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https://github.com/mm201/pkmn-classic-framework.git
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Some early trendy phrase work.
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commit
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@ -78,6 +78,7 @@
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<Compile Include="Support\LogHelper.cs" />
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<Compile Include="Support\StreamExtender.cs" />
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<Compile Include="Support\StringHelper.cs" />
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<Compile Include="Support\TrendyPhrase4.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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127
library/Support/TrendyPhrase4.cs
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127
library/Support/TrendyPhrase4.cs
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@ -0,0 +1,127 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace PkmnFoundations.Support
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{
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public class TrendyPhrase4
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{
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// todo: For a rainy day
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public static String[,] PHRASES = new String[,]
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{
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{
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"Please!\n{0}!",
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"Go! {0}!",
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"I’ll battle with\n{0}!",
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"It’s {0}!",
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"{0}, I’m going\nwith {1}!",
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"Look at {0}!",
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"I’ll show you {0}!",
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"Now!\n{0}!",
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"I’ll show you my\n{0} strategy!",
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"I’ll {0}!",
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"I’ll shock you with\n{0}!",
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"This is the beginning\nof {0}!",
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"This battle is\n{0}!",
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"I don’t think I’ll\never lose at {0}!",
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"Team {0} is here!",
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"You think you can beat\n{0}?",
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"{0}!\n{1} power!",
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"This is the {0}\nPokémon!",
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"{0} won’t lose!",
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"Please {0}!\n{1}!"
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},
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{
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"I win!\n{0}!",
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"I won!\nI won with {0}!",
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"{0} is strong,\nisn’t it?",
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"It’s {0}\n{1} after all!",
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"{0}, yay!",
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"Yay, {0}!\n{1}!",
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"Sorry, it’s {0}\n{1}.",
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"{0}!\nThank you!",
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"The way I feel now is\n{0}!",
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"I wanted people to look at\nmy {0}!",
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"It’s all thanks to\n{0}.",
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"I might have won with\n{0}!",
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"I get the happiest with\n{0}!",
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"{0} secured\nthe victory!",
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"This {0}\nwas really good!",
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"{0}\nwas fun, wasn’t it?",
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"Huh?\n{0}?!",
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"{0} is the toughest!",
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"Happy!\n{0} happy!",
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"How’s that?!\n{0}!"
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},
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{
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"You win...\n{0}",
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"{0} was the one\nthing I wanted to avoid...",
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"Waaah!\n{0}!",
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"I want to go home with\n{0}...",
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"{0}!\n{1}!",
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"Could it be...?\n{0}...?",
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"{0}!\nHow awful!",
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"I was confident about\n{0}, too.",
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"You're {0},\naren’t you?",
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"{0}!\nCan’t be anything else but.",
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"I feel so helplessly angry...\nIt’s {0}!",
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"{0} makes me sad...",
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"I feel sorry for\n{0}!",
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"The way I feel now is\n{0}...",
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"I lost, but I won at\n{0}!",
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"I would’ve won if this\nwere {0}...",
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"My head’s filled with only\n{0} now!",
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"The way I lost...\nIt’s like {0}...",
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"Isn’t {0}\n{1}?",
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"Aww... That’s really\n{0}..."
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},
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{
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"Hello!\n{0}!",
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"I love {0}!",
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"I love {0}!\nI love {1}, too!",
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"This {0} is\n{1}, isn’t it?",
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"I can do anything for\n{0}!",
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"This {0} is\n{1}!",
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"{0} is the real\n{1}!",
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"It might be {0}...",
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"There’s only {0}\nleft!",
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"It’s {0}!\nIt’s {1}!",
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"I prefer {0}\nafter all!",
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"Is {0}\n{1}?",
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"Do you like {0}?",
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"What do you think of\n{0}?",
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"{0} is so\n{1}!",
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"{0} are\n{1}!",
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"{0}, right?",
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"Did you know {0}?\nIt’s {1}!",
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"Excuse me...\nIt’s {0}!",
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"{0}, right?\n{1}!"
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},
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{
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"{0}!\nHello!",
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"Glad to meet you!\nI love {0}!",
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"I’m a {0} Trainer!\nPlease battle me!",
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"Please trade!\nI’m offering {0}!",
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"Please trade!\nI want a {0}!",
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"I’ve entered the Union Room.",
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"Let’s draw! I want to draw\n{0}!",
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"I’ve got to go!\n{0}!",
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"Please leave me alone...",
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"Anyone want to\n{0}?",
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"Let’s {0}!",
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"Want to {0}?",
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"I want to {0}!",
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"OK!",
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"I don’t want to\n{0}.",
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"I’ll go wait at the Colosseum\nnow.",
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"Please talk to me!",
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"Do you know where I am?",
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"I want to trade my {0}.\nPlease talk to me.",
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"I want a {0} battle!\nPlease talk to me!"
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}
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};
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}
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}
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