Commit Graph

367 Commits

Author SHA1 Message Date
cristian64
594e5d2b56 DolphinQt: Update tool tip for Enable Emulated Memory Size Override. 2026-07-11 23:02:54 +01:00
JosJuice
be1df92153 Rename "Show Internal Resolution" to "Show XFB Resolution"
To make it extra clear that this is measuring the XFB, not the EFB.
2026-07-05 10:20:15 +02:00
JosJuice
aff4d18d59 Move the code for the show internal resolution setting
fb4ff3e put all the code for the show internal resolution setting right
next to the code for the show FPS setting, presumably because an earlier
version of that commit had them next to each other in the GUI. It makes
more conceptual sense to put the code next to the code for the show
statistics settings, matching what the GUI looks like now.
2026-07-05 09:50:13 +02:00
Dentomologist
379a1a7109
Merge pull request #14607 from elyashue/internal-resolution-display
VideoCommon: Added option for showcasing internal resolution
2026-05-25 12:17:29 -07:00
Weston Heard
adcfbda2a3 AudioCommon: Add individual Wiimote audio mixer
Also incremented STATE_VERSION.
2026-05-14 14:50:45 -05:00
Elyas Hue
fb4ff3e51b VideoCommon: Added an option to showcase internal resolution, EFB width x height as screen overlay. Option to turn it on is a checkbox in screen on the OSD settings, in debug. This supports enhancements. 2026-04-19 23:19:21 +02:00
Martino Fontana
95dec13203 Improve usage of std::move and const references parameters
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
2026-04-17 12:39:46 +02:00
JMC47
02031e663a
Merge pull request #14544 from jordan-woyak/gba-always-on-thread
HW/GBACore: Make GBAs always run on dedicated threads in preparation for future improvements.
2026-04-03 13:54:58 -04:00
Jordan Woyak
26583fd026 HW/GBACore: Remove the GBA "Threads" setting. Make GBAs always run on dedicated threads in preparation for future improvements. 2026-04-02 18:11:29 -05:00
Jordan Woyak
c19faa8a32
Merge pull request #14534 from Dentomologist/generalpane_rename_updater_variables
GeneralPane: Change BETA to RELEASE in updater variable names
2026-04-02 09:32:34 -05:00
Dentomologist
864ba85a50 GeneralPane: Change BETA to RELEASE in updater variable names
Rename `AUTO_UPDATE_BETA_INDEX` to `AUTO_UPDATE_RELEASE_INDEX` and
`AUTO_UPDATE_BETA_STRING` to `AUTO_UPDATE_RELEASE_STRING`.

Add a comment explaining that `AUTO_UPDATE_RELEASE_STRING = "beta"` for
backward compatibility reasons.
2026-04-01 10:58:12 -07:00
Jordan Woyak
5cacbcf6ea DolphinQt: Expose Game Boy Player ROM path on the GameCube config tab. 2026-03-31 23:40:54 -05:00
Dentomologist
6b2a8eff15 AudioPane: Fix WASAPI default device combo selection
Set the default value of `Config::MAIN_WASAPI_DEVICE` to `default`
instead of `Default`. This fixes an issue where `AudioPane`'s `Output
Device` combo would be blank if `WASAPI` was selected and the user had
never changed the value of `Output Device`.

We don't have to worry about backward compatibility with users who have
`Default` in their config because config values aren't written unless
they've been changed at some point from the default, and the combo has
always saved `default` instead of `Default`.

Audio still worked during emulation in this situation because the
fallback for an unrecognized device name is the default device.

To help prevent similar situations in the future references to
`MAIN_WASAPI_DEVICE`'s default value now call `GetDefaultValue` instead
of hardcoding the expected default, or use the new helper function
`Config::IsDefaultValue`.
2026-03-21 15:07:42 -07:00
JosJuice
d25ef67d6f DolphinQt: Save when closing settings window
If Dolphin crashes, changes that have been made to settings are often
lost. This has been a minor annoyance for me when developing, but it has
become a much bigger issue recently due to the problem where Dolphin
freezes on shutdown for ROG Ally users.

Instead of saving the config when certain arbitrary settings are
changed, let's save the config when the user closes the settings window.
2026-03-04 22:26:25 +01:00
Jordan Woyak
c28ec7a6d3 Triforce: Rename IPOverrides to IPRedirections. 2026-02-15 23:13:18 -06:00
Jordan Woyak
f00b1c590e DolphinQt: Add Triforce tab to main settings window. 2026-02-15 20:14:15 -06:00
Jordan Woyak
d893565b78 AMMediaboard: IP override improvements and other cleanups.
Overrides now also apply in reverse for accepted connections.
IP Override UI now includes a description.
Mario Kart Arcade GP 4x Multicabinet now works on one PC without any tricky IP configurations.
Added AMMBCommandBind, NetDIMMBind, and some helper functions.
Removed redundant settings.
2026-02-15 20:14:15 -06:00
Jordan Woyak
7ab2672698 DolphinQt: Add user interface for Triforce IP address overrides. 2026-02-15 20:14:15 -06:00
crediar
2c62214875 Added Triforce support 2026-02-15 20:14:14 -06:00
dreamsyntax
e1e1485582 Qt/Android: CPU Clock Override max to 500% 2026-02-12 18:39:05 -07:00
Sam Belliveau
51c8f18b73 feat: Add an option to preserve audio pitch when emulation speed changes, integrating it into core configuration and both Qt and Android UIs. 2026-01-27 18:48:22 -05:00
Martino Fontana
a14c88ba67 Remove unused imports
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
2026-01-25 16:12:15 +01:00
Sintendo
972ec95cb3 Clean includes 2026-01-24 16:50:10 +01:00
Sintendo
f2e1c71803 Common/FileSearch: Refactor DoFileSearch 2026-01-24 16:50:10 +01:00
Sintendo
1e0473e44f Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
Joshua Vandaële
2005b0365e
cpp-ipc: Fix builds on non-FreeBSD BSDs
cpp-ipc is explicitely only available on Windows, Linux, QNX, and FreeBSD. Trying to build dolphin on any another BSD such as OpenBSD or Haiku currently leads to failure because of this.
2026-01-06 21:46:33 +01:00
Jordan Woyak
d84dd20991
Merge pull request #14208 from cristian64/broadband_adapter_ipc_freebsd
Core/HW: Enable BBA (IPC) in FreeBSD.
2025-12-30 17:59:59 -06:00
JMC47
0aaa29d047
Merge pull request #14185 from mbc07/osd-tooltip-fix
DolphinQt: minor fixes for the OnScreenDisplayPane
2025-12-22 13:39:22 -05:00
cristian64
bd6ea9a9a1 Core/HW: Enable BBA (IPC) in FreeBSD.
Since v1.4.0, cpp-ipc now supports FreeBSD. This was a limitation that
prevented us from enabling compilation on FreeBSD in #13870.

Full changelog: https://github.com/mutouyun/cpp-ipc/releases/tag/v1.4.0
2025-12-10 21:26:43 +00:00
Mateus B. Cassiano
3072779705
DolphinQt: minor fixes for the OnScreenDisplayPane 2025-11-28 09:13:47 -04:00
Jordan Woyak
e5ad814142 Core/DiscIO: Add a setting to load the running game into memory via CachedBlobReader. 2025-11-23 05:17:22 -06:00
JMC47
3fd8d072bf
Merge pull request #14037 from jordan-woyak/presentation-timing
Add "Rush Frame Presentation" and "Smooth Early Presentation" settings.
2025-11-22 04:49:03 -05:00
Jordan Woyak
c9b0e4928a DolphinQt/OnScreenDisplayPane: Swap the positions of "Show Performance Graphs" and "Show Speed Colors". 2025-11-21 01:35:28 -06:00
Jordan Woyak
8efc4086f0 DolphinQt/OnScreenDisplayPane: Rename "Graph Update Rate" back to "Performance Sample Window" and don't disable it based on "Show Performance Graphs". 2025-11-21 01:35:22 -06:00
JosJuice
91c3a58889
Merge pull request #13922 from TryTwo/imgui_add_default_font
OSD/Imgui: Add a better default font
2025-11-16 13:58:18 +01:00
cristian64
71e15c2875 DolphinQt: Add Fusion-based styles.
Fusion is one of the built-in styles that Qt ships with, and that is
generally supported in all platforms and handles custom color palettes
properly.

The color palettes have been borrowed from the Dolphin Memory Engine
buddy application.

The new styles are:

- **Fusion Light**
- **Fusion Dark Gray**
- **Fusion Dark**

A demo of each style on Windows:

| System | Light | Dark | Fusion Light | Fusion Dark Gray | Fusion Dark |
| ------ | ----- | ---- | ------------ | ---------------- | ----------- |
| <img width="1920" height="1080" alt="Dolphin Emulator  System style" src="https://github.com/user-attachments/assets/7f55a19d-d9a1-43d1-a435-1e1d5b29abe2" /> | <img width="1920" height="1080" alt="Dolphin Emulator  Light style" src="https://github.com/user-attachments/assets/4c70f2f9-16b8-4777-b72b-55b2dffcd1e4" /> | <img width="1920" height="1080" alt="Dolphin Emulator  Dark style" src="https://github.com/user-attachments/assets/5e669477-d2a5-4d19-b2c5-a2ed9bb1e6fe" /> | <img width="1920" height="1080" alt="Dolphin Emulator  Light Fusion style" src="https://github.com/user-attachments/assets/b1f95c47-0691-4809-bd74-99e913c17684" /> | <img width="1920" height="1080" alt="Dolphin Emulator  Dark Gray Fusion style" src="https://github.com/user-attachments/assets/c9d30aa3-f941-4fc5-806f-d3fbd2cae0cc" /> | <img width="1920" height="1080" alt="Dolphin Emulator  Dark Fusion style" src="https://github.com/user-attachments/assets/123d2125-e126-4e8c-aa42-793ded8ffacc" /> |

> [!NOTE]
> Notice that the **Light** and **Dark** styles remain available only on
> Windows due to limitations on how styles in the various platforms
> handle (or mishandle) custom color palettes.

> [!IMPORTANT]
> Due to [`KDE-511547`](https://bugs.kde.org/show_bug.cgi?id=511547),
> after having used Breeze (default style in Plasma systems), top tool
> bars in tools areas will lose their correct background color; a
> restart will be required in order to get the updated color in the main
> window.
>
> UPDATE: The issue has been fixed upstream and should be available in
> KDE Plama 6.5.3 and newer.
2025-11-14 19:21:58 +00:00
Jordan Woyak
c2a1dce246 VideoCommon: Add "Smooth Early Presentation" setting to improve frame pacing with ImmediateXFB and/or RushFramePresentation. 2025-11-11 20:01:52 -06:00
Jordan Woyak
16260040e0 CoreTiming: Add "Rush Frame Presentation" setting to throttle only once after each presentation for lower input latency. 2025-11-11 20:01:52 -06:00
JosJuice
998a3577ce
Merge pull request #14054 from Dentomologist/libmgba_fix_build_when_disabled
libmgba: Fix build when disabled
2025-11-01 10:01:48 +01:00
Dentomologist
2836dd2b5e libmgba: Fix build when disabled 2025-10-30 12:00:13 -07:00
Joshua Vandaële
5c12677705
OnScreenDisplayPane: Fix unused-variable warning
This is used in AdvancedPane and was seemingly accidentally copied over
2025-10-30 12:35:22 +01:00
JMC47
b920182c97
Merge pull request #13870 from cristian64/broadband_adapter_ipc
Core/HW: Add Broadband Adapter (IPC).
2025-10-28 19:16:17 -04:00
cristian64
f5012ef457 Core/HW: Add Broadband Adapter (IPC).
This is a hassle-free BBA option intended for local play with multiple
Dolphin instances running *in the same system*. After selecting
**Broadband Adapter (IPC)** in the **SP1** slot in the GameCube section
in the settings, games that support LAN play will be able to discover
each other, without requiring third-party software or relatively complex
TAP setups.

The implementation is based on cpp-ipc, a high-performance inter-process
communication library that uses shared memory as transport layer.

Supported platforms are:

- [x] Linux
- [x] Windows
- [ ] macOS (cpp-ipc does not support this platform)
- [ ] FreeBSD (cpp-ipc does not support this platform)
- [ ] Android (cpp-ipc needs some adjustments; while it could work,
  launching two Dolphin instances within the same Android system may be
  both challenging and impractical)
2025-10-28 18:50:59 +00:00
Joshua Vandaële
e1088659b1
AdvancedPane: Use ConfigControls where applicable 2025-10-27 16:22:02 +01:00
Joshua Vandaële
3cf4b02a91
PathPane: Use ConfigControls where applicable 2025-10-27 16:22:02 +01:00
Joshua Vandaële
02d84ddc78
WiiPane: Use ConfigControls where applicable 2025-10-27 16:22:02 +01:00
Joshua Vandaële
b6766e1ca0
GameCubePane: Use ConfigControls where applicable 2025-10-27 16:21:59 +01:00
Joshua Vandaële
33fd06d7f3
AdvancedPane: Add a button to restore default settings 2025-10-27 15:59:33 +01:00
TryTwo
c135af22dd Imgui: Add a new default font (VeraMono - 49kb) that scales better than the old default.
Allow loading a custom font by naming it OSD_Font.ttf and placing the file in the User/Load folder, to load that font instead. Useful for future testing.
2025-10-16 15:36:50 -07:00
TryTwo
fcb3d2fb05 Qt Setting Panes: Remove original location of options transferred to the OSD pane. 2025-10-10 17:02:00 -07:00