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10 lines
288 B
C
10 lines
288 B
C
#ifndef PMDSKY_DUNGEON_LOGIC_2_H
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#define PMDSKY_DUNGEON_LOGIC_2_H
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#include "dungeon_mode.h"
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// Returns a boolean indicating whether or not the given monster can throw items based on its monster ID.
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bool8 MonsterCanThrowItems(struct monster *monster);
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#endif //PMDSKY_DUNGEON_LOGIC_2_H
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