemonTrainerFanClub_Text_HearingAboutToughNewTrainer:
.string "J’ai entendu parler d’un tout nouveau\n"
.string "DRESSEUR, très puissant.\p"
.string "Il paraît que ce DRESSEUR bat même\n"
.string "les CHAMPIONS D’ARENES.\p"
.string "Tu as entendu parler de ce nouveau\n"
.string "DRESSEUR?$"
LilycoveCity_PokemonTrainerFanClub_Text_ImPullingForYou:
.string "Oh!\n"
.string "{PLAYER}!\p"
.string "Vas-y!\n"
.string "Je te soutiens!$"
LilycoveCity_PokemonTrainerFanClub_Text_BrawlyNoImYourFan:
.string "Oh…\n"
.string "BASTIEN…\p"
.string "Oh, non! Attends!\n"
.string "C’est pas juste! Non, non et non!\p"
.string "Je suis ta fan envers et contre tout!\p"
.string "Alors rends-moi fière de toi!\n"
.string "Vas-y!$"
LilycoveCity_PokemonTrainerFanClub_Text_ICantHelpLikingBrawly:
.string "Je ne peux rien y faire. Je ne peux\n"
.string "qu’aimer BASTIEN…$"
LilycoveCity_PokemonTrainerFanClub_Text_NobodyUnderstandsBrawly:
.string "Personne ne comprend le charme de\n"
.string "BASTIEN…\p"
.string "Ça m’est égal!\p"
.string "Même si je suis la seule, je vais\n"
.string "continuer à supporter BASTIEN!$"
LilycoveCity_PokemonTrainerFanClub_Text_MyFavoriteTrainerIsBrawly:
.string "Peu importe ce qu’en disent les autres,\n"
.string "mon DRESSEUR préféré, c’est le\l"
.string "CHAMPION D’ARENE de MYOKARA, BASTIEN!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouveSurpassedYourFather:
.string "Tu surpasses ton propre père à tous\n"
.string "les égards!\p"
.string "Je t’assure, il n’y a aucun doute\n"
.string "là-dessus!$"
LilycoveCity_PokemonTrainerFanClub_Text_YourFatherNeverGaveUpSoKeepOnBattling:
.string "Même quand les choses tournaient mal,\n"
.string "ton père n’abandonnait jamais.\p"
.string "Je sais que c’est vrai.\p"
.string "Ne jamais renoncer, même si tu perds!\n"
.string "Alors, continue à te battre!$"
LilycoveCity_PokemonTrainerFanClub_Text_LongWayToGoComparedToNorman:
.string "NORMAN s’est battu avec plus de force,\n"
.string "de charisme et de sens du spectacle\l"
.string "que toi.\p"
.string "Même si les gens disent que ta\n"
.string "puissance est grande…\p"
.string "tu as encore du chemin à faire\n"
.string "pour rattraper ton père.$"
LilycoveCity_PokemonTrainerFanClub_Text_YouAndNormanAreDifferent:
.string "Tu commences à inspirer le respect,\n"
.string "comme NORMAN.\p"
.string "Mais il y a quelque chose de différent\n"
.string "entre NORMAN et toi.\p"
.string "Je ne peux pas te dire ce que c’est.\n"
.string "Tu devras le découvrir par toi-même.$"
LilycoveCity_PokemonTrainerFanClub_Text_WeDiscussStrongestTrainers:
.string "Nous tous, ici, sommes de grands\n"
.string "fans des combats de POKéMON.\p"
.string "On débat pour savoir qui nous semble\n"
.string "le plus fort de tous les DRESSEURS.\p"
.string "Si tu devenais célèbre, on pourrait\n"
.string "même devenir tes fans!$"
LilycoveCity_PokemonTrainerFanClub_Text_OhWoweeItsPlayer:
.string "Oh, youhouh! C’est {PLAYER}!\n"
.string "En vrai!\p"
.string "Serre-moi la main, serre-moi la main!$"
LilycoveCity_PokemonTrainerFanClub_Text_AlwaysCheerForYou:
.string "Je t’encouragerai toujours, {PLAYER}!\n"
.string "Toujours, toujours!\p"
.string "Je ne veux pas te voir perdre,\n"
.string "{PLAYER}.\p"
.string "Car je sais que tu as vraiment, vraiment\n"
.string "beaucoup de force, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_EveryoneThinksTrainerIsCool:
.string "{STR_VAR_1} est vraiment cool…\p"
.string "Tout le monde est d’accord, pas vrai?$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsReallyCoolItsJustMe:
.string "{STR_VAR_1} est vraiment cool, tu ne\n"
.string "trouves pas?\p"
.string "Même s’il n’y a que moi, je vais continuer\n"
.string "à encourager mon DRESSEUR préféré.$"
LilycoveCity_PokemonTrainerFanClub_Text_WishThereWasTrainerLikeThat:
.string "Mon DRESSEUR préféré doit être…\p"
.string "cool…\p"
.string "fort…\p"
.string "et très sympa… \p"
.string "Si seulement il existait un tel\n"
.string "DRESSEUR!$"
LilycoveCity_PokemonTrainerFanClub_Text_WantToBeStrongLikeYou:
.string "Waouh! C’est {PLAYER}!\n"
.string "Génial!\p"
.string "Quand je serai grand, je veux être\n"
.string "aussi fort que toi, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_OnlyOneWhoCheersForYou:
.string "Même s’il n’y a que moi…\p"
.string "Je n’encouragerai toujours que toi,\n"
.string "{PLAYER}!\p"
.string "Parce que je crois en toi, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsWickedlyCool:
.string "{STR_VAR_1} est tellement cool…\n"
.string "Je veux serrer la main de ma star.$"
LilycoveCity_PokemonTrainerFanClub_Text_NeverGoingToStopBeingTrainersFan:
.string "Même s’il n’y a que moi…\p"
.string "Je ne cesserai jamais d’être fan\n"
.string "de {STR_VAR_1}!\p"
.string "Parce que je sais que {STR_VAR_1}\n"
.string "ne perd jamais!$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureAmazingAfterAll:
.string "{PLAYER}! Tu es vraiment quelqu’un\n"
.string "d’exceptionnel!\p"
.string "Dès que j’ai posé les yeux sur toi,\n"
.string "j’ai su que tu étais remarquable.\p"
.string "Apparemment, j’ai vu juste.$"
LilycoveCity_PokemonTrainerFanClub_Text_ImInYourCorner:
.string "Qui se préoccupe des autres?\n"
.string "Je te soutiendrai quoi qu’il arrive!\p"
.string "Ne t’inquiète pas. Continue à te battre\n"
.string "comme d’habitude.$"
LilycoveCity_PokemonTrainerFanClub_Text_ThinkTrainerIsNumberOne:
.string "Je pense que tu es un bon\n"
.string "DRESSEUR.\p"
.string "Mais je pense aussi que {STR_VAR_1}\n"
.string "est maintenant en tête.\p"
.string "Ce n’est que mon humble avis.\n"
.string "Ne t’en préoccupe pas trop.$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureMaybeStrongerThanTrainer:
.string "Quelle vigueur! Ta force est peut-être\n"
.string "plus grande que celle de {STR_VAR_1}.\p"
.string "Mais {STR_VAR_1} a besoin de moi.\p"
.string "Si je n’encourage pas {STR_VAR_1},\n"
.string "qui le fera?$"
LilycoveCity_PokemonTrainerFanClub_Text_YouChangedMyMind:
.string "Tu m’as fait changer d’avis!\n"
.string "Tu es robuste, hein?\p"
.string "J’aimerais bien que tu m’expliques\n"
.string "comment tu as pu devenir si balèze!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouBattleAttractivelyInToughSituation:
.string "Plus la situation est difficile, plus la\n"
.string "bataille est intéressante.\p"
.string "J’ai hâte de voir le prochain combat!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsStandout:
.string "Parmi les DRESSEURS puissants,\n"
.string "{STR_VAR_1} sort du lot.\p"
.string "Cette force est tout simplement\n"
.string "anormale.\p"
.string "Tu te défends bien, mais tu n’as\n"
.string "pas le niveau de {STR_VAR_1}.$"
LilycoveCity_PokemonTrainerFanClub_Text_NoOneCanKnockYouButTrainerStronger:
.string "Tu es très populaire…\p"
.string "Tu es robuste et sensible envers les\n"
.string "POKéMON. Personne ne peut t’enlever ça.\p"
.string "Mais, tu sais, je crois en {STR_VAR_1}.\p"
.string "{STR_VAR_1} est vraiment plus balèze!\n"
.string "Je suis optimiste!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouImpressive:
.string "Tu…\p"
.string "Impressionnant!$"
LilycoveCity_PokemonTrainerFanClub_Text_OnlyIRecognizeYourTrueWorth:
.string "Ta vraie valeur, c’est une bonne chose\n"
.string "que je la reconnaisse.\p"
.string "Je doute que les autres comprennent\n"
.string "le pouvoir caché qu’elle renferme.$"
LilycoveCity_PokemonTrainerFanClub_Text_HaventRealizedPotential:
.string "Oui, je vois la force dans tes yeux.\p"
.string "Mais tu n’as pas encore pris conscience\n"
.string "de ton potentiel.$"
LilycoveCity_PokemonTrainerFanClub_Text_YourePowerfulButNotTrueStrength:
.string "C’est vrai que tu as une force\n"
.string "extraordinaire.\p"
.string "Mais…\n"
.string "Je dois dire…\p"
.string "Cette force ne peut pas encore être\n"
.string "considérée comme la vraie force!\p"
.string "La vraie force est…!\n"
.string "… …\p"
.string "En fait, je n’en ai moi-même aucune idée.$"

View File

@@ -0,0 +1,250 @@
LilycoveCity_PokemonTrainerFanClub_Text_OhWowItsPlayer:
.string "Oh, wow!\n"
.string "Sei {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_HeardAboutYouImYourFan:
.string "Corre voce che tu sia davvero forte,\n"
.string "non è vero?\p"
.string "Discutiamo spesso su chi sia\n"
.string "l’ALLENATORE più in gamba.\p"
.string "Quando ho sentito parlare di te,\n"
.string "ho deciso di diventare un tuo fan!\p"
.string "Spero che continuerai a lottare contro\n"
.string "ALLENATORI duri da sconfiggere.\p"
.string "Così potremo continuare a vedere\n"
.string "le tue mitiche lotte.\p"
.string "E gli altri riconosceranno la tua\n"
.string "grandezza.\p"
.string "Ricordati, faccio il tifo per te\n"
.string "{PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureOneWeWantToWin:
.string "Ehi, {PLAYER}!\n"
.string "Stiamo dalla tua parte!$"
LilycoveCity_PokemonTrainerFanClub_Text_OthersDontKnowYoureTheBest:
.string "Gli altri non sanno che sei\n"
.string "il meglio del meglio!\p"
.string "Non è vero, {PLAYER}?\n"
.string "Fai vedere che hai grinta!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainersPowerIsOutOfTheOrdinary:
.string "Mi dispiace dirlo, ma l’ALLENATORE\n"
.string "più popolare al momento è\l"
.string "{STR_VAR_1}, non c’è dubbio!\p"
.string "La potenza di quell’ALLENATORE…\n"
.string "è fuori discussione.$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsBestNoOneWantsToListen:
.string "Cavoli… ho detto in giro che\n"
.string "{STR_VAR_1} non ha rivali…\p"
.string "Ma nessuno mi dà retta…$"
LilycoveCity_PokemonTrainerFanClub_Text_HearingAboutToughNewTrainer:
.string "Ho sentito voci su un nuovo ALLENATORE\n"
.string "molto forte.\p"
.string "Dicono che stia battendo persino\n"
.string "i CAPIPALESTRA.\p"
.string "Hai mai sentito parlare di questo\n"
.string "nuovo ALLENATORE?$"
LilycoveCity_PokemonTrainerFanClub_Text_ImPullingForYou:
.string "Oh!\n"
.string "{PLAYER}!\p"
.string "Forza!\n"
.string "Sto dalla tua!$"
LilycoveCity_PokemonTrainerFanClub_Text_BrawlyNoImYourFan:
.string "Sigh…\n"
.string "RUDI…\p"
.string "Oh, no! Aspetta!\n"
.string "Non è giusto! No, no, no!\p"
.string "Faccio un tifo accanito per te!\p"
.string "Riempimi di orgoglio!\n"
.string "Forza!$"
LilycoveCity_PokemonTrainerFanClub_Text_ICantHelpLikingBrawly:
.string "Non posso farci nulla, a me piace\n"
.string "solo RUDI…$"
LilycoveCity_PokemonTrainerFanClub_Text_NobodyUnderstandsBrawly:
.string "Nessuno coglie il fascino di RUDI…\p"
.string "Ma non m’importa!\p"
.string "A costo di rimanere la sola,\n"
.string "continuerò a tifare per RUDI!$"
LilycoveCity_PokemonTrainerFanClub_Text_MyFavoriteTrainerIsBrawly:
.string "A prescindere dall’opinione della gente,\n"
.string "il mio ALLENATORE preferito è RUDI, \l"
.string "CAPOPALESTRA di BLURUVIA!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouveSurpassedYourFather:
.string "Hai superato tuo padre sotto\n"
.string "ogni punto di vista!\p"
.string "Non c’è ombra di dubbio! Lo dico\n"
.string "una volta per tutte!$"
LilycoveCity_PokemonTrainerFanClub_Text_YourFatherNeverGaveUpSoKeepOnBattling:
.string "Anche nei momenti difficili, tuo\n"
.string "padre non ha mai desistito.\p"
.string "Questa è la verità!\p"
.string "Non mollare nemmeno quando perdi!\n"
.string "Continua a lottare!$"
LilycoveCity_PokemonTrainerFanClub_Text_LongWayToGoComparedToNorman:
.string "NORMAN ha lottato con più potenza,\n"
.string "carisma e bravura di te.\p"
.string "Anche se la gente ti dice che sei\n"
.string "forte…\p"
.string "hai ancora molto da imparare per\n"
.string "raggiungere tuo padre.$"
LilycoveCity_PokemonTrainerFanClub_Text_YouAndNormanAreDifferent:
.string "Stai cominciando ad incutere\n"
.string "lo stesso rispetto di NORMAN.\p"
.string "Ma fra te e NORMAN c’è\n"
.string "una sostanziale differenza.\p"
.string "Non saprei dirti che cosa sia.\n"
.string "Devi scoprirlo per conto tuo.$"
LilycoveCity_PokemonTrainerFanClub_Text_WeDiscussStrongestTrainers:
.string "Qui siamo tutti grandi fan delle lotte\n"
.string "di POKéMON.\p"
.string "Discutiamo su chi sia il più forte\n"
.string "di tutti gli ALLENATORI.\p"
.string "Se diventi celebre faremo tutti\n"
.string "il tifo per te!$"
LilycoveCity_PokemonTrainerFanClub_Text_OhWoweeItsPlayer:
.string "Oh, wow! Sei {PLAYER}!\n"
.string "In carne ed ossa!\p"
.string "Posso stringerti la mano?!$"
LilycoveCity_PokemonTrainerFanClub_Text_AlwaysCheerForYou:
.string "Farò il tifo per te, {PLAYER}!\n"
.string "Per sempre, per sempre!\p"
.string "Non ti voglio veder perdere,\n"
.string "{PLAYER}.\p"
.string "Perché sei davvero molto, molto\n"
.string "forte, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_EveryoneThinksTrainerIsCool:
.string "{STR_VAR_1} è davvero grande…\p"
.string "Tutti sono d’accordo, giusto… giusto?$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsReallyCoolItsJustMe:
.string "{STR_VAR_1} è una forza, non trovi?\p"
.string "Tiferò per il mio ALLENATORE preferito,\n"
.string "accada quel che accada.$"
LilycoveCity_PokemonTrainerFanClub_Text_WishThereWasTrainerLikeThat:
.string "Il mio ALLENATORE ideale è…\p"
.string "mitico…\p"
.string "forte…\p"
.string "e molto gentile…\p"
.string "Magari esistesse un ALLENATORE così…$"
LilycoveCity_PokemonTrainerFanClub_Text_WantToBeStrongLikeYou:
.string "Wow! Sei {PLAYER}!\n"
.string "Fantastico!\p"
.string "Da grande voglio diventare forte come \n"
.string "te, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_OnlyOneWhoCheersForYou:
.string "Anche se sarò il solo…\p"
.string "tu sarai sempre il mio unico idolo, \n"
.string "{PLAYER}!\p"
.string "Ho totale fiducia nelle tue\n"
.string "capacità, {PLAYER}!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsWickedlyCool:
.string "{STR_VAR_1} è davvero grande…\n"
.string "voglio stringere la mano al mio idolo.$"
LilycoveCity_PokemonTrainerFanClub_Text_NeverGoingToStopBeingTrainersFan:
.string "Anche se sarò il solo…\p"
.string "sarò sempre un fan di {STR_VAR_1}!\p"
.string "Mi hanno detto che {STR_VAR_1}\n"
.string "non perde mai!$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureAmazingAfterAll:
.string "{PLAYER}!\n"
.string "Sei incredibile!\p"
.string "Dalla prima volta che ti ho visto,\n"
.string "ho capito con chi avevo a che fare.\p"
.string "Credo di non essermi sbagliato.$"
LilycoveCity_PokemonTrainerFanClub_Text_ImInYourCorner:
.string "Chi se ne importa degli altri.\n"
.string "Sono un tuo sostenitore!\p"
.string "Non ti devi preoccupare! Fatti avanti\n"
.string "e lotta come hai sempre fatto.$"
LilycoveCity_PokemonTrainerFanClub_Text_ThinkTrainerIsNumberOne:
.string "Credo che come ALLENATORE tu non\n"
.string "sia affatto male.\p"
.string "Ma credo che al momento {STR_VAR_1} \n"
.string "sia al primo posto.\p"
.string "È solo la mia opinione.\n"
.string "Non farti troppi pensieri.$"
LilycoveCity_PokemonTrainerFanClub_Text_YoureMaybeStrongerThanTrainer:
.string "Wow, sei davvero forte.\n"
.string "Forse anche più forte di {STR_VAR_1}.\p"
.string "Ma {STR_VAR_1} ha bisogno di me.\p"
.string "Se non faccio il tifo per {STR_VAR_1},\n"
.string "chi lo farà?$"
LilycoveCity_PokemonTrainerFanClub_Text_YouChangedMyMind:
.string "Sei proprio una rivelazione!\n"
.string "La tua forza mi stupisce.\p"
.string "Dimmi come hai fatto a diventare\n"
.string "così forte!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouBattleAttractivelyInToughSituation:
.string "Più la situazione si fa dura, più fai\n"
.string "del tuo meglio nella lotta.\p"
.string "Non vedo l’ora di vederti nella\n"
.string "tua prossima prova!$"
LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsStandout:
.string "Tra gli ALLENATORI più forti, \n"
.string "{STR_VAR_1} spicca di gran lunga.\p"
.string "La sua forza è senza ombra di\n"
.string "dubbio fuori del comune.\p"
.string "Non sei malaccio, ma non puoi\n"
.string "eguagliare la classe di {STR_VAR_1}.$"
LilycoveCity_PokemonTrainerFanClub_Text_NoOneCanKnockYouButTrainerStronger:
.string "Sei davvero popolare…\p"
.string "Sei forte e ti prendi gran cura dei tuoi\n"
.string "POKéMON. Sei imbattibile.\p"
.string "Ma sai, credo in {STR_VAR_1}.\p"
.string "{STR_VAR_1} è senz’altro più forte!\n"
.string "Ne sono certa!$"
LilycoveCity_PokemonTrainerFanClub_Text_YouImpressive:
.string "Tu…\p"
.string "Incredibile!$"
LilycoveCity_PokemonTrainerFanClub_Text_OnlyIRecognizeYourTrueWorth:
.string "Credo di essere l’unica a capire\n"
.string "quanto tu valga.\p"
.string "Dubito che gli altri riescano a cogliere\n"
.string "quanta forza interiore ci sia in te.$"
LilycoveCity_PokemonTrainerFanClub_Text_HaventRealizedPotential:
.string "Sì, vedo la forza nei tuoi occhi.\p"
.string "Ma…\p"
.string "chissà quanto potenziale c’è in te.$"
LilycoveCity_PokemonTrainerFanClub_Text_YourePowerfulButNotTrueStrength:
.string "È vero, sei tremendamente potente.\p"
.string "Ma…\n"
.string "posso dire che…\p"
.string "la tua forza non può ancora essere\n"
.string "considerata vera forza!\p"
.string "La vera forza è…\n"
.string "… …\p"
.string "A dir il vero, non lo so nemmeno io!$"

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@@ -16,38 +16,14 @@ MagmaHideout_1F_EventScript_Grunt2::
msgbox MagmaHideout_1F_Text_Grunt2PostBattle, MSGBOX_AUTOCLOSE
end
MagmaHideout_1F_Text_Grunt1Intro:
.string "When TEAM MAGMA has roll call, we get\n"
.string "important guarding assignments in\l"
.string "the order that we line up.\p"
.string "That's why I'm stuck off in this corner.\n"
.string "I'm always late to roll call!$"
MagmaHideout_1F_Text_Grunt1Defeat:
.string "I'm always late for training sessions,\n"
.string "too!\p"
.string "I hate to say it, but I'm wimpy…$"
MagmaHideout_1F_Text_Grunt1PostBattle:
.string "Okay, I'll try to put a little more\n"
.string "effort into things from now on…$"
MagmaHideout_1F_Text_Grunt2Intro:
.string "Our leader told us to dig into\n"
.string "MT. CHIMNEY, so we dug and dug.\p"
.string "And in the course of digging, we came\n"
.string "across something that blew our minds!\p"
.string "What did we find?\p"
.string "Fuhahaha!\n"
.string "I'll tell you if you beat me!$"
MagmaHideout_1F_Text_Grunt2Defeat:
.string "Arrgh!\n"
.string "Taken down!$"
MagmaHideout_1F_Text_Grunt2PostBattle:
.string "I won't tell you after all.\n"
.string "You'll find out when you get there!\p"
.string "It'd be better if you saved surprises\n"
.string "to the end, don't you think?$"
.ifdef ENGLISH
.include "data/maps/MagmaHideout_1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MagmaHideout_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MagmaHideout_1F/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,35 @@
MagmaHideout_1F_Text_Grunt1Intro:
.string "When TEAM MAGMA has roll call, we get\n"
.string "important guarding assignments in\l"
.string "the order that we line up.\p"
.string "That's why I'm stuck off in this corner.\n"
.string "I'm always late to roll call!$"
MagmaHideout_1F_Text_Grunt1Defeat:
.string "I'm always late for training sessions,\n"
.string "too!\p"
.string "I hate to say it, but I'm wimpy…$"
MagmaHideout_1F_Text_Grunt1PostBattle:
.string "Okay, I'll try to put a little more\n"
.string "effort into things from now on…$"
MagmaHideout_1F_Text_Grunt2Intro:
.string "Our leader told us to dig into\n"
.string "MT. CHIMNEY, so we dug and dug.\p"
.string "And in the course of digging, we came\n"
.string "across something that blew our minds!\p"
.string "What did we find?\p"
.string "Fuhahaha!\n"
.string "I'll tell you if you beat me!$"
MagmaHideout_1F_Text_Grunt2Defeat:
.string "Arrgh!\n"
.string "Taken down!$"
MagmaHideout_1F_Text_Grunt2PostBattle:
.string "I won't tell you after all.\n"
.string "You'll find out when you get there!\p"
.string "It'd be better if you saved surprises\n"
.string "to the end, don't you think?$"

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@@ -0,0 +1,37 @@
MagmaHideout_1F_Text_Grunt1Intro:
.string "A l’appel de la TEAM MAGMA, nous\n"
.string "nous sommes présentés un par un pour\l"
.string "recevoir nos assignements.\p"
.string "C’est pour ça que je suis coincé dans\n"
.string "ce coin, j’arrive toujours trop tard!$"
MagmaHideout_1F_Text_Grunt1Defeat:
.string "J’arrive aussi toujours en retard aux\n"
.string "entraînements!\p"
.string "J’aime pas trop l’avouer, mais je suis\n"
.string "loin d’être le meilleur…$"
MagmaHideout_1F_Text_Grunt1PostBattle:
.string "OK, je vais essayer de m’entraîner\n"
.string "un peu plus sérieusement.$"
MagmaHideout_1F_Text_Grunt2Intro:
.string "Notre leader nous a dit de creuser dans\n"
.string "le MONT CHIMNEE, alors on a creusé.\p"
.string "Et pendant qu’on était en train de\n"
.string "creuser, on est tombés sur quelque\l"
.string "chose de vraiment incroyable.\p"
.string "Tu veux savoir ce que c’est?\p"
.string "Ouahahah!\n"
.string "Je te le dirai si t’arrives à me battre!$"
MagmaHideout_1F_Text_Grunt2Defeat:
.string "Ouille!\n"
.string "Tu m’as eu!$"
MagmaHideout_1F_Text_Grunt2PostBattle:
.string "J’ai changé d’avis, j’vais rien te dire!\n"
.string "Tu vas devoir découvrir par toi-même!\p"
.string "Je te gâcherais la surprise si je te\n"
.string "disais tout, tu crois pas?$"

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@@ -0,0 +1,36 @@
MagmaHideout_1F_Text_Grunt1Intro:
.string "Quando ci chiamano a rapporto, a noi del\n"
.string "TEAM MAGMA vengono assegnati dei turni\l"
.string "di guardia a seconda dell’ordine in cui\l"
.string "ci presentiamo.\p"
.string "Per questo motivo me ne sto qui\n"
.string "nell’angolo. Arrivo sempre tardi!$"
MagmaHideout_1F_Text_Grunt1Defeat:
.string "Arrivo sempre tardi anche agli\n"
.string "allenamenti!\p"
.string "Non mi piace dirlo, ma sono un incapace…$"
MagmaHideout_1F_Text_Grunt1PostBattle:
.string "Ok, cercherò di metterci un po’ più di\n"
.string "impegno d’ora in poi…$"
MagmaHideout_1F_Text_Grunt2Intro:
.string "Il nostro CAPO ci ha detto di scavare al\n"
.string "MONTE CAMINO e noi l’abbiamo fatto.\p"
.string "Scavando abbiamo trovato qualcosa\n"
.string "di incredibile!\p"
.string "Vuoi sapere che cosa?\p"
.string "Ahahah!\n"
.string "Te lo dico se mi batti.$"
MagmaHideout_1F_Text_Grunt2Defeat:
.string "Arrgh!\n"
.string "Sono stato battuto!$"
MagmaHideout_1F_Text_Grunt2PostBattle:
.string "Ho deciso di non dirtelo.\n"
.string "Lo scoprirai da te quando ci arriverai!\p"
.string "È meglio tenere le sorprese per la fine,\n"
.string "non trovi?$"

View File

@@ -21,55 +21,14 @@ MagmaHideout_2F_1R_EventScript_Grunt5::
msgbox MagmaHideout_2F_1R_Text_Grunt5PostBattle, MSGBOX_AUTOCLOSE
end
MagmaHideout_2F_1R_Text_Grunt14Intro:
.string "What, what, what?\p"
.string "Only TEAM MAGMA members are supposed\n"
.string "to be in here!\p"
.string "But you're not dressed in TEAM MAGMA's\n"
.string "uniform…\p"
.string "You rouse my suspicion!\n"
.string "Battle with me!$"
MagmaHideout_2F_1R_Text_Grunt14Defeat:
.string "Aiyiyi…\n"
.string "My pride as a TEAM MAGMA member…$"
MagmaHideout_2F_1R_Text_Grunt14PostBattle:
.string "If you suffer from chills, you should\n"
.string "join TEAM MAGMA.$"
MagmaHideout_2F_1R_Text_Grunt3Intro:
.string "Hold it right there!\p"
.string "You don't really expect me to keep\n"
.string "my trap shut and let you waltz by me?$"
MagmaHideout_2F_1R_Text_Grunt3Defeat:
.string "Ooh wow!\n"
.string "I concede!$"
MagmaHideout_2F_1R_Text_Grunt3PostBattle:
.string "Maybe it would've been better if I did\n"
.string "just let you go unchallenged…$"
MagmaHideout_2F_1R_Text_Grunt4Intro:
.string "Ahah!\n"
.string "An intruder!$"
MagmaHideout_2F_1R_Text_Grunt4Defeat:
.string "Graaah!$"
MagmaHideout_2F_1R_Text_Grunt4PostBattle:
.string "I've already lost.\p"
.string "Do I really need to keep running\n"
.string "around in a circle?$"
MagmaHideout_2F_1R_Text_Grunt5Intro:
.string "Oh, oh!\n"
.string "An intruder!$"
MagmaHideout_2F_1R_Text_Grunt5Defeat:
.string "Mutter…$"
MagmaHideout_2F_1R_Text_Grunt5PostBattle:
.string "Actually, I'm no expert at battling…$"
.ifdef ENGLISH
.include "data/maps/MagmaHideout_2F_1R/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MagmaHideout_2F_1R/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MagmaHideout_2F_1R/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,52 @@
MagmaHideout_2F_1R_Text_Grunt14Intro:
.string "What, what, what?\p"
.string "Only TEAM MAGMA members are supposed\n"
.string "to be in here!\p"
.string "But you're not dressed in TEAM MAGMA's\n"
.string "uniform…\p"
.string "You rouse my suspicion!\n"
.string "Battle with me!$"
MagmaHideout_2F_1R_Text_Grunt14Defeat:
.string "Aiyiyi…\n"
.string "My pride as a TEAM MAGMA member…$"
MagmaHideout_2F_1R_Text_Grunt14PostBattle:
.string "If you suffer from chills, you should\n"
.string "join TEAM MAGMA.$"
MagmaHideout_2F_1R_Text_Grunt3Intro:
.string "Hold it right there!\p"
.string "You don't really expect me to keep\n"
.string "my trap shut and let you waltz by me?$"
MagmaHideout_2F_1R_Text_Grunt3Defeat:
.string "Ooh wow!\n"
.string "I concede!$"
MagmaHideout_2F_1R_Text_Grunt3PostBattle:
.string "Maybe it would've been better if I did\n"
.string "just let you go unchallenged…$"
MagmaHideout_2F_1R_Text_Grunt4Intro:
.string "Ahah!\n"
.string "An intruder!$"
MagmaHideout_2F_1R_Text_Grunt4Defeat:
.string "Graaah!$"
MagmaHideout_2F_1R_Text_Grunt4PostBattle:
.string "I've already lost.\p"
.string "Do I really need to keep running\n"
.string "around in a circle?$"
MagmaHideout_2F_1R_Text_Grunt5Intro:
.string "Oh, oh!\n"
.string "An intruder!$"
MagmaHideout_2F_1R_Text_Grunt5Defeat:
.string "Mutter…$"
MagmaHideout_2F_1R_Text_Grunt5PostBattle:
.string "Actually, I'm no expert at battling…$"

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@@ -0,0 +1,51 @@
MagmaHideout_2F_1R_Text_Grunt14Intro:
.string "Pas si vite!\p"
.string "Seuls les membres de la TEAM MAGMA\n"
.string "sont autorisés à être ici!\p"
.string "Mais tu ne portes pas notre uniforme…\p"
.string "Il vaut mieux que je sois sûre!\n"
.string "Allez, viens te battre!$"
MagmaHideout_2F_1R_Text_Grunt14Defeat:
.string "Aïe…\n"
.string "Mon honneur vient d’en prendre un coup.$"
MagmaHideout_2F_1R_Text_Grunt14PostBattle:
.string "Si tu n’aimes pas avoir froid,\n"
.string "rejoins la TEAM MAGMA!$"
MagmaHideout_2F_1R_Text_Grunt3Intro:
.string "Attends un peu toi!\p"
.string "Tu pensais vraiment pouvoir passer\n"
.string "devant moi comme ça?$"
MagmaHideout_2F_1R_Text_Grunt3Defeat:
.string "Bon d’accord, j’ai rien dit.$"
MagmaHideout_2F_1R_Text_Grunt3PostBattle:
.string "J’aurais sûrement mieux fait de\n"
.string "te laisser passer directement…$"
MagmaHideout_2F_1R_Text_Grunt4Intro:
.string "Ah ah!\n"
.string "Un intrus!$"
MagmaHideout_2F_1R_Text_Grunt4Defeat:
.string "Graaah!$"
MagmaHideout_2F_1R_Text_Grunt4PostBattle:
.string "J’ai perdu…\p"
.string "Est-ce que je dois continuer à\n"
.string "tourner en rond bêtement?$"
MagmaHideout_2F_1R_Text_Grunt5Intro:
.string "Oh oh!\n"
.string "Un intrus!$"
MagmaHideout_2F_1R_Text_Grunt5Defeat:
.string "Humpff…$"
MagmaHideout_2F_1R_Text_Grunt5PostBattle:
.string "En fait, les combats n’ont jamais été\n"
.string "ma spécialité…$"

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@@ -0,0 +1,51 @@
MagmaHideout_2F_1R_Text_Grunt14Intro:
.string "Cosa, cosa, cosa?\p"
.string "Qui ci dovrebbero essere solo i\n"
.string "membri del TEAM MAGMA!\p"
.string "Tu non indossi l’uniforme del\n"
.string "TEAM MAGMA…\p"
.string "Sei un tipo sospetto!\n"
.string "Lottiamo!$"
MagmaHideout_2F_1R_Text_Grunt14Defeat:
.string "Ahi ahi… il mio orgoglio\n"
.string "di membro del TEAM MAGMA…$"
MagmaHideout_2F_1R_Text_Grunt14PostBattle:
.string "Se soffri il freddo, dovresti unirti al\n"
.string "TEAM MAGMA.$"
MagmaHideout_2F_1R_Text_Grunt3Intro:
.string "Aspetta!\p"
.string "Non penserai che ti lasci passare\n"
.string "come niente fosse?$"
MagmaHideout_2F_1R_Text_Grunt3Defeat:
.string "Wow!\n"
.string "Ti cedo il passo!$"
MagmaHideout_2F_1R_Text_Grunt3PostBattle:
.string "Sarebbe stato meglio se non ti avessi\n"
.string "sfidato…$"
MagmaHideout_2F_1R_Text_Grunt4Intro:
.string "Ah!\n"
.string "Un intruso!$"
MagmaHideout_2F_1R_Text_Grunt4Defeat:
.string "Graaah!$"
MagmaHideout_2F_1R_Text_Grunt4PostBattle:
.string "Ho già perso.\p"
.string "Perché continuo a girare in tondo?$"
MagmaHideout_2F_1R_Text_Grunt5Intro:
.string "Oh, oh!\n"
.string "Un intruso!$"
MagmaHideout_2F_1R_Text_Grunt5Defeat:
.string "Grrr…$"
MagmaHideout_2F_1R_Text_Grunt5PostBattle:
.string "La lotta non è mai stata il mio forte…$"

View File

@@ -21,58 +21,14 @@ MagmaHideout_2F_2R_EventScript_Grunt8::
msgbox MagmaHideout_2F_2R_Text_Grunt8PostBattle, MSGBOX_AUTOCLOSE
end
MagmaHideout_2F_2R_Text_Grunt15Intro:
.string "I don't have a bone to pick with you.\n"
.string "I'm just following orders!$"
MagmaHideout_2F_2R_Text_Grunt15Defeat:
.string "I may have lost, but…$"
MagmaHideout_2F_2R_Text_Grunt15PostBattle:
.string "We dug up something beyond belief!\n"
.string "And, we got the BLUE ORB!\p"
.string "All that's left is for our leader to…\n"
.string "Fufufu… Fwahahaha!$"
MagmaHideout_2F_2R_Text_Grunt6Intro:
.string "I can't stand heat. Maybe I should've\n"
.string "joined TEAM AQUA instead…$"
MagmaHideout_2F_2R_Text_Grunt6Defeat:
.string "Yeah, I really may not be right for\n"
.string "TEAM MAGMA…$"
MagmaHideout_2F_2R_Text_Grunt6PostBattle:
.string "Don't you get lonely for the sea\n"
.string "being in a place like this?$"
MagmaHideout_2F_2R_Text_Grunt7Intro:
.string "You can hear tremors here sometimes.\p"
.string "Could it be the volcano rattling?\n"
.string "Or is it GROU…\p"
.string "Whoops!\n"
.string "No, no, never mind!$"
MagmaHideout_2F_2R_Text_Grunt7Defeat:
.string "You're a fiery battler.\n"
.string "Just like a volcano!$"
MagmaHideout_2F_2R_Text_Grunt7PostBattle:
.string "You just happened to win this time,\n"
.string "but that doesn't matter.\p"
.string "TEAM MAGMA's goal is about to be\n"
.string "reached!$"
MagmaHideout_2F_2R_Text_Grunt8Intro:
.string "One of our guys was freaking out that\n"
.string "he lost his MAGMA EMBLEM…\p"
.string "Wait a minute!\n"
.string "Was it you who found it?$"
MagmaHideout_2F_2R_Text_Grunt8Defeat:
.string "I'm having trouble believing this…$"
MagmaHideout_2F_2R_Text_Grunt8PostBattle:
.string "I'm getting this feeling that our plan\n"
.string "is going to end in failure…$"
.ifdef ENGLISH
.include "data/maps/MagmaHideout_2F_2R/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MagmaHideout_2F_2R/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MagmaHideout_2F_2R/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,55 @@
MagmaHideout_2F_2R_Text_Grunt15Intro:
.string "I don't have a bone to pick with you.\n"
.string "I'm just following orders!$"
MagmaHideout_2F_2R_Text_Grunt15Defeat:
.string "I may have lost, but…$"
MagmaHideout_2F_2R_Text_Grunt15PostBattle:
.string "We dug up something beyond belief!\n"
.string "And, we got the BLUE ORB!\p"
.string "All that's left is for our leader to…\n"
.string "Fufufu… Fwahahaha!$"
MagmaHideout_2F_2R_Text_Grunt6Intro:
.string "I can't stand heat. Maybe I should've\n"
.string "joined TEAM AQUA instead…$"
MagmaHideout_2F_2R_Text_Grunt6Defeat:
.string "Yeah, I really may not be right for\n"
.string "TEAM MAGMA…$"
MagmaHideout_2F_2R_Text_Grunt6PostBattle:
.string "Don't you get lonely for the sea\n"
.string "being in a place like this?$"
MagmaHideout_2F_2R_Text_Grunt7Intro:
.string "You can hear tremors here sometimes.\p"
.string "Could it be the volcano rattling?\n"
.string "Or is it GROU…\p"
.string "Whoops!\n"
.string "No, no, never mind!$"
MagmaHideout_2F_2R_Text_Grunt7Defeat:
.string "You're a fiery battler.\n"
.string "Just like a volcano!$"
MagmaHideout_2F_2R_Text_Grunt7PostBattle:
.string "You just happened to win this time,\n"
.string "but that doesn't matter.\p"
.string "TEAM MAGMA's goal is about to be\n"
.string "reached!$"
MagmaHideout_2F_2R_Text_Grunt8Intro:
.string "One of our guys was freaking out that\n"
.string "he lost his MAGMA EMBLEM…\p"
.string "Wait a minute!\n"
.string "Was it you who found it?$"
MagmaHideout_2F_2R_Text_Grunt8Defeat:
.string "I'm having trouble believing this…$"
MagmaHideout_2F_2R_Text_Grunt8PostBattle:
.string "I'm getting this feeling that our plan\n"
.string "is going to end in failure…$"

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@@ -0,0 +1,57 @@
MagmaHideout_2F_2R_Text_Grunt15Intro:
.string "Je n’ai rien contre toi…\n"
.string "Mais je dois suivre les ordres!$"
MagmaHideout_2F_2R_Text_Grunt15Defeat:
.string "C’est une défaite, mais…$"
MagmaHideout_2F_2R_Text_Grunt15PostBattle:
.string "On a déterré quelque chose\n"
.string "d’incroyable! Et on a l’ORBE BLEU!\p"
.string "Notre leader n’a plus qu’à…\n"
.string "Wahahah…$"
MagmaHideout_2F_2R_Text_Grunt6Intro:
.string "Je ne supporte pas la chaleur…\n"
.string "Je ferais peut-être mieux de rejoindre\l"
.string "la TEAM AQUA…$"
MagmaHideout_2F_2R_Text_Grunt6Defeat:
.string "Oui, je ne suis vraiment pas fait pour\n"
.string "être dans la TEAM MAGMA!$"
MagmaHideout_2F_2R_Text_Grunt6PostBattle:
.string "La mer ne te manque pas dans un\n"
.string "endroit comme ça?$"
MagmaHideout_2F_2R_Text_Grunt7Intro:
.string "On entend quelquefois des grondements\n"
.string "sourds par ici.\p"
.string "Serait-ce le volcan? Ou bien serait-ce\n"
.string "GROU…\p"
.string "Oups!\n"
.string "Oublie ce que je viens de dire!$"
MagmaHideout_2F_2R_Text_Grunt7Defeat:
.string "Ça a été chaud!\n"
.string "Presque aussi chaud qu’un volcan!$"
MagmaHideout_2F_2R_Text_Grunt7PostBattle:
.string "Tu as gagné contre moi, mais\n"
.string "ça n’a pas vraiment d’importance.\p"
.string "La TEAM MAGMA est sur le point de\n"
.string "toucher son but!$"
MagmaHideout_2F_2R_Text_Grunt8Intro:
.string "Un de nos sbires est très inquiet\n"
.string "d’avoir perdu le SCEAU MAGMA…\p"
.string "Attends un peu!\n"
.string "Ça ne serait pas toi qui…?$"
MagmaHideout_2F_2R_Text_Grunt8Defeat:
.string "J’peux pas le croire…$"
MagmaHideout_2F_2R_Text_Grunt8PostBattle:
.string "J’ai cette étrange impression que\n"
.string "notre plan va échouer…$"

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@@ -0,0 +1,55 @@
MagmaHideout_2F_2R_Text_Grunt15Intro:
.string "Non ho nessun conto in sospeso con te.\n"
.string "Eseguo solo gli ordini!$"
MagmaHideout_2F_2R_Text_Grunt15Defeat:
.string "Sì, ho perso, però…$"
MagmaHideout_2F_2R_Text_Grunt15PostBattle:
.string "Scavando abbiamo trovato qualcosa\n"
.string "di incredibile. Abbiamo la SFERA BLU!\p"
.string "E il resto è per il nostro CAPO…\n"
.string "Fufufu… ahahah!$"
MagmaHideout_2F_2R_Text_Grunt6Intro:
.string "Non sopporto il calore. Forse avrei\n"
.string "dovuto unirmi al TEAM IDRO…$"
MagmaHideout_2F_2R_Text_Grunt6Defeat:
.string "E sì, sembra proprio che il TEAM MAGMA\n"
.string "non faccia per me…$"
MagmaHideout_2F_2R_Text_Grunt6PostBattle:
.string "Non rimpiangi il mare in un posto\n"
.string "come questo?$"
MagmaHideout_2F_2R_Text_Grunt7Intro:
.string "A volte si sentono delle scosse qui.\p"
.string "Sarà il vulcano?\n"
.string "Oppure sarà GROU…\p"
.string "Oops!\n"
.string "Dimentica ciò che ho detto!$"
MagmaHideout_2F_2R_Text_Grunt7Defeat:
.string "Lotti in modo superbo.\n"
.string "Sei un vulcano!$"
MagmaHideout_2F_2R_Text_Grunt7PostBattle:
.string "Vabbè, non importa se hai vinto\n"
.string "questa volta.\p"
.string "L’obiettivo del TEAM MAGMA è\n"
.string "ormai raggiunto!$"
MagmaHideout_2F_2R_Text_Grunt8Intro:
.string "Uno dei nostri non faceva che urlare di\n"
.string "aver perso il suo STEMMA MAGMA…\p"
.string "Un attimo!\n"
.string "L’hai trovato tu?$"
MagmaHideout_2F_2R_Text_Grunt8Defeat:
.string "Non posso crederci…$"
MagmaHideout_2F_2R_Text_Grunt8PostBattle:
.string "Ho la strana sensazione che il nostro\n"
.string "piano fallirà…$"

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@@ -11,33 +11,14 @@ MagmaHideout_3F_1R_EventScript_Grunt16::
msgbox MagmaHideout_3F_1R_Text_Grunt16PostBattle, MSGBOX_AUTOCLOSE
end
MagmaHideout_3F_1R_Text_Grunt9Intro:
.string "What did I do to deserve this guard\n"
.string "posting?\p"
.string "My left ear is burning up!$"
MagmaHideout_3F_1R_Text_Grunt9Defeat:
.string "I'm getting heat exhaustion…$"
MagmaHideout_3F_1R_Text_Grunt9PostBattle:
.string "Do you think it's odd that we're wearing\n"
.string "hoods in this magma-filled volcano?$"
MagmaHideout_3F_1R_Text_Grunt16Intro:
.string "We joined so we can help our leader\n"
.string "achieve his fantastic vision.\p"
.string "I don't care if you're with TEAM AQUA\n"
.string "or if you're just some kid passing by.\p"
.string "No one interferes with us and gets\n"
.string "away with it!$"
MagmaHideout_3F_1R_Text_Grunt16Defeat:
.string "Oh, no!\n"
.string "You're not to be trusted at all!$"
MagmaHideout_3F_1R_Text_Grunt16PostBattle:
.string "Listen to me.\n"
.string "TEAM MAGMA is right!\p"
.string "Don't listen to TEAM AQUA.\n"
.string "Don't believe their lies!$"
.ifdef ENGLISH
.include "data/maps/MagmaHideout_3F_1R/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MagmaHideout_3F_1R/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MagmaHideout_3F_1R/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,30 @@
MagmaHideout_3F_1R_Text_Grunt9Intro:
.string "What did I do to deserve this guard\n"
.string "posting?\p"
.string "My left ear is burning up!$"
MagmaHideout_3F_1R_Text_Grunt9Defeat:
.string "I'm getting heat exhaustion…$"
MagmaHideout_3F_1R_Text_Grunt9PostBattle:
.string "Do you think it's odd that we're wearing\n"
.string "hoods in this magma-filled volcano?$"
MagmaHideout_3F_1R_Text_Grunt16Intro:
.string "We joined so we can help our leader\n"
.string "achieve his fantastic vision.\p"
.string "I don't care if you're with TEAM AQUA\n"
.string "or if you're just some kid passing by.\p"
.string "No one interferes with us and gets\n"
.string "away with it!$"
MagmaHideout_3F_1R_Text_Grunt16Defeat:
.string "Oh, no!\n"
.string "You're not to be trusted at all!$"
MagmaHideout_3F_1R_Text_Grunt16PostBattle:
.string "Listen to me.\n"
.string "TEAM MAGMA is right!\p"
.string "Don't listen to TEAM AQUA.\n"
.string "Don't believe their lies!$"

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@@ -0,0 +1,31 @@
MagmaHideout_3F_1R_Text_Grunt9Intro:
.string "Qu’est-ce que j’ai fait de mal pour\n"
.string "être obligé de monter la garde ici?\p"
.string "Mon oreille gauche est presque\n"
.string "en train de brûler!$"
MagmaHideout_3F_1R_Text_Grunt9Defeat:
.string "Je dois avoir des bouffées de chaleur…$"
MagmaHideout_3F_1R_Text_Grunt9PostBattle:
.string "Tu trouves pas ça bizarre qu’on porte\n"
.string "des bonnets dans cette fournaise?$"
MagmaHideout_3F_1R_Text_Grunt16Intro:
.string "Nous avons rejoint la TEAM pour aider\n"
.string "notre leader à concrétiser sa vision.\p"
.string "Je me moque que tu appartiennes\n"
.string "ou non à la TEAM AQUA.\p"
.string "Je ne laisserai personne interférer\n"
.string "dans nos plans!$"
MagmaHideout_3F_1R_Text_Grunt16Defeat:
.string "Oh non…\n"
.string "Je n’ai rien pu faire.$"
MagmaHideout_3F_1R_Text_Grunt16PostBattle:
.string "Ecoute-moi bien.\n"
.string "Ne te trompe pas d’ennemi.\p"
.string "N’écoute pas la TEAM AQUA.\n"
.string "Ne crois pas leurs mensonges!$"

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@@ -0,0 +1,30 @@
MagmaHideout_3F_1R_Text_Grunt9Intro:
.string "Che ho fatto per meritarmi questo\n"
.string "posto di guardia?\p"
.string "Il mio orecchio sinistro sta bruciando!$"
MagmaHideout_3F_1R_Text_Grunt9Defeat:
.string "Non ne posso più di questo calore…$"
MagmaHideout_3F_1R_Text_Grunt9PostBattle:
.string "Non ti sembra strano che portiamo un\n"
.string "cappuccio in un vulcano pieno di magma?$"
MagmaHideout_3F_1R_Text_Grunt16Intro:
.string "Noi vogliamo aiutare il nostro CAPO\n"
.string "a realizzare la sua fantastica idea.\p"
.string "Non fa differenza se sei del TEAM IDRO\n"
.string "o se stai solo passando di qua.\p"
.string "Chi interferisce con noi non la\n"
.string "passa liscia!$"
MagmaHideout_3F_1R_Text_Grunt16Defeat:
.string "Oh, no!\n"
.string "Non ci si può fidare di te!$"
MagmaHideout_3F_1R_Text_Grunt16PostBattle:
.string "Ascoltami.\n"
.string "Il TEAM MAGMA ha ragione!\p"
.string "Non ascoltare quelli del TEAM IDRO.\n"
.string "Non credere alle loro fandonie!$"

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@@ -6,21 +6,14 @@ MagmaHideout_3F_2R_EventScript_Grunt10::
msgbox MagmaHideout_3F_2R_Text_Grunt10PostBattle, MSGBOX_AUTOCLOSE
end
MagmaHideout_3F_2R_Text_Grunt10Intro:
.string "I understand everything our leader\n"
.string "says. But you know what?\p"
.string "Doing stuff like digging up a super-\n"
.string "ancient POKéMON and ripping off\l"
.string "someone's METEORITE…\p"
.string "I think we're going a little too far.\n"
.string "What do you think?$"
MagmaHideout_3F_2R_Text_Grunt10Defeat:
.string "Yeah, I think we are doing something\n"
.string "wrong somehow.$"
MagmaHideout_3F_2R_Text_Grunt10PostBattle:
.string "You know, losing to you cleared my mind.\p"
.string "The next time I see our leader,\n"
.string "I'm going to ask him about what we do.$"
.ifdef ENGLISH
.include "data/maps/MagmaHideout_3F_2R/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MagmaHideout_3F_2R/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MagmaHideout_3F_2R/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,18 @@
MagmaHideout_3F_2R_Text_Grunt10Intro:
.string "I understand everything our leader\n"
.string "says. But you know what?\p"
.string "Doing stuff like digging up a super-\n"
.string "ancient POKéMON and ripping off\l"
.string "someone's METEORITE…\p"
.string "I think we're going a little too far.\n"
.string "What do you think?$"
MagmaHideout_3F_2R_Text_Grunt10Defeat:
.string "Yeah, I think we are doing something\n"
.string "wrong somehow.$"
MagmaHideout_3F_2R_Text_Grunt10PostBattle:
.string "You know, losing to you cleared my mind.\p"
.string "The next time I see our leader,\n"
.string "I'm going to ask him about what we do.$"

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@@ -0,0 +1,20 @@
MagmaHideout_3F_2R_Text_Grunt10Intro:
.string "Je suis d’accord avec tout ce que dit\n"
.string "notre leader. Mais tu sais quoi?\p"
.string "Faire des trucs comme exhumer\n"
.string "un POKéMON super vieux et voler\l"
.string "le METEORITE de quelqu’un…\p"
.string "Je crois qu’on va peut-être un peu\n"
.string "trop loin. T’es pas d’accord?$"
MagmaHideout_3F_2R_Text_Grunt10Defeat:
.string "Ouaip, je pense vraiment qu’on fait\n"
.string "quelque chose de mal.$"
MagmaHideout_3F_2R_Text_Grunt10PostBattle:
.string "Tu sais, perdre permet de prendre\n"
.string "conscience de certaines choses.\p"
.string "La prochaine fois que je verrai notre\n"
.string "leader, je lui parlerai de ce que nous\l"
.string "sommes en train de faire.$"

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@@ -0,0 +1,19 @@
MagmaHideout_3F_2R_Text_Grunt10Intro:
.string "Ho comprensione per tutto ciò che il\n"
.string "nostro CAPO dice. Ma sai cosa?\p"
.string "Scavare per trovare un POKéMON\n"
.string "antichissimo e rubare a qualcuno il\l"
.string "suo METEORITE…\p"
.string "Non pensi che stiamo esagerando\n"
.string "un po’?$"
MagmaHideout_3F_2R_Text_Grunt10Defeat:
.string "Sì, mi sembra che stiamo facendo\n"
.string "qualcosa di sbagliato.$"
MagmaHideout_3F_2R_Text_Grunt10PostBattle:
.string "Perdere contro di te mi ha fatto capire\n"
.string "molte cose.\p"
.string "Quando vedo il nostro CAPO mi faccio\n"
.string "spiegare cosa stiamo facendo.$"

View File

@@ -133,100 +133,14 @@ MagmaHideout_4F_EventScript_Tabitha::
msgbox MagmaHideout_4F_Text_TabithaPostBattle, MSGBOX_AUTOCLOSE
end
MagmaHideout_4F_Text_Grunt11Intro:
.string "I want to see GROUDON, too, but they\n"
.string "won't let me see even its tail…\p"
.string "It's got me feeling really frustrated.\p"
.string "Oh, no!\n"
.string "I blabbed about GROUDON!$"
MagmaHideout_4F_Text_Grunt11Defeat:
.string "I guess it's impossible to win if one\n"
.string "doesn't have a calm mind…$"
MagmaHideout_4F_Text_Grunt11PostBattle:
.string "I wonder if GROUDON even has a tail?$"
MagmaHideout_4F_Text_Grunt12Intro:
.string "Fuhahaha!\n"
.string "Soon! Very soon!\l"
.string "Our grand objective will be achieved!$"
MagmaHideout_4F_Text_Grunt12Defeat:
.string "Grrr…\n"
.string "I've come so far, but now this?$"
MagmaHideout_4F_Text_Grunt12PostBattle:
.string "MAXIE, sir!\n"
.string "An intruder is headed your way!$"
MagmaHideout_4F_Text_Grunt13Intro:
.string "You're not finished yet!\n"
.string "You're not getting by me easily!$"
MagmaHideout_4F_Text_Grunt13Defeat:
.string "Was I that easy to knock down?$"
MagmaHideout_4F_Text_Grunt13PostBattle:
.string "C-come on, one more match…$"
MagmaHideout_4F_Text_TabithaIntro:
.string "Hehehe!\n"
.string "You made it this far, so I'll tell you!\p"
.string "That's right!\n"
.string "Up ahead, GROUDON is sleeping!\p"
.string "MAXIE went to GROUDON just seconds\n"
.string "ago!\p"
.string "It's going to awaken real soon!\n"
.string "Hehe! Hehehe!$"
MagmaHideout_4F_Text_TabithaDefeat:
.string "Taken down again…\n"
.string "Hehe…$"
MagmaHideout_4F_Text_TabithaPostBattle:
.string "…And while you wasted time with me,\n"
.string "MAXIE should have awakened GROUDON…$"
MagmaHideout_4F_Text_MaxieAwakenGroudon:
.string "MAXIE: GROUDON…\p"
.string "Nothing could awaken you from your\n"
.string "sleep bathed in magma…\p"
.string "This BLUE ORB is what you sought.\n"
.string "Wasn't it?\p"
.string "I have brought you the BLUE ORB.\n"
.string "Let its shine awaken you!\p"
.string "And show me…\n"
.string "Show me the full extent of your power!$"
MagmaHideout_4F_Text_MaxieGroudonWhatsWrong:
.string "MAXIE: GROUDON!\n"
.string "What's wrong?\p"
.string "Wasn't the BLUE ORB the key?\p"
.string "GROUDON!\n"
.string "Where have you gone…$"
MagmaHideout_4F_Text_MaxieOhItWasYou:
.string "MAXIE: Oh, so it was you?\p"
.string "I've seen you poking around uninvited\n"
.string "here and there…\p"
.string "I get it now!\n"
.string "You must have pulled a cheap stunt!$"
MagmaHideout_4F_Text_MaxieDefeat:
.string "What makes you so adept at handling\n"
.string "POKéMON?$"
MagmaHideout_4F_Text_MaxieImGoingAfterGroudon:
.string "MAXIE: There has to be some reason\n"
.string "why GROUDON fled…\p"
.string "That's what you're trying to say,\n"
.string "aren't you?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Humph…\n"
.string "You think I didn't know that?\p"
.string "With GROUDON gone, there is no longer\n"
.string "any need for this blasted volcano.\p"
.string "I am going after GROUDON, so this\n"
.string "is where we part!$"
.ifdef ENGLISH
.include "data/maps/MagmaHideout_4F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MagmaHideout_4F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MagmaHideout_4F/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,98 @@
MagmaHideout_4F_Text_Grunt11Intro:
.string "I want to see GROUDON, too, but they\n"
.string "won't let me see even its tail…\p"
.string "It's got me feeling really frustrated.\p"
.string "Oh, no!\n"
.string "I blabbed about GROUDON!$"
MagmaHideout_4F_Text_Grunt11Defeat:
.string "I guess it's impossible to win if one\n"
.string "doesn't have a calm mind…$"
MagmaHideout_4F_Text_Grunt11PostBattle:
.string "I wonder if GROUDON even has a tail?$"
MagmaHideout_4F_Text_Grunt12Intro:
.string "Fuhahaha!\n"
.string "Soon! Very soon!\l"
.string "Our grand objective will be achieved!$"
MagmaHideout_4F_Text_Grunt12Defeat:
.string "Grrr…\n"
.string "I've come so far, but now this?$"
MagmaHideout_4F_Text_Grunt12PostBattle:
.string "MAXIE, sir!\n"
.string "An intruder is headed your way!$"
MagmaHideout_4F_Text_Grunt13Intro:
.string "You're not finished yet!\n"
.string "You're not getting by me easily!$"
MagmaHideout_4F_Text_Grunt13Defeat:
.string "Was I that easy to knock down?$"
MagmaHideout_4F_Text_Grunt13PostBattle:
.string "C-come on, one more match…$"
MagmaHideout_4F_Text_TabithaIntro:
.string "Hehehe!\n"
.string "You made it this far, so I'll tell you!\p"
.string "That's right!\n"
.string "Up ahead, GROUDON is sleeping!\p"
.string "MAXIE went to GROUDON just seconds\n"
.string "ago!\p"
.string "It's going to awaken real soon!\n"
.string "Hehe! Hehehe!$"
MagmaHideout_4F_Text_TabithaDefeat:
.string "Taken down again…\n"
.string "Hehe…$"
MagmaHideout_4F_Text_TabithaPostBattle:
.string "…And while you wasted time with me,\n"
.string "MAXIE should have awakened GROUDON…$"
MagmaHideout_4F_Text_MaxieAwakenGroudon:
.string "MAXIE: GROUDON…\p"
.string "Nothing could awaken you from your\n"
.string "sleep bathed in magma…\p"
.string "This BLUE ORB is what you sought.\n"
.string "Wasn't it?\p"
.string "I have brought you the BLUE ORB.\n"
.string "Let its shine awaken you!\p"
.string "And show me…\n"
.string "Show me the full extent of your power!$"
MagmaHideout_4F_Text_MaxieGroudonWhatsWrong:
.string "MAXIE: GROUDON!\n"
.string "What's wrong?\p"
.string "Wasn't the BLUE ORB the key?\p"
.string "GROUDON!\n"
.string "Where have you gone…$"
MagmaHideout_4F_Text_MaxieOhItWasYou:
.string "MAXIE: Oh, so it was you?\p"
.string "I've seen you poking around uninvited\n"
.string "here and there…\p"
.string "I get it now!\n"
.string "You must have pulled a cheap stunt!$"
MagmaHideout_4F_Text_MaxieDefeat:
.string "What makes you so adept at handling\n"
.string "POKéMON?$"
MagmaHideout_4F_Text_MaxieImGoingAfterGroudon:
.string "MAXIE: There has to be some reason\n"
.string "why GROUDON fled…\p"
.string "That's what you're trying to say,\n"
.string "aren't you?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Humph…\n"
.string "You think I didn't know that?\p"
.string "With GROUDON gone, there is no longer\n"
.string "any need for this blasted volcano.\p"
.string "I am going after GROUDON, so this\n"
.string "is where we part!$"

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@@ -0,0 +1,101 @@
MagmaHideout_4F_Text_Grunt11Intro:
.string "Moi aussi je voudrais voir GROUDON…\n"
.string "Mais ils ne me laissent même pas voir\l"
.string "le bout de sa queue.\p"
.string "C’est vraiment pas sympa.\p"
.string "Oh non! Je viens de cracher\n"
.string "le morceau!$"
MagmaHideout_4F_Text_Grunt11Defeat:
.string "Je devais être trop énervé pour pouvoir\n"
.string "gagner ce combat.$"
MagmaHideout_4F_Text_Grunt11PostBattle:
.string "En fait, je ne sais même pas si\n"
.string "GROUDON a une queue…$"
MagmaHideout_4F_Text_Grunt12Intro:
.string "Wahaha!\n"
.string "Bientôt… Très bientôt!\l"
.string "Nous sommes sur le point de réussir!$"
MagmaHideout_4F_Text_Grunt12Defeat:
.string "Grrr…\n"
.string "J’y étais presque!$"
MagmaHideout_4F_Text_Grunt12PostBattle:
.string "MAX!\n"
.string "Un intrus vient vers vous!$"
MagmaHideout_4F_Text_Grunt13Intro:
.string "Ne crois pas pouvoir passer facilement.\n"
.string "Tu ne m’as pas encore battu!$"
MagmaHideout_4F_Text_Grunt13Defeat:
.string "T’as juste eu de la chance!$"
MagmaHideout_4F_Text_Grunt13PostBattle:
.string "Allez… Encore un combat…$"
MagmaHideout_4F_Text_TabithaIntro:
.string "Héhéhé…\n"
.string "Tu as réussi à venir jusqu’ici, alors je\l"
.string "vais tout te raconter!\p"
.string "C’est bien ça!\n"
.string "GROUDON est en train de dormir,\l"
.string "juste un peu plus loin.\p"
.string "Mais MAX doit déjà être avec lui.\p"
.string "Ce n’est plus qu’une question de\n"
.string "secondes avant qu’il ne le réveille!$"
MagmaHideout_4F_Text_TabithaDefeat:
.string "Je suis humilié…\n"
.string "Encore une fois…$"
MagmaHideout_4F_Text_TabithaPostBattle:
.string "Mais pendant que tu perdais ton temps\n"
.string "avec moi, MAX a dû réveiller GROUDON…$"
MagmaHideout_4F_Text_MaxieAwakenGroudon:
.string "MAX: GROUDON…\p"
.string "Rien n’a encore pu te réveiller de ton\n"
.string "sommeil dans ce bain de magma…\p"
.string "Cet ORBE BLEU, il te manquait,\n"
.string "n’est-ce pas?\p"
.string "Je t’ai ramené l’ORBE BLEU.\n"
.string "Que sa lumière te réveille!\p"
.string "Et montre-moi…\n"
.string "Montre-moi l’étendue de ta puissance!$"
MagmaHideout_4F_Text_MaxieGroudonWhatsWrong:
.string "MAX: GROUDON!\n"
.string "Que se passe-t-il?\p"
.string "L’ORBE BLEU était bien la clef?!\p"
.string "GROUDON!\n"
.string "Où es-tu parti?$"
MagmaHideout_4F_Text_MaxieOhItWasYou:
.string "MAX: Oh, c’était donc toi?\p"
.string "Tu n’as pas arrêté d’apparaître ici\n"
.string "et là…\p"
.string "Je comprends maintenant!\n"
.string "C’est sûrement à cause de toi!$"
MagmaHideout_4F_Text_MaxieDefeat:
.string "D’où te vient cette maîtrise\n"
.string "des POKéMON?$"
MagmaHideout_4F_Text_MaxieImGoingAfterGroudon:
.string "MAX: Il doit bien y avoir une raison pour\n"
.string "que GROUDON soit parti comme ça…\p"
.string "C’est ce que tu essaies de me dire,\n"
.string "c’est ça?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Humpf…\n"
.string "Et tu crois que je le savais pas?\p"
.string "GROUDON parti, nous n’avons plus rien\n"
.string "à faire dans ce volcan.\p"
.string "Je pars à sa recherche, nos chemins\n"
.string "se séparent ici!$"

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@@ -0,0 +1,97 @@
MagmaHideout_4F_Text_Grunt11Intro:
.string "Vorrei anch’io vedere GROUDON, ma non\n"
.string "mi fanno vedere neppure la coda…\p"
.string "Che frustrazione.\p"
.string "Oh, no! Mi è sfuggito!\n"
.string "Non dovevo parlare di GROUDON!$"
MagmaHideout_4F_Text_Grunt11Defeat:
.string "Penso che sia impossibile vincere\n"
.string "se non si è tranquilli…$"
MagmaHideout_4F_Text_Grunt11PostBattle:
.string "Ma GROUDON ce l’avrà la coda?$"
MagmaHideout_4F_Text_Grunt12Intro:
.string "Ahahah!\n"
.string "Manca poco! Pochissimo!\l"
.string "E il nostro obiettivo sarà raggiunto!$"
MagmaHideout_4F_Text_Grunt12Defeat:
.string "Grrr… sono arrivato fin qui solo\n"
.string "per questo?$"
MagmaHideout_4F_Text_Grunt12PostBattle:
.string "MAX, signore!\n"
.string "Un intruso si dirige verso di voi!$"
MagmaHideout_4F_Text_Grunt13Intro:
.string "Dove vuoi scappare?!\n"
.string "Io sono un osso duro!$"
MagmaHideout_4F_Text_Grunt13Defeat:
.string "È stato così facile battermi?$"
MagmaHideout_4F_Text_Grunt13PostBattle:
.string "Dai, ancora una sfida…$"
MagmaHideout_4F_Text_TabithaIntro:
.string "Eheheh! Hai fatto tanta strada per\n"
.string "arrivare fin qui. Te lo dirò!\p"
.string "Sì!\n"
.string "GROUDON sta dormendo laggiù!\p"
.string "MAX è andato da GROUDON pochi\n"
.string "minuti fa!\p"
.string "Si sveglierà fra un attimo!\n"
.string "Eheh! Eheheh!$"
MagmaHideout_4F_Text_TabithaDefeat:
.string "Sconfitto ancora una volta!\n"
.string "Eheh…$"
MagmaHideout_4F_Text_TabithaPostBattle:
.string "Mentre tu perdevi tempo qui\n"
.string "con me, MAX è andato a svegliare\l"
.string "GROUDON…$"
MagmaHideout_4F_Text_MaxieAwakenGroudon:
.string "MAX: GROUDON…\p"
.string "Te ne stai lì cullato dal magma e niente\n"
.string "potrebbe svegliarti dal tuo sonno…\p"
.string "La SFERA BLU è quello che cercavi,\n"
.string "non è vero?\p"
.string "Ti ho portato la SFERA BLU.\n"
.string "Il suo splendore ti sveglierà!\p"
.string "Fammi vedere…\n"
.string "fammi vedere la tua potenza!$"
MagmaHideout_4F_Text_MaxieGroudonWhatsWrong:
.string "MAX: GROUDON!\n"
.string "Che succede?\p"
.string "Non ci voleva la SFERA BLU?\p"
.string "GROUDON!\n"
.string "Dove sei andato…$"
MagmaHideout_4F_Text_MaxieOhItWasYou:
.string "MAX: È stata colpa tua allora?\p"
.string "Ho visto che ti aggiravi da queste\n"
.string "parti. La tua presenza non è gradita.\p"
.string "Ci sono! Devi aver usato\n"
.string "un trucchetto!$"
MagmaHideout_4F_Text_MaxieDefeat:
.string "Da dove ti viene questa abilità con\n"
.string "i POKéMON?$"
MagmaHideout_4F_Text_MaxieImGoingAfterGroudon:
.string "MAX: Deve esserci un motivo per cui\n"
.string "GROUDON è fuggito…\p"
.string "È questo che vuoi dire?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Mmm… pensavi che non lo sapessi?\p"
.string "Visto che GROUDON se ne è andato,\n"
.string "questo vulcano non serve più a nulla.\p"
.string "Le nostre strade si dividono qui.\n"
.string "Io devo inseguire GROUDON.$"

View File

@@ -462,206 +462,14 @@ MauvilleCity_EventScript_RegisterWallyCall::
releaseall
end
MauvilleCity_Text_UncleHesTooPeppy:
.string "UNCLE: It's because of POKéMON that\n"
.string "this boy's got more pep, I suppose…\l"
.string "But he's become a bit too peppy…$"
MauvilleCity_Text_WallyWantToChallengeGym:
.string "WALLY: Aww, UNCLE, please?\p"
.string "I want to challenge this GYM and see\n"
.string "how much better I've become.\p"
.string "Please? May I, please?$"
MauvilleCity_Text_UncleYourePushingIt:
.string "UNCLE: Now hold on, WALLY.\p"
.string "Since you started living with POKéMON,\n"
.string "you have grown quite a lot stronger.\p"
.string "But don't you think you're pushing it\n"
.string "to suddenly challenge a GYM?$"
MauvilleCity_Text_WallyWeCanBeatAnyone:
.string "WALLY: I'm not pushing it.\p"
.string "If I combine forces with RALTS,\n"
.string "we can beat anyone!$"
MauvilleCity_Text_WallyWillYouBattleMe:
.string "WALLY: Oh! Hi, {PLAYER}!\p"
.string "I've gotten a lot stronger since\n"
.string "we met.\p"
.string "{PLAYER}, I want you and my UNCLE to\n"
.string "understand that.\p"
.string "{PLAYER}, please, will you have\n"
.string "a battle with me?$"
MauvilleCity_Text_WallyMyUncleWontKnowImStrong:
.string "WALLY: Oh… If you won't battle me,\n"
.string "{PLAYER}, my UNCLE won't know that I've\l"
.string "become really strong.$"
MauvilleCity_Text_UncleCanYouBattleWally:
.string "UNCLE: {PLAYER}{KUN}, was it?\n"
.string "On WALLY's behalf, can I ask you to\l"
.string "battle with him just this once?\p"
.string "I don't think he's going to listen to\n"
.string "any reason the way he is now.$"
MauvilleCity_Text_WallyPleaseBattleMe:
.string "WALLY: {PLAYER}, please!\n"
.string "Battle with me, please.$"
MauvilleCity_Text_WallyHereICome:
.string "WALLY: {PLAYER}, thank you.\p"
.string "Okay… Here I come!$"
MauvilleCity_Text_WallyDefeat:
.string "WALLY: … … … … … … …\p"
.string "… … … … … … … …\p"
.string "I lost…$"
MauvilleCity_Text_WallyIllGoBackToVerdanturf:
.string "WALLY: UNCLE…\n"
.string "I'll go back to VERDANTURF…$"
MauvilleCity_Text_ThankYouNotEnoughToBattle:
.string "{PLAYER}, thank you.\n"
.string "Being a TRAINER is tough, isn't it?\p"
.string "It's not enough just to have POKéMON\n"
.string "and make them battle. That isn't what\l"
.string "being a real TRAINER is about.$"
MauvilleCity_Text_UncleNoNeedToBeDown:
.string "UNCLE: WALLY, there's no need to be so\n"
.string "down on yourself.\p"
.string "Why, what's keeping you from becoming\n"
.string "stronger and stronger?\p"
.string "Come on, let's go home.\n"
.string "Everyone's waiting for you.$"
MauvilleCity_Text_UncleVisitUsSometime:
.string "UNCLE: {PLAYER}{KUN}, it just dawned on me\n"
.string "that you must be the TRAINER who kept\l"
.string "an eye out for WALLY when he caught\l"
.string "his POKéMON.\p"
.string "Why don't you visit us in VERDANTURF\n"
.string "sometime?\l"
.string "I'm sure WALLY would enjoy it.$"
MauvilleCity_Text_WallyPokenavCall:
.string "… … … … … …\n"
.string "… … … … … Beep!\p"
.string "WALLY: Oh, hello, {PLAYER}!\p"
.string "I just wanted to tell you that\n"
.string "my uncle bought me a POKéNAV!\p"
.string "Now I can get in touch with you\n"
.string "anytime, {PLAYER}!\p"
.string "… … … … … …\n"
.string "… … … … … Click!$"
MauvilleCity_Text_RegisteredWally:
.string "Registered WALLY\n"
.string "in the POKéNAV.$"
MauvilleCity_Text_ScottYouDidntHoldBack:
.string "SCOTT: Hehe…\n"
.string "I was watching that match!\p"
.string "You're friends with that boy WALLY,\n"
.string "aren't you?\p"
.string "But you didn't hold anything back\n"
.string "and beat him impressively.\p"
.string "Yeah! That's what a real POKéMON\n"
.string "battle is all about!\p"
.string "I idolize TRAINERS like that!\p"
.string "… … … … … …\n"
.string "I'll be cheering for you!$"
MauvilleCity_Text_WattsonNeedFavorTakeKey:
.string "WATTSON: Oh, {PLAYER}{KUN}!\n"
.string "You look like you have a lot of zip!\l"
.string "That's a good thing, wahahahaha!\p"
.string "Fine! I've decided!\n"
.string "I need a favor, {PLAYER}{KUN}!\p"
.string "MAUVILLE CITY has an underground\n"
.string "sector called NEW MAUVILLE.\p"
.string "{PLAYER}{KUN}, I'd like you to go there and\n"
.string "switch off the GENERATOR.\p"
.string "The GENERATOR has been running a bit\n"
.string "haywire. It's getting unsafe.\p"
.string "Here, this is the KEY to get into\n"
.string "NEW MAUVILLE.$"
MauvilleCity_Text_WattsonWontBeChallenge:
.string "WATTSON: Don't you worry about it.\n"
.string "It won't be a challenge to you.\p"
.string "The entrance to NEW MAUVILLE is just\n"
.string "a short SURF away from ROUTE 110.\p"
.string "That's it, then, you have my trust!\n"
.string "Wahahahaha!$"
MauvilleCity_Text_WattsonThanksTakeTM:
.string "WATTSON: Wahahahaha!\p"
.string "I knew it, {PLAYER}{KUN}! I knew I'd made\n"
.string "the right choice asking you!\p"
.string "This is my thanks--a TM containing\n"
.string "THUNDERBOLT!\p"
.string "Go on, you've earned it!$"
MauvilleCity_Text_WattsonYoungTakeCharge:
.string "WATTSON: Wahahahaha!\p"
.string "It pleases me to no end to see\n"
.string "the young step up and take charge!$"
MauvilleCity_Text_NurseHurtMonBackToHealth:
.string "You know, it's cool to have POKéMON\n"
.string "battles and stuff…\p"
.string "But if your POKéMON gets hurt,\n"
.string "you have to nurse it back to health.$"
MauvilleCity_Text_AllSortsOfPeopleComeThrough:
.string "The roads of this town stretch north\n"
.string "and south, and east and west.\p"
.string "Because of that, we get all sorts of\n"
.string "people coming through.$"
MauvilleCity_Text_RydelVeryGenerous:
.string "Have you been to RYDEL'S CYCLES yet?\p"
.string "RYDEL, the owner, is a very generous\n"
.string "man.$"
MauvilleCity_Text_PokemonCanJumpYouOnBike:
.string "Even if you're riding a BIKE,\n"
.string "wild POKéMON could jump you.$"
MauvilleCity_Text_CitySign:
.string "MAUVILLE CITY\n"
.string "“The bright and shiny city of fun!”$"
MauvilleCity_Text_GymSign:
.string "MAUVILLE CITY POKéMON GYM\n"
.string "LEADER: WATTSON\l"
.string "“The cheerfully electrifying man!”$"
MauvilleCity_Text_BikeShopSign:
.string "“Ride in gravel and shake up your\n"
.string "soul!”\l"
.string "RYDEL'S CYCLES$"
MauvilleCity_Text_GameCornerSign:
.string "“The play spot for all!”\n"
.string "MAUVILLE GAME CORNER$"
MauvilleCity_Text_ExplainTV:
.string "Hi, do you check out TV at all?\p"
.string "They've added a bunch of cool new\n"
.string "shows recently.\p"
.string "TV is so cool. I've seen my friends on\n"
.string "TV just out of the blue.\p"
.string "And, sometimes, they even put you on TV\n"
.string "without telling you.\p"
.string "I wish I would be on TV sometime.\p"
.string "That's why I think you should check\n"
.string "out TVs whenever you can.$"
MauvilleCity_Text_BeenCheckingOutTV:
.string "Hi, have you been checking out TVs?$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,204 @@
MauvilleCity_Text_UncleHesTooPeppy:
.string "UNCLE: It's because of POKéMON that\n"
.string "this boy's got more pep, I suppose…\l"
.string "But he's become a bit too peppy…$"
MauvilleCity_Text_WallyWantToChallengeGym:
.string "WALLY: Aww, UNCLE, please?\p"
.string "I want to challenge this GYM and see\n"
.string "how much better I've become.\p"
.string "Please? May I, please?$"
MauvilleCity_Text_UncleYourePushingIt:
.string "UNCLE: Now hold on, WALLY.\p"
.string "Since you started living with POKéMON,\n"
.string "you have grown quite a lot stronger.\p"
.string "But don't you think you're pushing it\n"
.string "to suddenly challenge a GYM?$"
MauvilleCity_Text_WallyWeCanBeatAnyone:
.string "WALLY: I'm not pushing it.\p"
.string "If I combine forces with RALTS,\n"
.string "we can beat anyone!$"
MauvilleCity_Text_WallyWillYouBattleMe:
.string "WALLY: Oh! Hi, {PLAYER}!\p"
.string "I've gotten a lot stronger since\n"
.string "we met.\p"
.string "{PLAYER}, I want you and my UNCLE to\n"
.string "understand that.\p"
.string "{PLAYER}, please, will you have\n"
.string "a battle with me?$"
MauvilleCity_Text_WallyMyUncleWontKnowImStrong:
.string "WALLY: Oh… If you won't battle me,\n"
.string "{PLAYER}, my UNCLE won't know that I've\l"
.string "become really strong.$"
MauvilleCity_Text_UncleCanYouBattleWally:
.string "UNCLE: {PLAYER}{KUN}, was it?\n"
.string "On WALLY's behalf, can I ask you to\l"
.string "battle with him just this once?\p"
.string "I don't think he's going to listen to\n"
.string "any reason the way he is now.$"
MauvilleCity_Text_WallyPleaseBattleMe:
.string "WALLY: {PLAYER}, please!\n"
.string "Battle with me, please.$"
MauvilleCity_Text_WallyHereICome:
.string "WALLY: {PLAYER}, thank you.\p"
.string "Okay… Here I come!$"
MauvilleCity_Text_WallyDefeat:
.string "WALLY: … … … … … … …\p"
.string "… … … … … … … …\p"
.string "I lost…$"
MauvilleCity_Text_WallyIllGoBackToVerdanturf:
.string "WALLY: UNCLE…\n"
.string "I'll go back to VERDANTURF…$"
MauvilleCity_Text_ThankYouNotEnoughToBattle:
.string "{PLAYER}, thank you.\n"
.string "Being a TRAINER is tough, isn't it?\p"
.string "It's not enough just to have POKéMON\n"
.string "and make them battle. That isn't what\l"
.string "being a real TRAINER is about.$"
MauvilleCity_Text_UncleNoNeedToBeDown:
.string "UNCLE: WALLY, there's no need to be so\n"
.string "down on yourself.\p"
.string "Why, what's keeping you from becoming\n"
.string "stronger and stronger?\p"
.string "Come on, let's go home.\n"
.string "Everyone's waiting for you.$"
MauvilleCity_Text_UncleVisitUsSometime:
.string "UNCLE: {PLAYER}{KUN}, it just dawned on me\n"
.string "that you must be the TRAINER who kept\l"
.string "an eye out for WALLY when he caught\l"
.string "his POKéMON.\p"
.string "Why don't you visit us in VERDANTURF\n"
.string "sometime?\l"
.string "I'm sure WALLY would enjoy it.$"
MauvilleCity_Text_WallyPokenavCall:
.string "… … … … … …\n"
.string "… … … … … Beep!\p"
.string "WALLY: Oh, hello, {PLAYER}!\p"
.string "I just wanted to tell you that\n"
.string "my uncle bought me a POKéNAV!\p"
.string "Now I can get in touch with you\n"
.string "anytime, {PLAYER}!\p"
.string "… … … … … …\n"
.string "… … … … … Click!$"
MauvilleCity_Text_RegisteredWally:
.string "Registered WALLY\n"
.string "in the POKéNAV.$"
MauvilleCity_Text_ScottYouDidntHoldBack:
.string "SCOTT: Hehe…\n"
.string "I was watching that match!\p"
.string "You're friends with that boy WALLY,\n"
.string "aren't you?\p"
.string "But you didn't hold anything back\n"
.string "and beat him impressively.\p"
.string "Yeah! That's what a real POKéMON\n"
.string "battle is all about!\p"
.string "I idolize TRAINERS like that!\p"
.string "… … … … … …\n"
.string "I'll be cheering for you!$"
MauvilleCity_Text_WattsonNeedFavorTakeKey:
.string "WATTSON: Oh, {PLAYER}{KUN}!\n"
.string "You look like you have a lot of zip!\l"
.string "That's a good thing, wahahahaha!\p"
.string "Fine! I've decided!\n"
.string "I need a favor, {PLAYER}{KUN}!\p"
.string "MAUVILLE CITY has an underground\n"
.string "sector called NEW MAUVILLE.\p"
.string "{PLAYER}{KUN}, I'd like you to go there and\n"
.string "switch off the GENERATOR.\p"
.string "The GENERATOR has been running a bit\n"
.string "haywire. It's getting unsafe.\p"
.string "Here, this is the KEY to get into\n"
.string "NEW MAUVILLE.$"
MauvilleCity_Text_WattsonWontBeChallenge:
.string "WATTSON: Don't you worry about it.\n"
.string "It won't be a challenge to you.\p"
.string "The entrance to NEW MAUVILLE is just\n"
.string "a short SURF away from ROUTE 110.\p"
.string "That's it, then, you have my trust!\n"
.string "Wahahahaha!$"
MauvilleCity_Text_WattsonThanksTakeTM:
.string "WATTSON: Wahahahaha!\p"
.string "I knew it, {PLAYER}{KUN}! I knew I'd made\n"
.string "the right choice asking you!\p"
.string "This is my thanks--a TM containing\n"
.string "THUNDERBOLT!\p"
.string "Go on, you've earned it!$"
MauvilleCity_Text_WattsonYoungTakeCharge:
.string "WATTSON: Wahahahaha!\p"
.string "It pleases me to no end to see\n"
.string "the young step up and take charge!$"
MauvilleCity_Text_NurseHurtMonBackToHealth:
.string "You know, it's cool to have POKéMON\n"
.string "battles and stuff…\p"
.string "But if your POKéMON gets hurt,\n"
.string "you have to nurse it back to health.$"
MauvilleCity_Text_AllSortsOfPeopleComeThrough:
.string "The roads of this town stretch north\n"
.string "and south, and east and west.\p"
.string "Because of that, we get all sorts of\n"
.string "people coming through.$"
MauvilleCity_Text_RydelVeryGenerous:
.string "Have you been to RYDEL'S CYCLES yet?\p"
.string "RYDEL, the owner, is a very generous\n"
.string "man.$"
MauvilleCity_Text_PokemonCanJumpYouOnBike:
.string "Even if you're riding a BIKE,\n"
.string "wild POKéMON could jump you.$"
MauvilleCity_Text_CitySign:
.string "MAUVILLE CITY\n"
.string "“The bright and shiny city of fun!”$"
MauvilleCity_Text_GymSign:
.string "MAUVILLE CITY POKéMON GYM\n"
.string "LEADER: WATTSON\l"
.string "“The cheerfully electrifying man!”$"
MauvilleCity_Text_BikeShopSign:
.string "“Ride in gravel and shake up your\n"
.string "soul!”\l"
.string "RYDEL'S CYCLES$"
MauvilleCity_Text_GameCornerSign:
.string "“The play spot for all!”\n"
.string "MAUVILLE GAME CORNER$"
MauvilleCity_Text_ExplainTV:
.string "Hi, do you check out TV at all?\p"
.string "They've added a bunch of cool new\n"
.string "shows recently.\p"
.string "TV is so cool. I've seen my friends on\n"
.string "TV just out of the blue.\p"
.string "And, sometimes, they even put you on TV\n"
.string "without telling you.\p"
.string "I wish I would be on TV sometime.\p"
.string "That's why I think you should check\n"
.string "out TVs whenever you can.$"
MauvilleCity_Text_BeenCheckingOutTV:
.string "Hi, have you been checking out TVs?$"

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MauvilleCity_Text_UncleHesTooPeppy:
.string "TONTON: C’est grâce aux POKéMON\n"
.string "que ce garçon a retrouvé la pêche…\p"
.string "Mais il l’a même un peu trop maintenant…$"
MauvilleCity_Text_WallyWantToChallengeGym:
.string "TIMMY: Oh, TONTON, s’il te plaît.\p"
.string "Je veux me battre dans cette ARENE\n"
.string "pour voir à quel point j’ai progressé.\p"
.string "S’il te plaît! Je peux?$"
MauvilleCity_Text_UncleYourePushingIt:
.string "TONTON: Attends, TIMMY.\p"
.string "Depuis que tu as commencé à vivre avec\n"
.string "ton POKéMON, tu es devenu plus fort.\p"
.string "Mais tu ne trouves pas que combattre\n"
.string "dans une ARENE est un peu prématuré?$"
MauvilleCity_Text_WallyWeCanBeatAnyone:
.string "TIMMY: Pas du tout.\p"
.string "Quand je suis avec mon TARSAL,\n"
.string "on peut battre n’importe qui!$"
MauvilleCity_Text_WallyWillYouBattleMe:
.string "TIMMY: Oh! Salut, {PLAYER}!\p"
.string "Je suis devenu bien plus fort depuis\n"
.string "notre dernière rencontre.\p"
.string "{PLAYER}, je veux que mon oncle et toi\n"
.string "compreniez ça.\p"
.string "{PLAYER}, tu acceptes de te battre\n"
.string "contre moi?$"
MauvilleCity_Text_WallyMyUncleWontKnowImStrong:
.string "TIMMY: Oh… Si tu n’acceptes pas de\n"
.string "m’affronter, mon oncle ne pourra pas\l"
.string "voir que je suis devenu vraiment fort.$"
MauvilleCity_Text_UncleCanYouBattleWally:
.string "TONTON: {PLAYER}{KUN}.\n"
.string "De la part de TIMMY, je peux te\l"
.string "demander de l’affronter juste une fois?\p"
.string "Vu l’état dans lequel il est, je ne pense\n"
.string "pas qu’il reviendra à la raison.$"
MauvilleCity_Text_WallyPleaseBattleMe:
.string "TIMMY: {PLAYER}, s’il te plaît!\n"
.string "Bats-toi contre moi, je t’en supplie.$"
MauvilleCity_Text_WallyHereICome:
.string "TIMMY: Merci, {PLAYER}.\p"
.string "OK. J’arrive!$"
MauvilleCity_Text_WallyDefeat:
.string "TIMMY: … … … … … … …\p"
.string "… … … … … … … …\p"
.string "J’ai perdu…$"
MauvilleCity_Text_WallyIllGoBackToVerdanturf:
.string "TIMMY: TONTON…\n"
.string "Je vais rentrer à VERGAZON…$"
MauvilleCity_Text_ThankYouNotEnoughToBattle:
.string "Merci, {PLAYER}.\n"
.string "C’est dur d’être DRESSEUR, hein?\p"
.string "Il ne suffit pas d’avoir des POKéMON\n"
.string "et de les envoyer au combat. C’est pas\l"
.string "ça être un vrai DRESSEUR.$"
MauvilleCity_Text_UncleNoNeedToBeDown:
.string "TONTON: TIMMY, ce n’est pas la peine\n"
.string "d’être aussi dur avec toi-même.\p"
.string "Rien ne t’empêche de devenir encore\n"
.string "plus fort!\p"
.string "Allez viens, rentrons chez nous.\n"
.string "Tout le monde t’attend.$"
MauvilleCity_Text_UncleVisitUsSometime:
.string "TONTON: {PLAYER}{KUN}, je viens juste de\n"
.string "réaliser que tu dois être le DRESSEUR\l"
.string "qui a gardé un œil sur TIMMY quand il\l"
.string "a attrapé son POKéMON.\p"
.string "Pourquoi ne viendrais-tu pas nous voir\n"
.string "à VERGAZON un de ces jours?\p"
.string "Ça ferait sûrement plaisir à TIMMY.$"
MauvilleCity_Text_WallyPokenavCall:
.string "… … … … … …\n"
.string "… … … … … Bip!\p"
.string "TIMMY: Oh, bonjour, {PLAYER}!\p"
.string "Je voulais juste te dire que mon\n"
.string "oncle m’a acheté un POKéNAV!\p"
.string "Je peux t’appeler quand je veux!\p"
.string "… … … … … …\n"
.string "… … … … … Clic!$"
MauvilleCity_Text_RegisteredWally:
.string "Vous avez enregistré TIMMY dans\n"
.string "le POKéNAV.$"
MauvilleCity_Text_ScottYouDidntHoldBack:
.string "SCOTT: Héhé…\n"
.string "J’ai assisté à ton combat!\p"
.string "TIMMY et toi êtes amis, n’est-ce pas?\p"
.string "Mais tu n’as pourtant pas retenu tes\n"
.string "coups et tu l’as battu magistralement!\p"
.string "C’est ça que j’aime dans les combats\n"
.string "de POKéMON!\p"
.string "J’adore les DRESSEURS comme toi!\p"
.string "… … … … … …\p"
.string "Tu peux compter sur moi pour\n"
.string "t’encourager!$"
MauvilleCity_Text_WattsonNeedFavorTakeKey:
.string "VOLTERE: Oh, {PLAYER}{KUN}!\p"
.string "Tu sembles avoir beaucoup d’entrain!\n"
.string "C’est une bonne chose, ah, ah, ah!\p"
.string "Bien! J’ai pris une décision!\n"
.string "J’ai une faveur à te demander, {PLAYER}{KUN}!\p"
.string "LAVANDIA comprend une partie\n"
.string "souterraine appelée NEW LAVANDIA.\p"
.string "{PLAYER}{KUN}, j’aimerais que tu t’y rendes et\n"
.string "que tu éteignes le GENERATEUR.\p"
.string "Le GENERATEUR fonctionne un peu\n"
.string "bizarrement. Ça devient dangereux.\p"
.string "Tiens, voilà la CLE pour pouvoir\n"
.string "entrer dans NEW LAVANDIA.$"
MauvilleCity_Text_WattsonWontBeChallenge:
.string "VOLTERE: Ne t’inquiète pas pour ça.\n"
.string "Ce ne sera pas trop dur pour toi.\p"
.string "Pour arriver à NEW LAVANDIA, un peu de\n"
.string "SURF au bout de la ROUTE 110 suffira.\p"
.string "C’est tout. Alors tu as ma confiance!\n"
.string "Wahahahaha!$"
MauvilleCity_Text_WattsonThanksTakeTM:
.string "VOLTERE: Wahahahaha!\p"
.string "Je l’savais, {PLAYER}{KUN}! Je savais que\n"
.string "j’avais raison en m’adressant à toi!\p"
.string "Voilà ma façon de te remercier: une CT\n"
.string "contenant TONNERRE!\p"
.string "Allez, tu l’as bien méritée!$"
MauvilleCity_Text_WattsonYoungTakeCharge:
.string "VOLTERE: Wahahahaha!\p"
.string "Je suis très content de voir les jeunes\n"
.string "avancer et prendre les choses en main.$"
MauvilleCity_Text_NurseHurtMonBackToHealth:
.string "Tu sais, c’est bien gentil d’envoyer les\n"
.string "POKéMON au combat…\p"
.string "Mais si un de tes POKéMON est blessé, tu\n"
.string "dois le soigner pour qu’il soit en forme.$"
MauvilleCity_Text_AllSortsOfPeopleComeThrough:
.string "Les routes de cette ville s’étendent du\n"
.string "nord au sud et d’est en ouest.\p"
.string "Alors ici, les gens viennent de partout.$"
MauvilleCity_Text_RydelVeryGenerous:
.string "Tu connais les CYCLES RODOLPHE?\p"
.string "RODOLPHE, le propriétaire, est un homme\n"
.string "très généreux.$"
MauvilleCity_Text_PokemonCanJumpYouOnBike:
.string "Même si tu es sur ton VELO, les\n"
.string "POKéMON peuvent te sauter dessus.$"
MauvilleCity_Text_CitySign:
.string "LAVANDIA\n"
.string "“La brillante ville du fun!”$"
MauvilleCity_Text_GymSign:
.string "ARENE POKéMON de LAVANDIA\n"
.string "CHAMPION: VOLTERE\l"
.string "“Un homme électrifiant!”$"
MauvilleCity_Text_BikeShopSign:
.string "“Roule sur le gravier et remets\n"
.string "tes idées en place!”\l"
.string "CYCLES RODOLPHE$"
MauvilleCity_Text_GameCornerSign:
.string "“La salle de jeux pour tous!”\n"
.string "CASINO DE LAVANDIA$"
MauvilleCity_Text_ExplainTV:
.string "Salut, ça t’arrive de regarder\n"
.string "la télé?\p"
.string "Plusieurs nouvelles émissions très\n"
.string "sympas ont récemment été\l"
.string "programmées.\p"
.string "C’est sympa. J’ai vu mes amis à la télé\n"
.string "alors que je ne m’y attendais pas.\p"
.string "Quelquefois, ils te font même passer\n"
.string "à la télé sans te le dire.\p"
.string "J’espère que je passerai moi aussi\n"
.string "à la télé un jour.\p"
.string "Tu vois, tu devrais regarder la télé\n"
.string "le plus souvent possible.$"
MauvilleCity_Text_BeenCheckingOutTV:
.string "Salut! T’as regardé la télé?$"

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MauvilleCity_Text_UncleHesTooPeppy:
.string "ZIO: Immagino sia grazie ai POKéMON \n"
.string "che questo ragazzo è diventato così\l"
.string "energico… anche troppo, direi…$"
MauvilleCity_Text_WallyWantToChallengeGym:
.string "LINO: ZIO, per favore!\p"
.string "Voglio sfidare questa PALESTRA per\n"
.string "vedere se ho fatto progressi.\p"
.string "Posso? Ti prego…$"
MauvilleCity_Text_UncleYourePushingIt:
.string "ZIO: Aspetta, LINO.\p"
.string "Da quando hai cominciato a vivere con\n"
.string "i POKéMON sei diventato molto più forte.\p"
.string "Ma non pensi di esagerare nel voler\n"
.string "sfidare subito una PALESTRA?$"
MauvilleCity_Text_WallyWeCanBeatAnyone:
.string "LINO: Non sto esagerando.\p"
.string "Io e RALTS insieme possiamo battere\n"
.string "chiunque.$"
MauvilleCity_Text_WallyWillYouBattleMe:
.string "LINO: Oh, ciao, {PLAYER}!\p"
.string "Sono diventato molto più forte da\n"
.string "quando ci siamo visti l’ultima volta.\p"
.string "{PLAYER}, vorrei che tu e mio ZIO\n"
.string "lo capiste.\p"
.string "{PLAYER}, ti va di lottare con me?$"
MauvilleCity_Text_WallyMyUncleWontKnowImStrong:
.string "LINO: Oh… {PLAYER} se non lotti con me,\n"
.string "mio ZIO non saprà mai come sono\l"
.string "diventato forte.$"
MauvilleCity_Text_UncleCanYouBattleWally:
.string "ZIO: {PLAYER}{KUN}, vero?\n"
.string "Da parte di LINO, ti chiedo di lottare\l"
.string "con lui.\p"
.string "Credo proprio che non si riuscirà\n"
.string "a farlo desistere.$"
MauvilleCity_Text_WallyPleaseBattleMe:
.string "LINO: {PLAYER}, per favore!\n"
.string "Lotta con me, ti prego.$"
MauvilleCity_Text_WallyHereICome:
.string "LINO: Grazie, {PLAYER}.\p"
.string "Ok, eccomi!$"
MauvilleCity_Text_WallyDefeat:
.string "LINO: … … … … … … …\p"
.string "… … … … … … … …\p"
.string "Ho perso…$"
MauvilleCity_Text_WallyIllGoBackToVerdanturf:
.string "LINO: ZIO…\n"
.string "Ritornerò a MENTANIA…$"
MauvilleCity_Text_ThankYouNotEnoughToBattle:
.string "Grazie, {PLAYER}.\n"
.string "È difficile fare l’ALLENATORE, vero?\p"
.string "Non basta avere dei POKéMON da far\n"
.string "lottare. Essere un ALLENATORE ha\l"
.string "un significato più profondo.$"
MauvilleCity_Text_UncleNoNeedToBeDown:
.string "ZIO: LINO, non buttarti giù.\p"
.string "Nessuno ti impedisce di diventare\n"
.string "sempre più forte.\p"
.string "Dai, andiamo a casa. Ti stanno\n"
.string "aspettando tutti.$"
MauvilleCity_Text_UncleVisitUsSometime:
.string "ZIO: {PLAYER}{KUN}, mi sono appena reso conto\n"
.string "che sei l’ALLENATORE che ha aiutato\l"
.string "LINO a catturare il suo POKéMON.\p"
.string "Perché non ci vieni a trovare a\n"
.string "MENTANIA un giorno?\l"
.string "LINO ne sarà felice.$"
MauvilleCity_Text_WallyPokenavCall:
.string "… … … … … …\n"
.string "… … … … … Driiin!\p"
.string "LINO: Ciao, {PLAYER}!\p"
.string "Ti chiamo per dirti che mio zio mi\n"
.string "ha comprato un POKéNAV!\p"
.string "Adesso possiamo sentirci ogni\n"
.string "volta che vogliamo, {PLAYER}!\p"
.string "… … … … … …\n"
.string "… … … … … Click!$"
MauvilleCity_Text_RegisteredWally:
.string "Registrazione di LINO nel POKéNAV\n"
.string "avvenuta.$"
MauvilleCity_Text_ScottYouDidntHoldBack:
.string "SCOTT: Eheh… stavo\n"
.string "guardando la lotta!\p"
.string "Tu e quel LINO siete amici,\n"
.string "non è vero?\p"
.string "Ma tu hai dato il meglio di te e\n"
.string "l’hai battuto in maniera esemplare.\p"
.string "Sì! È questo il vero spirito delle\n"
.string "lotte di POKéMON!\p"
.string "Adoro gli ALLENATORI che si\n"
.string "comportano così!\p"
.string "… … … … … …\n"
.string "Farò il tifo per te!$"
MauvilleCity_Text_WattsonNeedFavorTakeKey:
.string "WALTER: Oh, {PLAYER}{KUN}!\n"
.string "Sembri un tipo dinamico!\l"
.string "È una buona cosa, ahahah!\p"
.string "Beh, ascolta.\n"
.string "Ho bisogno di un favore, {PLAYER}{KUN}!\p"
.string "A CICLAMIPOLI c’è un’area sotterranea\n"
.string "chiamata CICLANOVA.\p"
.string "{PLAYER}{KUN}, vorrei che tu ci andassi\n"
.string "e spegnessi il GENERATORE.\p"
.string "Si è guastato e sta diventando \n"
.string "pericoloso.\p"
.string "Eccoti la CHIAVE per entrare\n"
.string "a CICLANOVA.$"
MauvilleCity_Text_WattsonWontBeChallenge:
.string "WALTER: Non preoccuparti, per te\n"
.string "sarà come bere un bicchier d’acqua!\p"
.string "L’entrata di CICLANOVA è ad un breve\n"
.string "tragitto in SURF dal PERCORSO 110.\p"
.string "Conto su di te!\n"
.string "Ahah!$"
MauvilleCity_Text_WattsonThanksTakeTM:
.string "WALTER: Ahahah!\p"
.string "{PLAYER}{KUN}, sapevo di aver chiesto \n"
.string "alla persona giusta!\p"
.string "Come ringraziamento, eccoti una MT\n"
.string "contenente FULMINE!\p"
.string "Prendila, te la sei meritata!$"
MauvilleCity_Text_WattsonYoungTakeCharge:
.string "WALTER: Ahahah!\p"
.string "Non sai che piacere sia per me vedere\n"
.string "i giovani far strada e diventare\l"
.string "responsabili!$"
MauvilleCity_Text_NurseHurtMonBackToHealth:
.string "Avere POKéMON che lottano è sì bello,\n"
.string "ma…\p"
.string "se uno dei tuoi POKéMON si indebolisce,\n"
.string "devi curarlo e farlo tornare in salute.$"
MauvilleCity_Text_AllSortsOfPeopleComeThrough:
.string "Le strade di questa città vanno in ogni\n"
.string "direzione: nord, sud, est e ovest.\p"
.string "È per questo che passano tante\n"
.string "persone di qui.$"
MauvilleCity_Text_RydelVeryGenerous:
.string "Hai fatto un salto da BICI CLELIO?\p"
.string "Il proprietario, CLELIO, è una persona\n"
.string "molto generosa.$"
MauvilleCity_Text_PokemonCanJumpYouOnBike:
.string "Puoi incappare in POKéMON selvatici\n"
.string "anche se sei in BICI.$"
MauvilleCity_Text_CitySign:
.string "CICLAMIPOLI\n"
.string "“La fulgente città dei divertimenti!”.$"
MauvilleCity_Text_GymSign:
.string "PALESTRA POKéMON di CICLAMIPOLI\n"
.string "CAPOPALESTRA: WALTER\l"
.string "“L’uomo dal sorriso elettrizzante!”.$"
MauvilleCity_Text_BikeShopSign:
.string "BICI CLELIO\n"
.string "“Con la bici sulla via, vai felice\l"
.string "in compagnia!”.$"
MauvilleCity_Text_GameCornerSign:
.string "CASINÒ di CICLAMIPOLI\n"
.string "“Divertimento per tutti!”.$"
MauvilleCity_Text_ExplainTV:
.string "Dai un’occhiata alla TV ogni tanto?\p"
.string "Fanno degli show interessanti\n"
.string "ultimamente.\p"
.string "La TV è straordinaria. A volte ci ho\n"
.string "visto degli amici, così, all’improvviso.\p"
.string "E a volte capita di vedere se stessi\n"
.string "a propria insaputa…\p"
.string "Un giorno mi piacerebbe andare in TV.\p"
.string "Vale la pena dare un’occhiata alla TV\n"
.string "quando se ne ha l’occasione.$"
MauvilleCity_Text_BeenCheckingOutTV:
.string "Ciao, hai mai dato un’occhiata alla TV?$"

View File

@@ -174,147 +174,14 @@ MauvilleCity_BikeShop_EventScript_ExitAcroHandbook::
release
end
MauvilleCity_BikeShop_Text_RydelGreeting:
.string "Well, well, what have we here?\n"
.string "A most energetic customer!\p"
.string "Me? You may call me RYDEL.\n"
.string "I'm the owner of this cycle shop.$"
MauvilleCity_BikeShop_Text_DidYouComeFromFarAway:
.string "RYDEL: Your RUNNING SHOES…\n"
.string "They're awfully filthy.\p"
.string "Did you come from far away?$"
MauvilleCity_BikeShop_Text_GuessYouDontNeedBike:
.string "RYDEL: Is that right?\p"
.string "Then, I guess you have no need for\n"
.string "any of my BIKES.$"
MauvilleCity_BikeShop_Text_ExplainBikesChooseWhichOne:
.string "RYDEL: Hm, hm… … … … …\p"
.string "You're saying that you came all this\n"
.string "way from LITTLEROOT?\p"
.string "My goodness!\n"
.string "That's ridiculously far!\p"
.string "If you had one of my BIKES, you could\n"
.string "go anywhere easily while feeling the\l"
.string "gentle caress of the wind!\p"
.string "I'll tell you what!\n"
.string "I'll give you a BIKE!\p"
.string "Oh, wait a second!\p"
.string "I forgot to tell you that there are\n"
.string "two kinds of BIKES!\p"
.string "They are the MACH BIKE and\n"
.string "the ACRO BIKE!\p"
.string "The MACH BIKE is for cyclists who want\n"
.string "to feel the wind with their bodies!\p"
.string "And an ACRO BIKE is for those who\n"
.string "prefer technical rides!\p"
.string "I'm a real sweetheart, so you can\n"
.string "have whichever one you like!\p"
.string "Which one will you choose?$"
MauvilleCity_BikeShop_Text_ChoseMachBike:
.string "{PLAYER} chose the MACH BIKE.$"
MauvilleCity_BikeShop_Text_ChoseAcroBike:
.string "{PLAYER} chose the ACRO BIKE.$"
MauvilleCity_BikeShop_Text_ComeBackToSwitchBikes:
.string "RYDEL: If you get the urge to switch\n"
.string "BIKES, just come see me!$"
MauvilleCity_BikeShop_Text_WantToSwitchBikes:
.string "RYDEL: Oh? Were you thinking about\n"
.string "switching BIKES?$"
MauvilleCity_BikeShop_Text_IllSwitchBikes:
.string "RYDEL: Okay, no problem!\n"
.string "I'll switch BIKES for you!$"
MauvilleCity_BikeShop_Text_ExchangedMachForAcro:
.string "{PLAYER} got the MACH BIKE exchanged\n"
.string "for an ACRO BIKE.$"
MauvilleCity_BikeShop_Text_ExchangedAcroForMach:
.string "{PLAYER} got the ACRO BIKE exchanged\n"
.string "for a MACH BIKE.$"
MauvilleCity_BikeShop_Text_HappyYouLikeIt:
.string "RYDEL: Good, good!\n"
.string "I'm happy that you like it!$"
MauvilleCity_BikeShop_Text_OhYourBikeIsInPC:
.string "Oh? What happened to that BIKE\n"
.string "I gave you?\p"
.string "Oh, I get it, you stored it using your PC.\p"
.string "Well, take it out of PC storage,\n"
.string "and I'll be happy to exchange it!\p"
.string "May the wind always be at your back\n"
.string "on your adventure!$"
MauvilleCity_BikeShop_Text_HandbooksAreInBack:
.string "I'm learning about BIKES while\n"
.string "I work here.\p"
.string "If you need advice on how to ride your\n"
.string "BIKE, there're a couple handbooks in\l"
.string "the back.$"
MauvilleCity_BikeShop_Text_MachHandbookWhichPage:
.string "It's a handbook on the MACH BIKE.\p"
.string "Which page do you want to read?$"
MauvilleCity_BikeShop_Text_HowToRideMachBike:
.string "A BIKE moves in the direction that\n"
.string "the + Control Pad is pressed.\p"
.string "It will speed up once it gets rolling.\p"
.string "To stop, release the + Control Pad.\n"
.string "The BIKE will slow to a stop.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_HowToTurnMachBike:
.string "A MACH BIKE is speedy, but it can't\n"
.string "stop very quickly.\p"
.string "It gets a little tricky to get around\n"
.string "a corner.\p"
.string "Release the + Control Pad a little\n"
.string "before the corner and slow down.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_SandySlopes:
.string "There are small sandy slopes\n"
.string "throughout the HOENN region.\p"
.string "The loose, crumbly sand makes it\n"
.string "impossible to climb normally.\p"
.string "But if you have a MACH BIKE, you can\n"
.string "zip up a sandy slope.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_AcroHandbookWhichPage:
.string "It's a handbook on the ACRO BIKE.\p"
.string "Which page do you want to read?$"
MauvilleCity_BikeShop_Text_Wheelies:
.string "Press the B Button while riding,\n"
.string "and the front wheel lifts up.\p"
.string "You can zip around with the front\n"
.string "wheel up using the + Control Pad.\p"
.string "This technique is called a wheelie.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_BunnyHops:
.string "Keeping the B Button pressed,\n"
.string "your BIKE can hop on the spot.\p"
.string "This technique is called a bunny hop.\p"
.string "You can ride while hopping, too.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_Jumps:
.string "Press the B Button and the + Control\n"
.string "Pad at the same time to jump.\p"
.string "Press the + Control Pad to the side\n"
.string "to jump sideways.\p"
.string "Press it backwards to make the BIKE\n"
.string "change directions while jumping.\p"
.string "Want to read a different page?$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity_BikeShop/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity_BikeShop/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity_BikeShop/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,144 @@
MauvilleCity_BikeShop_Text_RydelGreeting:
.string "Well, well, what have we here?\n"
.string "A most energetic customer!\p"
.string "Me? You may call me RYDEL.\n"
.string "I'm the owner of this cycle shop.$"
MauvilleCity_BikeShop_Text_DidYouComeFromFarAway:
.string "RYDEL: Your RUNNING SHOES…\n"
.string "They're awfully filthy.\p"
.string "Did you come from far away?$"
MauvilleCity_BikeShop_Text_GuessYouDontNeedBike:
.string "RYDEL: Is that right?\p"
.string "Then, I guess you have no need for\n"
.string "any of my BIKES.$"
MauvilleCity_BikeShop_Text_ExplainBikesChooseWhichOne:
.string "RYDEL: Hm, hm… … … … …\p"
.string "You're saying that you came all this\n"
.string "way from LITTLEROOT?\p"
.string "My goodness!\n"
.string "That's ridiculously far!\p"
.string "If you had one of my BIKES, you could\n"
.string "go anywhere easily while feeling the\l"
.string "gentle caress of the wind!\p"
.string "I'll tell you what!\n"
.string "I'll give you a BIKE!\p"
.string "Oh, wait a second!\p"
.string "I forgot to tell you that there are\n"
.string "two kinds of BIKES!\p"
.string "They are the MACH BIKE and\n"
.string "the ACRO BIKE!\p"
.string "The MACH BIKE is for cyclists who want\n"
.string "to feel the wind with their bodies!\p"
.string "And an ACRO BIKE is for those who\n"
.string "prefer technical rides!\p"
.string "I'm a real sweetheart, so you can\n"
.string "have whichever one you like!\p"
.string "Which one will you choose?$"
MauvilleCity_BikeShop_Text_ChoseMachBike:
.string "{PLAYER} chose the MACH BIKE.$"
MauvilleCity_BikeShop_Text_ChoseAcroBike:
.string "{PLAYER} chose the ACRO BIKE.$"
MauvilleCity_BikeShop_Text_ComeBackToSwitchBikes:
.string "RYDEL: If you get the urge to switch\n"
.string "BIKES, just come see me!$"
MauvilleCity_BikeShop_Text_WantToSwitchBikes:
.string "RYDEL: Oh? Were you thinking about\n"
.string "switching BIKES?$"
MauvilleCity_BikeShop_Text_IllSwitchBikes:
.string "RYDEL: Okay, no problem!\n"
.string "I'll switch BIKES for you!$"
MauvilleCity_BikeShop_Text_ExchangedMachForAcro:
.string "{PLAYER} got the MACH BIKE exchanged\n"
.string "for an ACRO BIKE.$"
MauvilleCity_BikeShop_Text_ExchangedAcroForMach:
.string "{PLAYER} got the ACRO BIKE exchanged\n"
.string "for a MACH BIKE.$"
MauvilleCity_BikeShop_Text_HappyYouLikeIt:
.string "RYDEL: Good, good!\n"
.string "I'm happy that you like it!$"
MauvilleCity_BikeShop_Text_OhYourBikeIsInPC:
.string "Oh? What happened to that BIKE\n"
.string "I gave you?\p"
.string "Oh, I get it, you stored it using your PC.\p"
.string "Well, take it out of PC storage,\n"
.string "and I'll be happy to exchange it!\p"
.string "May the wind always be at your back\n"
.string "on your adventure!$"
MauvilleCity_BikeShop_Text_HandbooksAreInBack:
.string "I'm learning about BIKES while\n"
.string "I work here.\p"
.string "If you need advice on how to ride your\n"
.string "BIKE, there're a couple handbooks in\l"
.string "the back.$"
MauvilleCity_BikeShop_Text_MachHandbookWhichPage:
.string "It's a handbook on the MACH BIKE.\p"
.string "Which page do you want to read?$"
MauvilleCity_BikeShop_Text_HowToRideMachBike:
.string "A BIKE moves in the direction that\n"
.string "the + Control Pad is pressed.\p"
.string "It will speed up once it gets rolling.\p"
.string "To stop, release the + Control Pad.\n"
.string "The BIKE will slow to a stop.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_HowToTurnMachBike:
.string "A MACH BIKE is speedy, but it can't\n"
.string "stop very quickly.\p"
.string "It gets a little tricky to get around\n"
.string "a corner.\p"
.string "Release the + Control Pad a little\n"
.string "before the corner and slow down.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_SandySlopes:
.string "There are small sandy slopes\n"
.string "throughout the HOENN region.\p"
.string "The loose, crumbly sand makes it\n"
.string "impossible to climb normally.\p"
.string "But if you have a MACH BIKE, you can\n"
.string "zip up a sandy slope.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_AcroHandbookWhichPage:
.string "It's a handbook on the ACRO BIKE.\p"
.string "Which page do you want to read?$"
MauvilleCity_BikeShop_Text_Wheelies:
.string "Press the B Button while riding,\n"
.string "and the front wheel lifts up.\p"
.string "You can zip around with the front\n"
.string "wheel up using the + Control Pad.\p"
.string "This technique is called a wheelie.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_BunnyHops:
.string "Keeping the B Button pressed,\n"
.string "your BIKE can hop on the spot.\p"
.string "This technique is called a bunny hop.\p"
.string "You can ride while hopping, too.\p"
.string "Want to read a different page?$"
MauvilleCity_BikeShop_Text_Jumps:
.string "Press the B Button and the + Control\n"
.string "Pad at the same time to jump.\p"
.string "Press the + Control Pad to the side\n"
.string "to jump sideways.\p"
.string "Press it backwards to make the BIKE\n"
.string "change directions while jumping.\p"
.string "Want to read a different page?$"

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@@ -0,0 +1,145 @@
MauvilleCity_BikeShop_Text_RydelGreeting:
.string "Bon, bon, bon… Qu’est-ce qu’on a là?\n"
.string "Un client des plus énergiques!\p"
.string "Moi? Tu peux m’appeler RODOLPHE.\n"
.string "Je suis le propriétaire de ce magasin\l"
.string "de vélos.$"
MauvilleCity_BikeShop_Text_DidYouComeFromFarAway:
.string "RODOLPHE: Tes CHAUSSURES DE SPORT…\n"
.string "Elles sont dégoûtantes!\p"
.string "Tu viens de loin?$"
MauvilleCity_BikeShop_Text_GuessYouDontNeedBike:
.string "RODOLPHE: C’est vrai?\p"
.string "Alors je suppose que tu n’as pas\n"
.string "besoin de mes VELOS.$"
MauvilleCity_BikeShop_Text_ExplainBikesChooseWhichOne:
.string "RODOLPHE: Hum, hum… … … … …\n"
.string "… … … … … … … …\p"
.string "Tu veux dire que tu as fait toute\n"
.string "la route depuis BOURG-EN-VOL?\p"
.string "Mon dieu!\n"
.string "C’est terriblement loin!\p"
.string "Si tu avais un de mes VELOS, tu pourrais\n"
.string "aller n’importe où sans problème, en\l"
.string "sentant le vent te caresser le visage!\p"
.string "Tu sais quoi?\n"
.string "Je vais te donner un VELO!\p"
.string "Oh, attends une seconde!\p"
.string "J’ai oublié de te préciser qu’il y\n"
.string "a deux sortes de VELOS.\p"
.string "Il y a le VELO COURSE et le\n"
.string "VELO CROSS.\p"
.string "Le VELO COURSE est pour ceux qui\n"
.string "veulent sentir le souffle du vent.\p"
.string "Et le VELO CROSS est pour ceux qui\n"
.string "préfèrent les performances techniques.\p"
.string "Je suis un vrai passionné. Tu peux\n"
.string "prendre celui que tu veux.\p"
.string "Alors, tu choisis lequel?$"
MauvilleCity_BikeShop_Text_ChoseMachBike:
.string "{PLAYER} choisit le VELO COURSE.$"
MauvilleCity_BikeShop_Text_ChoseAcroBike:
.string "{PLAYER} choisit le VELO CROSS.$"
MauvilleCity_BikeShop_Text_ComeBackToSwitchBikes:
.string "RODOLPHE: Si tu as besoin de changer de\n"
.string "VELO, n’hésite pas à venir me voir!$"
MauvilleCity_BikeShop_Text_WantToSwitchBikes:
.string "RODOLPHE: Oh? Tu voudrais changer\n"
.string "de VELO?$"
MauvilleCity_BikeShop_Text_IllSwitchBikes:
.string "RODOLPHE: D’accord, pas de problème!\n"
.string "Je t’échange ton VELO contre l’autre.$"
MauvilleCity_BikeShop_Text_ExchangedMachForAcro:
.string "{PLAYER} reçoit le VELO CROSS en\n"
.string "échange du VELO COURSE.$"
MauvilleCity_BikeShop_Text_ExchangedAcroForMach:
.string "{PLAYER} reçoit le VELO COURSE en\n"
.string "échange du VELO CROSS.$"
MauvilleCity_BikeShop_Text_HappyYouLikeIt:
.string "RODOLPHE: Très bien!\n"
.string "Content qu’il te convienne!$"
MauvilleCity_BikeShop_Text_OhYourBikeIsInPC:
.string "Oh? Qu’est-ce qui est arrivé au VELO\n"
.string "que je t’avais donné?\p"
.string "Ah, je vois! Tu l’as stocké sur ton PC.\p"
.string "Bon, sors-le du PC et je te l’échangerai!\p"
.string "Que les vents te soient favorables!$"
MauvilleCity_BikeShop_Text_HandbooksAreInBack:
.string "J’apprends beaucoup de choses sur les\n"
.string "VELOS depuis que je travaille ici.\p"
.string "Si tu as besoin de conseils pour\n"
.string "conduire ton vélo, il y a deux ou\l"
.string "trois manuels derrière.$"
MauvilleCity_BikeShop_Text_MachHandbookWhichPage:
.string "C’est un guide sur le VELO COURSE.\p"
.string "Lire quelle page?$"
MauvilleCity_BikeShop_Text_HowToRideMachBike:
.string "Le VELO prend la direction indiquée\n"
.string "sur la manette +.\p"
.string "Il accélère dès qu’il commence à rouler.\p"
.string "Quand la manette + n’est plus utilisée,\n"
.string "le VELO ralentit et s’arrête.\p"
.string "Lire une autre page?$"
MauvilleCity_BikeShop_Text_HowToTurnMachBike:
.string "Le VELO COURSE est rapide, mais il ne\n"
.string "s’arrête pas immédiatement.\p"
.string "C’est aussi un peu difficile de prendre\n"
.string "les virages.\p"
.string "Il faut relâcher la manette +\n"
.string "et ralentir un peu avant le virage.\p"
.string "Lire une autre page?$"
MauvilleCity_BikeShop_Text_SandySlopes:
.string "De petites coulées de sable parsèment\n"
.string "toute la région de HOENN.\p"
.string "Ce sable fin empêche d’avancer\n"
.string "normalement.\p"
.string "Mais avec un VELO COURSE, il est\n"
.string "possible de gravir un versant de sable.\p"
.string "Lire une autre page?$"
MauvilleCity_BikeShop_Text_AcroHandbookWhichPage:
.string "C’est un guide sur le VELO CROSS.\p"
.string "Lire quelle page?$"
MauvilleCity_BikeShop_Text_Wheelies:
.string "Si vous appuyez sur le bouton B en\n"
.string "roulant, la roue avant se soulève.\p"
.string "Vous pouvez rouler sur une roue\n"
.string "en utilisant la manette +.\p"
.string "Cette technique se nomme\n"
.string "la roue arrière.\p"
.string "Lire une autre page?$"
MauvilleCity_BikeShop_Text_BunnyHops:
.string "En maintenant le bouton B enfoncé,\n"
.string "vous pourrez sauter sur des rebords.\p"
.string "Cette technique est appelée bunny hop.\p"
.string "Vous pouvez aussi avancer en sautant.\p"
.string "Lire une autre page?$"
MauvilleCity_BikeShop_Text_Jumps:
.string "Appuyez simultanément sur le bouton B\n"
.string "et sur la manette + pour faire un saut.\p"
.string "Appuyez sur gauche ou droite sur la\n"
.string "manette + pour faire un saut latéral.\p"
.string "Appuyez sur haut sur la manette + pour\n"
.string "changer de direction en sautant.\p"
.string "Voir une autre page?$"

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@@ -0,0 +1,145 @@
MauvilleCity_BikeShop_Text_RydelGreeting:
.string "Bene, bene, chi abbiamo qui?\n"
.string "Un cliente molto energico!\p"
.string "Io? Mi chiamo CLELIO.\n"
.string "Sono il proprietario del negozio.$"
MauvilleCity_BikeShop_Text_DidYouComeFromFarAway:
.string "CLELIO: Le tue SCARPE da CORSA…\n"
.string "sono molto sporche.\p"
.string "Arrivi da molto lontano?$"
MauvilleCity_BikeShop_Text_GuessYouDontNeedBike:
.string "CLELIO: Davvero?\p"
.string "Beh, allora immagino che tu non\n"
.string "voglia nessuna delle mie BICI.$"
MauvilleCity_BikeShop_Text_ExplainBikesChooseWhichOne:
.string "CLELIO: Uhm, uhm… … … … …\n"
.string "… … … … … … … …\p"
.string "Mi stai dicendo che arrivi da ALBANOVA?\p"
.string "Accipicchia!\n"
.string "Ne hai fatta di strada!\p"
.string "Con una delle mie BICI, potresti\n"
.string "andare dove vuoi con la brezza\l"
.string "che ti accarezza il viso!\p"
.string "Sai cosa ti dico…\n"
.string "ti regalo una BICI!\p"
.string "Oh, aspetta un attimo!\p"
.string "Ho dimenticato di dirti che ci sono\n"
.string "due tipi di BICI!\p"
.string "La BICI da CORSA e la BICI da CROSS!\p"
.string "La BICI da CORSA è per ciclisti che\n"
.string "amano correre lambiti dal vento!\p"
.string "Mentre la BICI da CROSS è pensata\n"
.string "per corse più tecniche!\p"
.string "Voglio essere generoso… Scegli pure\n"
.string "quella che vuoi!\p"
.string "Quale preferisci?$"
MauvilleCity_BikeShop_Text_ChoseMachBike:
.string "{PLAYER} sceglie la BICI da CORSA.$"
MauvilleCity_BikeShop_Text_ChoseAcroBike:
.string "{PLAYER} sceglie la BICI da CROSS.$"
MauvilleCity_BikeShop_Text_ComeBackToSwitchBikes:
.string "CLELIO: Se vuoi cambiare tipo di BICI,\n"
.string "vieni a trovarmi!$"
MauvilleCity_BikeShop_Text_WantToSwitchBikes:
.string "CLELIO: Oh?! Vuoi cambiare tipo di BICI?$"
MauvilleCity_BikeShop_Text_IllSwitchBikes:
.string "CLELIO: Ok, sono qui per questo!\n"
.string "Ti do l’altro tipo!$"
MauvilleCity_BikeShop_Text_ExchangedMachForAcro:
.string "{PLAYER} riceve la BICI da CROSS in\n"
.string "cambio della BICI da CORSA.$"
MauvilleCity_BikeShop_Text_ExchangedAcroForMach:
.string "{PLAYER} riceve la BICI da CORSA in\n"
.string "cambio della BICI da CROSS.$"
MauvilleCity_BikeShop_Text_HappyYouLikeIt:
.string "CLELIO: Bene, bene!\n"
.string "Sono contento che ti piaccia!$"
MauvilleCity_BikeShop_Text_OhYourBikeIsInPC:
.string "Oh?! Dove hai messo la BICI che\n"
.string "ti avevo dato?\p"
.string "Oh, capisco, l’hai riposta nel tuo PC.\p"
.string "Prelevala dal PC, sarò contento\n"
.string "di sostituirtela!\p"
.string "Spero che in quest’avventura tu abbia\n"
.string "sempre il vento in poppa!$"
MauvilleCity_BikeShop_Text_HandbooksAreInBack:
.string "Lavorando qui ho imparato un sacco\n"
.string "di cose sulle BICI.\p"
.string "Se hai bisogno di qualche buon consiglio\n"
.string "su come andare in BICI, ci sono\l"
.string "un paio di manuali nel retro.$"
MauvilleCity_BikeShop_Text_MachHandbookWhichPage:
.string "Un manuale sulla BICI da CORSA.\p"
.string "Quale pagina vuoi leggere?$"
MauvilleCity_BikeShop_Text_HowToRideMachBike:
.string "La BICI si muove nella direzione in cui\n"
.string "premi la pulsantiera di comando +.\p"
.string "La BICI accelera man mano che prende\n"
.string "velocità.\p"
.string "Rilasciando la pulsantiera di comando +,\n"
.string "la BICI rallenterà fino a fermarsi.\p"
.string "Vuoi leggere un’altra pagina?$"
MauvilleCity_BikeShop_Text_HowToTurnMachBike:
.string "La BICI da CORSA è veloce e non è facile\n"
.string "farla rallentare.\p"
.string "Può essere un po’ complicato svoltare\n"
.string "agli angoli.\p"
.string "Prima di una svolta, rilascia\n"
.string "leggermente la pulsantiera di\l"
.string "comando + e rallenta.\p"
.string "Vuoi leggere un’altra pagina?$"
MauvilleCity_BikeShop_Text_SandySlopes:
.string "Nella regione di HOENN ci sono delle\n"
.string "piccole dune sabbiose.\p"
.string "La sabbia fine e soffice le rende\n"
.string "impossibili da scalare.\p"
.string "Ma con una BICI da CORSA, le puoi\n"
.string "superare veloce come un lampo.\p"
.string "Vuoi leggere un’altra pagina?$"
MauvilleCity_BikeShop_Text_AcroHandbookWhichPage:
.string "Un manuale sulla BICI da CROSS.\p"
.string "Quale pagina vuoi leggere?$"
MauvilleCity_BikeShop_Text_Wheelies:
.string "Per fare sollevare la ruota davanti,\n"
.string "premi il pulsante B mentre corri.\p"
.string "Con la pulsantiera di comando +,\n"
.string "puoi sfrecciare con la ruota sollevata.\p"
.string "Questa tecnica si chiama impennata.\p"
.string "Vuoi leggere un’altra pagina?$"
MauvilleCity_BikeShop_Text_BunnyHops:
.string "Tenendo premuto il pulsante B,\n"
.string "la BICI salta sul posto.\p"
.string "Questa è la tecnica dei saltelli.\p"
.string "Puoi anche correre saltellando.\p"
.string "Vuoi leggere un’altra pagina?$"
MauvilleCity_BikeShop_Text_Jumps:
.string "Per saltare premi il pulsante B e la\n"
.string "pulsantiera di comando + insieme.\p"
.string "Premi la pulsantiera di comando + di\n"
.string "lato rispetto alla tua posizione per\l"
.string "saltare a destra o a sinistra.\p"
.string "Premila all’indietro per invertire\n"
.string "la direzione.\p"
.string "Vuoi leggere un’altra pagina?$"

View File

@@ -626,153 +626,14 @@ MauvilleCity_GameCorner_EventScript_NoCoinCase::
releaseall
end
MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner:
.string "This is MAUVILLE GAME CORNER.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins:
.string "Okay, you wanted some COINS for\n"
.string "the games?\p"
.string "But you don't have a COIN CASE for\n"
.string "stowing the COINS.$"
MauvilleCity_GameCorner_Text_WereYouLookingForCoins:
.string "Were you looking for COINS?\p"
.string "It's ¥1000 for 50 COINS.\n"
.string "Would you like some?$"
MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins:
.string "Thank you very much!\n"
.string "Here are your COINS!$"
MauvilleCity_GameCorner_Text_DontHaveEnoughMoney:
.string "Um… You don't appear to have\n"
.string "enough money…$"
MauvilleCity_GameCorner_Text_CoinCaseIsFull:
.string "Oh?\n"
.string "Your COIN CASE is full.$"
MauvilleCity_GameCorner_Text_DontNeedCoinsThen:
.string "Oh… You don't need COINS, then?\n"
.string "Good luck on your adventure!$"
MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes:
.string "Welcome.\p"
.string "You can exchange your COINS for\n"
.string "prizes here.$"
MauvilleCity_GameCorner_Text_WhichPrize:
.string "Which prize would you like?$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX:
.string "So your choice is\n"
.string "the {STR_VAR_1} {STR_VAR_2}?$"
MauvilleCity_GameCorner_Text_SendToYourHomePC:
.string "Thank you!\n"
.string "We'll send it to your PC at home.$"
MauvilleCity_GameCorner_Text_NotEnoughCoins:
.string "You don't have enough COINS.$"
@ Unused
MauvilleCity_GameCorner_Text_NoRoomForPlacingDecor:
.string "There isn't any room available for\n"
.string "placing {STR_VAR_1}.$"
MauvilleCity_GameCorner_Text_OhIsThatSo:
.string "Oh, is that so? \n"
.string "You need to save some COINS before\l"
.string "coming back here.$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsX:
.string "So your choice is {STR_VAR_1}?$"
MauvilleCity_GameCorner_Text_HereYouGo:
.string "Here you go!$"
@ Unused
MauvilleCity_GameCorner_Text_CantCarryAnyMore:
.string "Oh, you can't carry any more than that.$"
MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne:
.string "I made a mistake and got two of\n"
.string "the same DOLLS.\p"
.string "Would you like one of them?$"
MauvilleCity_GameCorner_Text_HereYouGo2:
.string "Here you go!$"
MauvilleCity_GameCorner_Text_YouWantItButNotNow:
.string "Huh?\n"
.string "You want it, but not right now?$"
MauvilleCity_GameCorner_Text_DontBeNegative:
.string "Oh, don't be so negative!\n"
.string "You can have this!$"
MauvilleCity_GameCorner_Text_CantWinJackpot:
.string "There's a prize I want, but I can't win\n"
.string "the jackpot.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor:
.string "Hey, kid, if you want to play here,\n"
.string "you need a COIN CASE.\p"
.string "I think the young lady next door\n"
.string "had one. Go see her!$"
MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins:
.string "My luck can only last so long.\n"
.string "This is too much for me.\l"
.string "Here, take some COINS!$"
MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone:
.string "MAUVILLE has something for\n"
.string "everyone.\p"
.string "For me, it's the GAME CORNER.$"
MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates:
.string "The ROULETTE tables have different\n"
.string "rates.\p"
.string "Check your COINS if you're going to\n"
.string "pick a table.$"
MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime:
.string "It's easy to lose track of time in here. \n"
.string "I should get back to work.$"
MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay:
.string "COINS are needed to play here\n"
.string "in the GAME CORNER.$"
MauvilleCity_GameCorner_Text_RouletteOnlyLuck:
.string "This ROULETTE thing…\n"
.string "It's rather demanding.\p"
.string "Win or lose, it's only by luck.$"
MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed:
.string "Up to three COINS can be used to play\n"
.string "the SLOTS.$"
MauvilleCity_GameCorner_Text_DifficultToStopOn7:
.string "It's very difficult to make it stop\n"
.string "right on “7.”\p"
.string "If it stops on “7” during the REEL TIME\n"
.string "bonus game, you'll receive extra COINS.$"
MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo:
.string "Here's some information for you\n"
.string "about the SLOTS.\p"
.string "The more lightning bolts you stock,\n"
.string "the more REEL TIME chances you get.\p"
.string "In a game with the maximum five\n"
.string "REEL TIME chances…\p"
.string "It is possible to receive four regular\n"
.string "bonuses, then a big bonus.\p"
.string "That would total 660 COINS, but it's\n"
.string "very difficult to get.$"
MauvilleCity_GameCorner_Text_CantPlayWithNoCoinCase:
.string "You can't play if you don't have\n"
.string "a COIN CASE.$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity_GameCorner/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity_GameCorner/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity_GameCorner/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,150 @@
MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner:
.string "This is MAUVILLE GAME CORNER.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins:
.string "Okay, you wanted some COINS for\n"
.string "the games?\p"
.string "But you don't have a COIN CASE for\n"
.string "stowing the COINS.$"
MauvilleCity_GameCorner_Text_WereYouLookingForCoins:
.string "Were you looking for COINS?\p"
.string "It's ¥1000 for 50 COINS.\n"
.string "Would you like some?$"
MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins:
.string "Thank you very much!\n"
.string "Here are your COINS!$"
MauvilleCity_GameCorner_Text_DontHaveEnoughMoney:
.string "Um… You don't appear to have\n"
.string "enough money…$"
MauvilleCity_GameCorner_Text_CoinCaseIsFull:
.string "Oh?\n"
.string "Your COIN CASE is full.$"
MauvilleCity_GameCorner_Text_DontNeedCoinsThen:
.string "Oh… You don't need COINS, then?\n"
.string "Good luck on your adventure!$"
MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes:
.string "Welcome.\p"
.string "You can exchange your COINS for\n"
.string "prizes here.$"
MauvilleCity_GameCorner_Text_WhichPrize:
.string "Which prize would you like?$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX:
.string "So your choice is\n"
.string "the {STR_VAR_1} {STR_VAR_2}?$"
MauvilleCity_GameCorner_Text_SendToYourHomePC:
.string "Thank you!\n"
.string "We'll send it to your PC at home.$"
MauvilleCity_GameCorner_Text_NotEnoughCoins:
.string "You don't have enough COINS.$"
@ Unused
MauvilleCity_GameCorner_Text_NoRoomForPlacingDecor:
.string "There isn't any room available for\n"
.string "placing {STR_VAR_1}.$"
MauvilleCity_GameCorner_Text_OhIsThatSo:
.string "Oh, is that so? \n"
.string "You need to save some COINS before\l"
.string "coming back here.$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsX:
.string "So your choice is {STR_VAR_1}?$"
MauvilleCity_GameCorner_Text_HereYouGo:
.string "Here you go!$"
@ Unused
MauvilleCity_GameCorner_Text_CantCarryAnyMore:
.string "Oh, you can't carry any more than that.$"
MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne:
.string "I made a mistake and got two of\n"
.string "the same DOLLS.\p"
.string "Would you like one of them?$"
MauvilleCity_GameCorner_Text_HereYouGo2:
.string "Here you go!$"
MauvilleCity_GameCorner_Text_YouWantItButNotNow:
.string "Huh?\n"
.string "You want it, but not right now?$"
MauvilleCity_GameCorner_Text_DontBeNegative:
.string "Oh, don't be so negative!\n"
.string "You can have this!$"
MauvilleCity_GameCorner_Text_CantWinJackpot:
.string "There's a prize I want, but I can't win\n"
.string "the jackpot.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor:
.string "Hey, kid, if you want to play here,\n"
.string "you need a COIN CASE.\p"
.string "I think the young lady next door\n"
.string "had one. Go see her!$"
MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins:
.string "My luck can only last so long.\n"
.string "This is too much for me.\l"
.string "Here, take some COINS!$"
MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone:
.string "MAUVILLE has something for\n"
.string "everyone.\p"
.string "For me, it's the GAME CORNER.$"
MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates:
.string "The ROULETTE tables have different\n"
.string "rates.\p"
.string "Check your COINS if you're going to\n"
.string "pick a table.$"
MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime:
.string "It's easy to lose track of time in here. \n"
.string "I should get back to work.$"
MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay:
.string "COINS are needed to play here\n"
.string "in the GAME CORNER.$"
MauvilleCity_GameCorner_Text_RouletteOnlyLuck:
.string "This ROULETTE thing…\n"
.string "It's rather demanding.\p"
.string "Win or lose, it's only by luck.$"
MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed:
.string "Up to three COINS can be used to play\n"
.string "the SLOTS.$"
MauvilleCity_GameCorner_Text_DifficultToStopOn7:
.string "It's very difficult to make it stop\n"
.string "right on “7.”\p"
.string "If it stops on “7” during the REEL TIME\n"
.string "bonus game, you'll receive extra COINS.$"
MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo:
.string "Here's some information for you\n"
.string "about the SLOTS.\p"
.string "The more lightning bolts you stock,\n"
.string "the more REEL TIME chances you get.\p"
.string "In a game with the maximum five\n"
.string "REEL TIME chances…\p"
.string "It is possible to receive four regular\n"
.string "bonuses, then a big bonus.\p"
.string "That would total 660 COINS, but it's\n"
.string "very difficult to get.$"
MauvilleCity_GameCorner_Text_CantPlayWithNoCoinCase:
.string "You can't play if you don't have\n"
.string "a COIN CASE.$"

View File

@@ -0,0 +1,153 @@
MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner:
.string "C’est le CASINO DE LAVANDIA.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins:
.string "Oui, vous vouliez quelques JETONS\n"
.string "pour jouer?\p"
.string "Mais vous n’avez pas de BOITE JETONS\n"
.string "pour les ranger.$"
MauvilleCity_GameCorner_Text_WereYouLookingForCoins:
.string "Seriez-vous à la recherche de JETONS?\p"
.string "C’est 1000¥ les 50 JETONS.\n"
.string "Combien en voulez-vous?$"
MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins:
.string "Merci beaucoup!\n"
.string "Voilà vos JETONS!$"
MauvilleCity_GameCorner_Text_DontHaveEnoughMoney:
.string "Hum… Vous n’avez pas l’air d’avoir\n"
.string "assez d’argent…$"
MauvilleCity_GameCorner_Text_CoinCaseIsFull:
.string "Oh!\n"
.string "Votre BOITE JETONS est pleine.$"
MauvilleCity_GameCorner_Text_DontNeedCoinsThen:
.string "Alors vous n’avez pas besoin de JETONS?\n"
.string "Bonne chance pour la suite!$"
MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes:
.string "Bienvenue.\p"
.string "Vous pouvez échanger vos JETONS\n"
.string "contre les prix à gagner ici.$"
MauvilleCity_GameCorner_Text_WhichPrize:
.string "Quel prix souhaiteriez-vous recevoir?$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX:
.string "Vous choisissez\n"
.string "{STR_VAR_1} {STR_VAR_2}?$"
MauvilleCity_GameCorner_Text_SendToYourHomePC:
.string "Merci!\n"
.string "Ce sera envoyé chez vous, sur votre PC.$"
MauvilleCity_GameCorner_Text_NotEnoughCoins:
.string "Vous n’avez pas assez de JETONS.$"
@ Unused
MauvilleCity_GameCorner_Text_NoRoomForPlacingDecor:
.string "There isn’t any room available for\n"
.string "placing {STR_VAR_1}.$"
MauvilleCity_GameCorner_Text_OhIsThatSo:
.string "Merci de votre visite.\n"
.string "Revenez quand vous voulez.$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsX:
.string "Vous choisissez {STR_VAR_1}?$"
MauvilleCity_GameCorner_Text_HereYouGo:
.string "Voilà!$"
@ Unused
MauvilleCity_GameCorner_Text_CantCarryAnyMore:
.string "Oh, you can’t carry any more than that.$"
MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne:
.string "Je me suis trompée. J’ai deux fois\n"
.string "la même POUPEE.\p"
.string "Tu en veux une?$"
MauvilleCity_GameCorner_Text_HereYouGo2:
.string "Voici!$"
MauvilleCity_GameCorner_Text_YouWantItButNotNow:
.string "Hein?\n"
.string "Tu la veux, mais pas tout de suite?$"
MauvilleCity_GameCorner_Text_DontBeNegative:
.string "Oh, ne t’en fais pas!\n"
.string "Tu sais, tu peux la prendre.$"
MauvilleCity_GameCorner_Text_CantWinJackpot:
.string "Il y a un prix que j’aimerais bien avoir,\n"
.string "mais je ne peux pas gagner le jackpot.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor:
.string "Hé, mon p’tit, si tu veux jouer ici,\n"
.string "il te faut une BOITE JETONS.\p"
.string "Je pense que la jeune femme de la\n"
.string "maison voisine en a une. Va la voir!$"
MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins:
.string "La chance continue!\n"
.string "C’est trop pour moi.\p"
.string "Tiens, prends des JETONS!$"
MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone:
.string "On a tous une bonne raison\n"
.string "d’aimer LAVANDIA.\p"
.string "La mienne, c’est le CASINO.$"
MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates:
.string "La mise n’est pas la même pour\n"
.string "toutes les tables de ROULETTE.\p"
.string "Vérifie tes JETONS avant de choisir\n"
.string "une table de jeu.$"
MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime:
.string "On perd vite la notion du temps ici!\n"
.string "Je ferais bien de retourner travailler.$"
MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay:
.string "Il faut des JETONS pour jouer\n"
.string "au CASINO.$"
MauvilleCity_GameCorner_Text_RouletteOnlyLuck:
.string "Cette ROULETTE…\n"
.string "C’est très difficile.\p"
.string "Gagner ou perdre, tout est une question\n"
.string "de chance.$"
MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed:
.string "Il est possible de mettre jusqu’à trois\n"
.string "JETONS dans une MACHINE A SOUS.\p"
.string "Plus tu mets de JETONS, plus tu as\n"
.string "de chances de gagner le jackpot.$"
MauvilleCity_GameCorner_Text_DifficultToStopOn7:
.string "C’est très dur de la faire s’arrêter en\n"
.string "plein sur le “7”.\p"
.string "Si ça s’arrête sur “7”\n"
.string "pendant le jeu bonus du REEL TIME, tu\l"
.string "gagnes des JETONS en plus.$"
MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo:
.string "Voilà quelques petits trucs à savoir\n"
.string "à propos des MACHINES A SOUS.\p"
.string "Plus tu as d’éclairs, plus tu as de\n"
.string "chances de tomber sur le REEL TIME.\p"
.string "Dans une partie avec un maximum de\n"
.string "5 chances pour le REEL TIME…\p"
.string "Il est possible d’avoir quatre bonus\n"
.string "et après, un big bonus.\p"
.string "Ça fait un total de 660 JETONS,\n"
.string "mais c’est très difficile de l’avoir.$"
MauvilleCity_GameCorner_Text_CantPlayWithNoCoinCase:
.string "Tu ne peux pas jouer si tu n’as\n"
.string "pas de BOITE JETONS.$"

View File

@@ -0,0 +1,146 @@
MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner:
.string "Ti trovi nel CASINÒ di CICLAMIPOLI.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins:
.string "Vuoi dei GETTONI per giocare?\p"
.string "Ma come faccio a darteli se non hai\n"
.string "il SALVADANAIO?$"
MauvilleCity_GameCorner_Text_WereYouLookingForCoins:
.string "Ti servono GETTONI?\p"
.string "50 GETTONI costano ¥1.000.\n"
.string "Quanti ne vuoi?$"
MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins:
.string "Grazie mille!\n"
.string "Eccoti i GETTONI!$"
MauvilleCity_GameCorner_Text_DontHaveEnoughMoney:
.string "Uhm… non hai denaro a sufficienza…$"
MauvilleCity_GameCorner_Text_CoinCaseIsFull:
.string "Oh, il tuo SALVADANAIO è pieno.$"
MauvilleCity_GameCorner_Text_DontNeedCoinsThen:
.string "Oh… nessun GETTONE?\n"
.string "Beh, in bocca al lupo lo stesso!$"
MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes:
.string "Ti do il benvenuto!\p"
.string "Qui puoi scambiare GETTONI\n"
.string "con fantastici premi.$"
MauvilleCity_GameCorner_Text_WhichPrize:
.string "Che premio scegli?$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX:
.string "Quindi scegli la {STR_VAR_1}\n"
.string "contenente {STR_VAR_2}?$"
MauvilleCity_GameCorner_Text_SendToYourHomePC:
.string "Grazie! La consegna avverrà\n"
.string "sul tuo PC di casa.$"
MauvilleCity_GameCorner_Text_NotEnoughCoins:
.string "Non hai abbastanza GETTONI.$"
@ Unused
MauvilleCity_GameCorner_Text_NoRoomForPlacingDecor:
.string "There isn’t any room available for\n"
.string "placing {STR_VAR_1}.$"
MauvilleCity_GameCorner_Text_OhIsThatSo:
.string "Oh, davvero? \n"
.string "Torna quando vuoi ritirare un premio\l"
.string "con i GETTONI.$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsX:
.string "Quindi scegli {STR_VAR_1}?$"
MauvilleCity_GameCorner_Text_HereYouGo:
.string "Ecco qui!$"
@ Unused
MauvilleCity_GameCorner_Text_CantCarryAnyMore:
.string "Oh, you can’t carry any more than that.$"
MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne:
.string "Ho fatto un errore ed ho preso due\n"
.string "BAMBOLE dello stesso tipo.\p"
.string "Ne vuoi una?$"
MauvilleCity_GameCorner_Text_HereYouGo2:
.string "Ecco qui!$"
MauvilleCity_GameCorner_Text_YouWantItButNotNow:
.string "Uh?!\n"
.string "La vuoi, ma non ora?$"
MauvilleCity_GameCorner_Text_DontBeNegative:
.string "Perché non la vuoi?\n"
.string "È un regalo!$"
MauvilleCity_GameCorner_Text_CantWinJackpot:
.string "C’è in palio un premio che mi interessa,\n"
.string "ma non riesco a vincere il jackpot.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor:
.string "Ehi, per giocare ti serve\n"
.string "un SALVADANAIO.\p"
.string "La signorina che abita accanto\n"
.string "dovrebbe averne uno. Vai a trovarla!$"
MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins:
.string "La mia fortuna non può durare a lungo.\n"
.string "Questo è troppo per me.\l"
.string "Eccoti dei GETTONI!$"
MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone:
.string "CICLAMIPOLI ha tante attrazioni!\p"
.string "Per me la migliore di tutte è il CASINÒ.$"
MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates:
.string "I tavoli della ROULETTE hanno puntate\n"
.string "diverse.\p"
.string "Prima di sceglierne uno, controlla\n"
.string "quanti GETTONI hai.$"
MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime:
.string "Qui si perde la cognizione del tempo. \n"
.string "Dovrei ritornare al lavoro.$"
MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay:
.string "Per giocare al CASINÒ sono necessari\n"
.string "i GETTONI.$"
MauvilleCity_GameCorner_Text_RouletteOnlyLuck:
.string "Vincere alla ROULETTE è come fare\n"
.string "un terno al lotto.\p"
.string "È tutta una questione di fortuna.$"
MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed:
.string "Per giocare alle SLOT si possono\n"
.string "usare fino a tre GETTONI.$"
MauvilleCity_GameCorner_Text_DifficultToStopOn7:
.string "È difficile fermare la SLOT proprio sul\n"
.string "“7”.\p"
.string "Se si ferma sul “7” durante\n"
.string "il REEL TIME nel gioco bonus,\l"
.string "riceverai GETTONI extra.$"
MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo:
.string "Eccoti alcune informazioni utili\n"
.string "sulle SLOT.\p"
.string "Più tris di lampi fai, più possibilità\n"
.string "di REEL TIME avrai.\p"
.string "In un gioco con ben cinque possibilità\n"
.string "di REEL TIME…\p"
.string "potrai ricevere quattro premi bonus\n"
.string "normali e il BIG BONUS finale.\p"
.string "Il totale dei bonus è di 660 GETTONI,\n"
.string "una somma difficile da vincere.$"
MauvilleCity_GameCorner_Text_CantPlayWithNoCoinCase:
.string "Non puoi giocare senza un SALVADANAIO.$"

View File

@@ -256,166 +256,14 @@ MauvilleCity_Gym_EventScript_GymStatue::
releaseall
end
MauvilleCity_Gym_Text_GymGuideAdvice:
.string "Hey, how's it going, CHAMPION-\n"
.string "bound {PLAYER}?\p"
.string "WATTSON, the LEADER of MAUVILLE\n"
.string "GYM, uses ELECTRIC-type POKéMON.\p"
.string "If you challenge him with WATER-type\n"
.string "POKéMON, he'll zap them! Bzzt!\p"
.string "And, he's put in switch-controlled\n"
.string "doors all over his GYM! Eccentric!\p"
.string "Hey, go for it!$"
MauvilleCity_Gym_Text_GymGuidePostVictory:
.string "Whoa, you're electrifying!\n"
.string "You've powered the door open!$"
MauvilleCity_Gym_Text_KirkIntro:
.string "My electric soul, it'll shatter your\n"
.string "dreams whole, whoa-yeahah!$"
MauvilleCity_Gym_Text_KirkDefeat:
.string "That was plugged in, amped up,\n"
.string "over-driven electric, man!$"
MauvilleCity_Gym_Text_KirkPostBattle:
.string "POKéMON and rock, it's all about heart,\n"
.string "whoa-yeah!$"
MauvilleCity_Gym_Text_ShawnIntro:
.string "I trained under WATTSON!\n"
.string "There ain't no way I'll lose easily!$"
MauvilleCity_Gym_Text_ShawnDefeat:
.string "Unplugged and turned off…$"
MauvilleCity_Gym_Text_ShawnPostBattle:
.string "WATTSON, our GYM LEADER, has been\n"
.string "around for a long, long time.\p"
.string "He was battling even before your\n"
.string "daddy was born, that tough coot.$"
MauvilleCity_Gym_Text_BenIntro:
.string "This GYM's got puzzles!\n"
.string "Isn't it fun?$"
MauvilleCity_Gym_Text_BenDefeat:
.string "It's no fun to lose…$"
MauvilleCity_Gym_Text_BenPostBattle:
.string "WATTSON says he likes setting up\n"
.string "little traps with switches.$"
MauvilleCity_Gym_Text_VivianIntro:
.string "With my charm and my POKéMON's moves,\n"
.string "you'll be shocked!$"
MauvilleCity_Gym_Text_VivianDefeat:
.string "I'm shocked by your power!$"
MauvilleCity_Gym_Text_VivianPostBattle:
.string "I've heard that MAUVILLE was founded\n"
.string "by WATTSON.\p"
.string "He was a TRAINER long before we\n"
.string "became TRAINERS.\l"
.string "He must know all sorts of things!$"
MauvilleCity_Gym_Text_AngeloIntro:
.string "I love shiny things!$"
MauvilleCity_Gym_Text_AngeloDefeat:
.string "Oh…\n"
.string "My eyes are frazzled…$"
MauvilleCity_Gym_Text_AngeloPostBattle:
.string "MAUVILLE GYM's WATTSON has a shiny\n"
.string "forehead. It makes me happy!$"
MauvilleCity_Gym_Text_WattsonIntro:
.string "I've given up on my plans to convert\n"
.string "the city, I have.\p"
.string "And so, I put my time into making\n"
.string "door traps in my GYM.\p"
.string "Oh? Now, what are you doing here?\p"
.string "What's that? You say you've gotten\n"
.string "past all my rigged doors?\p"
.string "Wahahahah!\n"
.string "Now, that is amusing!\p"
.string "Then, I, WATTSON, the LEADER of\n"
.string "MAUVILLE GYM, shall electrify you!$"
MauvilleCity_Gym_Text_WattsonDefeat:
.string "Wahahahah!\n"
.string "Fine, I lost!\p"
.string "You ended up giving me a thrill!\n"
.string "Take this BADGE!$"
MauvilleCity_Gym_Text_ReceivedDynamoBadge:
.string "{PLAYER} received the DYNAMO BADGE\n"
.string "from WATTSON.$"
MauvilleCity_Gym_Text_ExplainDynamoBadgeTakeThis:
.string "With the DYNAMO BADGE, POKéMON can\n"
.string "use ROCK SMASH out of battle.\p"
.string "And, it will make your POKéMON a little\n"
.string "bit faster, too.\p"
.string "Hmm…\n"
.string "You should take this, too!$"
MauvilleCity_Gym_Text_ExplainShockWave:
.string "That TM34 there contains SHOCK WAVE.\p"
.string "It's a trustworthy move that never\n"
.string "misses! You can count on it!\p"
.string "… … … … … …$"
MauvilleCity_Gym_Text_RegisteredWattson:
.string "Registered GYM LEADER WATTSON\n"
.string "in the POKéNAV.$"
MauvilleCity_Gym_Text_WattsonPostBattle:
.string "I swell with optimism, seeing a promising\n"
.string "young TRAINER like you!$"
MauvilleCity_Gym_Text_WattsonGoForthAndEndeavor:
.string "Wahahahah!\n"
.string "Go forth and endeavor, youngster!$"
MauvilleCity_Gym_Text_GymStatue:
.string "MAUVILLE CITY POKéMON GYM$"
MauvilleCity_Gym_Text_GymStatueCertified:
.string "MAUVILLE CITY POKéMON GYM\p"
.string "WATTSON'S CERTIFIED TRAINERS:\n"
.string "{PLAYER}$"
MauvilleCity_Gym_Text_WattsonPreRematch:
.string "WATTSON: Ah-ha! Here at last!\n"
.string "I know what you want.\l"
.string "You want to battle my POKéMON!\p"
.string "Wahahahaha!\p"
.string "I'll make sparks fly from you!\n"
.string "Don't say I didn't warn you!$"
MauvilleCity_Gym_Text_WattsonRematchDefeat:
.string "Oof…\n"
.string "Our batteries ran dry…$"
MauvilleCity_Gym_Text_WattsonPostRematch:
.string "WATTSON: We'll have to recharge our\n"
.string "batteries again.\p"
.string "When we're fully charged up, we'll\n"
.string "gladly accept your challenge.\p"
.string "So, come back again sometime,\n"
.string "won't you?$"
MauvilleCity_Gym_Text_WattsonRematchNeedTwoMons:
.string "WATTSON: Ah-ha! Here at last!\n"
.string "I know what you want.\l"
.string "You want to battle my POKéMON!\p"
.string "Wahahahaha!\p"
.string "Oops! Wait!\n"
.string "You've only one POKéMON with you!\p"
.string "Come see me with two or more\n"
.string "POKéMON, all right?$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity_Gym/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity_Gym/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity_Gym/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,163 @@
MauvilleCity_Gym_Text_GymGuideAdvice:
.string "Hey, how's it going, CHAMPION-\n"
.string "bound {PLAYER}?\p"
.string "WATTSON, the LEADER of MAUVILLE\n"
.string "GYM, uses ELECTRIC-type POKéMON.\p"
.string "If you challenge him with WATER-type\n"
.string "POKéMON, he'll zap them! Bzzt!\p"
.string "And, he's put in switch-controlled\n"
.string "doors all over his GYM! Eccentric!\p"
.string "Hey, go for it!$"
MauvilleCity_Gym_Text_GymGuidePostVictory:
.string "Whoa, you're electrifying!\n"
.string "You've powered the door open!$"
MauvilleCity_Gym_Text_KirkIntro:
.string "My electric soul, it'll shatter your\n"
.string "dreams whole, whoa-yeahah!$"
MauvilleCity_Gym_Text_KirkDefeat:
.string "That was plugged in, amped up,\n"
.string "over-driven electric, man!$"
MauvilleCity_Gym_Text_KirkPostBattle:
.string "POKéMON and rock, it's all about heart,\n"
.string "whoa-yeah!$"
MauvilleCity_Gym_Text_ShawnIntro:
.string "I trained under WATTSON!\n"
.string "There ain't no way I'll lose easily!$"
MauvilleCity_Gym_Text_ShawnDefeat:
.string "Unplugged and turned off…$"
MauvilleCity_Gym_Text_ShawnPostBattle:
.string "WATTSON, our GYM LEADER, has been\n"
.string "around for a long, long time.\p"
.string "He was battling even before your\n"
.string "daddy was born, that tough coot.$"
MauvilleCity_Gym_Text_BenIntro:
.string "This GYM's got puzzles!\n"
.string "Isn't it fun?$"
MauvilleCity_Gym_Text_BenDefeat:
.string "It's no fun to lose…$"
MauvilleCity_Gym_Text_BenPostBattle:
.string "WATTSON says he likes setting up\n"
.string "little traps with switches.$"
MauvilleCity_Gym_Text_VivianIntro:
.string "With my charm and my POKéMON's moves,\n"
.string "you'll be shocked!$"
MauvilleCity_Gym_Text_VivianDefeat:
.string "I'm shocked by your power!$"
MauvilleCity_Gym_Text_VivianPostBattle:
.string "I've heard that MAUVILLE was founded\n"
.string "by WATTSON.\p"
.string "He was a TRAINER long before we\n"
.string "became TRAINERS.\l"
.string "He must know all sorts of things!$"
MauvilleCity_Gym_Text_AngeloIntro:
.string "I love shiny things!$"
MauvilleCity_Gym_Text_AngeloDefeat:
.string "Oh…\n"
.string "My eyes are frazzled…$"
MauvilleCity_Gym_Text_AngeloPostBattle:
.string "MAUVILLE GYM's WATTSON has a shiny\n"
.string "forehead. It makes me happy!$"
MauvilleCity_Gym_Text_WattsonIntro:
.string "I've given up on my plans to convert\n"
.string "the city, I have.\p"
.string "And so, I put my time into making\n"
.string "door traps in my GYM.\p"
.string "Oh? Now, what are you doing here?\p"
.string "What's that? You say you've gotten\n"
.string "past all my rigged doors?\p"
.string "Wahahahah!\n"
.string "Now, that is amusing!\p"
.string "Then, I, WATTSON, the LEADER of\n"
.string "MAUVILLE GYM, shall electrify you!$"
MauvilleCity_Gym_Text_WattsonDefeat:
.string "Wahahahah!\n"
.string "Fine, I lost!\p"
.string "You ended up giving me a thrill!\n"
.string "Take this BADGE!$"
MauvilleCity_Gym_Text_ReceivedDynamoBadge:
.string "{PLAYER} received the DYNAMO BADGE\n"
.string "from WATTSON.$"
MauvilleCity_Gym_Text_ExplainDynamoBadgeTakeThis:
.string "With the DYNAMO BADGE, POKéMON can\n"
.string "use ROCK SMASH out of battle.\p"
.string "And, it will make your POKéMON a little\n"
.string "bit faster, too.\p"
.string "Hmm…\n"
.string "You should take this, too!$"
MauvilleCity_Gym_Text_ExplainShockWave:
.string "That TM34 there contains SHOCK WAVE.\p"
.string "It's a trustworthy move that never\n"
.string "misses! You can count on it!\p"
.string "… … … … … …$"
MauvilleCity_Gym_Text_RegisteredWattson:
.string "Registered GYM LEADER WATTSON\n"
.string "in the POKéNAV.$"
MauvilleCity_Gym_Text_WattsonPostBattle:
.string "I swell with optimism, seeing a promising\n"
.string "young TRAINER like you!$"
MauvilleCity_Gym_Text_WattsonGoForthAndEndeavor:
.string "Wahahahah!\n"
.string "Go forth and endeavor, youngster!$"
MauvilleCity_Gym_Text_GymStatue:
.string "MAUVILLE CITY POKéMON GYM$"
MauvilleCity_Gym_Text_GymStatueCertified:
.string "MAUVILLE CITY POKéMON GYM\p"
.string "WATTSON'S CERTIFIED TRAINERS:\n"
.string "{PLAYER}$"
MauvilleCity_Gym_Text_WattsonPreRematch:
.string "WATTSON: Ah-ha! Here at last!\n"
.string "I know what you want.\l"
.string "You want to battle my POKéMON!\p"
.string "Wahahahaha!\p"
.string "I'll make sparks fly from you!\n"
.string "Don't say I didn't warn you!$"
MauvilleCity_Gym_Text_WattsonRematchDefeat:
.string "Oof…\n"
.string "Our batteries ran dry…$"
MauvilleCity_Gym_Text_WattsonPostRematch:
.string "WATTSON: We'll have to recharge our\n"
.string "batteries again.\p"
.string "When we're fully charged up, we'll\n"
.string "gladly accept your challenge.\p"
.string "So, come back again sometime,\n"
.string "won't you?$"
MauvilleCity_Gym_Text_WattsonRematchNeedTwoMons:
.string "WATTSON: Ah-ha! Here at last!\n"
.string "I know what you want.\l"
.string "You want to battle my POKéMON!\p"
.string "Wahahahaha!\p"
.string "Oops! Wait!\n"
.string "You've only one POKéMON with you!\p"
.string "Come see me with two or more\n"
.string "POKéMON, all right?$"

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@@ -0,0 +1,162 @@
MauvilleCity_Gym_Text_GymGuideAdvice:
.string "Hé, comment ça va, futur\n"
.string "MAITRE {PLAYER}?\p"
.string "VOLTERE, le CHAMPION de LAVANDIA\n"
.string "utilise des POKéMON du type ELECTRIK.\p"
.string "Si tu utilises des POKéMON du type EAU,\n"
.string "il n’en fera qu’une bouchée! Bzitt!\p"
.string "Et il a placé des points de passage\n"
.string "électrifiés dans toute l’ARENE!\p"
.string "Allez, vas-y!$"
MauvilleCity_Gym_Text_GymGuidePostVictory:
.string "Waouh, électrisant!\n"
.string "T’as réussi à ouvrir le passage!$"
MauvilleCity_Gym_Text_KirkIntro:
.string "Mon âme électrique va briser tous\n"
.string "tes rêves, waouh, yé!$"
MauvilleCity_Gym_Text_KirkDefeat:
.string "C’était branché, amplifié, survolté, yé!$"
MauvilleCity_Gym_Text_KirkPostBattle:
.string "Les POKéMON et la musique, tout est\n"
.string "question de cœur. Waouh, yé!$"
MauvilleCity_Gym_Text_ShawnIntro:
.string "J’ai suivi l’entraînement de VOLTERE.\n"
.string "Ça va être dur de me battre!$"
MauvilleCity_Gym_Text_ShawnDefeat:
.string "Je suis à plat…$"
MauvilleCity_Gym_Text_ShawnPostBattle:
.string "VOLTERE, notre CHAMPION, est ici\n"
.string "depuis très, très longtemps.\p"
.string "Il combattait déjà alors que ton père\n"
.string "n’était pas né, le coriace!$"
MauvilleCity_Gym_Text_BenIntro:
.string "Cette ARENE est piégée de partout!\n"
.string "Marrant, non?$"
MauvilleCity_Gym_Text_BenDefeat:
.string "C’est pas marrant d’perdre…$"
MauvilleCity_Gym_Text_BenPostBattle:
.string "VOLTERE dit qu’il aime créer des\n"
.string "petits pièges avec des interrupteurs.$"
MauvilleCity_Gym_Text_VivianIntro:
.string "Mon charme et les capacités de mes\n"
.string "POKéMON vont te surprendre!$"
MauvilleCity_Gym_Text_VivianDefeat:
.string "Je suis surprise par ta puissance!$"
MauvilleCity_Gym_Text_VivianPostBattle:
.string "J’ai entendu dire que LAVANDIA\n"
.string "avait été fondée par VOLTERE.\p"
.string "Il était DRESSEUR bien avant qu’on\n"
.string "ne le devienne nous-mêmes.\p"
.string "Il doit en connaître des choses!$"
MauvilleCity_Gym_Text_AngeloIntro:
.string "J’adore les choses qui brillent!$"
MauvilleCity_Gym_Text_AngeloDefeat:
.string "Oh…\n"
.string "Mes yeux sont trop fatigués…$"
MauvilleCity_Gym_Text_AngeloPostBattle:
.string "Le CHAMPION D’ARENE de LAVANDIA,\n"
.string "VOLTERE, est encore là pour longtemps.\l"
.string "Ça me rend heureux!$"
MauvilleCity_Gym_Text_WattsonIntro:
.string "J’ai abandonné l’idée de transformer la\n"
.string "ville. J’y ai été contraint.\p"
.string "Alors je passe mon temps à installer\n"
.string "des portes piégées dans mon ARENE.\p"
.string "Oh, mais que fais-tu ici?\p"
.string "Comment? Tu dis que tu as réussi à\n"
.string "passer toutes les portes piégées?\p"
.string "Wahahahah!\n"
.string "Ça, c’est surprenant!\p"
.string "Alors moi, VOLTERE, le CHAMPION D’ARENE\n"
.string "de LAVANDIA, je vais t’électriser!$"
MauvilleCity_Gym_Text_WattsonDefeat:
.string "Wahahahah!\n"
.string "Bon, j’ai perdu!\p"
.string "Tu as réussi à me donner des frissons!\n"
.string "Prends ce BADGE!$"
MauvilleCity_Gym_Text_ReceivedDynamoBadge:
.string "{PLAYER} reçoit le BADGE DYNAMO\n"
.string "de la part de VOLTERE.$"
MauvilleCity_Gym_Text_ExplainDynamoBadgeTakeThis:
.string "Avec le BADGE DYNAMO, un POKéMON\n"
.string "peut utiliser ECLATE-ROC hors combat.\p"
.string "Et ça le rend même un peu plus\n"
.string "rapide.\p"
.string "Hum…\n"
.string "Tu devrais aussi prendre ça!$"
MauvilleCity_Gym_Text_ExplainShockWave:
.string "Cette CT34 contient ONDE DE CHOC.\p"
.string "C’est une capacité très fiable qui ne\n"
.string "rate jamais. Tu peux compter dessus!\p"
.string "… … … … … …$"
MauvilleCity_Gym_Text_RegisteredWattson:
.string "Vous avez enregistré le CHAMPION\n"
.string "D’ARENE VOLTERE dans le POKéNAV.$"
MauvilleCity_Gym_Text_WattsonPostBattle:
.string "Ça me rend optimiste de voir un jeune\n"
.string "DRESSEUR aussi prometteur que toi!$"
MauvilleCity_Gym_Text_WattsonGoForthAndEndeavor:
.string "Wahahahah!\n"
.string "Continue et donne tout, mon p’tit!$"
MauvilleCity_Gym_Text_GymStatue:
.string "ARENE POKéMON de LAVANDIA$"
MauvilleCity_Gym_Text_GymStatueCertified:
.string "ARENE POKéMON de LAVANDIA\p"
.string "NOUVEAU DRESSEUR RECONNU PAR VOLTERE:\n"
.string "{PLAYER}$"
MauvilleCity_Gym_Text_WattsonPreRematch:
.string "VOLTERE: Aaah! Enfin!\n"
.string "Je sais pourquoi tu es là.\l"
.string "Tu es là pour affronter mes POKéMON!\p"
.string "Wahahaha!\p"
.string "Ça va faire des étincelles!\n"
.string "Ne viens pas te plaindre après!$"
MauvilleCity_Gym_Text_WattsonRematchDefeat:
.string "Wooh…\n"
.string "Mes batteries sont vides…$"
MauvilleCity_Gym_Text_WattsonPostRematch:
.string "VOLTERE: Je n’ai plus qu’à encore\n"
.string "recharger mes batteries.\p"
.string "Quand ça sera fait, j’accepterai\n"
.string "volontiers de t’affronter à nouveau.\p"
.string "Reviens plus tard, d’accord?$"
MauvilleCity_Gym_Text_WattsonRematchNeedTwoMons:
.string "VOLTERE: Aaah! Enfin!\n"
.string "Je sais pourquoi tu es là.\l"
.string "Tu es là pour affronter mes POKéMON!\p"
.string "Wahahaha!\p"
.string "Oooh! Attends!\n"
.string "Tu n’as qu’un POKéMON avec toi?\p"
.string "Reviens me voir avec au moins\n"
.string "deux POKéMON, d’accord?$"

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MauvilleCity_Gym_Text_GymGuideAdvice:
.string "Ehi, come va aspirante CAMPIONE,\n"
.string "{PLAYER}?\p"
.string "WALTER, il CAPOPALESTRA di\n"
.string "CICLAMIPOLI, usa POKéMON\l"
.string "di tipo ELETTRO.\p"
.string "Se lo sfidi con POKéMON di tipo ACQUA,\n"
.string "li folgorerà! Bzzt!\p"
.string "Tutte le porte della sua PALESTRA\n"
.string "sono controllate da interruttori!\p"
.string "Ehi, sarà una bella sfida!$"
MauvilleCity_Gym_Text_GymGuidePostVictory:
.string "Wow, sei elettrizzante!\n"
.string "Con la tua energia hai aperto la porta!$"
MauvilleCity_Gym_Text_KirkIntro:
.string "Il mio soul elettrico farà vacillare\n"
.string "i tuoi sogni!$"
MauvilleCity_Gym_Text_KirkDefeat:
.string "Mi hai fatto andare in corto circuito!$"
MauvilleCity_Gym_Text_KirkPostBattle:
.string "I POKéMON e il rock: è tutta una\n"
.string "questione di cuore, yeah!$"
MauvilleCity_Gym_Text_ShawnIntro:
.string "WALTER è il mio ALLENATORE!\n"
.string "Battermi non sarà impresa facile!$"
MauvilleCity_Gym_Text_ShawnDefeat:
.string "Mi hai staccato la spina…$"
MauvilleCity_Gym_Text_ShawnPostBattle:
.string "WALTER, il nostro CAPOPALESTRA,\n"
.string "non è un esordiente.\p"
.string "Lottava già prima che nascesse tuo\n"
.string "padre… è un tipo tosto!$"
MauvilleCity_Gym_Text_BenIntro:
.string "Questa PALESTRA ha dei tranelli!\n"
.string "Non lo trovi divertente?$"
MauvilleCity_Gym_Text_BenDefeat:
.string "Perdere non è divertente…$"
MauvilleCity_Gym_Text_BenPostBattle:
.string "A WALTER piace inventare trabocchetti\n"
.string "azionati da interruttori.$"
MauvilleCity_Gym_Text_VivianIntro:
.string "Il mio carisma e le mosse della mia\n"
.string "squadra di POKéMON ti fulmineranno!$"
MauvilleCity_Gym_Text_VivianDefeat:
.string "La tua energia è impressionante!$"
MauvilleCity_Gym_Text_VivianPostBattle:
.string "Ho sentito che WALTER è il fondatore\n"
.string "di CICLAMIPOLI.\p"
.string "Era già ALLENATORE prima che tutti\n"
.string "noi lo diventassimo.\l"
.string "Deve conoscere un sacco di cose!$"
MauvilleCity_Gym_Text_AngeloIntro:
.string "Mi piacciono le cose luccicanti!$"
MauvilleCity_Gym_Text_AngeloDefeat:
.string "Oh!\n"
.string "I miei occhi sono rimasti fulminati…$"
MauvilleCity_Gym_Text_AngeloPostBattle:
.string "WALTER, il CAPOPALESTRA di\n"
.string "CICLAMIPOLI, ha la fronte luminosa.\l"
.string "Che bello!$"
MauvilleCity_Gym_Text_WattsonIntro:
.string "Ho abbandonato i miei piani\n"
.string "di trasformare la città.\p"
.string "Quindi passo il tempo ad inventare\n"
.string "trabocchetti nella mia PALESTRA.\p"
.string "Ehi! Che cosa ci fai tu qui?\p"
.string "Non mi dirai che hai superato\n"
.string "tutte le mie porte truccate!\p"
.string "Ahahahah!\n"
.string "Adesso mi diverto io!\p"
.string "Io, WALTER, CAPOPALESTRA di\n"
.string "CICLAMIPOLI, ti elettrizzerò!$"
MauvilleCity_Gym_Text_WattsonDefeat:
.string "Ahahahah!\n"
.string "Ok, ho perso!\p"
.string "Mi hai dato la scossa!\n"
.string "Prendi questa MEDAGLIA!$"
MauvilleCity_Gym_Text_ReceivedDynamoBadge:
.string "{PLAYER} riceve la MEDAGLIA DINAMO\n"
.string "da WALTER.$"
MauvilleCity_Gym_Text_ExplainDynamoBadgeTakeThis:
.string "Con la MEDAGLIA DINAMO, i POKéMON\n"
.string "possono usare SPACCAROCCIA fuori\l"
.string "dalla lotta.\p"
.string "Inoltre, renderà i tuoi POKéMON\n"
.string "un po’ più veloci.\p"
.string "Uhmm… prendi anche questo!$"
MauvilleCity_Gym_Text_ExplainShockWave:
.string "Questa MT34 contiene ONDASHOCK.\p"
.string "È una mossa affidabile che va sempre\n"
.string "a segno! Ci puoi contare!\p"
.string "… … … … … …$"
MauvilleCity_Gym_Text_RegisteredWattson:
.string "Registrazione del CAPOPALESTRA\n"
.string "WALTER nel POKéNAV avvenuta.$"
MauvilleCity_Gym_Text_WattsonPostBattle:
.string "Vedere una giovane promessa come te\n"
.string "mi riempie di ottimismo!$"
MauvilleCity_Gym_Text_WattsonGoForthAndEndeavor:
.string "Ahahahah!\n"
.string "Continua così, giovane promessa!$"
MauvilleCity_Gym_Text_GymStatue:
.string "PALESTRA POKéMON di CICLAMIPOLI$"
MauvilleCity_Gym_Text_GymStatueCertified:
.string "PALESTRA POKéMON di CICLAMIPOLI\p"
.string "ALLENATORE CERTIFICATO da WALTER:\n"
.string "{PLAYER}$"
MauvilleCity_Gym_Text_WattsonPreRematch:
.string "WALTER: Ahah! Eccoci finalmente!\n"
.string "So benissimo cosa vuoi. Vuoi lottare\l"
.string "contro la mia squadra di POKéMON!\p"
.string "Ahahahah!\p"
.string "Ti farò fare scintille!\n"
.string "Uomo avvisato, mezzo salvato!$"
MauvilleCity_Gym_Text_WattsonRematchDefeat:
.string "Uff… le nostre batterie si sono\n"
.string "esaurite…$"
MauvilleCity_Gym_Text_WattsonPostRematch:
.string "WALTER: Dobbiamo ricaricare le nostre\n"
.string "batterie.\p"
.string "Dopo di che, saremo lieti di accettare\n"
.string "nuovamente la tua sfida.\p"
.string "Ritorna un’altra volta, ok?$"
MauvilleCity_Gym_Text_WattsonRematchNeedTwoMons:
.string "WALTER: Ahah! Eccoci finalmente!\n"
.string "So benissimo cosa vuoi. Vuoi lottare\l"
.string "contro la mia squadra di POKéMON!\p"
.string "Ahahahah!\p"
.string "Oops! Aspetta!\n"
.string "Hai un solo POKéMON!\p"
.string "Torna a trovarmi quando avrai più\n"
.string "di un POKéMON, va bene?$"

View File

@@ -18,29 +18,14 @@ MauvilleCity_House1_EventScript_ReceivedRockSmash::
release
end
MauvilleCity_House1_Text_ImRockSmashDudeTakeThis:
.string "Woohoo!\p"
.string "I hear people call me the ROCK SMASH\n"
.string "GUY, but I find that sort of degrading.\p"
.string "I think I deserve a bit more respect,\n"
.string "like maybe the ROCK SMASH DUDE.\p"
.string "Woohoo!\p"
.string "Anyways, your POKéMON look pretty\n"
.string "strong.\p"
.string "I like that!\n"
.string "Here, take this HIDDEN MACHINE!$"
MauvilleCity_House1_Text_ExplainRockSmash:
.string "That HM contains ROCK SMASH.\p"
.string "If you come across large boulders\n"
.string "that block your path…\p"
.string "Well, use that HM move and smash\n"
.string "them right out of your way!\p"
.string "Yes, sir! Smash rocks aside, I say!\n"
.string "Woohoo!$"
MauvilleCity_House1_Text_MonCanFlyOutOfSmashedRock:
.string "Oh, yes, if you smash a rock, a POKéMON\n"
.string "could come flying out of hiding.\p"
.string "Woohoo!$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity_House1/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity_House1/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity_House1/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,26 @@
MauvilleCity_House1_Text_ImRockSmashDudeTakeThis:
.string "Woohoo!\p"
.string "I hear people call me the ROCK SMASH\n"
.string "GUY, but I find that sort of degrading.\p"
.string "I think I deserve a bit more respect,\n"
.string "like maybe the ROCK SMASH DUDE.\p"
.string "Woohoo!\p"
.string "Anyways, your POKéMON look pretty\n"
.string "strong.\p"
.string "I like that!\n"
.string "Here, take this HIDDEN MACHINE!$"
MauvilleCity_House1_Text_ExplainRockSmash:
.string "That HM contains ROCK SMASH.\p"
.string "If you come across large boulders\n"
.string "that block your path…\p"
.string "Well, use that HM move and smash\n"
.string "them right out of your way!\p"
.string "Yes, sir! Smash rocks aside, I say!\n"
.string "Woohoo!$"
MauvilleCity_House1_Text_MonCanFlyOutOfSmashedRock:
.string "Oh, yes, if you smash a rock, a POKéMON\n"
.string "could come flying out of hiding.\p"
.string "Woohoo!$"

View File

@@ -0,0 +1,27 @@
MauvilleCity_House1_Text_ImRockSmashDudeTakeThis:
.string "Woahou!\p"
.string "Les gens m’appellent le TYPE\n"
.string "ECLATE-ROC, mais je n’aime pas trop ça.\p"
.string "Je crois que je mérite un surnom\n"
.string "plus flatteur, comme le MEC\l"
.string "ECLATE-ROC par exemple.\p"
.string "Woahou!\p"
.string "Quoi qu’il en soit, ton POKéMON semble\n"
.string "plutôt fort.\p"
.string "J’aime ça!\n"
.string "Tiens, prends cette CS!$"
MauvilleCity_House1_Text_ExplainRockSmash:
.string "Cette CS contient ECLATE-ROC.\p"
.string "Si tu te trouves face à de gros blocs\n"
.string "de pierre bloquant le passage…\p"
.string "Eh bien, utilise l’attaque de cette CS\n"
.string "et pulvérise-les!\p"
.string "Ouaip! Eclate-les carrément!\n"
.string "Woahou!$"
MauvilleCity_House1_Text_MonCanFlyOutOfSmashedRock:
.string "Ah, oui! Si tu détruis une pierre,\n"
.string "un POKéMON peut en surgir.\p"
.string "Woahou!$"

View File

@@ -0,0 +1,26 @@
MauvilleCity_House1_Text_ImRockSmashDudeTakeThis:
.string "Wow!\p"
.string "Ho saputo che mi chiamano il TIPO\n"
.string "SPACCAROCCIA. Il nome non mi\l"
.string "rende giustizia, però…\p"
.string "Penso di meritare un po’ più di rispetto.\n"
.string "Perché non mi chiamano il BELLO\l"
.string "SPACCAROCCIA?\p"
.string "Wow, i tuoi POKéMON mi sembrano proprio\n"
.string "in forma.\p"
.string "Complimenti!\n"
.string "Prendi questa MACCHINA NASCOSTA!$"
MauvilleCity_House1_Text_ExplainRockSmash:
.string "La MN contiene SPACCAROCCIA.\p"
.string "Se una roccia blocca il tuo cammino…\p"
.string "usa questa mossa MN per ridurla\n"
.string "in poltiglia!\p"
.string "Hai capito bene, in poltiglia!\n"
.string "Wow!$"
MauvilleCity_House1_Text_MonCanFlyOutOfSmashedRock:
.string "Quando frantumi una roccia, un POKéMON\n"
.string "potrebbe essere in agguato…\p"
.string "Wow!$"

View File

@@ -40,26 +40,14 @@ MauvilleCity_House2_EventScript_DeclineTrade::
release
end
MauvilleCity_House2_Text_BuyHarborMailAtSlateport:
.string "If I had a BIKE, it'd be easy to cycle to\n"
.string "SLATEPORT for some shopping.\p"
.string "I'd be able to buy HARBOR MAIL at the\n"
.string "POKéMON MART in SLATEPORT…$"
MauvilleCity_House2_Text_TradeHarborMailForCoinCase:
.string "Oh! You have HARBOR MAIL?\n"
.string "Will you trade it for a COIN CASE?$"
MauvilleCity_House2_Text_IllTradeYouCoinCase:
.string "Oh, I'm so happy!\n"
.string "Okay, I'll trade you a COIN CASE!$"
MauvilleCity_House2_Text_UseCoinCaseAtGameCorner:
.string "That COIN CASE can be used\n"
.string "at the GAME CORNER.$"
MauvilleCity_House2_Text_ThatsDisappointing:
.string "Oh, that's disappointing.\p"
.string "A COIN CASE is needed for the\n"
.string "GAME CORNER.$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity_House2/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity_House2/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity_House2/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,23 @@
MauvilleCity_House2_Text_BuyHarborMailAtSlateport:
.string "If I had a BIKE, it'd be easy to cycle to\n"
.string "SLATEPORT for some shopping.\p"
.string "I'd be able to buy HARBOR MAIL at the\n"
.string "POKéMON MART in SLATEPORT…$"
MauvilleCity_House2_Text_TradeHarborMailForCoinCase:
.string "Oh! You have HARBOR MAIL?\n"
.string "Will you trade it for a COIN CASE?$"
MauvilleCity_House2_Text_IllTradeYouCoinCase:
.string "Oh, I'm so happy!\n"
.string "Okay, I'll trade you a COIN CASE!$"
MauvilleCity_House2_Text_UseCoinCaseAtGameCorner:
.string "That COIN CASE can be used\n"
.string "at the GAME CORNER.$"
MauvilleCity_House2_Text_ThatsDisappointing:
.string "Oh, that's disappointing.\p"
.string "A COIN CASE is needed for the\n"
.string "GAME CORNER.$"

View File

@@ -0,0 +1,24 @@
MauvilleCity_House2_Text_BuyHarborMailAtSlateport:
.string "Avec un VELO, ce serait facile d’aller\n"
.string "faire des courses à POIVRESSEL.\p"
.string "Je pourrais acheter une LETTRE PORT à\n"
.string "la BOUTIQUE POKéMON de POIVRESSEL…$"
MauvilleCity_House2_Text_TradeHarborMailForCoinCase:
.string "Oh! Tu as une LETTRE PORT?\p"
.string "Tu me l’échanges contre une\n"
.string "BOITE JETONS?$"
MauvilleCity_House2_Text_IllTradeYouCoinCase:
.string "Oh, ça me fait tellement plaisir!\n"
.string "OK, je t’échange une BOITE JETONS!$"
MauvilleCity_House2_Text_UseCoinCaseAtGameCorner:
.string "Cette BOITE JETONS peut être utilisée\n"
.string "au CASINO.$"
MauvilleCity_House2_Text_ThatsDisappointing:
.string "Oh, désolée…\p"
.string "Mais il faut une BOITE JETONS\n"
.string "pour jouer au CASINO.$"

View File

@@ -0,0 +1,21 @@
MauvilleCity_House2_Text_BuyHarborMailAtSlateport:
.string "Se avessi una BICI, potrei fare la spesa\n"
.string "a SELCEPOLI.\p"
.string "Al POKéMON-MARKET di SELCEPOLI\n"
.string "vendono il MESSAGGIO PORTO.$"
MauvilleCity_House2_Text_TradeHarborMailForCoinCase:
.string "Oh! Hai il MESSAGGIO PORTO? Vorresti\n"
.string "scambiarlo con un SALVADANAIO?$"
MauvilleCity_House2_Text_IllTradeYouCoinCase:
.string "Oh, sono così felice!\n"
.string "Ok, ti do in cambio un SALVADANAIO!$"
MauvilleCity_House2_Text_UseCoinCaseAtGameCorner:
.string "Il SALVADANAIO si usa al CASINÒ.$"
MauvilleCity_House2_Text_ThatsDisappointing:
.string "Oh, che delusione!\p"
.string "Al CASINÒ ti serve un SALVADANAIO.$"

View File

@@ -37,17 +37,14 @@ MauvilleCity_Mart_EventScript_Man::
msgbox MauvilleCity_Mart_Text_DecisionsDetermineBattle, MSGBOX_NPC
end
MauvilleCity_Mart_Text_ItemsToTemporarilyElevateStats:
.string "There are items that temporarily\n"
.string "elevate the stats of POKéMON.\p"
.string "The ones I know you use in battle\n"
.string "are X ATTACK and X DEFEND…\p"
.string "I do believe that there are others\n"
.string "like them.$"
MauvilleCity_Mart_Text_DecisionsDetermineBattle:
.string "Use a certain move, or use an item\n"
.string "instead…\p"
.string "The TRAINER's decisions determine how\n"
.string "battles turn out, I think.$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity_Mart/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity_Mart/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity_Mart/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,14 @@
MauvilleCity_Mart_Text_ItemsToTemporarilyElevateStats:
.string "There are items that temporarily\n"
.string "elevate the stats of POKéMON.\p"
.string "The ones I know you use in battle\n"
.string "are X ATTACK and X DEFEND…\p"
.string "I do believe that there are others\n"
.string "like them.$"
MauvilleCity_Mart_Text_DecisionsDetermineBattle:
.string "Use a certain move, or use an item\n"
.string "instead…\p"
.string "The TRAINER's decisions determine how\n"
.string "battles turn out, I think.$"

View File

@@ -0,0 +1,14 @@
MauvilleCity_Mart_Text_ItemsToTemporarilyElevateStats:
.string "Certains objets augmentent de façon\n"
.string "temporaire les stats d’un POKéMON.\p"
.string "Ceux qu’on utilise au combat sont\n"
.string "l’ATTAQUE + et la DEFENSE +.\p"
.string "Je crois qu’il y en a encore \n"
.string "d’autres comme ça.$"
MauvilleCity_Mart_Text_DecisionsDetermineBattle:
.string "Utiliser une certaine capacité ou\n"
.string "utiliser un objet à la place…\p"
.string "A mon avis, les décisions des DRESSEURS\n"
.string "influent sur le déroulement du combat.$"

View File

@@ -0,0 +1,14 @@
MauvilleCity_Mart_Text_ItemsToTemporarilyElevateStats:
.string "Alcuni strumenti migliorano per un po’\n"
.string "le statistiche dei POKéMON.\p"
.string "Conosco ATTACCO X e DIFESA X\n"
.string "che si usano nella lotta…\p"
.string "Ma credo che ci siano altri strumenti\n"
.string "altrettanto efficaci.$"
MauvilleCity_Mart_Text_DecisionsDetermineBattle:
.string "Puoi usare una certa mossa oppure\n"
.string "uno strumento…\p"
.string "Credo che le decisioni dell’ALLENATORE\n"
.string "determinino l’esito di una lotta.$"

View File

@@ -35,22 +35,14 @@ MauvilleCity_PokemonCenter_1F_EventScript_Youngster::
msgbox MauvilleCity_PokemonCenter_1F_Text_RecordCornerSoundsFun, MSGBOX_NPC
end
MauvilleCity_PokemonCenter_1F_Text_ManOverThereSaysWeirdThings:
.string "That man over there, he says weird\n"
.string "things!\p"
.string "He's funny in a weird way.\n"
.string "I doubt I'll forget about him!$"
MauvilleCity_PokemonCenter_1F_Text_MyDataUpdatedFromRecordCorner:
.string "When I accessed the RECORD CORNER,\n"
.string "the data for what's hot in DEWFORD\l"
.string "got updated.\p"
.string "Now that bit of data is the same\n"
.string "as my friend's!$"
MauvilleCity_PokemonCenter_1F_Text_RecordCornerSoundsFun:
.string "A RECORD CORNER opened upstairs in\n"
.string "the POKéMON CENTER.\p"
.string "I don't know what it's about, but it\n"
.string "sounds fun. I'll go check it out!$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity_PokemonCenter_1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity_PokemonCenter_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity_PokemonCenter_1F/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,19 @@
MauvilleCity_PokemonCenter_1F_Text_ManOverThereSaysWeirdThings:
.string "That man over there, he says weird\n"
.string "things!\p"
.string "He's funny in a weird way.\n"
.string "I doubt I'll forget about him!$"
MauvilleCity_PokemonCenter_1F_Text_MyDataUpdatedFromRecordCorner:
.string "When I accessed the RECORD CORNER,\n"
.string "the data for what's hot in DEWFORD\l"
.string "got updated.\p"
.string "Now that bit of data is the same\n"
.string "as my friend's!$"
MauvilleCity_PokemonCenter_1F_Text_RecordCornerSoundsFun:
.string "A RECORD CORNER opened upstairs in\n"
.string "the POKéMON CENTER.\p"
.string "I don't know what it's about, but it\n"
.string "sounds fun. I'll go check it out!$"

View File

@@ -0,0 +1,18 @@
MauvilleCity_PokemonCenter_1F_Text_ManOverThereSaysWeirdThings:
.string "L’homme qui est là-bas dit des choses\n"
.string "étranges.\p"
.string "Il est marrant, mais bizarre aussi.\n"
.string "Je ne suis pas près de l’oublier!$"
MauvilleCity_PokemonCenter_1F_Text_MyDataUpdatedFromRecordCorner:
.string "Quand j’ai échangé des données au\n"
.string "CENTRE DE DONNEES, il y a eu une mise à\l"
.string "jour de ce qui est à la mode à MYOKARA.\p"
.string "Maintenant, j’ai les mêmes que mes amis!$"
MauvilleCity_PokemonCenter_1F_Text_RecordCornerSoundsFun:
.string "Un CENTRE DE DONNEES a ouvert à l’étage\n"
.string "du CENTRE POKéMON.\p"
.string "Je ne sais pas de quoi il s’agit au juste,\n"
.string "mais ça a l’air sympa. Je passerai voir!$"

View File

@@ -0,0 +1,19 @@
MauvilleCity_PokemonCenter_1F_Text_ManOverThereSaysWeirdThings:
.string "Quell’uomo… quello lì,\n"
.string "dice cose bizzarre!\p"
.string "Ha un umorismo tutto suo.\n"
.string "Non credo che mi dimenticherò di lui!$"
MauvilleCity_PokemonCenter_1F_Text_MyDataUpdatedFromRecordCorner:
.string "Accedendo al BANCO REGISTRO,\n"
.string "si sono aggiornati i dati su quello\l"
.string "che è in voga a BLURUVIA.\p"
.string "Questi dati adesso li abbiamo\n"
.string "sia io che la mia amichetta!$"
MauvilleCity_PokemonCenter_1F_Text_RecordCornerSoundsFun:
.string "Al piano superiore del CENTRO POKéMON \n"
.string "è stato aperto un BANCO REGISTRO.\p"
.string "Non so cosa sia, ma il nome mi ispira\n"
.string "un sacco. Andrò a vedere!$"

View File

@@ -22,11 +22,14 @@ MauvilleCity_PokemonCenter_2F_EventScript_Youngster::
msgbox MauvilleCity_PokemonCenter_2F_Text_Youngster, MSGBOX_NPC
end
MauvilleCity_PokemonCenter_2F_Text_Youngster:
.string "Did you know that you can link battle\n"
.string "at the COLOSSEUM here?\p"
.string "They put up your record on the wall\n"
.string "for everyone to see.\p"
.string "It's embarrassing if you lose more\n"
.string "often than you win…$"
.ifdef ENGLISH
.include "data/maps/MauvilleCity_PokemonCenter_2F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/MauvilleCity_PokemonCenter_2F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MauvilleCity_PokemonCenter_2F/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,8 @@
MauvilleCity_PokemonCenter_2F_Text_Youngster:
.string "Did you know that you can link battle\n"
.string "at the COLOSSEUM here?\p"
.string "They put up your record on the wall\n"
.string "for everyone to see.\p"
.string "It's embarrassing if you lose more\n"
.string "often than you win…$"

View File

@@ -0,0 +1,8 @@
MauvilleCity_PokemonCenter_2F_Text_Youngster:
.string "Tu savais que tu pouvais faire des\n"
.string "combats en link au COLISEE?\p"
.string "Ils affichent tes résultats au mur pour\n"
.string "que tout le monde puisse les voir.\p"
.string "C’est embêtant quand tu cumules plus\n"
.string "de défaites que de victoires…$"

View File

@@ -0,0 +1,8 @@
MauvilleCity_PokemonCenter_2F_Text_Youngster:
.string "Sapevi che nel COLOSSEO puoi giocare\n"
.string "in collegamento?\p"
.string "I risultati sono appesi al muro:\n"
.string "sono sotto gli occhi di tutti.\p"
.string "È imbarazzante se collezioni\n"
.string "più sconfitte che vittorie…$"

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