Dennis 26e5708818 More pokemon related decomp (#48)
* add struct names

* decompile SaveRecruitedPokemon

* decompile ReadRecruitedPokemon

* decomp anotha one

* some renaming

* another save function

* more backup functions

* sub_808E400

* only one function left in pokemon_2.s

* decomp one more function

* merge 2 structs
2021-08-01 12:09:13 -07:00
2021-01-28 18:44:50 -06:00
2021-08-01 12:09:13 -07:00
2021-07-17 09:45:13 -07:00
2021-08-01 12:09:13 -07:00
2021-03-23 12:11:10 -05:00
2021-08-01 12:09:13 -07:00
2021-07-25 21:11:01 -07:00
2021-07-07 17:07:54 -05:00
2021-01-28 10:01:56 -06:00
2021-07-25 21:11:01 -07:00
2021-07-09 19:35:12 -05:00
2021-07-12 17:50:19 -05:00
2018-11-18 18:29:52 +08:00
2021-05-15 18:59:55 -05:00
2018-11-18 18:29:52 +08:00

Pokémon Mystery Dungeon: Red Rescue Team

build

This is a disassembly of Pokémon Mystery Dungeon: Red Rescue Team.

It builds the following rom:

  • pmd_red.gba sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89

To set up the repository, see INSTALL.md.

See also

Description
Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
Readme 107 MiB
Languages
C 82.4%
Assembly 16.1%
C++ 1.1%
Boogie 0.4%