From c544f74fea749a73cc426467073afa73b7db8b6f Mon Sep 17 00:00:00 2001 From: sulokutdcmago Date: Thu, 6 Sep 2012 13:18:59 +0000 Subject: [PATCH] Added message, in gamecube mode reading is too slow and it seems like the app crashed when reading big memory card images (64/128 megabits), when it's actually reading the file. --- source/raw.c | 1 + 1 file changed, 1 insertion(+) diff --git a/source/raw.c b/source/raw.c index 3892a17..447ddbf 100644 --- a/source/raw.c +++ b/source/raw.c @@ -322,6 +322,7 @@ s8 RestoreRawImage( s32 slot, char *sdfilename, s32 *bytes_writen ) if (!erase) { + ShowAction ("Reading data..."); if ((lSize-64) == BlockCount*SectorSize) fseek(dumpFd, 64, SEEK_SET); fread(CardBuffer,BlockCount*0x2000,1,dumpFd); fclose(dumpFd);