Seth Barberee
8dfd044ef3
Some Personality and data ( #26 )
...
* decomp few personality funcs and clean up some pointers in the dungeon data
* de-pointer-ify friend area dialogue
* clean pointers on a personality test question
* decomp a few more main menu funcs and dump some more data
* label some funcs
2021-02-07 21:10:12 -06:00
Seth Barberee
1d9dbf3497
add debug.h
2021-01-28 09:24:55 -06:00
Seth Barberee
4886c9f7dc
decomp, label, doc, repeat
2021-01-28 09:24:55 -06:00
Seth Barberee
cb77386b65
more headway on Pokemon funcs and labeled in asm
2021-01-22 10:39:42 -06:00
Seth Barberee
ec192a8fa8
5% wooo
2021-01-09 10:33:29 -06:00
Seth Barberee
469212f7ee
CPU and GPU Reg Funcs Decomp ( #16 )
...
* decomp/doc cpu funcs and gpu reg funcs
* use Cpu32 macro funcs
* address review comments
* decomp SetBGOBJEnableFlags
2021-01-04 13:40:33 -06:00
Seth Barberee
87cd9885a9
Friend Area Decomp Work ( #15 )
...
split out and work on friend area stuff
2020-12-31 18:30:16 -06:00
Mateusz Naściszewski
1d43c0efeb
Decompile GameLoop and lots of renames
2020-12-28 20:13:22 -06:00
Mateusz Naściszewski
fb2fc3a2ba
Remove unused field from Input struct
2020-12-28 20:13:22 -06:00
Mateusz Naściszewski
372d737a12
Label funcs and globals
2020-12-28 20:13:22 -06:00
Mateusz Naściszewski
6362345b04
Decompile UpdateInput
...
and some other minor stuff.
2020-12-28 20:13:22 -06:00
Seth Barberee
2582d7a868
isemi-identified VRAM and split personality test funcs
2020-11-23 15:22:16 -06:00
Seth Barberee
cbfab08a06
finish docing PlayTime and fix function - Kermalis
2020-11-20 10:33:21 -06:00
Seth Barberee
5f8105180b
combining and doc'ing of playtime things
2020-11-19 11:27:18 -06:00
Seth Barberee
578522b3d3
match another function and fix nonmatching
2020-11-18 00:44:35 -06:00
Seth Barberee
6e33dcb937
more work on music functions
2020-11-17 22:20:28 -06:00
Seth Barberee
713221ad1f
forgot to fix the type on this struct
2020-11-07 17:50:29 -06:00
Seth Barberee
9d383609e2
some splitting and sync'ing declarations/vars
2020-11-01 23:23:32 -06:00
Seth Barberee
acd79365e7
fix up constants for species according to datacrystal
2020-10-29 17:37:54 -05:00
Seth Barberee
24ff70e21e
start some basic constants for dungeon data
2020-10-22 19:09:07 -05:00
Seth Barberee
184d3819ab
more decomping of funcs
2020-10-20 18:05:23 -05:00
Seth Barberee
0271952426
Merge remote-tracking branch 'nullablevoid/master' into master
...
Port m4a from pokeemerald into pmd-red
2020-10-20 13:08:42 -05:00
Seth Barberee
1b0fc9f374
decomp an evolve func for pokemon
2020-10-18 18:16:28 -05:00
Seth Barberee
9b8e49226f
start moving some data into c of personality test
2020-10-17 12:27:49 -05:00
Seth Barberee
6c9dd59b56
nonmatch bc I'm so close on those
2020-10-15 16:56:25 -05:00
Seth Barberee
a391aaa3f6
unify save defines and decomp more save stuff
2020-10-09 15:16:49 -05:00
Seth Barberee
d60e36b6b8
decomp a number of pokemon functions
2020-10-01 17:40:44 -05:00
Seth Barberee
96fdd3aae0
successful decomp of one pokemon data func and struct.. making headway
2020-10-01 13:32:53 -05:00
Seth Barberee
cd050a5e7d
found more MonsterParameter funcs that weren't in the split and decomped a few of them
2020-09-23 22:56:31 -05:00
Seth Barberee
1bacffd62f
we already decomped this func so use it from text
2020-09-21 12:03:19 -05:00
Seth Barberee
d5e31c8be0
decomp decomp decomp
2020-09-21 01:40:48 -05:00
Seth Barberee
977ef7d8aa
fix guards
2020-09-20 19:33:21 -05:00
Seth Barberee
ff099968a1
nonmatching input be GONE. Just one func left
2020-09-16 17:01:21 -05:00
Seth Barberee
190c3562b9
decomp a chunk of input
2020-09-16 14:00:48 -05:00
Seth Barberee
424db9c41b
split out pokemon funcs and decomp another nullsub
2020-09-16 00:15:52 -05:00
Seth Barberee
312883043b
doc'ing more bool stuff from pmde
2020-09-09 19:58:33 -05:00
Seth Barberee
ef3c1e0138
oops it's a bool
2020-09-09 19:47:58 -05:00
Seth Barberee
db15fdd324
documented some fields thx to PMDe
2020-09-09 19:46:02 -05:00
shinny
cef20f5b34
decomp dungeon data getters
2020-06-02 14:56:12 -04:00
Kermalis
fbd4bbc146
Add libisagbprn
2019-08-13 13:00:33 -04:00
nullableVoidPtr
8834fdd3e2
Port m4a from pokeemerald
2019-08-11 14:37:57 +00:00
nullableVoidPtr
a611b9673e
"Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variables
...
We all have our breaking points :matchlikethis:
2018-11-21 18:48:44 +08:00
nullableVoidPtr
ed3b066e77
Merge remote-tracking branch 'PikalaxALT/text'
2018-11-20 21:55:23 +08:00
nullableVoidPtr
fbe7d0d3bb
Merge remote-tracking branch 'PikalaxALT/libc'
...
Added dependency scanning, used standard flags to link libs
2018-11-20 21:11:50 +08:00
nullableVoidPtr
ff37bfefe0
Dump gMPlayTable and gSongTable
2018-11-20 19:50:34 +08:00
nullableVoidPtr
c7045ae369
Identify, split, decompile m4a, and more
...
ResetSprites, gCharMemCursor, gSpriteCount; analysed subheaps; identified more file pointers
2018-11-20 15:04:02 +08:00
nullableVoidPtr
f4ef62bb41
Renamed primary heap variables and partial cleanup m4a.s
2018-11-20 15:04:00 +08:00
scnorton
192ee78bb9
through sub_8006438
2018-01-21 17:48:35 -05:00
scnorton
8bff047871
through sub_80063D8
2018-01-21 17:12:02 -05:00
scnorton
91c6c24400
sub_8006218
2018-01-21 16:51:04 -05:00