mirror of
https://github.com/pret/pokeemerald.git
synced 2026-08-26 12:41:20 -05:00
(234/665)
This commit is contained in:
@@ -8,240 +8,6 @@
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||||
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.set NUM_OPPONENTS, VAR_0x8009
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||||
|
||||
BerryBlender_Text_WantToMakePokeblocks:
|
||||
.string "Oh? Did you want to make some {POKEBLOCK}S\n"
|
||||
.string "with this old-timer?$"
|
||||
|
||||
BerryBlender_Text_Excellent:
|
||||
.string "Excellent!$"
|
||||
|
||||
BerryBlender_Text_MadeOldTimerSad:
|
||||
.string "Oh…\n"
|
||||
.string "You've made this old-timer sad…$"
|
||||
|
||||
BerryBlender_Text_KnowHowToMakePokeblocks:
|
||||
.string "Do you know how to make a {POKEBLOCK}?$"
|
||||
|
||||
BerryBlender_Text_LetsBerryBlender:
|
||||
.string "Let's get started, then!\p"
|
||||
.string "Let's BERRY BLENDER!$"
|
||||
|
||||
BerryBlender_Text_ExplainBerryBlending:
|
||||
.string "Okay, a little explanation, then.\p"
|
||||
.string "Oh, don't worry, it's quite simple.\p"
|
||||
.string "When the BLENDER's arrow comes to\n"
|
||||
.string "your marker, just press the A Button.\p"
|
||||
.string "That's all you have to do.\n"
|
||||
.string "You'll see how easy it is when you try.$"
|
||||
|
||||
BerryBlender_Text_DontHaveAnyBerries:
|
||||
.string "Oh?\n"
|
||||
.string "You don't have any BERRIES?\p"
|
||||
.string "If you don't have any BERRIES,\n"
|
||||
.string "you can't make any {POKEBLOCK}S.$"
|
||||
|
||||
BerryBlender_Text_CanHaveOneOfMyBerries:
|
||||
.string "Well, that won't do at all now, will it?\p"
|
||||
.string "If you don't mind leftovers, you can\n"
|
||||
.string "have one of my BERRIES.\p"
|
||||
.string "That way, we could make some {POKEBLOCK}S\n"
|
||||
.string "together using the BERRY BLENDER.$"
|
||||
|
||||
BerryBlender_Text_DontHaveAnyBerriesToSpare:
|
||||
.string "If I had some BERRIES left over,\n"
|
||||
.string "I'd gladly give you one…\p"
|
||||
.string "But, I don't have any to spare today.\n"
|
||||
.string "We'll have to do this another time.$"
|
||||
|
||||
BerryBlender_Text_PokeblockCaseIsFull:
|
||||
.string "But your {POKEBLOCK} CASE is full.\p"
|
||||
.string "You should use some {POKEBLOCK}S before\n"
|
||||
.string "you come see me again.$"
|
||||
|
||||
BerryBlender_Text_DontHavePokeblockCase:
|
||||
.string "But you don't have a {POKEBLOCK} CASE.\p"
|
||||
.string "You should get a {POKEBLOCK} CASE and then\n"
|
||||
.string "come see me.$"
|
||||
|
||||
BerryBlender_Text_LetsGetBlendingAlready:
|
||||
.string "Let's get blending already!$"
|
||||
|
||||
BerryBlender_Text_WhatKindOfPokeblockWillIGet:
|
||||
.string "I wonder what kind of {POKEBLOCK} I'll get?\n"
|
||||
.string "This is so exciting!$"
|
||||
|
||||
BerryBlender_Text_WantToBlendPokeblocksWithUs:
|
||||
.string "Hi, there! Did you want to blend some\n"
|
||||
.string "{POKEBLOCK}S with us?$"
|
||||
|
||||
BerryBlender_Text_Okay:
|
||||
.string "Okay!$"
|
||||
|
||||
BerryBlender_Text_ThatsTooBad:
|
||||
.string "That's too bad…\p"
|
||||
.string "But we'll always be around whenever\n"
|
||||
.string "you get the urge to blend!$"
|
||||
|
||||
BerryBlender_Text_KnowHowToMakePokeblocks2:
|
||||
.string "Of course, you do know how to\n"
|
||||
.string "blend {POKEBLOCK}S, don't you?$"
|
||||
|
||||
BerryBlender_Text_LetsBerryBlender2:
|
||||
.string "Let's get started, then!\p"
|
||||
.string "Let's BERRY BLENDER!$"
|
||||
|
||||
BerryBlender_Text_ExplainBerryBlending2:
|
||||
.string "Okay!\n"
|
||||
.string "Let me explain it to you!\p"
|
||||
.string "When the spinning BLENDER's arrow\n"
|
||||
.string "reaches your marker, just press\l"
|
||||
.string "the A Button.\p"
|
||||
.string "That's all it takes.\n"
|
||||
.string "Pretty easy, don't you think?$"
|
||||
|
||||
BerryBlender_Text_DontHaveAnyBerries2:
|
||||
.string "Oh, but wait a second here…\n"
|
||||
.string "You don't have any BERRIES.\p"
|
||||
.string "You can't make any {POKEBLOCK}S without\n"
|
||||
.string "BERRIES…\p"
|
||||
.string "We'll always be around whenever you\n"
|
||||
.string "get hold of some BERRIES to blend.$"
|
||||
|
||||
BerryBlender_Text_PokeblockCaseIsFull2:
|
||||
.string "Oh, but wait a second here…\n"
|
||||
.string "Your {POKEBLOCK} CASE is full.\p"
|
||||
.string "You should use some {POKEBLOCK}S and\n"
|
||||
.string "then come back.$"
|
||||
|
||||
BerryBlender_Text_DontHavePokeblockCase2:
|
||||
.string "Oh, but wait a second here…\n"
|
||||
.string "You don't have a {POKEBLOCK} CASE.\p"
|
||||
.string "You should get a {POKEBLOCK} CASE and\n"
|
||||
.string "then come back.$"
|
||||
|
||||
@ Unused
|
||||
BerryBlender_Text_MakePokeblocksWithOurGroup:
|
||||
.string "Oh, hello! Did you want to make some\n"
|
||||
.string "{POKEBLOCK}S with our little group?$"
|
||||
|
||||
BerryBlender_Text_OhDear:
|
||||
.string "Oh, dear!$"
|
||||
|
||||
BerryBlender_Text_LeftUsInShock:
|
||||
.string "Oh, dear me…\p"
|
||||
.string "You've left us in shock!$"
|
||||
|
||||
BerryBlender_Text_KnowHowToMakePokeblocks3:
|
||||
.string "Naturally, you know how to make\n"
|
||||
.string "{POKEBLOCK}S, don't you?$"
|
||||
|
||||
BerryBlender_Text_LetsBerryBlender3:
|
||||
.string "Okay, dear!\n"
|
||||
.string "Let's get started!\p"
|
||||
.string "Let's BERRY BLENDER!$"
|
||||
|
||||
BerryBlender_Text_ExplainBerryBlending3:
|
||||
.string "Oh, dear!\p"
|
||||
.string "Then, I'll explain it to you nicely.\p"
|
||||
.string "When the BLENDER's arrow spins to\n"
|
||||
.string "your marker, press the A Button.\p"
|
||||
.string "That's all it takes.\n"
|
||||
.string "Isn't it simple?$"
|
||||
|
||||
BerryBlender_Text_DontHaveAnyBerries3:
|
||||
.string "You don't have any BERRIES,\n"
|
||||
.string "do you?\p"
|
||||
.string "If you don't have any BERRIES,\n"
|
||||
.string "you can't make any {POKEBLOCK}S.\p"
|
||||
.string "We'll always be making {POKEBLOCK}S here,\n"
|
||||
.string "so let's make some together when\l"
|
||||
.string "you get a BERRY or two.$"
|
||||
|
||||
BerryBlender_Text_PokeblockCaseIsFull3:
|
||||
.string "Your {POKEBLOCK} CASE is full,\n"
|
||||
.string "it looks like.\p"
|
||||
.string "You should use some {POKEBLOCK}S up\n"
|
||||
.string "and then come back.$"
|
||||
|
||||
BerryBlender_Text_DontHavePokeblockCase3:
|
||||
.string "You haven't gotten a {POKEBLOCK} CASE\n"
|
||||
.string "yet, it looks like.\p"
|
||||
.string "You need to get a {POKEBLOCK} CASE before\n"
|
||||
.string "you come back.$"
|
||||
|
||||
BerryBlender_Text_SetNewBlenderRecord:
|
||||
.string "Okay! Today's going to be the day that\n"
|
||||
.string "I set a new BLENDER speed record!$"
|
||||
|
||||
BerryBlender_Text_LookGoodAtBlendingJoinUs:
|
||||
.string "Oh, dear!\n"
|
||||
.string "You look as if you're good at blending.\l"
|
||||
.string "Would you like to join us?$"
|
||||
|
||||
BerryBlender_Text_MakeDeliciousPokeblocks:
|
||||
.string "I'm going to make delicious {POKEBLOCK}S\n"
|
||||
.string "and make my POKéMON cuter.$"
|
||||
|
||||
BerryBlender_Text_SaveGameBeforeBerryBlenderLink:
|
||||
.string "{POKEBLOCK}S will be made with your friends \n"
|
||||
.string "from BERRIES in the BERRY BLENDER.\p"
|
||||
.string "Is it okay to save the game before\n"
|
||||
.string "linking with your friends?$"
|
||||
|
||||
BerryBlender_Text_SearchingForFriends:
|
||||
.string "Searching for your friends…\n"
|
||||
.string "… … B Button: Cancel$"
|
||||
|
||||
BerryBlender_Text_Player1Arrived:
|
||||
.string "{STR_VAR_1} arrived.$"
|
||||
|
||||
BerryBlender_Text_Player1And2Arrived:
|
||||
.string "{STR_VAR_1} and {STR_VAR_2} arrived.$"
|
||||
|
||||
BerryBlender_Text_AllPlayersArrived:
|
||||
.string "{STR_VAR_1}, {STR_VAR_2}, and\n"
|
||||
.string "{STR_VAR_3} arrived.$"
|
||||
|
||||
BerryBlender_Text_NoBerriesLink:
|
||||
.string "You have no BERRIES.\n"
|
||||
.string "The BERRY BLENDER can't be used.$"
|
||||
|
||||
BerryBlender_Text_PokeblockCaseIsFullLink:
|
||||
.string "Your {POKEBLOCK} CASE is full.\n"
|
||||
.string "The BERRY BLENDER can't be used.$"
|
||||
|
||||
BerryBlender_Text_DontHavePokeblockCaseLink:
|
||||
.string "You don't have a {POKEBLOCK} CASE.\n"
|
||||
.string "The BERRY BLENDER can't be used.$"
|
||||
|
||||
BerryBlender_Text_LoveMakingPokeblocks:
|
||||
.string "I love making {POKEBLOCK}S.\p"
|
||||
.string "I always have some BERRIES with me.$"
|
||||
|
||||
BerryBlender_Text_MakePokeblocksUsingBerryBlender:
|
||||
.string "If you'd like, we could make some\n"
|
||||
.string "{POKEBLOCK}S together using the\l"
|
||||
.string "BERRY BLENDER.$"
|
||||
|
||||
BerryBlender_Text_DontHaveAnyBerriesHaveOne:
|
||||
.string "Oh?\n"
|
||||
.string "You don't have any BERRIES?\p"
|
||||
.string "Well, that won't do at all now, will it?\p"
|
||||
.string "If you don't mind leftovers, you can\n"
|
||||
.string "have one of my BERRIES.$"
|
||||
|
||||
BerryBlender_Text_UseItToMakePokeblocksTogether:
|
||||
.string "We'll use it to make {POKEBLOCK}S together\n"
|
||||
.string "using the BERRY BLENDER.$"
|
||||
|
||||
BerryBlender_Text_DontHaveAnyBerriesNoneToSpare:
|
||||
.string "Oh?\n"
|
||||
.string "You don't have any BERRIES?\p"
|
||||
.string "If I had some left over, I'd gladly\n"
|
||||
.string "give you one…\p"
|
||||
.string "But, I don't have any to spare today.\n"
|
||||
.string "Sorry about that.$"
|
||||
|
||||
BerryBlender_EventScript_BerryBlender1::
|
||||
lockall
|
||||
goto_if_unset FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER, BerryBlender_EventScript_BlendMasterPresent
|
||||
|
||||
@@ -1370,432 +1370,3 @@ LilycoveCity_ContestLobby_EventScript_DelayIfContestWithRSPlayer::
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||||
LilycoveCity_ContestLobby_EventScript_DelayForRSPlayer::
|
||||
delay 9
|
||||
return
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ReceptionDontHavePokeblockCase:
|
||||
.string "Hello!\p"
|
||||
.string "This is the reception counter for\n"
|
||||
.string "POKéMON CONTESTS.\p"
|
||||
.string "Oh? It appears that you don't have\n"
|
||||
.string "a {POKEBLOCK} CASE yet.\p"
|
||||
.string "In that case, we need to provide you\n"
|
||||
.string "with this!$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_NowThatWeveClearedThatUp:
|
||||
.string "Okay, now that we've cleared that\n"
|
||||
.string "up…\p"
|
||||
.string "Hello!\p"
|
||||
.string "This is the reception counter for\n"
|
||||
.string "POKéMON CONTESTS.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ContestReception:
|
||||
.string "Hello!\p"
|
||||
.string "This is the reception counter for\n"
|
||||
.string "POKéMON CONTESTS.$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_ContestLobby_Text_CounterOnlyFor4PlayerContests:
|
||||
.string "Hello!\p"
|
||||
.string "This reception counter is only\n"
|
||||
.string "for 4-player POKéMON CONTESTS.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EnterContest1:
|
||||
.string "Would you like to enter your POKéMON\n"
|
||||
.string "in our CONTESTS?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_WhichTopic1:
|
||||
.string "Which topic would you like?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ExplainContests:
|
||||
.string "A POKéMON CONTEST involves four\n"
|
||||
.string "TRAINERS entering one POKéMON each\l"
|
||||
.string "in competitive judging.\p"
|
||||
.string "A CONTEST has two stages of judging,\n"
|
||||
.string "primary and secondary.\p"
|
||||
.string "Primary judging is a popularity poll\n"
|
||||
.string "involving the audience.\p"
|
||||
.string "Secondary judging features appeals\n"
|
||||
.string "by the POKéMON using their moves.\p"
|
||||
.string "Plan appeals carefully to earn the\n"
|
||||
.string "most attention of the JUDGE and\l"
|
||||
.string "excite the audience.\l"
|
||||
.string "Do your best to stand out.\p"
|
||||
.string "The primary and secondary scores are\n"
|
||||
.string "added at the end.\p"
|
||||
.string "The POKéMON garnering the highest\n"
|
||||
.string "score is declared the winner.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ExplainContestTypes:
|
||||
.string "There are five kinds of CONTESTS.\p"
|
||||
.string "COOL, BEAUTY, CUTE, SMART, and\n"
|
||||
.string "TOUGH are the five categories.\p"
|
||||
.string "Choose the CONTEST that is right for\n"
|
||||
.string "the POKéMON you plan to enter.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ExplainContestRanks:
|
||||
.string "There are four ranks of POKéMON\n"
|
||||
.string "CONTESTS.\p"
|
||||
.string "NORMAL, SUPER, HYPER, and MASTER\n"
|
||||
.string "are the four ranks.\p"
|
||||
.string "In the NORMAL Rank, any POKéMON may\n"
|
||||
.string "enter.\p"
|
||||
.string "Any POKéMON that won a NORMAL Rank\n"
|
||||
.string "CONTEST may move up to the SUPER Rank\l"
|
||||
.string "in the same category.\p"
|
||||
.string "In the same way, a SUPER Rank winner\n"
|
||||
.string "can move up to the HYPER Rank, and\l"
|
||||
.string "a HYPER Rank winner can advance to\l"
|
||||
.string "the MASTER Rank in the same category.\p"
|
||||
.string "A POKéMON that won in the MASTER Rank\n"
|
||||
.string "may compete in the MASTER Rank as\l"
|
||||
.string "often as its TRAINER wants.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EnterWhichRank:
|
||||
.string "Which Rank would you like to enter?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EnterWhichContest1:
|
||||
.string "Which CONTEST would you like to enter?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EnterWhichPokemon1:
|
||||
.string "Which POKéMON would you like to enter?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_MonNotQualifiedForRank:
|
||||
.string "I'm terribly sorry, but your POKéMON\n"
|
||||
.string "is not qualified to compete at this\l"
|
||||
.string "Rank yet…$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EggCannotTakePart:
|
||||
.string "I'm sorry, but an EGG cannot take part\n"
|
||||
.string "in a POKéMON CONTEST.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_MonInNoConditionForContest:
|
||||
.string "Your POKéMON appears to be in no\n"
|
||||
.string "condition to take part in a CONTEST…$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_AlreadyWonEnterAnyway:
|
||||
.string "Oh, but that RIBBON…\p"
|
||||
.string "Your POKéMON has won this CONTEST\n"
|
||||
.string "before, hasn't it?\p"
|
||||
.string "Would you like to enter it in this\n"
|
||||
.string "CONTEST anyway?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ConfirmContestMon:
|
||||
.string "Is that your CONTEST POKéMON?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_YourMonIsEntryNum4:
|
||||
.string "Okay, your POKéMON will be entered\n"
|
||||
.string "in this CONTEST.\p"
|
||||
.string "Your POKéMON is Entry No. 4.\n"
|
||||
.string "The CONTEST will begin shortly.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ComeThroughHere:
|
||||
.string "Please come in through here.\n"
|
||||
.string "Good luck!$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_PokemonWonWeHavePrize:
|
||||
.string "Congratulations! Your POKéMON is the\n"
|
||||
.string "CONTEST winner!\p"
|
||||
.string "We have your prize right here.\n"
|
||||
.string "Please, right this way!$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ComeBackForPrizeLater:
|
||||
.string "Please come back for your prize\n"
|
||||
.string "later on.$"
|
||||
|
||||
ContestHall_Text_GettingStartedParticipantsAsFollows:
|
||||
.string "MC: Hello! We're just getting started\n"
|
||||
.string "with a {STR_VAR_3} Rank POKéMON\l"
|
||||
.string "{STR_VAR_2}!\p"
|
||||
.string "The participating TRAINERS and their\n"
|
||||
.string "POKéMON are as follows:$"
|
||||
|
||||
ContestHall_Text_GettingStartedParticipantsAsFollowsLink:
|
||||
.string "MC: Hello! We're just getting started\n"
|
||||
.string "with a 4-player linked POKéMON\l"
|
||||
.string "{STR_VAR_2}!\p"
|
||||
.string "The participating TRAINERS and their\n"
|
||||
.string "POKéMON are as follows:$"
|
||||
|
||||
ContestHall_Text_EntryXTrainersMon:
|
||||
.string "MC: Entry No. {STR_VAR_2}!\n"
|
||||
.string "{STR_VAR_1}'s {STR_VAR_3}!$"
|
||||
|
||||
ContestHall_Text_SeenContestantsAudienceWillVote:
|
||||
.string "MC: We've just seen the four POKéMON\n"
|
||||
.string "contestants.\p"
|
||||
.string "Now it's time for primary judging!\p"
|
||||
.string "The audience will vote on their\n"
|
||||
.string "favorite POKéMON contestants.\p"
|
||||
.string "Without any further ado, let the\n"
|
||||
.string "voting begin!$"
|
||||
|
||||
ContestHall_Text_VotingUnderWay:
|
||||
.string "Voting under way…$"
|
||||
|
||||
ContestHall_Text_VotingCompleteLetsAppeal:
|
||||
.string "Voting is now complete!\p"
|
||||
.string "While the votes are being tallied,\n"
|
||||
.string "let's move on to secondary judging!\p"
|
||||
.string "The second stage of judging is the\n"
|
||||
.string "much anticipated appeal time!\p"
|
||||
.string "May the contestants amaze us with\n"
|
||||
.string "superb appeals of dazzling moves!\p"
|
||||
.string "Let's see a little enthusiasm!\n"
|
||||
.string "Let's appeal!$"
|
||||
|
||||
ContestHall_Text_ThatsItForJudging:
|
||||
.string "MC: That's it for judging!$"
|
||||
|
||||
ContestHall_Text_ThankYouForAppeals:
|
||||
.string "Thank you all for a most wonderful\n"
|
||||
.string "display of quality appeals!\p"
|
||||
.string "This concludes all judging!\n"
|
||||
.string "Thank you for your fine efforts!$"
|
||||
|
||||
ContestHall_Text_JudgeLooksReady:
|
||||
.string "Now, all that remains is the pulse-\n"
|
||||
.string "pounding proclamation of the winner.\p"
|
||||
.string "The JUDGE looks ready to make\n"
|
||||
.string "the announcement!$"
|
||||
|
||||
ContestHall_Text_WeWillNowDeclareWinner:
|
||||
.string "JUDGE: We will now declare the winner!$"
|
||||
|
||||
ContestHall_Text_CongratsTrainerXandMon:
|
||||
.string "MC: Entry No. {STR_VAR_2}!\p"
|
||||
.string "{STR_VAR_3} and {STR_VAR_1},\n"
|
||||
.string "congratulations!$"
|
||||
|
||||
ContestHall_Text_CongratsPleaseCompeteAgain:
|
||||
.string "MC: Congratulations!\n"
|
||||
.string "Please do compete again!$"
|
||||
|
||||
ContestHall_Text_AcceptYourPrize:
|
||||
.string "MC: Here you are!\n"
|
||||
.string "Please accept your prize!$"
|
||||
|
||||
ContestHall_Text_ConferRibbonAsPrize:
|
||||
.string "We confer on you this RIBBON\n"
|
||||
.string "as your prize!$"
|
||||
|
||||
ContestHall_Text_ReceivedRibbon:
|
||||
.string "{PLAYER} received a RIBBON.$"
|
||||
|
||||
ContestHall_Text_PutRibbonOnMon:
|
||||
.string "{PLAYER} put the RIBBON on\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
|
||||
ContestHall_Text_PickUpPrizeAtCounterLater:
|
||||
.string "Please pick up your prize at\n"
|
||||
.string "the reception counter later.\l"
|
||||
.string "Please do compete again!$"
|
||||
|
||||
@ Unused
|
||||
ContestHall_Text_OnlyRegister4Players:
|
||||
.string "I only register four players for\n"
|
||||
.string "POKéMON CONTESTS.\p"
|
||||
.string "If three other players link up, all\n"
|
||||
.string "four may enter the same CONTEST.\p"
|
||||
.string "Would you like to take part?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ProgressWillBeSaved:
|
||||
.string "Before entering a CONTEST, your\n"
|
||||
.string "progress will be saved.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ParticipateAnotherTime:
|
||||
.string "We hope you will participate another\n"
|
||||
.string "time.$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_ContestLobby_Text_EnterContest2:
|
||||
.string "Would you like to enter a CONTEST?$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_ContestLobby_Text_Explain4PlayerContest:
|
||||
.string "When four players are ready, connect\n"
|
||||
.string "over a Game Link cable, and register\l"
|
||||
.string "with me, please.\p"
|
||||
.string "Please choose the same CONTEST\n"
|
||||
.string "as your fellow contestants.\p"
|
||||
.string "The CONTEST begins as soon as all\n"
|
||||
.string "players register their entry.\p"
|
||||
.string "After that, the usual CONTEST rules\n"
|
||||
.string "apply.$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_ContestLobby_Text_EnterWhichContest2:
|
||||
.string "Which CONTEST would you like to enter?$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_ContestLobby_Text_EnterWhichPokemon2:
|
||||
.string "Which POKéMON would you like to enter?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_Transmitting:
|
||||
.string "Transmitting…$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_TransmissionError:
|
||||
.string "Transmission error…$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_PlayersChoseDifferentContest:
|
||||
.string "You may have chosen a different\n"
|
||||
.string "CONTEST than another player.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_PlayersMadeDifferentChoice:
|
||||
.string "You may have made a different\n"
|
||||
.string "choice than another player.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_PleaseWaitBButtonCancel:
|
||||
.string "Please wait.\n"
|
||||
.string "… … B Button: Cancel$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_ContestLobby_Text_ParticipateAnotherTime2:
|
||||
.string "We hope you will participate another\n"
|
||||
.string "time.$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_ContestLobby_Text_TransmissionErrorTryAgain:
|
||||
.string "Transmission error.\n"
|
||||
.string "Please try again.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_YourMonIsEntryNumX:
|
||||
.string "Your POKéMON will be entered in\n"
|
||||
.string "the CONTEST.\p"
|
||||
.string "Your POKéMON is Entry No. {STR_VAR_2}.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ContestBeginShortly:
|
||||
.string "The CONTEST will begin shortly.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_LinkContestReception:
|
||||
.string "Welcome! This is the POKéMON CONTEST\n"
|
||||
.string "link reception counter.\p"
|
||||
.string "You may enter CONTESTS together with\n"
|
||||
.string "one or more friends.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_WhichTopic2:
|
||||
.string "Which topic would you like?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EnterContest3:
|
||||
.string "Would you like to enter a CONTEST?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EnterWhichContest3:
|
||||
.string "Which CONTEST would you like to enter?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_MonInNoCondition2:
|
||||
.string "Your POKéMON appears to be in no\n"
|
||||
.string "condition to take part in a CONTEST…$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EggCannotTakePart2:
|
||||
.string "I'm sorry, but an EGG cannot take part\n"
|
||||
.string "in a POKéMON CONTEST.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_EnterWhichPokemon3:
|
||||
.string "Which POKéMON would you like to enter?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_PleaseDecideLinkLeader:
|
||||
.string "Please decide which of you will\n"
|
||||
.string "become the GROUP LEADER.\p"
|
||||
.string "The other players must then choose\n"
|
||||
.string "“JOIN GROUP.”$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_PlayerAt4PCounterUseGMode:
|
||||
.string "At least one player has entered using\n"
|
||||
.string "the 4-player reception counter.\p"
|
||||
.string "There must be four players connected\n"
|
||||
.string "using a GBA Game Link cable.\p"
|
||||
.string "When the four players are ready,\n"
|
||||
.string "select G-MODE (GLOBAL MODE),\l"
|
||||
.string "then register to enter again, please.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ExplainLinkContest:
|
||||
.string "This is a CONTEST for two to four\n"
|
||||
.string "players linked using a Wireless\l"
|
||||
.string "Adapter or a GBA Game Link cable.\p"
|
||||
.string "Participants are first asked to choose\n"
|
||||
.string "the mode they wish to enter.\p"
|
||||
.string "There are two different modes.\p"
|
||||
.string "E-MODE (EMERALD MODE) is for\n"
|
||||
.string "two to four players, each with a\l"
|
||||
.string "POKéMON Emerald Game Pak.\p"
|
||||
.string "G-MODE (GLOBAL MODE) is only for\n"
|
||||
.string "four players, each with a POKéMON\l"
|
||||
.string "Emerald, Ruby, or Sapphire Game Pak.\p"
|
||||
.string "The players should discuss which mode\n"
|
||||
.string "they want, then choose the same mode.\p"
|
||||
.string "Once all the players have chosen\n"
|
||||
.string "the same CONTEST in the same mode,\l"
|
||||
.string "the entry registration is complete.\p"
|
||||
.string "After that, a CONTEST will start in\n"
|
||||
.string "the usual manner.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ExplainEMode:
|
||||
.string "In E-MODE (EMERALD MODE),\n"
|
||||
.string "a LINK CONTEST can be held with\l"
|
||||
.string "two to four players. Each player must\l"
|
||||
.string "have a POKéMON Emerald Game Pak.\p"
|
||||
.string "The players must be linked with each\n"
|
||||
.string "other using Wireless Adapters or\l"
|
||||
.string "GBA Game Link cables.\p"
|
||||
.string "If there are fewer than four players,\n"
|
||||
.string "TRAINERS in the hall will join to fill\l"
|
||||
.string "the 4-player CONTEST lineup.\p"
|
||||
.string "Please be aware that E-MODE is not\n"
|
||||
.string "available in POKéMON Ruby or Sapphire.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ExplainGMode:
|
||||
.string "G-MODE (GLOBAL MODE) is specifically\n"
|
||||
.string "for four players who are linked using\l"
|
||||
.string "GBA Game Link cables.\p"
|
||||
.string "Each player must have a POKéMON\n"
|
||||
.string "Emerald, Ruby, or Sapphire Game Pak.\p"
|
||||
.string "The CONTEST starts after all players\n"
|
||||
.string "choose G-MODE (POKéMON Emerald) or\l"
|
||||
.string "enter through the 4-player reception\l"
|
||||
.string "counter (POKéMON Ruby or Sapphire).$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_NoWirelessAdapterInGMode:
|
||||
.string "I'm terribly sorry.\p"
|
||||
.string "G-MODE does not function\n"
|
||||
.string "with Wireless Adapters.\p"
|
||||
.string "Please select E-MODE or try\n"
|
||||
.string "again using a GBA Game Link cable.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_WhichContestMode:
|
||||
.string "Which CONTEST MODE would you like\n"
|
||||
.string "to enter?$"
|
||||
|
||||
ContestHall_Text_GettingStartedWireless:
|
||||
.string "MC: Hello! We're just getting started\n"
|
||||
.string "with a 4-player linked POKéMON\l"
|
||||
.string "{STR_VAR_2}!$"
|
||||
|
||||
ContestHall_Text_ParticipantsAsFollows:
|
||||
.string "The participating TRAINERS and their\n"
|
||||
.string "POKéMON are as follows:$"
|
||||
|
||||
ContestHall_Text_WeveSeenContestants:
|
||||
.string "MC: We've just seen the four POKéMON\n"
|
||||
.string "contestants.\p"
|
||||
.string "Now it's time for primary judging!$"
|
||||
|
||||
ContestHall_Text_AudienceWillVote:
|
||||
.string "The audience will vote on their\n"
|
||||
.string "favorite POKéMON contestants.$"
|
||||
|
||||
ContestHall_Text_LetVotingBegin:
|
||||
.string "Without any further ado,\n"
|
||||
.string "let the voting begin!$"
|
||||
|
||||
ContestHall_Text_VotingComplete:
|
||||
.string "Voting is now complete!\p"
|
||||
.string "While the votes are being tallied,\n"
|
||||
.string "let's move on to secondary judging!$"
|
||||
|
||||
ContestHall_Text_SecondStageOfJudging:
|
||||
.string "The second stage of judging is\n"
|
||||
.string "the much-anticipated appeal time!\p"
|
||||
.string "May the contestants amaze us with\n"
|
||||
.string "superb appeals of dazzling moves!$"
|
||||
|
||||
ContestHall_Text_LetsAppeal:
|
||||
.string "Let's see a little enthusiasm!\n"
|
||||
.string "Let's appeal!$"
|
||||
|
||||
@@ -271,146 +271,3 @@ EventScript_EggHatch::
|
||||
waitstate
|
||||
releaseall
|
||||
end
|
||||
|
||||
Route117_Text_SeeWifeIfYoudLikeMeToRaiseMon:
|
||||
.string "I'm the DAY-CARE MAN.\p"
|
||||
.string "I help take care of the precious\n"
|
||||
.string "POKéMON of TRAINERS.\p"
|
||||
.string "If you'd like me to raise your POKéMON,\n"
|
||||
.string "have a word with my wife.$"
|
||||
|
||||
Route117_Text_DoYouWantEgg:
|
||||
.string "Ah, it's you!\p"
|
||||
.string "We were raising your POKéMON,\n"
|
||||
.string "and my goodness, were we surprised!\p"
|
||||
.string "Your POKéMON had an EGG!\p"
|
||||
.string "We don't know how it got there,\n"
|
||||
.string "but your POKéMON had it.\p"
|
||||
.string "You do want it, yes?$"
|
||||
|
||||
Route117_Text_YourMonIsDoingFine:
|
||||
.string "Ah, it's you! Good to see you.\n"
|
||||
.string "Your {STR_VAR_1}'s doing fine.$"
|
||||
|
||||
Route117_Text_IllKeepIt:
|
||||
.string "Well then, I'll keep it.\n"
|
||||
.string "Thanks!$"
|
||||
|
||||
Route117_Text_YouHaveNoRoomForIt:
|
||||
.string "You have no room for it…\n"
|
||||
.string "Come back when you've made room.$"
|
||||
|
||||
Route117_Text_ReceivedEgg:
|
||||
.string "{PLAYER} received the EGG from\n"
|
||||
.string "the DAY-CARE MAN.$"
|
||||
|
||||
Route117_Text_TakeGoodCareOfIt:
|
||||
.string "Take good care of it.$"
|
||||
|
||||
Route117_Text_FriendlyWithOtherTrainersMon:
|
||||
.string "By the way, about your {STR_VAR_1},\n"
|
||||
.string "it seemed to be friendly with\l"
|
||||
.string "{STR_VAR_2}'s {STR_VAR_3}.\p"
|
||||
.string "I may even have seen it receiving\n"
|
||||
.string "a piece of MAIL.$"
|
||||
|
||||
@ Unused
|
||||
Route117_Text_SeeWifeIfYouWantToPickUpMon:
|
||||
.string "If you want to pick up your POKéMON,\n"
|
||||
.string "have a word with my wife.$"
|
||||
|
||||
Route117_Text_YourMonsAreDoingFine:
|
||||
.string "Ah, it's you! Your {STR_VAR_1} and\n"
|
||||
.string "{STR_VAR_2} are doing fine.$"
|
||||
|
||||
Route117_Text_IWillKeepDoYouWantIt:
|
||||
.string "I really will keep it.\n"
|
||||
.string "You do want this, yes?$"
|
||||
|
||||
Route117_PokemonDayCare_Text_WouldYouLikeUsToRaiseAMon:
|
||||
.string "I'm the DAY-CARE LADY.\p"
|
||||
.string "We can raise POKéMON for you.\p"
|
||||
.string "Would you like us to raise one?$"
|
||||
|
||||
Route117_PokemonDayCare_Text_WhichMonShouldWeRaise:
|
||||
.string "Which POKéMON should we raise for\n"
|
||||
.string "you?$"
|
||||
|
||||
Route117_PokemonDayCare_Text_WellRaiseYourMon:
|
||||
.string "Fine, we'll raise your {STR_VAR_1}\n"
|
||||
.string "for a while.\p"
|
||||
.string "Come back for it later.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_WeCanRaiseOneMore:
|
||||
.string "We can raise two of your POKéMON.\n"
|
||||
.string "Would you like us to raise one more?$"
|
||||
|
||||
Route117_PokemonDayCare_Text_HusbandWasLookingForYou:
|
||||
.string "My husband was looking for you.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_FineThenComeAgain:
|
||||
.string "Oh, fine, then.\n"
|
||||
.string "Come again.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_NotEnoughMoney:
|
||||
.string "You don't have enough money…$"
|
||||
|
||||
Route117_PokemonDayCare_Text_TakeOtherOneBackToo:
|
||||
.string "Will you take back the other one,\n"
|
||||
.string "too?$"
|
||||
|
||||
Route117_PokemonDayCare_Text_ComeAgain:
|
||||
.string "Fine.\n"
|
||||
.string "Come again.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_GoodToSeeYou:
|
||||
.string "Ah, it's you! Good to see you.\n"
|
||||
.string "Your POKéMON can only be doing good!$"
|
||||
|
||||
Route117_PokemonDayCare_Text_YourMonHasGrownXLevels:
|
||||
.string "By level, your {STR_VAR_1} has\n"
|
||||
.string "grown by {STR_VAR_2}.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_YourTeamIsFull:
|
||||
.string "Your POKéMON team is full.\n"
|
||||
.string "Make room, then come see me.$"
|
||||
|
||||
@ Unused
|
||||
Route117_PokemonDayCare_Text_TakeBackWhichMon:
|
||||
.string "Which POKéMON will you take back?$"
|
||||
|
||||
Route117_PokemonDayCare_Text_ItWillCostX:
|
||||
.string "If you want your {STR_VAR_1} back,\n"
|
||||
.string "it will cost ¥{STR_VAR_2}.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_HeresYourMon:
|
||||
.string "Perfect!\n"
|
||||
.string "Here's your POKéMON.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_TookBackMon:
|
||||
.string "{PLAYER} took back {STR_VAR_1} from\n"
|
||||
.string "the DAY-CARE LADY.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_YouHaveJustOneMon:
|
||||
.string "Oh? But you have just one\n"
|
||||
.string "POKéMON.\p"
|
||||
.string "Come back another time.$"
|
||||
|
||||
Route117_PokemonDayCare_Text_TakeYourMonBack:
|
||||
.string "Will you take your POKéMON back?$"
|
||||
|
||||
Route117_PokemonDayCare_Text_WhatWillYouBattleWith:
|
||||
.string "If you leave me that POKéMON,\n"
|
||||
.string "what will you battle with?\p"
|
||||
.string "Come back another time.$"
|
||||
|
||||
Text_EggHatchHuh:
|
||||
.string "Huh?$"
|
||||
|
||||
Route117_PokemonDayCare_Text_YoullBeLeftWithJustOne:
|
||||
.string "Huh?\n"
|
||||
.string "Now, now.\p"
|
||||
.string "If you leave that POKéMON with\n"
|
||||
.string "me, you'll be left with just one.\p"
|
||||
.string "You will be better off if you catch\n"
|
||||
.string "some more, I dare say.$"
|
||||
|
||||
@@ -45,6 +45,7 @@ EventScript_CancelCut::
|
||||
releaseall
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
Text_WantToCut:
|
||||
.string "This tree looks like it can be\n"
|
||||
.string "CUT down!\p"
|
||||
@@ -56,6 +57,31 @@ Text_MonUsedFieldMove:
|
||||
Text_CantCut:
|
||||
.string "This tree looks like it can be\n"
|
||||
.string "CUT down!$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
Text_WantToCut:
|
||||
.string "Cet arbre semble pouvoir être COUPE.\p"
|
||||
.string "Voulez-vous utiliser COUPE?$"
|
||||
|
||||
Text_MonUsedFieldMove:
|
||||
.string "{STR_VAR_1} utilise {STR_VAR_2}.$"
|
||||
|
||||
Text_CantCut:
|
||||
.string "Cet arbre semble pouvoir être COUPE.$"
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
Text_WantToCut:
|
||||
.string "L’albero si può abbattere con TAGLIO.\p"
|
||||
.string "Vuoi usare TAGLIO?$"
|
||||
|
||||
Text_MonUsedFieldMove:
|
||||
.string "{STR_VAR_1} usa {STR_VAR_2}!$"
|
||||
|
||||
Text_CantCut:
|
||||
.string "L’albero si può abbattere con TAGLIO.$"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@ Interact with smashable rock
|
||||
EventScript_RockSmash::
|
||||
@@ -113,6 +139,7 @@ EventScript_CancelSmash::
|
||||
releaseall
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
Text_WantToSmash:
|
||||
.string "This rock appears to be breakable.\n"
|
||||
.string "Would you like to use ROCK SMASH?$"
|
||||
@@ -120,6 +147,27 @@ Text_WantToSmash:
|
||||
Text_CantSmash:
|
||||
.string "It's a rugged rock, but a POKéMON\n"
|
||||
.string "may be able to smash it.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
Text_WantToSmash:
|
||||
.string "Ce bloc de pierre peut être brisé.\n"
|
||||
.string "Voulez-vous utiliser ECLATE-ROC?$"
|
||||
|
||||
Text_CantSmash:
|
||||
.string "C’est un bloc de pierre solide, mais un\n"
|
||||
.string "POKéMON peut être apte à le pulvériser.$"
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
Text_WantToSmash:
|
||||
.string "Questa roccia può essere frantumata.\n"
|
||||
.string "Vuoi usare SPACCAROCCIA?$"
|
||||
|
||||
Text_CantSmash:
|
||||
.string "È una roccia dura, ma un POKéMON\n"
|
||||
.string "dovrebbe poterla frantumare.$"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
EventScript_StrengthBoulder::
|
||||
lockall
|
||||
@@ -164,6 +212,7 @@ EventScript_CancelStrength::
|
||||
releaseall
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
Text_WantToStrength:
|
||||
.string "It's a big boulder, but a POKéMON\n"
|
||||
.string "may be able to push it aside.\p"
|
||||
@@ -181,6 +230,46 @@ Text_CantStrength:
|
||||
Text_StrengthActivated:
|
||||
.string "STRENGTH made it possible to move\n"
|
||||
.string "boulders around.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
Text_WantToStrength:
|
||||
.string "C’est un gros rocher, mais un POKéMON\n"
|
||||
.string "peut être apte à le déplacer.\p"
|
||||
.string "Voulez-vous utiliser FORCE?$"
|
||||
|
||||
Text_MonUsedStrength:
|
||||
.string "{STR_VAR_1} utilise FORCE.\p"
|
||||
.string "La capacité FORCE de {STR_VAR_1}\n"
|
||||
.string "permet de déplacer le rocher.$"
|
||||
|
||||
Text_CantStrength:
|
||||
.string "C’est un gros rocher, mais un POKéMON\n"
|
||||
.string "peut être apte à le déplacer.$"
|
||||
|
||||
Text_StrengthActivated:
|
||||
.string "FORCE permet de déplacer le rocher.$"
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
Text_WantToStrength:
|
||||
.string "È un masso enorme, ma un POKéMON\n"
|
||||
.string "dovrebbe poterlo spostare.\p"
|
||||
.string "Vuoi usare FORZA?$"
|
||||
|
||||
Text_MonUsedStrength:
|
||||
.string "{STR_VAR_1} usa FORZA.\p"
|
||||
.string "La FORZA di {STR_VAR_1} riesce a\n"
|
||||
.string "spostare i massi.$"
|
||||
|
||||
Text_CantStrength:
|
||||
.string "È un masso enorme, ma un POKéMON\n"
|
||||
.string "dovrebbe poterlo spostare.$"
|
||||
|
||||
Text_StrengthActivated:
|
||||
.string "FORZA ha reso possibile spostare\n"
|
||||
.string "i massi.$"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
EventScript_UseWaterfall::
|
||||
lockall
|
||||
@@ -204,6 +293,7 @@ EventScript_EndWaterfall::
|
||||
releaseall
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
Text_CantWaterfall:
|
||||
.string "A wall of water is crashing down with\n"
|
||||
.string "a mighty roar.$"
|
||||
@@ -214,6 +304,33 @@ Text_WantToWaterfall:
|
||||
|
||||
Text_MonUsedWaterfall:
|
||||
.string "{STR_VAR_1} used WATERFALL.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
Text_CantWaterfall:
|
||||
.string "Un mur d’eau s’abat dans un vacarme\n"
|
||||
.string "assourdissant.$"
|
||||
|
||||
Text_WantToWaterfall:
|
||||
.string "C’est une grande cascade.\n"
|
||||
.string "Voulez-vous utiliser CASCADE?$"
|
||||
|
||||
Text_MonUsedWaterfall:
|
||||
.string "{STR_VAR_1} utilise CASCADE.$"
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
Text_CantWaterfall:
|
||||
.string "Una parete d’acqua che si schianta\n"
|
||||
.string "con un potente fragore…$"
|
||||
|
||||
Text_WantToWaterfall:
|
||||
.string "C’è un’enorme cascata.\n"
|
||||
.string "Vuoi usare CASCATA?$"
|
||||
|
||||
Text_MonUsedWaterfall:
|
||||
.string "{STR_VAR_1} usa CASCATA.$"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
EventScript_UseDive::
|
||||
lockall
|
||||
@@ -262,6 +379,7 @@ EventScript_EndSurface::
|
||||
releaseall
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
Text_CantDive:
|
||||
.string "The sea is deep here. A POKéMON\n"
|
||||
.string "may be able to go underwater.$"
|
||||
@@ -287,3 +405,60 @@ EventScript_FailSweetScent::
|
||||
|
||||
Text_FailSweetScent:
|
||||
.string "Looks like there's nothing here…$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
Text_CantDive:
|
||||
.string "La mer est profonde. Un POKéMON\n"
|
||||
.string "doit pouvoir aller sous l’eau ici.$"
|
||||
|
||||
Text_WantToDive:
|
||||
.string "La mer est profonde ici.\n"
|
||||
.string "Voulez-vous utiliser PLONGEE?$"
|
||||
|
||||
Text_MonUsedDive:
|
||||
.string "{STR_VAR_1} utilise PLONGEE.$"
|
||||
|
||||
Text_CantSurface:
|
||||
.string "Une lumière vient d’en haut. Un POKéMON\n"
|
||||
.string "doit pouvoir remonter à la surface.$"
|
||||
|
||||
Text_WantToSurface:
|
||||
.string "Une lumière vient d’en haut.\n"
|
||||
.string "Voulez-vous utiliser PLONGEE?$"
|
||||
|
||||
EventScript_FailSweetScent::
|
||||
msgbox Text_FailSweetScent, MSGBOX_SIGN
|
||||
end
|
||||
|
||||
Text_FailSweetScent:
|
||||
.string "Apparemment, il n’y a rien ici…$"
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
Text_CantDive:
|
||||
.string "Il mare è profondo qui. Ci si potrebbe\n"
|
||||
.string "immergere anche un POKéMON.$"
|
||||
|
||||
Text_WantToDive:
|
||||
.string "Il mare è profondo qui.\n"
|
||||
.string "Vuoi usare SUB?$"
|
||||
|
||||
Text_MonUsedDive:
|
||||
.string "{STR_VAR_1} usa SUB.$"
|
||||
|
||||
Text_CantSurface:
|
||||
.string "Una luce illumina l’acqua dall’alto.\n"
|
||||
.string "Da qui un POKéMON potrebbe riemergere.$"
|
||||
|
||||
Text_WantToSurface:
|
||||
.string "Una luce illumina l’acqua dall’alto.\n"
|
||||
.string "Vuoi usare SUB?$"
|
||||
|
||||
EventScript_FailSweetScent::
|
||||
msgbox Text_FailSweetScent, MSGBOX_SIGN
|
||||
end
|
||||
|
||||
Text_FailSweetScent:
|
||||
.string "Pare non ci sia nulla qui…$"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -528,263 +528,3 @@ LilycoveCity_PokemonCenter_1F_EventScript_Pikachu::
|
||||
waitmoncry
|
||||
release
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ImTheFavorLady:
|
||||
.string "I'm the FAVOR LADY…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ObsessedWithThing:
|
||||
.string "I've recently developed an obsession\n"
|
||||
.string "for {STR_VAR_1} things…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ThankYouForLastTime:
|
||||
.string "Oh…\n"
|
||||
.string "Thank you for last time…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_PlayerGaveMeBadThing:
|
||||
.string "Before, I think it was {STR_VAR_3}…\p"
|
||||
.string "{STR_VAR_3} gave me one {STR_VAR_2},\n"
|
||||
.string "saying it was {STR_VAR_1}.\p"
|
||||
.string "But it wasn't {STR_VAR_1}.\n"
|
||||
.string "Not in the least bit.$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_PlayerGaveMeGreatThing:
|
||||
.string "Before, {STR_VAR_3} gave me a very\n"
|
||||
.string "{STR_VAR_1} {STR_VAR_2}.\p"
|
||||
.string "I cherish it now.$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_WillYouShareThing:
|
||||
.string "Listen, if you have anything that\n"
|
||||
.string "is {STR_VAR_1}, will you share it\l"
|
||||
.string "with me?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_WhatWillYouGiveMe:
|
||||
.string "…Really?\n"
|
||||
.string "What will you give me?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_IsThatSoGoodbye:
|
||||
.string "Is that so?\n"
|
||||
.string "Then, it's good-bye…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_NotWillingToShare:
|
||||
.string "Oh…\n"
|
||||
.string "You're not willing to share?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_IllTryToCherishIt:
|
||||
.string "Oh?\n"
|
||||
.string "That {STR_VAR_2} is {STR_VAR_1}?\p"
|
||||
.string "…Oh, is that right?\p"
|
||||
.string "Well, I owe you a thanks anyway.\n"
|
||||
.string "I'll try to cherish it…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_IWillCherishThis:
|
||||
.string "Oh…\p"
|
||||
.string "That's a quite {STR_VAR_1}\n"
|
||||
.string "{STR_VAR_2}…\p"
|
||||
.string "Isn't it nice?\n"
|
||||
.string "It's so dreamy…\p"
|
||||
.string "Thank you…\n"
|
||||
.string "I will cherish this…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_IWillTreasureThis:
|
||||
.string "…Oh, oh, oh…\p"
|
||||
.string "This is amazing!\n"
|
||||
.string "This really is {STR_VAR_1}!\p"
|
||||
.string "I never knew that one {STR_VAR_2}\n"
|
||||
.string "could be this {STR_VAR_1}!\p"
|
||||
.string "Thank you!\p"
|
||||
.string "I will treasure this for the rest\n"
|
||||
.string "of my life!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_IllGiveYouThisInReturn:
|
||||
.string "I'll give you this wonderful item in\n"
|
||||
.string "return for your fabulous gift.\p"
|
||||
.string "I hope you will cherish it…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_YouDontHaveSpaceForIt:
|
||||
.string "Oh, you can't have it if you don't have\n"
|
||||
.string "the space for it.\p"
|
||||
.string "Please come see me when you get\n"
|
||||
.string "your BAG organized…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ImTheQuizLady:
|
||||
.string "I'm the QUIZ LADY!\n"
|
||||
.string "I love quizzes!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_WaitingToTakeYourQuiz:
|
||||
.string "Oh?\p"
|
||||
.string "I'm waiting for a challenger to answer\n"
|
||||
.string "the quiz you made.\p"
|
||||
.string "We can chat another time, okay?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_WaitingForChallenger:
|
||||
.string "I'm waiting for someone to challenge\n"
|
||||
.string "a quiz this {STR_VAR_1} thought up!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_TakeQuizChallenge:
|
||||
.string "If you answer correctly, you can win\n"
|
||||
.string "fabulous prizes!\p"
|
||||
.string "Would you like to take the quiz\n"
|
||||
.string "challenge?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_WaitForAnswer:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_HowBoringBye:
|
||||
.string "Oh, how boring!\n"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_YoureGoingToQuit:
|
||||
.string "Awww!\n"
|
||||
.string "You're going to quit?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_TakeTheQuizAnotherTime:
|
||||
.string "Please take the quiz challenge\n"
|
||||
.string "another time!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_YouGotItRight:
|
||||
.string "You're amazing! You've got it right!\n"
|
||||
.string "You're one sharp customer!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_YouGotItRightYouveWonPersonsPrize:
|
||||
.string "Congratulations!\n"
|
||||
.string "You've got the quiz right!\p"
|
||||
.string "You've won a prize provided by\n"
|
||||
.string "{STR_VAR_1}!$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_PokemonCenter_1F_Text_XReceivedOneY:
|
||||
.string "{STR_VAR_1} received\n"
|
||||
.string "one {STR_VAR_2}!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_YourBagIsFilledUp:
|
||||
.string "Oh? Your BAG is filled up!\n"
|
||||
.string "Come see me when you have room.$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_WrongTheCorrectAnswerIs:
|
||||
.string "Hmm… Wrong!\n"
|
||||
.string "The correct answer is “{STR_VAR_3}”!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_IGetToKeepPrize:
|
||||
.string "Too bad!\p"
|
||||
.string "I get to keep the quiz prize\n"
|
||||
.string "{STR_VAR_1} now!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_MakeYourOwnQuiz:
|
||||
.string "Listen, listen!\n"
|
||||
.string "Would you like to make your own quiz?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_MaybeNextTime:
|
||||
.string "Oh, I see…\n"
|
||||
.string "Well, maybe next time!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_PickYourPrize:
|
||||
.string "Okay, the first thing you have to do\n"
|
||||
.string "is pick the prize for the person that\l"
|
||||
.string "answers your quiz correctly.\p"
|
||||
.string "But beware, if the person taking\n"
|
||||
.string "the quiz can't get it right, I get to\l"
|
||||
.string "keep the prize!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_QuitChoosingPrize:
|
||||
.string "If you don't choose a prize,\n"
|
||||
.string "your quiz can't be made.\p"
|
||||
.string "Are you going to quit making\n"
|
||||
.string "your quiz?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_WriteYourQuiz:
|
||||
.string "Oh, how nice!\n"
|
||||
.string "That's a wonderful prize!\p"
|
||||
.string "Next, you need to write your quiz\n"
|
||||
.string "question and its answer.$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_QuitWritingQuizQuestion:
|
||||
.string "Are you going to quit writing\n"
|
||||
.string "your quiz question?$"
|
||||
|
||||
@ Unused
|
||||
LilycoveCity_PokemonCenter_1F_Text_QuitWritingQuizAnswer:
|
||||
.string "Are you going to quit choosing\n"
|
||||
.string "your quiz answer?$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_IllLookForAChallenger:
|
||||
.string "Thank you!\n"
|
||||
.string "You've put together a nice quiz.\p"
|
||||
.string "I'll go look for someone who'll take\n"
|
||||
.string "your quiz challenge right away.$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ImTheContestLady:
|
||||
.string "I'm the CONTEST LADY!\n"
|
||||
.string "I sure do love CONTESTS!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ThankForPokeblock:
|
||||
.string "Thanks for your {POKEBLOCK} before!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_MyFriendDisplaysQuality:
|
||||
.string "This is my friend {STR_VAR_1}!\n"
|
||||
.string "It's the epitome of {STR_VAR_2}!\p"
|
||||
.string "But I think that it will display\n"
|
||||
.string "even more {STR_VAR_2}!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_DontHaveAPokeblockCase:
|
||||
.string "So, I need your help!\p"
|
||||
.string "Please, may I have one {POKEBLOCK}?\n"
|
||||
.string "All I'm asking for is one!\p"
|
||||
.string "…Oh, but…\n"
|
||||
.string "Don't you have a {POKEBLOCK} CASE?\l"
|
||||
.string "That's no good. Next time, then!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_AskingForOnePokeblock:
|
||||
.string "So, I need your help!\p"
|
||||
.string "Please, may I have one {POKEBLOCK}?\n"
|
||||
.string "All I'm asking for is one!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ICantHaveOnePokeblock:
|
||||
.string "Awww!\n"
|
||||
.string "I can't have one {POKEBLOCK}?!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_WhatACheapskate:
|
||||
.string "Sheesh!\n"
|
||||
.string "What a cheapskate!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_IllUseYourPokeblock:
|
||||
.string "Yay!\n"
|
||||
.string "Thank you!\p"
|
||||
.string "I'll feed my POKéMON your {POKEBLOCK}\n"
|
||||
.string "right away.$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_NoChangeThanks:
|
||||
.string "…It doesn't seem to have changed\n"
|
||||
.string "in any way at all…\p"
|
||||
.string "Hmm…\p"
|
||||
.string "Oh, well!\n"
|
||||
.string "Thank you very much!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ReallyImprovedThanks:
|
||||
.string "Oh, yay!\n"
|
||||
.string "It's really delighted!\p"
|
||||
.string "I think it really improved {STR_VAR_1}'s\n"
|
||||
.string "{STR_VAR_2} quality, too.\p"
|
||||
.string "Thank you so much!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_ReadyToEnterContests:
|
||||
.string "Hmm…\p"
|
||||
.string "I think we may be ready to enter\n"
|
||||
.string "some CONTESTS.\p"
|
||||
.string "If you see us in one somewhere,\n"
|
||||
.string "I hope you'll cheer for us.$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_Zigzagoon:
|
||||
.string "{STR_VAR_1}: Guguuh!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_Kecleon:
|
||||
.string "{STR_VAR_1}: Igigigiiih!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_Poochyena:
|
||||
.string "{STR_VAR_1}: Baaarun…$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_Pikachu:
|
||||
.string "{STR_VAR_1}: Pikka!$"
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_Text_Skitty:
|
||||
.string "{STR_VAR_1}: Umyaaaan!$"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -90,77 +90,3 @@ ProfileMan_EventScript_DeclineNewProfile::
|
||||
@ Unused
|
||||
ProfileMan_EventScript_Ret::
|
||||
return
|
||||
|
||||
ProfileMan_Text_CollectTrainerProfiles:
|
||||
.string "Hello there, TRAINER!\n"
|
||||
.string "You've got a wonderful smile, there.\p"
|
||||
.string "I have a hobby--collecting the profiles\n"
|
||||
.string "of POKéMON TRAINERS.$"
|
||||
|
||||
ProfileMan_Text_MayISeeYourProfile:
|
||||
.string "So, how about it?\n"
|
||||
.string "May I see your profile?$"
|
||||
|
||||
ProfileMan_Text_EasyChatExplanation:
|
||||
.string "You make your own profile by putting\n"
|
||||
.string "together four words or phrases.\p"
|
||||
.string "Here, I'll show you an example of a\n"
|
||||
.string "profile using four pieces of text.\p"
|
||||
.string "You can switch those four pieces with\n"
|
||||
.string "other text pieces any which way you\l"
|
||||
.string "like to make your own profile.\p"
|
||||
.string "There are a lot of text pieces that\n"
|
||||
.string "you can use.\p"
|
||||
.string "They are arranged in groups like\n"
|
||||
.string "POKéMON, lifestyles, and hobbies so\l"
|
||||
.string "it is easier to look them up.\p"
|
||||
.string "So, first, choose the group of text\n"
|
||||
.string "pieces to display a list of choices.\p"
|
||||
.string "Then, pick the choice you want.\p"
|
||||
.string "Repeat for the remaining text choices,\n"
|
||||
.string "and you'll have your very own profile.$"
|
||||
|
||||
ProfileMan_Text_LetsSeeItThen:
|
||||
.string "Yes! Thank you!\n"
|
||||
.string "So, let's see it, then.$"
|
||||
|
||||
ProfileMan_Text_ImagineYouWouldHaveWonderfulProfile:
|
||||
.string "Oh, no, really?\p"
|
||||
.string "I imagine someone like you would have\n"
|
||||
.string "a wonderful profile…$"
|
||||
|
||||
ProfileMan_Text_NotIntoItRightNow:
|
||||
.string "Oh? You're not into it right now?\p"
|
||||
.string "Well, anytime is good by me!$"
|
||||
|
||||
ProfileMan_Text_YouHaveWonderfulSmile:
|
||||
.string "Hello there, TRAINER!\n"
|
||||
.string "You've got a wonderful smile.$"
|
||||
|
||||
ProfileMan_Text_MayISeeYourNewProfile:
|
||||
.string "May I see your new profile?$"
|
||||
|
||||
ProfileMan_Text_EvenBetterThanLastProfile:
|
||||
.string "Yes! Thank you!\p"
|
||||
.string "I hope it's even better than the profile\n"
|
||||
.string "you showed me before.$"
|
||||
|
||||
ProfileMan_Text_LikeProfileWayItIs:
|
||||
.string "Oh, you like your profile the way it is.\p"
|
||||
.string "I don't blame you--it's a wonderful\n"
|
||||
.string "profile the way it is now.$"
|
||||
|
||||
ProfileMan_Text_FantasticProfile:
|
||||
.string "F-fantastic!\p"
|
||||
.string "Your profile, it's wonderful!\n"
|
||||
.string "It really says what you're about.\p"
|
||||
.string "Why, anyone hearing this profile would\n"
|
||||
.string "be captivated by you!\p"
|
||||
.string "Thank you!$"
|
||||
|
||||
@ Unused
|
||||
ProfileMan_Text_YouKnowSecretSaying:
|
||||
.string "Oh?\n"
|
||||
.string "You know the secret saying!\p"
|
||||
.string "That means you're now a fellow member\n"
|
||||
.string "of the MYSTERY EVENT CLUB!$"
|
||||
|
||||
@@ -2,5 +2,23 @@ EventScript_RepelWoreOff::
|
||||
msgbox Text_RepelWoreOff, MSGBOX_SIGN
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
|
||||
Text_RepelWoreOff:
|
||||
.string "REPEL's effect wore off…$"
|
||||
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
|
||||
Text_RepelWoreOff:
|
||||
.string "L’effet de REPOUSSE se dissipe…$"
|
||||
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
|
||||
Text_RepelWoreOff:
|
||||
.string "Finito l’effetto del REPELLENTE…$"
|
||||
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -22,46 +22,3 @@ Roulette_EventScript_Play::
|
||||
special PlayRoulette
|
||||
waitstate
|
||||
end
|
||||
|
||||
Roulette_Text_PlayMinimumWagerIsX::
|
||||
.string "The minimum wager at this table\n"
|
||||
.string "is {STR_VAR_1}. Do you want to play?$"
|
||||
|
||||
Roulette_Text_NotEnoughCoins::
|
||||
.string "You don't have enough COINS.$"
|
||||
|
||||
Roulette_Text_SpecialRateTable::
|
||||
.string "Special rate table right now!$"
|
||||
|
||||
Roulette_Text_ControlsInstruction::
|
||||
.string "Place your wager with the + Control\n"
|
||||
.string "Pad, then press the A Button.$"
|
||||
|
||||
Roulette_Text_ItsAHit::
|
||||
.string "It's a hit!$"
|
||||
|
||||
Roulette_Text_Jackpot::
|
||||
.string "Jackpot!$"
|
||||
|
||||
Roulette_Text_NothingDoing::
|
||||
.string "Nothing doing!$"
|
||||
|
||||
Roulette_Text_YouveWonXCoins::
|
||||
.string "You've won {STR_VAR_1} COINS!$"
|
||||
|
||||
Roulette_Text_NoCoinsLeft::
|
||||
.string "No COINS left…$"
|
||||
|
||||
Roulette_Text_KeepPlaying::
|
||||
.string "Keep playing?$"
|
||||
|
||||
Roulette_Text_BoardWillBeCleared::
|
||||
.string "The ROULETTE board will be cleared.$"
|
||||
|
||||
@ Unused
|
||||
Roulette_Text_YouDontHaveACoinCase::
|
||||
.string "You don't have a COIN CASE.$"
|
||||
|
||||
Roulette_Text_CoinCaseIsFull::
|
||||
.string "Your COIN CASE is full!\n"
|
||||
.string "Coins can be exchanged for prizes.$"
|
||||
|
||||
@@ -68,224 +68,3 @@ SafariZone_EventScript_PokeblockPresent::
|
||||
waitbuttonpress
|
||||
releaseall
|
||||
end
|
||||
|
||||
SafariZone_Text_WouldYouLikeToExit:
|
||||
.string "Would you like to exit the SAFARI\n"
|
||||
.string "ZONE right now?$"
|
||||
|
||||
SafariZone_Text_TimesUp:
|
||||
.string "Ding-dong! Time's up!\n"
|
||||
.string "Your SAFARI Game is over.$"
|
||||
|
||||
SafariZone_Text_OutOfBalls:
|
||||
.string "You've run out of SAFARI BALLS.\n"
|
||||
.string "Your SAFARI Game is over.$"
|
||||
|
||||
SafariZone_Text_PlacePokeblockOnFeeder:
|
||||
.string "Would you like to place a {POKEBLOCK}\n"
|
||||
.string "on the {POKEBLOCK} FEEDER?$"
|
||||
|
||||
SafariZone_Text_PokeblockStillHere:
|
||||
.string "The {STR_VAR_1} you left\n"
|
||||
.string "before is still here.$"
|
||||
|
||||
SafariZone_Text_PokeblockWasPlaced:
|
||||
.string "The {STR_VAR_1} was placed\n"
|
||||
.string "on the {POKEBLOCK} FEEDER.$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_WelcomeToSafariZone:
|
||||
.string "Welcome to the SAFARI ZONE!\p"
|
||||
.string "Here, you may witness many kinds of\n"
|
||||
.string "POKéMON rarely seen in HOENN.\p"
|
||||
.string "And, you'll see them in their wild,\n"
|
||||
.string "untamed state in natural habitats.\p"
|
||||
.string "What's more, we've thrown open the\n"
|
||||
.string "gates to POKéMON TRAINERS.\p"
|
||||
.string "You're encouraged to catch POKéMON\n"
|
||||
.string "for keeps!\p"
|
||||
.string "Come in and enjoy the SAFARI ZONE!$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_WelcomeFirstTime:
|
||||
.string "Welcome to the SAFARI ZONE!\n"
|
||||
.string "Is it your first time here?$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_ComeInAndEnjoy:
|
||||
.string "Come in and enjoy the SAFARI ZONE!$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_FirstTimeInfo:
|
||||
.string "When you enter the SAFARI ZONE, you\n"
|
||||
.string "start with 30 SAFARI BALLS for\l"
|
||||
.string "catching POKéMON.\p"
|
||||
.string "The SAFARI Game is over when you run\n"
|
||||
.string "out of SAFARI BALLS, or when you've\l"
|
||||
.string "walked 500 steps.\p"
|
||||
.string "Come in and enjoy the SAFARI ZONE!$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_WouldYouLikeToPlay:
|
||||
.string "Welcome to the SAFARI ZONE!\p"
|
||||
.string "All you can catch for just ¥500!\n"
|
||||
.string "Would you like to play a SAFARI Game?$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_PlayAnotherTime:
|
||||
.string "Okay.\n"
|
||||
.string "Please play another time!$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_NotEnoughMoney:
|
||||
.string "You don't have enough money.\n"
|
||||
.string "Sorry.$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_ThatWillBe500Please:
|
||||
.string "That will be ¥500, please.$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_HereAreYourSafariBalls:
|
||||
.string "Here are your SAFARI BALLS.$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_Received30SafariBalls:
|
||||
.string "{PLAYER} received 30 SAFARI BALLS.$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_PleaseEnjoyYourself:
|
||||
.string "We'll let you know when your game\n"
|
||||
.string "is over.\p"
|
||||
.string "So, until then, enjoy yourself, please!\n"
|
||||
.string "Off you go on your wild excursion!$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_PCIsFull:
|
||||
.string "Excuse me!\n"
|
||||
.string "Your PC BOX is full.$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_YouNeedPokeblockCase:
|
||||
.string "Excuse me!\n"
|
||||
.string "You seem to be without a {POKEBLOCK} CASE.\p"
|
||||
.string "Your SAFARI Game will be much more\n"
|
||||
.string "fruitful if you use {POKEBLOCK}S.\p"
|
||||
.string "Please come back with a {POKEBLOCK} CASE.\p"
|
||||
.string "You may obtain a {POKEBLOCK} CASE from\n"
|
||||
.string "the LILYCOVE CONTEST HALL.$"
|
||||
|
||||
SafariZone_South_Text_StillHaveTimeExit:
|
||||
.string "You still have time left. Would you like\n"
|
||||
.string "to exit the SAFARI ZONE now?$"
|
||||
|
||||
SafariZone_South_Text_EnjoyTheRestOfYourAdventure:
|
||||
.string "Please enjoy the rest of your wild\n"
|
||||
.string "adventure!$"
|
||||
|
||||
SafariZone_South_Text_ExitEarlyThankYouForPlaying:
|
||||
.string "Okay.\p"
|
||||
.string "I'll take back your remaining SAFARI\n"
|
||||
.string "BALLS.\p"
|
||||
.string "Thank you for playing.\n"
|
||||
.string "We hope to see you again.$"
|
||||
|
||||
SafariZone_South_Text_GoodLuck:
|
||||
.string "Good luck!\p"
|
||||
.string "If you need anything, don't hesitate\n"
|
||||
.string "to tell me, please!$"
|
||||
|
||||
SafariZone_South_Text_Boy:
|
||||
.string "Did you know?\p"
|
||||
.string "If you put a {POKEBLOCK} in that square box,\n"
|
||||
.string "POKéMON gather around.$"
|
||||
|
||||
SafariZone_South_Text_Man:
|
||||
.string "I want to keep going deeper, but I\n"
|
||||
.string "forgot to bring a BIKE.\p"
|
||||
.string "Something tells me that rare POKéMON\n"
|
||||
.string "live in the outlying areas.$"
|
||||
|
||||
SafariZone_Southwest_Text_Woman:
|
||||
.string "Sometimes, when I toss a {POKEBLOCK} at \n"
|
||||
.string "POKéMON, it gets ignored.\p"
|
||||
.string "Do POKéMON have likes and dislikes\n"
|
||||
.string "about what they eat?$"
|
||||
|
||||
SafariZone_Northwest_Text_Man:
|
||||
.string "Gasp… Gasp…\n"
|
||||
.string "I…made it out here…but…\p"
|
||||
.string "I'm exhausted… I don't have the\n"
|
||||
.string "energy to catch POKéMON…$"
|
||||
|
||||
SafariZone_North_Text_Fisherman:
|
||||
.string "I'm on a mission to find WATER POKéMON\n"
|
||||
.string "you don't see in HOENN.\p"
|
||||
.string "Do you have any idea where the lake is?$"
|
||||
|
||||
SafariZone_North_Text_Man:
|
||||
.string "I'm going to catch a lot of rare POKéMON\n"
|
||||
.string "here and trade them with my friends!$"
|
||||
|
||||
SafariZone_South_Text_Youngster:
|
||||
.string "I put a {POKEBLOCK} on the {POKEBLOCK} FEEDER.\n"
|
||||
.string "But it seems to have disappeared.\p"
|
||||
.string "I guess POKéMON must have eaten it\n"
|
||||
.string "without me noticing.$"
|
||||
|
||||
Route121_SafariZoneEntrance_Text_TrainerTip:
|
||||
.string "SAFARI ZONE TRAINER TIP!\p"
|
||||
.string "Throw {POKEBLOCK}S at wild POKéMON to make\n"
|
||||
.string "them less likely to flee.$"
|
||||
|
||||
SafariZone_Southwest_Text_RestHouseSign:
|
||||
.string "“Relieve your tired feet.”\n"
|
||||
.string "REST HOUSE$"
|
||||
|
||||
SafariZone_RestHouse_Text_Youngster:
|
||||
.string "I don't have any {POKEBLOCK}S, but I caught\n"
|
||||
.string "a good number of POKéMON.\p"
|
||||
.string "You can improve your chances of making\n"
|
||||
.string "a catch by getting closer to them\l"
|
||||
.string "before throwing a SAFARI BALL.$"
|
||||
|
||||
SafariZone_RestHouse_Text_PsychicM:
|
||||
.string "If you use {POKEBLOCK}S, wild POKéMON won't\n"
|
||||
.string "be so quick to run away.\p"
|
||||
.string "It's not much use to give {POKEBLOCK}S to\n"
|
||||
.string "POKéMON that don't flee easily.$"
|
||||
|
||||
SafariZone_RestHouse_Text_FatMan:
|
||||
.string "If you put a {POKEBLOCK} on the FEEDER,\n"
|
||||
.string "POKéMON are attracted to it.\p"
|
||||
.string "I think POKéMON with the same sort of\n"
|
||||
.string "nature are drawn by a certain {POKEBLOCK}.$"
|
||||
|
||||
SafariZone_South_Text_AreaOffLimits1:
|
||||
.string "This area is still under construction.\n"
|
||||
.string "It's off-limits, sorry!$"
|
||||
|
||||
SafariZone_Southeast_Text_ExpansionIsFinished:
|
||||
.string "The SAFARI ZONE's expansion project\n"
|
||||
.string "is finished now.\p"
|
||||
.string "We hope you will enjoy the new area.$"
|
||||
|
||||
SafariZone_South_Text_AreaOffLimits2:
|
||||
.string "This area is still under construction.\n"
|
||||
.string "It's off-limits, sorry!$"
|
||||
|
||||
SafariZone_Southeast_Text_LittleGirl:
|
||||
.string "Wow! Whee! I haven't seen any of\n"
|
||||
.string "these POKéMON before!$"
|
||||
|
||||
SafariZone_Southeast_Text_FatMan:
|
||||
.string "The POKéMON in this area are all\n"
|
||||
.string "new to me.\p"
|
||||
.string "And I'm allowed to catch these rare\n"
|
||||
.string "POKéMON! Too cool!$"
|
||||
|
||||
SafariZone_Southeast_Text_RichBoy:
|
||||
.string "The POKéMON around here seem to be\n"
|
||||
.string "from somewhere other than HOENN.$"
|
||||
|
||||
SafariZone_Northeast_Text_Boy:
|
||||
.string "I only have a couple SAFARI BALLS left.\p"
|
||||
.string "I'm having a hard time trying to\n"
|
||||
.string "decide what I should catch.$"
|
||||
|
||||
SafariZone_Northeast_Text_Woman:
|
||||
.string "I heard that you can see PIKACHU here.\n"
|
||||
.string "Where might one be?$"
|
||||
|
||||
SafariZone_Northeast_Text_Girl:
|
||||
.string "Oh, boo!\n"
|
||||
.string "I can't seem to catch anything!\p"
|
||||
.string "I'll end up wasting the admission\n"
|
||||
.string "price if I don't catch something!$"
|
||||
|
||||
@@ -1,6 +1,20 @@
|
||||
.ifdef ENGLISH
|
||||
Text_ThisIsATestSignpostMsg::
|
||||
.string "This is a test message.\n"
|
||||
.string "This is a signpost.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
Text_ThisIsATestSignpostMsg::
|
||||
.string "Message test.\n"
|
||||
.string "Panneau.$"
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
Text_ThisIsATestSignpostMsg::
|
||||
.string "Questo è un messaggio di prova.\n"
|
||||
.string "Questo è un cartello.$"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
EventScript_TestSignpostMsg::
|
||||
msgbox Text_ThisIsATestSignpostMsg, MSGBOX_SIGN
|
||||
|
||||
Reference in New Issue
Block a user