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Pokémon (3DS) ROM Editor & Randomizer
Packing sizes different than 4 caused offset mismatches (don't think any garcs that were used the method were affected). Trade off a small amount of packing speed to reduce memory footprint. Use 1 filestream instead of 2 memorystreams. Didn't bother to profile, but instead of ->ms->ms->arr, we ->fs->arr Ends up using ~1GB repacking the Wild Encounter GARC, which should now behave with 32bit systems. |
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| README.md | ||
