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https://github.com/barronwaffles/dwc_network_server_emulator.git
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Fixed bug to reduce noise in backend logs
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@@ -446,7 +446,7 @@ class GameSpyBackendServer(object):
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# return server
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return server
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logger.log(logging.DEBUG, "Couldn't find a match for %s" % (publicip))
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logger.log(logging.DEBUG, "Couldn't find a match for %s" % (publicip))
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if gameid == None:
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# Search all servers
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@@ -303,7 +303,6 @@ class GameSpyNatNegServer(object):
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if serveraddr == None:
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ip = str(utils.get_ip(bytearray([int(x) for x in ipstr.split('.')]), 0, console))
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console = 1
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serveraddr = self.server_manager.find_server_by_local_address(ip, self.session_list[session_id][client_id]['localaddr'],
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self.session_list[session_id][client_id]['gameid'])._getvalue()
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