Commit Graph

332 Commits

Author SHA1 Message Date
Kurt
4e6fbe78ed Correct index 2021-04-21 17:25:05 -07:00
sora10pls
ae42c5ea45 Better handling of ROM dumps without ExeFS
pkNX will now prompt the user to select a version before opening the wild editor, should no ExeFS data exist to determine which game is currently loaded.
2021-04-20 12:47:39 -04:00
Kurt
e772a99341 Add index to dumped bcat nests 2021-04-18 12:02:30 -07:00
sora10pls
1dad93d7c5 Remove old 40x30 sprites
Unlike PKHeX, pkNX never really used these sprites, so no point in keeping them.
2021-04-09 20:21:57 -04:00
sora10pls
12975fcd6d Denote if a Raid Boss can be captured
Comments out any such encounters in the PKHeX output. This is a pretty lazy solution for now, but it works.
2021-03-31 22:43:56 -04:00
sora10pls
b7191a6103 Revert implicit casting 2021-03-31 22:42:32 -04:00
sora10pls
019e93f992 Update Shiny Ho-Oh sprite 2021-03-24 10:56:51 -04:00
Kurt
49efb96db9 Export bridge->stony crossover tree shake slots, don't export empty slots
See PKHeX prior to this commit for rationale

9864f23427

Reduces the amount of work PKHeX does when loading.
2021-03-17 18:10:26 -07:00
sora10pls
bfc9d82a95 Update PokeDataUI.Designer.cs
Realign GUI elements after prior commit.
2021-03-15 11:33:18 -04:00
sora10pls
dfeaf76908 Add tutor move editing 2021-03-13 14:54:34 -05:00
sora10pls
64d04182ef Re-merge wild buttons
Related: d231a411a0
2021-03-11 11:32:17 -05:00
sora10pls
c194e035cc Exclude banned species from boosted Legendaries/Mythicals
https://projectpokemon.org/home/forums/topic/48647-pknx-nintendo-switch-rom-editor-randomizer/?do=findComment&comment=265072
2021-03-04 15:34:53 -05:00
sora10pls
d231a411a0 Properly differentiate between SW/SH
Previous implementation did not work correctly for LGPE. If someone wishes to merge the wild encounter buttons again, make sure it works for all games before submitting a pull request. Also fixes LGPE wild editor using small sprites.

Closes #110
2021-03-04 14:43:21 -05:00
sora10pls
15f45fafb6 Update GameLocation.cs 2021-02-28 18:57:20 -05:00
Kurt
187078f80b Merge pull request #129 from CodingKoopa/linux
Fix Linux support
2021-02-27 23:23:35 -08:00
Kurt
8191030403 Merge pull request #128 from CodingKoopa/ver-specific-buttons
Merge version specific buttons.
2021-02-27 23:12:12 -08:00
Kurt
764aeec853 Merge pull request #127 from CodingKoopa/identify-swsh
Differentiate between SW/SH
2021-02-27 23:11:54 -08:00
Koopa
cc71b6357c Add System import for String. 2021-02-28 02:10:30 -05:00
Koopa
c5ba9b6b29 Update C# version note. 2021-02-28 02:02:44 -05:00
Koopa
552149774d Prefer system flatc. 2021-02-28 02:02:44 -05:00
Koopa
f88ba88102 Make resource paths case sensitive. 2021-02-28 02:02:44 -05:00
Koopa
a8e871da2e Add GenerateResourceUsePreserializedResources. 2021-02-28 02:02:44 -05:00
Koopa
2251c0d966 Add references to System.Resources.Extensions. 2021-02-28 02:02:44 -05:00
Koopa
86c480527b Upgrade .NET target to 4.6.1.
This will be required for System.Resources.Extensions.
2021-02-28 02:02:31 -05:00
Koopa
c28622f9b0 Remove 'é' from enum member name.
This causes a compile error on my machine with "dotnet build".
2021-02-28 01:33:27 -05:00
Koopa
4efedc0b38 Merge version specific buttons. 2021-02-28 01:29:07 -05:00
Koopa
ae3fd1c65d Add differentiation between SW/SH for update 3. 2021-02-28 01:08:55 -05:00
sora10pls
bafe33a062 Update GameDumperSWSH.cs
PKHeX reads from evos_ss.pkl and not evos_swsh.pkl
2021-02-24 11:20:12 -05:00
sora10pls
d695e7e706 Fix TextVar def for trade flatbuffer
Now correctly displays 859 for Hatenna in-game trade.

Co-Authored-By: Lusamine <30205550+lusamine@users.noreply.github.com>
2021-02-22 15:04:04 -05:00
Kurt
d34c4412be Keep stab moves in learnset
Closes #123
2021-02-15 18:31:53 -08:00
Kurt
cc9bf88831 Merge pull request #120 from egzn/trainer_legends
Added options to boost chance of Legendary/Mythical on Trainers
2021-02-14 10:13:23 -08:00
Egzon
d4238e3c71 Add option for Event Mythicals as well 2021-02-03 18:31:30 +01:00
Egzon
1ba8d477d1 Add LegendsChance setting
Added a setting to allow raise chances to encounter trainers with Legendary Pokémon.
2021-02-03 10:31:18 +01:00
Kurt
b03b4eda41 Add support for dumping static encounter spawners (#118)
* Add support for dumping static encounter spawners

* Add provisional `all` dumper, for all areas in one go
2021-01-14 21:57:52 -08:00
Kurt
6136ccff78 Minor clean
Replace linq usages with array methods
Handle warnings (yay serialized objects with reflection assignments)
Minor preference (brackets, ternary, locals)
2021-01-14 21:57:11 -08:00
Michael Scire
2255e90813 Add provisional all dumper, for all areas in one go 2021-01-14 18:48:29 -08:00
Michael Scire
a1f2ee0eff Add support for dumping static encounter spawners 2021-01-14 18:24:55 -08:00
sora10pls
b6c1910fe3 Update static/gift exports, update encounter scenario enums
One of them is used for several Legendaries + Keldeo, not exclusively the dogs. Also use better names.
2021-01-14 12:27:01 -05:00
sora10pls
85406e8f28 Update PokeDataUI.cs
Now opens with no exceptions!
2021-01-14 12:12:17 -05:00
Kurt
1a5dce8d39 Delete duplicate assemblyinfo 2021-01-14 08:52:56 -08:00
sora10pls
e8ddd9be61 Update PKHeX exports
Target typed new for Nests, Dynamax Adventures, and Trades
2021-01-01 13:34:47 -05:00
Kurt
955ba9fed6 Enable nullable checks for all subprojects except structures/game 2020-12-27 16:35:08 -08:00
Kurt
22ef506b4e Update for c#9 syntax sugar 2020-12-27 12:47:46 -08:00
Kurt
c91892d241 Update csproj to c#9
sdk style for winforms/sprites, finally
2020-12-27 12:46:47 -08:00
Kurt
fec96c3ef6 Target type'd new for pkhex exports 2020-12-27 11:48:43 -08:00
Kurt
b9e2ff627d Only parse & export dist file if it exists
Allows parsing of old files
2020-12-27 11:24:18 -08:00
sora10pls
bf9f8341fc Add Max Guard to Max Moves
1 Max Move per Type, all status moves become Max Guard
2020-12-10 11:26:57 -05:00
Kurt
1219478448 Bump to net5
Not really used, but whatever
2020-12-05 15:11:25 -08:00
sora10pls
e701060dca Update Shiny Galarian Articuno sprite
As per 0253884c50
2020-11-23 16:22:46 -05:00
sora10pls
ca661bb495 Add Shiny Sprites for Crown Tundra
Many thanks to @msikma for these sprites!
2020-11-20 12:13:17 -05:00