pmd-red/include
2024-11-30 16:06:02 +01:00
..
asm
constants Synced some symbol names with Sky 2024-11-27 11:38:06 -06:00
gba sync m4a with pokeemerald 2024-11-28 11:35:01 +01:00
structs sub_807AB38 2024-11-29 09:56:09 +01:00
adventure_log_menu.h
adventure_log.h
bg_control.h
bg_palette_buffer.h Rgb32 back to RGB 2024-11-01 15:32:15 +01:00
called_move_data.h document called move struct 2024-10-23 16:40:38 +02:00
charge_move.h Rename statuses and activePokemon 2024-11-15 22:43:04 -05:00
code_2.h
code_80A26CC.h remove GROUND_SCRIPT_INCOMPLETE_DECLARATIONS 2024-11-29 11:11:37 +01:00
code_800C9CC.h
code_800D090.h
code_800DAC0.h Rename Positions 2024-11-16 19:42:40 +01:00
code_800E9A8.h Decompile code_800E9E4.s 2024-09-01 02:14:28 +01:00
code_800E9E4.h More animation stuff 2024-10-28 23:41:24 +01:00
code_800F958.h Rename Positions 2024-11-16 19:42:40 +01:00
code_801AFA4.h Do not include global.h 2024-09-25 12:57:17 +02:00
code_801B3C0.h
code_801B60C.h
code_801C8C4.h
code_801D9E4.h
code_801D014.h Rgb32 back to RGB 2024-11-01 15:32:15 +01:00
code_801EE10_mid.h
code_801EE10.h
code_802DB28.h string_format.c clean-up 2024-10-29 14:07:52 +01:00
code_802DE84.h
code_802F204.h
code_803B050.h
code_803C1D0.h
code_803D0D8.h more rescue mail stuff 2024-08-02 10:42:30 -07:00
code_803E46C.h
code_803E668.h
code_803E724.h Rename Positions 2024-11-16 19:42:40 +01:00
code_805D8C8.h sub_80453AC and sub_804550C 2024-11-28 14:04:20 +01:00
code_806CD90.h more decomp and doc 2024-08-01 21:04:34 -07:00
code_807CD9C.h address review comments 2024-11-27 08:01:49 -08:00
code_8004AA0.h Rgb32 back to RGB 2024-11-01 15:32:15 +01:00
code_8012A18_1.h
code_8041AD0.h dungeon_serializer.c 2024-11-10 15:11:07 -05:00
code_8044CC8.h Finish code_8044CC8.s 2024-11-05 10:50:03 -05:00
code_8045A00.h Merge branch 'master' of https://github.com/pret/pmd-red 2024-11-16 12:18:40 -05:00
code_8069D4C.h Rename Positions 2024-11-16 19:42:40 +01:00
code_8085E98.h
code_8086A3C.h
code_8094D28.h
code_8094F88.h Match sub_80948E4 2024-11-09 03:22:29 -05:00
code_8097DD0.h
code_8098BDC.h decomp for sub_8099328 2024-10-17 15:50:06 -04:00
code_80118A4.h continue to clean ExecuteScriptCommand 2024-08-15 03:05:48 -07:00
code_80227B8.h
code_80450F8.h dungeon generation is finished 2024-11-19 12:39:41 +01:00
code_80861A8.h more decomp and doc 2024-08-01 21:04:34 -07:00
code_80869E4.h Match sub_80869E4 and related clean-up 2024-11-27 15:07:17 +01:00
code_80958E8.h Match sub_80948E4 2024-11-09 03:22:29 -05:00
code_80972F4.h Match some nonmatchings 2024-10-31 11:52:35 +01:00
code_800558C.h Rgb32 back to RGB 2024-11-01 15:32:15 +01:00
code_801602C.h
code_804267C.h
code_808417C.h sub_8055DDC 2024-10-23 12:35:56 +02:00
code_809447C.h
code_8002774.h Match sub_80869E4 and related clean-up 2024-11-27 15:07:17 +01:00
code_8009804.h Label sub_80099F0 as SetFontsBaseColor 2024-11-01 19:44:07 -04:00
code_8023144.h
code_8023868.h
code_8024458.h
code_8077274_1.h Rename statuses and activePokemon 2024-11-15 22:43:04 -05:00
code_8084778.h
code_8092334.h Rename nullsub_102 2024-11-10 19:03:09 -05:00
code_8097670.h Update code_8097670.h 2024-11-15 16:30:57 -05:00
code_8099328.h decomp for sub_8099328 2024-10-17 15:50:06 -04:00
code_8099360.h removed volatile from sub_8099394 2024-10-21 12:57:27 -04:00
common_strings.h Clean common strings and personality test 1 2024-11-15 16:13:01 -05:00
config.h
cpu.h sub_803EDF0 2024-10-07 14:25:22 +02:00
credits1.h
credits2.h
crt0.h
data_script.h Ground script decomp 2024-10-15 00:26:15 +02:00
data_serializer.h dungeon_serializer.c 2024-11-10 15:11:07 -05:00
debug_menu1.h
debug_menu2.h
debug_menu3.h
debug_menu4.h
debug.h
decompress.h
ds_menus.h
dungeon_action.h cleanup some includes 2024-11-27 08:00:25 -08:00
dungeon_ai_attack.h Sync some dungeon vars names with Sky 2024-11-15 00:00:57 -05:00
dungeon_ai_item_weight.h Updated some AI symbol names 2024-08-29 23:24:58 -04:00
dungeon_ai_items.h Rename Positions 2024-11-16 19:42:40 +01:00
dungeon_ai_leader.h
dungeon_ai_movement.h Sync some dungeon vars names with Sky 2024-11-15 00:00:57 -05:00
dungeon_ai_targeting.h Updated some AI symbol names 2024-08-29 23:24:58 -04:00
dungeon_ai.h
dungeon_capabilities.h Updated some AI symbol names 2024-08-29 23:24:58 -04:00
dungeon_cutscenes.h Rename Positions 2024-11-16 19:42:40 +01:00
dungeon_engine.h
dungeon_generation.h dungeon generation is finished 2024-11-19 12:39:41 +01:00
dungeon_items.h
dungeon_leader.h
dungeon_map_access.h cleanup some includes 2024-11-27 08:00:25 -08:00
dungeon_message.h Rename Positions 2024-11-16 19:42:40 +01:00
dungeon_movement.h Fix and unify IQ struct and joinetAt struct 2024-11-25 10:41:19 +01:00
dungeon_music.h
dungeon_pokemon_attributes.h Synced some symbol names with Sky 2024-11-27 11:38:06 -06:00
dungeon_pokemon_sprites.h Rename Positions 2024-11-16 19:42:40 +01:00
dungeon_random.h Mega rename 2024-09-15 20:29:02 +02:00
dungeon_range.h Rename Positions 2024-11-16 19:42:40 +01:00
dungeon_serializer.h dungeon_serializer.c 2024-11-10 15:11:07 -05:00
dungeon_util_1.h Rename Positions 2024-11-16 19:42:40 +01:00
dungeon_util.h GetTile -> const Tile* 2024-11-16 19:43:16 +01:00
dungeon_visibility.h Rename Positions 2024-11-16 19:42:40 +01:00
dungeon.h More decomp 2024-09-25 20:04:47 -07:00
event_flag.h Document script var usage 2024-09-20 01:04:29 +02:00
exclusive_pokemon.h Match sub_80948E4 2024-11-09 03:22:29 -05:00
felicity_bank.h string_format.c clean-up 2024-10-29 14:07:52 +01:00
file_system.h
flash.h
friend_area_action_menu.h
friend_area.h Mega rename 2024-09-15 20:29:02 +02:00
friend_list_menu.h Add missing includes 2024-09-25 12:53:10 +02:00
friend_rescue.h
game_options.h
global.h sub_806A5A4 2024-11-22 10:16:40 +01:00
globaldata.h GetEntInfo 2024-10-29 13:59:19 +01:00
ground_link.h more stuff in ewram 2024-08-14 12:04:37 -07:00
ground_lives.h
ground_main.h remove GROUND_SCRIPT_INCOMPLETE_DECLARATIONS 2024-11-29 11:11:37 +01:00
ground_map_1.h Mega rename 2024-09-15 20:29:02 +02:00
ground_map_2.h fix sub_80A60D8 fakematch 2024-11-29 10:42:32 +01:00
ground_map.h Mega rename 2024-09-15 20:29:02 +02:00
ground_script.h Rename Positions 2024-11-16 19:42:40 +01:00
ground_sprite.h
gulpin_shop_801FB50.h document portrait struct 2024-10-20 10:47:13 +02:00
gulpin_shop.h string_format.c clean-up 2024-10-29 14:07:52 +01:00
hints_menu1.h
hints_menu2.h
input.h
iq_skill_info_menu.h
iq_skill_list_menu.h
iq_skill_menu.h
items.h Match sub_80948E4 2024-11-09 03:22:29 -05:00
kangaskhan_storage1.h document portrait struct 2024-10-20 10:47:13 +02:00
kangaskhan_storage2.h more documentation 2024-09-25 20:04:47 -07:00
kecleon_bros1.h document portrait struct 2024-10-20 10:47:13 +02:00
kecleon_bros2.h
kecleon_bros3.h
kecleon_bros4.h
load_screen.h
luminous_cave.h
m4a.h
mailbox.h
main_menu1.h
main_menu2.h
main.h
makuhita_dojo1.h makuhita's dojo unk68 to portraitptr 2024-10-24 19:33:27 +02:00
makuhita_dojo2.h
math.h Math refactoring/cleanup 2024-11-16 19:43:17 +01:00
memory.h Decomped DoAlloc 2024-10-22 22:20:03 -04:00
menu_input.h AppendString_8014FA8 2024-10-28 22:34:34 +01:00
move_checks.h Add missing includes 2024-09-25 12:53:10 +02:00
move_effects_target.h address review comments 2024-11-27 08:01:49 -08:00
move_util.h Names 2024-11-07 13:06:53 -05:00
moves.h Match sub_80948E4 2024-11-09 03:22:29 -05:00
music.h
number_util.h sub_806A914 2024-11-22 12:00:34 +01:00
options_menu1.h
options_menu2.h
other_menus1.h
other_menus2.h
other_random.h
party_list_menu.h
pelipper_board.h Add missing includes 2024-09-25 12:53:10 +02:00
personality_test1.h Remove magic number from personality test 2024-10-15 00:26:15 +02:00
personality_test2.h
play_time.h
pokemon_3.h Fix and unify IQ struct and joinetAt struct 2024-11-25 10:41:19 +01:00
pokemon_mail_pre.h
pokemon_mail.h
pokemon_mid.h sub_806C4D4 2024-11-25 19:59:05 +01:00
pokemon_news1.h
pokemon_news2.h
pokemon_news3.h
pokemon.h sub_806C4D4 2024-11-25 19:59:05 +01:00
position_util.h Rename Positions 2024-11-16 19:42:40 +01:00
post_office_guide1.h document portrait struct 2024-10-20 10:47:13 +02:00
post_office_guide2.h
quick_save_read.h
quick_save_write.h
random.h
reg_control.h
rescue_password_menu.h
rescue_team_info.h
save_menu.h Add missing includes 2024-09-25 12:53:10 +02:00
save_read.h
save_write.h document portrait struct 2024-10-20 10:47:13 +02:00
save.h
sprite_oam.h sub_805E2C4 in C 2024-10-16 15:51:30 +02:00
sprite.h Rename Positions 2024-11-16 19:42:40 +01:00
status_actions.h address review comments 2024-11-27 08:01:49 -08:00
status_checks_1.h gAvailablePokemonNames 2024-10-29 12:16:13 +01:00
status_checks.h Sync some dungeon vars names with Sky 2024-11-15 00:00:57 -05:00
status.h Convert callers to s24_8, use struct for type safety 2024-11-16 19:42:19 +01:00
string_format.h Rename Positions 2024-11-16 19:42:40 +01:00
targeting_flags.h
targeting.h
text_util.h some documentation on damage struct 2024-09-17 23:26:03 +02:00
text.h Put const data in text.c 2024-11-30 16:06:02 +01:00
thank_you_wonder_mail.h document portrait struct 2024-10-20 10:47:13 +02:00
tile_types.h Rename Positions 2024-11-16 19:42:40 +01:00
trade_items_menu.h
trap.h address review comments 2024-11-27 08:01:49 -08:00
type_chart.h Do not include global.h 2024-09-25 12:57:17 +02:00
type_effectiveness.h
unk_menu_203B360.h
util.h
weather.h
wigglytuff_shop1.h
wigglytuff_shop2.h
wigglytuff_shop3.h document portrait struct 2024-10-20 10:47:13 +02:00
wonder_mail_4.h more documentation/cleanup 2024-09-25 20:04:47 -07:00
wonder_mail_5.h more documentation/cleanup 2024-09-25 20:04:47 -07:00
wonder_mail_802C4C8.h
wonder_mail_802C10C.h
wonder_mail_802C860.h
wonder_mail_802CDD4.h
wonder_mail_802D098.h
wonder_mail_main_menu.h
wonder_mail.h document portrait struct 2024-10-20 10:47:13 +02:00