| .. |
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constants
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5% wooo
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2021-01-09 10:33:29 -06:00 |
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gba
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CPU and GPU Reg Funcs Decomp (#16)
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2021-01-04 13:40:33 -06:00 |
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macros
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Dump gMPlayTable and gSongTable
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2018-11-20 19:50:34 +08:00 |
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bg.h
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CPU and GPU Reg Funcs Decomp (#16)
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2021-01-04 13:40:33 -06:00 |
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code_800B540.h
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through sub_80063D8
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2018-01-21 17:12:02 -05:00 |
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code_800558C.h
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nonmatch bc I'm so close on those
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2020-10-15 16:56:25 -05:00 |
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config.h
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Add libisagbprn
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2019-08-13 13:00:33 -04:00 |
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crt0.h
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5% wooo
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2021-01-09 10:33:29 -06:00 |
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dungeon.h
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isemi-identified VRAM and split personality test funcs
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2020-11-23 15:22:16 -06:00 |
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event_flag.h
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5% wooo
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2021-01-09 10:33:29 -06:00 |
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file_system.h
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Decompile GameLoop and lots of renames
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2020-12-28 20:13:22 -06:00 |
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flash.h
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decompile flash
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2017-12-11 19:05:47 -08:00 |
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friend_area.h
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Friend Area Decomp Work (#15)
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2020-12-31 18:30:16 -06:00 |
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global.h
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Add libisagbprn
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2019-08-13 13:00:33 -04:00 |
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input.h
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Decompile GameLoop and lots of renames
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2020-12-28 20:13:22 -06:00 |
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m4a.h
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match another function and fix nonmatching
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2020-11-18 00:44:35 -06:00 |
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memory.h
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Identify, split, decompile m4a, and more
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2018-11-20 15:04:02 +08:00 |
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music.h
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5% wooo
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2021-01-09 10:33:29 -06:00 |
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other_random.h
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decompile other_random
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2017-12-11 09:18:22 -08:00 |
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pokemon.h
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more headway on Pokemon funcs and labeled in asm
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2021-01-22 10:39:42 -06:00 |
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random.h
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create random.h
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2017-12-11 00:56:09 -08:00 |
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save.h
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Friend Area Decomp Work (#15)
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2020-12-31 18:30:16 -06:00 |
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text.h
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Decompile GameLoop and lots of renames
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2020-12-28 20:13:22 -06:00 |
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time.h
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finish docing PlayTime and fix function - Kermalis
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2020-11-20 10:33:21 -06:00 |
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util.h
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decompile util
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2017-12-11 10:14:59 -08:00 |