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Rename CopyWindowBgBuffer()
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5b5d17072f
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aebdeb4275
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@ -8,7 +8,7 @@ extern s16 gUnknown_2026E4E;
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extern s16 *gWindowBgCopy;
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void sub_80057E8(void);
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void sub_8005838(s32 *, u8 kind);
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void CopyWindowBgBuffer(s32 *, u8 kind);
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void ToggleWindowBgBuffer(void);
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#endif // GUARD_CODE_800558C_H
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@ -102,7 +102,7 @@ void sub_80057E8(void)
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}
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// arm9.bin::02005758
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void sub_8005838(s32 *a0, u8 kind)
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void CopyWindowBgBuffer(s32 *a0, u8 kind)
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{
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const s16 *src1, *src2;
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s16 *dst;
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@ -38,7 +38,7 @@ UNUSED static void DebugMapViewer(void)
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sub_809975C();
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sub_809D0AC();
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ResetDialogueBox();
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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AllocGroundMapAction();
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while (TRUE) {
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bool8 quitMapView;
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@ -48,7 +48,7 @@ UNUSED static void DebugMapViewer(void)
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if (DebugFieldMapWindow_Init()) {
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DebugFieldMapWindow_MoveMenuTo(mapId);
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while (TRUE) {
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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sub_8012A18(0);
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switch (DebugFieldMapWindow_GetInput()) {
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case MENU_INPUT_A_PRESS:
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@ -132,7 +132,7 @@ UNUSED static void DebugMapViewer(void)
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sub_809D25C();
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sub_80A59DC();
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DrawDialogueBoxString_Async();
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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ToggleWindowBgBuffer();
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nullsub_8(gGameOptionsRef->touchScreen);
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sub_8005180();
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@ -303,11 +303,11 @@ static void sub_803F7BC(void)
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u32 roomId = tile->room;
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if (strPtr->allTilesRevealed != 0 || strPtr->unk1820C != 0 || strPtr->unk18217 != 0) {
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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}
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else if (roomId == CORRIDOR_ROOM) {
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u32 kind = (strPtr->visibilityRange == 2) ? 1 : 2;
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sub_8005838(NULL, kind);
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CopyWindowBgBuffer(NULL, kind);
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}
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else {
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s32 sp[4];
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@ -317,7 +317,7 @@ static void sub_803F7BC(void)
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sp[1] = room->unk10 - strPtr->cameraPixelPos.y;
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sp[2] = room->unk14 - strPtr->cameraPixelPos.x;
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sp[3] = room->unk18 - strPtr->cameraPixelPos.y;
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sub_8005838(sp, 3);
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CopyWindowBgBuffer(sp, 3);
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}
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}
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@ -239,7 +239,7 @@ void sub_803E668(u32 unused)
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nullsub_8(gGameOptionsRef->touchScreen);
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sub_8005180();
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nullsub_12();
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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ToggleWindowBgBuffer();
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gDungeonFramesCounter++;
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IncrementPlayTime(gPlayTimeRef);
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@ -373,7 +373,7 @@ void FriendAreasMap_RunFrameActions(void)
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SetBG3RegOffsets(gFriendAreasMapPtr->bgPos.x, gFriendAreasMapPtr->bgPos.y);
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AnimateSprites();
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UpdateAnimatedColors(FadeScreen(), gFriendAreasMapPtr->unk4C4C, 0xB0, 16, gFriendAreasMapPtr->brightness, NULL);
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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nullsub_8(gGameOptionsRef->touchScreen);
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sub_8005180();
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ToggleWindowBgBuffer();
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@ -308,7 +308,7 @@ u32 xxx_script_related_8098468_Async(s32 startMode)
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GroundMap_ExecuteEvent(EVENT_DIVIDE, FALSE);
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}
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GroundMap_Action();
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sub_8005838(NULL,0);
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CopyWindowBgBuffer(NULL,0);
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ToggleWindowBgBuffer();
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xxx_call_update_bg_sound_input();
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while ( 1 ) {
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@ -273,7 +273,7 @@ void GameLoop_Async(void)
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static void MainLoops_RunFrameActions(u32 unused)
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{
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DrawDialogueBoxString_Async();
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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nullsub_8(gGameOptionsRef->touchScreen);
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sub_8005180();
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@ -362,7 +362,7 @@ static void QuickSave_Async(u32 mode)
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sub_8099744();
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sub_8099750();
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SetCharacterMask(3);
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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ToggleWindowBgBuffer();
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CreateDialogueBoxAndPortrait(sSaveTextQuicksaving, 0, 0, 0x20);
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@ -208,7 +208,7 @@ static void sub_80371B8(void)
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void sub_80373C4(void)
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{
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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ToggleWindowBgBuffer();
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WaitForNextFrameAndAdvanceRNG();
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LoadBufferedInputs();
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@ -1040,10 +1040,10 @@ void sub_809B57C_Async(void)
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}
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if (sTextbox->unk434 < 0) {
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sub_8005838(0, 0);
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CopyWindowBgBuffer(0, 0);
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}
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else {
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sub_8005838(0, 5);
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CopyWindowBgBuffer(0, 5);
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}
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}
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@ -406,7 +406,7 @@ static void WorldMap_RunFrameActions(void)
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SetBG3RegOffsets(sWorldMapPtr->bgPos.x, sWorldMapPtr->bgPos.y);
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AnimateSprites(TRUE);
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FadeScreen();
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sub_8005838(NULL, 0);
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CopyWindowBgBuffer(NULL, 0);
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nullsub_8(gGameOptionsRef->touchScreen);
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sub_8005180();
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ToggleWindowBgBuffer();
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