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66 lines
1.7 KiB
C
66 lines
1.7 KiB
C
#ifndef GUARD_TEXT_1_H
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#define GUARD_TEXT_1_H
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#include "structs/str_text.h"
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// These should probably go to code_8009804.h
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#define TILEMAP_TILE_NUM(num)(num & 0x3FF) // bits 0-9
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#define TILEMAP_FLIP_HORIZONTAL(f)((f & 1) << 10) // bit 10
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#define TILEMAP_FLIP_VERTICAL(f)((f & 1) << 11) // bit 11
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#define TILEMAP_PAL(pal)((pal & 0xF) << 12) // bits 12-15
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// size: 0x10
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typedef struct unkShiftData
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{
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u32 bytesA;
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u32 bytesB;
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u32 shift_left;
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u32 shift_right;
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} unkShiftData;
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typedef struct CharMapStruct
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{
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s32 unk0;
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unkChar *unk4;
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} CharMapStruct;
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extern Window gWindows[MAX_WINDOWS];
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extern CharMapStruct *gCharmaps[2];
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extern s16 gCharacterSpacing;
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extern u8 gUnknown_202749A[11];
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extern bool8 gUnknown_20274A5;
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extern u8 gUnknown_20274A6[6];
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extern s32 gCurrentCharmap;
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extern s32 gUnknown_202B020;
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extern s32 gUnknown_202B024;
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extern s32 gCharHeight[2];
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extern u32 gTextShadowMask;
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extern u8 gDrawTextShadow;
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extern u16 gBgTilemaps[4][32][32];
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extern void (*ScrollDownWindowFunc)(s32 windowId);
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extern void (*ScrollUpWindowFunc)(s32 windowId);
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extern void (*gIwramTextFunc3)(s32 a0);
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extern void (*gIwramTextFunc4)(s32 a0);
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extern s16 gUnknown_3000E94[161];
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extern const u32 gUnknown_80B853C[16];
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extern const unkShiftData gCharMasksOffsets[8];
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extern const unkChar gUnknown_80B86A4;
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extern const u32 gUnknown_80B86B4[][32];
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void LoadCharmaps(void);
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void RestoreSavedWindows(WindowTemplates *dst);
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void SelectCharmap(u32);
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void SetCharacterMask(s32);
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void ShowWindows(const WindowTemplates *winTemplates, bool8, bool8);
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u32 sub_80063B0(void);
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u32 sub_8006544(u32 index);
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void sub_8007334(s32 windowId);
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void sub_80073B8(s32 windowId);
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void sub_80073E0(s32 windowId);
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u32 UpdateFadeInTile(u32);
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#endif // GUARD_TEXT_1_H
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