mirror of
https://github.com/kwsch/pk3DS.git
synced 2026-10-02 05:46:47 -05:00
Initial Commit
Still a WIP but some stuff works.
This commit is contained in:
20
pk3DS.sln
Normal file
20
pk3DS.sln
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@@ -0,0 +1,20 @@
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|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual C# Express 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "pk3DS", "pk3DS\pk3DS.csproj", "{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}"
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||||
EndProject
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||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x86 = Debug|x86
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||||
Release|x86 = Release|x86
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||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}.Debug|x86.ActiveCfg = Debug|x86
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||||
{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}.Debug|x86.Build.0 = Debug|x86
|
||||
{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}.Release|x86.ActiveCfg = Release|x86
|
||||
{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
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||||
EndGlobalSection
|
||||
EndGlobal
|
||||
1153
pk3DS/GARCTool.cs
Normal file
1153
pk3DS/GARCTool.cs
Normal file
File diff suppressed because it is too large
Load Diff
120
pk3DS/Legal.cs
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120
pk3DS/Legal.cs
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@@ -0,0 +1,120 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace pk3DS
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{
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class Legal
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{
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internal static readonly ushort[] Pouch_Items_XY = {
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||||
000,001,002,003,004,005,006,007,008,009,010,011,012,013,014,015,016,055,056,
|
||||
057,058,059,060,061,062,063,064,065,066,067,068,069,070,071,072,073,074,075,
|
||||
076,077,078,079,080,081,082,083,084,085,086,087,088,089,090,091,092,093,094,
|
||||
099,100,101,102,103,104,105,106,107,108,109,110,112,116,117,118,119,135,136,
|
||||
213,214,215,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,
|
||||
233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,
|
||||
252,253,254,255,256,257,258,259,260,261,262,263,264,265,266,267,268,269,270,
|
||||
271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,
|
||||
290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,
|
||||
309,310,311,312,313,314,315,316,317,318,319,320,321,322,323,324,325,326,327,
|
||||
492,493,494,495,496,497,498,499,500,537,538,539,540,541,542,543,544,545,546,
|
||||
547,548,549,550,551,552,553,554,555,556,557,558,559,560,561,562,563,564,571,
|
||||
572,573,576,577,580,581,582,583,584,585,586,587,588,589,590,639,640,644,646,
|
||||
647,648,649,650,652,653,654,655,656,657,658,659,660,661,662,663,664,665,666,
|
||||
667,668,669,670,671,672,673,674,675,676,677,678,679,680,681,682,683,684,685,
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699,704,710,711,715,
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||||
};
|
||||
internal static readonly ushort[] Pouch_Items_ORAS = {
|
||||
000,001,002,003,004,005,006,007,008,009,010,011,012,013,014,015,016,055,056,
|
||||
057,058,059,060,061,062,063,064,068,069,070,071,072,073,074,075,
|
||||
076,077,078,079,080,081,082,083,084,085,086,087,088,089,090,091,092,093,094,
|
||||
099,100,101,102,103,104,105,106,107,108,109,110,112,116,117,118,119,135,136,
|
||||
213,214,215,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,
|
||||
233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,
|
||||
252,253,254,255,256,257,258,259,260,261,262,263,264,265,266,267,268,269,270,
|
||||
271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,
|
||||
290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,
|
||||
309,310,311,312,313,314,315,316,317,318,319,320,321,322,323,324,325,326,327,
|
||||
492,493,494,495,496,497,498,499,500,537,538,539,540,541,542,543,544,545,546,
|
||||
547,548,549,550,551,552,553,554,555,556,557,558,559,560,561,562,563,564,571,
|
||||
572,573,576,577,580,581,582,583,584,585,586,587,588,589,590,639,640,644,646,
|
||||
647,648,649,650,652,653,654,655,656,657,658,659,660,661,662,663,664,665,666,
|
||||
667,668,669,670,671,672,673,674,675,676,677,678,679,680,681,682,683,684,685,
|
||||
699,704,710,711,715,
|
||||
|
||||
// ORAS
|
||||
534,535,
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||||
752,753,754,755,756,757,758,759,760,761,762,763,764,767,768,769,770,
|
||||
};
|
||||
internal static readonly ushort[] Pouch_Key_XY = {
|
||||
000,216,431,442,445,446,447,450,465,466,471,628,
|
||||
629,631,632,638,641,642,643,689,695,696,697,698,
|
||||
700,701,702,703,705,706,707,712,713,714,
|
||||
|
||||
// Illegal
|
||||
716,717, // For the cheaters who want useless items...
|
||||
};
|
||||
internal static readonly ushort[] Pouch_Key_ORAS = {
|
||||
000,216, 445,446,447, 465,466,471,628,
|
||||
629,631,632,638, 697,
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||||
|
||||
// Illegal
|
||||
716,717,745,746,747,748,749,750, // For the cheaters who want useless items...
|
||||
|
||||
// ORAS
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457,474,503,
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|
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718,719,
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720,721,722,723,724,725,726,727,728,729,
|
||||
730,731,732,733,734,735,736, 738,739,
|
||||
740,741,742,743,744,
|
||||
751,765,766,771,772,774,775,
|
||||
};
|
||||
internal static readonly ushort[] Pouch_TMHM_XY = {
|
||||
0,
|
||||
328,329,330,331,332,333,334,335,336,337,338,339,340,341,342,343,344,345,
|
||||
346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,
|
||||
364,365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,
|
||||
382,383,384,385,386,387,388,389,390,391,392,393,394,395,396,397,398,399,
|
||||
400,401,402,403,404,405,406,407,408,409,410,411,412,413,414,415,416,417,
|
||||
418,419,618,619,620,690,691,692,693,694,
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420,421,422,423,424,
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||||
};
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||||
internal static readonly ushort[] Pouch_TMHM_ORAS = {
|
||||
0,
|
||||
328,329,330,331,332,333,334,335,336,337,338,339,340,341,342,343,344,345,
|
||||
346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,
|
||||
364,365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,
|
||||
382,383,384,385,386,387,388,389,390,391,392,393,394,395,396,397,398,399,
|
||||
400,401,402,403,404,405,406,407,408,409,410,411,412,413,414,415,416,417,
|
||||
418,419,618,619,620,690,691,692,693,694,
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||||
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||||
420,421,422,423,424,
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||||
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||||
// ORAS
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||||
425,737,
|
||||
};
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||||
internal static readonly ushort[] Pouch_Medicine_XY = {
|
||||
000,017,018,019,020,021,022,023,024,025,026,027,028,029,030,031,032,033,
|
||||
034,035,036,037,038,039,040,041,042,043,044,045,046,047,048,049,050,051,
|
||||
052,053,054,134,504,565,566,567,568,569,570,571,591,645,708,709,
|
||||
};
|
||||
internal static readonly ushort[] Pouch_Medicine_ORAS = {
|
||||
000,017,018,019,020,021,022,023,024,025,026,027,028,029,030,031,032,033,
|
||||
034,035,036,037,038,039,040,041,042,043,044,045,046,047,048,049,050,051,
|
||||
052,053,054,134,504,565,566,567,568,569,570,571,591,645,708,709,
|
||||
|
||||
//ORAS
|
||||
065,066,067
|
||||
};
|
||||
internal static readonly ushort[] Pouch_Berry_XY = {
|
||||
0,149,150,151,152,153,154,155,156,157,158,159,160,161,162,
|
||||
163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,
|
||||
178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,
|
||||
193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,
|
||||
208,209,210,211,212,686,687,688,
|
||||
};
|
||||
}
|
||||
}
|
||||
286
pk3DS/Main.Designer.cs
generated
Normal file
286
pk3DS/Main.Designer.cs
generated
Normal file
@@ -0,0 +1,286 @@
|
||||
namespace pk3DS
|
||||
{
|
||||
partial class Main
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.B_Open = new System.Windows.Forms.Button();
|
||||
this.TB_Path = new System.Windows.Forms.TextBox();
|
||||
this.GB_Tools = new System.Windows.Forms.GroupBox();
|
||||
this.B_StoryText = new System.Windows.Forms.Button();
|
||||
this.B_Item = new System.Windows.Forms.Button();
|
||||
this.B_Move = new System.Windows.Forms.Button();
|
||||
this.B_Evolution = new System.Windows.Forms.Button();
|
||||
this.B_Personal = new System.Windows.Forms.Button();
|
||||
this.B_MegaEvo = new System.Windows.Forms.Button();
|
||||
this.B_Wild = new System.Windows.Forms.Button();
|
||||
this.B_Trainer = new System.Windows.Forms.Button();
|
||||
this.B_GameText = new System.Windows.Forms.Button();
|
||||
this.CB_Lang = new System.Windows.Forms.ComboBox();
|
||||
this.L_Lang = new System.Windows.Forms.Label();
|
||||
this.L_Game = new System.Windows.Forms.Label();
|
||||
this.pBar1 = new System.Windows.Forms.ProgressBar();
|
||||
this.L_About = new System.Windows.Forms.Label();
|
||||
this.GB_Tools.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// B_Open
|
||||
//
|
||||
this.B_Open.Location = new System.Drawing.Point(12, 12);
|
||||
this.B_Open.Name = "B_Open";
|
||||
this.B_Open.Size = new System.Drawing.Size(75, 23);
|
||||
this.B_Open.TabIndex = 0;
|
||||
this.B_Open.Text = "Open \'a\'";
|
||||
this.B_Open.UseVisualStyleBackColor = true;
|
||||
this.B_Open.Click += new System.EventHandler(this.B_Open_Click);
|
||||
//
|
||||
// TB_Path
|
||||
//
|
||||
this.TB_Path.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.TB_Path.Location = new System.Drawing.Point(93, 14);
|
||||
this.TB_Path.Name = "TB_Path";
|
||||
this.TB_Path.ReadOnly = true;
|
||||
this.TB_Path.Size = new System.Drawing.Size(244, 20);
|
||||
this.TB_Path.TabIndex = 1;
|
||||
//
|
||||
// GB_Tools
|
||||
//
|
||||
this.GB_Tools.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.GB_Tools.Controls.Add(this.B_StoryText);
|
||||
this.GB_Tools.Controls.Add(this.B_Item);
|
||||
this.GB_Tools.Controls.Add(this.B_Move);
|
||||
this.GB_Tools.Controls.Add(this.B_Evolution);
|
||||
this.GB_Tools.Controls.Add(this.B_Personal);
|
||||
this.GB_Tools.Controls.Add(this.B_MegaEvo);
|
||||
this.GB_Tools.Controls.Add(this.B_Wild);
|
||||
this.GB_Tools.Controls.Add(this.B_Trainer);
|
||||
this.GB_Tools.Controls.Add(this.B_GameText);
|
||||
this.GB_Tools.Enabled = false;
|
||||
this.GB_Tools.Location = new System.Drawing.Point(12, 67);
|
||||
this.GB_Tools.Name = "GB_Tools";
|
||||
this.GB_Tools.Size = new System.Drawing.Size(325, 110);
|
||||
this.GB_Tools.TabIndex = 2;
|
||||
this.GB_Tools.TabStop = false;
|
||||
this.GB_Tools.Text = "ROM Editing Tools";
|
||||
//
|
||||
// B_StoryText
|
||||
//
|
||||
this.B_StoryText.Location = new System.Drawing.Point(6, 48);
|
||||
this.B_StoryText.Name = "B_StoryText";
|
||||
this.B_StoryText.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_StoryText.TabIndex = 8;
|
||||
this.B_StoryText.Text = "Story Text Editor";
|
||||
this.B_StoryText.UseVisualStyleBackColor = true;
|
||||
this.B_StoryText.Click += new System.EventHandler(this.B_StoryText_Click);
|
||||
//
|
||||
// B_Item
|
||||
//
|
||||
this.B_Item.Location = new System.Drawing.Point(218, 48);
|
||||
this.B_Item.Name = "B_Item";
|
||||
this.B_Item.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_Item.TabIndex = 7;
|
||||
this.B_Item.Text = "Item Editor";
|
||||
this.B_Item.UseVisualStyleBackColor = true;
|
||||
this.B_Item.Click += new System.EventHandler(this.B_Item_Click);
|
||||
//
|
||||
// B_Move
|
||||
//
|
||||
this.B_Move.Location = new System.Drawing.Point(218, 19);
|
||||
this.B_Move.Name = "B_Move";
|
||||
this.B_Move.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_Move.TabIndex = 6;
|
||||
this.B_Move.Text = "Move Editor";
|
||||
this.B_Move.UseVisualStyleBackColor = true;
|
||||
this.B_Move.Click += new System.EventHandler(this.B_Move_Click);
|
||||
//
|
||||
// B_Evolution
|
||||
//
|
||||
this.B_Evolution.Location = new System.Drawing.Point(112, 48);
|
||||
this.B_Evolution.Name = "B_Evolution";
|
||||
this.B_Evolution.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_Evolution.TabIndex = 5;
|
||||
this.B_Evolution.Text = "Evolution Editor";
|
||||
this.B_Evolution.UseVisualStyleBackColor = true;
|
||||
this.B_Evolution.Click += new System.EventHandler(this.B_Evolution_Click);
|
||||
//
|
||||
// B_Personal
|
||||
//
|
||||
this.B_Personal.Location = new System.Drawing.Point(112, 19);
|
||||
this.B_Personal.Name = "B_Personal";
|
||||
this.B_Personal.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_Personal.TabIndex = 4;
|
||||
this.B_Personal.Text = "Personal Editor";
|
||||
this.B_Personal.UseVisualStyleBackColor = true;
|
||||
this.B_Personal.Click += new System.EventHandler(this.B_Personal_Click);
|
||||
//
|
||||
// B_MegaEvo
|
||||
//
|
||||
this.B_MegaEvo.Location = new System.Drawing.Point(112, 77);
|
||||
this.B_MegaEvo.Name = "B_MegaEvo";
|
||||
this.B_MegaEvo.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_MegaEvo.TabIndex = 3;
|
||||
this.B_MegaEvo.Text = "Mega Evo Editor";
|
||||
this.B_MegaEvo.UseVisualStyleBackColor = true;
|
||||
this.B_MegaEvo.Click += new System.EventHandler(this.B_MegaEvo_Click);
|
||||
//
|
||||
// B_Wild
|
||||
//
|
||||
this.B_Wild.Location = new System.Drawing.Point(6, 77);
|
||||
this.B_Wild.Name = "B_Wild";
|
||||
this.B_Wild.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_Wild.TabIndex = 2;
|
||||
this.B_Wild.Text = "Wild Editor";
|
||||
this.B_Wild.UseVisualStyleBackColor = true;
|
||||
this.B_Wild.Click += new System.EventHandler(this.B_Wild_Click);
|
||||
//
|
||||
// B_Trainer
|
||||
//
|
||||
this.B_Trainer.Location = new System.Drawing.Point(218, 77);
|
||||
this.B_Trainer.Name = "B_Trainer";
|
||||
this.B_Trainer.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_Trainer.TabIndex = 1;
|
||||
this.B_Trainer.Text = "Trainer Editor";
|
||||
this.B_Trainer.UseVisualStyleBackColor = true;
|
||||
this.B_Trainer.Click += new System.EventHandler(this.B_Trainer_Click);
|
||||
//
|
||||
// B_GameText
|
||||
//
|
||||
this.B_GameText.Location = new System.Drawing.Point(6, 19);
|
||||
this.B_GameText.Name = "B_GameText";
|
||||
this.B_GameText.Size = new System.Drawing.Size(100, 23);
|
||||
this.B_GameText.TabIndex = 0;
|
||||
this.B_GameText.Text = "Game Text Editor";
|
||||
this.B_GameText.UseVisualStyleBackColor = true;
|
||||
this.B_GameText.Click += new System.EventHandler(this.B_GameText_Click);
|
||||
//
|
||||
// CB_Lang
|
||||
//
|
||||
this.CB_Lang.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.CB_Lang.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.CB_Lang.FormattingEnabled = true;
|
||||
this.CB_Lang.Items.AddRange(new object[] {
|
||||
"カタカナ",
|
||||
"漢字",
|
||||
"English",
|
||||
"Français",
|
||||
"Italiano",
|
||||
"Deutsch",
|
||||
"Español",
|
||||
"한국"});
|
||||
this.CB_Lang.Location = new System.Drawing.Point(216, 40);
|
||||
this.CB_Lang.Name = "CB_Lang";
|
||||
this.CB_Lang.Size = new System.Drawing.Size(121, 21);
|
||||
this.CB_Lang.TabIndex = 3;
|
||||
this.CB_Lang.SelectedIndexChanged += new System.EventHandler(this.changeLanguage);
|
||||
//
|
||||
// L_Lang
|
||||
//
|
||||
this.L_Lang.AutoSize = true;
|
||||
this.L_Lang.Location = new System.Drawing.Point(152, 43);
|
||||
this.L_Lang.Name = "L_Lang";
|
||||
this.L_Lang.Size = new System.Drawing.Size(58, 13);
|
||||
this.L_Lang.TabIndex = 4;
|
||||
this.L_Lang.Text = "Language:";
|
||||
//
|
||||
// L_Game
|
||||
//
|
||||
this.L_Game.AutoSize = true;
|
||||
this.L_Game.ForeColor = System.Drawing.Color.Red;
|
||||
this.L_Game.Location = new System.Drawing.Point(15, 43);
|
||||
this.L_Game.Name = "L_Game";
|
||||
this.L_Game.Size = new System.Drawing.Size(91, 13);
|
||||
this.L_Game.TabIndex = 5;
|
||||
this.L_Game.Text = "No Game Loaded";
|
||||
//
|
||||
// pBar1
|
||||
//
|
||||
this.pBar1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.pBar1.Location = new System.Drawing.Point(12, 182);
|
||||
this.pBar1.Name = "pBar1";
|
||||
this.pBar1.Size = new System.Drawing.Size(325, 14);
|
||||
this.pBar1.TabIndex = 6;
|
||||
//
|
||||
// L_About
|
||||
//
|
||||
this.L_About.AutoSize = true;
|
||||
this.L_About.Location = new System.Drawing.Point(-2, -1);
|
||||
this.L_About.Name = "L_About";
|
||||
this.L_About.Size = new System.Drawing.Size(20, 13);
|
||||
this.L_About.TabIndex = 7;
|
||||
this.L_About.Text = "[A]";
|
||||
this.L_About.Click += new System.EventHandler(this.L_About_Click);
|
||||
//
|
||||
// Main
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(349, 202);
|
||||
this.Controls.Add(this.L_About);
|
||||
this.Controls.Add(this.pBar1);
|
||||
this.Controls.Add(this.L_Game);
|
||||
this.Controls.Add(this.L_Lang);
|
||||
this.Controls.Add(this.CB_Lang);
|
||||
this.Controls.Add(this.GB_Tools);
|
||||
this.Controls.Add(this.TB_Path);
|
||||
this.Controls.Add(this.B_Open);
|
||||
this.MaximumSize = new System.Drawing.Size(800, 240);
|
||||
this.MinimumSize = new System.Drawing.Size(365, 240);
|
||||
this.Name = "Main";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "pk3DS";
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.formClosing);
|
||||
this.GB_Tools.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button B_Open;
|
||||
private System.Windows.Forms.TextBox TB_Path;
|
||||
private System.Windows.Forms.GroupBox GB_Tools;
|
||||
private System.Windows.Forms.Button B_Trainer;
|
||||
private System.Windows.Forms.Button B_GameText;
|
||||
private System.Windows.Forms.Button B_Wild;
|
||||
private System.Windows.Forms.Button B_Item;
|
||||
private System.Windows.Forms.Button B_Move;
|
||||
private System.Windows.Forms.Button B_Evolution;
|
||||
private System.Windows.Forms.Button B_Personal;
|
||||
private System.Windows.Forms.Button B_MegaEvo;
|
||||
private System.Windows.Forms.Button B_StoryText;
|
||||
private System.Windows.Forms.ComboBox CB_Lang;
|
||||
private System.Windows.Forms.Label L_Lang;
|
||||
private System.Windows.Forms.Label L_Game;
|
||||
private System.Windows.Forms.ProgressBar pBar1;
|
||||
private System.Windows.Forms.Label L_About;
|
||||
}
|
||||
}
|
||||
|
||||
274
pk3DS/Main.cs
Normal file
274
pk3DS/Main.cs
Normal file
@@ -0,0 +1,274 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace pk3DS
|
||||
{
|
||||
public partial class Main : Form
|
||||
{
|
||||
public Main()
|
||||
{
|
||||
InitializeComponent();
|
||||
this.AllowDrop = GB_Tools.AllowDrop = TB_Path.AllowDrop = true;
|
||||
this.DragEnter += tabMain_DragEnter;
|
||||
this.DragDrop += tabMain_DragDrop;
|
||||
GB_Tools.DragEnter += tabMain_DragEnter;
|
||||
GB_Tools.DragDrop += tabMain_DragDrop;
|
||||
TB_Path.DragEnter += tabMain_DragEnter;
|
||||
TB_Path.DragDrop += tabMain_DragDrop;
|
||||
CB_Lang.SelectedIndex = 2;
|
||||
}
|
||||
public bool oras = false;
|
||||
public volatile int threads = 0;
|
||||
private void B_Open_Click(object sender, EventArgs e)
|
||||
{
|
||||
FolderBrowserDialog fbd = new FolderBrowserDialog();
|
||||
if (fbd.ShowDialog() == DialogResult.OK)
|
||||
openQuick(fbd.SelectedPath);
|
||||
}
|
||||
private void openQuick(string path)
|
||||
{
|
||||
// Check to see if the folder is romfs
|
||||
FileInfo fi = new FileInfo(path);
|
||||
if (fi.Name.Contains("a"))
|
||||
{
|
||||
string[] files = Directory.GetFiles(path, "*", SearchOption.AllDirectories);
|
||||
System.Media.SystemSounds.Asterisk.Play();
|
||||
if (files.Length == 299) // ORAS
|
||||
oras = true;
|
||||
else if (files.Length == 301) // ORAS demo
|
||||
oras = true;
|
||||
else if (files.Length == 271)
|
||||
oras = false;
|
||||
else
|
||||
{
|
||||
TB_Path.Text = ""; GB_Tools.Enabled = false;
|
||||
L_Game.Text = "No Game Loaded";
|
||||
return;
|
||||
}
|
||||
|
||||
TB_Path.Text = path; GB_Tools.Enabled = true;
|
||||
L_Game.Text = (oras) ? "Game Loaded: ORAS" : "Game Loaded: XY";
|
||||
changeLanguage(null, null); // Trigger Text Loading
|
||||
}
|
||||
}
|
||||
private void tabMain_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(DataFormats.FileDrop)) e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
private void tabMain_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
|
||||
string path = files[0]; // open first D&D
|
||||
openQuick(path);
|
||||
}
|
||||
|
||||
// Subform Items
|
||||
private void B_GameText_Click(object sender, EventArgs e)
|
||||
{
|
||||
new Thread(() =>
|
||||
{
|
||||
string toEdit = "gametext";
|
||||
string GARC = getGARCFileName(toEdit);
|
||||
// threadGet(TB_Path.Text + getGARCFileName(toEdit), toEdit); // We don't need this because loading and changing language does it for us.
|
||||
|
||||
Invoke((Action)(() => { new xytext(Directory.GetFiles(toEdit)).ShowDialog(); }));
|
||||
// When closed, create a new thread to set the GARC back.
|
||||
threadSet(TB_Path.Text + GARC, toEdit);
|
||||
}).Start();
|
||||
}
|
||||
private void B_StoryText_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (threads > 0) { Util.Alert("Please wait for all operations to finish first."); return; }
|
||||
new Thread(() =>
|
||||
{
|
||||
string toEdit = "storytext";
|
||||
string GARC = getGARCFileName(toEdit);
|
||||
threadGet(TB_Path.Text + GARC, toEdit, true, true);
|
||||
while (threads > 0) // Let threads complete
|
||||
Thread.Sleep(100);
|
||||
|
||||
Invoke((Action)(() => { new xytext(Directory.GetFiles(toEdit)).ShowDialog(); }));
|
||||
// When closed, create a new thread to set the GARC back.
|
||||
threadSet(TB_Path.Text + GARC, toEdit);
|
||||
while (threads > 0) // Let threads complete
|
||||
Thread.Sleep(100);
|
||||
if (Directory.Exists(toEdit)) Directory.Delete(toEdit, true);
|
||||
}).Start();
|
||||
} volatile bool StoryTextOpen = false;
|
||||
private void B_Wild_Click(object sender, EventArgs e)
|
||||
{
|
||||
Util.Alert("Not implemented yet.");
|
||||
}
|
||||
private void B_Personal_Click(object sender, EventArgs e)
|
||||
{
|
||||
Util.Alert("Not implemented yet.");
|
||||
}
|
||||
private void B_Evolution_Click(object sender, EventArgs e)
|
||||
{
|
||||
Util.Alert("Not implemented yet.");
|
||||
}
|
||||
private void B_MegaEvo_Click(object sender, EventArgs e)
|
||||
{
|
||||
Util.Alert("Not implemented yet.");
|
||||
}
|
||||
private void B_Move_Click(object sender, EventArgs e)
|
||||
{
|
||||
Util.Alert("Not implemented yet.");
|
||||
}
|
||||
private void B_Item_Click(object sender, EventArgs e)
|
||||
{
|
||||
Util.Alert("Not implemented yet.");
|
||||
}
|
||||
private void B_Trainer_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (threads > 0) { Util.Alert("Please wait for all operations to finish first."); return; }
|
||||
if (!oras) { Util.Alert("X/Y not supported yet."); return; }
|
||||
new Thread(() =>
|
||||
{
|
||||
string trdata = "trdata";
|
||||
string trdataGARC = getGARCFileName(trdata);
|
||||
threadGet(TB_Path.Text + trdataGARC, trdata, true, true);
|
||||
while (threads > 0) // Let threads complete
|
||||
Thread.Sleep(50);
|
||||
|
||||
string trpoke = "trpoke";
|
||||
string trpokeGARC = getGARCFileName(trpoke);
|
||||
threadGet(TB_Path.Text + trpokeGARC, trpoke, true, true);
|
||||
while (threads > 0) // Let threads complete
|
||||
Thread.Sleep(50);
|
||||
|
||||
string personal = "personal";
|
||||
string personalGARC = getGARCFileName(personal);
|
||||
threadGet(TB_Path.Text + personalGARC, personal, true, true);
|
||||
while (threads > 0) // Let threads complete
|
||||
Thread.Sleep(100);
|
||||
|
||||
Invoke((Action)(() => { new RSTE(oras, Directory.GetFiles(trdata), Directory.GetFiles(trpoke)).ShowDialog(); }));
|
||||
// When closed, create a new thread to set the GARC back.
|
||||
|
||||
threadSet(TB_Path.Text + trdataGARC, trdata);
|
||||
while (threads > 0) // Let threads complete
|
||||
Thread.Sleep(100);
|
||||
if (Directory.Exists(trdata)) Directory.Delete(trdata, true);
|
||||
|
||||
threadSet(TB_Path.Text + trpokeGARC, trpoke);
|
||||
while (threads > 0) // Let threads complete
|
||||
Thread.Sleep(100);
|
||||
if (Directory.Exists(trpoke)) Directory.Delete(trpoke, true);
|
||||
}).Start();
|
||||
}
|
||||
|
||||
// GARC Requests
|
||||
public bool getGARC(string infile, string outfolder, bool PB, bool bypassExt = false)
|
||||
{
|
||||
bool success = GARCTool.garcUnpack(infile, outfolder, bypassExt, (PB) ? pBar1 : null, null, true, bypassExt);
|
||||
Console.WriteLine("Get Status: " + success.ToString());
|
||||
threads--;
|
||||
return success;
|
||||
}
|
||||
public bool setGARC(string outfile, string infolder, bool PB)
|
||||
{
|
||||
string temp = Util.getRandomFileName();
|
||||
bool success = GARCTool.garcPack(infolder, temp, (PB) ? pBar1 : null, null, true);
|
||||
Console.WriteLine("Set Status: " + success.ToString());
|
||||
try { File.Delete(outfile); File.Move(temp, outfile); }
|
||||
catch (Exception e) { Util.Error("Could not set the GARC back:", e.ToString()); }
|
||||
threads--;
|
||||
return success;
|
||||
}
|
||||
public void threadGet(string infile, string outfolder, bool PB = true, bool bypassExt = false)
|
||||
{
|
||||
if (Directory.Exists(outfolder)) Directory.Delete(outfolder, true);
|
||||
Thread thread = new Thread(() => getGARC(infile, outfolder, PB, bypassExt));
|
||||
thread.Start(); threads++;
|
||||
}
|
||||
public void threadSet(string outfile, string infolder, bool PB = true)
|
||||
{
|
||||
Thread thread = new Thread(() => setGARC(outfile, infolder, PB));
|
||||
thread.Start(); threads++;
|
||||
}
|
||||
public string getGARCFileName(string request)
|
||||
{
|
||||
int lang = 0;
|
||||
if (CB_Lang.InvokeRequired)
|
||||
CB_Lang.Invoke((MethodInvoker)delegate { lang = CB_Lang.SelectedIndex; });
|
||||
else lang = CB_Lang.SelectedIndex;
|
||||
|
||||
string ans = "";
|
||||
switch (request)
|
||||
{
|
||||
case "gametext": ans = (oras) ? getFileName(0, 7, 1 + lang) : getFileName(0, 7, 2 + lang);
|
||||
break;
|
||||
case "storytext": ans = (oras) ? getFileName(0, 7 + ((lang + 9) / 10), (10 + (lang + 9)) % 10) : getFileName(0, 8, lang);
|
||||
break;
|
||||
case "personal": ans = (oras) ? getFileName(1, 9, 5) : getFileName(2, 1, 8);
|
||||
break;
|
||||
case "trdata": ans = (oras) ? getFileName(0, 3, 6) : getFileName(0, 3, 8);
|
||||
break;
|
||||
case "trpoke": ans = (oras) ? getFileName(0, 3, 8) : getFileName(0, 4, 0);
|
||||
break;
|
||||
}
|
||||
return ans;
|
||||
}
|
||||
|
||||
// Text Requests
|
||||
internal static string[] getText(int file)
|
||||
{
|
||||
return xytext.getStringsFromFile("gametext" + Path.DirectorySeparatorChar + file.ToString("000") + ".bin");
|
||||
}
|
||||
public bool setText(int file, string[] strings)
|
||||
{
|
||||
byte[] data = xytext.getBytesForFile(strings);
|
||||
string path = "text" + Path.DirectorySeparatorChar + file.ToString("000") + ".bin";
|
||||
File.WriteAllBytes(path, data);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void changeLanguage(object sender, EventArgs e)
|
||||
{
|
||||
if (!GB_Tools.Enabled) return;
|
||||
// Gather the Text Language Strings
|
||||
threadGet(TB_Path.Text + getGARCFileName("gametext"), "gametext", true, true);
|
||||
}
|
||||
private string getFileName(int A, int B, int C)
|
||||
{
|
||||
return Path.DirectorySeparatorChar + A.ToString() + Path.DirectorySeparatorChar + B.ToString() + Path.DirectorySeparatorChar + C.ToString();
|
||||
}
|
||||
|
||||
private void formClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
this.Hide();
|
||||
if (!GB_Tools.Enabled) return; // No data/threads need to be addressed if we haven't loaded anything.
|
||||
// Set the GameText back as other forms may have edited it.
|
||||
threadSet(TB_Path.Text + getGARCFileName("gametext"), "gametext", false);
|
||||
threadSet(TB_Path.Text + getGARCFileName("personal"), "personal", false);
|
||||
int timeout = 0; // Time out after 7 seconds.
|
||||
while (threads > 0 && timeout++ < 70)
|
||||
Thread.Sleep(100);
|
||||
|
||||
if (Directory.Exists("gametext")) Directory.Delete("gametext", true);
|
||||
if (Directory.Exists("personal")) Directory.Delete("personal", true);
|
||||
}
|
||||
private void L_About_Click(object sender, EventArgs e)
|
||||
{
|
||||
Util.Alert(
|
||||
"pk3DS: A package of Pokémon X/Y/OR/AS tools by various contributors.",
|
||||
"GARCTool (Backbone): Kaphotics" + Environment.NewLine +
|
||||
"Text Editing (xytext): Kaphotics" + Environment.NewLine +
|
||||
"Wild Editor (**WE): SciresM & Kaphotics" + Environment.NewLine +
|
||||
"Trainer Editor (**TE): SciresM & Kaphotics" + Environment.NewLine +
|
||||
"Personal Editor: SciresM" + Environment.NewLine +
|
||||
"Mega Evolution Editor (MEE): Huntereb & SciresM" + Environment.NewLine +
|
||||
"Evolutions, Moves, and Items and more have yet to be implemented.",
|
||||
"Big thanks to the ProjectPokemon community!");
|
||||
}
|
||||
}
|
||||
}
|
||||
120
pk3DS/Main.resx
Normal file
120
pk3DS/Main.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
21
pk3DS/Program.cs
Normal file
21
pk3DS/Program.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace pk3DS
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Main());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
pk3DS/Properties/AssemblyInfo.cs
Normal file
36
pk3DS/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("pk3DS")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("pk3DS")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2015")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("dcec1a61-b0cd-4982-a8d8-9024970c4f16")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
63
pk3DS/Properties/Resources.Designer.cs
generated
Normal file
63
pk3DS/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.17929
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace pk3DS.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("pk3DS.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
pk3DS/Properties/Resources.resx
Normal file
117
pk3DS/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
26
pk3DS/Properties/Settings.Designer.cs
generated
Normal file
26
pk3DS/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.17929
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace pk3DS.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
pk3DS/Properties/Settings.settings
Normal file
7
pk3DS/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
2259
pk3DS/RSTE.Designer.cs
generated
Normal file
2259
pk3DS/RSTE.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
988
pk3DS/RSTE.cs
Normal file
988
pk3DS/RSTE.cs
Normal file
@@ -0,0 +1,988 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
|
||||
namespace pk3DS
|
||||
{
|
||||
public partial class RSTE : Form
|
||||
{
|
||||
public RSTE(bool rom_oras, string[] trdata, string[] trpoke)
|
||||
{
|
||||
oras = rom_oras;
|
||||
trdatapaths = trdata;
|
||||
trpokepaths = trpoke;
|
||||
abilitylist = Main.getText((oras) ? 37 : 34);
|
||||
movelist = Main.getText((oras) ? 14 : 13);
|
||||
itemlist = Main.getText((oras) ? 114 : 96);
|
||||
specieslist = Main.getText((oras) ? 98 : 80);
|
||||
types = Main.getText((oras) ? 18 : 17);
|
||||
forms = Main.getText((oras) ? 5 : 5);
|
||||
trName = Main.getText((oras) ? 22 : 21);
|
||||
trClass = Main.getText((oras) ? 21 : 20);
|
||||
InitializeComponent();
|
||||
// String Fetching
|
||||
#region Combo Box Arrays
|
||||
trpk_pkm = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Pokemon,
|
||||
CB_Pokemon_2_Pokemon,
|
||||
CB_Pokemon_3_Pokemon,
|
||||
CB_Pokemon_4_Pokemon,
|
||||
CB_Pokemon_5_Pokemon,
|
||||
CB_Pokemon_6_Pokemon,
|
||||
};
|
||||
trpk_lvl = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Level,
|
||||
CB_Pokemon_2_Level,
|
||||
CB_Pokemon_3_Level,
|
||||
CB_Pokemon_4_Level,
|
||||
CB_Pokemon_5_Level,
|
||||
CB_Pokemon_6_Level,
|
||||
};
|
||||
trpk_item = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Item,
|
||||
CB_Pokemon_2_Item,
|
||||
CB_Pokemon_3_Item,
|
||||
CB_Pokemon_4_Item,
|
||||
CB_Pokemon_5_Item,
|
||||
CB_Pokemon_6_Item,
|
||||
};
|
||||
trpk_abil = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Ability,
|
||||
CB_Pokemon_2_Ability,
|
||||
CB_Pokemon_3_Ability,
|
||||
CB_Pokemon_4_Ability,
|
||||
CB_Pokemon_5_Ability,
|
||||
CB_Pokemon_6_Ability,
|
||||
};
|
||||
trpk_m1 = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Move_1,
|
||||
CB_Pokemon_2_Move_1,
|
||||
CB_Pokemon_3_Move_1,
|
||||
CB_Pokemon_4_Move_1,
|
||||
CB_Pokemon_5_Move_1,
|
||||
CB_Pokemon_6_Move_1,
|
||||
};
|
||||
trpk_m2 = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Move_2,
|
||||
CB_Pokemon_2_Move_2,
|
||||
CB_Pokemon_3_Move_2,
|
||||
CB_Pokemon_4_Move_2,
|
||||
CB_Pokemon_5_Move_2,
|
||||
CB_Pokemon_6_Move_2,
|
||||
};
|
||||
trpk_m3 = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Move_3,
|
||||
CB_Pokemon_2_Move_3,
|
||||
CB_Pokemon_3_Move_3,
|
||||
CB_Pokemon_4_Move_3,
|
||||
CB_Pokemon_5_Move_3,
|
||||
CB_Pokemon_6_Move_3,
|
||||
};
|
||||
trpk_m4 = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Move_4,
|
||||
CB_Pokemon_2_Move_4,
|
||||
CB_Pokemon_3_Move_4,
|
||||
CB_Pokemon_4_Move_4,
|
||||
CB_Pokemon_5_Move_4,
|
||||
CB_Pokemon_6_Move_4,
|
||||
};
|
||||
trpk_IV = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_IVs,
|
||||
CB_Pokemon_2_IVs,
|
||||
CB_Pokemon_3_IVs,
|
||||
CB_Pokemon_4_IVs,
|
||||
CB_Pokemon_5_IVs,
|
||||
CB_Pokemon_6_IVs,
|
||||
};
|
||||
trpk_form = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Form,
|
||||
CB_Pokemon_2_Form,
|
||||
CB_Pokemon_3_Form,
|
||||
CB_Pokemon_4_Form,
|
||||
CB_Pokemon_5_Form,
|
||||
CB_Pokemon_6_Form,
|
||||
};
|
||||
trpk_gender = new ComboBox[]
|
||||
{
|
||||
CB_Pokemon_1_Gender,
|
||||
CB_Pokemon_2_Gender,
|
||||
CB_Pokemon_3_Gender,
|
||||
CB_Pokemon_4_Gender,
|
||||
CB_Pokemon_5_Gender,
|
||||
CB_Pokemon_6_Gender,
|
||||
};
|
||||
#endregion
|
||||
Setup();
|
||||
}
|
||||
internal static Random rand = new Random();
|
||||
internal static uint rnd32()
|
||||
{
|
||||
return (uint)(rand.Next(1 << 30)) << 2 | (uint)(rand.Next(1 << 2));
|
||||
}
|
||||
bool oras = false;
|
||||
bool start = true;
|
||||
bool loading = true;
|
||||
byte[][] personal;
|
||||
int index = -1;
|
||||
#region Global Variables
|
||||
private ComboBox[] trpk_pkm;
|
||||
private ComboBox[] trpk_lvl;
|
||||
private ComboBox[] trpk_item;
|
||||
private ComboBox[] trpk_abil;
|
||||
private ComboBox[] trpk_m1;
|
||||
private ComboBox[] trpk_m2;
|
||||
private ComboBox[] trpk_m3;
|
||||
private ComboBox[] trpk_m4;
|
||||
private ComboBox[] trpk_IV;
|
||||
private ComboBox[] trpk_form;
|
||||
private ComboBox[] trpk_gender;
|
||||
private string[] abilitylist, movelist, itemlist, specieslist, types, forms;
|
||||
private string[] trName, trClass;
|
||||
#endregion
|
||||
|
||||
// Form Loading
|
||||
public void setForms(int species, ComboBox cb)
|
||||
{
|
||||
// Form Tables
|
||||
//
|
||||
var form_unown = new[] {
|
||||
new { Text = "A", Value = 0 },
|
||||
new { Text = "B", Value = 1 },
|
||||
new { Text = "C", Value = 2 },
|
||||
new { Text = "D", Value = 3 },
|
||||
new { Text = "E", Value = 4 },
|
||||
new { Text = "F", Value = 5 },
|
||||
new { Text = "G", Value = 6 },
|
||||
new { Text = "H", Value = 7 },
|
||||
new { Text = "I", Value = 8 },
|
||||
new { Text = "J", Value = 9 },
|
||||
new { Text = "K", Value = 10 },
|
||||
new { Text = "L", Value = 11 },
|
||||
new { Text = "M", Value = 12 },
|
||||
new { Text = "N", Value = 13 },
|
||||
new { Text = "O", Value = 14 },
|
||||
new { Text = "P", Value = 15 },
|
||||
new { Text = "Q", Value = 16 },
|
||||
new { Text = "R", Value = 17 },
|
||||
new { Text = "S", Value = 18 },
|
||||
new { Text = "T", Value = 19 },
|
||||
new { Text = "U", Value = 20 },
|
||||
new { Text = "V", Value = 21 },
|
||||
new { Text = "W", Value = 22 },
|
||||
new { Text = "X", Value = 23 },
|
||||
new { Text = "Y", Value = 24 },
|
||||
new { Text = "Z", Value = 25 },
|
||||
new { Text = "!", Value = 26 },
|
||||
new { Text = "?", Value = 27 },
|
||||
};
|
||||
var form_castform = new[] {
|
||||
new { Text = types[0], Value = 0 }, // Normal
|
||||
new { Text = forms[789], Value = 1 }, // Sunny
|
||||
new { Text = forms[790], Value = 2 }, // Rainy
|
||||
new { Text = forms[791], Value = 3 }, // Snowy
|
||||
};
|
||||
var form_shellos = new[] {
|
||||
new { Text = forms[422], Value = 0 }, // West
|
||||
new { Text = forms[811], Value = 1 }, // East
|
||||
};
|
||||
var form_deoxys = new[] {
|
||||
new { Text = types[0], Value = 0 }, // Normal
|
||||
new { Text = forms[802], Value = 1 }, // Attack
|
||||
new { Text = forms[803], Value = 2 }, // Defense
|
||||
new { Text = forms[804], Value = 3 }, // Speed
|
||||
};
|
||||
var form_burmy = new[] {
|
||||
new { Text = forms[412], Value = 0 }, // Plant
|
||||
new { Text = forms[805], Value = 1 }, // Sandy
|
||||
new { Text = forms[806], Value = 2 }, // Trash
|
||||
};
|
||||
var form_cherrim = new[] {
|
||||
new { Text = forms[421], Value = 0 }, // Overcast
|
||||
new { Text = forms[809], Value = 1 }, // Sunshine
|
||||
};
|
||||
var form_rotom = new[] {
|
||||
new { Text = types[0], Value = 0 }, // Normal
|
||||
new { Text = forms[817], Value = 1 }, // Heat
|
||||
new { Text = forms[818], Value = 2 }, // Wash
|
||||
new { Text = forms[819], Value = 3 }, // Frost
|
||||
new { Text = forms[820], Value = 4 }, // Fan
|
||||
new { Text = forms[821], Value = 5 }, // Mow
|
||||
};
|
||||
var form_giratina = new[] {
|
||||
new { Text = forms[487], Value = 0 }, // Altered
|
||||
new { Text = forms[822], Value = 1 }, // Origin
|
||||
};
|
||||
var form_shaymin = new[] {
|
||||
new { Text = forms[492], Value = 0 }, // Land
|
||||
new { Text = forms[823], Value = 1 }, // Sky
|
||||
};
|
||||
var form_arceus = new[] {
|
||||
new { Text = types[0], Value = 0 }, // Normal
|
||||
new { Text = types[1], Value = 1 }, // Fighting
|
||||
new { Text = types[2], Value = 2 }, // Flying
|
||||
new { Text = types[3], Value = 3 }, // Poison
|
||||
new { Text = types[4], Value = 4 }, // etc
|
||||
new { Text = types[5], Value = 5 },
|
||||
new { Text = types[6], Value = 6 },
|
||||
new { Text = types[7], Value = 7 },
|
||||
new { Text = types[8], Value = 8 },
|
||||
new { Text = types[9], Value = 9 },
|
||||
new { Text = types[10], Value = 10 },
|
||||
new { Text = types[11], Value = 11 },
|
||||
new { Text = types[12], Value = 12 },
|
||||
new { Text = types[13], Value = 13 },
|
||||
new { Text = types[14], Value = 14 },
|
||||
new { Text = types[15], Value = 15 },
|
||||
new { Text = types[16], Value = 16 },
|
||||
new { Text = types[17], Value = 17 },
|
||||
};
|
||||
var form_basculin = new[] {
|
||||
new { Text = forms[550], Value = 0 }, // Red
|
||||
new { Text = forms[842], Value = 1 }, // Blue
|
||||
};
|
||||
var form_darmanitan = new[] {
|
||||
new { Text = forms[555], Value = 0 }, // Standard
|
||||
new { Text = forms[843], Value = 1 }, // Zen
|
||||
};
|
||||
var form_deerling = new[] {
|
||||
new { Text = forms[585], Value = 0 }, // Spring
|
||||
new { Text = forms[844], Value = 1 }, // Summer
|
||||
new { Text = forms[845], Value = 2 }, // Autumn
|
||||
new { Text = forms[846], Value = 3 }, // Winter
|
||||
};
|
||||
var form_gender = new[] {
|
||||
new { Text = "♂", Value = 0 }, // Male
|
||||
new { Text = "♀", Value = 1 }, // Female
|
||||
};
|
||||
var form_therian = new[] {
|
||||
new { Text = forms[641], Value = 0 }, // Incarnate
|
||||
new { Text = forms[852], Value = 1 }, // Therian
|
||||
};
|
||||
var form_kyurem = new[] {
|
||||
new { Text = types[0], Value = 0 }, // Normal
|
||||
new { Text = forms[853], Value = 1 }, // White
|
||||
new { Text = forms[854], Value = 2 }, // Black
|
||||
};
|
||||
var form_keldeo = new[] {
|
||||
new { Text = forms[647], Value = 0 }, // Ordinary
|
||||
new { Text = forms[855], Value = 1 }, // Resolute
|
||||
};
|
||||
var form_meloetta = new[] {
|
||||
new { Text = forms[648], Value = 0 }, // Aria
|
||||
new { Text = forms[856], Value = 1 }, // Pirouette
|
||||
};
|
||||
var form_genesect = new[] {
|
||||
new { Text = types[0], Value = 0 }, // Normal
|
||||
new { Text = types[10], Value = 1 }, // Douse
|
||||
new { Text = types[12], Value = 2 }, // Shock
|
||||
new { Text = types[9], Value = 3 }, // Burn
|
||||
new { Text = types[14], Value = 4 }, // Chill
|
||||
};
|
||||
var form_flabebe = new[] {
|
||||
new { Text = forms[669], Value = 0 }, // Red
|
||||
new { Text = forms[884], Value = 1 }, // Yellow
|
||||
new { Text = forms[885], Value = 2 }, // Orange
|
||||
new { Text = forms[886], Value = 3 }, // Blue
|
||||
new { Text = forms[887], Value = 4 }, // White
|
||||
};
|
||||
var form_floette = new[] {
|
||||
new { Text = forms[669], Value = 0 }, // Red
|
||||
new { Text = forms[884], Value = 1 }, // Yellow
|
||||
new { Text = forms[885], Value = 2 }, // Orange
|
||||
new { Text = forms[886], Value = 3 }, // Blue
|
||||
new { Text = forms[887], Value = 4 }, // White
|
||||
new { Text = forms[888], Value = 5 }, // Eternal
|
||||
};
|
||||
var form_furfrou = new[] {
|
||||
new { Text = forms[676], Value = 0 }, // Natural
|
||||
new { Text = forms[893], Value = 1 }, // Heart
|
||||
new { Text = forms[894], Value = 2 }, // Star
|
||||
new { Text = forms[895], Value = 3 }, // Diamond
|
||||
new { Text = forms[896], Value = 4 }, // Deputante
|
||||
new { Text = forms[897], Value = 5 }, // Matron
|
||||
new { Text = forms[898], Value = 6 }, // Dandy
|
||||
new { Text = forms[899], Value = 7 }, // La Reine
|
||||
new { Text = forms[900], Value = 8 }, // Kabuki
|
||||
new { Text = forms[901], Value = 9 }, // Pharaoh
|
||||
};
|
||||
var form_aegislash = new[] {
|
||||
new { Text = forms[681], Value = 0 }, // Shield
|
||||
new { Text = forms[903], Value = 1 }, // Blade
|
||||
};
|
||||
var form_butterfly = new[] {
|
||||
new { Text = forms[666], Value = 0 }, // Icy Snow
|
||||
new { Text = forms[861], Value = 1 }, // Polar
|
||||
new { Text = forms[862], Value = 2 }, // Tundra
|
||||
new { Text = forms[863], Value = 3 }, // Continental
|
||||
new { Text = forms[864], Value = 4 }, // Garden
|
||||
new { Text = forms[865], Value = 5 }, // Elegant
|
||||
new { Text = forms[866], Value = 6 }, // Meadow
|
||||
new { Text = forms[867], Value = 7 }, // Modern
|
||||
new { Text = forms[868], Value = 8 }, // Marine
|
||||
new { Text = forms[869], Value = 9 }, // Archipelago
|
||||
new { Text = forms[870], Value = 10 }, // High-Plains
|
||||
new { Text = forms[871], Value = 11 }, // Sandstorm
|
||||
new { Text = forms[872], Value = 12 }, // River
|
||||
new { Text = forms[873], Value = 13 }, // Monsoon
|
||||
new { Text = forms[874], Value = 14 }, // Savannah
|
||||
new { Text = forms[875], Value = 15 }, // Sun
|
||||
new { Text = forms[876], Value = 16 }, // Ocean
|
||||
new { Text = forms[877], Value = 17 }, // Jungle
|
||||
new { Text = forms[878], Value = 18 }, // Fancy
|
||||
new { Text = forms[879], Value = 19 }, // Poké Ball
|
||||
};
|
||||
var form_list = new[] {
|
||||
new { Text = "", Value = 0}, // None
|
||||
};
|
||||
var form_pump = new[] {
|
||||
new { Text = forms[904], Value = 0 }, // Small
|
||||
new { Text = forms[710], Value = 1 }, // Average
|
||||
new { Text = forms[905], Value = 2 }, // Large
|
||||
new { Text = forms[907], Value = 3 }, // Super
|
||||
};
|
||||
var form_mega = new[] {
|
||||
new { Text = types[0], Value = 0}, // Normal
|
||||
new { Text = forms[723], Value = 1}, // Mega
|
||||
};
|
||||
var form_megaxy = new[] {
|
||||
new { Text = types[0], Value = 0}, // Normal
|
||||
new { Text = forms[724], Value = 1}, // Mega X
|
||||
new { Text = forms[725], Value = 2}, // Mega Y
|
||||
};
|
||||
|
||||
var form_primal = new[] {
|
||||
new { Text = types[0], Value = 0},
|
||||
new { Text = forms[800], Value = 1},
|
||||
};
|
||||
var form_hoopa = new[] {
|
||||
new { Text = types[0], Value = 0},
|
||||
new { Text = forms[912], Value = 1},
|
||||
};
|
||||
var form_pikachu = new[] {
|
||||
new { Text = types[0], Value = 0}, // Normal
|
||||
new { Text = forms[729], Value = 1}, // Rockstar
|
||||
new { Text = forms[730], Value = 2}, // Belle
|
||||
new { Text = forms[731], Value = 3}, // Pop
|
||||
new { Text = forms[732], Value = 4}, // PhD
|
||||
new { Text = forms[733], Value = 5}, // Libre
|
||||
new { Text = forms[734], Value = 6}, // Cosplay
|
||||
};
|
||||
|
||||
cb.DataSource = form_list;
|
||||
cb.DisplayMember = "Text";
|
||||
cb.ValueMember = "Value";
|
||||
|
||||
// Mega List
|
||||
int[] mspec = { // XY
|
||||
003, 009, 065, 094, 115, 127, 130, 142, 181, 212, 214, 229, 248, 257, 282, 303, 306, 308, 310, 354, 359, 380, 381, 445, 448, 460,
|
||||
// ORAS
|
||||
015, 018, 080, 208, 254, 260, 302, 319, 323, 334, 362, 373, 376, 384, 428, 475, 531, 719,
|
||||
};
|
||||
for (int i = 0; i < mspec.Length; i++)
|
||||
{
|
||||
if (mspec[i] == species)
|
||||
{
|
||||
cb.DataSource = form_mega;
|
||||
cb.Enabled = true; // Mega Form Selection
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// MegaXY List
|
||||
if ((species == 6) || (species == 150))
|
||||
{
|
||||
cb.DataSource = form_megaxy;
|
||||
cb.Enabled = true; // Mega Form Selection
|
||||
return;
|
||||
}
|
||||
|
||||
// Regular Form List
|
||||
if (species == 025) { form_list = form_pikachu; }
|
||||
else if (species == 201) { form_list = form_unown; }
|
||||
else if (species == 351) { form_list = form_castform; }
|
||||
else if (species == 386) { form_list = form_deoxys; }
|
||||
else if (species == 421) { form_list = form_cherrim; }
|
||||
else if (species == 479) { form_list = form_rotom; }
|
||||
else if (species == 487) { form_list = form_giratina; }
|
||||
else if (species == 492) { form_list = form_shaymin; }
|
||||
else if (species == 493) { form_list = form_arceus; }
|
||||
else if (species == 550) { form_list = form_basculin; }
|
||||
else if (species == 555) { form_list = form_darmanitan; }
|
||||
else if (species == 646) { form_list = form_kyurem; }
|
||||
else if (species == 647) { form_list = form_keldeo; }
|
||||
else if (species == 648) { form_list = form_meloetta; }
|
||||
else if (species == 649) { form_list = form_genesect; }
|
||||
else if (species == 676) { form_list = form_furfrou; }
|
||||
else if (species == 681) { form_list = form_aegislash; }
|
||||
else if (species == 670) { form_list = form_floette; }
|
||||
|
||||
else if ((species == 669) || (species == 671)) { form_list = form_flabebe; }
|
||||
else if ((species == 412) || (species == 413)) { form_list = form_burmy; }
|
||||
else if ((species == 422) || (species == 423)) { form_list = form_shellos; }
|
||||
else if ((species == 585) || (species == 586)) { form_list = form_deerling; }
|
||||
else if ((species == 710) || (species == 711)) { form_list = form_pump; }
|
||||
|
||||
else if ((species == 666) || (species == 665) || (species == 664)) { form_list = form_butterfly; }
|
||||
else if ((species == 592) || (species == 593) || (species == 678)) { form_list = form_gender; }
|
||||
else if ((species == 641) || (species == 642) || (species == 645)) { form_list = form_therian; }
|
||||
|
||||
// ORAS
|
||||
else if (species == 382 || species == 383) { form_list = form_primal; }
|
||||
else if (species == 720) { form_list = form_hoopa; }
|
||||
|
||||
else
|
||||
{
|
||||
cb.Enabled = false;
|
||||
return;
|
||||
};
|
||||
|
||||
cb.DataSource = form_list;
|
||||
cb.Enabled = true;
|
||||
}
|
||||
// Ability Loading
|
||||
private void refreshFormAbility(object sender, EventArgs e)
|
||||
{
|
||||
int i = Array.IndexOf(trpk_form, sender as ComboBox);
|
||||
refreshPKMSlotAbility(i);
|
||||
}
|
||||
private void refreshSpeciesAbility(object sender, EventArgs e)
|
||||
{
|
||||
int i = Array.IndexOf(trpk_pkm, sender as ComboBox);
|
||||
setForms(trpk_pkm[i].SelectedIndex, trpk_form[i]);
|
||||
refreshPKMSlotAbility(i);
|
||||
}
|
||||
private void refreshPKMSlotAbility(int slot)
|
||||
{
|
||||
int species = trpk_pkm[slot].SelectedIndex;
|
||||
uint[] abils = { 0, 0, 0 };
|
||||
int formnum = trpk_form[slot].SelectedIndex;
|
||||
|
||||
if (formnum == 0) { }
|
||||
// Previous Games
|
||||
else if (species == 492 && formnum == 1) { species = 727; } // Shaymin Sky
|
||||
else if (species == 487 && formnum == 1) { species = 728; } // Giratina-O
|
||||
else if (species == 550 && formnum == 1) { species = 738; } // Basculin Blue
|
||||
else if (species == 646 && formnum == 1) { species = 741; } // Kyurem White
|
||||
else if (species == 646 && formnum == 2) { species = 742; } // Kyurem Black
|
||||
else if (species == 641 && formnum == 1) { species = 744; } // Tornadus-T
|
||||
else if (species == 642 && formnum == 1) { species = 745; } // Thundurus-T
|
||||
else if (species == 645 && formnum == 1) { species = 746; } // Landorus-T
|
||||
|
||||
// XY
|
||||
else if (species == 678 && formnum == 1) { species = 748; } // Meowstic Female
|
||||
else if (species == 094 && formnum == 1) { species = 747; } // Mega Gengar
|
||||
else if (species == 282 && formnum == 1) { species = 758; } // Mega Gardevoir
|
||||
else if (species == 181 && formnum == 1) { species = 759; } // Mega Ampharos
|
||||
else if (species == 003 && formnum == 1) { species = 760; } // Mega Venusaur
|
||||
else if (species == 006 && formnum == 1) { species = 761; } // Mega Charizard X
|
||||
else if (species == 006 && formnum == 2) { species = 762; } // Mega Charizard Y
|
||||
else if (species == 150 && formnum == 1) { species = 763; } // Mega MewtwoX
|
||||
else if (species == 150 && formnum == 2) { species = 764; } // Mega MewtwoY
|
||||
else if (species == 257 && formnum == 1) { species = 765; } // Mega Blaziken
|
||||
else if (species == 308 && formnum == 1) { species = 766; } // Mega Medicham
|
||||
else if (species == 229 && formnum == 1) { species = 767; } // Mega Houndoom
|
||||
else if (species == 306 && formnum == 1) { species = 768; } // Mega Aggron
|
||||
else if (species == 354 && formnum == 1) { species = 769; } // Mega Banette
|
||||
else if (species == 248 && formnum == 1) { species = 770; } // Mega Tyranitar
|
||||
else if (species == 212 && formnum == 1) { species = 771; } // Mega Scizor
|
||||
else if (species == 127 && formnum == 1) { species = 772; } // Mega Pinsir
|
||||
else if (species == 142 && formnum == 1) { species = 773; } // Mega Aerodactyl
|
||||
else if (species == 448 && formnum == 1) { species = 774; } // Mega Lucario
|
||||
else if (species == 460 && formnum == 1) { species = 775; } // Mega Abomasnow
|
||||
else if (species == 009 && formnum == 1) { species = 777; } // Mega Blastoise
|
||||
else if (species == 115 && formnum == 1) { species = 778; } // Mega Kangaskhan
|
||||
else if (species == 130 && formnum == 1) { species = 779; } // Mega Gyarados
|
||||
else if (species == 359 && formnum == 1) { species = 780; } // Mega Absol
|
||||
else if (species == 065 && formnum == 1) { species = 781; } // Mega Alakazam
|
||||
else if (species == 214 && formnum == 1) { species = 782; } // Mega Heracross
|
||||
else if (species == 303 && formnum == 1) { species = 783; } // Mega Mawile
|
||||
else if (species == 310 && formnum == 1) { species = 784; } // Mega Manectric
|
||||
else if (species == 445 && formnum == 1) { species = 785; } // Mega Garchomp
|
||||
else if (species == 381 && formnum == 1) { species = 786; } // Mega Latios
|
||||
else if (species == 380 && formnum == 1) { species = 787; } // Mega Latias
|
||||
|
||||
// ORAS
|
||||
else if (species == 382 && formnum == 1) { species = 812; } // Primal Kyogre
|
||||
else if (species == 383 && formnum == 1) { species = 813; } // Primal Groudon
|
||||
else if (species == 720 && formnum == 1) { species = 821; } // Hoopa Unbound
|
||||
else if (species == 015 && formnum == 1) { species = 825; } // Mega Beedrill
|
||||
else if (species == 018 && formnum == 1) { species = 808; } // Mega Pidgeot
|
||||
else if (species == 080 && formnum == 1) { species = 806; } // Mega Slowbro
|
||||
else if (species == 208 && formnum == 1) { species = 807; } // Mega Steelix
|
||||
else if (species == 254 && formnum == 1) { species = 800; } // Mega Sceptile
|
||||
else if (species == 260 && formnum == 1) { species = 799; } // Mega Swampert
|
||||
else if (species == 302 && formnum == 1) { species = 801; } // Mega Sableye
|
||||
else if (species == 319 && formnum == 1) { species = 805; } // Mega Sharpedo
|
||||
else if (species == 323 && formnum == 1) { species = 822; } // Mega Camerupt
|
||||
else if (species == 334 && formnum == 1) { species = 802; } // Mega Altaria
|
||||
else if (species == 362 && formnum == 1) { species = 809; } // Mega Glalie
|
||||
else if (species == 373 && formnum == 1) { species = 824; } // Mega Salamence
|
||||
else if (species == 376 && formnum == 1) { species = 811; } // Mega Metagross
|
||||
else if (species == 384 && formnum == 1) { species = 814; } // Mega Rayquaza
|
||||
else if (species == 428 && formnum == 1) { species = 823; } // Mega Lopunny
|
||||
else if (species == 475 && formnum == 1) { species = 803; } // Mega Gallade
|
||||
else if (species == 531 && formnum == 1) { species = 804; } // Mega Audino
|
||||
else if (species == 719 && formnum == 1) { species = 810; } // Mega Diancie
|
||||
|
||||
byte[] persdata = File.ReadAllBytes("personal" + Path.DirectorySeparatorChar + species.ToString("000") + ".bin");
|
||||
Array.Copy(persdata, 0x18, abils, 0, 3);
|
||||
trpk_abil[slot].Items.Clear();
|
||||
trpk_abil[slot].Items.Add("Any (1 or 2)");
|
||||
trpk_abil[slot].Items.Add(abilitylist[abils[0]] + " (1)");
|
||||
trpk_abil[slot].Items.Add(abilitylist[abils[1]] + " (2)");
|
||||
trpk_abil[slot].Items.Add(abilitylist[abils[2]] + " (H)");
|
||||
trpk_abil[slot].SelectedIndex = 0;
|
||||
}
|
||||
// Set Loading
|
||||
private void changeTrainerType(object sender, EventArgs e)
|
||||
{
|
||||
if (start || loading) return;
|
||||
int pkm = CB_numPokemon.SelectedIndex;
|
||||
{
|
||||
for (int i = 0; i < 6; i++) // enable all if the pkm exists
|
||||
{
|
||||
trpk_pkm[i].Enabled =
|
||||
trpk_gender[i].Enabled =
|
||||
trpk_abil[i].Enabled =
|
||||
trpk_IV[i].Enabled =
|
||||
trpk_lvl[i].Enabled = (i < pkm);
|
||||
|
||||
trpk_item[i].Enabled = (i < pkm) && (checkBox_Item.Checked);
|
||||
|
||||
trpk_m1[i].Enabled =
|
||||
trpk_m2[i].Enabled =
|
||||
trpk_m3[i].Enabled =
|
||||
trpk_m4[i].Enabled = (i < pkm) && (checkBox_Moves.Checked);
|
||||
|
||||
if (!trpk_pkm[i].Enabled)
|
||||
{
|
||||
trpk_pkm[i].SelectedIndex =
|
||||
trpk_gender[i].SelectedIndex =
|
||||
trpk_form[i].SelectedIndex =
|
||||
trpk_abil[i].SelectedIndex =
|
||||
trpk_IV[i].SelectedIndex =
|
||||
trpk_lvl[i].SelectedIndex = 0;
|
||||
}
|
||||
if (!trpk_item[i].Enabled)
|
||||
{
|
||||
trpk_item[i].SelectedIndex = 0;
|
||||
}
|
||||
if (!trpk_m1[i].Enabled)
|
||||
{
|
||||
trpk_m1[i].SelectedIndex =
|
||||
trpk_m2[i].SelectedIndex =
|
||||
trpk_m3[i].SelectedIndex =
|
||||
trpk_m4[i].SelectedIndex = 0;
|
||||
}
|
||||
}
|
||||
for (int i = pkm; i < 6; i++)
|
||||
trpk_form[i].Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Dumping
|
||||
private string getTRSummary()
|
||||
{
|
||||
string toret = "======\n";
|
||||
|
||||
toret += CB_TrainerID.SelectedIndex + " - " + CB_Trainer_Class.Text.Substring(6, CB_Trainer_Class.Text.Length - 6) + " " + CB_TrainerID.Text.Substring(6, CB_TrainerID.Text.Length - 6) + "\n";
|
||||
toret += "======\n";
|
||||
int pkm = CB_numPokemon.SelectedIndex;
|
||||
toret += "Pokemon: " + pkm + "\n";
|
||||
for (int i = 0; i < pkm; i++)
|
||||
{
|
||||
toret += trpk_pkm[i].Text + " (Lv. " + trpk_lvl[i].SelectedIndex + ") ";
|
||||
if (trpk_item[i].SelectedIndex > 0)
|
||||
toret += "@" + trpk_item[i].Text;
|
||||
if (trpk_abil[i].SelectedIndex != 0)
|
||||
{
|
||||
string abil = trpk_abil[i].Text;
|
||||
abil = abil.Substring(0, abil.Length - 4);
|
||||
toret += " (Ability: " + abil + ")";
|
||||
}
|
||||
if (checkBox_Moves.Checked)
|
||||
{
|
||||
toret += " (Moves: ";
|
||||
if (trpk_m1[i].SelectedIndex > 0) toret += trpk_m1[i].Text;
|
||||
if (trpk_m2[i].SelectedIndex > 0) toret += " / " + trpk_m2[i].Text;
|
||||
if (trpk_m3[i].SelectedIndex > 0) toret += " / " + trpk_m3[i].Text;
|
||||
if (trpk_m4[i].SelectedIndex > 0) toret += " / " + trpk_m4[i].Text;
|
||||
toret += ")";
|
||||
}
|
||||
toret += " IVs: All " + (Convert.ToInt32(trpk_IV[i].SelectedIndex) / 8);
|
||||
toret += "\n";
|
||||
}
|
||||
toret += "\n";
|
||||
return toret;
|
||||
}
|
||||
private void B_Dump_Click(object sender, EventArgs e)
|
||||
{
|
||||
string toret = "";
|
||||
for (int i = 1; i < 950; i++)
|
||||
{
|
||||
CB_TrainerID.SelectedIndex = i;
|
||||
string tdata = getTRSummary();
|
||||
toret += tdata;
|
||||
}
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.FileName = "Battles.txt";
|
||||
sfd.Filter = "Text File|*.txt";
|
||||
|
||||
System.Media.SystemSounds.Asterisk.Play();
|
||||
if (sfd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
string path = sfd.FileName;
|
||||
File.WriteAllText(path, toret, System.Text.Encoding.Unicode);
|
||||
}
|
||||
}
|
||||
|
||||
// Top Level Functions
|
||||
private string[] trdatapaths;
|
||||
private string[] trpokepaths;
|
||||
// Change Read
|
||||
private void changeTrainerIndex(object sender, EventArgs e)
|
||||
{
|
||||
if (index > -1) writeFile();
|
||||
readFile(); // Load the new file.
|
||||
}
|
||||
private void readFile()
|
||||
{
|
||||
if (start) return;
|
||||
index = CB_TrainerID.SelectedIndex;
|
||||
loading = true;
|
||||
int format;
|
||||
|
||||
if (index == 0) return;
|
||||
|
||||
// Load Trainer Data
|
||||
using (BinaryReader br = new BinaryReader((Stream) File.OpenRead(trdatapaths[index])))
|
||||
{
|
||||
if (br.BaseStream.Length != 24) // required length
|
||||
throw new Exception("Invalid file attempted to load.\n\n" + trdatapaths[index]);
|
||||
|
||||
// load trainer data
|
||||
tabControl1.Enabled = true;
|
||||
{
|
||||
br.BaseStream.Position = 0;
|
||||
|
||||
format = br.ReadUInt16();
|
||||
checkBox_Item.Checked = ((format >> 1) & 1) == 1;
|
||||
checkBox_Moves.Checked = ((format) & 1) == 1;
|
||||
|
||||
CB_Trainer_Class.SelectedIndex = br.ReadUInt16();
|
||||
br.ReadByte();
|
||||
br.ReadByte();
|
||||
|
||||
CB_Battle_Type.SelectedIndex = br.ReadByte();
|
||||
CB_numPokemon.SelectedIndex = br.ReadByte();
|
||||
|
||||
CB_Item_1.SelectedIndex = br.ReadUInt16();
|
||||
CB_Item_2.SelectedIndex = br.ReadUInt16();
|
||||
CB_Item_3.SelectedIndex = br.ReadUInt16();
|
||||
CB_Item_4.SelectedIndex = br.ReadUInt16();
|
||||
CB_AI.SelectedIndex = br.ReadByte();
|
||||
br.ReadByte();
|
||||
br.ReadByte();
|
||||
br.ReadByte();
|
||||
|
||||
checkBox_Healer.Checked = Convert.ToBoolean(br.ReadByte());
|
||||
CB_Money.SelectedIndex = br.ReadByte();
|
||||
|
||||
CB_Prize.SelectedIndex = br.ReadUInt16();
|
||||
}
|
||||
}
|
||||
// Load Pokemon Data
|
||||
using (BinaryReader br = new BinaryReader((Stream)File.OpenRead(trpokepaths[index])))
|
||||
{
|
||||
br.BaseStream.Position = 0;
|
||||
for (int i = 0; i < CB_numPokemon.SelectedIndex; i++)
|
||||
{
|
||||
trpk_IV[i].SelectedIndex = br.ReadByte();
|
||||
byte PID = br.ReadByte();
|
||||
trpk_lvl[i].SelectedIndex = br.ReadUInt16();
|
||||
trpk_pkm[i].SelectedIndex = br.ReadUInt16();
|
||||
setForms(trpk_pkm[i].SelectedIndex, trpk_form[i]);
|
||||
trpk_form[i].SelectedIndex = br.ReadUInt16();
|
||||
refreshPKMSlotAbility(i); // Repopulate Abilities
|
||||
|
||||
trpk_abil[i].SelectedIndex = PID >> 4;
|
||||
trpk_gender[i].SelectedIndex = PID & 3;
|
||||
|
||||
if (((format >> 1) & 1) == 1) // Items Exist in Data
|
||||
trpk_item[i].SelectedIndex = br.ReadUInt16();
|
||||
if (((format) & 1) == 1) // Moves Exist in Data
|
||||
{
|
||||
trpk_m1[i].SelectedIndex = br.ReadUInt16();
|
||||
trpk_m2[i].SelectedIndex = br.ReadUInt16();
|
||||
trpk_m3[i].SelectedIndex = br.ReadUInt16();
|
||||
trpk_m4[i].SelectedIndex = br.ReadUInt16();
|
||||
}
|
||||
}
|
||||
}
|
||||
loading = false;
|
||||
changeTrainerType(null, null); // Prompt cleaning update of PKM fields
|
||||
}
|
||||
// Change Write
|
||||
private void writeFile()
|
||||
{
|
||||
// fetch trainer format we're saving as
|
||||
// index = index;
|
||||
ushort format = (ushort)(Convert.ToByte(checkBox_Moves.Checked) + (Convert.ToByte(checkBox_Item.Checked) << 1));
|
||||
|
||||
// Write Trainer Data
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
using (BinaryWriter bw = new BinaryWriter(ms))
|
||||
{
|
||||
bw.BaseStream.Position = 0;
|
||||
bw.Write((ushort)format);
|
||||
bw.Write((ushort)CB_Trainer_Class.SelectedIndex);
|
||||
bw.Write((byte)0);
|
||||
bw.Write((byte)0);
|
||||
bw.Write((byte)CB_Battle_Type.SelectedIndex);
|
||||
bw.Write((byte)CB_numPokemon.SelectedIndex);
|
||||
bw.Write((ushort)CB_Item_1.SelectedIndex);
|
||||
bw.Write((ushort)CB_Item_2.SelectedIndex);
|
||||
bw.Write((ushort)CB_Item_3.SelectedIndex);
|
||||
bw.Write((ushort)CB_Item_4.SelectedIndex);
|
||||
bw.Write((byte)CB_AI.SelectedIndex);
|
||||
bw.Write((byte)0);
|
||||
bw.Write((byte)0);
|
||||
bw.Write((byte)0);
|
||||
bw.Write((byte)Convert.ToByte(checkBox_Healer.Checked));
|
||||
bw.Write((byte)CB_Money.SelectedIndex);
|
||||
bw.Write((ushort)CB_Prize.SelectedIndex);
|
||||
|
||||
File.WriteAllBytes(trdatapaths[index], ms.ToArray());
|
||||
}
|
||||
// Load Pokemon Data
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
using (BinaryWriter bw = new BinaryWriter(ms))
|
||||
{
|
||||
bw.BaseStream.Position = 0;
|
||||
for (int i = 0; i < CB_numPokemon.SelectedIndex; i++)
|
||||
{
|
||||
bw.Write((byte)trpk_IV[i].SelectedIndex);
|
||||
byte PID = (byte)((trpk_abil[i].SelectedIndex << 4) + trpk_gender[i].SelectedIndex);
|
||||
bw.Write((byte)PID);
|
||||
bw.Write((ushort)trpk_lvl[i].SelectedIndex);
|
||||
|
||||
bw.Write((ushort)trpk_pkm[i].SelectedIndex);
|
||||
bw.Write((ushort)trpk_form[i].SelectedIndex);
|
||||
|
||||
if (((format >> 1) & 1) == 1) // Items Exist in Data
|
||||
bw.Write((ushort)trpk_item[i].SelectedIndex);
|
||||
if (((format) & 1) == 1) // Moves Exist in Data
|
||||
{
|
||||
bw.Write((ushort)trpk_m1[i].SelectedIndex);
|
||||
bw.Write((ushort)trpk_m2[i].SelectedIndex);
|
||||
bw.Write((ushort)trpk_m3[i].SelectedIndex);
|
||||
bw.Write((ushort)trpk_m4[i].SelectedIndex);
|
||||
}
|
||||
}
|
||||
File.WriteAllBytes(trpokepaths[index],ms.ToArray());
|
||||
}
|
||||
}
|
||||
|
||||
private void Setup()
|
||||
{
|
||||
start = true;
|
||||
string[] personalList = Directory.GetFiles("personal");
|
||||
personal = new byte[personalList.Length][];
|
||||
for (int i = 0; i < personalList.Length; i++)
|
||||
personal[i] = File.ReadAllBytes("personal" + Path.DirectorySeparatorChar + i.ToString("000") + ".bin");
|
||||
|
||||
CB_TrainerID.Items.Clear();
|
||||
for (int i = 0; i < trdatapaths.Length; i++)
|
||||
CB_TrainerID.Items.Add(String.Format("{1} - {0}", i.ToString("000"), trName[i]));
|
||||
|
||||
CB_Trainer_Class.Items.Clear();
|
||||
for (int i = 0; i < trClass.Length; i++)
|
||||
CB_Trainer_Class.Items.Add(String.Format("{1} - {0}", i.ToString("000"), trClass[i]));
|
||||
|
||||
specieslist[0] = "---";
|
||||
abilitylist[0] = itemlist[0] = movelist[0] = "";
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
trpk_pkm[i].Items.Clear();
|
||||
foreach (string s in specieslist)
|
||||
trpk_pkm[i].Items.Add(s);
|
||||
|
||||
trpk_m1[i].Items.Clear();
|
||||
trpk_m2[i].Items.Clear();
|
||||
trpk_m3[i].Items.Clear();
|
||||
trpk_m4[i].Items.Clear();
|
||||
foreach (string s in movelist)
|
||||
{
|
||||
trpk_m1[i].Items.Add(s);
|
||||
trpk_m2[i].Items.Add(s);
|
||||
trpk_m3[i].Items.Add(s);
|
||||
trpk_m4[i].Items.Add(s);
|
||||
}
|
||||
|
||||
trpk_item[i].Items.Clear();
|
||||
foreach (string s in itemlist)
|
||||
trpk_item[i].Items.Add(s);
|
||||
|
||||
trpk_lvl[i].Items.Clear();
|
||||
for (int z = 0; z <= 100; z++)
|
||||
trpk_lvl[i].Items.Add((z).ToString());
|
||||
|
||||
trpk_IV[i].Items.Clear();
|
||||
for (int z = 0; z < 256; z++)
|
||||
trpk_IV[i].Items.Add(z.ToString());
|
||||
|
||||
trpk_gender[i].Items.Clear();
|
||||
trpk_gender[i].Items.Add("♂ / M");
|
||||
trpk_gender[i].Items.Add("♀ / F");
|
||||
trpk_gender[i].Items.Add("- / G");
|
||||
|
||||
trpk_form[i].Items.Add("");
|
||||
|
||||
trpk_pkm[i].SelectedIndex = 0;
|
||||
}
|
||||
CB_Item_1.Items.Clear();
|
||||
CB_Item_2.Items.Clear();
|
||||
CB_Item_3.Items.Clear();
|
||||
CB_Item_4.Items.Clear();
|
||||
CB_Prize.Items.Clear();
|
||||
foreach (string s in itemlist)
|
||||
{
|
||||
CB_Item_1.Items.Add(s);
|
||||
CB_Item_2.Items.Add(s);
|
||||
CB_Item_3.Items.Add(s);
|
||||
CB_Item_4.Items.Add(s);
|
||||
CB_Prize.Items.Add(s);
|
||||
}
|
||||
|
||||
CB_AI.Items.Clear(); CB_Money.Items.Clear();
|
||||
for (int i = 0; i < 256; i++)
|
||||
{ CB_AI.Items.Add(i.ToString()); CB_Money.Items.Add(i.ToString()); }
|
||||
|
||||
CB_Battle_Type.Items.Clear();
|
||||
CB_Battle_Type.Items.Add("Single");
|
||||
CB_Battle_Type.Items.Add("Double");
|
||||
CB_Battle_Type.Items.Add("Triple");
|
||||
CB_Battle_Type.Items.Add("Rotation");
|
||||
CB_Battle_Type.Items.Add("Horde");
|
||||
|
||||
CB_TrainerID.SelectedIndex = 1;
|
||||
start = false;
|
||||
readFile();
|
||||
System.Media.SystemSounds.Asterisk.Play();
|
||||
}
|
||||
|
||||
public static bool rPKM, rMove, rAbility, rDiffAI, rDiffIV, rClass, rGift, rItem, rDoRand;
|
||||
public static decimal rGiftPercent;
|
||||
private void B_Randomize_Click(object sender, EventArgs e)
|
||||
{
|
||||
rPKM = rMove = rAbility = rDiffAI = rDiffIV = rClass = rGift = rItem = rDoRand = false; // init to false
|
||||
rGiftPercent = 0; // 0
|
||||
(new TrainerRand()).ShowDialog(); // Open Randomizer Config to get config vals
|
||||
if (rDoRand)
|
||||
Randomize();
|
||||
}
|
||||
private void Randomize()
|
||||
{
|
||||
for (int i = 1; i < CB_TrainerID.Items.Count; i++)
|
||||
{
|
||||
CB_TrainerID.SelectedIndex = i; // data is loaded
|
||||
|
||||
// Setup
|
||||
checkBox_Moves.Checked = rMove;
|
||||
checkBox_Item.Checked = rItem;
|
||||
|
||||
// Randomize Trainer Stats
|
||||
if (rDiffAI)
|
||||
CB_AI.SelectedIndex = CB_AI.Items.Count - 1; // max
|
||||
if (rClass)
|
||||
CB_Trainer_Class.SelectedIndex = (int)(rnd32() % (CB_Trainer_Class.Items.Count));
|
||||
|
||||
if (rGift && rnd32() % 100 < rGiftPercent)
|
||||
#region Random Prize Logic
|
||||
{
|
||||
ushort[] items;
|
||||
uint rand = rnd32() % 10;
|
||||
if (rand < 2) // held item
|
||||
items = (oras) ? Legal.Pouch_Items_ORAS : Legal.Pouch_Items_XY;
|
||||
else if (rand < 5) // medicine
|
||||
items = (oras) ? Legal.Pouch_Medicine_ORAS : Legal.Pouch_Medicine_XY;
|
||||
else // berry
|
||||
items = Legal.Pouch_Berry_XY;
|
||||
CB_Prize.SelectedIndex = items[(rnd32() % items.Length)];
|
||||
}
|
||||
#endregion
|
||||
else if (rGift)
|
||||
CB_Prize.SelectedIndex = 0;
|
||||
|
||||
ushort[] itemlist = (oras) ? Legal.Pouch_Items_ORAS : Legal.Pouch_Items_XY;
|
||||
itemlist = itemlist.Concat(Legal.Pouch_Berry_XY).ToArray();
|
||||
int moves = trpk_m1[0].Items.Count;
|
||||
int itemC = itemlist.Length;
|
||||
// Randomize Pokemon
|
||||
for (int p = 0; p < CB_numPokemon.SelectedIndex; p++)
|
||||
{
|
||||
if (rPKM)
|
||||
{
|
||||
// randomize pokemon
|
||||
int species = (int)(rnd32() % 722);
|
||||
trpk_pkm[p].SelectedIndex = species;
|
||||
// Set Gender
|
||||
{
|
||||
int gv = personal[species][0x12];
|
||||
int g = (int)(rnd32() % 0x100);
|
||||
if (gv == 0xFF) // genderless
|
||||
g = 2;
|
||||
else if (gv == 0xFE) // female only
|
||||
g = 1;
|
||||
else if (gv == 0) // male only
|
||||
g = 0;
|
||||
else
|
||||
g = Convert.ToInt16(g < gv); // if greater than, is female
|
||||
|
||||
trpk_gender[p].SelectedIndex = g;
|
||||
}
|
||||
|
||||
// randomize form
|
||||
int forms = (trpk_form[p].Items.Count - 1);
|
||||
if (forms > 0)
|
||||
trpk_form[p].SelectedIndex = (int)(rnd32() % (forms + 1));
|
||||
}
|
||||
if (rAbility)
|
||||
trpk_abil[p].SelectedIndex = (int)(1 + rnd32() % 3);
|
||||
if (rDiffIV)
|
||||
trpk_IV[p].SelectedIndex = 255;
|
||||
if (rItem)
|
||||
#region RandomItem
|
||||
trpk_item[p].SelectedIndex = itemlist[(rnd32() % itemC)];
|
||||
#endregion
|
||||
if (rMove)
|
||||
{
|
||||
trpk_m1[p].SelectedIndex = (int)(rnd32() % (moves));
|
||||
trpk_m2[p].SelectedIndex = (int)(rnd32() % (moves));
|
||||
trpk_m3[p].SelectedIndex = (int)(rnd32() % (moves));
|
||||
trpk_m4[p].SelectedIndex = (int)(rnd32() % (moves));
|
||||
}
|
||||
}
|
||||
}
|
||||
CB_TrainerID.SelectedIndex = 1;
|
||||
Util.Alert("Randomized all trainers according to specification!", "Press the Dump to TXT to view the new trainer information!");
|
||||
}
|
||||
}
|
||||
}
|
||||
120
pk3DS/RSTE.resx
Normal file
120
pk3DS/RSTE.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
215
pk3DS/TrainerRand.Designer.cs
generated
Normal file
215
pk3DS/TrainerRand.Designer.cs
generated
Normal file
@@ -0,0 +1,215 @@
|
||||
namespace pk3DS
|
||||
{
|
||||
partial class TrainerRand
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.CHK_RandomPKM = new System.Windows.Forms.CheckBox();
|
||||
this.CHK_RandomItems = new System.Windows.Forms.CheckBox();
|
||||
this.CHK_RandomMoves = new System.Windows.Forms.CheckBox();
|
||||
this.CHK_RandomAbilities = new System.Windows.Forms.CheckBox();
|
||||
this.CHK_RandomGift = new System.Windows.Forms.CheckBox();
|
||||
this.CHK_RandomClass = new System.Windows.Forms.CheckBox();
|
||||
this.CHK_MaxDiffAI = new System.Windows.Forms.CheckBox();
|
||||
this.CHK_MaxDiffPKM = new System.Windows.Forms.CheckBox();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.NUD_GiftPercent = new System.Windows.Forms.NumericUpDown();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
((System.ComponentModel.ISupportInitialize)(this.NUD_GiftPercent)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// CHK_RandomPKM
|
||||
//
|
||||
this.CHK_RandomPKM.AutoSize = true;
|
||||
this.CHK_RandomPKM.Checked = true;
|
||||
this.CHK_RandomPKM.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.CHK_RandomPKM.Location = new System.Drawing.Point(12, 12);
|
||||
this.CHK_RandomPKM.Name = "CHK_RandomPKM";
|
||||
this.CHK_RandomPKM.Size = new System.Drawing.Size(114, 17);
|
||||
this.CHK_RandomPKM.TabIndex = 0;
|
||||
this.CHK_RandomPKM.Text = "Random Pokemon";
|
||||
this.CHK_RandomPKM.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// CHK_RandomItems
|
||||
//
|
||||
this.CHK_RandomItems.AutoSize = true;
|
||||
this.CHK_RandomItems.Location = new System.Drawing.Point(12, 193);
|
||||
this.CHK_RandomItems.Name = "CHK_RandomItems";
|
||||
this.CHK_RandomItems.Size = new System.Drawing.Size(119, 17);
|
||||
this.CHK_RandomItems.TabIndex = 1;
|
||||
this.CHK_RandomItems.Text = "Random Held Items";
|
||||
this.CHK_RandomItems.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// CHK_RandomMoves
|
||||
//
|
||||
this.CHK_RandomMoves.AutoSize = true;
|
||||
this.CHK_RandomMoves.Checked = true;
|
||||
this.CHK_RandomMoves.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.CHK_RandomMoves.Location = new System.Drawing.Point(12, 35);
|
||||
this.CHK_RandomMoves.Name = "CHK_RandomMoves";
|
||||
this.CHK_RandomMoves.Size = new System.Drawing.Size(101, 17);
|
||||
this.CHK_RandomMoves.TabIndex = 2;
|
||||
this.CHK_RandomMoves.Text = "Random Moves";
|
||||
this.CHK_RandomMoves.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// CHK_RandomAbilities
|
||||
//
|
||||
this.CHK_RandomAbilities.AutoSize = true;
|
||||
this.CHK_RandomAbilities.Checked = true;
|
||||
this.CHK_RandomAbilities.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.CHK_RandomAbilities.Location = new System.Drawing.Point(12, 58);
|
||||
this.CHK_RandomAbilities.Name = "CHK_RandomAbilities";
|
||||
this.CHK_RandomAbilities.Size = new System.Drawing.Size(193, 17);
|
||||
this.CHK_RandomAbilities.TabIndex = 3;
|
||||
this.CHK_RandomAbilities.Text = "Random Abilities (Including Hidden)";
|
||||
this.CHK_RandomAbilities.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// CHK_RandomGift
|
||||
//
|
||||
this.CHK_RandomGift.AutoSize = true;
|
||||
this.CHK_RandomGift.Location = new System.Drawing.Point(12, 170);
|
||||
this.CHK_RandomGift.Name = "CHK_RandomGift";
|
||||
this.CHK_RandomGift.Size = new System.Drawing.Size(145, 17);
|
||||
this.CHK_RandomGift.TabIndex = 4;
|
||||
this.CHK_RandomGift.Text = "Random After-Battle Gifts";
|
||||
this.CHK_RandomGift.UseVisualStyleBackColor = true;
|
||||
this.CHK_RandomGift.CheckedChanged += new System.EventHandler(this.CHK_RandomGift_CheckedChanged);
|
||||
//
|
||||
// CHK_RandomClass
|
||||
//
|
||||
this.CHK_RandomClass.AutoSize = true;
|
||||
this.CHK_RandomClass.Location = new System.Drawing.Point(12, 147);
|
||||
this.CHK_RandomClass.Name = "CHK_RandomClass";
|
||||
this.CHK_RandomClass.Size = new System.Drawing.Size(141, 17);
|
||||
this.CHK_RandomClass.TabIndex = 5;
|
||||
this.CHK_RandomClass.Text = "Random Trainer Classes";
|
||||
this.CHK_RandomClass.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// CHK_MaxDiffAI
|
||||
//
|
||||
this.CHK_MaxDiffAI.AutoSize = true;
|
||||
this.CHK_MaxDiffAI.Location = new System.Drawing.Point(12, 104);
|
||||
this.CHK_MaxDiffAI.Name = "CHK_MaxDiffAI";
|
||||
this.CHK_MaxDiffAI.Size = new System.Drawing.Size(219, 17);
|
||||
this.CHK_MaxDiffAI.TabIndex = 6;
|
||||
this.CHK_MaxDiffAI.Text = "[NOT VISIBLE] Max Difficulty (Trainer AI)";
|
||||
this.CHK_MaxDiffAI.UseVisualStyleBackColor = true;
|
||||
this.CHK_MaxDiffAI.Visible = false;
|
||||
//
|
||||
// CHK_MaxDiffPKM
|
||||
//
|
||||
this.CHK_MaxDiffPKM.AutoSize = true;
|
||||
this.CHK_MaxDiffPKM.Checked = true;
|
||||
this.CHK_MaxDiffPKM.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.CHK_MaxDiffPKM.Location = new System.Drawing.Point(12, 81);
|
||||
this.CHK_MaxDiffPKM.Name = "CHK_MaxDiffPKM";
|
||||
this.CHK_MaxDiffPKM.Size = new System.Drawing.Size(161, 17);
|
||||
this.CHK_MaxDiffPKM.TabIndex = 7;
|
||||
this.CHK_MaxDiffPKM.Text = "Max Difficulty (Pokemon IVs)";
|
||||
this.CHK_MaxDiffPKM.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(212, 189);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(60, 23);
|
||||
this.button1.TabIndex = 8;
|
||||
this.button1.Text = "OK";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.B_Save_Click);
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Location = new System.Drawing.Point(146, 189);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(60, 23);
|
||||
this.button2.TabIndex = 9;
|
||||
this.button2.Text = "Cancel";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
this.button2.Click += new System.EventHandler(this.B_Close_Click);
|
||||
//
|
||||
// NUD_GiftPercent
|
||||
//
|
||||
this.NUD_GiftPercent.Enabled = false;
|
||||
this.NUD_GiftPercent.Location = new System.Drawing.Point(163, 167);
|
||||
this.NUD_GiftPercent.Name = "NUD_GiftPercent";
|
||||
this.NUD_GiftPercent.Size = new System.Drawing.Size(43, 20);
|
||||
this.NUD_GiftPercent.TabIndex = 10;
|
||||
this.NUD_GiftPercent.ValueChanged += new System.EventHandler(this.changePercent);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(212, 171);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(15, 13);
|
||||
this.label1.TabIndex = 11;
|
||||
this.label1.Text = "%";
|
||||
//
|
||||
// Randomizer
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(284, 222);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.NUD_GiftPercent);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Controls.Add(this.CHK_MaxDiffPKM);
|
||||
this.Controls.Add(this.CHK_MaxDiffAI);
|
||||
this.Controls.Add(this.CHK_RandomClass);
|
||||
this.Controls.Add(this.CHK_RandomGift);
|
||||
this.Controls.Add(this.CHK_RandomAbilities);
|
||||
this.Controls.Add(this.CHK_RandomMoves);
|
||||
this.Controls.Add(this.CHK_RandomItems);
|
||||
this.Controls.Add(this.CHK_RandomPKM);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.Name = "Randomizer";
|
||||
this.Text = "Randomizer";
|
||||
((System.ComponentModel.ISupportInitialize)(this.NUD_GiftPercent)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.CheckBox CHK_RandomPKM;
|
||||
private System.Windows.Forms.CheckBox CHK_RandomItems;
|
||||
private System.Windows.Forms.CheckBox CHK_RandomMoves;
|
||||
private System.Windows.Forms.CheckBox CHK_RandomAbilities;
|
||||
private System.Windows.Forms.CheckBox CHK_RandomGift;
|
||||
private System.Windows.Forms.CheckBox CHK_RandomClass;
|
||||
private System.Windows.Forms.CheckBox CHK_MaxDiffAI;
|
||||
private System.Windows.Forms.CheckBox CHK_MaxDiffPKM;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.NumericUpDown NUD_GiftPercent;
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
||||
52
pk3DS/TrainerRand.cs
Normal file
52
pk3DS/TrainerRand.cs
Normal file
@@ -0,0 +1,52 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace pk3DS
|
||||
{
|
||||
public partial class TrainerRand : Form
|
||||
{
|
||||
public TrainerRand()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void B_Close_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
private void B_Save_Click(object sender, EventArgs e)
|
||||
{
|
||||
RSTE.rPKM = CHK_RandomPKM.Checked;
|
||||
RSTE.rMove = CHK_RandomMoves.Checked;
|
||||
RSTE.rAbility = CHK_RandomAbilities.Checked;
|
||||
|
||||
RSTE.rDiffAI = CHK_MaxDiffAI.Checked;
|
||||
RSTE.rDiffIV = CHK_MaxDiffPKM.Checked;
|
||||
|
||||
RSTE.rClass = CHK_RandomClass.Checked;
|
||||
RSTE.rGift = CHK_RandomGift.Checked;
|
||||
RSTE.rGiftPercent = NUD_GiftPercent.Value;
|
||||
RSTE.rItem = CHK_RandomItems.Checked;
|
||||
|
||||
RSTE.rDoRand = true;
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void CHK_RandomGift_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
NUD_GiftPercent.Enabled = CHK_RandomGift.Checked;
|
||||
NUD_GiftPercent.Value = Convert.ToDecimal(CHK_RandomGift.Checked);
|
||||
}
|
||||
|
||||
private void changePercent(object sender, EventArgs e)
|
||||
{
|
||||
CHK_RandomGift.Checked = (NUD_GiftPercent.Value != 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
595
pk3DS/Util.cs
Normal file
595
pk3DS/Util.cs
Normal file
@@ -0,0 +1,595 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Globalization;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace pk3DS
|
||||
{
|
||||
class Util
|
||||
{ // Image Layering/Blending Utility
|
||||
internal static Bitmap LayerImage(Image baseLayer, Image overLayer, int x, int y, double trans)
|
||||
{
|
||||
Bitmap overlayImage = (Bitmap)overLayer;
|
||||
Bitmap newImage = (Bitmap)baseLayer;
|
||||
if (baseLayer == null) return overlayImage;
|
||||
for (int i = 0; i < (overlayImage.Width * overlayImage.Height); i++)
|
||||
{
|
||||
Color newColor = overlayImage.GetPixel(i % (overlayImage.Width), i / (overlayImage.Width));
|
||||
Color oldColor = newImage.GetPixel(i % (overlayImage.Width) + x, i / (overlayImage.Width) + y);
|
||||
newColor = Color.FromArgb((int)((double)(newColor.A) * trans), newColor.R, newColor.G, newColor.B); // Apply transparency change
|
||||
// if (newColor.A != 0) // If Pixel isn't transparent, we'll overwrite the color.
|
||||
{
|
||||
// if (newColor.A < 100)
|
||||
newColor = AlphaBlend(newColor, oldColor);
|
||||
newImage.SetPixel(
|
||||
i % (overlayImage.Width) + x,
|
||||
i / (overlayImage.Width) + y,
|
||||
newColor);
|
||||
}
|
||||
}
|
||||
return newImage;
|
||||
}
|
||||
internal static Bitmap ChangeOpacity(Image img, double trans)
|
||||
{
|
||||
if (img == null) return null;
|
||||
Bitmap bmp = new Bitmap(img.Width, img.Height); // Determining Width and Height of Source Image
|
||||
Graphics graphics = Graphics.FromImage(bmp);
|
||||
ColorMatrix colormatrix = new ColorMatrix();
|
||||
colormatrix.Matrix33 = (float)trans;
|
||||
ImageAttributes imgAttribute = new ImageAttributes();
|
||||
imgAttribute.SetColorMatrix(colormatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
|
||||
graphics.DrawImage(img, new Rectangle(0, 0, bmp.Width, bmp.Height), 0, 0, img.Width, img.Height, GraphicsUnit.Pixel, imgAttribute);
|
||||
graphics.Dispose(); // Releasing all resource used by graphics
|
||||
return bmp;
|
||||
}
|
||||
internal static Color AlphaBlend(Color ForeGround, Color BackGround)
|
||||
{
|
||||
if (ForeGround.A == 0)
|
||||
return BackGround;
|
||||
if (BackGround.A == 0)
|
||||
return ForeGround;
|
||||
if (ForeGround.A == 255)
|
||||
return ForeGround;
|
||||
int Alpha = Convert.ToInt32(ForeGround.A);
|
||||
int B = Alpha * ForeGround.B + (255 - Alpha) * BackGround.B >> 8;
|
||||
int G = Alpha * ForeGround.G + (255 - Alpha) * BackGround.G >> 8;
|
||||
int R = Alpha * ForeGround.R + (255 - Alpha) * BackGround.R >> 8;
|
||||
int A = ForeGround.A;
|
||||
if (BackGround.A == 255)
|
||||
A = 255;
|
||||
if (A > 255)
|
||||
A = 255;
|
||||
if (R > 255)
|
||||
R = 255;
|
||||
if (G > 255)
|
||||
G = 255;
|
||||
if (B > 255)
|
||||
B = 255;
|
||||
return Color.FromArgb(Math.Abs(A), Math.Abs(R), Math.Abs(G), Math.Abs(B));
|
||||
}
|
||||
|
||||
// Strings and Paths
|
||||
internal static FileInfo GetNewestFile(DirectoryInfo directory)
|
||||
{
|
||||
return directory.GetFiles()
|
||||
.Union(directory.GetDirectories().Select(d => GetNewestFile(d)))
|
||||
.OrderByDescending(f => (f == null ? DateTime.MinValue : f.LastWriteTime))
|
||||
.FirstOrDefault();
|
||||
}
|
||||
internal static string NormalizePath(string path)
|
||||
{
|
||||
return Path.GetFullPath(new Uri(path).LocalPath)
|
||||
.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
|
||||
}
|
||||
internal static string CleanFileName(string fileName)
|
||||
{
|
||||
return Path.GetInvalidFileNameChars().Aggregate(fileName, (current, c) => current.Replace(c.ToString(), string.Empty));
|
||||
}
|
||||
internal static string TrimFromZero(string input)
|
||||
{
|
||||
int index = input.IndexOf('\0');
|
||||
if (index < 0)
|
||||
return input;
|
||||
|
||||
return input.Substring(0, index);
|
||||
}
|
||||
internal static string[] getStringList(string f, string l)
|
||||
{
|
||||
object txt = Properties.Resources.ResourceManager.GetObject("text_" + f + "_" + l); // Fetch File, \n to list.
|
||||
List<string> rawlist = ((string)txt).Split(new char[] { '\n' }).ToList();
|
||||
|
||||
string[] stringdata = new string[rawlist.Count];
|
||||
for (int i = 0; i < rawlist.Count; i++)
|
||||
stringdata[i] = rawlist[i].Trim();
|
||||
|
||||
return stringdata;
|
||||
}
|
||||
internal static string[] getSimpleStringList(string f)
|
||||
{
|
||||
object txt = Properties.Resources.ResourceManager.GetObject(f); // Fetch File, \n to list.
|
||||
List<string> rawlist = ((string)txt).Split(new char[] { '\n' }).ToList();
|
||||
|
||||
string[] stringdata = new string[rawlist.Count];
|
||||
for (int i = 0; i < rawlist.Count; i++)
|
||||
stringdata[i] = rawlist[i].Trim();
|
||||
|
||||
return stringdata;
|
||||
}
|
||||
// Randomization
|
||||
internal static Random rand = new Random();
|
||||
internal static uint rnd32()
|
||||
{
|
||||
return (uint)(rand.Next(1 << 30)) << 2 | (uint)(rand.Next(1 << 2));
|
||||
}
|
||||
|
||||
// Data Retrieval
|
||||
internal static int ToInt32(TextBox tb)
|
||||
{
|
||||
string value = tb.Text;
|
||||
return ToInt32(value);
|
||||
}
|
||||
internal static uint ToUInt32(TextBox tb)
|
||||
{
|
||||
string value = tb.Text;
|
||||
return ToUInt32(value);
|
||||
}
|
||||
internal static int ToInt32(MaskedTextBox tb)
|
||||
{
|
||||
string value = tb.Text;
|
||||
return ToInt32(value);
|
||||
}
|
||||
internal static uint ToUInt32(MaskedTextBox tb)
|
||||
{
|
||||
string value = tb.Text;
|
||||
return ToUInt32(value);
|
||||
}
|
||||
internal static int ToInt32(String value)
|
||||
{
|
||||
value = value.Replace(" ", "");
|
||||
if (String.IsNullOrEmpty(value))
|
||||
return 0;
|
||||
try
|
||||
{
|
||||
value = value.TrimEnd(new char[] { '_' });
|
||||
return Int32.Parse(value);
|
||||
}
|
||||
catch { return 0; }
|
||||
}
|
||||
internal static uint ToUInt32(String value)
|
||||
{
|
||||
value = value.Replace(" ", "");
|
||||
if (String.IsNullOrEmpty(value))
|
||||
return 0;
|
||||
try
|
||||
{
|
||||
value = value.TrimEnd(new char[] { '_' });
|
||||
return UInt32.Parse(value);
|
||||
}
|
||||
catch { return 0; }
|
||||
}
|
||||
internal static uint getHEXval(TextBox tb)
|
||||
{
|
||||
if (tb.Text == null)
|
||||
return 0;
|
||||
string str = getOnlyHex(tb.Text);
|
||||
return UInt32.Parse(str, NumberStyles.HexNumber);
|
||||
}
|
||||
internal static int getIndex(ComboBox cb)
|
||||
{
|
||||
int val = 0;
|
||||
if (cb.SelectedValue == null)
|
||||
return 0;
|
||||
|
||||
try
|
||||
{ val = (int)cb.SelectedValue; }
|
||||
catch
|
||||
{ val = cb.SelectedIndex; if (val < 0) val = 0; }
|
||||
return val;
|
||||
}
|
||||
internal static string getOnlyHex(string str)
|
||||
{
|
||||
if (str == null) return "0";
|
||||
|
||||
char c;
|
||||
string s = "";
|
||||
|
||||
for (int i = 0; i < str.Length; i++)
|
||||
{
|
||||
c = str[i];
|
||||
// filter for hex
|
||||
if ((c < 0x0047 && c > 0x002F) || (c < 0x0067 && c > 0x0060))
|
||||
s += c;
|
||||
else
|
||||
System.Media.SystemSounds.Beep.Play();
|
||||
}
|
||||
if (s.Length == 0)
|
||||
s = "0";
|
||||
return s;
|
||||
}
|
||||
|
||||
// Data Manipulation
|
||||
internal static void Shuffle<T>(T[] array)
|
||||
{
|
||||
int n = array.Length;
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
int r = i + (int)(rand.NextDouble() * (n - i));
|
||||
T t = array[r];
|
||||
array[r] = array[i];
|
||||
array[i] = t;
|
||||
}
|
||||
}
|
||||
|
||||
// Form Translation
|
||||
internal static void TranslateInterface(Control form, string lang, MenuStrip menu = null)
|
||||
{
|
||||
string FORM_NAME = form.Name;
|
||||
Control.ControlCollection Controls = form.Controls;
|
||||
// debug(Controls);
|
||||
// Fetch a File
|
||||
// Check to see if a the translation file exists in the same folder as the executable
|
||||
string externalLangPath = System.Windows.Forms.Application.StartupPath + Path.DirectorySeparatorChar + "lang_" + lang + ".txt";
|
||||
string[] rawlist;
|
||||
if (File.Exists(externalLangPath))
|
||||
rawlist = File.ReadAllLines(externalLangPath);
|
||||
else
|
||||
{
|
||||
object txt;
|
||||
txt = Properties.Resources.ResourceManager.GetObject("lang_" + lang); // Fetch File, \n to list.
|
||||
if (txt == null) return; // Translation file does not exist as a resource; abort this function and don't translate UI.
|
||||
string[] stringSeparators = new string[] { "\r\n" }; // Resource files are notepad compatible
|
||||
rawlist = ((string)txt).Split(stringSeparators, StringSplitOptions.None);
|
||||
rawlist = rawlist.Select(i => i.Trim()).ToArray(); // Remove trailing spaces
|
||||
}
|
||||
|
||||
string[] stringdata = new string[rawlist.Length];
|
||||
int itemsToRename = 0;
|
||||
for (int i = 0; i < rawlist.Length; i++)
|
||||
{
|
||||
// Find our starting point
|
||||
if (rawlist[i].Contains("! " + FORM_NAME)) // Start our data
|
||||
{
|
||||
// Allow renaming of the Window Title
|
||||
string[] WindowName = Regex.Split(rawlist[i], " = ");
|
||||
if (WindowName.Length > 1) form.Text = WindowName[1];
|
||||
// Copy our Control Names and Text to a new array for later processing.
|
||||
for (int j = i + 1; j < rawlist.Length; j++)
|
||||
{
|
||||
if (rawlist[j].Length == 0)
|
||||
continue; // Skip Over Empty Lines, errhandled
|
||||
if (rawlist[j][0].ToString() != "-") // If line is not a comment line...
|
||||
{
|
||||
if (rawlist[j][0].ToString() == "!") // Stop if we have reached the end of translation
|
||||
goto rename;
|
||||
stringdata[itemsToRename] = rawlist[j]; // Add the entry to process later.
|
||||
itemsToRename++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return; // Not Found
|
||||
|
||||
// Now that we have our items to rename in: Control = Text format, let's execute the changes!
|
||||
rename:
|
||||
for (int i = 0; i < itemsToRename; i++)
|
||||
{
|
||||
string[] SplitString = Regex.Split(stringdata[i], " = ");
|
||||
if (SplitString.Length < 2)
|
||||
continue; // Error in Input, errhandled
|
||||
string ctrl = SplitString[0]; // Control to change the text of...
|
||||
string text = SplitString[1]; // Text to set Control.Text to...
|
||||
Control[] controllist = Controls.Find(ctrl, true);
|
||||
if (controllist.Length == 0) // If Control isn't found...
|
||||
try
|
||||
{
|
||||
// Menu Items can't be found with Controls.Find as they aren't Controls
|
||||
ToolStripDropDownItem TSI = (ToolStripDropDownItem)menu.Items[ctrl];
|
||||
if (TSI != null)
|
||||
{
|
||||
// We'll rename the main and child in a row.
|
||||
string[] ToolItems = Regex.Split(SplitString[1], " ; ");
|
||||
TSI.Text = ToolItems[0]; // Set parent's text first
|
||||
if (TSI.DropDownItems.Count != ToolItems.Length - 1)
|
||||
continue; // Error in Input, errhandled
|
||||
for (int ti = 1; ti <= TSI.DropDownItems.Count; ti++)
|
||||
TSI.DropDownItems[ti - 1].Text = ToolItems[ti]; // Set child text
|
||||
}
|
||||
// If not found, it is not something to rename and is thus skipped.
|
||||
}
|
||||
catch { }
|
||||
else // Set the input control's text.
|
||||
controllist[0].Text = text;
|
||||
}
|
||||
}
|
||||
|
||||
// Message Displays
|
||||
internal static DialogResult Error(params string[] lines)
|
||||
{
|
||||
System.Media.SystemSounds.Exclamation.Play();
|
||||
string msg = String.Join(Environment.NewLine + Environment.NewLine, lines);
|
||||
return (DialogResult)MessageBox.Show(msg, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
internal static DialogResult Alert(params string[] lines)
|
||||
{
|
||||
System.Media.SystemSounds.Asterisk.Play();
|
||||
string msg = String.Join(Environment.NewLine + Environment.NewLine, lines);
|
||||
return (DialogResult)MessageBox.Show(msg, "Alert", MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
}
|
||||
internal static DialogResult Prompt(MessageBoxButtons btn, params string[] lines)
|
||||
{
|
||||
System.Media.SystemSounds.Question.Play();
|
||||
string msg = String.Join(Environment.NewLine + Environment.NewLine, lines);
|
||||
return (DialogResult)MessageBox.Show(msg, "Prompt", btn, MessageBoxIcon.Asterisk);
|
||||
}
|
||||
|
||||
// DataSource Providing
|
||||
public class cbItem
|
||||
{
|
||||
public string Text { get; set; }
|
||||
public object Value { get; set; }
|
||||
}
|
||||
internal static List<cbItem> getCBList(string textfile, string lang)
|
||||
{
|
||||
// Set up
|
||||
List<cbItem> cbList = new List<cbItem>();
|
||||
string[] inputCSV = Util.getSimpleStringList(textfile);
|
||||
|
||||
// Get Language we're fetching for
|
||||
int index = Array.IndexOf(new string[] { "ja", "en", "fr", "de", "it", "es", "ko", "zh", }, lang);
|
||||
|
||||
// Set up our Temporary Storage
|
||||
string[] unsortedList = new string[inputCSV.Length - 1];
|
||||
int[] indexes = new int[inputCSV.Length - 1];
|
||||
|
||||
// Gather our data from the input file
|
||||
for (int i = 1; i < inputCSV.Length; i++)
|
||||
{
|
||||
string[] countryData = inputCSV[i].Split(',');
|
||||
indexes[i - 1] = Convert.ToInt32(countryData[0]);
|
||||
unsortedList[i - 1] = countryData[index + 1];
|
||||
}
|
||||
|
||||
// Sort our input data
|
||||
string[] sortedList = new string[inputCSV.Length - 1];
|
||||
Array.Copy(unsortedList, sortedList, unsortedList.Length);
|
||||
Array.Sort(sortedList);
|
||||
|
||||
// Arrange the input data based on original number
|
||||
for (int i = 0; i < sortedList.Length; i++)
|
||||
{
|
||||
cbItem ncbi = new cbItem();
|
||||
ncbi.Text = sortedList[i];
|
||||
ncbi.Value = indexes[Array.IndexOf(unsortedList, sortedList[i])];
|
||||
cbList.Add(ncbi);
|
||||
}
|
||||
return cbList;
|
||||
}
|
||||
internal static List<cbItem> getCBList(string[] inStrings, params int[][] allowed)
|
||||
{
|
||||
List<cbItem> cbList = new List<cbItem>();
|
||||
if (allowed == null)
|
||||
allowed = new int[][] { Enumerable.Range(0, inStrings.Length).ToArray() };
|
||||
|
||||
foreach (int[] list in allowed)
|
||||
{
|
||||
// Sort the Rest based on String Name
|
||||
string[] unsortedChoices = new string[list.Length];
|
||||
for (int i = 0; i < list.Length; i++)
|
||||
unsortedChoices[i] = inStrings[list[i]];
|
||||
|
||||
string[] sortedChoices = new string[unsortedChoices.Length];
|
||||
Array.Copy(unsortedChoices, sortedChoices, unsortedChoices.Length);
|
||||
Array.Sort(sortedChoices);
|
||||
|
||||
// Add the rest of the items
|
||||
for (int i = 0; i < sortedChoices.Length; i++)
|
||||
{
|
||||
cbItem ncbi = new cbItem();
|
||||
ncbi.Text = sortedChoices[i];
|
||||
ncbi.Value = list[Array.IndexOf(unsortedChoices, sortedChoices[i])];
|
||||
cbList.Add(ncbi);
|
||||
}
|
||||
}
|
||||
return cbList;
|
||||
}
|
||||
internal static List<cbItem> getOffsetCBList(List<cbItem> cbList, string[] inStrings, int offset, int[] allowed)
|
||||
{
|
||||
if (allowed == null)
|
||||
allowed = Enumerable.Range(0, inStrings.Length).ToArray();
|
||||
|
||||
int[] list = (int[])allowed.Clone();
|
||||
for (int i = 0; i < list.Length; i++)
|
||||
list[i] -= offset;
|
||||
|
||||
{
|
||||
// Sort the Rest based on String Name
|
||||
string[] unsortedChoices = new string[allowed.Length];
|
||||
for (int i = 0; i < allowed.Length; i++)
|
||||
unsortedChoices[i] = inStrings[list[i]];
|
||||
|
||||
string[] sortedChoices = new string[unsortedChoices.Length];
|
||||
Array.Copy(unsortedChoices, sortedChoices, unsortedChoices.Length);
|
||||
Array.Sort(sortedChoices);
|
||||
|
||||
// Add the rest of the items
|
||||
for (int i = 0; i < sortedChoices.Length; i++)
|
||||
{
|
||||
cbItem ncbi = new cbItem();
|
||||
ncbi.Text = sortedChoices[i];
|
||||
ncbi.Value = allowed[Array.IndexOf(unsortedChoices, sortedChoices[i])];
|
||||
cbList.Add(ncbi);
|
||||
}
|
||||
}
|
||||
return cbList;
|
||||
}
|
||||
internal static List<cbItem> getVariedCBList(List<cbItem> cbList, string[] inStrings, int[] stringNum, int[] stringVal)
|
||||
{
|
||||
// Set up
|
||||
List<cbItem> newlist = new List<cbItem>();
|
||||
|
||||
for (int i = 4; i > 1; i--) // add 4,3,2
|
||||
{
|
||||
// First 3 Balls are always first
|
||||
cbItem ncbi = new cbItem();
|
||||
ncbi.Text = inStrings[i];
|
||||
ncbi.Value = i;
|
||||
newlist.Add(ncbi);
|
||||
}
|
||||
|
||||
// Sort the Rest based on String Name
|
||||
string[] ballnames = new string[stringNum.Length];
|
||||
for (int i = 0; i < stringNum.Length; i++)
|
||||
ballnames[i] = inStrings[stringNum[i]];
|
||||
|
||||
string[] sortedballs = new string[stringNum.Length];
|
||||
Array.Copy(ballnames, sortedballs, ballnames.Length);
|
||||
Array.Sort(sortedballs);
|
||||
|
||||
// Add the rest of the balls
|
||||
for (int i = 0; i < sortedballs.Length; i++)
|
||||
{
|
||||
cbItem ncbi = new cbItem();
|
||||
ncbi.Text = sortedballs[i];
|
||||
ncbi.Value = stringVal[Array.IndexOf(ballnames, sortedballs[i])];
|
||||
newlist.Add(ncbi);
|
||||
}
|
||||
return newlist;
|
||||
}
|
||||
internal static List<cbItem> getUnsortedCBList(string textfile)
|
||||
{
|
||||
// Set up
|
||||
List<cbItem> cbList = new List<cbItem>();
|
||||
string[] inputCSV = Util.getSimpleStringList(textfile);
|
||||
|
||||
// Gather our data from the input file
|
||||
for (int i = 1; i < inputCSV.Length; i++)
|
||||
{
|
||||
string[] inputData = inputCSV[i].Split(',');
|
||||
cbItem ncbi = new cbItem();
|
||||
ncbi.Value = Convert.ToInt32(inputData[0]);
|
||||
ncbi.Text = inputData[1];
|
||||
cbList.Add(ncbi);
|
||||
}
|
||||
return cbList;
|
||||
}
|
||||
|
||||
// GARCTool Utility
|
||||
internal static string GuessExtension(BinaryReader br, string defaultExt, bool bypass)
|
||||
{
|
||||
try
|
||||
{
|
||||
string ext = "";
|
||||
long position = br.BaseStream.Position;
|
||||
byte[] magic = System.Text.Encoding.ASCII.GetBytes(br.ReadChars(4));
|
||||
|
||||
// check for extensions
|
||||
{
|
||||
ushort count = BitConverter.ToUInt16(magic, 2);
|
||||
|
||||
// check for 2char container extensions
|
||||
try
|
||||
{
|
||||
br.BaseStream.Position = position + 4 + 4 * count;
|
||||
if (br.ReadUInt32() == br.BaseStream.Length)
|
||||
{
|
||||
ext += (char)magic[0] + (char)magic[1];
|
||||
goto end;
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
if (bypass) return defaultExt;
|
||||
|
||||
// check for darc
|
||||
try
|
||||
{
|
||||
count = BitConverter.ToUInt16(magic, 0);
|
||||
br.BaseStream.Position = position + 4 + 0x40 * count;
|
||||
uint tableval = br.ReadUInt32();
|
||||
br.BaseStream.Position += 0x20 * tableval;
|
||||
while (br.PeekChar() == 0) // seek forward
|
||||
br.ReadByte();
|
||||
if (br.ReadUInt32() == 0x63726164)
|
||||
return "darc";
|
||||
}
|
||||
catch { };
|
||||
|
||||
// check for bclim
|
||||
try
|
||||
{
|
||||
br.BaseStream.Position = br.BaseStream.Length - 0x28;
|
||||
if (br.ReadUInt32() == 0x4D494C43)
|
||||
{
|
||||
br.BaseStream.Position = br.BaseStream.Length - 0x4;
|
||||
if (br.ReadUInt32() == br.BaseStream.Length - 0x28)
|
||||
return "bclim";
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
// generic check
|
||||
{
|
||||
if (magic[0] < 0x41)
|
||||
return defaultExt;
|
||||
for (int i = 0; i < magic.Length && i < 4; i++)
|
||||
{
|
||||
if ((magic[i] >= 'a' && magic[i] <= 'z') || (magic[i] >= 'A' && magic[i] <= 'Z')
|
||||
|| char.IsDigit((char)magic[i]))
|
||||
{
|
||||
ext += (char)magic[i];
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
end:
|
||||
{
|
||||
// Return BaseStream position to the start.
|
||||
br.BaseStream.Position = position;
|
||||
if (ext.Length <= 1)
|
||||
return defaultExt;
|
||||
return ext;
|
||||
}
|
||||
}
|
||||
catch { return defaultExt; }
|
||||
}
|
||||
internal static string GuessExtension(string path, bool bypass)
|
||||
{
|
||||
using (BinaryReader br = new BinaryReader(System.IO.File.OpenRead(path)))
|
||||
return Util.GuessExtension(br, "bin", bypass);
|
||||
}
|
||||
internal static uint Reverse(uint x)
|
||||
{
|
||||
uint y = 0;
|
||||
for (int i = 0; i < 32; ++i)
|
||||
{
|
||||
y <<= 1;
|
||||
y |= (x & 1);
|
||||
x >>= 1;
|
||||
}
|
||||
return y;
|
||||
}
|
||||
internal static char[] Reverse(char[] charArray)
|
||||
{
|
||||
Array.Reverse(charArray);
|
||||
return charArray;
|
||||
}
|
||||
|
||||
// Text File Utility
|
||||
internal static string getRandomFileName()
|
||||
{
|
||||
Random random = new Random((int)DateTime.Now.Ticks);//thanks to McAden
|
||||
int size = 8;
|
||||
string s = "";
|
||||
for (int i = 0; i < size; i++)
|
||||
s += Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65)));
|
||||
|
||||
return s;
|
||||
}
|
||||
}
|
||||
}
|
||||
117
pk3DS/pk3DS.csproj
Normal file
117
pk3DS/pk3DS.csproj
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>pk3DS</RootNamespace>
|
||||
<AssemblyName>pk3DS</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="GARCTool.cs" />
|
||||
<Compile Include="Legal.cs" />
|
||||
<Compile Include="Main.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Main.Designer.cs">
|
||||
<DependentUpon>Main.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="TrainerRand.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="TrainerRand.Designer.cs">
|
||||
<DependentUpon>TrainerRand.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="RSTE.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RSTE.Designer.cs">
|
||||
<DependentUpon>RSTE.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Util.cs" />
|
||||
<Compile Include="xytext.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="xytext.Designer.cs">
|
||||
<DependentUpon>xytext.cs</DependentUpon>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Main.resx">
|
||||
<DependentUpon>Main.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="RSTE.resx">
|
||||
<DependentUpon>RSTE.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="xytext.resx">
|
||||
<DependentUpon>xytext.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
141
pk3DS/xytext.Designer.cs
generated
Normal file
141
pk3DS/xytext.Designer.cs
generated
Normal file
@@ -0,0 +1,141 @@
|
||||
namespace pk3DS
|
||||
{
|
||||
partial class xytext
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.CB_Entry = new System.Windows.Forms.ComboBox();
|
||||
this.dgv = new System.Windows.Forms.DataGridView();
|
||||
this.B_AddLine = new System.Windows.Forms.Button();
|
||||
this.B_RemoveLine = new System.Windows.Forms.Button();
|
||||
this.B_Dump = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
((System.ComponentModel.ISupportInitialize)(this.dgv)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// CB_Entry
|
||||
//
|
||||
this.CB_Entry.FormattingEnabled = true;
|
||||
this.CB_Entry.Location = new System.Drawing.Point(68, 7);
|
||||
this.CB_Entry.Name = "CB_Entry";
|
||||
this.CB_Entry.Size = new System.Drawing.Size(79, 21);
|
||||
this.CB_Entry.TabIndex = 5;
|
||||
this.CB_Entry.SelectedIndexChanged += new System.EventHandler(this.changeEntry);
|
||||
//
|
||||
// dgv
|
||||
//
|
||||
this.dgv.AllowUserToAddRows = false;
|
||||
this.dgv.AllowUserToDeleteRows = false;
|
||||
this.dgv.AllowUserToResizeRows = false;
|
||||
this.dgv.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.dgv.BackgroundColor = System.Drawing.SystemColors.Control;
|
||||
this.dgv.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.dgv.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
|
||||
this.dgv.Location = new System.Drawing.Point(12, 33);
|
||||
this.dgv.Name = "dgv";
|
||||
this.dgv.RowHeadersVisible = false;
|
||||
this.dgv.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.CellSelect;
|
||||
this.dgv.ShowEditingIcon = false;
|
||||
this.dgv.Size = new System.Drawing.Size(610, 317);
|
||||
this.dgv.TabIndex = 0;
|
||||
//
|
||||
// B_AddLine
|
||||
//
|
||||
this.B_AddLine.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.B_AddLine.Location = new System.Drawing.Point(356, 5);
|
||||
this.B_AddLine.Name = "B_AddLine";
|
||||
this.B_AddLine.Size = new System.Drawing.Size(130, 23);
|
||||
this.B_AddLine.TabIndex = 6;
|
||||
this.B_AddLine.Text = "Add Line After Line";
|
||||
this.B_AddLine.UseVisualStyleBackColor = true;
|
||||
this.B_AddLine.Click += new System.EventHandler(this.B_AddLine_Click);
|
||||
//
|
||||
// B_RemoveLine
|
||||
//
|
||||
this.B_RemoveLine.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.B_RemoveLine.Location = new System.Drawing.Point(493, 5);
|
||||
this.B_RemoveLine.Name = "B_RemoveLine";
|
||||
this.B_RemoveLine.Size = new System.Drawing.Size(130, 23);
|
||||
this.B_RemoveLine.TabIndex = 7;
|
||||
this.B_RemoveLine.Text = "Remove Selected Line";
|
||||
this.B_RemoveLine.UseVisualStyleBackColor = true;
|
||||
this.B_RemoveLine.Click += new System.EventHandler(this.B_RemoveLine_Click);
|
||||
//
|
||||
// B_Dump
|
||||
//
|
||||
this.B_Dump.Location = new System.Drawing.Point(153, 6);
|
||||
this.B_Dump.Name = "B_Dump";
|
||||
this.B_Dump.Size = new System.Drawing.Size(88, 23);
|
||||
this.B_Dump.TabIndex = 8;
|
||||
this.B_Dump.Text = "Dump to .txt";
|
||||
this.B_Dump.UseVisualStyleBackColor = true;
|
||||
this.B_Dump.Click += new System.EventHandler(this.dumpTXT_Click);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 10);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(50, 13);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "Text File:";
|
||||
//
|
||||
// xytext
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(634, 362);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.B_Dump);
|
||||
this.Controls.Add(this.B_RemoveLine);
|
||||
this.Controls.Add(this.B_AddLine);
|
||||
this.Controls.Add(this.dgv);
|
||||
this.Controls.Add(this.CB_Entry);
|
||||
this.MinimumSize = new System.Drawing.Size(400, 300);
|
||||
this.Name = "xytext";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Text Editor";
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.xytext_FormClosing);
|
||||
((System.ComponentModel.ISupportInitialize)(this.dgv)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.ComboBox CB_Entry;
|
||||
private System.Windows.Forms.DataGridView dgv;
|
||||
private System.Windows.Forms.Button B_AddLine;
|
||||
private System.Windows.Forms.Button B_RemoveLine;
|
||||
private System.Windows.Forms.Button B_Dump;
|
||||
private System.Windows.Forms.Label label1;
|
||||
|
||||
}
|
||||
}
|
||||
563
pk3DS/xytext.cs
Normal file
563
pk3DS/xytext.cs
Normal file
@@ -0,0 +1,563 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
|
||||
namespace pk3DS
|
||||
{
|
||||
public partial class xytext : Form
|
||||
{
|
||||
public xytext(string[] infiles)
|
||||
{
|
||||
InitializeComponent();
|
||||
files = infiles;
|
||||
for (int i = 0; i < files.Length; i++)
|
||||
CB_Entry.Items.Add(i.ToString());
|
||||
CB_Entry.SelectedIndex = 0;
|
||||
}
|
||||
private string[] files;
|
||||
private int entry = -1;
|
||||
// IO
|
||||
private void dumpTXT_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (files.Length > 0)
|
||||
{
|
||||
SaveFileDialog saveDump = new SaveFileDialog();
|
||||
saveDump.Filter = "Text File|*.txt";
|
||||
DialogResult sdr = saveDump.ShowDialog();
|
||||
if (sdr == DialogResult.OK)
|
||||
{
|
||||
bool newline = false;
|
||||
if (Util.Prompt(MessageBoxButtons.YesNo, "Remove newline formatting?") == DialogResult.Yes)
|
||||
newline = true;
|
||||
string path = saveDump.FileName;
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
{
|
||||
using (TextWriter tw = new StreamWriter(ms))
|
||||
for (int i = 0; i < files.Length; i++)
|
||||
{
|
||||
string[] data = getStringsFromFile(files[i]);
|
||||
tw.WriteLine("~~~~~~~~~~~~~~~");
|
||||
tw.WriteLine("Text File : " + i.ToString());
|
||||
tw.WriteLine("~~~~~~~~~~~~~~~");
|
||||
if (data != null)
|
||||
foreach (string line in data)
|
||||
{
|
||||
if (newline)
|
||||
tw.WriteLine(line.Replace("\\n\\n"," ").Replace("\\n", " ").Replace("\\c", "").Replace("\\r", "")); // Strip out formatting
|
||||
else
|
||||
tw.WriteLine(line);
|
||||
}
|
||||
}
|
||||
File.WriteAllBytes(path, ms.ToArray());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private void changeEntry(object sender, EventArgs e)
|
||||
{
|
||||
// Save All the old text
|
||||
if (entry > -1) File.WriteAllBytes(files[entry], getBytesForFile(getCurrentDGLines()));
|
||||
|
||||
// Reset
|
||||
entry = CB_Entry.SelectedIndex;
|
||||
string file = files[entry];
|
||||
string[] data = getStringsFromFile(file);
|
||||
setStringsDataGridView(data);
|
||||
}
|
||||
private void B_SaveText_Click(object sender, EventArgs e)
|
||||
{
|
||||
File.WriteAllBytes(files[CB_Entry.SelectedIndex], getBytesForFile(getCurrentDGLines()));
|
||||
}
|
||||
// Main Handling
|
||||
private void setStringsDataGridView(string[] textArray)
|
||||
{
|
||||
// Clear the datagrid row content to remove all text lines.
|
||||
dgv.Rows.Clear();
|
||||
|
||||
if (textArray == null) // Error handling for bad inputs.
|
||||
return;
|
||||
|
||||
// Clear the header columns, these are repopulated every time.
|
||||
dgv.Columns.Clear();
|
||||
|
||||
// Reset settings and columns.
|
||||
dgv.AllowUserToResizeColumns = false;
|
||||
DataGridViewColumn dgvLine = new DataGridViewTextBoxColumn();
|
||||
{
|
||||
dgvLine.HeaderText = "Line";
|
||||
dgvLine.DisplayIndex = 0;
|
||||
dgvLine.Width = 32;
|
||||
dgvLine.DefaultCellStyle.Alignment = DataGridViewContentAlignment.MiddleRight;
|
||||
dgvLine.ReadOnly = true;
|
||||
dgvLine.SortMode = DataGridViewColumnSortMode.NotSortable;
|
||||
}
|
||||
DataGridViewTextBoxColumn dgvText = new DataGridViewTextBoxColumn();
|
||||
{
|
||||
dgvText.HeaderText = "Text";
|
||||
dgvText.DisplayIndex = 1;
|
||||
dgvText.AutoSizeMode = DataGridViewAutoSizeColumnMode.Fill;
|
||||
dgvText.SortMode = DataGridViewColumnSortMode.NotSortable;
|
||||
}
|
||||
|
||||
// Re-add the columns.
|
||||
dgv.Columns.Add(dgvLine);
|
||||
dgv.Columns.Add(dgvText);
|
||||
|
||||
// Add empty rows equal to how many entries.
|
||||
dgv.Rows.Add(textArray.Length);
|
||||
|
||||
// Add the text lines into their cells.
|
||||
for (int i = 0; i < textArray.Length; i++)
|
||||
{
|
||||
dgv.Rows[i].Cells[0].Value = i;
|
||||
dgv.Rows[i].Cells[1].Value = textArray[i];
|
||||
}
|
||||
}
|
||||
private string[] getCurrentDGLines()
|
||||
{
|
||||
// Get Line Count
|
||||
string[] lines = new string[dgv.RowCount];
|
||||
for (int i = 0; i < dgv.RowCount; i++)
|
||||
lines[i] = (string)dgv.Rows[i].Cells[1].Value ?? String.Format("[~ {0}]", i.ToString());
|
||||
return lines;
|
||||
}
|
||||
// Meta Usage
|
||||
private void B_AddLine_Click(object sender, EventArgs e)
|
||||
{
|
||||
int currentRow = 0;
|
||||
try
|
||||
{
|
||||
currentRow = dgv.CurrentRow.Index;
|
||||
}
|
||||
catch
|
||||
{
|
||||
dgv.Rows.Add();
|
||||
}
|
||||
if (dgv.Rows.Count == 1) { }
|
||||
else if (currentRow < dgv.Rows.Count - 1 || currentRow == 0)
|
||||
{
|
||||
if (ModifierKeys != Keys.Control && currentRow != 0)
|
||||
{
|
||||
if (Util.Prompt(MessageBoxButtons.YesNo, "Inserting in between rows will shift all subsequent lines.", "Continue?") != DialogResult.Yes) return;
|
||||
}
|
||||
dgv.Rows.Insert(currentRow + 1);
|
||||
}
|
||||
|
||||
for (int i = 0; i < dgv.Rows.Count; i++)
|
||||
dgv.Rows[i].Cells[0].Value = i.ToString();
|
||||
}
|
||||
private void B_RemoveLine_Click(object sender, EventArgs e)
|
||||
{
|
||||
int currentRow = dgv.CurrentRow.Index;
|
||||
if (currentRow < dgv.Rows.Count - 1)
|
||||
{
|
||||
if ((ModifierKeys != Keys.Control) && DialogResult.Yes != Util.Prompt(MessageBoxButtons.YesNo, "Deleting a row above other lines will shift all subsequent lines.", "Continue?"))
|
||||
return;
|
||||
}
|
||||
|
||||
dgv.Rows.RemoveAt(currentRow);
|
||||
|
||||
for (int i = 0; i < dgv.Rows.Count; i++)
|
||||
dgv.Rows[i].Cells[0].Value = i.ToString();
|
||||
}
|
||||
|
||||
// Top Level Functions
|
||||
internal static string[] getStringsFromFile(string path)
|
||||
{
|
||||
byte[] data = File.ReadAllBytes(path);
|
||||
ushort textSections = BitConverter.ToUInt16(data, 0);
|
||||
ushort lineCount = BitConverter.ToUInt16(data, 2);
|
||||
if (lineCount == 0) return null;
|
||||
uint totalLength = BitConverter.ToUInt32(data, 4);
|
||||
uint initialKey = BitConverter.ToUInt32(data, 8);
|
||||
int sectionData = BitConverter.ToInt32(data, 12);
|
||||
|
||||
try // Some sanity checking to prevent errors.
|
||||
{
|
||||
if (initialKey != 0) throw new Exception("Invalid initial key! Not 0?");
|
||||
if (sectionData + totalLength != data.Length || textSections != 1) throw new Exception("Invalid Text File");
|
||||
|
||||
uint sectionLength = BitConverter.ToUInt32(data, sectionData);
|
||||
if (sectionLength != totalLength) throw new Exception("Section size and overall size do not match.");
|
||||
}
|
||||
catch { return null; };
|
||||
|
||||
// Prep result storage.
|
||||
ushort key = 0x7C89;
|
||||
string[] result = new string[lineCount];
|
||||
|
||||
for (int i = 0; i < lineCount; i++)
|
||||
{
|
||||
// Init
|
||||
ushort k = key;
|
||||
string s = "";
|
||||
int offset = BitConverter.ToInt32(data, i * 8 + sectionData + 4) + sectionData;
|
||||
int length = BitConverter.ToInt16(data, i * 8 + sectionData + 8);
|
||||
int start = offset;
|
||||
ushort c = 0; // u16 char
|
||||
|
||||
while (offset < start + length * 2) // loop through the entire text line
|
||||
{
|
||||
decryptU16(data, ref offset, ref c, ref k);
|
||||
if (c == 0) // Terminated Line
|
||||
break;
|
||||
else if (c == '\n') s += "\\n";
|
||||
else if (c == 0x10) // Variable
|
||||
decryptVar(data, ref offset, ref s, ref c, ref k);
|
||||
else // Regular Character
|
||||
{
|
||||
// Check special characters...
|
||||
if (c == 0xE07F)
|
||||
s += (char)0x202F; // nbsp
|
||||
else if (c == 0xE08D)
|
||||
s += (char)0x2026; // …
|
||||
else if (c == 0xE08E)
|
||||
s += (char)0x2642; // ♂
|
||||
else if (c == 0xE08F)
|
||||
s += (char)0x2640; // ♀
|
||||
// Else append character without modification.
|
||||
else s += (char)c;
|
||||
}
|
||||
}
|
||||
// store string and set key for next line (if needed)
|
||||
result[i] = s;
|
||||
key += 0x2983;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
internal static byte[] getBytesForFile(string[] lines)
|
||||
{
|
||||
|
||||
using (MemoryStream textFile = new MemoryStream())
|
||||
using (BinaryWriter bw = new BinaryWriter(textFile))
|
||||
using (MemoryStream data = new MemoryStream())
|
||||
using (BinaryWriter bz = new BinaryWriter(data))
|
||||
{
|
||||
ushort baseKey = 0x7C89;
|
||||
|
||||
// Write up header template
|
||||
bw.Write((ushort)1); // Always 1 ?
|
||||
bw.Write((ushort)lines.Length); // Line Count
|
||||
bw.Write((uint)0); // (Temporary) Data Length - fixed at the end.
|
||||
bw.Write((uint)0); // Key, constant 0.
|
||||
bw.Write((uint)0x10); // Pointer to line data.
|
||||
|
||||
// Begin data
|
||||
bw.Write((uint)0); // (Temporary) Data Length - fixed at the end.
|
||||
|
||||
for (int i = 0; i < lines.Length; i++)
|
||||
{
|
||||
ushort key = baseKey;
|
||||
uint pos = (uint)data.Position;
|
||||
// Get crypted line data.
|
||||
{
|
||||
{
|
||||
// Write each character to the data stream, with handling for special characters.
|
||||
for (int j = 0; j < lines[i].Length; j++)
|
||||
{
|
||||
ushort val = lines[i][j];
|
||||
|
||||
// Handle special text characters
|
||||
// Private Use Area characters
|
||||
if (val == 0x202F) val = 0xE07F; // nbsp
|
||||
else if (val == 0x2026) val = 0xE08D; // …
|
||||
else if (val == 0x2642) val = 0xE08E; // ♂
|
||||
else if (val == 0x2640) val = 0xE08F; // ♀
|
||||
|
||||
// Variables
|
||||
else if (val == '[' || val == '\\') // Variable
|
||||
encryptVar(bz, lines[i], ref j, ref key);
|
||||
|
||||
// Text
|
||||
else bz.Write(encryptU16(val, ref key));
|
||||
}
|
||||
bz.Write(encryptU16(0, ref key)); // Add the null terminator, after encrypting it.
|
||||
}
|
||||
|
||||
// Write the lineOffset and charCount to the header.
|
||||
bw.Write((uint)(pos + 0x4 + lines.Length * 8));
|
||||
bw.Write((uint)(data.Position - pos) / 2);
|
||||
if (data.Position % 4 > 0) bz.Write((ushort)0);
|
||||
|
||||
// Increment the line initial key for the next line.
|
||||
baseKey += 0x2983;
|
||||
}
|
||||
}
|
||||
|
||||
// Copy the data stream to the textFile stream.
|
||||
data.Position = 0; data.CopyTo(textFile);
|
||||
|
||||
// Fix the temp values
|
||||
textFile.Position = 0x4; bw.Write((uint)textFile.Length - 0x10);
|
||||
textFile.Position = 0x10; bw.Write((uint)textFile.Length - 0x10);
|
||||
|
||||
return textFile.ToArray();
|
||||
}
|
||||
}
|
||||
// Text Encrypting
|
||||
internal static ushort encryptU16(ushort val, ref ushort key)
|
||||
{
|
||||
val = (ushort)(key ^ val);
|
||||
key = (ushort)(((key << 3) | (key >> 13)) & 0xffff);
|
||||
return val;
|
||||
}
|
||||
internal static ushort decryptU16(byte[] data, ref int offset, ref ushort val, ref ushort key)
|
||||
{
|
||||
val = (ushort)(BitConverter.ToUInt16(data, offset) ^ key);
|
||||
offset += 2;
|
||||
key = (ushort)(((key << 3) | (key >> 13)) & 0xffff);
|
||||
return val;
|
||||
}
|
||||
// Variable Handling
|
||||
internal static ushort getVariableBytes(string varType, ref List<ushort> args)
|
||||
{
|
||||
// Fetch the variable name...
|
||||
int bracket = varType.IndexOf('(');
|
||||
string variable = varType.Substring(0, bracket);
|
||||
string[] arguments = varType.Substring(bracket + 1, varType.Length - bracket - 2).Split(',');
|
||||
|
||||
ushort varVal = 0;
|
||||
|
||||
switch (variable)
|
||||
{
|
||||
case "COLOR": varVal = 0xFF00; break;
|
||||
case "TRNAME": varVal = 0x0100; break;
|
||||
case "PKNAME": varVal = 0x0101; break;
|
||||
case "PKNICK": varVal = 0x0102; break;
|
||||
case "TYPE": varVal = 0x0103; break;
|
||||
case "LOCATION": varVal = 0x0105; break;
|
||||
case "ABILITY": varVal = 0x0106; break;
|
||||
case "MOVE": varVal = 0x0107; break;
|
||||
case "ITEM1": varVal = 0x0108; break;
|
||||
case "ITEM2": varVal = 0x0109; break;
|
||||
case "sTRBAG": varVal = 0x010A; break;
|
||||
case "BOX": varVal = 0x010B; break;
|
||||
case "EVSTAT": varVal = 0x010D; break;
|
||||
case "OPOWER": varVal = 0x0110; break;
|
||||
case "RIBBON": varVal = 0x0127; break;
|
||||
case "MIINAME": varVal = 0x0134; break;
|
||||
case "WEATHER": varVal = 0x013E; break;
|
||||
case "TRNICK": varVal = 0x0189; break;
|
||||
case "1stchrTR": varVal = 0x018A; break;
|
||||
case "SHOUTOUT": varVal = 0x018B; break;
|
||||
case "BERRY": varVal = 0x018E; break;
|
||||
case "REMFEEL": varVal = 0x018F; break;
|
||||
case "REMQUAL": varVal = 0x0190; break;
|
||||
case "WEBSITE": varVal = 0x0191; break;
|
||||
case "CHOICECOS": varVal = 0x019C; break;
|
||||
case "GSYNCID": varVal = 0x01A1; break;
|
||||
case "PRVIDSAY": varVal = 0x0192; break;
|
||||
case "BTLTEST": varVal = 0x0193; break;
|
||||
case "GENLOC": varVal = 0x0195; break;
|
||||
case "CHOICEFOOD": varVal = 0x0199; break;
|
||||
case "HOTELITEM": varVal = 0x019A; break;
|
||||
case "TAXISTOP": varVal = 0x019B; break;
|
||||
case "MAISTITLE": varVal = 0x019F; break;
|
||||
case "ITEMPLUR0": varVal = 0x1000; break;
|
||||
case "ITEMPLUR1": varVal = 0x1001; break;
|
||||
case "GENDBR": varVal = 0x1100; break;
|
||||
case "NUMBRNCH": varVal = 0x1101; break;
|
||||
case "iCOLOR2": varVal = 0x1302; break;
|
||||
case "iCOLOR3": varVal = 0x1303; break;
|
||||
case "NUM1": varVal = 0x0200; break;
|
||||
case "NUM2": varVal = 0x0201; break;
|
||||
case "NUM3": varVal = 0x0202; break;
|
||||
case "NUM4": varVal = 0x0203; break;
|
||||
case "NUM5": varVal = 0x0204; break;
|
||||
case "NUM6": varVal = 0x0205; break;
|
||||
case "NUM7": varVal = 0x0206; break;
|
||||
case "NUM8": varVal = 0x0207; break;
|
||||
case "NUM9": varVal = 0x0208; break;
|
||||
default: varVal = Convert.ToUInt16(variable, 16); break;
|
||||
}
|
||||
// Set arguments in.
|
||||
for (int i = 0; i < arguments.Length; i++)
|
||||
args.Add(Convert.ToUInt16(arguments[i], 16));
|
||||
|
||||
// All done.
|
||||
return varVal;
|
||||
}
|
||||
internal static void encryptVar(BinaryWriter bw, string line, ref int i, ref ushort key)
|
||||
{
|
||||
ushort val = line[i];
|
||||
if (val == '\\') // Line Break
|
||||
if (line[i + 1] == 'n')
|
||||
{
|
||||
i++;
|
||||
bw.Write(encryptU16('\n', ref key));
|
||||
}
|
||||
else if (line[i + 1] == 'r')
|
||||
{
|
||||
bw.Write(encryptU16(0x10, ref key)); i++;
|
||||
bw.Write(encryptU16(1, ref key));
|
||||
bw.Write(encryptU16(0xBE00, ref key));
|
||||
}
|
||||
else if (line[i + 1] == 'c')
|
||||
{
|
||||
bw.Write(encryptU16(0x10, ref key)); i++;
|
||||
bw.Write(encryptU16(1, ref key));
|
||||
bw.Write(encryptU16(0xBE01, ref key));
|
||||
}
|
||||
else { throw new Exception("Invalid terminated line"); }
|
||||
else if (val == '[') // Special Variable
|
||||
{
|
||||
int bracket = line.Substring(i + 1).IndexOf(']');
|
||||
if (bracket < 3) throw new Exception("Variable encoding error!");
|
||||
|
||||
// [VAR X(a, b)]
|
||||
// Remove the [ ] -> VAR X(a, b)
|
||||
string varCMD = line.Substring(i + 1, bracket);
|
||||
i += bracket + 1; // Advance the index to the end of the bracket.
|
||||
|
||||
string varMethod = varCMD.Split(' ')[0]; // Returns VAR or WAIT or ~
|
||||
string varType = varCMD.Substring(varMethod.Length + 1); // Returns the remainder of the var command data.
|
||||
ushort varValue = 0;
|
||||
|
||||
// Set up argument storage (even if it not used)
|
||||
List<ushort> args = new List<ushort>();
|
||||
|
||||
try
|
||||
{
|
||||
switch (varMethod)
|
||||
{
|
||||
case "~": // Blank Text Line Variable (No text set - debug/quality testing variable?)
|
||||
{
|
||||
varValue = 0xBDFF;
|
||||
args.Add(Convert.ToUInt16(varType));
|
||||
break;
|
||||
}
|
||||
case "WAIT": // Event pause Variable.
|
||||
{
|
||||
varValue = 0xBE02;
|
||||
args.Add(Convert.ToUInt16(varType));
|
||||
break;
|
||||
}
|
||||
case "VAR": // Text Variable
|
||||
{
|
||||
varValue = getVariableBytes(varType, ref args);
|
||||
break;
|
||||
}
|
||||
default: throw new Exception("Unknown variable method type!");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Util.Alert("Variable error. Current line text is:", line, e.ToString());
|
||||
}
|
||||
|
||||
// Write the Variable prefix.
|
||||
bw.Write(encryptU16(0x0010, ref key));
|
||||
// Write Length of the following Variable Data
|
||||
bw.Write(encryptU16((ushort)(1 + args.Count), ref key));
|
||||
// Write the Variable type.
|
||||
bw.Write(encryptU16(varValue, ref key));
|
||||
|
||||
for (int j = 0; j < args.Count; j++)
|
||||
bw.Write(encryptU16((ushort)args[j], ref key));
|
||||
|
||||
// Done.
|
||||
}
|
||||
}
|
||||
internal static void decryptVar(byte[] d, ref int o, ref string s, ref ushort v, ref ushort k)
|
||||
{
|
||||
ushort length = decryptU16(d, ref o, ref v, ref k);
|
||||
ushort varType = decryptU16(d, ref o, ref v, ref k);
|
||||
switch (varType)
|
||||
{
|
||||
// Check the nonvariable types...
|
||||
case 0xBE00: // "Waitbutton then scroll text;; \r"
|
||||
{ s += "\\r"; return; }
|
||||
case 0xBE01: // "Waitbutton then clear text;; \c"
|
||||
{ s += "\\c"; return; }
|
||||
case 0xBE02: // Dramatic pause for a text line. New!
|
||||
{ s += "[WAIT " + decryptU16(d, ref o, ref v, ref k).ToString() + "]"; return; }
|
||||
case 0xBDFF: // Empty Text line? Includes linenum so maybe for betatest finding used-unused lines?
|
||||
{ s += "[~ " + decryptU16(d, ref o, ref v, ref k).ToString() + "]"; return; }
|
||||
|
||||
// Else a text variable, so let's loop through all the variable types. If we cannot find it, we just write the u16 val.
|
||||
default:
|
||||
{
|
||||
ushort varCode = varType; // decryptU16(d, ref o, ref v, ref k);
|
||||
string tvname = "";
|
||||
switch (varCode) // get variable's info name
|
||||
{
|
||||
case 0xFF00: tvname = "COLOR"; break; // Change text line color (0 = white, 1 = red, 2 = blue...)
|
||||
case 0x0100: tvname = "TRNAME"; break; //
|
||||
case 0x0101: tvname = "PKNAME"; break;
|
||||
case 0x0102: tvname = "PKNICK"; break;
|
||||
case 0x0103: tvname = "TYPE"; break;
|
||||
case 0x0105: tvname = "LOCATION"; break;
|
||||
case 0x0106: tvname = "ABILITY"; break;
|
||||
case 0x0107: tvname = "MOVE"; break;
|
||||
case 0x0108: tvname = "ITEM1"; break;
|
||||
case 0x0109: tvname = "ITEM2"; break;
|
||||
case 0x010A: tvname = "sTRBAG"; break;
|
||||
case 0x010B: tvname = "BOX"; break;
|
||||
case 0x010D: tvname = "EVSTAT"; break;
|
||||
case 0x0110: tvname = "OPOWER"; break;
|
||||
case 0x0127: tvname = "RIBBON"; break;
|
||||
case 0x0134: tvname = "MIINAME"; break;
|
||||
case 0x013E: tvname = "WEATHER"; break;
|
||||
case 0x0189: tvname = "TRNICK"; break;
|
||||
case 0x018A: tvname = "1stchrTR"; break;
|
||||
case 0x018B: tvname = "SHOUTOUT"; break;
|
||||
case 0x018E: tvname = "BERRY"; break;
|
||||
case 0x018F: tvname = "REMFEEL"; break;
|
||||
case 0x0190: tvname = "REMQUAL"; break;
|
||||
case 0x0191: tvname = "WEBSITE"; break;
|
||||
case 0x019C: tvname = "CHOICECOS"; break;
|
||||
case 0x01A1: tvname = "GSYNCID"; break;
|
||||
case 0x0192: tvname = "PRVIDSAY"; break;
|
||||
case 0x0193: tvname = "BTLTEST"; break;
|
||||
case 0x0195: tvname = "GENLOC"; break;
|
||||
case 0x0199: tvname = "CHOICEFOOD"; break;
|
||||
case 0x019A: tvname = "HOTELITEM"; break;
|
||||
case 0x019B: tvname = "TAXISTOP"; break;
|
||||
case 0x019F: tvname = "MAISTITLE"; break;
|
||||
case 0x1000: tvname = "ITEMPLUR0"; break;
|
||||
case 0x1001: tvname = "ITEMPLUR1"; break;
|
||||
case 0x1100: tvname = "GENDBR"; break;
|
||||
case 0x1101: tvname = "NUMBRNCH"; break;
|
||||
case 0x1302: tvname = "iCOLOR2"; break;
|
||||
case 0x1303: tvname = "iCOLOR3"; break;
|
||||
case 0x0200: tvname = "NUM1"; break;
|
||||
case 0x0201: tvname = "NUM2"; break;
|
||||
case 0x0202: tvname = "NUM3"; break;
|
||||
case 0x0203: tvname = "NUM4"; break;
|
||||
case 0x0204: tvname = "NUM5"; break;
|
||||
case 0x0205: tvname = "NUM6"; break;
|
||||
case 0x0206: tvname = "NUM7"; break;
|
||||
case 0x0207: tvname = "NUM8"; break;
|
||||
case 0x0208: tvname = "NUM9"; break;
|
||||
default: tvname = varCode.ToString("X4"); break;
|
||||
}
|
||||
s += "[VAR" + " " + tvname;
|
||||
if (length > 1)
|
||||
{
|
||||
s += '(';
|
||||
while (length > 1)
|
||||
{
|
||||
// Write arguments
|
||||
ushort arg = decryptU16(d, ref o, ref v, ref k);
|
||||
length--;
|
||||
s += arg.ToString("X4");
|
||||
if (length == 1) break;
|
||||
s += ",";
|
||||
}
|
||||
s += ')';
|
||||
}
|
||||
s += "]";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void xytext_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
// Save All the old text
|
||||
if (entry > -1) File.WriteAllBytes(files[entry], getBytesForFile(getCurrentDGLines()));
|
||||
}
|
||||
}
|
||||
}
|
||||
120
pk3DS/xytext.resx
Normal file
120
pk3DS/xytext.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Reference in New Issue
Block a user