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oops it's a bool
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@@ -11,7 +11,7 @@ struct Dungeon
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{
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u8 stairDirection;
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u8 unk1;
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u8 isRecruitable;
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bool8 isRecruitable;
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s8 unk3;
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u8 maxItemCount;
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u8 maxPartySize;
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@@ -51,7 +51,7 @@ s8 GetUnk3(u8 dungeon)
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return gDungeons[dungeon].unk3;
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}
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u8 GetRecruitable(u8 dungeon)
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bool8 GetRecruitable(u8 dungeon)
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{
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return gDungeons[dungeon].isRecruitable;
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}
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