Kaphotics
cd1bf42710
separate demo from final game
...
just an assumption, as the text didn't have enough filecounts, they may
be splitting things up.
text variable codes likely the same, and garcs may be shifted as 238 is
a little too few for a full game
2016-10-31 21:43:21 -07:00
Michael Scire
b859df5ea1
Initial SMWE commit (needs randomization).
2016-10-31 15:25:13 -07:00
Michael Scire
98d287ad52
Initial SMTE commit. (Needs more research/randomization)
2016-10-30 21:57:20 -07:00
Kaphotics
0099c7cbf8
Add personalinfo
...
Slight modifications from pkhex src
2016-10-30 20:03:33 -07:00
Kaphotics
05cfcef273
Redesign main UI
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Should make it easier to hide buttons and tuck away unneeded
information. Quick label shows indication of current operation
2016-10-30 15:47:15 -07:00
Kaphotics
0d580e2bb7
Add unpacking files for main form
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No need to open Tools for unpacking (packing obviously requires)
2016-10-30 12:35:58 -07:00
Kaphotics
72837d03c5
Fix outfile path on pack via tools
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Put in inputGARC parent folder instead of pk3ds.exe folder
2016-10-30 12:13:08 -07:00
Kaphotics
3b997b127c
Fix header length write
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Ver6 has 8 extra bytes
2016-10-30 12:01:25 -07:00
Kaphotics
f57e9fa7e7
Add GARC Version 6 handling
2016-10-30 11:52:19 -07:00
Kaphotics
8c713d3217
Add text file enum
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Also defined max species ID
2016-10-30 10:10:57 -07:00
Kaphotics
2f802aca13
Refactor text parsing
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moved textvariable definitions
2016-10-29 22:31:30 -07:00
Kaphotics
956e8a9996
Refactoring
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Set up for text references
2016-10-29 22:04:55 -07:00
Kaphotics
4f253a6da0
Gen7 Config refactoring
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Old pk3DS only supported 0/1 for xy/oras; need to have a little more
flexibility than that!
2016-10-29 21:11:52 -07:00
Kaphotics
0028d6426c
Blacklist Lucario randomization
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Closes #26
Chose option 1, as the text and overworld models would be misleading if
changed.
Thanks @sora10pls !
2016-09-18 10:29:10 -07:00
Kaphotics
560f0c35dc
Add misc code
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Made this half a year ago and never committed (unfinished); code is dead
but rather include it.
2016-09-18 10:13:51 -07:00
Kaphotics
ebac2e5d05
Fix random level order of operations
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yay ints not floats
[ (100+%)*current ] / 100 = lvl
old code would [0/1/2]*current = lvl, due to int behavior
2016-09-18 10:12:36 -07:00
Kaphotics
ac345c6de2
Merge branch 'master' of https://github.com/kwsch/pk3DS
2016-08-06 11:20:40 -07:00
Kaphotics
b32cbaf849
Add text randomizer
...
Counter iterates over the entire string pool 0->end as the fetch/apply
has same constraints
May take some time as there's tons of strings to iterate over.
2016-08-06 11:20:38 -07:00
Michael Scire
71e9b92ef3
Fix held item randomization - closes #24
2016-07-19 22:16:32 -07:00
Kaphotics
7ca88667af
Add EXP Boosting modification
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allows for easier games. just make the % > 100.
2016-06-22 18:16:48 -07:00
Kaphotics
2e6aa4e5f0
Update changelog
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Targeting 5/31 release date
2016-05-28 14:43:08 -07:00
Kaphotics
1387005df5
Revert save while hidden
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Thanks sora10pls!
#22
2016-05-26 20:55:35 -07:00
Kaphotics
51cae007c2
Fix XY starter r/w
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Offset is shifted by 0x10 in DllPoke3Select.cro for x/y
Resolves #22
2016-05-26 18:32:53 -07:00
Kaphotics
84c4e658a6
Add mart/pickup randomization
...
Resolves #21
2016-05-24 21:12:48 -07:00
Kaphotics
78e086957d
Copy fixes from pkhex
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_ and space thrown errors are now handled a bit better.
2016-05-22 20:55:25 -07:00
Kaphotics
c65d67309e
add dumper optional code
...
Generates encounter binary information for PKHeX
2016-05-18 20:25:47 -07:00
Kaphotics
6b74dda8ff
Rewrite xytext
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Have an object do the work.
Makes it much easier to tweak the source / reuse in past gens (by
changing the config).
2016-05-18 20:17:59 -07:00
Kaphotics
0bb169e44c
Refactoring
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No functional change. Gonna refactor this to make it less convoluted
anyway.
2016-05-15 22:21:10 -07:00
Kaphotics
5296c7e323
Refactoring
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No functional changes
2016-05-13 23:53:28 -07:00
Kaphotics
6fa90545ee
Cleanup
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no functional change
2016-05-04 23:31:38 -07:00
Kaphotics
5efd64805c
Add Static Encounter editor
...
Thanks SciresM for finally finding these and working out the structure!
2016-05-03 20:26:53 -07:00
Kaphotics
c7fd04f4cf
Minor fixes
...
First init with X/Y, path won't change if ORAS is loaded.
Fixed.
2016-05-03 20:24:35 -07:00
Kaphotics
c2da72c424
Minor fixes
2016-05-03 20:15:40 -07:00
Kaphotics
89b5d796c6
Refactoring
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no functional changes
2016-05-02 21:08:25 -07:00
Kaphotics
1d4dbcd9fc
Merge branch 'master' of https://github.com/kwsch/pk3DS
2016-05-01 14:49:22 -07:00
Kaphotics
545b61591d
Add pkm gift randomizer
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Randomizes species based on BST/any.
Resolves #20
2016-05-01 14:49:20 -07:00
Kaphotics
93e40dc471
CRO notification update
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RO patch is starting to spread
2016-05-01 14:47:44 -07:00
Kaphotics
27cac76667
Merge pull request #19 from DonDalle/master
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ExHeaderPath use DecryptedExHeader.bin file
2016-04-03 09:43:49 -07:00
Patrick Daleszynski
2e403172f5
ExHeaderPath use DecryptedExHeader.bin file
2016-04-03 11:34:22 +02:00
Kaphotics
d7dee1cb68
Ingame gift pkm updates
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expose nature, ability, and gender
2016-03-31 22:44:58 -07:00
Kaphotics
fe1f5013f0
Add .code.bin auto-rename
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ctrtool -> code.bin, should be .code.bin
2016-03-06 16:34:55 -08:00
Kaphotics
36e5ed180d
Fix tutor writebacks
2016-02-23 20:52:42 -08:00
Kaphotics
b1c4d4190a
Update Structs.cs
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Fixes ORAS move tutor reading.
2016-02-16 20:26:39 -08:00
Kaphotics
75f44d2af5
Refactoring
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C# 6.0
Fixed lz decompression arguments from toolstrip.
2016-01-25 21:03:01 -08:00
Kaphotics
9a5a1e0d15
Update Changelog
2016-01-16 21:15:03 -08:00
Kurt
7b4fa7706a
Tweak Mega Randomization
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only applies to Mega Pokemon now and specifies a form.
2016-01-13 20:16:20 -08:00
Kurt
55efe9fc53
Minor tweak
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Ban sound effects from shuffling
Shuffling confirmed to behave properly
2016-01-03 17:01:07 -08:00
Kurt
81419ec17c
Tweak shuffler display settings
2016-01-03 15:59:09 -08:00
Kurt
5b91afb6ff
Update csproj on move
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zzz
2016-01-03 15:58:54 -08:00
Kurt
40ab627578
Move shuffler, add GARC banlist
2016-01-03 15:24:01 -08:00