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Added message, in gamecube mode reading is too slow and it seems like the app crashed when reading big memory card images (64/128 megabits), when it's actually reading the file.
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@@ -322,6 +322,7 @@ s8 RestoreRawImage( s32 slot, char *sdfilename, s32 *bytes_writen )
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if (!erase)
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{
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ShowAction ("Reading data...");
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if ((lSize-64) == BlockCount*SectorSize) fseek(dumpFd, 64, SEEK_SET);
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fread(CardBuffer,BlockCount*0x2000,1,dumpFd);
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fclose(dumpFd);
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