Kurt
7bdb5bc787
Pass revised personal
...
Closes #189
2022-02-15 16:18:47 -08:00
Kurt
4b0b535f3c
Update to net6
2022-02-15 16:15:22 -08:00
Kurt
0a30e0ca3c
Remove unsupported games, split GameData
...
lack of interfaces and default interface implementations is killing me :)
Split GameData so we can interact with changed data structures a little less weird; PLA Learnsets are too incompatible for direct edits with existing abstractions.
2022-02-15 01:58:27 -08:00
Kurt
b145576e28
Event triggers ( #188 )
...
* Add event trigger dumper, names via hash brute force
* Add more conditions (from brute forced event triggers)
* more triggers, dump unknowns
* add some bgm/sound triggers
* seven new trigger enums
* add progress_work_condition_hash
* crafting is apparently internally cra
* azelf/agunomu throw
* add all but three hashes used in event trigger binaries
* add the last trigger command (1 type/cond left each)
* Add last officially used condition, one type left
* add all unused task conditions
* add all unused trigger commands
* Add new (and old) spawners
Co-authored-by: Michael Scire <SciresM@gmail.com >
2022-02-13 13:40:26 -08:00
Kurt
6ff2aab801
Add personal/learnset raw editor
2022-02-13 13:35:29 -08:00
Kurt
0a1529474c
Update EditorPLA.cs
2022-02-13 10:28:24 -08:00
Kurt
c9dae3f3c8
Minor clean
...
update some field labels to describe in-game behavior
condense some logic
remove duplicate SwarmDetail enum label
2022-02-13 10:18:25 -08:00
Kurt
346ab46d43
Add 2 missing fields
...
ty Retro / Chris on discord for finding these missing :)
2022-02-13 10:17:33 -08:00
Marty-D
90e99e8942
Arceus: Update move data field labels ( #187 )
2022-02-13 09:19:59 -08:00
Kurt
9ea7bb5c28
Update outbreak field labels per my tweet
2022-02-12 17:59:10 -08:00
Kurt
f69b9844e0
Add static/gift randomizer
2022-02-12 16:19:19 -08:00
Kurt
62638f7c73
Add ha_shop, gift/static/miscInfo edtiros
2022-02-12 13:33:02 -08:00
Kurt
a3874463d9
Add general Config file flatbuffer & editors
...
Add alert about missing oodle DLL
2022-02-11 17:49:13 -08:00
Kurt
f60314ead2
Add more file mapping entries
2022-02-11 17:48:27 -08:00
Kurt
d10013f380
Handle warning for string comparison
2022-02-11 17:48:00 -08:00
Kurt
0c0ed7a1e3
Remove swsh Trainer dumper from PLA
2022-02-11 17:47:44 -08:00
Kurt
781b8275b3
Actually allow saving of throw flatbuffers
2022-02-10 15:59:27 -08:00
Kurt
abe236278e
Label spawner active spawn count thresholds
2022-02-10 15:58:58 -08:00
Kurt
5f5b45c52c
Add throw editors
2022-02-10 14:48:52 -08:00
Kurt
ebf31a9770
Prettier trainer print
2022-02-09 23:40:49 -08:00
Kurt
4113c2c351
Update field labels for TrPoke8a
2022-02-09 23:21:41 -08:00
Kurt
8aa19a4dd7
Add Mass Outbreak detail editor (shiny +25)
2022-02-06 23:37:37 -08:00
sora10pls
dd87159997
Update GameManagerPLA.cs
...
Title ID is stored further down.
2022-02-06 12:19:15 -05:00
Kurt
3baa9161b2
Add shiny rate bonus editor
...
Untested, but should allow for changing the various bonuses (besides swarm's +25).
2022-02-05 09:24:44 -08:00
Kurt
0bc60747d3
Update azure-pipelines.yml ( #181 ), fixes automatic build
2022-02-04 21:07:04 -08:00
Kurt
e432370a40
Add Pokémon Legends: Arceus support
...
.NET5.0 -> .NET6.0
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com >
2022-02-04 18:43:21 -08:00
Kurt
d6c8780ed2
FishSpot IterateForSlotsExceptLastN
2021-10-23 14:10:04 -07:00
sora10pls
93c0712f13
Remove duplicate dictionary
2021-09-21 20:27:04 -04:00
sora10pls
32e14d5612
Update EditorSWSH.cs
2021-09-20 19:57:23 -04:00
sora10pls
f35658731f
Update critter data after randomizing starters
...
This could be expanded to include all gifts that are visible before obtaining them, but this is fine. Starters are arguably the most important.
2021-09-20 19:49:11 -04:00
Kurt
6cff90ab4d
Enumerate stand/sitting
2021-09-20 13:52:23 -07:00
sora10pls
a128b13df1
Document more model hashes, display for Trainers
2021-09-19 17:18:59 -04:00
sora10pls
eede2695da
Document all model hashes
2021-09-19 13:55:58 -04:00
sora10pls
c13d588e29
Note HashModel for TrainerHolder
2021-09-19 11:51:06 -04:00
Kurt
ce61f08102
Update PlacementZone8OtherNPCHolder.cs
2021-09-18 21:16:07 -07:00
Kurt
bff925c06d
Consistent property names
2021-09-18 20:53:52 -07:00
Kurt
b38a38c7f2
Update PlacementZone8OtherNPCHolder.cs
2021-09-18 20:32:34 -07:00
Kurt
e13c8050e6
Name some fields, add symbol callouts to placement dumper
2021-09-18 19:59:52 -07:00
Kurt
5bdd0034a1
Add Clone for NPCType2
2021-09-18 19:13:56 -07:00
Kurt
5f7029a13e
Rename hash_08
2021-09-18 19:13:49 -07:00
Kurt
0dc127d294
Add gfpak hash export to ahtblist
2021-09-18 19:13:38 -07:00
Kurt
53a761b894
Add rotation and scale naming
2021-09-18 15:00:06 -07:00
Kurt
72d62f8859
Re-enable nullable, add Clone for species holder
2021-09-18 14:32:22 -07:00
Kurt
49c32e1ae4
Add generic and enum schema dumping
2021-09-18 00:15:21 -07:00
Kurt
da3c5871a9
Rename MemoryTable to CellTable, add dump method
2021-09-17 22:15:15 -07:00
Kurt
41ea19cdab
Add shiny field note
...
ty matt for testing
Will likely make this stuff an enum later (and update my fbs generator :D )
2021-09-17 08:36:24 -07:00
Kurt
6a0e146f40
Shape check commonalities
...
These 4 objects have the same shape; the second string pair might not be correct but hey we're making progress
2021-09-17 00:17:58 -07:00
Kurt
222d2a8642
Update PlacementZone8OtherNPCHolder.cs
2021-09-17 00:14:31 -07:00
Kurt
652d269984
Misc accuracy fixes
...
Confirmed these two so far
2021-09-16 22:40:09 -07:00
Kurt
12ba6bc9f0
Add fbs generator from class
...
No handling for struct or union types, but this is good enough to save me the time writing 107 schemas for Placement.
2021-09-16 18:38:57 -07:00