pmd-sky/include/overlay_29_022F9720.h
2025-09-20 22:46:41 -04:00

16 lines
637 B
C

#ifndef PMDSKY_OVERLAY_29_022F9720_H
#define PMDSKY_OVERLAY_29_022F9720_H
#include "dungeon_mode.h"
// Checks if a defender has an active ability that isn't disabled by an attacker's Mold Breaker.
#ifdef JAPAN
bool8 DefenderAbilityIsActive__022F96CC(struct entity *attacker, struct entity *defender, enum ability_id ability_id);
#else
bool8 DefenderAbilityIsActive__022F96CC(struct entity *attacker, struct entity *defender, enum ability_id ability_id, bool8 attacker_ability_enabled);
#endif
// Checks if an entity is a monster (entity type 1).
bool8 IsMonster__022F9720(struct entity *entity);
#endif //PMDSKY_OVERLAY_29_022F9720_H