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12 lines
235 B
C
12 lines
235 B
C
#ifndef GUARD_STR_DUNGEON_LOCATION_H
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#define GUARD_STR_DUNGEON_LOCATION_H
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// size: R=0x4 | B=0x2
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typedef struct DungeonLocation
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{
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/* 0x0 */ u8 id;
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/* 0x1 */ u8 floor;
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} DungeonLocation;
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#endif // GUARD_STR_DUNGEON_LOCATION_H
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