pmd-sky/include/dungeon_logic_2.h
2025-05-21 20:48:07 -04:00

10 lines
288 B
C

#ifndef PMDSKY_DUNGEON_LOGIC_2_H
#define PMDSKY_DUNGEON_LOGIC_2_H
#include "dungeon_mode.h"
// Returns a boolean indicating whether or not the given monster can throw items based on its monster ID.
bool8 MonsterCanThrowItems(struct monster *monster);
#endif //PMDSKY_DUNGEON_LOGIC_2_H