pkNX/pkNX.WinForms/Subforms
JelleInfinity fdbf40cc5e
Found a missing field name (#231)
This is the string ID of a path that the pokemon will follow. (Think the figure 8 of flying mons)

An example can be seen if you follow these steps:
- Open "Area Editor"
- In "Obsidian Fieldlands" area, click the Regular tab
- Open spawner '2501' observe `path_area01_004` appear in this field

(I've also included a conversion to display friendly names in the area editor.)
2022-09-13 06:41:40 -07:00
..
AreaEditor8a.cs Found a missing field name (#231) 2022-09-13 06:41:40 -07:00
AreaEditor8a.Designer.cs Add landmark editor 2022-02-20 23:35:18 -08:00
AreaEditor8a.resx Add Spawner object editor 2022-02-20 20:59:19 -08:00
BTTE.cs Remove unsupported games, split GameData 2022-02-15 01:58:27 -08:00
BTTE.designer.cs Expose CanNotDynamax flag in Pokémon Editor 2020-07-27 18:39:23 -04:00
BTTE.resx Add WIP trainer editor 2018-11-18 17:38:30 -08:00
GenericEditor.cs Add map tweaker beginnings 2021-09-11 16:09:01 -07:00
GenericEditor.Designer.cs Allow autocomplete in dropdown 2021-09-13 19:18:18 -07:00
GenericEditor.resx Add simple editor for item/move 2018-11-20 22:55:35 -08:00
GGWE.cs Use Types enum for UI values (#229) 2022-09-11 09:07:49 -07:00
GGWE.Designer.cs Add auto complete for wild editors 2020-11-05 15:42:21 -05:00
GGWE.resx Add wild editor (json in/out) 2018-11-22 20:18:20 -08:00
MapViewer8a.cs Fix map viewer (#225) 2022-09-10 11:37:53 -07:00
MapViewer8a.Designer.cs Fix map viewer (#225) 2022-09-10 11:37:53 -07:00
PokeDataUI.cs Remove unsupported games, split GameData 2022-02-15 01:58:27 -08:00
PokeDataUI.Designer.cs Update PokeDataUI.Designer.cs 2021-03-15 11:33:18 -04:00
PokeDataUI.resx Add poke data editor (personal, learn, evo) 2018-11-20 16:31:53 -08:00
ShinyRate.cs Enable nullable checks for all subprojects except structures/game 2020-12-27 16:35:08 -08:00
ShinyRate.Designer.cs Add shiny rate editor 2018-12-01 12:39:31 -08:00
ShinyRate.resx Add shiny rate editor 2018-12-01 12:39:31 -08:00
SSWE.cs Remove unsupported games, split GameData 2022-02-15 01:58:27 -08:00
SSWE.Designer.cs Add auto complete for wild editors 2020-11-05 15:42:21 -05:00
SSWE.resx Sword/Shield Update 2019-11-15 17:00:41 -08:00
TextContainer.cs Enable nullable checks for all subprojects except structures/game 2020-12-27 16:35:08 -08:00
TextEditor.cs Rough draft area editor 2022-02-19 14:20:00 -08:00
TextEditor.designer.cs Sword/Shield Update 2019-11-15 17:00:41 -08:00
TextEditor.resx Add text editor 2018-11-17 09:18:01 -08:00
TMList.cs Enable nullable checks for all subprojects except structures/game 2020-12-27 16:35:08 -08:00
TMList.Designer.cs Add TM editor 2018-12-01 16:54:44 -08:00
TMList.resx Add TM editor 2018-12-01 16:54:44 -08:00
TypeChart.cs Refactoring / clean 2020-05-24 13:00:34 -07:00
TypeChart.Designer.cs Add type chart editor & randomizer 2018-12-01 21:57:01 -08:00
TypeChart.resx Add type chart editor & randomizer 2018-12-01 21:57:01 -08:00