pokediamond/include
2020-08-26 17:26:38 -04:00
..
constants Name ribbon flags 2020-08-17 13:37:57 -04:00
nitro arm7 OS_irqTable 2020-08-03 15:58:15 -04:00
bag.h Update bag routine names 2020-08-15 16:07:09 -04:00
coins.h Decompile coins.s 2020-08-13 08:24:20 -04:00
config.h Bring overlay 06 closer to matching 2020-06-27 15:57:30 -04:00
event_data.h Decompile unk_02046294.s --> event_data.c 2020-08-12 15:19:31 -04:00
filesystem.h Name itemtool methods and data 2020-06-21 17:39:00 -04:00
game_init.h Decompile game_init.c 2020-08-20 16:30:08 -04:00
global.fieldmap.h Decompile unk_02034710.s 2020-06-24 10:38:59 -04:00
global.h Bring overlay 06 closer to matching 2020-06-27 15:57:30 -04:00
hall_of_fame.h Decompile hall_of_fame.c 2020-08-25 15:42:23 -04:00
heap.h Most of itemtool.c; draft of that first item slot function 2020-06-21 15:04:16 -04:00
igt.h Decompile igt 2020-08-13 08:41:21 -04:00
itemtool.h Rename all NARC members that are NCLR/NCGR 2020-06-22 13:46:40 -04:00
main.h Decompile game_init.c 2020-08-20 16:30:08 -04:00
map_header.h Some more renaming 2020-06-26 08:36:38 -04:00
map.h Tidy tree 2020-04-21 17:15:53 -04:00
math_util.h Decompile (gflib?) math_util file. 2020-06-18 16:06:37 -04:00
misc.h Add section defines and middleware macros 2020-05-24 20:18:38 -04:00
move_data.h Decomp waza_tbl.narc 2020-08-16 20:47:56 -04:00
msgdata.h Some more renaming 2020-06-26 08:36:38 -04:00
MWC_string.h Decompile game_init.c 2020-08-20 16:30:08 -04:00
options.h Decompile player_data 2020-08-26 17:26:38 -04:00
party.h Decompile unk_02046294.s --> event_data.c 2020-08-12 15:19:31 -04:00
player_data.h Decompile player_data 2020-08-26 17:26:38 -04:00
poke_overlay.h Decompile unk_02006234 2020-05-29 11:29:42 -04:00
pokemon_storage_system.h Decompile pokemon_storage_system 2020-08-19 17:27:36 -04:00
pokemon.h Decompile poketch resident code at 0204BE14 2020-08-25 13:24:26 -04:00
poketch.h Decompile poketch resident code at 0204BE14 2020-08-25 13:24:26 -04:00
proto.h Fix a function prototype in pokemon.c 2020-08-24 10:28:30 -04:00
sav_system_info.h Rename RTC-related routines 2020-08-24 16:59:00 -04:00
save_block_2.h Remove resolved TODO comment 2020-08-20 10:19:08 -04:00
script_buffers.h script_buffers.c; unk_020286F8.c 2020-08-22 11:23:07 -04:00
script.h Fix a field type in script.c 2020-08-17 15:34:02 -04:00
sdat.h Refactor sdat.h structs and name some routines 2020-06-25 15:26:31 -04:00
seals.h through SetBoxMonDataInternal 2020-06-13 11:26:10 -04:00
sections.h Add section defines and middleware macros 2020-05-24 20:18:38 -04:00
sinit.h libsyscall.a source 2020-06-06 15:29:42 -04:00
sound.h Remove player_data include from save_block_2 header 2020-08-18 08:19:03 -04:00
string_util.h Name methods in msgdata.c and unk_02021934.s aka string16.s 2020-06-20 09:18:15 -04:00
string16.h Some more function naming 2020-08-06 21:18:22 -04:00
text.h Name methods in msgdata.c and unk_02021934.s aka string16.s 2020-06-20 09:18:15 -04:00
unk_0200CA44.h Fix signatures in unk_0200CA44 2020-07-03 19:21:28 -04:00
unk_0201B4E8.h Decompile game_init.c 2020-08-20 16:30:08 -04:00
unk_0201B8B8.h Some more function naming 2020-08-06 21:18:22 -04:00
unk_0207FC5C.h Name ribbon flags 2020-08-17 13:37:57 -04:00
unk_02015CC0.h Decompile unk_02015CC0.s 2020-08-03 15:58:18 -04:00
unk_020286F8.h script_buffers.c; unk_020286F8.c 2020-08-22 11:23:07 -04:00
unk_0204639C.h Move declarations to header 2020-06-02 15:15:45 -04:00