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16 lines
375 B
C
16 lines
375 B
C
#ifndef GUARD_WEATHER_H
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#define GUARD_WEATHER_H
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#include "structs/dungeon_entity.h"
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u8 GetApparentWeather(Entity *pokemon);
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void sub_807E5E4(u8 weather);
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void sub_807E7FC(bool8 r0);
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void sub_807E88C(void);
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void sub_807E8F0(Entity *pokemon);
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void GetWeatherName(u8 *buffer, u8 weather);
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void MudWaterSportEffect(u8 which);
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bool8 sub_807EAA0(bool8 arg0, bool8 arg1);
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#endif
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