mirror of
https://github.com/pret/pmd-red.git
synced 2026-04-24 15:07:09 -05:00
some documenting
This commit is contained in:
parent
84032b1092
commit
5aec927d17
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@ -319,7 +319,7 @@ _0801F074:
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movs r2, 0x34
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ldrsh r0, [r1, r2]
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ldr r1, [r1, 0x10]
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bl sub_8093400
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bl TryLinkMovesAfter
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movs r0, 0x6
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bl PlayMenuSoundEffect
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movs r7, 0x1
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@ -1506,7 +1506,7 @@ sub_801F9A4:
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ldrh r1, [r3, 0x8]
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ldr r2, [r3, 0x5C]
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adds r3, 0x14
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bl sub_8093D9C
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bl unk_MoveIDPrintMoveDescription
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ldr r1, [r5]
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str r0, [r1, 0x10]
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str r4, [r1, 0x24]
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@ -2727,7 +2727,7 @@ _080203F8:
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adds r0, 0x24
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ldr r1, [r1, 0x10]
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adds r1, 0x2C
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bl sub_809401C
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bl unk_CopyMoves4To8
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ldr r0, [r5]
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movs r5, 0xC
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ldrsh r1, [r0, r5]
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@ -3893,7 +3893,7 @@ _08020D14:
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adds r0, 0x24
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ldr r1, [r1, 0x10]
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adds r1, 0x2C
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bl sub_809401C
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bl unk_CopyMoves4To8
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movs r5, 0
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adds r6, r4, 0
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movs r4, 0x24
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@ -4249,7 +4249,7 @@ _0802101C:
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ldr r1, [r0]
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ldr r0, [r1, 0x18]
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adds r1, 0x24
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bl sub_8093400
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bl TryLinkMovesAfter
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b _08021068
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.align 2, 0
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_0802102C: .4byte 0x00000133
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@ -4365,7 +4365,7 @@ _08021108:
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adds r0, r1, 0
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adds r0, 0x24
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ldr r1, [r1, 0x18]
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bl sub_8093CF8
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bl RemoveLinkSequenceFromMoves8
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movs r0, 0x23
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bl sub_801FDA8
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b _0802112A
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@ -11916,7 +11916,7 @@ _08063898:
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adds r0, r4, 0
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movs r2, 0
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mov r3, r10
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bl sub_8093DE8
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bl unk_PrintMoveDescription
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mov r8, r0
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_080638FE:
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mov r0, r8
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@ -12167,7 +12167,7 @@ _08063AEC:
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movs r1, 0x8C
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lsls r1, 1
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adds r0, r5, r1
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bl sub_80936D8
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bl unk_FixLinkedMovesSetEnabled4
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ldrb r1, [r4, 0x1]
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movs r0, 0x2
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orrs r0, r1
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@ -12240,7 +12240,7 @@ sub_8063B54:
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strb r0, [r4]
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adds r5, r6
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adds r0, r5, 0
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bl sub_80936D8
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bl unk_FixLinkedMovesSetEnabled4
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ldrb r1, [r4, 0x1]
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movs r0, 0x2
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orrs r0, r1
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@ -12346,7 +12346,7 @@ _08063C42:
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bl sub_80928C0
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_08063C5C:
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adds r0, r6, r4
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bl sub_80936D8
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bl unk_FixLinkedMovesSetEnabled4
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ldr r0, _08063C84
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bl PlaySoundEffect
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pop {r4-r7}
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@ -12491,7 +12491,7 @@ _08063D70:
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movs r2, 0x8C
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lsls r2, 1
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adds r0, r6, r2
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bl sub_80936D8
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bl unk_FixLinkedMovesSetEnabled4
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ldr r0, _08063DA8
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bl PlaySoundEffect
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mov r3, r10
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@ -12617,7 +12617,7 @@ _08063E44:
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ble _08063E44
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_08063E62:
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adds r0, r5, 0
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bl sub_80936F4
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bl unk_FixLinkedMovesSetEnabled8
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pop {r4-r7}
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pop {r0}
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bx r0
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@ -21995,7 +21995,7 @@ _08068922:
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add r0, r9
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adds r0, 0x1C
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add r1, sp, 0x34
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bl sub_8093F50
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bl CopyAndResetMoves
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_08068A06:
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ldr r0, [r6]
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adds r0, r4
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@ -1605,7 +1605,7 @@ _080727A8:
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lsls r1, 1
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add r1, r8
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adds r0, r4, 0
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bl sub_8093FC8
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bl unk_CopyMoves4To8AndClearFlag2Unk4
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mov r10, r4
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cmp r7, 0
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beq _08072810
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@ -1811,7 +1811,7 @@ sub_8072938:
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lsls r1, 1
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add r1, r8
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mov r0, sp
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bl sub_8093FC8
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bl unk_CopyMoves4To8AndClearFlag2Unk4
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movs r3, 0
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mov r4, sp
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mov r2, sp
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@ -1506,7 +1506,7 @@ _08026362:
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adds r0, 0x28
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ldr r1, [r1, 0x18]
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adds r1, 0x2C
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bl sub_809401C
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bl unk_CopyMoves4To8
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ldr r2, [r4]
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movs r0, 0xA
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ldrsh r1, [r2, r0]
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@ -341,9 +341,9 @@ sub_8092F80:
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strb r1, [r0]
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adds r0, r7, 0
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mov r1, sp
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bl sub_8093784
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bl unk_GetLinkedSequences4
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mov r0, sp
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bl sub_8093744
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bl unk_FindMoveFlag2Unk80InLinkedSequences44
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adds r3, r0, 0
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cmp r3, 0x2
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bhi _08092FCC
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@ -367,7 +367,7 @@ _08092FBA:
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_08092FCC:
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adds r0, r7, 0
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mov r1, sp
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bl sub_80937E0
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bl unk_LinkedSequencesToMoves4
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movs r3, 0
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movs r5, 0x80
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movs r4, 0x7F
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@ -415,9 +415,9 @@ sub_8093008:
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strb r1, [r0]
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adds r0, r7, 0
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mov r1, sp
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bl sub_8093974
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bl unk_GetLinkedSequences8
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mov r0, sp
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bl sub_80938F4
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bl unk_FindMoveFlag2Unk80InLinkedSequences88
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adds r3, r0, 0
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cmp r3, 0x6
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bhi _08093056
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@ -441,7 +441,7 @@ _08093044:
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_08093056:
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adds r0, r7, 0
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mov r1, sp
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bl sub_8093A2C
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bl unk_LinkedSequencesToMoves8
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movs r3, 0
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movs r5, 0x80
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movs r4, 0x7F
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@ -493,9 +493,9 @@ sub_809309C:
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strb r1, [r0]
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adds r0, r7, 0
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mov r1, sp
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bl sub_80939D0
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bl unk_GetLinkedSequences8_v2
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mov r0, sp
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bl sub_8093934
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bl unk_FindMoveFlag2Unk80InLinkedSequences88_v2
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adds r3, r0, 0
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cmp r3, 0x6
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bhi _080930EA
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@ -519,7 +519,7 @@ _080930D8:
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_080930EA:
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adds r0, r7, 0
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mov r1, sp
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bl sub_8093B40
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bl unk_LinkedSequencesToMoves8_v2
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movs r3, 0
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movs r5, 0x80
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movs r4, 0x7F
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@ -570,9 +570,9 @@ sub_8093130:
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strb r1, [r0]
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adds r0, r7, 0
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mov r1, sp
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bl sub_8093784
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bl unk_GetLinkedSequences4
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mov r0, sp
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bl sub_8093744
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bl unk_FindMoveFlag2Unk80InLinkedSequences44
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adds r1, r0, 0
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subs r0, r1, 0x1
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cmp r0, 0x2
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@ -596,7 +596,7 @@ _0809316A:
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_0809317C:
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adds r0, r7, 0
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mov r1, sp
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bl sub_80937E0
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bl unk_LinkedSequencesToMoves4
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movs r1, 0
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movs r5, 0x80
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movs r4, 0x7F
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@ -644,9 +644,9 @@ sub_80931B8:
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strb r1, [r0]
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adds r0, r7, 0
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mov r1, sp
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bl sub_8093974
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bl unk_GetLinkedSequences8
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mov r0, sp
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bl sub_80938F4
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bl unk_FindMoveFlag2Unk80InLinkedSequences88
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adds r1, r0, 0
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subs r0, r1, 0x1
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cmp r0, 0x6
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@ -670,7 +670,7 @@ _080931F4:
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_08093206:
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adds r0, r7, 0
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mov r1, sp
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bl sub_8093A2C
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bl unk_LinkedSequencesToMoves8
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movs r1, 0
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movs r5, 0x80
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movs r4, 0x7F
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@ -722,9 +722,9 @@ sub_809324C:
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strb r1, [r0]
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adds r0, r7, 0
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mov r1, sp
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bl sub_80939D0
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bl unk_GetLinkedSequences8_v2
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mov r0, sp
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bl sub_8093934
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bl unk_FindMoveFlag2Unk80InLinkedSequences88_v2
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adds r1, r0, 0
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subs r0, r1, 0x1
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cmp r0, 0x6
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@ -748,7 +748,7 @@ _08093288:
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_0809329A:
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adds r0, r7, 0
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mov r1, sp
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bl sub_8093B40
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bl unk_LinkedSequencesToMoves8_v2
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movs r1, 0
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movs r5, 0x80
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movs r4, 0x7F
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@ -29,7 +29,7 @@ bool8 MoveAffectedByMuzzled(u16 moveID);
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bool8 IsBlockedBySoundproof(struct PokemonMove *move);
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bool8 DoesMoveCharge(u16 move);
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void sub_809371C(struct PokemonMove* move);
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void unk_FixLinkedMovesSetEnabled8_v2(struct PokemonMove* move);
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void sub_8092D54(u8 *buffer, struct PokemonMove *move);
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extern void CopyAndResetMove(struct PokemonMove *, struct PokemonMove *);
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@ -27,7 +27,7 @@ extern u8 gAvailablePokemonNames[0x50];
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extern u8 gUnknown_202E218[0x50];
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extern void InitZeroedPPPokemonMove(struct PokemonMove*, u16);
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extern void sub_809401C(struct PokemonMove *, struct PokemonMove *);
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extern void unk_CopyMoves4To8(struct PokemonMove *, struct PokemonMove *);
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extern bool8 IsHMItem(u8);
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extern void DisplayGulpinDialogueSprite(u32, u32, void *);
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extern void sub_801B178(void);
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@ -189,7 +189,7 @@ void sub_801B200(void)
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gUnknown_203B22C->chosenPokemon = gUnknown_203B22C->unk50[temp - 4];
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gUnknown_203B22C->pokeStruct = &gRecruitedPokemonRef->pokemon[gUnknown_203B22C->chosenPokemon];
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PrintPokeNameToBuffer(gUnknown_202E218, gUnknown_203B22C->pokeStruct);
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sub_809401C(gUnknown_203B22C->moves, gUnknown_203B22C->pokeStruct->moves);
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unk_CopyMoves4To8(gUnknown_203B22C->moves, gUnknown_203B22C->pokeStruct->moves);
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for(moveIndex = 0; moveIndex < MAX_MON_MOVES * 2; moveIndex++)
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{
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pokeMove = &gUnknown_203B22C->moves[moveIndex];
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@ -35,7 +35,7 @@ extern void sub_801A8D0(u32);
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extern void sub_801A9E0();
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extern void sub_801F1B0(u32, u32);
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extern void sub_801B3C0(struct ItemSlot *);
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extern void sub_809401C(struct PokemonMove *, struct PokemonMove *);
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extern void unk_CopyMoves4To8(struct PokemonMove *, struct PokemonMove *);
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extern void sub_801EE10(u32, s16, struct PokemonMove *, u32, u32, u32);
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extern void sub_8012CAC(struct UnkTextStruct2 *, struct MenuItem *);
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@ -206,7 +206,7 @@ void sub_8027274(void)
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sub_801B3C0(&slot);
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break;
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case 0xe:
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sub_809401C(gUnknown_203B2BC->moves,gUnknown_203B2BC->unk18->moves);
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unk_CopyMoves4To8(gUnknown_203B2BC->moves,gUnknown_203B2BC->unk18->moves);
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sub_801EE10(3,gUnknown_203B2BC->targetPoke,gUnknown_203B2BC->moves,0,0,0);
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break;
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case 0xf:
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@ -87,7 +87,7 @@ extern void sub_801BEEC(s16);
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extern void sub_8023B7C(u32);
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extern void sub_8023DA4(void);
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extern void sub_809401C(struct PokemonMove *, struct PokemonMove *); // TODO convert arg 0 to PokemonMove struct *
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extern void unk_CopyMoves4To8(struct PokemonMove *, struct PokemonMove *); // TODO convert arg 0 to PokemonMove struct *
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extern void sub_801EE10(u32, s16, struct PokemonMove *, u32, u32, u32);
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extern void GetLinkedSequence(u32, struct PokemonMove *, u16*);
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extern void sub_801F808(u16 *);
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@ -283,7 +283,7 @@ void sub_8025518(void)
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sub_80141B4(gUnknown_80DD270,0,0,0x101);
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break;
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case 0xf:
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sub_809401C(gUnknown_203B2B4->moves,gUnknown_203B2B4->pokeStruct->moves);
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unk_CopyMoves4To8(gUnknown_203B2B4->moves,gUnknown_203B2B4->pokeStruct->moves);
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sub_801EE10(3,gUnknown_203B2B4->unkE,gUnknown_203B2B4->moves,0,0,0);
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break;
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case 0x10:
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|
|
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@ -9,7 +9,7 @@
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extern struct unkStruct_203B26C *gUnknown_203B26C;
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extern void UpdateGulpinShopState(u32);
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extern void sub_8093CF8(struct PokemonMove *, u32);
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extern void RemoveLinkSequenceFromMoves8(struct PokemonMove *, u32);
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extern void sub_801F214(void);
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extern s32 sub_80144A4(s32 *);
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extern u32 sub_801F890(void);
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@ -67,7 +67,7 @@ void sub_801EDC0(void)
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{
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case 4:
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sub_801F214();
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sub_8093CF8(gUnknown_203B26C->unk10, gUnknown_203B26C->unk20);
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RemoveLinkSequenceFromMoves8(gUnknown_203B26C->unk10, gUnknown_203B26C->unk20);
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gUnknown_203B26C->state = 5;
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||||
break;
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case 1:
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||||
|
|
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209
src/moves_1.c
209
src/moves_1.c
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|
@ -12,24 +12,24 @@ extern const char gUnknown_8109930[];
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extern struct MoveData *gMovesData;
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||||
|
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u8 sub_8093468(int param_1, struct PokemonMove* src_struct);
|
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u8 sub_8093400(int param_1, struct PokemonMove* src_struct);
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u8 TryLinkMovesAfter(int param_1, struct PokemonMove* src_struct);
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u8 sub_80933D8(int param_1, void* src_struct);
|
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bool8 DoesMoveCharge(u16 move);
|
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|
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void sub_8093784(struct PokemonMove* moves, struct PokemonMove moveSets[4][4]);
|
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void sub_80937E0(struct PokemonMove* moves, struct PokemonMove moveSets[4][4]);
|
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void sub_8093974(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]);
|
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void sub_8093A2C(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]);
|
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void unk_GetLinkedSequences4(struct PokemonMove* moves, struct PokemonMove linkedSequences[4][4]);
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void unk_LinkedSequencesToMoves4(struct PokemonMove* moves, struct PokemonMove linkedSequences[4][4]);
|
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void unk_GetLinkedSequences8(struct PokemonMove* moves, struct PokemonMove linkedSequences[8][8]);
|
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void unk_LinkedSequencesToMoves8(struct PokemonMove* moves, struct PokemonMove linkedSequences[8][8]);
|
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void sub_80939D0(struct PokemonMove*, struct PokemonMove[8][8]);
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void sub_8093B40(struct PokemonMove*, struct PokemonMove[8][8]);
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void unk_GetLinkedSequences8_v2(struct PokemonMove*, struct PokemonMove[8][8]);
|
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void unk_LinkedSequencesToMoves8_v2(struct PokemonMove*, struct PokemonMove[8][8]);
|
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int sub_8093DE8(int, struct PokemonMove*, int, struct subStruct_203B240**);
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int unk_PrintMoveDescription(int, struct PokemonMove*, int, struct subStruct_203B240**);
|
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extern void sub_80073B8(u32);
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void sub_80928C0(u8 *buffer, struct PokemonMove *move, struct unkStruct_80928C0 *param_3);
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extern void xxx_format_and_draw(u32, u32, const u8 *, u32, u32);
|
||||
extern void sub_8093E90(struct PokemonMove*, int); // print something
|
||||
extern void unk_MovePrintData(struct PokemonMove*, int); // print something
|
||||
extern void sub_80073E0(u32);
|
||||
extern u32 sub_8097DF0(char *, struct subStruct_203B240 **);
|
||||
|
||||
|
|
@ -61,7 +61,7 @@ int sub_8093318(int param_1, void* src_struct)
|
|||
{
|
||||
struct PokemonMove dest_struct[8];
|
||||
MemoryCopy8((void*)dest_struct, src_struct, 64);
|
||||
return sub_8093400(param_1, dest_struct);
|
||||
return TryLinkMovesAfter(param_1, dest_struct);
|
||||
}
|
||||
|
||||
int sub_809333C(int param_1, void* src_struct)
|
||||
|
|
@ -107,7 +107,7 @@ u8 sub_80933D8(int param_1, void* src_struct)
|
|||
{
|
||||
int result;
|
||||
|
||||
if (!sub_8093400(param_1, src_struct)) {
|
||||
if (!TryLinkMovesAfter(param_1, src_struct)) {
|
||||
result = sub_8093468(param_1, src_struct);
|
||||
}
|
||||
else {
|
||||
|
|
@ -116,7 +116,7 @@ u8 sub_80933D8(int param_1, void* src_struct)
|
|||
return result;
|
||||
}
|
||||
|
||||
u8 sub_8093400(int index, struct PokemonMove* moves) {
|
||||
u8 TryLinkMovesAfter(int index, struct PokemonMove* moves) {
|
||||
int i;
|
||||
const struct PokemonMove *move = &moves[index];
|
||||
if (DoesMoveCharge(move->moveID)) {
|
||||
|
|
@ -132,13 +132,14 @@ u8 sub_8093400(int index, struct PokemonMove* moves) {
|
|||
}
|
||||
if (!(moves[i].moveFlags & MOVE_FLAG_LINKED)) {
|
||||
moves[i].moveFlags |= MOVE_FLAG_LINKED;
|
||||
sub_809371C(moves);
|
||||
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// unlinks move
|
||||
NAKED
|
||||
u8 sub_8093468(int index, struct PokemonMove* moves)
|
||||
{
|
||||
|
|
@ -174,7 +175,7 @@ u8 sub_8093468(int index, struct PokemonMove* moves)
|
|||
" ble _08093480\n"
|
||||
"_080934A0:\n"
|
||||
" adds r0, r6, 0\n"
|
||||
" bl sub_809371C\n"
|
||||
" bl unk_FixLinkedMovesSetEnabled8_v2\n"
|
||||
" adds r0, r5, 0\n"
|
||||
" pop {r4-r7}\n"
|
||||
" pop {r1}\n"
|
||||
|
|
@ -213,20 +214,20 @@ int ToggleSetMove(int index, struct PokemonMove* moves) {
|
|||
flags = move->moveFlags | MOVE_FLAG_SET;
|
||||
}
|
||||
move->moveFlags = flags;
|
||||
sub_809371C(moves);
|
||||
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void UnSetMove(int index, struct PokemonMove* moves) {
|
||||
struct PokemonMove* move = &moves[index];
|
||||
move->moveFlags &= ~MOVE_FLAG_SET;
|
||||
sub_809371C(moves);
|
||||
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
||||
}
|
||||
|
||||
int ToggleMoveEnabled(int index, struct PokemonMove* moves) {
|
||||
struct PokemonMove* move = &moves[index];
|
||||
move->moveFlags ^= MOVE_FLAG_ENABLED;
|
||||
sub_809371C(moves);
|
||||
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
@ -336,26 +337,30 @@ int sub_80935B8(struct PokemonMove *moves, int index) {
|
|||
}
|
||||
}
|
||||
|
||||
void sub_80936D8(struct PokemonMove* moves) {
|
||||
struct PokemonMove someStruct[4][4];
|
||||
sub_8093784(moves, someStruct);
|
||||
sub_80937E0(moves, someStruct);
|
||||
void unk_FixLinkedMovesSetEnabled4(struct PokemonMove* moves) {
|
||||
struct PokemonMove linkedSequences[4][4];
|
||||
|
||||
// all that doing these in a row seems to do is
|
||||
// fix the set/enabled flags by moving them to
|
||||
// the first move of every linked sequence
|
||||
unk_GetLinkedSequences4(moves, linkedSequences);
|
||||
unk_LinkedSequencesToMoves4(moves, linkedSequences);
|
||||
}
|
||||
|
||||
void sub_80936F4(struct PokemonMove* moves) {
|
||||
struct PokemonMove moveSets[8][8];
|
||||
sub_8093974(moves, moveSets);
|
||||
sub_8093A2C(moves, moveSets);
|
||||
void unk_FixLinkedMovesSetEnabled8(struct PokemonMove* moves) {
|
||||
struct PokemonMove linkedSequences[8][8];
|
||||
unk_GetLinkedSequences8(moves, linkedSequences);
|
||||
unk_LinkedSequencesToMoves8(moves, linkedSequences);
|
||||
}
|
||||
|
||||
void sub_809371C(struct PokemonMove* moves) {
|
||||
struct PokemonMove moveSets[8][8];
|
||||
void unk_FixLinkedMovesSetEnabled8_v2(struct PokemonMove* moves) {
|
||||
struct PokemonMove linkedSequences[8][8];
|
||||
|
||||
sub_80939D0(moves, moveSets);
|
||||
sub_8093B40(moves, moveSets);
|
||||
unk_GetLinkedSequences8_v2(moves, linkedSequences);
|
||||
unk_LinkedSequencesToMoves8_v2(moves, linkedSequences);
|
||||
}
|
||||
|
||||
int sub_8093744(struct PokemonMove moves[4][4]) {
|
||||
int unk_FindMoveFlag2Unk80InLinkedSequences44(struct PokemonMove moves[4][4]) {
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
|
|
@ -368,14 +373,14 @@ int sub_8093744(struct PokemonMove moves[4][4]) {
|
|||
return -1;
|
||||
}
|
||||
|
||||
void sub_8093784(struct PokemonMove* moves, struct PokemonMove moveSets[4][4]) {
|
||||
void unk_GetLinkedSequences4(struct PokemonMove* moves, struct PokemonMove linkedSequences[4][4]) {
|
||||
int i, j;
|
||||
int k;
|
||||
int moveSetIndex;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
moveSets[i][j].moveFlags = 0;
|
||||
linkedSequences[i][j].moveFlags = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -385,47 +390,48 @@ void sub_8093784(struct PokemonMove* moves, struct PokemonMove moveSets[4][4]) {
|
|||
moveSetIndex++;
|
||||
j = 0;
|
||||
}
|
||||
moveSets[moveSetIndex][j] = moves[k];
|
||||
moveSets[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_LINKED;
|
||||
linkedSequences[moveSetIndex][j] = moves[k];
|
||||
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_LINKED;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void sub_80937E0(struct PokemonMove* moves, struct PokemonMove moveSets[4][4]) {
|
||||
void unk_LinkedSequencesToMoves4(struct PokemonMove* moves, struct PokemonMove linkedSequences[4][4]) {
|
||||
int i, j;
|
||||
int movesCopied;
|
||||
|
||||
bool8 moveFlags8[4];
|
||||
bool8 moveFlags4[4];
|
||||
bool8 moves_set[4];
|
||||
bool8 moves_enabled[4];
|
||||
|
||||
movesCopied = 0;
|
||||
|
||||
// figure out which linked sequences contain set / enabled moves
|
||||
for (i = 0; i < 4; i++) {
|
||||
moveFlags8[i] = 0;
|
||||
moveFlags4[i] = 0;
|
||||
moves_set[i] = 0;
|
||||
moves_enabled[i] = 0;
|
||||
|
||||
for (j = 0; j < 4; j++) {
|
||||
u8 flag;
|
||||
|
||||
if (!(moveSets[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
flag = MOVE_FLAG_SET;
|
||||
flag &= moveSets[i][j].moveFlags;
|
||||
flag &= linkedSequences[i][j].moveFlags;
|
||||
if (flag) {
|
||||
moveFlags8[i] = TRUE;
|
||||
moves_set[i] = TRUE;
|
||||
}
|
||||
if (moveSets[i][j].moveFlags & MOVE_FLAG_ENABLED) {
|
||||
moveFlags4[i] = TRUE;
|
||||
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED) {
|
||||
moves_enabled[i] = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
if (moveSets[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
||||
moves[movesCopied] = moveSets[i][j];
|
||||
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
||||
moves[movesCopied] = linkedSequences[i][j];
|
||||
|
||||
if (j == 0) {
|
||||
moves[movesCopied].moveFlags &= ~MOVE_FLAG_LINKED;
|
||||
|
|
@ -436,10 +442,10 @@ void sub_80937E0(struct PokemonMove* moves, struct PokemonMove moveSets[4][4]) {
|
|||
|
||||
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SET;
|
||||
moves[movesCopied].moveFlags &= ~MOVE_FLAG_ENABLED;
|
||||
if (moveFlags8[i] && (j == 0)) {
|
||||
if (moves_set[i] && (j == 0)) {
|
||||
moves[movesCopied].moveFlags |= MOVE_FLAG_SET;
|
||||
}
|
||||
if (moveFlags4[i] && (j == 0)) {
|
||||
if (moves_enabled[i] && (j == 0)) {
|
||||
moves[movesCopied].moveFlags |= MOVE_FLAG_ENABLED;
|
||||
}
|
||||
|
||||
|
|
@ -453,12 +459,12 @@ void sub_80937E0(struct PokemonMove* moves, struct PokemonMove moveSets[4][4]) {
|
|||
}
|
||||
|
||||
// the next two functions are exactly the same
|
||||
int sub_80938F4(struct PokemonMove moveSets[8][8]) {
|
||||
int unk_FindMoveFlag2Unk80InLinkedSequences88(struct PokemonMove linkedSequences[8][8]) {
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
if ((moveSets[i][j].moveFlags & MOVE_FLAG_EXISTS) && (moveSets[i][j].moveFlags & MOVE_FLAG_UNK80)) {
|
||||
if ((linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) && (linkedSequences[i][j].moveFlags & MOVE_FLAG_UNK80)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
|
@ -469,12 +475,12 @@ int sub_80938F4(struct PokemonMove moveSets[8][8]) {
|
|||
|
||||
// I expect the intent was to check for a different flag in this one
|
||||
// or the argument is a struct type that does hold the moves as a field
|
||||
int sub_8093934(struct PokemonMove moveSets[8][8]) {
|
||||
int unk_FindMoveFlag2Unk80InLinkedSequences88_v2(struct PokemonMove linkedSequences[8][8]) {
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
if ((moveSets[i][j].moveFlags & MOVE_FLAG_EXISTS) && (moveSets[i][j].moveFlags & MOVE_FLAG_UNK80)) {
|
||||
if ((linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) && (linkedSequences[i][j].moveFlags & MOVE_FLAG_UNK80)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
|
@ -484,38 +490,43 @@ int sub_8093934(struct PokemonMove moveSets[8][8]) {
|
|||
}
|
||||
|
||||
// again, the next two functions are exactly the same
|
||||
// they are also the same as sub_8093784 but for [8][8] moveSets instead of
|
||||
// [4][4] moveSets
|
||||
void sub_8093974(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
||||
// they are also the same as unk_GetLinkedSequences4 but for [8][8] linkedSequences instead of
|
||||
// [4][4] linkedSequences
|
||||
|
||||
// it seems to find all the _actually_ separate moves, and split them
|
||||
// out into link sequences in the destination linkedSequences
|
||||
void unk_GetLinkedSequences8(struct PokemonMove* moves, struct PokemonMove linkedSequences[8][8]) {
|
||||
int i, j;
|
||||
int k;
|
||||
int moveSetIndex;
|
||||
|
||||
// clear out linkedSequences
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
moveSets[i][j].moveFlags = 0;
|
||||
linkedSequences[i][j].moveFlags = 0;
|
||||
}
|
||||
}
|
||||
|
||||
moveSetIndex = -1;
|
||||
for (j = 0, k = 0; k < 8; j++, k++) {
|
||||
struct PokemonMove* move = &moves[k];
|
||||
if (k == 0 || !(move->moveFlags & 2)) {
|
||||
if (k == 0 || !(move->moveFlags & MOVE_FLAG_LINKED)) {
|
||||
moveSetIndex++;
|
||||
j = 0;
|
||||
}
|
||||
moveSets[moveSetIndex][j] = *move;
|
||||
moveSets[moveSetIndex][j].moveFlags &= ~2;
|
||||
linkedSequences[moveSetIndex][j] = *move;
|
||||
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_LINKED;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80939D0(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
||||
void unk_GetLinkedSequences8_v2(struct PokemonMove* moves, struct PokemonMove linkedSequences[8][8]) {
|
||||
int i, j;
|
||||
int k;
|
||||
int moveSetIndex;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
moveSets[i][j].moveFlags = 0;
|
||||
linkedSequences[i][j].moveFlags = 0;
|
||||
}
|
||||
}
|
||||
moveSetIndex = -1;
|
||||
|
|
@ -525,15 +536,15 @@ void sub_80939D0(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
|||
moveSetIndex++;
|
||||
j = 0;
|
||||
}
|
||||
moveSets[moveSetIndex][j] = *move;
|
||||
moveSets[moveSetIndex][j].moveFlags &= ~2;
|
||||
linkedSequences[moveSetIndex][j] = *move;
|
||||
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_LINKED;
|
||||
}
|
||||
}
|
||||
|
||||
// the next 2 functions are again exactly the same
|
||||
// these functions are the same as sub_80937E0 but for [8][8] moveSets
|
||||
// instead of [4][4] moveSets
|
||||
void sub_8093A2C(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
||||
// these functions are the same as unk_LinkedSequencesToMoves4 but for [8][8] linkedSequences
|
||||
// instead of [4][4] linkedSequences
|
||||
void unk_LinkedSequencesToMoves8(struct PokemonMove* moves, struct PokemonMove linkedSequences[8][8]) {
|
||||
int i, j;
|
||||
int movesCopied;
|
||||
|
||||
|
|
@ -549,16 +560,16 @@ void sub_8093A2C(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
|||
for (j = 0; j < 8; j++) {
|
||||
u8 flag;
|
||||
|
||||
if (!(moveSets[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
flag = MOVE_FLAG_SET;
|
||||
flag &= moveSets[i][j].moveFlags;
|
||||
flag &= linkedSequences[i][j].moveFlags;
|
||||
if (flag) {
|
||||
moveFlags8[i] = TRUE;
|
||||
}
|
||||
if (moveSets[i][j].moveFlags & MOVE_FLAG_ENABLED) {
|
||||
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED) {
|
||||
moveFlags4[i] = TRUE;
|
||||
}
|
||||
}
|
||||
|
|
@ -566,8 +577,8 @@ void sub_8093A2C(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
|||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
if (moveSets[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
||||
moves[movesCopied] = moveSets[i][j];
|
||||
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
||||
moves[movesCopied] = linkedSequences[i][j];
|
||||
|
||||
if (j == 0) {
|
||||
moves[movesCopied].moveFlags &= ~MOVE_FLAG_LINKED;
|
||||
|
|
@ -594,7 +605,7 @@ void sub_8093A2C(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
|||
}
|
||||
}
|
||||
|
||||
void sub_8093B40(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
||||
void unk_LinkedSequencesToMoves8_v2(struct PokemonMove* moves, struct PokemonMove linkedSequences[8][8]) {
|
||||
int i, j;
|
||||
int movesCopied;
|
||||
|
||||
|
|
@ -610,16 +621,16 @@ void sub_8093B40(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
|||
for (j = 0; j < 8; j++) {
|
||||
u8 flag;
|
||||
|
||||
if (!(moveSets[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
flag = MOVE_FLAG_SET;
|
||||
flag &= moveSets[i][j].moveFlags;
|
||||
flag &= linkedSequences[i][j].moveFlags;
|
||||
if (flag) {
|
||||
moveFlags8[i] = TRUE;
|
||||
}
|
||||
if (moveSets[i][j].moveFlags & MOVE_FLAG_ENABLED) {
|
||||
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED) {
|
||||
moveFlags4[i] = TRUE;
|
||||
}
|
||||
}
|
||||
|
|
@ -627,8 +638,8 @@ void sub_8093B40(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
|||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
if (moveSets[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
||||
moves[movesCopied] = moveSets[i][j];
|
||||
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
||||
moves[movesCopied] = linkedSequences[i][j];
|
||||
|
||||
if (j == 0) {
|
||||
moves[movesCopied].moveFlags &= ~MOVE_FLAG_LINKED;
|
||||
|
|
@ -657,7 +668,7 @@ void sub_8093B40(struct PokemonMove* moves, struct PokemonMove moveSets[8][8]) {
|
|||
|
||||
|
||||
// the next two are again the same
|
||||
void sub_8093C54(struct PokemonMove* moves, int index) {
|
||||
void RemoveLinkSequenceFromMoves8_v2(struct PokemonMove* moves, int index) {
|
||||
int i;
|
||||
int copiedMoves;
|
||||
struct PokemonMove moveSet[8];
|
||||
|
|
@ -668,10 +679,10 @@ void sub_8093C54(struct PokemonMove* moves, int index) {
|
|||
|
||||
// TODO: don't do this trickery
|
||||
asm("");
|
||||
if (!(move->moveFlags & 1)) {
|
||||
if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
break;
|
||||
}
|
||||
if (!(move->moveFlags & 2)) {
|
||||
if (!(move->moveFlags & MOVE_FLAG_LINKED)) {
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -680,7 +691,7 @@ void sub_8093C54(struct PokemonMove* moves, int index) {
|
|||
|
||||
copiedMoves = 0;
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (moves[i].moveFlags & 1) {
|
||||
if (moves[i].moveFlags & MOVE_FLAG_EXISTS) {
|
||||
moveSet[copiedMoves++] = moves[i];
|
||||
}
|
||||
}
|
||||
|
|
@ -694,56 +705,60 @@ void sub_8093C54(struct PokemonMove* moves, int index) {
|
|||
}
|
||||
}
|
||||
|
||||
void sub_8093CF8(struct PokemonMove* moves, int index) {
|
||||
void RemoveLinkSequenceFromMoves8(struct PokemonMove* moves, int index) {
|
||||
int i;
|
||||
int copiedMoves;
|
||||
struct PokemonMove moveSet[8];
|
||||
|
||||
// remove link sequence (set flags to 0)
|
||||
moves[index].moveFlags = 0;
|
||||
for (i = index + 1; i < 8; i++) {
|
||||
struct PokemonMove* move = &moves[i];
|
||||
asm("");
|
||||
if (!(move->moveFlags & 1)) {
|
||||
if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
break;
|
||||
}
|
||||
if (!(move->moveFlags & 2)) {
|
||||
if (!(move->moveFlags & MOVE_FLAG_LINKED)) {
|
||||
break;
|
||||
}
|
||||
|
||||
move->moveFlags = 0;
|
||||
}
|
||||
|
||||
// copy over other moves
|
||||
copiedMoves = 0;
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (moves[i].moveFlags & 1) {
|
||||
if (moves[i].moveFlags & MOVE_FLAG_EXISTS) {
|
||||
moveSet[copiedMoves++] = moves[i];
|
||||
}
|
||||
}
|
||||
|
||||
// fill with nonexistent moves
|
||||
while (copiedMoves < 8) {
|
||||
moveSet[copiedMoves++].moveFlags = 0;
|
||||
}
|
||||
|
||||
// copy back to original moves pointer
|
||||
for (i = 0; i < 8; i++) {
|
||||
moves[i] = moveSet[i];
|
||||
}
|
||||
}
|
||||
|
||||
int sub_8093D9C(int a1, u16 moveID, int a3, struct subStruct_203B240** a4) {
|
||||
int unk_MoveIDPrintMoveDescription(int a1, u16 moveID, int a3, struct subStruct_203B240** a4) {
|
||||
struct PokemonMove move;
|
||||
|
||||
InitPokemonMove(&move, moveID);
|
||||
return sub_8093DE8(a1, &move, a3, a4);
|
||||
return unk_PrintMoveDescription(a1, &move, a3, a4);
|
||||
}
|
||||
|
||||
int sub_8093DC4(int a1, struct PokemonMove* move, int a3, struct subStruct_203B240** a4) {
|
||||
int unk_MovePrintMoveDescription(int a1, struct PokemonMove* move, int a3, struct subStruct_203B240** a4) {
|
||||
struct PokemonMove newMove;
|
||||
|
||||
CopyAndResetMove(&newMove, move);
|
||||
return sub_8093DE8(a1, &newMove, a3, a4);
|
||||
return unk_PrintMoveDescription(a1, &newMove, a3, a4);
|
||||
}
|
||||
|
||||
int sub_8093DE8(int x, struct PokemonMove* move, int a3, struct subStruct_203B240** a4) {
|
||||
int unk_PrintMoveDescription(int x, struct PokemonMove* move, int a3, struct subStruct_203B240** a4) {
|
||||
char* moveDescription;
|
||||
int y;
|
||||
char buffer[800];
|
||||
|
|
@ -759,13 +774,13 @@ int sub_8093DE8(int x, struct PokemonMove* move, int a3, struct subStruct_203B24
|
|||
++moveDescription;
|
||||
}
|
||||
xxx_format_and_draw(4, y, moveDescription, a3, 0);
|
||||
sub_8093E90(move, a3);
|
||||
unk_MovePrintData(move, a3);
|
||||
sub_80073E0(a3);
|
||||
strcpy(buffer, gMovesData[move->moveID].descriptionPointer);
|
||||
return sub_8097DF0(buffer, a4);
|
||||
}
|
||||
|
||||
void sub_8093E90(struct PokemonMove* move, int y) {
|
||||
void unk_MovePrintData(struct PokemonMove* move, int y) {
|
||||
u8 type;
|
||||
s32 power;
|
||||
const char* text;
|
||||
|
|
@ -794,7 +809,7 @@ void CopyAndResetMove(struct PokemonMove* dest, struct PokemonMove* src) {
|
|||
}
|
||||
}
|
||||
|
||||
void sub_8093F50(struct PokemonMove *destMoves, struct PokemonMove *srcMoves) {
|
||||
void CopyAndResetMoves(struct PokemonMove *destMoves, struct PokemonMove *srcMoves) {
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
|
|
@ -816,7 +831,7 @@ void sub_8093F50(struct PokemonMove *destMoves, struct PokemonMove *srcMoves) {
|
|||
destMoves[4].moveFlags = 0;
|
||||
}
|
||||
|
||||
void sub_8093FA8(struct PokemonMove *destMoves, struct PokemonMove *srcMoves) {
|
||||
void CopyBareMoveData(struct PokemonMove *destMoves, struct PokemonMove *srcMoves) {
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
|
|
@ -826,7 +841,7 @@ void sub_8093FA8(struct PokemonMove *destMoves, struct PokemonMove *srcMoves) {
|
|||
}
|
||||
}
|
||||
|
||||
void sub_8093FC8(struct PokemonMove* destMoves, struct PokemonMove* srcMoves) {
|
||||
void unk_CopyMoves4To8AndClearFlag2Unk4(struct PokemonMove* destMoves, struct PokemonMove* srcMoves) {
|
||||
int movesCopied;
|
||||
|
||||
movesCopied = 0;
|
||||
|
|
@ -844,7 +859,7 @@ void sub_8093FC8(struct PokemonMove* destMoves, struct PokemonMove* srcMoves) {
|
|||
}
|
||||
}
|
||||
|
||||
void sub_809401C(struct PokemonMove* destMoves, struct PokemonMove* srcMoves) {
|
||||
void unk_CopyMoves4To8(struct PokemonMove* destMoves, struct PokemonMove* srcMoves) {
|
||||
int movesCopied;
|
||||
|
||||
movesCopied = 0;
|
||||
|
|
@ -868,7 +883,7 @@ void sub_8094060(struct PokemonMove* srcMoves, struct PokemonMove* destMoves) {
|
|||
for (i = 0; i < 8; i++) {
|
||||
struct PokemonMove* srcMove = &srcMoves[i];
|
||||
struct PokemonMove* destMove;
|
||||
if (!(srcMove->moveFlags & 1)) {
|
||||
if (!(srcMove->moveFlags & MOVE_FLAG_EXISTS)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@ extern void sub_80922B4(u8 *, u8 *, s32);
|
|||
extern int sprintf(char *, const char *, ...);
|
||||
extern u32 ReturnIntFromChar(u8 r0);
|
||||
extern void CopyStringtoBuffer(char *r0, char *r1);
|
||||
extern void sub_8093F50(void*, void*);
|
||||
extern void CopyAndResetMoves(void*, void*);
|
||||
extern void sub_80943A0(void*, s32);
|
||||
extern void xxx_pokemon2_to_pokemonstruct_808DF44(struct PokemonStruct*, struct PokemonStruct2*);
|
||||
extern u8* sub_8092B18(s16);
|
||||
|
|
@ -542,7 +542,7 @@ void xxx_pokemonstruct_to_pokemon2_808DE50(struct PokemonStruct2 * a1, struct Po
|
|||
}
|
||||
|
||||
a1->unk18 = pokemon->unk1C;
|
||||
sub_8093F50(&a1->moves, &pokemon->moves);
|
||||
CopyAndResetMoves(&a1->moves, &pokemon->moves);
|
||||
|
||||
for (i = 0; i < POKEMON_NAME_LENGTH; i++) {
|
||||
a1->name[i] = pokemon->name[i];
|
||||
|
|
@ -570,7 +570,7 @@ void xxx_pokemon2_to_pokemonstruct_index_808DF2C(s32 a1, struct PokemonStruct2*
|
|||
xxx_pokemon2_to_pokemonstruct_808DF44(&a1[gRecruitedPokemonRef->pokemon], a2);
|
||||
}
|
||||
|
||||
extern void sub_8093FA8(struct PokemonMove*, struct unkStruct_8094184*);
|
||||
extern void CopyBareMoveData(struct PokemonMove*, struct unkStruct_8094184*);
|
||||
|
||||
|
||||
void xxx_pokemon2_to_pokemonstruct_808DF44(struct PokemonStruct* pokemon, struct PokemonStruct2* a2)
|
||||
|
|
@ -593,7 +593,7 @@ void xxx_pokemon2_to_pokemonstruct_808DF44(struct PokemonStruct* pokemon, struct
|
|||
}
|
||||
|
||||
pokemon->unk1C = a2->unk18;
|
||||
sub_8093FA8(pokemon->moves, &a2->moves);
|
||||
CopyBareMoveData(pokemon->moves, &a2->moves);
|
||||
|
||||
for (i = 0; i < POKEMON_NAME_LENGTH; i++) {
|
||||
pokemon->name[i] = a2->name[i];
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user