Clean code_806CD90 and code_805D8C8

This commit is contained in:
Kermalis
2023-09-01 02:02:08 -04:00
parent 79010bcfd6
commit 98fa653569
20 changed files with 237 additions and 238 deletions

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@@ -1,13 +1,13 @@
#ifndef GUARD_CODE_805D8C8_H
#define GUARD_CODE_805D8C8_H
#include "sprite.h"
#include "file_system.h"
void CloseAllSpriteFiles(void);
void sub_8068768(void);
void sub_80687AC(void);
extern struct OpenedFile *sub_80687D0(s16);
/*struct OpenedFile *sub_80687D0(s16 species)
{
s32 species32 = species;
return gDungeon->sprites[species32];
}*/
void sub_8068838(s16, bool32);
#endif // GUARD_CODE_805D8C8_H

22
include/code_806CD90.h Normal file
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@@ -0,0 +1,22 @@
#ifndef GUARD_CODE_806CD90_H
#define GUARD_CODE_806CD90_H
#include "dungeon_entity.h"
void sub_806CC10(void);
void sub_806CC70(void);
void sub_806CCB4(struct Entity *, u8);
void sub_806CD90(void);
void sub_806CDD4(struct Entity *, u8, u32);
void sub_806CDFC(struct Entity *, u8, u32);
void sub_806CE34(struct Entity *, u32);
void sub_806CE68(struct Entity *, u32);
void sub_806CE94(struct Entity *, u32);
u8 sub_806CEBC(struct Entity *);
void sub_806CEFC(struct Entity *, u32);
void sub_806CF18(struct Entity *);
u8 sub_806CF54(struct Entity *);
void sub_806CF60(void);
u32 sub_806CF98(struct Entity *);
#endif // GUARD_CODE_806CD90_H

6
include/pokemon_mid.h Normal file
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@@ -0,0 +1,6 @@
#ifndef GUARD_POKEMON_MID_H
#define GUARD_POKEMON_MID_H
bool8 sub_808DA44(s32, u32);
#endif // GUARD_POKEMON_MID_H

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@@ -35,8 +35,8 @@ static const u8 sFill1[] = "pksdir0";
// ???
extern u32 gUnknown_202DE30;
static void sub_8032084();
static void DisplayAdventureLog();
static void sub_8032084();
bool8 CreateAdventureLogScreen(u32 kind)
{

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@@ -1,4 +1,5 @@
#include "global.h"
#include "code_806CD90.h"
#include "constants/direction.h"
#include "constants/status.h"
#include "constants/type.h"
@@ -34,7 +35,6 @@ extern void sub_803ED30(u8, struct Entity *pokemon, u8, u8);
extern void sub_804151C(struct Entity *pokemon, u32 r1, u8 r2);
extern void sub_80416E0(struct Entity *pokemon, u32, u32);
extern u8 sub_8042768(struct Entity *pokemon);
extern void sub_806CDD4(struct Entity *pokemon, u8, u32);
extern u32 sub_806F62C(u32);
extern void PlaySoundEffect(u32);
extern u8 sub_803F428(struct Position *pos);

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@@ -1,4 +1,5 @@
#include "global.h"
#include "code_806CD90.h"
#include "constants/bg_music.h"
#include "constants/direction.h"
#include "constants/friend_area.h"
@@ -324,9 +325,7 @@ extern void sub_8086598(void);
extern void SpriteLookAroundEffect(struct Entity *);
extern void SpriteShockEffect(struct Entity *);
extern void PlaySoundEffect(u32);
extern void sub_806CDD4(struct Entity *, u32, u32);
extern void sub_80869E4(struct Entity *, u32, u32, u32);
extern void sub_806CE68(struct Entity *, u32);
extern void IncreaseEntityPixelPos(struct Entity *, u32, u32);
extern void sub_8042B0C(struct Entity *);
extern void DisplayDungeonDialogue(u32 *);
@@ -443,7 +442,6 @@ extern u8 sub_8086AE4(u32);
extern void sub_8072008(struct Entity *, struct Entity *, s16, u32, u32);
extern void sub_80869E4(struct Entity *, u32, u32, u32);
extern void sub_806CDD4(struct Entity *, u32, u32);
extern void sub_8085374();
extern void sub_8086848(u32 ,u32);

View File

@@ -1,4 +1,5 @@
#include "global.h"
#include "code_806CD90.h"
#include "constants/ability.h"
#include "constants/move_id.h"
#include "constants/status.h"
@@ -97,7 +98,6 @@ extern s16 gUnknown_80F501A[];
extern u32 sub_8055864(struct Entity *pokemon, struct Entity *target, struct Move *param_3, s32 param_4, s32 param_5);
extern void sub_80943A0(void*, s32);
extern s16 sub_8057600(struct Move*, u32);
extern void sub_806CDD4(struct Entity *, u32, u32);
extern u8 sub_8044B28(void);
extern u8 sub_803F428(struct Position *pos);
extern void IncreaseEntityPixelPos(struct Entity *, u32, u32);

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@@ -1,90 +1,93 @@
#include "global.h"
#include "file_system.h"
#include "code_805D8C8.h"
#include "dungeon_global_data.h"
#include "dungeon_util.h"
extern struct FileArchive gMonsterFileArchive;
extern u8 gUnknown_8106EA0[]; // ax%03d
extern int sprintf(char *, const char *, ...);
void sub_8068838(s16, bool32);
void sub_80688B0(void);
void sub_8068884(void);
// monster_sbin.s
extern const struct FileArchive gMonsterFileArchive;
// data_8106A4C.s
extern const u8 gUnknown_8106EA0[]; // ax%03d
// ???
extern s32 sprintf(char *, const char *, ...);
static void sub_8068884(void);
static void sub_80688B0(void);
void sub_8068768(void)
{
struct Entity *entity;
int index;
s32 i;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if ((entity != NULL) && EntityExists(entity)) {
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->allPokemon[i];
if (entity != NULL && EntityExists(entity))
sub_8068838(entity->info->apparentID, FALSE);
}
}
}
void sub_80687AC(void)
{
gDungeon->unk37F0 = 0x400;
gDungeon->unk37F4 = 0xA;
gDungeon->unk37F4 = 10;
}
struct OpenedFile *sub_80687D0(s16 _id)
struct OpenedFile *sub_80687D0(s16 species)
{
s32 id = _id;
return gDungeon->sprites[id];
s32 species32 = species;
return gDungeon->sprites[species32];
}
// 85.94 matching (Seth)
// https://decomp.me/scratch/CI98Y
// https://decomp.me/scratch/CI98Y
//
#ifdef NONMATCING
void sub_80687EC(s32 _id)
#ifdef NONMATCHING
static void sub_80687EC(s32 _id)
{
u8 name [12];
s16 id = _id;
u8 name [12];
s16 id = _id;
if (gDungeon->sprites[id] == NULL) {
sprintf(name,gUnknown_8106EA0);
gDungeon->sprites[id] = OpenFileAndGetFileDataPtr(name,&gMonsterFileArchive);
}
if (gDungeon->sprites[id] == NULL) {
sprintf(name, gUnknown_8106EA0);
gDungeon->sprites[id] = OpenFileAndGetFileDataPtr(name, &gMonsterFileArchive);
}
}
#else
NAKED
void sub_80687EC(s32 _id)
static void sub_80687EC(s32 _id)
{
asm_unified(
"\tpush {r4,r5,lr}\n"
"\tsub sp, 0xC\n"
"\tlsls r0, 16\n"
"\tasrs r2, r0, 16\n"
"\tldr r5, _08068828\n"
"\tldr r0, [r5]\n"
"\tlsls r4, r2, 2\n"
"\tldr r1, _0806882C\n"
"\tadds r0, r1\n"
"\tadds r0, r4\n"
"\tldr r0, [r0]\n"
"\tcmp r0, 0\n"
"\tbne _08068820\n"
"\tldr r1, _08068830\n"
"\tmov r0, sp\n"
"\tbl sprintf\n"
"\tldr r1, _08068834\n"
"\tmov r0, sp\n"
"\tbl OpenFileAndGetFileDataPtr\n"
"\tldr r1, [r5]\n"
"\tldr r2, _0806882C\n"
"\tadds r1, r2\n"
"\tadds r1, r4\n"
"\tstr r0, [r1]\n"
"\tpush {r4,r5,lr}\n"
"\tsub sp, 0xC\n"
"\tlsls r0, 16\n"
"\tasrs r2, r0, 16\n"
"\tldr r5, _08068828\n"
"\tldr r0, [r5]\n"
"\tlsls r4, r2, 2\n"
"\tldr r1, _0806882C\n"
"\tadds r0, r1\n"
"\tadds r0, r4\n"
"\tldr r0, [r0]\n"
"\tcmp r0, 0\n"
"\tbne _08068820\n"
"\tldr r1, _08068830\n"
"\tmov r0, sp\n"
"\tbl sprintf\n"
"\tldr r1, _08068834\n"
"\tmov r0, sp\n"
"\tbl OpenFileAndGetFileDataPtr\n"
"\tldr r1, [r5]\n"
"\tldr r2, _0806882C\n"
"\tadds r1, r2\n"
"\tadds r1, r4\n"
"\tstr r0, [r1]\n"
"_08068820:\n"
"\tadd sp, 0xC\n"
"\tpop {r4,r5}\n"
"\tpop {r0}\n"
"\tbx r0\n"
"\t.align 2, 0\n"
"\tadd sp, 0xC\n"
"\tpop {r4,r5}\n"
"\tpop {r0}\n"
"\tbx r0\n"
"\t.align 2, 0\n"
"_08068828: .4byte gDungeon\n"
"_0806882C: .4byte 0x00017b44\n"
"_08068830: .4byte gUnknown_8106EA0\n"
@@ -92,25 +95,24 @@ void sub_80687EC(s32 _id)
}
#endif
void sub_8068838(s16 id, bool32 _param_2)
void sub_8068838(s16 id, bool32 a1)
{
s32 id_s32 = id;
bool8 param_2 = _param_2;
bool8 param_2 = a1;
if ((param_2 == 0) &&
((id_s32 == MONSTER_DEOXYS_NORMAL) || (id_s32 == MONSTER_DEOXYS_ATTACK) || (id_s32 == MONSTER_DEOXYS_DEFENSE) || (id_s32 == MONSTER_DEOXYS_SPEED))) {
if (param_2 == 0 &&
(id_s32 == MONSTER_DEOXYS_NORMAL || id_s32 == MONSTER_DEOXYS_ATTACK || id_s32 == MONSTER_DEOXYS_DEFENSE || id_s32 == MONSTER_DEOXYS_SPEED)) {
sub_80688B0();
}
else {
sub_80687EC(id_s32);
if ((u16)(id_s32 - MONSTER_CASTFORM) < 4) {
// >= MONSTER_CASTFORM && <= MONSTER_CASTFORM_RAINY
if ((u16)(id_s32 - MONSTER_CASTFORM) < 4)
sub_8068884();
}
}
}
void sub_8068884(void)
static void sub_8068884(void)
{
sub_80687EC(MONSTER_CASTFORM);
sub_80687EC(MONSTER_CASTFORM_SNOWY);
@@ -118,22 +120,19 @@ void sub_8068884(void)
sub_80687EC(MONSTER_CASTFORM_RAINY);
}
void sub_80688B0(void)
static void sub_80688B0(void)
{
sub_80687EC(gDungeon->unk3800);
}
void CloseAllSpriteFiles(void)
{
s32 index;
s32 i;
for(index = 0; index < 0x1A8; index++)
{
if (gDungeon->sprites[index] != NULL) {
CloseFile(gDungeon->sprites[index]);
gDungeon->sprites[index] = NULL;
for (i = 0; i <= MONSTER_MAX; i++) {
if (gDungeon->sprites[i] != NULL) {
CloseFile(gDungeon->sprites[i]);
gDungeon->sprites[i] = NULL;
}
}
}
}
}

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@@ -1,58 +1,57 @@
#include "global.h"
#include "code_805D8C8.h"
#include "code_806CD90.h"
#include "constants/direction.h"
#include "constants/status.h"
#include "dungeon_entity.h"
#include "dungeon_global_data.h"
#include "dungeon_util.h"
#include "pokemon.h"
#include "pokemon_mid.h"
#include "random.h"
#include "sprite.h"
#include "tile_types.h"
extern u8 sub_806CEBC(struct Entity *);
extern void sub_806CCB4(struct Entity *, u8);
extern void sub_803E46C(u32);
extern bool8 sub_808DA44(s32 a1_, u32 a2_);
extern u32 sub_806CF98(struct Entity *);
extern struct OpenedFile *sub_80687D0(s16);
void sub_806CDD4(struct Entity *, u8, u32);
// data_8106A4C.s
extern const u8 gUnknown_8106EEF[];
extern const u8 gDungeonWaterType[];
// code_803D110.s
extern void sub_803E46C(u32);
void sub_806CC10(void)
{
struct EntityInfo *entityInfo;
struct Entity *entity;
s32 index;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if (EntityExists(entity)) {
entityInfo = entity->info;
struct EntityInfo *entityInfo;
struct Entity *entity;
s32 i;
if ((entityInfo->unk166 != 0) && (entityInfo->unk166--, (entityInfo->unk166 & 1) == 0)) {
sub_806CDD4(entity,0, (entityInfo->action.direction - 1) & 7);
}
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->allPokemon[i];
if (EntityExists(entity)) {
entityInfo = entity->info;
if (entityInfo->unk166 != 0) {
entityInfo->unk166--;
if ((entityInfo->unk166 & 1) == 0) // If value is even:
sub_806CDD4(entity, 0, (entityInfo->action.direction - 1) & 7);
}
}
}
}
}
void sub_806CC70(void)
{
s32 index;
s32 i;
struct Entity *entity;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if(EntityExists(entity))
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->allPokemon[i];
if (EntityExists(entity))
sub_806CCB4(entity, sub_806CEBC(entity));
}
}
void sub_806CCB4(struct Entity *entity, u8 param_2)
void sub_806CCB4(struct Entity *entity, u8 a1)
{
s32 sVar1;
bool8 flag;
@@ -64,8 +63,8 @@ void sub_806CCB4(struct Entity *entity, u8 param_2)
if (entity == gDungeon->cameraTarget)
flag = FALSE;
entity->unk6B = param_2;
entity->unk6A = param_2;
entity->unk6B = a1;
entity->unk6A = a1;
entity->direction2 = info->action.direction;
entity->direction = info->action.direction;
entity->unk6F = 0;
@@ -81,51 +80,42 @@ void sub_806CCB4(struct Entity *entity, u8 param_2)
void sub_806CD90(void)
{
s32 index;
s32 i;
struct Entity *entity;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if(EntityExists(entity))
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->allPokemon[i];
if (EntityExists(entity))
sub_806CCB4(entity, sub_806CEBC(entity));
}
}
void sub_806CDD4(struct Entity *entity, u8 r1, u32 r2)
void sub_806CDD4(struct Entity *entity, u8 a1, u32 a2)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
entity->unk6A = r1;
if(r2 < NUM_DIRECTIONS) entity->direction = r2;
if (GetEntityType(entity) == ENTITY_MONSTER) {
entity->unk6A = a1;
if (a2 < NUM_DIRECTIONS)
entity->direction = a2;
}
}
void sub_806CDFC(struct Entity *entity, u8 r1, u32 r2)
void sub_806CDFC(struct Entity *entity, u8 a1, u32 a2)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
if(entity->unk6B == r1)
{
if(entity->direction2 == r2)
return;
else
goto change_dir;
}
else
{
change_dir:
sub_806CDD4(entity, r1, r2);
}
if (GetEntityType(entity) == ENTITY_MONSTER) {
if (entity->unk6B == a1 && entity->direction2 == a2)
return;
sub_806CDD4(entity, a1, a2);
}
}
void sub_806CE34(struct Entity *entity, u32 newDir)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
if (GetEntityType(entity) == ENTITY_MONSTER) {
entity->unk6A = sub_806CEBC(entity);
if(newDir < NUM_DIRECTIONS)
{
if (newDir < NUM_DIRECTIONS) {
entity->info->action.direction = newDir & DIRECTION_MASK;
entity->direction = newDir & DIRECTION_MASK;
}
@@ -134,72 +124,67 @@ void sub_806CE34(struct Entity *entity, u32 newDir)
void sub_806CE68(struct Entity *entity, u32 newDir)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
if (GetEntityType(entity) == ENTITY_MONSTER) {
entity->unk6A = sub_806CEBC(entity);
if(newDir < NUM_DIRECTIONS)
{
if (newDir < NUM_DIRECTIONS)
entity->direction = newDir;
}
}
}
void sub_806CE94(struct Entity *entity, u32 newDir)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
if (GetEntityType(entity) == ENTITY_MONSTER) {
entity->unk6A = 6;
if(newDir < NUM_DIRECTIONS)
{
if (newDir < NUM_DIRECTIONS)
entity->direction = newDir;
}
}
}
u8 sub_806CEBC(struct Entity *entity)
{
u8 sleep;
struct EntityInfo * entityInfo1;
struct EntityInfo * entityInfo2;
u8 sleep;
struct EntityInfo *entityInfo1;
struct EntityInfo *entityInfo2;
// NOTE: copy needed to match
entityInfo1 = entity->info;
entityInfo2 = entity->info;
sleep = entityInfo1->sleep;
// NOTE: copy needed to match
entityInfo1 = entity->info;
entityInfo2 = entity->info;
sleep = entityInfo1->sleep;
if ((sleep == STATUS_SLEEP) || (sleep == STATUS_NAPPING) || (sleep == STATUS_NIGHTMARE)) {
if ((entityInfo2->apparentID != MONSTER_SUDOWOODO) || (entityInfo2->sleepTurns != 0x7f)) {
return 5;
if (sleep == STATUS_SLEEP || sleep == STATUS_NAPPING || sleep == STATUS_NIGHTMARE) {
if (entityInfo2->apparentID != MONSTER_SUDOWOODO || entityInfo2->sleepTurns != 0x7F)
return 5;
else
return 7;
}
else
return 7;
}
else if (entityInfo2->chargingStatus == STATUS_BIDE) {
return 0xB;
}
return 0x7;
if (entityInfo2->chargingStatus == STATUS_BIDE)
return 11;
return 7;
}
void sub_806CEFC(struct Entity *entity, u32 newDir)
{
entity->info->action.direction = newDir & DIRECTION_MASK;
sub_806CE68(entity, (newDir & DIRECTION_MASK));
entity->info->action.direction = newDir & DIRECTION_MASK;
sub_806CE68(entity, newDir & DIRECTION_MASK);
}
void sub_806CF18(struct Entity *entity)
{
s32 index;
struct EntityInfo *entityInfo;
s32 i;
struct EntityInfo *entityInfo;
if (EntityExists(entity)) {
if (!EntityExists(entity))
return;
entityInfo = entity->info;
for (index = 0; index < 100; index++) {
sub_803E46C(0x21);
if (!sub_808DA44(entityInfo->apparentID, entity->unk6B)) {
break;
}
for (i = 0; i < 100; i++) {
sub_803E46C(33);
if (!sub_808DA44(entityInfo->apparentID, entity->unk6B))
break;
}
}
}
u8 sub_806CF54(struct Entity *entity)
@@ -209,39 +194,39 @@ u8 sub_806CF54(struct Entity *entity)
void sub_806CF60(void)
{
struct Entity *entity;
s32 index;
struct Entity *entity;
s32 i;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if (EntityExists(entity)) {
sub_806CF98(entity);
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->allPokemon[i];
if (EntityExists(entity))
sub_806CF98(entity);
}
}
}
u32 sub_806CF98(struct Entity *entity)
{
struct Tile *mapTile;
u32 uVar3;
u16 terrainType;
struct EntityInfo *entityInfo;
struct Tile *mapTile;
u32 uVar3;
u16 terrainType;
struct EntityInfo *entityInfo;
mapTile = GetTileAtEntitySafe(entity);
terrainType = mapTile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY);
entityInfo = entity->info;
uVar3 = GetShadowSize(entityInfo->apparentID);
if (terrainType == (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)) {
return 6;
}
if (terrainType == TERRAIN_TYPE_NORMAL) {
if (IsWaterTileset()) {
uVar3 = gUnknown_8106EEF[uVar3];
mapTile = GetTileAtEntitySafe(entity);
terrainType = mapTile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY);
entityInfo = entity->info;
uVar3 = GetShadowSize(entityInfo->apparentID);
if (terrainType == (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY))
return 6;
if (terrainType == TERRAIN_TYPE_NORMAL) {
if (IsWaterTileset())
uVar3 = gUnknown_8106EEF[uVar3];
}
}
else if ((terrainType == TERRAIN_TYPE_SECONDARY) && (gDungeonWaterType[gDungeon->tileset] != DUNGEON_WATER_TYPE_LAVA))
uVar3 = gUnknown_8106EEF[uVar3];
entityInfo->unk204 = uVar3;
return uVar3;
else if (terrainType == TERRAIN_TYPE_SECONDARY && gDungeonWaterType[gDungeon->tileset] != DUNGEON_WATER_TYPE_LAVA)
uVar3 = gUnknown_8106EEF[uVar3];
entityInfo->unk204 = uVar3;
return uVar3;
}

View File

@@ -1,23 +1,24 @@
#include "global.h"
#include "code_80521D0.h"
#include "code_805D8C8.h"
#include "code_806CD90.h"
#include "code_8077274_1.h"
#include "code_808417C.h"
#include "constants/ability.h"
#include "constants/item.h"
#include "constants/status.h"
#include "constants/type.h"
#include "dungeon_entity.h"
#include "dungeon_global_data.h"
#include "dungeon_items.h"
#include "dungeon_movement.h"
#include "dungeon_pokemon_attributes.h"
#include "dungeon_random.h"
#include "dungeon_items.h"
#include "dungeon_util.h"
#include "code_80521D0.h"
#include "code_8077274_1.h"
#include "code_808417C.h"
#include "moves.h"
#include "move_effects_target.h"
#include "pokemon.h"
#include "status_checks_1.h"
#include "code_805D8C8.h"
extern u8 gAvailablePokemonNames[0x58];
extern u8 gUnknown_202DFE8[0x58];
@@ -166,18 +167,14 @@ extern u8 *gUnknown_80FBF84[];
extern void sub_8049ED4();
extern void sub_8040A84();
extern void sub_803E46C(u32);
extern u8 sub_806CEBC(struct Entity *);
extern void sub_806CCB4(struct Entity *, u8);
extern void SetMessageArgument(u8 *buffer, struct Entity *r1, u32);
extern void sub_80522F4(struct Entity *pokemon, struct Entity *r1, const char[]);
extern void EntityUpdateStatusSprites(struct Entity *);
extern void sub_8042A74(struct Entity *r0);
extern void sub_807EC28(bool8);
extern s32 sub_8069F54(struct Entity *param_1, s16 param_2);
extern struct OpenedFile *sub_80687D0(s16);
extern void sub_806A898(struct Entity *, u32, u32);
extern void HealTargetHP(struct Entity *pokemon, struct Entity *r1, s16, s16, u32);
extern void sub_806CE68(struct Entity *, s32);
extern void sub_806F324(struct Entity *, s16, u32, u32);
extern void sub_806BFC0(struct EntityInfo *, u32);
extern void sub_80420C8(struct Entity *r0);
@@ -212,7 +209,6 @@ extern void nullsub_86(struct Entity *);
extern void sub_8041E0C(struct Entity *);
extern void sub_8041DD8(struct Entity *r0, s32 r1); // NOTE: is s16 in another file
extern s32 sub_803D870(void *, u32);
extern void sub_806CF98(struct Entity *);
extern bool8 sub_806AA0C(s32, u32);
u32 ExtractSpeciesIndex(struct PokemonStruct **r0); // TODO: look more into this and fix it.

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@@ -1,4 +1,5 @@
#include "global.h"
#include "code_806CD90.h"
#include "constants/direction.h"
#include "dungeon_entity.h"
#include "dungeon_global_data.h"
@@ -40,8 +41,6 @@ extern s32 GetCameraYPos(void);
extern void sub_803F878(u32, u32);
extern void sub_8086384(struct Entity *entity);
extern void IncreaseEntityPixelPos(struct Entity *, u32, u32);
extern void sub_806CE68(struct Entity *, u32);
extern void sub_806CDD4(struct Entity *, u8, u32);
extern void sub_804535C(struct Entity *, struct Position32 *);
extern void sub_8086A54(struct Entity *);
extern void sub_8086A3C(struct Entity *);

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@@ -1,5 +1,6 @@
#include "constants/monster.h"
#include "global.h"
#include "code_806CD90.h"
#include "constants/bg_music.h"
#include "constants/direction.h"
#include "dungeon_entity.h"
@@ -18,7 +19,6 @@ extern void sub_8085374();
extern void sub_80855E4(void *);
extern void sub_8068FE0(struct Entity *, u32, u32);
extern void DisplayDungeonDialogue(u8 *);
extern void sub_806CDD4(struct Entity *, u32, u32);
extern void sub_80869E4(struct Entity *, u32, u32, u32);
extern void sub_803E708(u32, u32);
extern void sub_8086448(void);

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@@ -1,4 +1,5 @@
#include "global.h"
#include "code_806CD90.h"
#include "dungeon_ai_attack.h"
#include "constants/direction.h"

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@@ -25,7 +25,6 @@ extern struct OpenedFile *gUnknown_202F18C;
extern struct OpenedFile *gDungeonPaletteFile;
extern struct unkStruct_202EE8C gUnknown_202EE8C[32];
extern u8 gWalkableTileToCrossableTerrain[8];
extern const u8 gDungeonWaterType[];
extern u8 sub_8043CE4(u32);
extern int sprintf(char *, const char *, ...);

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@@ -1,4 +1,5 @@
#include "global.h"
#include "code_806CD90.h"
#include "dungeon_util_1.h"
#include "constants/direction.h"
@@ -10,7 +11,6 @@
extern const u8 gUnknown_8107358[25];
extern void sub_806CE68(struct Entity *, u32);
extern void sub_804535C(struct Entity *, u32);
extern s32 GetCameraXPos(void);
extern s32 GetCameraYPos(void);

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@@ -1,6 +1,5 @@
#include "global.h"
#include "code_806CD90.h"
#include "constants/ability.h"
#include "constants/dungeon_action.h"
#include "constants/direction.h"
@@ -69,7 +68,6 @@ extern u8 *gUnknown_80FB564[];
extern u8 *gUnknown_80FB548[];
extern u8 *gUnknown_80FCE84[];
extern u8 *gUnknown_80FCE5C[];
extern const u8 gDungeonWaterType[];
extern u8 *gUnknown_80FD524[];
extern s16 gUnknown_80F4E34[];
extern u8 *gUnknown_80FCEDC[];
@@ -135,7 +133,6 @@ extern void sub_8076CB4(s32);
extern void sub_8041F08(struct Entity *);
extern void sub_8041C7C(struct Entity *);
extern void sub_8041C6C(struct Entity *);
extern void sub_806CE94(struct Entity *, u32);
extern void sub_8041C34(struct Entity *);
extern void sub_8041EF8(struct Entity *);
extern void sub_8041EE8(struct Entity *);
@@ -146,7 +143,6 @@ extern void SetMessageArgument(char[], struct Entity*, u32);
extern void SetMessageArgument_2(char[], struct EntityInfo*, u32);
extern void sub_8041AF4(struct Entity *);
extern void sub_80522F4(struct Entity *r1, struct Entity *r2, u8 *);
extern void sub_806CE68(struct Entity *, s32);
extern void nullsub_91(struct Entity *);
extern void nullsub_90(struct Entity *);
extern void nullsub_72(struct Entity *);

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@@ -1,6 +1,7 @@
#include "global.h"
#include "pokemon.h"
#include "pokemon_3.h"
#include "pokemon_mid.h"
#include "file_system.h"
#include "item.h"
#include "moves.h"

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@@ -1,5 +1,6 @@
#include "global.h"
#include "status.h"
#include "code_806CD90.h"
#include "constants/ability.h"
#include "constants/status.h"
#include "constants/type.h"
@@ -125,10 +126,8 @@ extern void sub_8041D5C(struct Entity *);
extern void RaiseAttackStageTarget(struct Entity *, struct Entity *, u32, u32);
extern void RaiseDefenseStageTarget(struct Entity *, struct Entity *, u32, u32);
extern void sub_8041D48(struct Entity *);
extern u8 sub_806CEBC(struct Entity *);
extern void sub_8041D38(struct Entity * pokemon);
extern void sub_803E46C(u32);
extern void sub_806CCB4(struct Entity *, u8);
extern u8 sub_8043D10(void);
extern void sub_8041CDC(struct Entity *pokemon);
extern void sub_8041CEC(struct Entity *pokemon);

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@@ -1,6 +1,6 @@
#include "global.h"
#include "status_actions.h"
#include "code_806CD90.h"
#include "code_80521D0.h"
#include "code_8077274_1.h"
#include "code_808417C.h"
@@ -45,7 +45,6 @@ extern void sub_8042A64(struct Position *);
extern void sub_8040A84(void);
extern void sub_8049ED4(void);
extern void sub_80498A8(s32, s32);
extern void sub_806CF60();
extern void sub_8042A54(struct Position *);
extern void sub_8049BB0(s32, s32);
extern s16 sub_8057600(struct Move*, u32);

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@@ -1,6 +1,6 @@
#include "global.h"
#include "tile_types.h"
#include "code_806CD90.h"
#include "dungeon_global_data.h"
#include "dungeon_map_access.h"
#include "dungeon_util.h"
@@ -87,7 +87,6 @@ const u8 gDungeonWaterType[] = {
extern void sub_80498A8(s32, s32);
extern void sub_80402AC(s32, s32);
extern void sub_8049BB0(s32, s32);
extern u32 sub_806CF98(struct Entity *);
void sub_8042A14(struct Position *);
extern void sub_8049ED4(void);