pmd-sky/include/dungeon_logic_4.h
AnonymousRandomPerson 02be003152 Decomped HasLowHealth
2025-07-18 20:54:36 -04:00

10 lines
274 B
C

#ifndef PMDSKY_DUNGEON_LOGIC_4_H
#define PMDSKY_DUNGEON_LOGIC_4_H
#include "dungeon_mode.h"
// Checks if the entity passed is a valid monster, and if it's at low health (below 25% rounded down)
bool8 HasLowHealth(struct entity *entity);
#endif //PMDSKY_DUNGEON_LOGIC_4_H