More item related decomp (#45)

* decompile sub_80918EC

* some more item related functions

* more item functions

* more decomp, fix types in other places

* more small functions

* more item related decomp

* one more weird branching item function

* fix global.h includes

* figured out branch pattern

* decompile sub_8090F58

* make temporary struct for function

* 🦀 items.s is gone 🦀

* some renaming

* rename some obvious item related constants

* fix spelling error
This commit is contained in:
Dennis
2021-07-17 18:45:13 +02:00
committed by GitHub
parent a65d358927
commit bad7f7f688
38 changed files with 1447 additions and 2215 deletions

View File

@@ -97,7 +97,7 @@ sub_8027D40:
add r4, sp, 0x10
adds r0, r4, 0
adds r1, r5, 0
bl sub_8090B64
bl HeldItemToSlot
movs r5, 0
str r5, [sp, 0x4]
add r0, sp, 0x4

View File

@@ -533,7 +533,7 @@ _0803C59E:
beq _0803C5C6
ldrb r0, [r6, 0x4]
ldrb r1, [r5, 0x2]
bl sub_8091E60
bl xxx_bit_lut_lookup_8091E50
lsls r0, 24
cmp r0, 0
beq _0803C5C6
@@ -605,7 +605,7 @@ _0803C624:
beq _0803C64C
ldrb r0, [r6, 0x4]
ldrb r1, [r4, 0x2]
bl sub_8091E60
bl xxx_bit_lut_lookup_8091E50
lsls r0, 24
cmp r0, 0
beq _0803C64C

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@@ -6366,7 +6366,7 @@ sub_8045C28:
lsrs r4, r1, 24
adds r1, r4, 0
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
movs r7, 0
adds r0, r4, 0
bl IsNotSpecialItem
@@ -8668,7 +8668,7 @@ _08046DC8:
adds r0, r1
movs r1, 0x7A
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
_08046E1E:
cmp r7, 0
bne _08046D96
@@ -8917,7 +8917,7 @@ _08047012:
adds r0, r2, 0
movs r1, 0x46
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
_0804702C:
adds r5, 0x1
cmp r5, 0x13
@@ -8948,7 +8948,7 @@ _08047038:
adds r0, r2, 0
movs r1, 0x46
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
_0804706C:
adds r5, 0x1
cmp r5, 0x3

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@@ -19331,13 +19331,13 @@ sub_805193C:
mov r0, sp
movs r1, 0x76
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
b _08051974
_0805196A:
mov r0, sp
adds r1, r5, 0
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
_08051974:
mov r0, sp
ldrb r0, [r0]

View File

@@ -8213,7 +8213,7 @@ _0805B75E:
lsrs r1, 24
adds r0, r2, 0
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
movs r7, 0x1
_0805B790:
adds r4, 0x1
@@ -8238,7 +8238,7 @@ _0805B790:
lsrs r1, 24
mov r0, r8
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
movs r7, 0x1
_0805B7C2:
cmp r7, 0
@@ -40347,7 +40347,7 @@ _0806BAFC:
beq _0806BB24
adds r0, r4, 0
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
ldr r2, [sp, 0x24]
strb r5, [r2]
_0806BB24:

View File

@@ -554,7 +554,7 @@ _08095F34:
beq _08095F48
lsrs r1, r4, 24
adds r0, r7, 0
bl sub_8091E60
bl xxx_bit_lut_lookup_8091E50
lsls r0, 24
cmp r0, 0
beq _08095F6A

View File

@@ -13139,7 +13139,7 @@ _08025668:
ldr r1, [r5]
adds r1, 0x14
add r0, sp, 0x8
bl sub_8090B64
bl HeldItemToSlot
add r0, sp, 0x8
bl sub_801B3C0
b _08025720
@@ -13973,7 +13973,7 @@ _08025D24:
ldr r1, [r5]
adds r1, 0x14
adds r0, r4, 0
bl sub_8090B64
bl HeldItemToSlot
movs r1, 0
str r1, [sp]
mov r0, sp
@@ -14144,7 +14144,7 @@ sub_8025E68:
add r4, sp, 0x10
adds r0, r4, 0
adds r1, r5, 0
bl sub_8090B64
bl HeldItemToSlot
movs r5, 0
str r5, [sp, 0x4]
add r0, sp, 0x4
@@ -14721,7 +14721,7 @@ _08026350:
ldr r1, [r4]
adds r1, 0x10
add r0, sp, 0x14
bl sub_8090B64
bl HeldItemToSlot
add r0, sp, 0x14
bl sub_801B3C0
b _080264BA
@@ -15876,7 +15876,7 @@ _08026C84:
ldr r1, [r5]
adds r1, 0x10
adds r0, r4, 0
bl sub_8090B64
bl HeldItemToSlot
movs r1, 0
str r1, [sp]
mov r0, sp
@@ -16027,7 +16027,7 @@ sub_8026DAC:
add r4, sp, 0x10
adds r0, r4, 0
adds r1, r5, 0
bl sub_8090B64
bl HeldItemToSlot
movs r5, 0
str r5, [sp, 0x4]
add r0, sp, 0x4

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@@ -1,352 +0,0 @@
.include "constants/gba_constants.inc"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_8090E14
sub_8090E14:
push {r4-r7,lr}
sub sp, 0x50
adds r6, r0, 0
adds r5, r1, 0
adds r7, r2, 0
movs r4, 0
cmp r7, 0
beq _08090E2C
ldrb r1, [r7, 0x8]
negs r0, r1
orrs r0, r1
lsrs r4, r0, 31
_08090E2C:
ldrb r0, [r5, 0x2]
bl GetItemType
lsls r0, 24
cmp r0, 0
bne _08090E3E
cmp r4, 0
bne _08090E50
b _08090E70
_08090E3E:
ldrb r0, [r5, 0x2]
bl GetItemType
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _08090E90
cmp r4, 0
beq _08090E70
_08090E50:
ldr r1, _08090E68
ldrb r0, [r5, 0x2]
ldr r2, _08090E6C
ldr r2, [r2]
lsls r0, 5
adds r0, r2
ldr r2, [r0]
ldrb r3, [r5, 0x1]
mov r0, sp
bl ExpandPlaceholdersBuffer
b _08090EC4
.align 2, 0
_08090E68: .4byte gUnknown_8109770
_08090E6C: .4byte gItemParametersData
_08090E70:
ldr r1, _08090E88
ldrb r0, [r5, 0x2]
ldr r2, _08090E8C
ldr r2, [r2]
lsls r0, 5
adds r0, r2
ldr r2, [r0]
mov r0, sp
bl ExpandPlaceholdersBuffer
b _08090EC4
.align 2, 0
_08090E88: .4byte gUnknown_8109778
_08090E8C: .4byte gItemParametersData
_08090E90:
ldrb r0, [r5, 0x2]
cmp r0, 0x69
bne _08090EB0
ldr r4, _08090EAC
adds r0, r5, 0
bl GetMoneyValue
adds r2, r0, 0
mov r0, sp
adds r1, r4, 0
bl ExpandPlaceholdersBuffer
b _08090EC4
.align 2, 0
_08090EAC: .4byte gUnknown_810977C
_08090EB0:
ldrb r0, [r5, 0x2]
ldr r1, _08090F2C
ldr r1, [r1]
lsls r0, 5
adds r0, r1
ldr r1, [r0]
mov r0, sp
movs r2, 0x50
bl strncpy
_08090EC4:
ldrb r1, [r5]
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _08090EE2
ldr r1, _08090F30
adds r0, r6, 0
mov r2, sp
bl ExpandPlaceholdersBuffer
mov r0, sp
adds r1, r6, 0
movs r2, 0x50
bl strncpy
_08090EE2:
cmp r7, 0
beq _08090F38
ldrb r0, [r7, 0x4]
cmp r0, 0
beq _08090F0A
ldrb r1, [r5]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _08090F0A
ldr r1, _08090F34
adds r0, r6, 0
mov r2, sp
bl ExpandPlaceholdersBuffer
mov r0, sp
adds r1, r6, 0
movs r2, 0x50
bl strncpy
_08090F0A:
ldr r0, [r7]
cmp r0, 0x1
beq _08090F14
cmp r0, 0x3
bne _08090F44
_08090F14:
ldrb r1, [r5]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _08090F38
adds r0, r6, 0
mov r1, sp
adds r2, r5, 0
adds r3, r7, 0
bl sub_8090F58
b _08090F50
.align 2, 0
_08090F2C: .4byte gItemParametersData
_08090F30: .4byte gUnknown_8109784
_08090F34: .4byte gUnknown_810978C
_08090F38:
adds r0, r6, 0
mov r1, sp
movs r2, 0x50
bl strncpy
b _08090F50
_08090F44:
adds r0, r6, 0
mov r1, sp
adds r2, r5, 0
adds r3, r7, 0
bl sub_8090F58
_08090F50:
add sp, 0x50
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_8090E14
thumb_func_start sub_8090F58
sub_8090F58:
push {r4-r6,lr}
sub sp, 0x2C
adds r5, r0, 0
adds r6, r1, 0
adds r0, r2, 0
adds r4, r3, 0
cmp r4, 0
bne _08090F6C
adds r0, r5, 0
b _08090F94
_08090F6C:
ldr r1, [r4]
cmp r1, 0x1
bcc _08090F8A
cmp r1, 0x2
bhi _08090F7E
bl GetStackBuyValue
adds r1, r0, 0
b _08090F8C
_08090F7E:
cmp r1, 0x4
bhi _08090F8A
bl GetStackSellValue
adds r1, r0, 0
b _08090F8C
_08090F8A:
movs r1, 0
_08090F8C:
cmp r1, 0
bne _08090F9C
adds r0, r5, 0
adds r1, r6, 0
_08090F94:
movs r2, 0x50
bl strncpy
b _08090FDE
_08090F9C:
movs r2, 0x6
ldrsh r0, [r4, r2]
cmp r0, 0
beq _08090FC8
adds r0, r1, 0
add r1, sp, 0x4
movs r2, 0x1
bl sub_8090FEC
ldr r1, _08090FC4
movs r0, 0x6
ldrsh r3, [r4, r0]
add r2, sp, 0x4
str r2, [sp]
adds r0, r5, 0
adds r2, r6, 0
bl ExpandPlaceholdersBuffer
b _08090FDE
.align 2, 0
_08090FC4: .4byte gUnknown_8109794
_08090FC8:
adds r0, r1, 0
add r1, sp, 0x4
movs r2, 0
bl sub_8090FEC
ldr r1, _08090FE8
adds r0, r5, 0
adds r2, r6, 0
add r3, sp, 0x4
bl ExpandPlaceholdersBuffer
_08090FDE:
add sp, 0x2C
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08090FE8: .4byte gUnknown_81097A4
thumb_func_end sub_8090F58
thumb_func_start sub_8090FEC
sub_8090FEC:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
adds r5, r0, 0
adds r4, r1, 0
lsls r2, 24
lsrs r2, 24
mov r10, r2
movs r0, 0
mov r8, r0
movs r6, 0
movs r2, 0
ldr r1, _08091050
mov r9, r1
mov r12, r9
_0809100E:
movs r1, 0
lsls r3, r2, 2
ldr r7, _08091054
adds r0, r3, r7
ldr r0, [r0]
adds r7, r2, 0x1
cmp r5, r0
blt _0809102C
ldr r2, _08091054
_08091020:
adds r0, r3, r2
ldr r0, [r0]
subs r5, r0
adds r1, 0x1
cmp r5, r0
bge _08091020
_0809102C:
cmp r1, 0x9
ble _08091032
movs r1, 0x9
_08091032:
cmp r1, 0
beq _0809105C
movs r0, 0x1
mov r8, r0
lsls r1, 1
mov r2, r12
adds r0, r1, r2
ldrb r0, [r0]
strb r0, [r4]
adds r4, 0x1
ldr r0, _08091058
adds r1, r0
ldrb r0, [r1]
b _0809106C
.align 2, 0
_08091050: .4byte gUnknown_81097C4
_08091054: .4byte gUnknown_81097B0
_08091058: .4byte gUnknown_81097C5
_0809105C:
mov r1, r8
cmp r1, 0
beq _08091074
mov r2, r12
ldrb r0, [r2]
strb r0, [r4]
adds r4, 0x1
ldrb r0, [r2, 0x1]
_0809106C:
strb r0, [r4]
adds r4, 0x1
adds r6, 0x1
b _08091080
_08091074:
mov r0, r10
cmp r0, 0
beq _08091080
movs r0, 0x60
strb r0, [r4]
adds r4, 0x1
_08091080:
adds r2, r7, 0
cmp r2, 0x4
ble _0809100E
lsls r1, r5, 1
mov r2, r9
adds r0, r1, r2
ldrb r0, [r0]
strb r0, [r4]
adds r4, 0x1
mov r0, r9
adds r0, 0x1
adds r1, r0
ldrb r0, [r1]
strb r0, [r4]
adds r6, 0x1
movs r0, 0
strb r0, [r4, 0x1]
adds r0, r6, 0
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_8090FEC
.align 2,0

File diff suppressed because it is too large Load Diff

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@@ -661,7 +661,7 @@ _080187E0:
adds r0, 0x8
ldrb r1, [r1, 0x10]
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
ldr r1, [r4]
movs r0, 0x1
strb r0, [r1, 0x9]
@@ -680,7 +680,7 @@ _0801880C:
adds r0, 0x8
ldrb r1, [r1, 0x10]
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
ldr r1, [r4]
movs r0, 0x1
strb r0, [r1, 0x9]

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@@ -1223,7 +1223,7 @@ _08019874:
adds r0, r1, 0
adds r0, 0x20
ldrb r0, [r0]
bl sub_809185C
bl xxx_get_inv_unk230_at_809185C
bl sub_8091274
ldr r0, [r4]
adds r0, 0x20
@@ -1237,13 +1237,13 @@ _080198AC:
adds r0, r1, 0
adds r0, 0x21
ldrb r0, [r0]
bl sub_8091A90
bl xxx_get_unk250_at_8091A90
bl sub_8091274
ldr r0, [r4]
adds r0, 0x21
ldrb r0, [r0]
bl sub_8091A74
bl sub_8091AA8
bl xxx_init_inv_unk250_at_8091A74
bl xxx_fill_inv_unk250_gaps_8091AA8
_080198C8:
movs r0, 0xA6
lsls r0, 1
@@ -1419,7 +1419,7 @@ _08019A04:
ldr r0, [r4]
adds r0, 0x20
ldrb r0, [r0]
bl sub_809185C
bl xxx_get_inv_unk230_at_809185C
b _08019A3C
.align 2, 0
_08019A24: .4byte gUnknown_203B210
@@ -1431,7 +1431,7 @@ _08019A28:
ldr r0, [r4]
adds r0, 0x21
ldrb r0, [r0]
bl sub_8091A90
bl xxx_get_unk250_at_8091A90
_08019A3C:
adds r5, r0, 0
ldr r4, _08019A68
@@ -1439,7 +1439,7 @@ _08019A3C:
adds r0, 0x1C
ldrb r1, [r5]
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
ldr r1, [r4]
ldrb r0, [r5, 0x1]
strb r0, [r1, 0x1D]
@@ -1466,7 +1466,7 @@ _08019A6C:
ldr r0, [r4]
adds r0, 0x20
ldrb r0, [r0]
bl sub_809185C
bl xxx_get_inv_unk230_at_809185C
b _08019AA4
.align 2, 0
_08019A8C: .4byte gUnknown_203B210
@@ -1478,7 +1478,7 @@ _08019A90:
ldr r0, [r4]
adds r0, 0x21
ldrb r0, [r0]
bl sub_8091A90
bl xxx_get_unk250_at_8091A90
_08019AA4:
adds r5, r0, 0
ldr r4, _08019AD0
@@ -1486,7 +1486,7 @@ _08019AA4:
adds r0, 0x1C
ldrb r1, [r5]
movs r2, 0
bl sub_8090A8C
bl xxx_init_itemslot_8090A8C
ldr r1, [r4]
ldrb r0, [r5, 0x1]
strb r0, [r1, 0x1D]

View File

@@ -226,7 +226,7 @@ sub_808CFD0:
adds r0, r7, 0
adds r0, 0x28
adds r1, r4, 0
bl sub_8090B08
bl xxx_init_helditem_8090B08
mov r4, r8
str r4, [r7, 0x1C]
adds r0, r7, 0
@@ -387,7 +387,7 @@ sub_808D144:
adds r0, r5, 0
adds r0, 0x28
ldrb r1, [r7, 0x6]
bl sub_8090B08
bl xxx_init_helditem_8090B08
ldr r0, [r7, 0x24]
str r0, [r5, 0x1C]
adds r0, r5, 0

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@@ -92,7 +92,7 @@ _0808DEDA:
beq _0808DF00
adds r0, r2, 0
mov r1, r12
bl sub_8090B64
bl HeldItemToSlot
b _0808DF06
_0808DF00:
strb r0, [r2, 0x2]
@@ -204,7 +204,7 @@ _0808DFB2:
beq _0808DFD4
adds r0, r6, 0
adds r1, r7, 0
bl sub_8090BB0
bl SlotToHeldItem
b _0808DFD6
_0808DFD4:
strb r1, [r6]
@@ -230,7 +230,7 @@ sub_808DFDC:
beq _0808E004
adds r0, r3, 0
adds r0, 0x28
bl sub_8090BB0
bl SlotToHeldItem
b _0808E00A
.align 2, 0
_0808E000: .4byte gRecruitedPokemonRef

View File

@@ -2379,7 +2379,7 @@ _08090026:
strb r1, [r0]
subs r0, 0x34
adds r1, r4, 0
bl sub_8090B64
bl HeldItemToSlot
ldrh r0, [r6, 0x14]
strh r0, [r5, 0x3E]
ldr r0, [r6, 0x4]

View File

@@ -117,7 +117,7 @@ _08019F24:
bl sub_8019FB0
lsls r0, 24
lsrs r0, 24
bl sub_809185C
bl xxx_get_inv_unk230_at_809185C
ldrb r2, [r0]
lsls r2, 16
ldr r3, _08019F68
@@ -376,7 +376,7 @@ _0801A122:
adds r0, r6
lsls r0, 24
lsrs r0, 24
bl sub_809185C
bl xxx_get_inv_unk230_at_809185C
ldrb r2, [r0]
lsls r2, 16
ldr r3, _0801A1AC
@@ -478,7 +478,7 @@ _0801A208: .4byte gUnknown_203B214
sub_801A20C:
push {r4-r6,lr}
adds r6, r0, 0
bl sub_8091A48
bl xxx_count_non_empty_inv_unk250_8091A48
cmp r0, 0
beq _0801A2A0
ldr r5, _0801A294
@@ -518,7 +518,7 @@ sub_801A20C:
movs r2, 0x1
bl sub_800641C
ldr r4, [r5]
bl sub_8091A48
bl xxx_count_non_empty_inv_unk250_8091A48
adds r1, r0, 0
adds r0, r4, 0
movs r2, 0xA
@@ -585,7 +585,7 @@ _0801A2F0:
bl sub_801A37C
lsls r0, 24
lsrs r0, 24
bl sub_8091A90
bl xxx_get_unk250_at_8091A90
ldrb r2, [r0]
lsls r2, 16
ldr r3, _0801A334
@@ -680,7 +680,7 @@ sub_801A398:
movs r1, 0
movs r2, 0
bl sub_800641C
bl sub_8091A48
bl xxx_count_non_empty_inv_unk250_8091A48
adds r1, r0, 0
ldr r0, [r5]
strh r1, [r0, 0x22]
@@ -844,7 +844,7 @@ _0801A4EE:
adds r0, r6
lsls r0, 24
lsrs r0, 24
bl sub_8091A90
bl xxx_get_unk250_at_8091A90
ldrb r2, [r0]
lsls r2, 16
ldr r3, _0801A578

View File

@@ -7970,6 +7970,7 @@ gUnknown_8108084: @ 8108084
.global gUnknown_8108E58
gUnknown_8108E58: @ 8108E58
@ replacing .incbin "baserom.gba", 0x00108e58, 0x68
@ u16*s
.4byte 0x8108184
.4byte 0x810819c
.4byte 0x81081ea

21
include/code_8092334.h Normal file
View File

@@ -0,0 +1,21 @@
#ifndef GUARD_CODE_8092334_H
#define GUARD_CODE_8092334_H
struct unkStruct_8094924
{
// size: 0x10?
u8 *unk0; // head?
u8 *unk4; // tail?
u32 unk8;
u32 unkC;
};
void sub_809486C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
void nullsub_102(struct unkStruct_8094924 *r0);
void sub_809488C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
void sub_809485C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
void sub_80948E4(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
void sub_8094924(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
#endif

View File

@@ -16,7 +16,7 @@ struct unkStruct_203B2BC
s16 unk8;
u16 unkA;
u32 unkC;
struct ItemSlot_ALT unk10;
struct HeldItem unk10;
u8 unk14;
u8 fill15[3];
struct unkSubStruct_203B2BC *unk18;

View File

@@ -1,6 +1,8 @@
#ifndef GUARD_ITEMS_H
#define GUARD_ITEMS_H
#include "code_8092334.h"
struct Item
{
/* 0x0 */ u8 *namePointer;
@@ -28,11 +30,9 @@ struct ItemSlot
u8 itemIndex;
};
struct ItemSlot_ALT
{
u8 itemIndex;
u8 numItems;
u8 unk2;
struct HeldItem {
u8 itemIndex;
u8 numItems;
};
struct unkStruct_80915F4
@@ -41,6 +41,15 @@ struct unkStruct_80915F4
u16 unk2;
};
struct unkStruct_8090F58
{
u32 unk0;
u8 unk4;
u8 unk5;
s16 unk6;
u8 unk8;
};
enum ItemType
{
ITEM_TYPE_THROWABLE,
@@ -337,16 +346,28 @@ u8 *GetItemDescription(u8 itemIndex);
u32 GetItemUnkFood(u8 itemIndex, u32 r1);
s32 GetNumberOfFilledInventorySlots(void);
bool8 IsThrowableItem(u8 itemIndex);
void sub_8090A8C(struct ItemSlot *param_1,u8 itemIndex,u8 param_3);
void sub_8090B08(struct ItemSlot_ALT *param_1,u8 itemIndex);
void sub_8090B64(struct ItemSlot *param_1, struct ItemSlot_ALT *param_2);
void sub_8090DC4(void* param_1,u8 itemIndex,u32 param_3);
void xxx_init_itemslot_8090A8C(struct ItemSlot *param_1,u8 itemIndex,u8 param_3);
void xxx_init_helditem_8090B08(struct HeldItem *param_1,u8 itemIndex);
void HeldItemToSlot(struct ItemSlot *param_1, struct HeldItem *param_2);
void sub_8090DC4(void* param_1,u8 itemIndex, struct unkStruct_8090F58* param_3);
bool8 AddItemToInventory(const struct ItemSlot* slot);
void ConvertMoneyItemToMoney();
void AddToTeamMoney(s32 amount);
u32 GetMoneyValue(struct ItemSlot* slot);
u16 GetItemMove(u8 index);
bool8 CanSellItem(u32 id);
bool8 IsGummiItem(u8);
void xxx_init_unk230_substruct(u8);
bool8 xxx_insert_unk230_80919FC(u8);
u32 xxx_count_non_empty_inv_unk250_8091A48();
void sub_8091BB4(u8);
void sub_8090F58(void*, u8 *, struct ItemSlot *, struct unkStruct_8090F58*);
// some sort of weird memcpy's?
// not sure what the second argument should be typed as
void sub_8091DC0(struct unkStruct_8094924 *r0, u8*);
void sub_8091DE0(struct unkStruct_8094924 *a1, u8 *a2);
void sub_8091E00(struct unkStruct_8094924 *a1, u8 *a2);
void sub_8091E28(struct unkStruct_8094924 *a1, u8 *a2);
#endif

View File

@@ -2,6 +2,8 @@
#define GUARD_POKEMON_H
#include "file_system.h"
#include "item.h"
struct PokemonStruct
{
@@ -28,9 +30,7 @@ struct PokemonStruct
u8 unk20[4];
u8 unk24;
u8 fill25[3];
u8 itemIndexHeld;
u8 unk29;
u8 fill2A[2];
struct HeldItem heldItem;
u8 unk2C[4];
u8 fill30[0x4C - 0x30];
/* 0x4C */ u8 name[0xA];

View File

@@ -1,18 +1,13 @@
#ifndef GUARD_TEAM_INVENTORY_H
#define GUARD_TEAM_INVENTORY_H
struct subStruct_203B460
{
u8 unk0;
u8 unk1;
};
struct TeamInventory
{
struct ItemSlot teamItems[INVENTORY_SIZE];
u16 teamStorage[NUMBER_OF_ITEM_IDS];
struct subStruct_203B460 unk230[8]; // this is probably actually the same struct as ItemSlot_ALT (see sub_80919FC)
struct subStruct_203B460 unk250[4]; // TODO: idk if this is identical struct or not.. Ghidra says sizes are same
// same type (initialized by same function):
struct HeldItem unk230[8];
struct HeldItem unk250[4];
/* 0x260 */ s32 teamMoney;
/* 0x264 */ u32 teamSavings;
};

View File

@@ -199,9 +199,6 @@ SECTIONS {
src/code_8090208.o(.text);
asm/code_8090208.o(.text);
src/items.o(.text);
asm/items.o(.text);
src/items_1.o(.text);
asm/items_1.o(.text);
src/rescue_team_info.o(.text);
src/text_util.o(.text);
src/friend_area.o(.text);

View File

@@ -2,6 +2,7 @@
#include "gUnknown_203B418.h"
#include "code_8041D5C.h"
#include "pokemon.h"
#include "item.h"
extern struct unkStruct_203B418 *gUnknown_203B418;
@@ -257,8 +258,7 @@ extern struct unkDungeon_8041D5C *sub_8083600();
extern void sub_80421C0(struct unkDungeon_8041D5C *, u32);
extern void sub_8046D20();
extern void sub_808B1CC(u8);
extern void sub_8090A8C(u8 *, u32, u32);
extern void sub_80464C8(struct unkDungeon_8041D5C *, u32, u8 *);
extern void sub_80464C8(struct unkDungeon_8041D5C *, u32, struct ItemSlot *);
extern void sub_8098044(u32);
extern void PlaySoundEffect(u32);
extern void sub_8085C54(u32, u32, u32, u32, u32);
@@ -3003,16 +3003,16 @@ void sub_808ACC0(void)
sub_8068FE0(uVar2,0x21c,0);
sub_8097FA8(0x22);
sub_8097FA8(0x1d);
sub_808B1CC(0x79);
sub_808B1CC(ITEM_ID_ROCK_PART);
}
else {
if (sub_80860A8(0x79) != 0) {
if (sub_80860A8(ITEM_ID_ROCK_PART) != 0) {
sub_8098044(0x22);
sub_8097FA8(0x1d);
}
else
{
if (sub_80860A8(0x7a) != 0) {
if (sub_80860A8(ITEM_ID_MUSIC_BOX) != 0) {
sub_8098044(0x22);
sub_8097FA8(0x1d);
}
@@ -3035,16 +3035,16 @@ void sub_808AD48(void)
sub_8068FE0(uVar2,0x21c,0);
sub_8097FA8(0x22);
sub_8097FA8(0x1d);
sub_808B1CC(0x77);
sub_808B1CC(ITEM_ID_ICE_PART);
}
else {
if (sub_80860A8(0x77) != 0) {
if (sub_80860A8(ITEM_ID_ICE_PART) != 0) {
sub_8098044(0x22);
sub_8097FA8(0x1d);
}
else
{
if (sub_80860A8(0x7a) != 0) {
if (sub_80860A8(ITEM_ID_MUSIC_BOX) != 0) {
sub_8098044(0x22);
sub_8097FA8(0x1d);
}
@@ -3068,16 +3068,16 @@ void sub_808ADCC(void)
sub_8068FE0(uVar2,0x21c,0);
sub_8097FA8(0x22);
sub_8097FA8(0x1d);
sub_808B1CC(0x78);
sub_808B1CC(ITEM_ID_STEEL_PART);
}
else {
if (sub_80860A8(0x78) != 0) {
if (sub_80860A8(ITEM_ID_STEEL_PART) != 0) {
sub_8098044(0x22);
sub_8097FA8(0x1d);
}
else
{
if (sub_80860A8(0x7a) != 0) {
if (sub_80860A8(ITEM_ID_MUSIC_BOX) != 0) {
sub_8098044(0x22);
sub_8097FA8(0x1d);
}
@@ -3095,7 +3095,7 @@ void sub_808AE54(char param_1,char param_2,u32 param_3)
{
struct unkDungeon_8041D5C * uVar3;
u8 auStack24 [4];
u8 auStack20 [4];
struct ItemSlot auStack20;
uVar3 = sub_8085480();
@@ -3103,8 +3103,8 @@ void sub_808AE54(char param_1,char param_2,u32 param_3)
if ((sub_8098100(0x22) == 0) && (param_2 == 0x2E) && (param_1 == 0x17)) {
sub_808B1CC(0);
if (sub_8098100(0x1d) == 0) {
sub_8090A8C(auStack20,0x79,0);
sub_80464C8(sub_8083600(),param_3,auStack20);
xxx_init_itemslot_8090A8C(&auStack20,ITEM_ID_ROCK_PART,0);
sub_80464C8(sub_8083600(),param_3,&auStack20);
sub_8083E88(0x72);
// Something fell from Regirock's body
// Regirock was apparently guarding this item
@@ -3118,7 +3118,7 @@ void sub_808AEC8(char param_1,char param_2,u32 param_3)
{
struct unkDungeon_8041D5C * uVar3;
u8 auStack24 [4];
u8 auStack20 [4];
struct ItemSlot auStack20;
uVar3 = sub_8085480();
@@ -3126,8 +3126,8 @@ void sub_808AEC8(char param_1,char param_2,u32 param_3)
if ((sub_8098100(0x22) == 0) && (param_2 == 0x2F) && (param_1 == 0x18)) {
sub_808B1CC(0);
if (sub_8098100(0x1d) == 0) {
sub_8090A8C(auStack20,0x77,0);
sub_80464C8(sub_8083600(),param_3,auStack20);
xxx_init_itemslot_8090A8C(&auStack20,ITEM_ID_ICE_PART,0);
sub_80464C8(sub_8083600(),param_3,&auStack20);
sub_8083E88(0x72);
// Something fell from Regice's body
// Regice was apparently guarding this item
@@ -3140,7 +3140,7 @@ void sub_808AF3C(char param_1,char param_2,u32 param_3)
{
struct unkDungeon_8041D5C * uVar3;
u8 auStack24 [4];
u8 auStack20 [4];
struct ItemSlot auStack20;
uVar3 = sub_8085480();
@@ -3148,8 +3148,8 @@ void sub_808AF3C(char param_1,char param_2,u32 param_3)
if ((sub_8098100(0x22) == 0) && (param_2 == 0x30) && (param_1 == 0x19)) {
sub_808B1CC(0);
if (sub_8098100(0x1d) == 0) {
sub_8090A8C(auStack20,0x78,0);
sub_80464C8(sub_8083600(),param_3,auStack20);
xxx_init_itemslot_8090A8C(&auStack20,ITEM_ID_STEEL_PART,0);
sub_80464C8(sub_8083600(),param_3, &auStack20);
sub_8083E88(0x72);
// Something fell from Registeel's body
// Registeel was apparently guarding this item
@@ -3165,7 +3165,7 @@ void sub_808AFB0(char param_1)
uVar3 = sub_8085480();
sub_8052D44(auStack12,uVar3,0);
if ((sub_8098100(0x22) == 0) && (param_1 == 0x2E) && (sub_8098100(0x1d) == 0) && (sub_80860A8(0x79) != 0)) {
if ((sub_8098100(0x22) == 0) && (param_1 == 0x2E) && (sub_8098100(0x1d) == 0) && (sub_80860A8(ITEM_ID_ROCK_PART) != 0)) {
sub_8097FD0(0x1d);
sub_8045B94(gAvailablePokemonNames,sub_8083600(),0);
// $m0 obatined the Rock Part that Regirock was guarding
@@ -3183,7 +3183,7 @@ void sub_808B030(char param_1)
uVar3 = sub_8085480();
sub_8052D44(auStack12,uVar3,0);
if ((sub_8098100(0x22) == 0) && (param_1 == 0x2F) && (sub_8098100(0x1d) == 0) && (sub_80860A8(0x77) != 0)) {
if ((sub_8098100(0x22) == 0) && (param_1 == 0x2F) && (sub_8098100(0x1d) == 0) && (sub_80860A8(ITEM_ID_ICE_PART) != 0)) {
sub_8097FD0(0x1d);
sub_8045B94(gAvailablePokemonNames,sub_8083600(),0);
// $m0 obatined the Ice Part that Regice was guarding
@@ -3201,7 +3201,7 @@ void sub_808B0B0(char param_1)
uVar3 = sub_8085480();
sub_8052D44(auStack12,uVar3,0);
if ((sub_8098100(0x22) == 0) && (param_1 == 0x30) && (sub_8098100(0x1d) == 0) && (sub_80860A8(0x78) != 0)) {
if ((sub_8098100(0x22) == 0) && (param_1 == 0x30) && (sub_8098100(0x1d) == 0) && (sub_80860A8(ITEM_ID_STEEL_PART) != 0)) {
sub_8097FD0(0x1d);
sub_8045B94(gAvailablePokemonNames, sub_8083600(), 0);
// $m0 obatined the Steel Part that Registeel was guarding
@@ -3341,7 +3341,7 @@ void sub_808B1CC(u8 r0)
"\tadds r0, r4, 0\n"
"\tadds r1, r6, 0\n"
"\tmovs r2, 0\n"
"\tbl sub_8090A8C\n"
"\tbl xxx_init_itemslot_8090A8C\n"
"\tldrh r0, [r5, 0x2]\n"
"\tsubs r0, 0x1\n"
"\tstrh r0, [r5, 0x2]\n"

View File

@@ -1,15 +1,8 @@
#include "global.h"
#include "code_8092334.h"
#include "memory.h"
#include "item.h"
struct unkStruct_8094924
{
// size: 0x10?
u8 *unk0; // head?
u8 *unk4; // tail?
u32 unk8;
u32 unkC;
};
s16 sub_8094828(u16 r0, u8 itemIndex)
{

View File

@@ -36,7 +36,7 @@ extern s16 sub_808E770(s16);
extern bool8 sub_8092040(u8);
extern u8 sub_803C1D0(u8 *, u8);
extern bool8 IsNotMoneyOrUsedTMItem(u8);
extern u8 sub_8091E60(u8 ,u8 );
extern u8 xxx_bit_lut_lookup_8091E50(u8 ,u8 );
extern u32 GetMaxItemCount(u8);
extern u8 sub_803C0DC(s16);
extern void sub_8096040(u8);
@@ -152,7 +152,7 @@ bool8 ValidateWonderMail(struct WonderMail *data)
return FALSE;
// Item finding
if(data->missionType == FIND_ITEM && sub_8091E60(data->dungeon, data->targetItem) == 0)
if(data->missionType == FIND_ITEM && xxx_bit_lut_lookup_8091E50(data->dungeon, data->targetItem) == 0)
return FALSE;
if(data->rewardType == BLANK_4 || data->rewardType == END_REWARDS || data->rewardType > END_REWARDS)

View File

@@ -58,10 +58,10 @@ extern void sub_800199C(u8, u8, u8, s32);
extern void sub_8098CC8();
extern void sub_809674C();
extern void sub_80961B4();
extern void sub_8091FB4();
extern void ClearAllItems_8091FB4();
extern const char *sub_80A2B18(s16);
extern u8 sub_8001CC4(u8, u8, u8);
extern void sub_8091980(u32);
extern void xxx_inv_unk250_random_8091980(u32);
extern u8 sub_80023E4(u32);
extern void sub_80118C4(u16);
@@ -166,10 +166,10 @@ void sub_8098CC8(void)
{
temp = 3;
}
sub_8091980(temp);
xxx_inv_unk250_random_8091980(temp);
sub_809674C();
sub_80961B4();
sub_8091FB4();
ClearAllItems_8091FB4();
}
bool8 sub_8098D1C(s16 r0, u32 r1, u32 r2)

View File

@@ -208,7 +208,7 @@ void sub_803A5A0(void)
sub_803A690();
break;
case 4:
sub_8090A8C(&auStack8,gUnknown_203B3F0->itemIndex,0);
xxx_init_itemslot_8090A8C(&auStack8,gUnknown_203B3F0->itemIndex,0);
sub_801B3C0(&auStack8);
break;
case 5:

View File

@@ -1,47 +1,45 @@
#include "global.h"
#include "constants/friend_area.h"
#include "code_8092334.h"
extern bool8 *gFriendAreas;
extern void sub_809485C(u32 *r0, u8 *r1, u32 size);
extern void sub_8094924(u32 *r0, u32 *r1, u32);
extern void nullsub_102(u32 *r0);
extern void sub_809488C(u32 *r0, u32 *r1, u32 r2);
extern void sub_809486C(u32 *r0, u8 *r1, u32 size);
u32 SaveFriendAreas(u8 *r0, u32 size)
{
u32 temp[5];
struct unkStruct_8094924 unk;
u32 temp;
s32 counter;
sub_809486C(temp, r0, size);
sub_809486C(&unk, r0, size);
for(counter = 0; counter < NUM_FRIEND_AREAS; counter++)
{
if(gFriendAreas[counter] != 0)
temp[4] = -1;
temp = -1;
else
temp[4] = 0;
sub_809488C(temp, &(temp[4]), 1);
temp = 0;
sub_809488C(&unk, (u8*)&temp, 1);
}
nullsub_102(temp);
return temp[2];
nullsub_102(&unk);
return unk.unk8;
}
u32 ReadSavedFriendAreas(u8 *r0, s32 size)
{
u32 temp[5];
struct unkStruct_8094924 unk;
u32 temp;
s32 counter;
sub_809485C(temp, r0, size);
sub_809485C(&unk, r0, size);
for(counter = 0; counter < NUM_FRIEND_AREAS; counter++)
{
sub_8094924(temp, &(temp[4]), 1);
sub_8094924(&unk, (u8*)&temp, 1);
// It's setting whether we have the friend area or not
if((temp[4] & 1))
gFriendAreas[counter] = TRUE;
if(temp & 1)
gFriendAreas[counter] = 1;
else
gFriendAreas[counter] = FALSE;
gFriendAreas[counter] = 0;
}
nullsub_102(temp);
return temp[2];
nullsub_102(&unk);
return unk.unk8;
}

View File

@@ -201,7 +201,7 @@ void sub_8027274(void)
sub_8012D60(&gUnknown_203B2BC->unk7C,gUnknown_203B2BC->menuItems,0,&gUnknown_203B2BC->unk16C,gUnknown_203B2BC->unk74,2);
break;
case 0xd:
sub_8090B64(&auStack12,&gUnknown_203B2BC->unk10);
HeldItemToSlot(&auStack12,&gUnknown_203B2BC->unk10);
sub_801B3C0(&auStack12);
break;
case 0xe:

View File

@@ -24,7 +24,7 @@ extern void nullsub_104();
extern void sub_8091274(u8 *);
extern void sub_801A928();
extern void sub_8099690(u32);
extern void sub_808D800(s16, struct ItemSlot_ALT *);
extern void sub_808D800(s16, struct HeldItem *);
extern u32 sub_801A8AC();
extern u32 sub_801A6E8(u32);

View File

@@ -1,5 +1,6 @@
#include "global.h"
#include "gUnknown_203B46C.h"
#include "code_8092334.h"
struct unkStruct_8109954
{
@@ -19,8 +20,6 @@ extern struct UnkSaveStruct1 *gUnknown_203B46C;
extern struct UnkSaveStruct1 gUnknown_2038C70;
extern void sub_8094C14(void);
extern void sub_80099F0(u32);
extern void sub_809488C(u8 *r0, u8 *r1, u32 r2);
extern void sub_8094924(u8 *r0, u8 *r1, u32 r2);
void LoadGameOptions(void)
{
@@ -67,7 +66,7 @@ bool32 GameOptionsNotChange(struct UnkSaveStruct1 *r0)
return FALSE;
}
void WriteGameOptions(u8 *param_1)
void WriteGameOptions(struct unkStruct_8094924 *param_1)
{
u8 zero;
u8 neg_1;
@@ -153,7 +152,7 @@ void WriteGameOptions(u8 *param_1)
sub_809488C(param_1, &gUnknown_203B46C->unkC, 2);
}
void ReadGameOptions(u8 *param_1)
void ReadGameOptions(struct unkStruct_8094924 *param_1)
{
u8 byteArray[4];
sub_8094924(param_1, byteArray, 2);

File diff suppressed because it is too large Load Diff

View File

@@ -1,648 +0,0 @@
#include "global.h"
#include "item.h"
#include "team_inventory.h"
#include "random.h"
#include "pokemon.h"
#include "subStruct_203B240.h"
#include <stddef.h>
extern struct TeamInventory *gTeamInventory_203B460;
extern EWRAM_DATA struct Item *gItemParametersData;
extern void sub_80073B8(u32);
extern u32 sub_8097DF0(char *, struct subStruct_203B240 **);
extern void sub_8092A88(void*, u16); // first arg is some struct
extern void sub_80078A4(u32, u32, u32, u32, u32);
extern u32 sub_8092B00(void*);
extern u8* GetUnformattedTypeString(s16);
extern u32 sub_8092BF4(void*);
extern void sub_80073E0(u32);
extern void xxx_format_and_draw(u32, u32, u8 *, u32, u32);
extern u8 gUnknown_202DE58[0x58];
extern u32 gUnknown_202DE30;
extern u8* gPtrTypeText; // ptr to "Type\0"
extern u8* gPtrPPD0Text; // ptr to "PP $d0 \0"
extern u32 gUnknown_810A3F0[100];
extern struct unkStruct_203B45C *gRecruitedPokemonRef;
extern s16 gTypeGummiIQBoost[0x12][NUMBER_OF_GUMMIS];
extern u16 gGummiStatBoostLUT;
// s32 sub_8090FEC(s32 a1, u8* a2, u8 a3)
// {
// s32 i, j;
// s32 cond = 0;
// j = 0;
// for (i = 0; i < 4; i++) {
// s32 div = 0;
// s32 next = i + 1;
// register s32* unk_temp asm("r0");
// register UNUSED size_t unk_offs asm("r3") = i << 2;
// unk_temp = (s32*)0x81097B0;
// next = i + 1;
// if (a1 >= unk_temp[i]) {
// register s32 *temp_81097B0 asm("r2") = (s32*)0x81097B0;
// u32 _i = i;
// s32 diff;
// do {
// // correct other than register usage
// diff = temp_81097B0[_i];
// a1 -= diff;
// div++;
// } while (a1 >= diff);
// }
// if (div > 9) {
// div = 9;
// }
// // /correct
// if (!div && !cond) {
// if (a3) {
// *a2++ = 96;
// }
// }
// else {
// u8 temp;
// if (div) {
// u32 offs;
// cond = 1;
// offs = 2 * div;
// *a2++ = ((u8*)0x81097C4)[offs];
// temp = ((u8*)0x81097C5)[offs];
// }
// else {
// *a2++ = ((u8*)0x81097C4)[0];
// temp = ((u8*)0x81097C5)[0];
// }
// *a2++ = temp;
// j++;
// }
// }
// *a2++ = ((u8*)0x81097C4)[2 * a1];
// *a2++ = ((u8*)0x81097C5)[2 * a1];
// *a2 = 0;
// return j + 1;
// }
void FillInventoryGaps()
{
// fill inventory gaps
s32 slot_checking = 0;
s32 last_filled = 0;
do {
// effectively just a while loop
if ((slot_checking < INVENTORY_SIZE) && !(slot_checking[gTeamInventory_203B460->teamItems].unk0 & 1)) {
// find next empty slot
do {
slot_checking++;
} while ((slot_checking < INVENTORY_SIZE) && !(slot_checking[gTeamInventory_203B460->teamItems].unk0 & 1));
}
if (slot_checking == INVENTORY_SIZE) {
break;
}
if (slot_checking > last_filled) {
// shift it down
gTeamInventory_203B460->teamItems[last_filled] = gTeamInventory_203B460->teamItems[slot_checking];
}
slot_checking++;
last_filled++;
} while (1);
// clear out the rest of the slots
for (; last_filled < INVENTORY_SIZE; last_filled++) {
struct ItemSlot *slot;
#ifdef NONMATCHING
slot = &gTeamInventory_203B460->teamItems[last_filled];
#else
size_t offs = last_filled << 2;
size_t _slot = offs;
_slot += (size_t)gTeamInventory_203B460->teamItems;
slot = (struct ItemSlot*)_slot; // &gTeamInventory_203B460->teamItems[end];
#endif
slot->itemIndex = 0;
slot->numItems = 0;
slot->unk0 = 0;
}
}
s32 FindItemInInventory(u8 itemIndex)
{
s32 i;
for (i = 0; i < INVENTORY_SIZE; i++) {
if ((gTeamInventory_203B460->teamItems[i].unk0 & 1) && (gTeamInventory_203B460->teamItems[i].itemIndex == itemIndex)) {
return i;
}
}
return -1;
}
s32 GetItemCountInInventory(u8 _itemIndex)
{
#ifdef NONMATCHING
s32 count = 0;
s32 i;
for (i = 0; i < INVENTORY_SIZE; i++) {
if ((gTeamInventory_203B460->teamItems[i].unk0 & 1) && (gTeamInventory_203B460->teamItems[i].itemIndex == _itemIndex)) {
count++;
}
}
return count;
#else
// have to do hacky stuff to fix initialization order of r6 and r2
u32 itemIndex = _itemIndex;
s32 count = 0;
struct ItemSlot *slot = gTeamInventory_203B460->teamItems;
s32 one = 1;
s32 i = 19;
do {
register u32 unk0 asm("r1") = slot->unk0;
u32 bottom_bit = one;
bottom_bit &= unk0;
if (bottom_bit && (slot->itemIndex == itemIndex)) {
count++;
}
slot++;
} while(--i >= 0);
return count;
#endif
}
s32 GetItemPossessionCount(u8 itemIndex)
{
s32 item_count = GetItemCountInInventory(itemIndex);
s32 i = 0;
struct unkStruct_203B45C *_gRecruitedPokemonRef = gRecruitedPokemonRef;
for (i = 0; i < NUM_SPECIES; i++) {
struct PokemonStruct* pokemon = &_gRecruitedPokemonRef->pokemon[i];
if ((1 & pokemon->unk0)
&& ((pokemon->unk0 >> 1) % 2)
&& (pokemon->itemIndexHeld != ITEM_ID_NOTHING)
&& (pokemon->itemIndexHeld == itemIndex)) {
item_count++;
}
}
return item_count;
}
void ShiftItemsDownFrom(s32 start)
{
s32 i, j;
for (i = start, j = start + 1; i < 19; i++, j++) {
gTeamInventory_203B460->teamItems[i] = gTeamInventory_203B460->teamItems[j];
}
gTeamInventory_203B460->teamItems[19].itemIndex = 0;
gTeamInventory_203B460->teamItems[19].unk0 = 0;
}
void ClearItemSlotAt(u32 index)
{
gTeamInventory_203B460->teamItems[index].itemIndex = ITEM_ID_NOTHING;
gTeamInventory_203B460->teamItems[index].unk0 = 0;
}
bool8 sub_809124C(u8 itemIndex, u8 param_3)
{
struct ItemSlot temp;
sub_8090A8C(&temp, itemIndex, param_3);
return AddItemToInventory(&temp);
}
bool8 sub_8091274(struct ItemSlot_ALT* slot)
{
struct ItemSlot temp;
sub_8090B64(&temp, slot);
return AddItemToInventory(&temp);
}
bool8 AddItemToInventory(const struct ItemSlot* slot)
{
s32 i;
// try to add item to inventory, return 1 if failed
for (i = 0; i < INVENTORY_SIZE; i++) {
UNUSED struct ItemSlot* current = &gTeamInventory_203B460->teamItems[i];
if (!(i[gTeamInventory_203B460->teamItems].unk0 & 1)) {
gTeamInventory_203B460->teamItems[i] = *slot;
return FALSE;
}
}
return TRUE;
}
void ConvertMoneyItemToMoney()
{
s32 i = 0;
do {
UNUSED struct TeamInventory * _gTeamInventory_203B460 = gTeamInventory_203B460;
UNUSED size_t offs = offsetof(struct TeamInventory, teamItems[i]);
struct ItemSlot* current_slot = &gTeamInventory_203B460->teamItems[i];
if ((current_slot->unk0 & 1) && (current_slot->itemIndex == ITEM_ID_POKE)) {
u32 result;
result = GetMoneyValue(current_slot);
AddToTeamMoney(result);
current_slot->itemIndex = 0;
current_slot->numItems = 0;
current_slot->unk0 = 0;
}
} while (++i < INVENTORY_SIZE);
FillInventoryGaps();
i = 0;
do {
s32 lowest_index = -1;
UNUSED size_t offs = offsetof(struct TeamInventory, teamItems[i]);
bool8 item_occupied = i[gTeamInventory_203B460->teamItems].unk0 & 1;
s32 next = i + 1;
if (item_occupied) {
s32 lowest_order = GetItemOrder(gTeamInventory_203B460->teamItems[i].itemIndex);
s32 j;
// find next lowest
for (j = next; j < INVENTORY_SIZE; j++) {
UNUSED size_t offs = offsetof(struct TeamInventory, teamItems[j]);
if ((j[gTeamInventory_203B460->teamItems].unk0 & 1) && (lowest_order > GetItemOrder(gTeamInventory_203B460->teamItems[j].itemIndex))) {
lowest_index = j;
lowest_order = GetItemOrder(gTeamInventory_203B460->teamItems[j].itemIndex);
}
}
if (lowest_index >= 0) {
// swap the slots
struct ItemSlot current = gTeamInventory_203B460->teamItems[i];
gTeamInventory_203B460->teamItems[i] = gTeamInventory_203B460->teamItems[lowest_index];
gTeamInventory_203B460->teamItems[lowest_index] = current;
}
}
} while (++i < INVENTORY_SIZE);
FillInventoryGaps();
}
void AddToTeamMoney(s32 amount)
{
s32 clamped_money;
gTeamInventory_203B460->teamMoney += amount;
// clamp money
clamped_money = 99999;
if (gTeamInventory_203B460->teamMoney <= 99999) {
if (gTeamInventory_203B460->teamMoney >= 0) {
return;
}
clamped_money = 0;
}
gTeamInventory_203B460->teamMoney = clamped_money;
}
u16 GetItemMove(u8 index)
{
return gItemParametersData[index].move;
}
u32 sub_80913E0(struct ItemSlot* slot, u32 a2, struct subStruct_203B240 ** a3)
{
u8 buffer88[88]; // some struct
GetItemDescription(slot->itemIndex);
sub_8090DC4(buffer88, slot->itemIndex, 0);
if (slot->itemIndex == ITEM_ID_USED_TM) {
// empty TM
sub_8090DC4(&gUnknown_202DE58, (u8)(slot->numItems + 125), 0);
}
sub_80073B8(a2);
xxx_format_and_draw(16, 0, buffer88, a2, 0);
xxx_format_and_draw(8, 24, GetItemDescription(slot->itemIndex), a2, 0);
if (GetItemType(slot->itemIndex) == ITEM_TYPE_TM) {
u8* buffer8 = buffer88 + 0x50; // field in struct
u16 move = GetItemMove(slot->itemIndex);
u8 moves_data;
u8* typestring;
u32 result;
sub_8092A88(buffer8, move);
sub_80078A4(a2, 4, 82, 200, 7);
xxx_format_and_draw(4, 84, gPtrTypeText, a2, 0);
moves_data = sub_8092B00(buffer8);
typestring = GetUnformattedTypeString(moves_data);
xxx_format_and_draw(64, 84, typestring, a2, 0);
result = sub_8092BF4(buffer8);
gUnknown_202DE30 = result;
xxx_format_and_draw(128, 84, gPtrPPD0Text, a2, 0);
}
sub_80073E0(a2);
return sub_8097DF0(GetItemDescription(slot->itemIndex), a3);
}
bool8 CanSellItem(u32 id)
{
u8 id_;
id = (u8)id;
id_ = id;
if((id != ITEM_ID_NOTHING)
&& (id != ITEM_ID_POKE)
&& (id != ITEM_ID_ROCK_PART)
&& (id != ITEM_ID_ICE_PART)
&& (id != ITEM_ID_STEEL_PART)
&& (id != ITEM_ID_MUSIC_BOX)
&& (GetItemSellPrice(id_))
&& (GetItemBuyPrice(id_))) {
return TRUE;
}
return FALSE;
}
bool8 IsNotMoneyOrUsedTMItem(u8 id)
{
if (id == ITEM_ID_NOTHING) {
return FALSE;
}
else if (id == ITEM_ID_POKE) {
return FALSE;
}
else if (id == ITEM_ID_USED_TM) {
return FALSE;
}
return TRUE;
}
bool8 IsNotSpecialItem(u8 id)
{
if (id == ITEM_ID_NOTHING) {
return FALSE;
}
else if (id == ITEM_ID_POKE) {
return FALSE;
}
else if (id == ITEM_ID_ROCK_PART) {
return FALSE;
}
else if (id == ITEM_ID_ICE_PART) {
return FALSE;
}
else if (id == ITEM_ID_STEEL_PART) {
return FALSE;
}
else if (id == ITEM_ID_MUSIC_BOX) {
return FALSE;
}
return TRUE;
}
bool8 IsEdibleItem(u8 id)
{
if (!((GetItemType(id) == ITEM_TYPE_BERRY_SEED) || (GetItemType(id) == ITEM_TYPE_APPLE_GUMMI))) {
return FALSE;
}
return TRUE;
}
bool8 IsHMItem(u8 id)
{
if (id == ITEM_ID_CUT) {
return TRUE;
}
else if (id == ITEM_ID_FLY) {
return TRUE;
}
else if (id == ITEM_ID_SURF) {
return TRUE;
}
else if (id == ITEM_ID_STRENGTH) {
return TRUE;
}
else if (id == ITEM_ID_FLASH) {
return TRUE;
}
else if (id == ITEM_ID_ROCK_SMASH) {
return TRUE;
}
else if (id == ITEM_ID_WATERFALL) {
return TRUE;
}
else if (id == ITEM_ID_DIVE) {
return TRUE;
}
return FALSE;
}
u32 GetMoneyValue(struct ItemSlot* slot)
{
return gUnknown_810A3F0[slot->numItems];
}
u32 GetMoneyValue2(struct ItemSlot* slot)
{
return gUnknown_810A3F0[slot->numItems];
}
void GetGummiItemStatBoost(struct PokemonStruct* pokemon, u8 itemIndex, u8 a3, struct unkStruct_80915F4* a4)
{
// item stat buff?
s8 result;
a4->unk0 = (u16)-1;
a4->unk2 = 0;
result = IsGummiItem(itemIndex);
if (result) {
u8 pokemon_type_0 = GetPokemonType(pokemon->speciesNum, 0);
u8 pokemon_type_1 = GetPokemonType(pokemon->speciesNum, 1);
u32 gummi_index = itemIndex - ITEM_ID_WHITE_GUMMI + 1;
s32 value0;
s32 value1;
s32 diff;
u16 boost_amount;
value0 = gTypeGummiIQBoost[pokemon_type_0][gummi_index];
value1 = gTypeGummiIQBoost[pokemon_type_1][gummi_index];
diff = pokemon->IQ;
pokemon->IQ += value0 + value1;
diff = pokemon->IQ - diff;
if (pokemon->IQ <= 0) {
pokemon->IQ = 1;
}
if (pokemon->IQ > 999) {
pokemon->IQ = 999;
}
boost_amount = 0;
if (diff <= 8) {
boost_amount = 1;
if (diff <= 4) {
boost_amount = 3;
if (diff > 2) {
boost_amount = 2;
}
}
}
a4->unk0 = boost_amount;
if (!a3) {
u16 boost_flags;
if (!boost_amount && RandomCapped(16) == 10) {
// supa gummi (all stats boost)
boost_flags = 0xf;
}
else {
s32 random_index = RandomCapped(4);
u16* table = &gGummiStatBoostLUT;
boost_flags = table[random_index];
}
a4->unk2 = boost_flags;
boost_flags = a4->unk2;
if (a4->unk2 & 1) {
if (pokemon->pokeAtt < 255) {
pokemon->pokeAtt++;
}
else {
// fix operand order
u16 unk2 = a4->unk2;
unk2 &= ~1;
a4->unk2 &= unk2;
}
}
if (a4->unk2 & 2) {
if (pokemon->pokeSPAtt < 255) {
pokemon->pokeSPAtt++;
}
else {
a4->unk2 &= ~2;
}
}
if (a4->unk2 & 4) {
if (pokemon->pokeDef < 255) {
pokemon->pokeDef++;
}
else {
a4->unk2 &= ~4;
}
}
if (a4->unk2 & 8) {
if (pokemon->pokeSPDef < 255) {
pokemon->pokeSPDef++;
}
else {
a4->unk2 &= ~8;
}
}
}
}
}
bool8 IsGummiItem(u8 itemIndex)
{
if (itemIndex < ITEM_ID_WHITE_GUMMI) {
return FALSE;
}
if (itemIndex > ITEM_ID_SILVER_GUMMI) {
return FALSE;
}
return TRUE;
}
bool8 HasGummiItem()
{
s32 i;
for (i = 0; i < INVENTORY_SIZE; i++) {
UNUSED size_t offs = offsetof(struct TeamInventory, teamItems[i]);
if ((i[gTeamInventory_203B460->teamItems].unk0 & 1) && IsGummiItem(i[gTeamInventory_203B460->teamItems].itemIndex)) {
return TRUE;
}
}
return FALSE;
}
void MoveToStorage(struct ItemSlot* slot)
{
if (IsThrowableItem(slot->itemIndex)) {
gTeamInventory_203B460->teamStorage[slot->itemIndex] += slot->numItems;
}
else {
gTeamInventory_203B460->teamStorage[slot->itemIndex]++;
}
if (gTeamInventory_203B460->teamStorage[slot->itemIndex] > 999) {
gTeamInventory_203B460->teamStorage[slot->itemIndex] = 999;
}
}
s32 xxx_count_inv_unk230()
{
s32 i;
s32 counter = 0;
for (i = 0; i < 8; i++) {
if (gTeamInventory_203B460->unk230[i].unk0) {
counter++;
}
}
return counter;
}
void xxx_init_unk230_substruct(u8 i)
{
struct subStruct_203B460* unk230;
unk230 = &gTeamInventory_203B460->unk230[i];
unk230->unk0 = 0;
unk230->unk1 = 0;
}
struct subStruct_203B460* sub_809185C(u8 i)
{
return &gTeamInventory_203B460->unk230[i];
}
void xxx_fill_unk230_gaps()
{
// fill unk230 gaps
// basically the same as FillInventoryGaps
s32 slot_checking = 0;
s32 last_filled = 0;
do {
// effectively just a while loop
if ((slot_checking < 8) && !gTeamInventory_203B460->unk230[slot_checking].unk0) {
do {
// find next empty slot
slot_checking++;
} while ((slot_checking < 8) && !gTeamInventory_203B460->unk230[slot_checking].unk0);
}
if (slot_checking == 8) {
break;
}
if (slot_checking > last_filled) {
// shift it down
gTeamInventory_203B460->unk230[last_filled] = gTeamInventory_203B460->unk230[slot_checking];
}
slot_checking++;
last_filled++;
} while (1);
// clear out the rest of the slots
for (; last_filled < 8; last_filled++) {
xxx_init_unk230_substruct(last_filled);
}
}

View File

@@ -144,14 +144,14 @@ void sub_8017B88(void)
else
{
gUnknown_203B208->itemIndex = sub_801CB24();
sub_8090A8C(&gUnknown_203B208->unkC, gUnknown_203B208->itemIndex, 0);
xxx_init_itemslot_8090A8C(&gUnknown_203B208->unkC, gUnknown_203B208->itemIndex, 0);
gUnknown_203B208->unkC.numItems = 1;
UpdateKangaskhanStorageState(0x19);
}
break;
case 4:
gUnknown_203B208->itemIndex = sub_801CB24();
sub_8090A8C(&gUnknown_203B208->unkC, gUnknown_203B208->itemIndex, 0);
xxx_init_itemslot_8090A8C(&gUnknown_203B208->unkC, gUnknown_203B208->itemIndex, 0);
gUnknown_203B208->unkC.numItems = 1;
UpdateKangaskhanStorageState(0x1A);
break;

View File

@@ -10,9 +10,7 @@ extern struct unkStruct_203B210 *gUnknown_203B210;
extern struct TeamInventory *gTeamInventory_203B460;
extern u32 GetStackSellPrice(struct ItemSlot *);
extern bool8 CanSellItem(u8);
extern u32 xxx_count_inv_unk230(void);
extern u32 sub_8091A48(void);
extern s32 sub_80144A4(s32 *);
void UpdateKecleonStoreState(u32);
extern u32 sub_801B410(void);
@@ -170,7 +168,7 @@ u32 sub_8019D8C(void)
if(gUnknown_203B210->unk4)
return xxx_count_inv_unk230();
else
return sub_8091A48();
return xxx_count_non_empty_inv_unk250_8091A48();
}
void sub_8019DAC(void)

View File

@@ -1,11 +1,10 @@
#include "global.h"
#include "play_time.h"
#include "code_8092334.h"
extern struct PlayTimeStruct *gPlayTimeRef;
EWRAM_DATA struct PlayTimeStruct gPlayTime;
extern void sub_809488C(u8 *r0, u8 *r1, u32);
extern void sub_8094924(u8 *r0, u8 *r1, u32);
void InitializePlayTime(void)
{
@@ -76,7 +75,7 @@ void DeconstructPlayTime(struct PlayTimeStruct *r0, u32 *outHours, u32 *outMinut
}
}
void WritePlayTime(u8 *r0)
void WritePlayTime(struct unkStruct_8094924 *r0)
{
sub_809488C(r0, (&(gPlayTimeRef->frames)), 6);
sub_809488C(r0, (&(gPlayTimeRef->seconds)), 6);
@@ -84,10 +83,10 @@ void WritePlayTime(u8 *r0)
sub_809488C(r0, (u8 *)(&(gPlayTimeRef->hours)), 14);
}
void ReadPlayTime(u8 *r0)
void ReadPlayTime(struct unkStruct_8094924 *r0)
{
sub_8094924(r0, (&(gPlayTimeRef->frames)), 6);
sub_8094924(r0, (&(gPlayTimeRef->seconds)), 6);
sub_8094924(r0, (&(gPlayTimeRef->minutes)), 6);
sub_8094924(r0, (u8 *)(&(gPlayTimeRef->hours)), 14);
sub_8094924(r0, (u8*)(&(gPlayTimeRef->hours)), 14);
}

View File

@@ -1,14 +1,10 @@
#include "global.h"
#include "rescue_team_info.h"
#include "code_8092334.h"
extern struct RescueTeamData *gRescueTeamInfoRef;
EWRAM_DATA struct RescueTeamData gRescueTeamInfo;
extern void sub_809485C(u32 *r0, u8 *r1, u32 r2);
extern void sub_809486C(u32 *r0, u8 *r1, u32 r2);
extern void sub_809488C(u32 *r0, u8 *r1, u32 r2);
extern void sub_8094924(u32 *r0, u8 *r1, u32);
extern void nullsub_102(u32 *r0);
extern u8 sub_80023E4(u32);
extern void sub_80922B4(u8 *buffer, u8 *string, s32 size);
extern void BoundedCopyStringtoBuffer(u8 *buffer, u8 *string, s32 size);
@@ -134,7 +130,7 @@ u8 sub_80921B8(void)
u32 SaveRescueTeamInfo(u8 *param_1, u32 size)
{
u32 auStack36[4];
struct unkStruct_8094924 auStack36;
u8 neg1;
u8 zero;
u8 *puVar2;
@@ -142,9 +138,9 @@ u32 SaveRescueTeamInfo(u8 *param_1, u32 size)
neg1 = -1;
zero = 0;
sub_809486C(auStack36, param_1, size);
sub_809488C(auStack36, gRescueTeamInfoRef->teamName, 0x58);
sub_809488C(auStack36, (u8 *)&gRescueTeamInfoRef->teamRankPts, 0x20);
sub_809486C(&auStack36, param_1, size);
sub_809488C(&auStack36, gRescueTeamInfoRef->teamName, 0x58);
sub_809488C(&auStack36, (u8 *)&gRescueTeamInfoRef->teamRankPts, 0x20);
gRescueTeamInfoRef->unk10 = sub_80023E4(0);
if (gRescueTeamInfoRef->unk10 != 0)
@@ -155,21 +151,21 @@ u32 SaveRescueTeamInfo(u8 *param_1, u32 size)
{
puVar2 = &zero;
}
sub_809488C(auStack36,puVar2,1);
nullsub_102(auStack36);
return auStack36[2];
sub_809488C(&auStack36,puVar2,1);
nullsub_102(&auStack36);
return auStack36.unk8;
}
u32 ReadRescueTeamInfo(u8 *param_1, u32 size)
{
u32 auStack32 [4];
struct unkStruct_8094924 auStack32;
u8 byteArray[4];
sub_809485C(auStack32, param_1, size);
sub_8094924(auStack32, gRescueTeamInfoRef->teamName, 0x58);
sub_8094924(auStack32, (u8 *)&gRescueTeamInfoRef->teamRankPts, 0x20);
sub_8094924(auStack32, byteArray, 1);
sub_809485C(&auStack32, param_1, size);
sub_8094924(&auStack32, gRescueTeamInfoRef->teamName, 0x58);
sub_8094924(&auStack32, (u8 *)&gRescueTeamInfoRef->teamRankPts, 0x20);
sub_8094924(&auStack32, byteArray, 1);
gRescueTeamInfoRef->unk10 = byteArray[0] & 1;
nullsub_102(auStack32);
return auStack32[2];
nullsub_102(&auStack32);
return auStack32.unk8;
}

View File

@@ -63,7 +63,6 @@ extern void sub_80073E0(u32);
extern void xxx_call_draw_string(u32, u32, u32 *, u32, u32);
extern u8 sub_801CF14(u32);
extern u32 sub_801D008();
extern void sub_8090DC4(void*, u8, u32);
extern void sub_801C8C4(u32, u32, s32 *, u32);
void sub_8036F30();