diff --git a/library/Library.csproj b/library/Library.csproj
index 213db946..57eea19b 100644
--- a/library/Library.csproj
+++ b/library/Library.csproj
@@ -78,6 +78,7 @@
+
diff --git a/library/Support/TrendyPhrase4.cs b/library/Support/TrendyPhrase4.cs
new file mode 100644
index 00000000..78dc974a
--- /dev/null
+++ b/library/Support/TrendyPhrase4.cs
@@ -0,0 +1,127 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+
+namespace PkmnFoundations.Support
+{
+ public class TrendyPhrase4
+ {
+ // todo: For a rainy day
+
+ public static String[,] PHRASES = new String[,]
+ {
+ {
+ "Please!\n{0}!",
+ "Go! {0}!",
+ "I’ll battle with\n{0}!",
+ "It’s {0}!",
+ "{0}, I’m going\nwith {1}!",
+ "Look at {0}!",
+ "I’ll show you {0}!",
+ "Now!\n{0}!",
+ "I’ll show you my\n{0} strategy!",
+ "I’ll {0}!",
+ "I’ll shock you with\n{0}!",
+ "This is the beginning\nof {0}!",
+ "This battle is\n{0}!",
+ "I don’t think I’ll\never lose at {0}!",
+ "Team {0} is here!",
+ "You think you can beat\n{0}?",
+ "{0}!\n{1} power!",
+ "This is the {0}\nPokémon!",
+ "{0} won’t lose!",
+ "Please {0}!\n{1}!"
+ },
+ {
+ "I win!\n{0}!",
+ "I won!\nI won with {0}!",
+ "{0} is strong,\nisn’t it?",
+ "It’s {0}\n{1} after all!",
+ "{0}, yay!",
+ "Yay, {0}!\n{1}!",
+ "Sorry, it’s {0}\n{1}.",
+ "{0}!\nThank you!",
+ "The way I feel now is\n{0}!",
+ "I wanted people to look at\nmy {0}!",
+ "It’s all thanks to\n{0}.",
+ "I might have won with\n{0}!",
+ "I get the happiest with\n{0}!",
+ "{0} secured\nthe victory!",
+ "This {0}\nwas really good!",
+ "{0}\nwas fun, wasn’t it?",
+ "Huh?\n{0}?!",
+ "{0} is the toughest!",
+ "Happy!\n{0} happy!",
+ "How’s that?!\n{0}!"
+ },
+ {
+ "You win...\n{0}",
+ "{0} was the one\nthing I wanted to avoid...",
+ "Waaah!\n{0}!",
+ "I want to go home with\n{0}...",
+ "{0}!\n{1}!",
+ "Could it be...?\n{0}...?",
+ "{0}!\nHow awful!",
+ "I was confident about\n{0}, too.",
+ "You're {0},\naren’t you?",
+ "{0}!\nCan’t be anything else but.",
+ "I feel so helplessly angry...\nIt’s {0}!",
+ "{0} makes me sad...",
+ "I feel sorry for\n{0}!",
+ "The way I feel now is\n{0}...",
+ "I lost, but I won at\n{0}!",
+ "I would’ve won if this\nwere {0}...",
+ "My head’s filled with only\n{0} now!",
+ "The way I lost...\nIt’s like {0}...",
+ "Isn’t {0}\n{1}?",
+ "Aww... That’s really\n{0}..."
+ },
+ {
+ "Hello!\n{0}!",
+ "I love {0}!",
+ "I love {0}!\nI love {1}, too!",
+ "This {0} is\n{1}, isn’t it?",
+ "I can do anything for\n{0}!",
+ "This {0} is\n{1}!",
+ "{0} is the real\n{1}!",
+ "It might be {0}...",
+ "There’s only {0}\nleft!",
+ "It’s {0}!\nIt’s {1}!",
+ "I prefer {0}\nafter all!",
+ "Is {0}\n{1}?",
+ "Do you like {0}?",
+ "What do you think of\n{0}?",
+ "{0} is so\n{1}!",
+ "{0} are\n{1}!",
+ "{0}, right?",
+ "Did you know {0}?\nIt’s {1}!",
+ "Excuse me...\nIt’s {0}!",
+ "{0}, right?\n{1}!"
+ },
+ {
+ "{0}!\nHello!",
+ "Glad to meet you!\nI love {0}!",
+ "I’m a {0} Trainer!\nPlease battle me!",
+ "Please trade!\nI’m offering {0}!",
+ "Please trade!\nI want a {0}!",
+ "I’ve entered the Union Room.",
+ "Let’s draw! I want to draw\n{0}!",
+ "I’ve got to go!\n{0}!",
+ "Please leave me alone...",
+ "Anyone want to\n{0}?",
+ "Let’s {0}!",
+ "Want to {0}?",
+ "I want to {0}!",
+ "OK!",
+ "I don’t want to\n{0}.",
+ "I’ll go wait at the Colosseum\nnow.",
+ "Please talk to me!",
+ "Do you know where I am?",
+ "I want to trade my {0}.\nPlease talk to me.",
+ "I want a {0} battle!\nPlease talk to me!"
+ }
+ };
+
+ }
+}