Commit Graph

39 Commits

Author SHA1 Message Date
DizzyEggg
a3c3fac301 merge again 2024-07-21 23:05:06 +02:00
AnonymousRandomPerson
fd5bcae6d5 Moved Kermalis's decomped functions to C 2024-07-21 14:33:08 -04:00
DizzyEggg
b151376995 merge 2024-07-21 12:47:24 +02:00
DizzyEggg
7672e9eb20 sub_805D8C8 failed attempt 2024-07-21 12:43:14 +02:00
AnonymousRandomPerson
9258833539 Moved Kermalis's decomped functions to C 2024-07-19 20:38:08 -04:00
Kermalis
edb1db5bc4 Stuff 2024-07-19 00:24:28 -04:00
Seth Barberee
55925c9eb5 Address review comments 2024-04-23 20:12:00 -07:00
Seth Barberee
b3c617dd7e more decomp work 2024-04-22 15:23:03 -07:00
Seth Barberee
9b173ac970 more decomp work 2024-04-19 21:20:07 -07:00
Seth Barberee
4cf3126551 more work 2024-04-19 16:11:10 -07:00
Seth Barberee
7efd9c44fc more decomp work 2024-04-19 15:14:02 -07:00
Seth Barberee
a012cdcb4c decomp sub_80416A4 2023-11-24 09:53:18 -08:00
Seth Barberee
3b8bc8f67b Match sub_80416E0 thanks to @Eebit 2023-11-17 15:33:57 -08:00
Kermalis
fdcef19d85 Split+data code_8023144/code_80227B8 2023-09-20 22:26:35 -04:00
Kermalis
72430d1072 Remove most "struct" which makes the repo smolr 2023-09-02 01:46:26 -04:00
Kermalis
98fa653569 Clean code_806CD90 and code_805D8C8 2023-09-01 02:02:08 -04:00
Seth Barberee
c3870ac73c decomp, split, clean, repeat 2023-01-20 08:55:35 -08:00
AnonymousRandomPerson
8812a5241a Fixed mismatch from merge 2023-01-13 22:42:01 -05:00
AnonymousRandomPerson
b22feb80af Merge remote-tracking branch 'upstream/master' 2023-01-13 22:36:16 -05:00
Seth Barberee
f6decdd027 decomp a few more funcs 2023-01-13 17:22:41 -08:00
AnonymousRandomPerson
be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee
298f2c5c31 more decomp 2022-12-07 21:11:35 -08:00
Seth Barberee
e9f8c788da more decomp 2022-11-02 22:05:20 -07:00
AnonymousRandomPerson
2a2a0805b4 Decomped HasType() 2022-02-13 23:15:33 -05:00
AnonymousRandomPerson
c033aea36e Moved gDungeonGlobalData definition to dungeon_global_data.h 2021-12-17 23:39:50 -05:00
Seth Barberee
fd8720b75c
Label all entities in Boss Fight Cutscenes (#78)
* label all entities in cutscenes

* remove commented func.. wasn't matching anyway

* Skarmony -> Skarmory
2021-11-22 12:14:58 -06:00
Cheng Hann Gan
938a88551f
Labeled more symbols (#77)
* Labeled more symbols

* Fixed comment typo

* Renamed some functions
2021-11-20 08:47:46 -08:00
Cheng Hann Gan
8237e29a16
Defined more in-dungeon structs and enums (#53)
* Defined DungeonEntity

* Rename EntityType enums

* Revert EntityType rename

* Defined more in-dungeon structs and enums

* Added more dungeon global structs/enums

* Prefixed dungeonGlobalData with g

* Fixed compile errors

* Removed some CRLFs

* Fixed compile after merge

* Revert Makefile

* Rename DungeonEntityData.entityType

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>

* Renamed symbols per PR comments

Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com>
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-09-09 16:22:48 -07:00
Seth Barberee
4eff188244
Thank You Mail and minor DungeonEnitity Work (#52)
* Thank You Mail: split out code into own file w/ data

* use constant for facingDir
2021-09-08 21:32:59 -07:00
Cheng Hann Gan
0313c6bbc5
Defined DungeonEntity (#51)
* Defined DungeonEntity

* Rename EntityType enums

* Revert EntityType rename
2021-09-03 21:47:29 -07:00
Seth Barberee
db05ce306f
More PMD grind (#50)
* more sese grind

* match sub_802ABF8

* some more work
2021-09-01 18:05:30 -07:00
Seth Barberee
f402e46cd3
Sese's April/May Dump (#37)
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00
Seth Barberee
f65dee5a14
Wonder mail and some boss dialogues (#36)
* more wonder mail and main menu work

* Lots of things.. doc'ing, decomping, and other things

* continue decomping boss scenes

* up to Suicune

* up to Mewtwo dialogue

* up to Raquaza

* fix spelling error on Rayquaza and decomp a few more

* up to groudon

* divide > shift
2021-04-19 23:55:40 -05:00
Seth Barberee
a2d206665c
Move some data and Splitting (#32)
* move friend area settings to src

* split out playtime into different C file and decomp a few more funcs

* time -> play_time

* fix include

* split out more wonder mail stuff

* unify 203B2C0 and unkDungeon structs. snuck in a decomp func too

* split out more menu screens

* work some more on trade items

* doc a few more things

* add a close nonmatch and decomp nullsub and small func

* rollback struct attempt since it causes nonmatchings

* only one func left in asm

* death to trade_item asm and unify into one C file

* more docing and cleanup

* label main menu and trade items menu global menu struct

* doc itemMode
2021-03-30 13:11:51 -05:00
Seth Barberee
c754c2a046
Decomp more of personality_test (#27)
* decomp most of personality_test

* just gonna move the funcs to src in assembly for now so I can combine stuff

* label another func and some cleanup

* one func of personality test left in asm

* small cleanups and labeling of funcs
2021-02-19 18:01:53 -06:00
Seth Barberee
87cd9885a9
Friend Area Decomp Work (#15)
split out and work on friend area stuff
2020-12-31 18:30:16 -06:00
Seth Barberee
a0d2d8e951 some more work on decomping funcs 2020-11-01 11:12:39 -06:00
Seth Barberee
ba5da3812f pretty simple decomp of funcs 2020-10-21 23:08:58 -05:00
Seth Barberee
e1f9c17e35 further splitting and decomping 2020-10-21 17:48:40 -05:00