Rename ToggleWindowBgBuffer()

This commit is contained in:
Evan Chang
2026-04-29 23:10:59 -04:00
parent 45c89481d5
commit 5b5d17072f
12 changed files with 14 additions and 14 deletions

View File

@@ -9,6 +9,6 @@ extern s16 *gWindowBgCopy;
void sub_80057E8(void);
void sub_8005838(s32 *, u8 kind);
void sub_80060EC(void);
void ToggleWindowBgBuffer(void);
#endif // GUARD_CODE_800558C_H

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@@ -474,7 +474,7 @@ UNUSED static void sub_80060A8(void)
#endif
// arm9.bin::020056C0
void sub_80060EC(void)
void ToggleWindowBgBuffer(void)
{
gWin0HPtr = sBufferPtr;
sBufferIdx = !sBufferIdx;

View File

@@ -133,7 +133,7 @@ UNUSED static void DebugMapViewer(void)
sub_80A59DC();
DrawDialogueBoxString_Async();
sub_8005838(NULL, 0);
sub_80060EC();
ToggleWindowBgBuffer();
nullsub_8(gGameOptionsRef->touchScreen);
sub_8005180();
sub_8099BE4();

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@@ -716,7 +716,7 @@ void sub_8040094(u8 r0)
{
gDungeon->unk181e8.unk18217 = r0;
sub_803F7BC();
sub_80060EC();
ToggleWindowBgBuffer();
IncrementPlayTime(gPlayTimeRef);
WaitForNextFrameAndAdvanceRNG();
LoadBufferedInputs();

View File

@@ -206,7 +206,7 @@ static void sub_803E490(u32 unused)
nullsub_8(gGameOptionsRef->touchScreen);
sub_8005180();
nullsub_12();
sub_80060EC();
ToggleWindowBgBuffer();
gDungeonFramesCounter++;
@@ -240,7 +240,7 @@ void sub_803E668(u32 unused)
sub_8005180();
nullsub_12();
sub_8005838(NULL, 0);
sub_80060EC();
ToggleWindowBgBuffer();
gDungeonFramesCounter++;
IncrementPlayTime(gPlayTimeRef);
WaitForNextFrameAndAdvanceRNG();

View File

@@ -376,7 +376,7 @@ void FriendAreasMap_RunFrameActions(void)
sub_8005838(NULL, 0);
nullsub_8(gGameOptionsRef->touchScreen);
sub_8005180();
sub_80060EC();
ToggleWindowBgBuffer();
IncrementPlayTime(gPlayTimeRef);
WaitForNextFrameAndAdvanceRNG();
LoadBufferedInputs();

View File

@@ -309,7 +309,7 @@ u32 xxx_script_related_8098468_Async(s32 startMode)
}
GroundMap_Action();
sub_8005838(NULL,0);
sub_80060EC();
ToggleWindowBgBuffer();
xxx_call_update_bg_sound_input();
while ( 1 ) {
xxx_call_update_bg_sound_input();

View File

@@ -279,7 +279,7 @@ static void MainLoops_RunFrameActions(u32 unused)
sub_8005180();
// Extra call here in blue. Seems to be for 2nd screen sprites
sub_80060EC();
ToggleWindowBgBuffer();
UpdateSoundEffectCounters();
WaitForNextFrameAndAdvanceRNG();
LoadBufferedInputs();
@@ -363,7 +363,7 @@ static void QuickSave_Async(u32 mode)
sub_8099750();
SetCharacterMask(3);
sub_8005838(NULL, 0);
sub_80060EC();
ToggleWindowBgBuffer();
CreateDialogueBoxAndPortrait(sSaveTextQuicksaving, 0, 0, 0x20);
while (TRUE) {

View File

@@ -66,7 +66,7 @@ void sub_8012A18(s32 unused)
DrawDialogueBoxString_Async();
nullsub_8(gGameOptionsRef->touchScreen);
sub_8005180();
sub_80060EC();
ToggleWindowBgBuffer();
WaitForNextFrameAndAdvanceRNG();
LoadBufferedInputs(); // Input related
CopySpritesToOam();

View File

@@ -209,7 +209,7 @@ static void sub_80371B8(void)
void sub_80373C4(void)
{
sub_8005838(NULL, 0);
sub_80060EC();
ToggleWindowBgBuffer();
WaitForNextFrameAndAdvanceRNG();
LoadBufferedInputs();
TransferBGPaletteBuffer();

View File

@@ -1049,7 +1049,7 @@ void sub_809B57C_Async(void)
void sub_809B614(void)
{
sub_80060EC();
ToggleWindowBgBuffer();
gUnknown_20399DE = gUnknown_20399DC;
gUnknown_20399DC &= ~2;
}

View File

@@ -409,7 +409,7 @@ static void WorldMap_RunFrameActions(void)
sub_8005838(NULL, 0);
nullsub_8(gGameOptionsRef->touchScreen);
sub_8005180();
sub_80060EC();
ToggleWindowBgBuffer();
IncrementPlayTime(gPlayTimeRef);
WaitForNextFrameAndAdvanceRNG();
LoadBufferedInputs();