pmd-sky/include/dungeon_action_helper.h
2025-06-17 22:49:24 -05:00

9 lines
238 B
C

#ifndef PMDSKY_DUNGEON_ACTION_HELPER_H
#define PMDSKY_DUNGEON_ACTION_HELPER_H
#include "dungeon_mode.h"
void SetActionUseMoveAi(struct action_data *monster_action, s16 move_index, u8 direction);
#endif //PMDSKY_DUNGEON_ACTION_HELPER_H