decomp a few more

This commit is contained in:
Seth Barberee
2022-07-31 19:13:05 -07:00
parent 73a8128971
commit d9893a6274
8 changed files with 89 additions and 162 deletions

View File

@@ -7184,7 +7184,7 @@ _080560CC:
.align 2, 0
_08056108: .4byte gDungeonGlobalData
_0805610C: .4byte 0x00003a0e
_08056110: .4byte gUnknown_80F5D10
_08056110: .4byte gNaturePowerMoveTable
_08056114: .4byte gUnknown_80FECE0
_08056118: .4byte gAvailablePokemonNames
_0805611C: .4byte gUnknown_202DE58

View File

@@ -96,156 +96,4 @@ _080571DE:
_080571EC: .4byte 0x00000163
thumb_func_end sub_8057144
thumb_func_start sub_80571F0
sub_80571F0:
push {lr}
ldr r0, [r0, 0x70]
adds r2, r0, 0
adds r2, 0xFF
ldrb r2, [r2]
cmp r2, 0x1
bne _08057212
ldrh r1, [r1, 0x2]
cmp r1, 0x88
beq _08057274
cmp r1, 0xA2
beq _08057274
cmp r1, 0x39
beq _08057274
cmp r1, 0x40
beq _08057274
b _08057264
_08057212:
cmp r2, 0x2
bne _08057274
adds r0, 0xC0
ldrb r0, [r0]
cmp r0, 0x9
bne _0805722A
ldrh r1, [r1, 0x2]
cmp r1, 0x20
beq _08057274
cmp r1, 0xDB
bne _08057264
b _08057274
_0805722A:
cmp r0, 0xA
bne _08057264
ldrh r1, [r1, 0x2]
cmp r1, 0x76
beq _08057274
movs r0, 0x94
lsls r0, 1
cmp r1, r0
beq _08057274
cmp r1, 0x77
bne _08057264
ldr r0, _08057268
ldr r0, [r0]
ldr r1, _0805726C
adds r0, r1
movs r2, 0
ldrsh r1, [r0, r2]
cmp r1, 0
bge _08057252
movs r1, 0
_08057252:
cmp r1, 0x4A
ble _08057258
movs r1, 0x4A
_08057258:
ldr r0, _08057270
lsls r1, 3
adds r1, r0
ldrh r0, [r1]
cmp r0, 0x76
beq _08057274
_08057264:
movs r0, 0x1
b _08057276
.align 2, 0
_08057268: .4byte gDungeonGlobalData
_0805726C: .4byte 0x00003a0e
_08057270: .4byte gUnknown_80F5D10
_08057274:
movs r0, 0
_08057276:
pop {r1}
bx r1
thumb_func_end sub_80571F0
thumb_func_start sub_805727C
sub_805727C:
push {r4-r6,lr}
adds r6, r0, 0
adds r5, r1, 0
adds r4, r2, 0
bl sub_8044B28
lsls r0, 24
cmp r0, 0
bne _080572FC
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080572FC
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080572FC
ldr r1, [r5, 0x70]
movs r2, 0xAC
lsls r2, 1
adds r0, r1, r2
ldrb r0, [r0]
cmp r0, 0
beq _080572FC
movs r2, 0xE
ldrsh r0, [r1, r2]
cmp r0, 0
beq _080572FC
cmp r4, 0
beq _080572DE
adds r0, r6, 0
movs r1, 0x26
bl HasAbility
lsls r0, 24
cmp r0, 0
beq _080572D2
lsls r0, r4, 1
b _080572D4
_080572D2:
adds r0, r4, 0
_080572D4:
bl RollPercentChance_2
lsls r0, 24
lsrs r4, r0, 24
b _080572E0
_080572DE:
movs r4, 0x1
_080572E0:
cmp r4, 0
beq _08057300
cmp r6, r5
beq _08057300
adds r0, r5, 0
movs r1, 0x4C
bl HasAbility
lsls r0, 24
cmp r0, 0
beq _08057300
adds r0, r5, 0
bl sub_80429C8
_080572FC:
movs r0, 0
b _08057302
_08057300:
adds r0, r4, 0
_08057302:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_805727C
.align 2, 0

View File

@@ -2446,7 +2446,7 @@ _08058F7E:
.align 2, 0
_08058FB0: .4byte gDungeonGlobalData
_08058FB4: .4byte 0x00003a0e
_08058FB8: .4byte gUnknown_80F5D10
_08058FB8: .4byte gNaturePowerMoveTable
thumb_func_end sub_8058F58
thumb_func_start sub_8058FBC

View File

@@ -6,8 +6,8 @@
gUnknown_80F59C8: @ 80F59C8
.incbin "baserom.gba", 0xF59C8, 0x348
.global gUnknown_80F5D10
gUnknown_80F5D10: @ 80F5D10
.global gNaturePowerMoveTable
gNaturePowerMoveTable: @ 80F5D10
.incbin "baserom.gba", 0xF5D10, 0x260
.global gUnknown_80F5F70

View File

@@ -4,5 +4,6 @@
#include "dungeon_entity.h"
void MoveIfPossible(struct DungeonEntity *pokemon, bool8 showRunAwayEffect);
bool8 CanTakeItem(struct DungeonEntity *pokemon);
#endif

View File

@@ -170,7 +170,8 @@ struct DungeonEntityData
// This is done by going to the teammate's held item in the toolbox and selecting "Use".
/* 0xFC */ bool8 useHeldItem;
/* 0xFD */ u8 perishSongTimer; // When this reaches 0, the Pokémon faints from Perish Song. Doubles as a bool for whether the Pokémon is afflicted by Perish Song.
u8 fillFE[0x100 - 0xFE];
u8 unkFE;
u8 unkFF;
/* 0x100 */ u8 targetingDecoy; // If the Pokémon is targeting a decoy, this indicates whether the decoy target is a team or wild Pokémon.
/* 0x104 */ s32 movementSpeed;
// The turn counter for movement speed up/down is split into five timers each. Multiple timers are used if the Pokémon is affected by multiple
@@ -195,7 +196,9 @@ struct DungeonEntityData
/* 0x14E */ u16 visualFlags;
/* 0x150 */ u16 previousVisualFlags;
/* 0x152 */ u8 unk152;
u8 fill153[0x15A - 0x153];
u8 fill153[0x158 - 0x153];
u8 unk158;
u8 unk159;
u8 unk15A;
u8 unk15B;
u8 unk15C;

View File

@@ -15,7 +15,6 @@
#include "number_util.h"
#include "map.h"
extern bool8 CanTakeItem(struct DungeonEntity *pokemon);
extern bool8 ChooseTargetPosition(struct DungeonEntity *pokemon);
extern void DecideMovement(struct DungeonEntity *pokemon, bool8 showRunAwayEffect);
@@ -97,9 +96,9 @@ bool8 CanTakeItem(struct DungeonEntity *pokemon)
case 5:
break;
case ENTITY_ITEM:
if ((((!entityData->isLeader) && !(entityData->heldItem.itemFlags & ITEM_FLAG_EXISTS)) &&
(((mapTile->tileType & (TILE_TYPE_FLOOR | TILE_TYPE_LIQUID)) || (!entityData->isEnemy)))) &&
(item = GetItemData(mapEntity), (item->itemFlags & ITEM_FLAG_FOR_SALE) == 0)) {
if ((!entityData->isLeader && !(entityData->heldItem.itemFlags & ITEM_FLAG_EXISTS) &&
((mapTile->tileType & (TILE_TYPE_FLOOR | TILE_TYPE_LIQUID)) || !entityData->isEnemy)) &&
(item = GetItemData(mapEntity), !(item->itemFlags & ITEM_FLAG_FOR_SALE))) {
return TRUE;
}
}

View File

@@ -8,6 +8,82 @@
#include "dungeon_util.h"
#include "dungeon_pokemon_attributes.h"
#include "dungeon_random.h"
#include "dungeon_global_data.h"
extern bool8 sub_8044B28(void);
extern void sub_80429C8(struct DungeonEntity *r0);
extern u16 gNaturePowerMoveTable[];
bool8 sub_80571F0(struct DungeonEntity * pokemon, struct PokemonMove *move)
{
u16 moveID;
s32 tileset;
struct DungeonEntityData *entityData;
entityData = pokemon->entityData;
if (entityData->unkFF == 1) {
moveID = move->moveID;
if ((moveID == MOVE_SKY_UPPERCUT) || (moveID == MOVE_TWISTER) || (moveID == MOVE_GUST) || (moveID == MOVE_THUNDER))
return FALSE;
else
return TRUE;
}
else if (entityData->unkFF == 2) {
if (entityData->chargingStatus == CHARGING_STATUS_DIVE) {
if (move->moveID == MOVE_WHIRLPOOL || move->moveID == MOVE_SURF) return FALSE;
}
else if (entityData->chargingStatus == CHARGING_STATUS_DIG) {
moveID = move->moveID;
if (moveID == MOVE_EARTHQUAKE || moveID == MOVE_MAGNITUDE) return FALSE;
if (moveID == MOVE_NATURE_POWER) {
tileset = gDungeonGlobalData->tileset;
if (tileset < 0) {
tileset = 0;
}
if (0x4a < tileset) {
tileset = 0x4a;
}
if (gNaturePowerMoveTable[tileset << 2] == MOVE_EARTHQUAKE) return FALSE;
}
}
return TRUE;
}
return FALSE;
}
bool8 sub_805727C(struct DungeonEntity * pokemon, struct DungeonEntity * target, s32 chance)
{
bool8 uVar2;
if (!sub_8044B28() && EntityExists(pokemon) && EntityExists(target) &&
(target->entityData->unk158 != 0) &&
(target->entityData->HP != 0)) {
if (chance != 0) {
if (HasAbility(pokemon, ABILITY_SERENE_GRACE)) {
uVar2 = RollPercentChance_2(chance * 2);
}
else
{
uVar2 = RollPercentChance_2(chance);
}
}
else
{
uVar2 = TRUE;
}
if ((uVar2 != 0) && (pokemon != target) && HasAbility(target, ABILITY_SHIELD_DUST))
{
sub_80429C8(target);
end:
return FALSE;
}
else
return uVar2;
}
goto end;
}
bool8 sub_8057308(struct DungeonEntity *pokemon, s32 chance)
{