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Update static/gift exports, update encounter scenario enums
One of them is used for several Legendaries + Keldeo, not exclusively the dogs. Also use better names.
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@ -118,7 +118,7 @@ public string GetSummary(IReadOnlyList<string> species)
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var ball = Ball == Ball.Poke ? string.Empty : $", Ball = {(int)Ball}";
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return
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$" new EncounterStatic8 {{ Gift = true, Species = {(int)Species:000}, Level = {Level:00}, Location = -01{ivs}{shiny}{gender}{ability}{nature}{altform}{giga}{dyna}{ball} }},{comment}";
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$" new(SWSH) {{ Gift = true, Species = {(int)Species:000}, Level = {Level:00}, Location = -01{ivs}{shiny}{gender}{ability}{nature}{altform}{giga}{dyna}{ball} }},{comment}";
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}
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}
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}
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@ -72,26 +72,26 @@ public int[] Moves
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// scenarios that are set for specific story encounters, most don't work on encounters that are not meant to have them
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public enum Scenario
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{
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None = 0,
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Zacian_Zamazenta_1 = 1,
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_2 = 2,
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_3 = 3,
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Eternatus_1 = 4,
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Eternatus_2 = 5,
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Eternatus_3 = 6,
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Zacian_Zamazenta_2 = 7,
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Motostoke_Gym_Challenge = 8,
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Max_Raid_Battle_1 = 9,
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Max_Raid_Battle_2 = 10,
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Max_Raid_Battle_3 = 11,
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Max_Raid_Battle_4 = 12,
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Zacian_Zamazenta_3 = 13,
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Fast_Slowpoke = 14,
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Regigigas_Raid_Battle = 15,
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Special_Raid_Battle = 16,
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Calyrex = 17,
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Glastrier_Spectrier = 18,
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Calyrex_Fusion = 19,
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None,
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Legendary_Pokémon,
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_2,
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_3,
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Eternatus,
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Eternamax_Eternatus_1,
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Eternamax_Eternatus_2,
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Zacian_Zamazenta_Fog,
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Motostoke_Gym_Challenge,
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Max_Raid_Battle_1,
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Max_Raid_Battle_2,
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Max_Raid_Battle_3,
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Max_Raid_Battle_4,
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Zacian_Zamazenta_Boss,
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Fast_Slowpoke,
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Regigigas_Raid_Battle,
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Special_Raid_Battle,
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Calyrex,
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Glastrier_Spectrier,
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Calyrex_Fusion,
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}
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public string GetSummary(IReadOnlyList<string> species)
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@ -121,7 +121,7 @@ public string GetSummary(IReadOnlyList<string> species)
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var dyna = DynamaxLevel == 0 ? string.Empty : $", DynamaxLevel = {DynamaxLevel}";
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return
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$" new EncounterStatic8 {{ Species = {(int)Species:000}, Level = {Level:00}, Location = -01{moves}{ivs}{shiny}{gender}{ability}{nature}{altform}{giga}{dyna} }},{comment}";
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$" new(SWSH) {{ Species = {(int)Species:000}, Level = {Level:00}, Location = -01{moves}{ivs}{shiny}{gender}{ability}{nature}{altform}{giga}{dyna} }},{comment}";
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}
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}
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}
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