Commit Graph

514 Commits

Author SHA1 Message Date
Kurt
d7cd0360dd Remove 6pkm / move rand limit
Closes #27
2016-11-17 22:03:50 -08:00
Kurt
8796a7f81e Continued restructuring 2016-11-17 21:54:57 -08:00
Kurt
d8116be5f7 Rename editors 2016-11-17 21:06:12 -08:00
Kurt
52d10794c0 Rename xytext to generic 2016-11-17 20:49:31 -08:00
Kurt
61ae81b974 Move files 2016-11-17 20:47:43 -08:00
Kurt
6ca16d516e Small cleanup prep
Need to restructure the source code folder arrangement
2016-11-17 20:44:26 -08:00
Michael Scire
d30c6482aa Add Gen 7 Sprites, fix stat updating in SMTE 2016-11-10 01:43:29 -08:00
Michael Scire
7fd3827023 Hotfix for testing leftover 2016-11-10 01:27:46 -08:00
Michael Scire
0e51361317 Fix SMTE (and add IV/EV support) 2016-11-10 01:25:47 -08:00
Kurt
409af9d4cd Push misc code
Includes redesigned SMTE (partially functional)
2016-11-09 19:45:55 -08:00
Kaphotics
2447107969 Fix evolution method descriptors
Closes #30
Thanks @MightyBirdy !
2016-11-06 10:49:49 -08:00
Kaphotics
d8b14ce72e Merge branch 'master' of https://github.com/kwsch/pk3DS 2016-10-31 21:46:08 -07:00
Kaphotics
cd1bf42710 separate demo from final game
just an assumption, as the text didn't have enough filecounts, they may
be splitting things up.

text variable codes likely the same, and garcs may be shifted as 238 is
a little too few for a full game
2016-10-31 21:43:21 -07:00
Michael Scire
b7f9923191 Fix IV ordering for SMTE 2016-10-31 17:34:29 -07:00
Michael Scire
b859df5ea1 Initial SMWE commit (needs randomization). 2016-10-31 15:25:13 -07:00
Michael Scire
98d287ad52 Initial SMTE commit. (Needs more research/randomization) 2016-10-30 21:57:20 -07:00
Kaphotics
0099c7cbf8 Add personalinfo
Slight modifications from pkhex src
2016-10-30 20:03:33 -07:00
Kaphotics
05cfcef273 Redesign main UI
Should make it easier to hide buttons and tuck away unneeded
information. Quick label shows indication of current operation
2016-10-30 15:47:15 -07:00
Kaphotics
0d580e2bb7 Add unpacking files for main form
No need to open Tools for unpacking (packing obviously requires)
2016-10-30 12:35:58 -07:00
Kaphotics
72837d03c5 Fix outfile path on pack via tools
Put in inputGARC parent folder instead of pk3ds.exe folder
2016-10-30 12:13:08 -07:00
Kaphotics
3b997b127c Fix header length write
Ver6 has 8 extra bytes
2016-10-30 12:01:25 -07:00
Kaphotics
f57e9fa7e7 Add GARC Version 6 handling 2016-10-30 11:52:19 -07:00
Kaphotics
8c713d3217 Add text file enum
Also defined max species ID
2016-10-30 10:10:57 -07:00
Kaphotics
2f802aca13 Refactor text parsing
moved textvariable definitions
2016-10-29 22:31:30 -07:00
Kaphotics
956e8a9996 Refactoring
Set up for text references
2016-10-29 22:04:55 -07:00
Kaphotics
4f253a6da0 Gen7 Config refactoring
Old pk3DS only supported 0/1 for xy/oras; need to have a little more
flexibility than that!
2016-10-29 21:11:52 -07:00
Kaphotics
0028d6426c Blacklist Lucario randomization
Closes #26
Chose option 1, as the text and overworld models would be misleading if
changed.

Thanks @sora10pls !
2016-09-18 10:29:10 -07:00
Kaphotics
560f0c35dc Add misc code
Made this half a year ago and never committed (unfinished); code is dead
but rather include it.
2016-09-18 10:13:51 -07:00
Kaphotics
ebac2e5d05 Fix random level order of operations
yay ints not floats

[ (100+%)*current ] / 100 = lvl
old code would [0/1/2]*current = lvl, due to int behavior
2016-09-18 10:12:36 -07:00
Kaphotics
ac345c6de2 Merge branch 'master' of https://github.com/kwsch/pk3DS 2016-08-06 11:20:40 -07:00
Kaphotics
b32cbaf849 Add text randomizer
Counter iterates over the entire string pool 0->end as the fetch/apply
has same constraints
May take some time as there's tons of strings to iterate over.
2016-08-06 11:20:38 -07:00
Michael Scire
71e9b92ef3 Fix held item randomization - closes #24 2016-07-19 22:16:32 -07:00
Kaphotics
7ca88667af Add EXP Boosting modification
allows for easier games. just make the % > 100.
2016-06-22 18:16:48 -07:00
Kaphotics
2e6aa4e5f0 Update changelog
Targeting 5/31 release date
2016-05-28 14:43:08 -07:00
Kaphotics
1387005df5 Revert save while hidden
Thanks sora10pls!
#22
2016-05-26 20:55:35 -07:00
Kaphotics
51cae007c2 Fix XY starter r/w
Offset is shifted by 0x10 in DllPoke3Select.cro for x/y
Resolves #22
2016-05-26 18:32:53 -07:00
Kaphotics
84c4e658a6 Add mart/pickup randomization
Resolves #21
2016-05-24 21:12:48 -07:00
Kaphotics
78e086957d Copy fixes from pkhex
_ and space thrown errors are now handled a bit better.
2016-05-22 20:55:25 -07:00
Kaphotics
c65d67309e add dumper optional code
Generates encounter binary information for PKHeX
2016-05-18 20:25:47 -07:00
Kaphotics
6b74dda8ff Rewrite xytext
Have an object do the work.
Makes it much easier to tweak the source / reuse in past gens (by
changing the config).
2016-05-18 20:17:59 -07:00
Kaphotics
0bb169e44c Refactoring
No functional change. Gonna refactor this to make it less convoluted
anyway.
2016-05-15 22:21:10 -07:00
Kaphotics
5296c7e323 Refactoring
No functional changes
2016-05-13 23:53:28 -07:00
Kaphotics
6fa90545ee Cleanup
no functional change
2016-05-04 23:31:38 -07:00
Kaphotics
5efd64805c Add Static Encounter editor
Thanks SciresM for finally finding these and working out the structure!
2016-05-03 20:26:53 -07:00
Kaphotics
c7fd04f4cf Minor fixes
First init with X/Y, path won't change if ORAS is loaded.

Fixed.
2016-05-03 20:24:35 -07:00
Kaphotics
c2da72c424 Minor fixes 2016-05-03 20:15:40 -07:00
Kaphotics
89b5d796c6 Refactoring
no functional changes
2016-05-02 21:08:25 -07:00
Kaphotics
1d4dbcd9fc Merge branch 'master' of https://github.com/kwsch/pk3DS 2016-05-01 14:49:22 -07:00
Kaphotics
545b61591d Add pkm gift randomizer
Randomizes species based on BST/any.

Resolves #20
2016-05-01 14:49:20 -07:00
Kaphotics
93e40dc471 CRO notification update
RO patch is starting to spread
2016-05-01 14:47:44 -07:00