pmd-red/include/dungeon_generation_fixed.h
2025-03-27 22:49:17 +01:00

12 lines
309 B
C

#ifndef GUARD_DUNGEON_GENERATION_FIXED_H
#define GUARD_DUNGEON_GENERATION_FIXED_H
#include "structs/dungeon_entity.h"
#include "structs/map.h"
bool8 PlaceFixedRoomTile(Tile *tile, u8 fixedRoomActionId, s32 x, s32 y, bool8 spawnTrapOrItem);
void sub_8051E3C(void);
void sub_8051E7C(Entity *pokemon);
#endif