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55 lines
1.3 KiB
C
55 lines
1.3 KiB
C
#ifndef POKEMON_H
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#define POKEMON_H
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struct EvolveStruct1
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{
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/* 0x34 */ u16 evolve_from;
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/* 0x36 */ u16 evolve_type;
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};
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struct EvolveNeeds
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{
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/* 0x38 */ u16 evolve_need1;
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/* 0x3A */ u16 evolve_need2;
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};
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struct gPokemon
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{
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/* 0x0 */ u8* species;
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/* 0x4 */ u8* category;
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/* 0x8 */ u8 overworld_palette;
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/* 0x9 */ u8 size;
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/* 0xA */ u8 unkA;
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/* 0xB */ u8 unkB;
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/* 0xC */ s32 move_speed;
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/* 0x10 */ u16 dialogue_sprites;
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/* 0x12 */ u8 unk12;
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/* 0x13 */ u8 types[2];
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/* 0x15 */ u8 walkable_tiles;
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/* 0x16 */ u8 friend_area;
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/* 0x17 */ u8 abilities[2];
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/* 0x19 */ u8 shadow_size;
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/* 0x1A */ u8 unk1A;
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/* 0x1B */ u8 unk1B;
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/* 0x1C */ bool8 isMoving;
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/* 0x1D */ u8 unk1D;
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/* 0x1E */ u16 base_hp;
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/* 0x20 */ u16 base_exp;
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/* 0x22 */ u16 unk22;
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/* 0x24 */ u16 base_att_spatt[2];
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/* 0x28 */ u16 base_def_spdef[2];
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/* 0x2C */ u16 lowkick_dmg;
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/* 0x2E */ u16 sizeorb_dmg;
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/* 0x30 */ u8 unk30;
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/* 0x31 */ u8 unk31;
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/* 0x32 */ u8 unk32;
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/* 0x33 */ bool8 unk33;
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/* 0x34 */ struct EvolveStruct1 pre;
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/* 0x38 */ struct EvolveNeeds need;
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/* 0x3C */ s16 unk3C[2]; // dexNo and internalNo
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/* 0x40 */ s16 base_recruit;
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/* 0x42 */ s16 unk42[2]; // alphabetNo and parentNo
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};
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#endif // POKEMON_H
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