Commit Graph

30 Commits

Author SHA1 Message Date
DizzyEggg
48752a461f Format to Formatted 2024-10-31 14:19:27 +01:00
DizzyEggg
b71f4b17d8 rename format string related 2024-10-29 14:41:09 +01:00
Mateusz Naściszewski
ae3c563713
Mega rename 2024-09-15 20:29:02 +02:00
DizzyEggg
ec272b5964 give better names to print string on window functions 2024-07-26 16:23:02 +02:00
Seth Barberee
b27d18c7ce more decomp on code_801EE10 2024-03-06 20:48:54 -08:00
Kermalis
09d6c61f84 Rename gTeamInventoryRef and gTeamInventory 2023-08-05 13:46:05 -04:00
Seth Barberee
260d2c8726 More decomp and work 2023-06-25 16:37:48 -07:00
Seth Barberee
e17a9894e3 split and decomp a little more 2023-06-01 21:39:20 -07:00
Seth Barberee
5cf2c9effc more menu work and more documentation 2023-05-25 08:02:53 -07:00
Seth Barberee
08f7182576 finish out another file and more documenting 2023-02-24 18:14:21 -08:00
Seth Barberee
ba733a79c5 more documenting 2023-02-12 09:24:40 -08:00
Dennis H
84c484b69c decomp naked moves function 2023-02-02 19:59:30 +01:00
Dennis H
9563706fff document few more functions 2023-02-02 17:46:28 +01:00
Dennis H
6ea9be7368 some more decomp and documenting 2023-02-01 21:54:49 +01:00
Dennis H
06504623ea fix all merge conflicts 2023-01-31 11:08:37 +01:00
Dennis H
5aec927d17 some documenting 2023-01-18 20:44:19 +01:00
Dennis H
07eebda696 some more decomp + documenting 2023-01-17 21:30:56 +01:00
Dennis H
c747b82d16 some more move decomp + documenting 2023-01-15 20:49:02 +01:00
Dennis H
59c7646478 rename some functions and constants 2023-01-14 18:06:37 +01:00
AnonymousRandomPerson
b22feb80af Merge remote-tracking branch 'upstream/master' 2023-01-13 22:36:16 -05:00
Seth Barberee
aca93c70b7 last decomp for this branch 2023-01-13 17:22:41 -08:00
Seth Barberee
9e4a18aba4 code cleanup and decomp a few other funcs 2023-01-13 17:22:41 -08:00
Seth Barberee
a0aa6c9233 decomp (terribly) some pokemon compare funcs 2023-01-13 17:22:41 -08:00
AnonymousRandomPerson
be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee
e9f8c788da more decomp 2022-11-02 22:05:20 -07:00
AnonymousRandomPerson
83d097624b Renamed sprintf() duplicate function 2022-03-10 22:33:13 -05:00
mid-kid
99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00
Seth Barberee
fd8720b75c
Label all entities in Boss Fight Cutscenes (#78)
* label all entities in cutscenes

* remove commented func.. wasn't matching anyway

* Skarmony -> Skarmory
2021-11-22 12:14:58 -06:00
Seth Barberee
bfaa55f2fe
Label and doc iq skills and tactics info (#75)
* label/doc iq skills/tactics info

* decomp a few more dungeon_util and label some funcs

* doc the IQSkills field
2021-11-15 11:02:26 -08:00
Seth Barberee
561ea52847
Luminous cave (#72)
* fully decomp luminous cave

* remove header file. this one isn't ready yet

* doc few fields and func

* doc more of luminous cave
2021-11-10 08:43:51 -08:00