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12 lines
309 B
C
12 lines
309 B
C
#ifndef GUARD_DUNGEON_GENERATION_FIXED_H
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#define GUARD_DUNGEON_GENERATION_FIXED_H
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#include "structs/dungeon_entity.h"
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#include "structs/map.h"
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bool8 PlaceFixedRoomTile(Tile *tile, u8 fixedRoomActionId, s32 x, s32 y, bool8 spawnTrapOrItem);
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void sub_8051E3C(void);
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void sub_8051E7C(Entity *pokemon);
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#endif
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