pmd-red/src
2021-06-23 18:05:31 -05:00
..
data Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
adventure_log_menu.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
adventure_log.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
agb_flash_1m.c initial commit 2017-12-10 22:41:46 -08:00
agb_flash_le.c initial commit 2017-12-10 22:41:46 -08:00
agb_flash_mx.c initial commit 2017-12-10 22:41:46 -08:00
agb_flash.c initial commit 2017-12-10 22:41:46 -08:00
bg_palette_buffer.c "Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variables 2018-11-21 18:48:44 +08:00
code_2.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
code_80A26CC.c Miscellaneous Work (Again) (#31) 2021-03-23 12:11:10 -05:00
code_80A7714.c Main Menu and Scripts (#25) 2021-01-31 19:07:31 -06:00
code_800C9CC.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
code_800D090.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
code_801AFA4.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
code_801B3C0.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
code_801C620.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
code_801D760.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
code_801DCC4.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
code_803C1B4.c mass doc'ing of symbols and some tiny decomp work 2021-01-20 16:02:26 -06:00
code_803D0D8.c Miscellaneous Work (Again) (#31) 2021-03-23 12:11:10 -05:00
code_809D148.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
code_8012A18_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
code_8012A18.c Keep on keepin on (#38) 2021-05-23 16:19:35 -05:00
code_8041AD0.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
code_8094F88.c Move some data and Splitting (#32) 2021-03-30 13:11:51 -05:00
code_8097F40.c Miscellaneous Work (Again) (#30) 2021-03-12 15:39:07 -06:00
code_8098BDC.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
code_80001DC.c Decompile UpdateInput 2020-12-28 20:13:22 -06:00
code_80118A4.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
code_80428A0.c Move some data and Splitting (#32) 2021-03-30 13:11:51 -05:00
code_80521D0_1.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
code_80521D0.c a few more decomp'd funcs 2020-10-19 22:35:02 -05:00
code_80958E8.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
code_80983D8.c Miscellaneous Work (Again) (#30) 2021-03-12 15:39:07 -06:00
code_800558C.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
code_809747C_1.c splitting more files and decomp a little more 2021-06-10 20:12:48 -05:00
code_809747C.c Miscellaneous Work (Again) (#30) 2021-03-12 15:39:07 -06:00
code_8009804.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
code_8040094.c Wonder mail and some boss dialogues (#36) 2021-04-19 23:55:40 -05:00
code_8048480.c Keep on keepin on (#38) 2021-05-23 16:19:35 -05:00
code_8057824_1.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
code_8057824.c Keep on keepin on (#38) 2021-05-23 16:19:35 -05:00
code_8090208.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
code_8097670.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
code_8272724.c more decomping of functions 2020-09-20 01:54:59 -05:00
code.c slight cleanup 2020-12-02 15:13:09 -06:00
cpu.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
credits.c Keep on keepin on (#38) 2021-05-23 16:19:35 -05:00
debug_menu_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
debug_menu_2.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
debug_menu_mid.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
debug_menu.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
debug.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
ds_menus.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
dungeon.c doc'ing more bool stuff from pmde 2020-09-09 19:58:33 -05:00
event_flag.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
exclusive_pokemon.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
felicity_bank_1.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
felicity_bank.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
file_system.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
flash.c Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
friend_area_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
friend_area_action_menu_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
friend_area_action_menu.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
friend_area.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
friend_rescue_1.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
friend_rescue.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
game_options.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
gulpin_shop.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
input.c Decompile GameLoop and lots of renames 2020-12-28 20:13:22 -06:00
items.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
kangaskhan_storage_1.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
kangaskhan_storage_2.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
kangaskhan_storage_3.c Keep on keepin on (#38) 2021-05-23 16:19:35 -05:00
kangaskhan_storage.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
kecleon_items_1.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
kecleon_items.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
libisagbprn.c Add libisagbprn 2019-08-13 13:00:33 -04:00
load_screen.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
m4a_tables.c Identify, split, decompile m4a, and more 2018-11-20 15:04:02 +08:00
m4a.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
main_menu_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
main_menu.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
main.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
makuhita_dojo.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
memory_mid.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
memory.c further splitting and decomping 2020-10-21 17:48:40 -05:00
memory1.c some more nullsubs 2020-09-15 17:09:36 -05:00
more_input.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
music_pre.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
music.c Miscellaneous Work (Again) (#31) 2021-03-23 12:11:10 -05:00
other_menus.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
other_random.c decompile other_random 2017-12-11 09:18:22 -08:00
personality_test.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
play_time.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
pokemon_1.c match CalculateEXPGain 2021-06-23 18:05:31 -05:00
pokemon_3.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
pokemon_mail.c mass doc'ing of symbols and some tiny decomp work 2021-01-20 16:02:26 -06:00
pokemon_mid.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
pokemon.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
post_office_guide.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
random.c create random.h 2017-12-11 00:56:09 -08:00
rescue_team_info.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
save.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
sprite.c Identify, split, decompile m4a, and more 2018-11-20 15:04:02 +08:00
text_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
text_util.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
text.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
trade_items_menu.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
unk_menu_203B360_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
unk_menu_203B360.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
unk_menu_203B364.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
util.c decompile util 2017-12-11 10:14:59 -08:00
wonder_mail_2.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
wonder_mail_3.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
wonder_mail_main_menu.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
wonder_mail_pre.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
wonder_mail.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00