Add TM editor

This commit is contained in:
Kurt
2018-12-01 16:54:44 -08:00
parent c52e43dce1
commit 62517ca742
9 changed files with 404 additions and 4 deletions

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@@ -0,0 +1,45 @@
using System;
using System.Linq;
using pkNX.Containers;
using pkNX.Structures;
namespace pkNX.Game
{
public class TMEditorGG
{
private readonly int Offset;
private readonly NSO NSO;
private readonly byte[] Data;
private const int count = 60;
public TMEditorGG(byte[] data)
{
NSO = new NSO(data);
Data = NSO.DecompressedRO;
// tm list is stored immediately after TM item index list
var pattern = CodePattern.TMHM_GG;
Offset = CodePattern.IndexOfBytes(Data, pattern, 0x200_000);
if (Valid)
Offset += pattern.Length;
}
public ushort[] GetMoves()
{
var moves = new ushort[count];
for (int i = 0; i < moves.Length; i++)
moves[i] = BitConverter.ToUInt16(Data, Offset + (2 * i));
return moves;
}
public void SetMoves(ushort[] finalMoves)
{
var result = finalMoves.SelectMany(BitConverter.GetBytes).ToArray();
result.CopyTo(Data, Offset);
}
public bool Valid => Offset > 0;
public byte[] Write() => NSO.Write();
}
}

View File

@@ -168,12 +168,20 @@ public static int[] GetRandomItemList(GameVersion game)
{080, new[] {760}}, // Slowbro @ Slowbronite
};
public static int[] GetBannedMoves(GameVersion infoGame, IEnumerable<Move> moves)
public static int[] GetBannedMoves(GameVersion infoGame, int moveCount)
{
if (!GameVersion.GG.Contains(infoGame))
return Array.Empty<int>();
return Enumerable.Range(0, moves.Count()).Except(AllowedMovesGG).ToArray();
return Enumerable.Range(0, moveCount).Except(AllowedMovesGG).ToArray();
}
public static int[] GetAllowedMoves(GameVersion infoGame, int moveCount)
{
if (GameVersion.GG.Contains(infoGame))
return AllowedMovesGG;
return Enumerable.Range(0, moveCount).ToArray();
}
private static readonly int[] AllowedMovesGG =

View File

@@ -243,5 +243,29 @@ public void EditShinyRate()
nso.DecompressedText = shiny.Data;
FileMitm.WriteAllBytes(path, nso.Write());
}
public void EditTM()
{
var path = Path.Combine(ROM.PathExeFS, "main");
var data = FileMitm.ReadAllBytes(path);
var list = new TMEditorGG(data);
if (!list.Valid)
{
WinFormsUtil.Alert("Not able to find tm data in exefs.");
return;
}
var moves = list.GetMoves();
var allowed = Legal.GetAllowedMoves(ROM.Game, ROM.Data.MoveData.Length);
var names = ROM.GetStrings(TextName.MoveNames);
var editor = new TMList(moves, allowed, names);
editor.ShowDialog();
if (!editor.Modified)
return;
list.SetMoves(editor.FinalMoves);
data = list.Write();
FileMitm.WriteAllBytes(path, data);
}
}
}

View File

@@ -535,7 +535,7 @@ private void B_Randomize_Click(object sender, EventArgs e)
SaveEntry();
var moves = Game.Data.MoveData.LoadAll();
var rmove = new MoveRandomizer(Game.Info, moves, Personal);
int[] banned = Legal.GetBannedMoves(Game.Info.Game, moves);
int[] banned = Legal.GetBannedMoves(Game.Info.Game, moves.Length);
rmove.Initialize((MovesetRandSettings)PG_Moves.SelectedObject, banned);
var rspec = new SpeciesRandomizer(Game.Info, Personal);
rspec.Initialize((SpeciesSettings)PG_Species.SelectedObject);

View File

@@ -479,7 +479,7 @@ private void B_RandLearn_Click(object sender, EventArgs e)
var settings = (LearnSettings)PG_Learn.SelectedObject;
var rand = new LearnsetRandomizer(ROM.Info, Editor.Learn.LoadAll(), Editor.Personal);
var moves = ROM.Data.MoveData.LoadAll();
int[] banned = Legal.GetBannedMoves(ROM.Info.Game, moves);
int[] banned = Legal.GetBannedMoves(ROM.Info.Game, moves.Length);
rand.Initialize(moves, settings, EditUtil.Settings.Move, banned);
rand.Execute();
LoadIndex(CB_Species.SelectedIndex);

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@@ -0,0 +1,97 @@
namespace pkNX.WinForms
{
partial class TMList
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.B_Save = new System.Windows.Forms.Button();
this.B_RTM = new System.Windows.Forms.Button();
this.dgvTM = new System.Windows.Forms.DataGridView();
((System.ComponentModel.ISupportInitialize)(this.dgvTM)).BeginInit();
this.SuspendLayout();
//
// B_Save
//
this.B_Save.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.B_Save.Location = new System.Drawing.Point(185, 12);
this.B_Save.Name = "B_Save";
this.B_Save.Size = new System.Drawing.Size(60, 23);
this.B_Save.TabIndex = 1;
this.B_Save.Text = "Save";
this.B_Save.UseVisualStyleBackColor = true;
this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
//
// B_RTM
//
this.B_RTM.Location = new System.Drawing.Point(12, 12);
this.B_RTM.Name = "B_RTM";
this.B_RTM.Size = new System.Drawing.Size(75, 23);
this.B_RTM.TabIndex = 7;
this.B_RTM.Text = "Randomize";
this.B_RTM.UseVisualStyleBackColor = true;
this.B_RTM.Click += new System.EventHandler(this.B_RTM_Click);
//
// dgvTM
//
this.dgvTM.AllowUserToAddRows = false;
this.dgvTM.AllowUserToDeleteRows = false;
this.dgvTM.AllowUserToResizeColumns = false;
this.dgvTM.AllowUserToResizeRows = false;
this.dgvTM.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.dgvTM.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.dgvTM.Location = new System.Drawing.Point(12, 41);
this.dgvTM.Name = "dgvTM";
this.dgvTM.RowHeadersVisible = false;
this.dgvTM.Size = new System.Drawing.Size(233, 333);
this.dgvTM.TabIndex = 6;
//
// TMList
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(257, 386);
this.Controls.Add(this.B_RTM);
this.Controls.Add(this.dgvTM);
this.Controls.Add(this.B_Save);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.MaximizeBox = false;
this.Name = "TMList";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "TM List";
((System.ComponentModel.ISupportInitialize)(this.dgvTM)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button B_Save;
private System.Windows.Forms.Button B_RTM;
private System.Windows.Forms.DataGridView dgvTM;
}
}

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@@ -0,0 +1,97 @@
using System;
using System.Linq;
using System.Windows.Forms;
using pkNX.Game;
using pkNX.Randomization;
namespace pkNX.WinForms
{
public sealed partial class TMList : Form
{
private readonly int[] AllowedMoves;
private readonly string[] MoveNames;
private readonly ushort[] OriginalMoves;
public TMList(ushort[] moves, int[] allowed, string[] movenames)
{
InitializeComponent();
MoveNames = EditorUtil.SanitizeMoveList(movenames);
AllowedMoves = allowed;
SetupDGV(MoveNames);
LoadMoves(moves);
OriginalMoves = moves;
}
public bool Modified { get; set; }
public ushort[] FinalMoves { get; private set; }
private void SetupDGV(string[] list)
{
dgvTM.Columns.Clear();
DataGridViewColumn dgvIndex = new DataGridViewTextBoxColumn();
{
dgvIndex.HeaderText = "Index";
dgvIndex.DisplayIndex = 0;
dgvIndex.Width = 45;
dgvIndex.ReadOnly = true;
dgvIndex.DefaultCellStyle.Alignment = DataGridViewContentAlignment.MiddleCenter;
dgvIndex.SortMode = DataGridViewColumnSortMode.NotSortable;
}
DataGridViewComboBoxColumn dgvMove = new DataGridViewComboBoxColumn();
{
dgvMove.HeaderText = "Move";
dgvMove.DisplayIndex = 1;
foreach (string t in list)
dgvMove.Items.Add(t); // add only the Names
dgvMove.Width = 133;
dgvMove.FlatStyle = FlatStyle.Flat;
dgvIndex.SortMode = DataGridViewColumnSortMode.NotSortable;
}
dgvTM.Columns.Add(dgvIndex);
dgvTM.Columns.Add(dgvMove);
}
public void LoadMoves(ushort[] tmlist)
{
dgvTM.Rows.Clear();
for (int i = 0; i < tmlist.Length; i++)
{
dgvTM.Rows.Add();
dgvTM.Rows[i].Cells[0].Value = (i + 1).ToString();
dgvTM.Rows[i].Cells[1].Value = MoveNames[tmlist[i]];
}
}
public ushort[] SaveMoves()
{
ushort[] moves = new ushort[dgvTM.RowCount];
for (int i = 0; i < moves.Length; i++)
moves[i] = (ushort)Array.IndexOf(MoveNames, dgvTM.Rows[i].Cells[1].Value);
return moves;
}
private void B_Save_Click(object sender, EventArgs e)
{
Modified = true;
FinalMoves = SaveMoves();
Close();
}
private void B_RTM_Click(object sender, EventArgs e)
{
var moves = GetRandomMoves();
LoadMoves(moves);
System.Media.SystemSounds.Asterisk.Play();
}
private ushort[] GetRandomMoves()
{
var allowed = AllowedMoves.Select(z => (ushort)z).Except(new ushort[] { 0 }).ToArray();
var rand = new GenericRandomizer<ushort>(allowed);
return rand.GetMany(OriginalMoves.Length);
}
}
}

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
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</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -89,6 +89,12 @@
<Compile Include="Subforms\BTTE.designer.cs">
<DependentUpon>BTTE.cs</DependentUpon>
</Compile>
<Compile Include="Subforms\TMList.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Subforms\TMList.Designer.cs">
<DependentUpon>TMList.cs</DependentUpon>
</Compile>
<Compile Include="Subforms\ShinyRate.cs">
<SubType>Form</SubType>
</Compile>
@@ -149,6 +155,9 @@
<EmbeddedResource Include="Subforms\BTTE.resx">
<DependentUpon>BTTE.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Subforms\TMList.resx">
<DependentUpon>TMList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Subforms\ShinyRate.resx">
<DependentUpon>ShinyRate.cs</DependentUpon>
</EmbeddedResource>