mirror of
https://github.com/pret/pmd-red.git
synced 2026-08-19 15:27:51 -05:00
181 lines
4.8 KiB
C
181 lines
4.8 KiB
C
#include "global.h"
|
|
#include "move_util.h"
|
|
|
|
#include "constants/ability.h"
|
|
#include "constants/move_id.h"
|
|
#include "constants/status.h"
|
|
#include "moves.h"
|
|
#include "dungeon_util.h"
|
|
#include "dungeon_pokemon_attributes.h"
|
|
#include "dungeon_random.h"
|
|
#include "dungeon_global_data.h"
|
|
|
|
|
|
extern bool8 sub_8044B28(void);
|
|
extern void sub_80429C8(struct DungeonEntity *r0);
|
|
extern u16 gNaturePowerMoveTable[];
|
|
|
|
bool8 sub_80571F0(struct DungeonEntity * pokemon, struct PokemonMove *move)
|
|
{
|
|
u16 moveID;
|
|
s32 tileset;
|
|
struct DungeonEntityData *entityData;
|
|
|
|
entityData = pokemon->entityData;
|
|
|
|
if (entityData->unkFF == 1) {
|
|
moveID = move->moveID;
|
|
if ((moveID == MOVE_SKY_UPPERCUT) || (moveID == MOVE_TWISTER) || (moveID == MOVE_GUST) || (moveID == MOVE_THUNDER))
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
else if (entityData->unkFF == 2) {
|
|
if (entityData->chargingStatus == CHARGING_STATUS_DIVE) {
|
|
if (move->moveID == MOVE_WHIRLPOOL || move->moveID == MOVE_SURF) return FALSE;
|
|
}
|
|
else if (entityData->chargingStatus == CHARGING_STATUS_DIG) {
|
|
moveID = move->moveID;
|
|
if (moveID == MOVE_EARTHQUAKE || moveID == MOVE_MAGNITUDE) return FALSE;
|
|
if (moveID == MOVE_NATURE_POWER) {
|
|
tileset = gDungeonGlobalData->tileset;
|
|
if (tileset < 0) {
|
|
tileset = 0;
|
|
}
|
|
if (0x4a < tileset) {
|
|
tileset = 0x4a;
|
|
}
|
|
if (gNaturePowerMoveTable[tileset << 2] == MOVE_EARTHQUAKE) return FALSE;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_805727C(struct DungeonEntity * pokemon, struct DungeonEntity * target, s32 chance)
|
|
{
|
|
bool8 uVar2;
|
|
if (!sub_8044B28() && EntityExists(pokemon) && EntityExists(target) &&
|
|
(target->entityData->unk158 != 0) &&
|
|
(target->entityData->HP != 0)) {
|
|
if (chance != 0) {
|
|
if (HasAbility(pokemon, ABILITY_SERENE_GRACE)) {
|
|
uVar2 = RollPercentChance_2(chance * 2);
|
|
}
|
|
else
|
|
{
|
|
uVar2 = RollPercentChance_2(chance);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uVar2 = TRUE;
|
|
}
|
|
if ((uVar2 != 0) && (pokemon != target) && HasAbility(target, ABILITY_SHIELD_DUST))
|
|
{
|
|
sub_80429C8(target);
|
|
end:
|
|
return FALSE;
|
|
}
|
|
else
|
|
return uVar2;
|
|
}
|
|
|
|
goto end;
|
|
}
|
|
|
|
bool8 sub_8057308(struct DungeonEntity *pokemon, s32 chance)
|
|
{
|
|
if(!EntityExists(pokemon))
|
|
return FALSE;
|
|
if(chance == 0)
|
|
return TRUE;
|
|
if(HasAbility(pokemon, ABILITY_SERENE_GRACE))
|
|
return RollPercentChance_2(chance * 2);
|
|
else
|
|
return RollPercentChance_2(chance);
|
|
}
|
|
|
|
bool8 IsMoveIndexUsable(struct DungeonEntity *pokemon, s32 moveIndex, bool8 hasPPChecker)
|
|
{
|
|
struct DungeonEntityData *pokemonData = pokemon->entityData;
|
|
struct PokemonMove *move = &pokemonData->moves[moveIndex];
|
|
s32 i;
|
|
if (!(move->moveFlags & MOVE_FLAG_EXISTS))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (move->moveFlags & MOVE_FLAG_LINKED)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (move->moveFlags & MOVE_FLAG_DISABLED ||
|
|
move->moveFlags2 & MOVE_FLAG_SEALED)
|
|
{
|
|
return FALSE;
|
|
}
|
|
goto initMoveIndex;
|
|
returnTrue:
|
|
return TRUE;
|
|
initMoveIndex:
|
|
i = 0;
|
|
goto checkMoveUsable;
|
|
incMoveIndex:
|
|
i++;
|
|
checkMoveUsable:
|
|
if (i >= MAX_MON_MOVES)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (IsMoveUsable(pokemon, move, hasPPChecker))
|
|
{
|
|
goto returnTrue;
|
|
}
|
|
move++;
|
|
if ((u32) move >= (u32) &pokemonData->struggleMoveFlags || !(move->moveFlags & MOVE_FLAG_LINKED))
|
|
{
|
|
return FALSE;
|
|
}
|
|
goto incMoveIndex;
|
|
}
|
|
|
|
bool8 IsMoveUsable(struct DungeonEntity *pokemon, struct PokemonMove *move, bool8 hasPPChecker)
|
|
{
|
|
struct DungeonEntityData *pokemonData = pokemon->entityData;
|
|
if (move->moveID == MOVE_REGULAR_ATTACK)
|
|
{
|
|
return TRUE;
|
|
}
|
|
if (move->moveFlags & MOVE_FLAG_DISABLED || move->moveFlags2 & MOVE_FLAG_SEALED)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (hasPPChecker)
|
|
{
|
|
if (move->PP == 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (pokemonData->volatileStatus == VOLATILE_STATUS_TAUNTED && !MoveDealsDirectDamage(move))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (pokemonData->volatileStatus == VOLATILE_STATUS_ENCORE)
|
|
{
|
|
if (move->moveID == MOVE_STRUGGLE)
|
|
{
|
|
if (!(pokemonData->struggleMoveFlags & MOVE_FLAG_LAST_USED))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
else if (!(move->moveFlags & MOVE_FLAG_LAST_USED))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|