Added Triforce support

This commit is contained in:
crediar 2025-07-16 19:55:59 +02:00 committed by Jordan Woyak
parent d6b5af57d0
commit 2c62214875
61 changed files with 5627 additions and 174 deletions

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@ -0,0 +1,4 @@
# GEYJ6E - Virtua Striker 2002 (Japan)
[Core]
FPRF = True

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@ -0,0 +1,4 @@
# GEYP6E - Virtua Striker 2002 (Export, Type3)
[Core]
FPRF = True

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@ -0,0 +1,5 @@
# GGGE6E - F-ZERO AX
[Core]
FPRF = True

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@ -0,0 +1,5 @@
# GHAE6E - F-ZERO AX (Monster)
[Core]
FPRF = True

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@ -0,0 +1,4 @@
# GHZW6E - VIRTUA STRIKER 4 (Asia)
[Core]
FPRF = True

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@ -0,0 +1,4 @@
# GJAP6E - VIRTUA STRIKER 4 (Export)
[Core]
FPRF = True

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@ -0,0 +1,4 @@
# GLKJ6E - VIRTUA STRIKER 4 Ver.2006 (Japan)
[Core]
FPRF = True

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@ -0,0 +1,4 @@
# GLLP6E - VIRTUA STRIKER 4 Ver.2006 (Export)
[Core]
FPRF = True

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@ -41,11 +41,13 @@
#define USA_DIR "USA"
#define JAP_DIR "JAP"
#define JPN_DIR "JPN"
#define DEV_DIR "DEV"
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
#define GC_USER_DIR "GC"
#define GBA_USER_DIR "GBA"
#define WII_USER_DIR "Wii"
#define TRI_USER_DIR "Triforce"
#define CONFIG_DIR "Config"
#define GAMESETTINGS_DIR "GameSettings"
#define MAPS_DIR "Maps"
@ -155,6 +157,7 @@
// Subdirs in Sys
#define GC_SYS_DIR "GC"
#define WII_SYS_DIR "Wii"
#define TRI_SYS_DIR "Triforce"
// Subdirs in Config
#define GRAPHICSMOD_CONFIG_DIR "GraphicMods"

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@ -838,6 +838,7 @@ static void RebuildUserDirectories(unsigned int dir_index)
case D_USER_IDX:
s_user_paths[D_GCUSER_IDX] = s_user_paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR DIR_SEP;
s_user_paths[D_TRIUSER_IDX] = s_user_paths[D_USER_IDX] + TRI_USER_DIR DIR_SEP;
s_user_paths[D_CONFIG_IDX] = s_user_paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;

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@ -26,7 +26,8 @@ enum
{
D_USER_IDX,
D_GCUSER_IDX,
D_WIIROOT_IDX, // always points to User/Wii or global user-configured directory
D_WIIROOT_IDX, // always points to User/Wii or global user-configured directory
D_TRIUSER_IDX,
D_SESSION_WIIROOT_IDX, // may point to minimal temporary directory for determinism
D_CONFIG_IDX, // global settings
D_GAMESETTINGS_IDX, // user-specified settings which override both the global and the default

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@ -27,6 +27,8 @@ enum class LogType : int
DSP_MAIL,
DSPINTERFACE,
DVDINTERFACE,
AMMEDIABOARD,
AMMEDIABOARD_NET,
DYNA_REC,
EXPANSIONINTERFACE,
FILEMON,
@ -58,6 +60,9 @@ enum class LogType : int
PROCESSORINTERFACE,
POWERPC,
SERIALINTERFACE,
SERIALINTERFACE_AMBB,
SERIALINTERFACE_CARD,
SERIALINTERFACE_JVSIO,
SP1,
SYMBOLS,
VIDEO,

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@ -111,6 +111,8 @@ LogManager::LogManager()
m_log[LogType::DSP_MAIL] = {"DSPMails", "DSP Mails"};
m_log[LogType::DSPINTERFACE] = {"DSP", "DSP Interface"};
m_log[LogType::DVDINTERFACE] = {"DVD", "DVD Interface"};
m_log[LogType::AMMEDIABOARD] = {"AMMB", "AMMB Interface"};
m_log[LogType::AMMEDIABOARD_NET] = {"AMMB_NET", "AMMB - Network"};
m_log[LogType::DYNA_REC] = {"JIT", "JIT Dynamic Recompiler"};
m_log[LogType::EXPANSIONINTERFACE] = {"EXI", "Expansion Interface"};
m_log[LogType::FILEMON] = {"FileMon", "File Monitor"};
@ -142,6 +144,9 @@ LogManager::LogManager()
m_log[LogType::PROCESSORINTERFACE] = {"PI", "Processor Interface"};
m_log[LogType::POWERPC] = {"PowerPC", "PowerPC IBM CPU"};
m_log[LogType::SERIALINTERFACE] = {"SI", "Serial Interface"};
m_log[LogType::SERIALINTERFACE_AMBB] = {"SI_AMBB", "AMBB Interface"};
m_log[LogType::SERIALINTERFACE_CARD] = {"SI_CARD", "CARD Interface"};
m_log[LogType::SERIALINTERFACE_JVSIO] = {"SI_JVS", "JVS-I/O"};
m_log[LogType::SP1] = {"SP1", "Serial Port 1"};
m_log[LogType::SYMBOLS] = {"SYMBOLS", "Symbols"};
m_log[LogType::VIDEO] = {"Video", "Video Backend"};

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@ -36,6 +36,7 @@
#include "Core/ConfigManager.h"
#include "Core/FifoPlayer/FifoPlayer.h"
#include "Core/HLE/HLE.h"
#include "Core/HW/DVD/AMMediaboard.h"
#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h"
#include "Core/HW/Memmap.h"
@ -373,7 +374,8 @@ bool CBoot::Load_BS2(Core::System& system, const std::string& boot_rom_filename)
constexpr u32 PAL_v1_0 = 0x4F319F43;
// DOL-101(EUR) (PAL Revision 1.2)
constexpr u32 PAL_v1_2 = 0xAD1B7F16;
constexpr u32 Triforce = 0xD1883221; // The Triforce's special IPL
// Triforce Arcade IPL (DEV Revision 1.0)
constexpr u32 Triforce = 0xD1883221;
// Load the IPL ROM dump, limited to 2MiB which is the size of the official IPLs.
constexpr size_t max_ipl_size = 2 * 1024 * 1024;
@ -407,6 +409,7 @@ bool CBoot::Load_BS2(Core::System& system, const std::string& boot_rom_filename)
break;
case Triforce:
known_ipl = true;
break;
default:
PanicAlertFmtT("The IPL file is not a known good dump. (CRC32: {0:x})", ipl_hash);
break;
@ -457,6 +460,14 @@ bool CBoot::Load_BS2(Core::System& system, const std::string& boot_rom_filename)
ppc_state.spr[SPR_DBAT3L] = 0xfff00001;
SetupBAT(system, /*is_wii*/ false);
if (ipl_hash == Triforce)
{
HLE::Patch(system, 0x813048B8, "OSReport");
HLE::Patch(system, 0x8130095C, "OSReport"); // Apploader
AMMediaboard::FirmwareMap(true);
}
ppc_state.pc = 0x81200150;
system.GetPowerPC().MSRUpdated();
@ -490,6 +501,12 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
{
SConfig& config = SConfig::GetInstance();
// Triforce systems are region free and always must use the NTSC video mode
if (system.IsTriforce())
{
config.m_region = DiscIO::Region::NTSC_J;
}
// PAL Wii uses NTSC framerate and linecount in 60Hz modes
system.GetVideoInterface().Preset(DiscIO::IsNTSC(config.m_region) ||
(system.IsWii() && Config::Get(Config::SYSCONF_PAL60)));

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@ -21,6 +21,7 @@
#include "Core/Core.h"
#include "Core/Debugger/BranchWatch.h"
#include "Core/HLE/HLE.h"
#include "Core/HW/DVD/AMMediaboard.h"
#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h"
#include "Core/HW/Memmap.h"
@ -228,12 +229,20 @@ bool CBoot::RunApploader(Core::System& system, const Core::CPUThreadGuard& guard
ppc_state.pc = ppc_state.gpr[3];
branch_watch.SetRecordingActive(guard, resume_branch_watch);
// Blank out session key (https://debugmo.de/2008/05/part-2-dumping-the-media-board/)
if (volume.GetVolumeType() == DiscIO::Platform::Triforce)
if (system.IsTriforce())
{
auto& memory = system.GetMemory();
const u32 disc_size = volume.GetDataSize();
memory.Memset(0, 0, 12);
// Load game into RAM, like on the actual Triforce
u8* dimm = AMMediaboard::InitDIMM(disc_size);
volume.Read(0, disc_size, dimm, DiscIO::PARTITION_NONE);
// Triforce disc register obfuscation
AMMediaboard::InitKeys(memory.Read_U32(0), memory.Read_U32(4), memory.Read_U32(8));
AMMediaboard::FirmwareMap(false);
}
return true;

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@ -181,6 +181,8 @@ add_library(core
HW/DSPLLE/DSPSymbols.h
HW/DVD/DVDInterface.cpp
HW/DVD/DVDInterface.h
HW/DVD/AMMediaboard.cpp
HW/DVD/AMMediaboard.h
HW/DVD/DVDMath.cpp
HW/DVD/DVDMath.h
HW/DVD/DVDThread.cpp
@ -274,6 +276,8 @@ add_library(core
HW/SI/SI_DeviceGCSteeringWheel.h
HW/SI/SI_DeviceKeyboard.cpp
HW/SI/SI_DeviceKeyboard.h
HW/SI/SI_DeviceAMBaseboard.cpp
HW/SI/SI_DeviceAMBaseboard.h
HW/SI/SI_DeviceNull.cpp
HW/SI/SI_DeviceNull.h
HW/SI/SI.cpp

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@ -20,6 +20,7 @@
#include "Common/Version.h"
#include "Core/AchievementManager.h"
#include "Core/Config/DefaultLocale.h"
#include "Core/Core.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/EXI/EXI_Device.h"
#include "Core/HW/GCMemcard/GCMemcard.h"
@ -27,6 +28,7 @@
#include "Core/HW/Memmap.h"
#include "Core/HW/SI/SI_Device.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/System.h"
#include "Core/USBUtils.h"
#include "DiscIO/Enums.h"
#include "VideoCommon/VideoBackendBase.h"
@ -672,6 +674,9 @@ const char* GetDirectoryForRegion(DiscIO::Region region, RegionDirectoryStyle st
ASSERT_MSG(BOOT, false, "NTSC-K is not a valid GameCube region");
return style == RegionDirectoryStyle::Legacy ? JAP_DIR : JPN_DIR;
case DiscIO::Region::DEV:
return DEV_DIR;
default:
ASSERT_MSG(BOOT, false, "Default case should not be reached");
return EUR_DIR;
@ -725,6 +730,7 @@ std::string GetMemcardPath(std::string configured_filename, ExpansionInterface::
constexpr std::string_view us_region = "." USA_DIR;
constexpr std::string_view jp_region = "." JAP_DIR;
constexpr std::string_view eu_region = "." EUR_DIR;
constexpr std::string_view dv_region = "." DEV_DIR;
std::optional<DiscIO::Region> path_region = std::nullopt;
if (name.ends_with(us_region))
{
@ -741,6 +747,11 @@ std::string GetMemcardPath(std::string configured_filename, ExpansionInterface::
name = name.substr(0, name.size() - eu_region.size());
path_region = DiscIO::Region::PAL;
}
else if (name.ends_with(dv_region))
{
name = name.substr(0, name.size() - dv_region.size());
path_region = DiscIO::Region::DEV;
}
const DiscIO::Region used_region =
region ? *region : (path_region ? *path_region : Config::Get(Config::MAIN_FALLBACK_REGION));
@ -784,6 +795,7 @@ std::string GetGCIFolderPath(std::string configured_folder, ExpansionInterface::
constexpr std::string_view us_region = "/" USA_DIR;
constexpr std::string_view jp_region = "/" JPN_DIR;
constexpr std::string_view eu_region = "/" EUR_DIR;
constexpr std::string_view dv_region = "/" DEV_DIR;
std::string_view base_path = configured_folder;
std::optional<DiscIO::Region> path_region = std::nullopt;
if (base_path.ends_with(us_region))
@ -801,6 +813,11 @@ std::string GetGCIFolderPath(std::string configured_folder, ExpansionInterface::
base_path = base_path.substr(0, base_path.size() - eu_region.size());
path_region = DiscIO::Region::PAL;
}
else if (base_path.ends_with(dv_region))
{
base_path = base_path.substr(0, base_path.size() - dv_region.size());
path_region = DiscIO::Region::DEV;
}
const DiscIO::Region used_region =
region ? *region : (path_region ? *path_region : Config::Get(Config::MAIN_FALLBACK_REGION));

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@ -142,12 +142,6 @@ const std::string SConfig::GetTitleDescription() const
return m_title_description;
}
std::string SConfig::GetTriforceID() const
{
std::lock_guard<std::recursive_mutex> lock(m_metadata_lock);
return m_triforce_id;
}
u64 SConfig::GetTitleID() const
{
std::lock_guard<std::recursive_mutex> lock(m_metadata_lock);
@ -163,7 +157,7 @@ u16 SConfig::GetRevision() const
void SConfig::ResetRunningGameMetadata()
{
std::lock_guard<std::recursive_mutex> lock(m_metadata_lock);
SetRunningGameMetadata("00000000", "", "", 0, 0, DiscIO::Region::Unknown);
SetRunningGameMetadata("00000000", "", 0, 0, DiscIO::Region::Unknown);
}
void SConfig::SetRunningGameMetadata(const DiscIO::Volume& volume,
@ -172,14 +166,14 @@ void SConfig::SetRunningGameMetadata(const DiscIO::Volume& volume,
std::lock_guard<std::recursive_mutex> lock(m_metadata_lock);
if (partition == volume.GetGamePartition())
{
SetRunningGameMetadata(volume.GetGameID(), volume.GetGameTDBID(), volume.GetTriforceID(),
SetRunningGameMetadata(volume.GetGameID(), volume.GetGameTDBID(),
volume.GetTitleID().value_or(0), volume.GetRevision().value_or(0),
volume.GetRegion());
}
else
{
SetRunningGameMetadata(volume.GetGameID(partition), volume.GetGameTDBID(partition),
volume.GetTriforceID(), volume.GetTitleID(partition).value_or(0),
volume.GetTitleID(partition).value_or(0),
volume.GetRevision(partition).value_or(0), volume.GetRegion());
}
}
@ -197,28 +191,25 @@ void SConfig::SetRunningGameMetadata(const IOS::ES::TMDReader& tmd, DiscIO::Plat
!Core::System::GetInstance().GetDVDInterface().UpdateRunningGameMetadata(tmd_title_id))
{
// If not launching a disc game, just read everything from the TMD.
SetRunningGameMetadata(tmd.GetGameID(), tmd.GetGameTDBID(), "", tmd_title_id,
tmd.GetTitleVersion(), tmd.GetRegion());
SetRunningGameMetadata(tmd.GetGameID(), tmd.GetGameTDBID(), tmd_title_id, tmd.GetTitleVersion(),
tmd.GetRegion());
}
}
void SConfig::SetRunningGameMetadata(const std::string& game_id)
{
std::lock_guard<std::recursive_mutex> lock(m_metadata_lock);
SetRunningGameMetadata(game_id, "", "", 0, 0, DiscIO::Region::Unknown);
SetRunningGameMetadata(game_id, "", 0, 0, DiscIO::Region::Unknown);
}
void SConfig::SetRunningGameMetadata(const std::string& game_id, const std::string& gametdb_id,
std::string triforce_id, u64 title_id, u16 revision,
DiscIO::Region region)
u64 title_id, u16 revision, DiscIO::Region region)
{
std::lock_guard<std::recursive_mutex> lock(m_metadata_lock);
const bool was_changed = m_game_id != game_id || m_gametdb_id != gametdb_id ||
m_triforce_id != triforce_id || m_title_id != title_id ||
m_revision != revision;
m_title_id != title_id || m_revision != revision;
m_game_id = game_id;
m_gametdb_id = gametdb_id;
m_triforce_id = triforce_id;
m_title_id = title_id;
m_revision = revision;
@ -251,7 +242,7 @@ void SConfig::SetRunningGameMetadata(const std::string& game_id, const std::stri
const Core::TitleDatabase title_database;
auto& system = Core::System::GetInstance();
const DiscIO::Language language = GetLanguageAdjustedForRegion(system.IsWii(), region);
m_title_name = title_database.GetTitleName(m_gametdb_id, m_triforce_id, language);
m_title_name = title_database.GetTitleName(m_gametdb_id, language);
m_title_description = title_database.Describe(m_gametdb_id, language);
NOTICE_LOG_FMT(CORE, "Active title: {}", m_title_description);
Host_TitleChanged();
@ -458,6 +449,9 @@ bool SConfig::SetPathsAndGameMetadata(Core::System& system, const BootParameters
if (m_region == DiscIO::Region::Unknown)
m_region = Config::Get(Config::MAIN_FALLBACK_REGION);
if (system.IsTriforce())
m_region = DiscIO::Region::DEV;
// Set up paths
const std::string region_dir = Config::GetDirectoryForRegion(Config::ToGameCubeRegion(m_region));
m_strSRAM = File::GetUserPath(F_GCSRAM_IDX);

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@ -54,7 +54,6 @@ struct SConfig
// files
std::string m_strBootROM;
std::string m_strSRAM;
std::string m_debugger_game_id;
// TODO: remove this as soon as the ticket view hack in IOS/ES/Views is dropped.
@ -64,7 +63,6 @@ struct SConfig
const std::string GetGameTDBID() const;
const std::string GetTitleName() const;
const std::string GetTitleDescription() const;
std::string GetTriforceID() const;
u64 GetTitleID() const;
u16 GetRevision() const;
void ResetRunningGameMetadata();
@ -121,15 +119,13 @@ private:
static void ReloadTextures(Core::System& system);
void SetRunningGameMetadata(const std::string& game_id, const std::string& gametdb_id,
std::string triforce_id, u64 title_id, u16 revision,
DiscIO::Region region);
u64 title_id, u16 revision, DiscIO::Region region);
static SConfig* m_Instance;
mutable std::recursive_mutex m_metadata_lock;
std::string m_game_id;
std::string m_gametdb_id;
std::string m_triforce_id;
std::string m_title_name;
std::string m_title_description;
u64 m_title_id;

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@ -51,6 +51,7 @@
#include "Core/HLE/HLE.h"
#include "Core/HW/CPU.h"
#include "Core/HW/DSP.h"
#include "Core/HW/DVD/AMMediaboard.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/GBAPad.h"
#include "Core/HW/GCKeyboard.h"
@ -288,6 +289,13 @@ void Stop(Core::System& system) // - Hammertime!
// Stop the CPU
INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "Stop CPU"));
system.GetCPU().Stop();
const ExpansionInterface::EXIDeviceType type = Config::Get(Config::MAIN_SERIAL_PORT_1);
if ((type == ExpansionInterface::EXIDeviceType::Baseboard))
{
AMMediaboard::Shutdown();
}
}
void DeclareAsCPUThread()

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,237 @@
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
class PointerWrap;
namespace Core
{
class System;
}
namespace File
{
class IOFile;
}
enum GameType
{
FZeroAX = 1,
FZeroAXMonster,
MarioKartGP,
MarioKartGP2,
VirtuaStriker3,
VirtuaStriker4,
VirtuaStriker4_2006,
GekitouProYakyuu,
KeyOfAvalon,
FirmwareUpdate,
};
enum MediaType
{
GDROM = 1,
NAND,
};
enum MediaBoardType
{
NANDMaskBoardHDD = 0,
NANDMaskBoardMask = 1,
NANDMaskBoardNAND = 2,
DIMMBoardType3 = 4,
};
enum MediaBoardStatus
{
Initializing = 0,
CheckingNetwork = 1,
SystemDisc = 2,
TestingGameProgram = 3,
LoadingGameProgram = 4,
LoadedGameProgram = 5,
Error = 6,
};
enum InquiryType
{
Version1 = 0x21484100,
Version2 = 0x29484100,
};
#define SocketCheck(x) (x <= 0x3F ? x : 0)
namespace AMMediaboard
{
enum class AMMBDICommand : u16
{
Inquiry = 0x12,
Read = 0xA8,
Write = 0xAA,
Execute = 0xAB,
};
enum class AMMBCommand : u16
{
Unknown_000 = 0x000,
GetDIMMSize = 0x001,
GetMediaBoardStatus = 0x100,
GetSegaBootVersion = 0x101,
GetSystemFlags = 0x102,
GetMediaBoardSerial = 0x103,
Unknown_104 = 0x104,
NetworkReInit = 0x204,
TestHardware = 0x301,
// Network used by Mario Kart GPs
Accept = 0x401,
Bind = 0x402,
Closesocket = 0x403,
Connect = 0x404,
GetIPbyDNS = 0x405,
InetAddr = 0x406,
Ioctl = 0x407, // Unused
Listen = 0x408,
Recv = 0x409,
Send = 0x40A,
Socket = 0x40B,
Select = 0x40C,
Shutdown = 0x40D, // Unused
SetSockOpt = 0x40E,
GetSockOpt = 0x40F, // Unused
SetTimeOuts = 0x410,
GetLastError = 0x411,
RouteAdd = 0x412, // Unused
RouteDelete = 0x413, // Unused
GetParambyDHCPExec = 0x414,
ModifyMyIPaddr = 0x415,
Recvfrom = 0x416, // Unused
Sendto = 0x417, // Unused
RecvDimmImage = 0x418, // Unused
SendDimmImage = 0x419, // Unused
// Network used by F-Zero AX
InitLink = 0x601,
Unknown_605 = 0x605,
SetupLink = 0x606,
SearchDevices = 0x607,
Unknown_608 = 0x608,
Unknown_614 = 0x614,
// All.Net used by Virtua Striker 4 2006 (Japan)
AllNetInit = 0x700,
Unknown_701 = 0x701,
Unknown_702 = 0x702,
Unknown_703 = 0x703,
Unknown_704 = 0x704,
// NETDIMM Commands
Unknown_001 = 0x001,
GetNetworkFirmVersion = 0x101,
Unknown_103 = 0x103,
};
enum MediaBoardAddress : u32
{
MediaBoardStatus1 = 0x80000000,
MediaBoardStatus2 = 0x80000020,
MediaBoardStatus3 = 0x80000040,
FirmwareStatus1 = 0x80000120,
FirmwareStatus2 = 0x80000140,
BackupMemory = 0x000006A0,
DIMMMemory = 0x1F000000,
DIMMMemory2 = 0xFF000000,
DIMMExtraSettings = 0x1FFEFFE0,
AllNetSettings = 0x1EFF8000,
NetworkControl = 0xFFFF0000,
DIMMCommandVersion1 = 0x1F900000,
DIMMCommandVersion2 = 0x84000000,
DIMMCommandVersion2_2 = 0x89000000,
DIMMCommandExecute2 = 0x88000000,
NetworkCommandAddress = 0x1F800200,
NetworkCommandAddress2 = 0x89040200,
NetworkBufferAddress1 = 0x1FA00000,
NetworkBufferAddress2 = 0x1FD00000,
NetworkBufferAddress3 = 0x89100000,
NetworkBufferAddress4 = 0x89180000,
NetworkBufferAddress5 = 0x1FB00000,
AllNetBuffer = 0x89010000,
FirmwareAddress = 0x84800000,
FirmwareMagicWrite1 = 0x00600000,
FirmwareMagicWrite2 = 0x00700000,
};
// Mario Kart GP2 has a complete list of them
// but in japanese
// They somewhat match WSA errors codes
enum SocketStatusCodes
{
SSC_E_4 = -4, // Failure (abnormal argument)
SSC_E_3 = -3, // Success (unsupported command)
SSC_E_2 =
-2, // Failure (failed to send, abnormal argument, or communication condition violation)
SSC_E_1 = -1, // Failure (error termination)
SSC_EINTR = 4, // An interrupt occurred before data reception was completed
SSC_EBADF = 9, // Invalid descriptor
SSC_E_11 = 11, // Send operation was blocked on a non-blocking mode socket
SSC_EACCES = 13, // The socket does not support broadcast addresses, but the destination address
// is a broadcast address
SSC_EFAULT =
14, // The name argument specifies a location other than an address used by the process.
SSC_E_23 = 23, // System file table is full.
SSC_AEMFILE = 24, // Process descriptor table is full.
SSC_EMSGSIZE =
36, // Socket tried to send message without splitting, but message size is too large.
SSC_EAFNOSUPPORT = 47, // Address prohibited for use on this socket.
SSC_EADDRINUSE = 48, // Address already in use.
SSC_EADDRNOTAVAIL = 49, // Prohibited address.
SSC_E_50 = 50, // Non-socket descriptor.
SSC_ENETUNREACH = 51, // Cannot access specified network.
SSC_ENOBUFS = 55, // Insufficient buffer
SSC_EISCONN = 56, // Already connected socket
SSC_ENOTCONN = 57, // No connection for connection-type socket
SSC_ETIMEDOUT = 60, // Timeout
SSC_ECONNREFUSED = 61, // Connection request forcibly rejected
SSC_EHOSTUNREACH = 65, // Remote host cannot be reached
SSC_EHOSTDOWN = 67, // Remote host is down
SSC_EWOULDBLOCK = 70, // Socket is in non-blocking mode and connection has not been completed
SSC_E_69 = 69, // Socket is in non-blocking mode and a previously issued Connect command has not
// been completed
SSC_SUCCESS = 70,
};
void Init();
void FirmwareMap(bool on);
u8* InitDIMM(u32 size);
void InitKeys(u32 KeyA, u32 KeyB, u32 KeyC);
u32 ExecuteCommand(std::array<u32, 3>& DICMDBUF, u32* DIIMMBUF, u32 Address, u32 Length);
u32 GetGameType();
u32 GetMediaType();
bool GetTestMenu();
void Shutdown();
}; // namespace AMMediaboard

View File

@ -26,6 +26,7 @@
#include "Core/CoreTiming.h"
#include "Core/DolphinAnalytics.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/DVD/AMMediaboard.h"
#include "Core/HW/DVD/DVDMath.h"
#include "Core/HW/DVD/DVDThread.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h"
@ -281,6 +282,16 @@ void DVDInterface::Init()
u64 userdata = PackFinishExecutingCommandUserdata(ReplyType::DTK, DIInterruptType::TCINT);
core_timing.ScheduleEvent(0, m_finish_executing_command, userdata);
if (m_system.IsTriforce())
{
AMMediaboard::Init();
// The Triforce IPL expects the cover to be closed
m_DICVR.Hex = 0;
m_DICFG.Hex |= 8; /* The Triforce IPL checks this bit
to set the physical memory to either 50MB(unset) or 24MB(set) */
}
}
// Resets state on the MN102 chip in the drive itself, but not the DI registers exposed on the
@ -310,7 +321,7 @@ void DVDInterface::ResetDrive(bool spinup)
else if (!spinup)
{
// Wii hardware tests indicate that this is used when ejecting and inserting a new disc, or
// performing a reset without spinup.
// performing a reset without spin up.
SetDriveState(DriveState::DiscChangeDetected);
}
else
@ -697,11 +708,16 @@ bool DVDInterface::CheckReadPreconditions()
SetDriveError(DriveError::MotorStopped);
return false;
}
if (m_drive_state == DriveState::DiscIdNotRead)
// SegaBoot doesn't read the Disc ID
if (!m_system.IsTriforce())
{
ERROR_LOG_FMT(DVDINTERFACE, "Disc id not read.");
SetDriveError(DriveError::NoDiscID);
return false;
if (m_drive_state == DriveState::DiscIdNotRead)
{
ERROR_LOG_FMT(DVDINTERFACE, "Disc id not read.");
SetDriveError(DriveError::NoDiscID);
return false;
}
}
return true;
}
@ -753,12 +769,19 @@ void DVDInterface::ExecuteCommand(ReplyType reply_type)
DIInterruptType interrupt_type = DIInterruptType::TCINT;
bool command_handled_by_thread = false;
// Swaps endian of Triforce DI commands, and zeroes out random bytes to prevent unknown read
// subcommand errors
auto& dvd_thread = m_system.GetDVDThread();
if (dvd_thread.HasDisc() && dvd_thread.GetDiscType() == DiscIO::Platform::Triforce)
if (m_system.IsTriforce())
{
// TODO(C++23): Use std::byteswap and a bitwise AND for increased clarity
if (!AMMediaboard::ExecuteCommand(m_DICMDBUF, &m_DIIMMBUF, m_DIMAR, m_DILENGTH))
{
// Transfer is done
m_DICR.TSTART = 0;
m_DIMAR += m_DILENGTH;
m_DILENGTH = 0;
GenerateDIInterrupt(DIInterruptType::TCINT);
m_error_code = DriveError::None;
return;
}
// Normal read command pass on to normal handling
m_DICMDBUF[0] <<= 24;
}

View File

@ -66,18 +66,6 @@ void ExpansionInterfaceManager::AddMemoryCard(Slot slot)
m_channels[SlotToEXIChannel(slot)]->AddDevice(memorycard_device, SlotToEXIDevice(slot));
}
void ExpansionInterfaceManager::AddSP1Device()
{
EXIDeviceType sp1_device = EXIDeviceType::Baseboard;
auto& system = Core::System::GetInstance();
if (system.IsTriforce())
{
sp1_device = Config::Get(Config::MAIN_SERIAL_PORT_1);
}
m_channels[0]->AddDevice(sp1_device, SlotToEXIDevice(Slot::SP1));
}
u8 SlotToEXIChannel(Slot slot)
{
switch (slot)
@ -157,9 +145,15 @@ void ExpansionInterfaceManager::Init(const Sram* override_sram)
AddMemoryCard(slot);
m_channels[0]->AddDevice(EXIDeviceType::MaskROM, 1);
AddSP1Device();
m_channels[SlotToEXIChannel(Slot::SP1)]->AddDevice(Config::Get(Config::MAIN_SERIAL_PORT_1),
SlotToEXIDevice(Slot::SP1));
// Automatically connect the Triforce Baseboard in Triforce mode
EXIDeviceType sp1_device = Config::Get(Config::MAIN_SERIAL_PORT_1);
if (m_system.IsTriforce())
{
sp1_device = EXIDeviceType::Baseboard;
}
m_channels[SlotToEXIChannel(Slot::SP1)]->AddDevice(sp1_device, SlotToEXIDevice(Slot::SP1));
m_channels[SlotToEXIChannel(Slot::SP2)]->AddDevice(Config::Get(Config::MAIN_SERIAL_PORT_2),
SlotToEXIDevice(Slot::SP2));

View File

@ -89,7 +89,6 @@ public:
private:
void AddMemoryCard(Slot slot);
void AddSP1Device();
static void ChangeDeviceCallback(Core::System& system, u64 userdata, s64 cycles_late);
static void UpdateInterruptsCallback(Core::System& system, u64 userdata, s64 cycles_late);

View File

@ -1,20 +1,137 @@
// Copyright 2013 Dolphin Emulator Project
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/HW/EXI/EXI_DeviceBaseboard.h"
#include "Common/ChunkFile.h"
#include <algorithm>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include <fmt/format.h>
#include "Common/Buffer.h"
#include "Common/CommonTypes.h"
#include "Common/Config/Config.h"
#include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "Common/IniFile.h"
#include "Common/Logging/Log.h"
#include "Core/Boot/Boot.h"
#include "Core/BootManager.h"
#include "Core/Config/MainSettings.h"
#include "Core/Config/SYSCONFSettings.h"
#include "Core/ConfigLoaders/BaseConfigLoader.h"
#include "Core/ConfigLoaders/NetPlayConfigLoader.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/DVD/AMMediaboard.h"
#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/EXI/EXI_Device.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_Device.h"
#include "Core/HW/Sram.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/Movie.h"
#include "Core/NetPlayProto.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/System.h"
#include "Core/WiiRoot.h"
#include "DiscIO/Enums.h"
static bool s_interrupt_set = false;
static u32 s_irq_timer = 0;
static u32 s_irq_status = 0;
static u16 CheckSum(u8* data, u32 length)
{
u16 check = 0;
for (u32 i = 0; i < length; i++)
{
check += data[i];
}
return check;
}
namespace ExpansionInterface
{
CEXIBaseboard::CEXIBaseboard(Core::System& system) : IEXIDevice(system)
void GenerateInterrupt(int flag)
{
auto& system = Core::System::GetInstance();
s_interrupt_set = true;
s_irq_timer = 0;
s_irq_status = flag;
system.GetExpansionInterface().UpdateInterrupts();
}
CEXIBaseboard::CEXIBaseboard(Core::System& system) : IEXIDevice(system), m_position(0)
{
std::string backup_filename(fmt::format("{}tribackup_{}.bin", File::GetUserPath(D_TRIUSER_IDX),
SConfig::GetInstance().GetGameID()));
m_backup = File::IOFile(backup_filename, "rb+");
if (!m_backup.IsOpen())
{
m_backup = File::IOFile(backup_filename, "wb+");
}
// Some games share the same ID Client/Server
if (!m_backup.IsGood())
{
PanicAlertFmt("Failed to open {}\nFile might be in use.", backup_filename.c_str());
std::srand(static_cast<u32>(std::time(nullptr)));
backup_filename = fmt::format("{}tribackup_tmp_{}{}.bin", File::GetUserPath(D_TRIUSER_IDX),
rand(), SConfig::GetInstance().GetGameID());
m_backup = File::IOFile(backup_filename, "wb+");
}
// Virtua Striker 4 and Gekitou Pro Yakyuu need a higher FIRM version
// Which is read from the backup data?!
if (AMMediaboard::GetGameType() == VirtuaStriker4 ||
AMMediaboard::GetGameType() == GekitouProYakyuu)
{
if (m_backup.GetSize())
{
Common::UniqueBuffer<u8> data(m_backup.GetSize());
m_backup.ReadBytes(data.data(), data.size());
// Set FIRM version
reinterpret_cast<u16&>(data[0x12]) = 0x1703;
reinterpret_cast<u16&>(data[0x212]) = 0x1703;
// Update checksum
reinterpret_cast<u16&>(data[0x0A]) = Common::swap16(CheckSum(&data[0xC], 0x1F4));
reinterpret_cast<u16&>(data[0x20A]) = Common::swap16(CheckSum(&data[0x20C], 0x1F4));
m_backup.Seek(0, File::SeekOrigin::Begin);
m_backup.WriteBytes(data.data(), data.size());
m_backup.Flush();
}
}
}
CEXIBaseboard::~CEXIBaseboard()
{
m_backup.Close();
}
void CEXIBaseboard::SetCS(int cs)
{
DEBUG_LOG_FMT(SP1, "AM-BB: ChipSelect={}", cs);
if (cs)
m_position = 0;
}
@ -24,33 +141,197 @@ bool CEXIBaseboard::IsPresent() const
return true;
}
void CEXIBaseboard::TransferByte(u8& byte)
bool CEXIBaseboard::IsInterruptSet()
{
if (m_position == 0)
if (s_interrupt_set)
{
m_command = byte;
DEBUG_LOG_FMT(SP1, "AM-BB: IRQ");
if (++s_irq_timer > 12)
s_interrupt_set = false;
return 1;
}
else
{
switch (m_command)
return 0;
}
}
void CEXIBaseboard::DMAWrite(u32 addr, u32 size)
{
const auto& system = Core::System::GetInstance();
const auto& memory = system.GetMemory();
NOTICE_LOG_FMT(SP1, "AM-BB: COMMAND: Backup DMA Write: {:08x} {:x}", addr, size);
m_backup.Seek(m_backup_offset, File::SeekOrigin::Begin);
m_backup.WriteBytes(memory.GetSpanForAddress(addr).data(), size);
m_backup.Flush();
}
void CEXIBaseboard::DMARead(u32 addr, u32 size)
{
const auto& system = Core::System::GetInstance();
const auto& memory = system.GetMemory();
NOTICE_LOG_FMT(SP1, "AM-BB: COMMAND: Backup DMA Read: {:08x} {:x}", addr, size);
m_backup.Seek(m_backup_offset, File::SeekOrigin::Begin);
m_backup.Flush();
m_backup.ReadBytes(memory.GetSpanForAddress(addr).data(), size);
}
void CEXIBaseboard::TransferByte(u8& byte)
{
DEBUG_LOG_FMT(SP1, "AM-BB: > {:02x}", byte);
if (m_position < 4)
{
m_command[m_position] = byte;
byte = 0xFF;
}
if ((m_position >= 2) && (m_command[0] == 0 && m_command[1] == 0))
{
// Read serial ID
byte = "\x06\x04\x10\x00"[(m_position - 2) & 3];
}
else if (m_position == 3)
{
u32 checksum = (m_command[0] << 24) | (m_command[1] << 16) | (m_command[2] << 8);
u32 bit = 0x80000000UL;
u32 check = 0x8D800000UL;
while (bit >= 0x100)
{
case 0x00:
if (checksum & bit)
checksum ^= check;
check >>= 1;
bit >>= 1;
}
if (m_command[3] != (checksum & 0xFF))
DEBUG_LOG_FMT(SP1, "AM-BB: cs: {:02x}, w: {:02x}", m_command[3], checksum & 0xFF);
}
else if (m_position == 4)
{
switch (m_command[0])
{
static constexpr std::array<u8, 4> ID = {0x06, 0x04, 0x10, 0x00};
byte = ID[(m_position - 2) & 3];
case BackupOffsetSet:
m_backup_offset = (m_command[1] << 8) | m_command[2];
DEBUG_LOG_FMT(SP1, "AM-BB: COMMAND: BackupOffsetSet:{:04x}", m_backup_offset);
m_backup.Seek(m_backup_offset, File::SeekOrigin::Begin);
byte = 0x01;
break;
case BackupWrite:
DEBUG_LOG_FMT(SP1, "AM-BB: COMMAND: BackupWrite:{:04x}-{:02x}", m_backup_offset,
m_command[1]);
m_backup.WriteBytes(&m_command[1], 1);
m_backup.Flush();
byte = 0x01;
break;
case BackupRead:
DEBUG_LOG_FMT(SP1, "AM-BB: COMMAND: BackupRead :{:04x}", m_backup_offset);
byte = 0x01;
break;
case DMAOffsetLengthSet:
m_backup_dma_offset = (m_command[1] << 8) | m_command[2];
m_backup_dma_length = m_command[3];
NOTICE_LOG_FMT(SP1, "AM-BB: COMMAND: DMAOffsetLengthSet :{:04x} {:02x}", m_backup_dma_offset,
m_backup_dma_length);
byte = 0x01;
break;
case ReadISR:
NOTICE_LOG_FMT(SP1, "AM-BB: COMMAND: ReadISR :{:02x} {:02x}:{:02x} {:02x}", m_command[1],
m_command[2], 4, s_irq_status);
byte = 0x04;
break;
case WriteISR:
NOTICE_LOG_FMT(SP1, "AM-BB: COMMAND: WriteISR :{:02x} {:02x}", m_command[1], m_command[2]);
s_irq_status &= ~(m_command[2]);
byte = 0x04;
break;
// 2 byte out
case ReadIMR:
NOTICE_LOG_FMT(SP1, "AM-BB: COMMAND: ReadIMR :{:02x} {:02x}", m_command[1], m_command[2]);
byte = 0x04;
break;
case WriteIMR:
NOTICE_LOG_FMT(SP1, "AM-BB: COMMAND: WriteIMR :{:02x} {:02x}", m_command[1], m_command[2]);
byte = 0x04;
break;
case WriteLANCNT:
NOTICE_LOG_FMT(SP1, "AM-BB: COMMAND: WriteLANCNT :{:02x} {:02x}", m_command[1], m_command[2]);
if ((m_command[1] == 0) && (m_command[2] == 0))
{
s_interrupt_set = true;
s_irq_timer = 0;
s_irq_status = 0x02;
}
if ((m_command[1] == 2) && (m_command[2] == 1))
{
s_irq_status = 0;
}
byte = 0x08;
break;
default:
byte = 4;
ERROR_LOG_FMT(SP1, "AM-BB: COMMAND: {:02x} {:02x} {:02x}", m_command[0], m_command[1],
m_command[2]);
break;
}
}
else if (m_position > 4)
{
switch (m_command[0])
{
// 1 byte out
case BackupRead:
m_backup.Flush();
m_backup.ReadBytes(&byte, 1);
break;
case DMAOffsetLengthSet:
byte = 0x01;
break;
// 2 byte out
case ReadISR:
if (m_position == 6)
{
byte = s_irq_status;
s_interrupt_set = false;
}
else
{
byte = 0x04;
}
break;
// 2 byte out
case ReadIMR:
if (m_position == 5)
byte = 0xFF;
if (m_position == 6)
byte = 0x81;
break;
default:
ERROR_LOG_FMT(EXPANSIONINTERFACE, "EXI BASEBOARD: Unhandled command {:#x} {:#x}", m_command,
m_position);
ERROR_LOG_FMT(SP1, "Unknown AM-BB command: {:02x}", m_command[0]);
break;
}
}
else
{
byte = 0xFF;
}
DEBUG_LOG_FMT(SP1, "AM-BB < {:02x}", byte);
m_position++;
}
void CEXIBaseboard::DoState(PointerWrap& p)
{
p.Do(m_position);
p.Do(s_interrupt_set);
p.Do(m_command);
}
} // namespace ExpansionInterface

View File

@ -1,27 +1,59 @@
// Copyright 2013 Dolphin Emulator Project
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
#include "Common/IOFile.h"
#include "Core/HW/EXI/EXI_Device.h"
class PointerWrap;
namespace Core
{
class System;
}
namespace ExpansionInterface
{
void GenerateInterrupt(int flag);
class CEXIBaseboard : public IEXIDevice
{
public:
CEXIBaseboard(Core::System& system);
explicit CEXIBaseboard(Core::System& system);
virtual ~CEXIBaseboard();
void SetCS(int cs) override;
bool IsInterruptSet() override;
bool IsPresent() const override;
void DoState(PointerWrap& p) override;
void DMAWrite(u32 addr, u32 size) override;
void DMARead(u32 addr, u32 size) override;
private:
// STATE_TO_SAVE
u32 m_position = 0;
u32 m_command = 0;
enum Command
{
BackupOffsetSet = 0x01,
BackupWrite = 0x02,
BackupRead = 0x03,
void TransferByte(u8& byte) override;
DMAOffsetLengthSet = 0x05,
ReadISR = 0x82,
WriteISR = 0x83,
ReadIMR = 0x86,
WriteIMR = 0x87,
WriteLANCNT = 0xFF,
};
u32 m_position;
u32 m_backup_dma_offset;
u32 m_backup_dma_length;
u8 m_command[4];
u16 m_backup_offset;
File::IOFile m_backup;
protected:
void TransferByte(u8& _uByte) override;
};
} // namespace ExpansionInterface

View File

@ -34,6 +34,7 @@ static const u16 trigger_bitmasks[] = {
static const u16 dpad_bitmasks[] = {PAD_BUTTON_UP, PAD_BUTTON_DOWN, PAD_BUTTON_LEFT,
PAD_BUTTON_RIGHT};
static const u8 triforce_bitmask[] = {SWITCH_TEST, SWITCH_SERVICE, SWITCH_COIN};
GCPad::GCPad(const unsigned int index) : m_index(index)
{
@ -68,6 +69,13 @@ GCPad::GCPad(const unsigned int index) : m_index(index)
m_dpad->AddInput(Translatability::Translate, named_direction);
}
// triforce
groups.emplace_back(m_triforce = new ControllerEmu::Buttons(TRIFORCE_GROUP));
for (const char* named_button : {TEST_BUTTON, SERVICE_BUTTON, COIN_BUTTON})
{
m_triforce->AddInput(Translatability::DoNotTranslate, named_button);
}
// Microphone
groups.emplace_back(m_mic = new ControllerEmu::Buttons(MIC_GROUP));
m_mic->AddInput(Translatability::Translate, _trans("Button"));
@ -119,6 +127,8 @@ ControllerEmu::ControlGroup* GCPad::GetGroup(PadGroup group)
return m_mic;
case PadGroup::Options:
return m_options;
case PadGroup::Triforce:
return m_triforce;
default:
return nullptr;
}
@ -150,6 +160,9 @@ GCPadStatus GCPad::GetInput() const
// dpad
m_dpad->GetState(&pad.button, dpad_bitmasks, m_input_override_function);
// triforce
m_triforce->GetState(&pad.switches, triforce_bitmask, m_input_override_function);
// sticks
const auto main_stick_state = m_main_stick->GetState(m_input_override_function);
pad.stickX = MapFloat<u8>(main_stick_state.x, GCPadStatus::MAIN_STICK_CENTER_X, 1);
@ -202,6 +215,11 @@ void GCPad::LoadDefaults(const ControllerInterface& ciface)
m_dpad->SetControlExpression(2, "`F`"); // Left
m_dpad->SetControlExpression(3, "`H`"); // Right
// Triforce
m_triforce->SetControlExpression(0, "`1`"); // Test
m_triforce->SetControlExpression(1, "`2`"); // Service
m_triforce->SetControlExpression(2, "`3`"); // Coin
// C Stick
m_c_stick->SetControlExpression(0, "`I`"); // Up
m_c_stick->SetControlExpression(1, "`K`"); // Down

View File

@ -29,7 +29,8 @@ enum class PadGroup
Triggers,
Rumble,
Mic,
Options
Options,
Triforce,
};
class GCPad : public ControllerEmu::EmulatedController
@ -61,6 +62,7 @@ public:
static constexpr const char* RUMBLE_GROUP = _trans("Rumble");
static constexpr const char* MIC_GROUP = _trans("Microphone");
static constexpr const char* OPTIONS_GROUP = _trans("Options");
static constexpr const char* TRIFORCE_GROUP = _trans("Triforce");
static constexpr const char* A_BUTTON = "A";
static constexpr const char* B_BUTTON = "B";
@ -69,6 +71,11 @@ public:
static constexpr const char* Z_BUTTON = "Z";
static constexpr const char* START_BUTTON = "Start";
// Special Triforce buttons
static constexpr const char* TEST_BUTTON = "Test";
static constexpr const char* SERVICE_BUTTON = "Service";
static constexpr const char* COIN_BUTTON = "Coin";
// i18n: The left trigger button (labeled L on real controllers)
static constexpr const char* L_DIGITAL = _trans("L");
// i18n: The right trigger button (labeled R on real controllers)
@ -87,6 +94,7 @@ private:
ControllerEmu::ControlGroup* m_rumble;
ControllerEmu::Buttons* m_mic;
ControllerEmu::ControlGroup* m_options;
ControllerEmu::Buttons* m_triforce;
ControllerEmu::SettingValue<bool> m_always_connected_setting;

View File

@ -123,7 +123,6 @@ public:
// If the specified range is within a single valid memory region, returns a pointer to the start
// of the corresponding range in host memory. Otherwise, returns nullptr.
u8* GetPointerForRange(u32 address, size_t size) const;
void CopyFromEmu(void* data, u32 address, size_t size) const;
void CopyToEmu(u32 address, const void* data, size_t size);
void Memset(u32 address, u8 value, size_t size);

View File

@ -56,6 +56,7 @@ public:
void RemoveEvent(int device_number);
void UpdateDevices();
u32 GetInLength(void) const { return m_com_csr.INLNGTH; }
void RemoveDevice(int device_number);
void AddDevice(SIDevices device, int device_number);

View File

@ -17,6 +17,7 @@
#ifdef HAS_LIBMGBA
#include "Core/HW/SI/SI_DeviceGBAEmu.h"
#endif
#include "Core/HW/SI/SI_DeviceAMBaseboard.h"
#include "Core/HW/SI/SI_DeviceGCAdapter.h"
#include "Core/HW/SI/SI_DeviceGCController.h"
#include "Core/HW/SI/SI_DeviceGCSteeringWheel.h"
@ -149,6 +150,7 @@ bool SIDevice_IsGCController(SIDevices type)
case SIDEVICE_GC_TARUKONGA:
case SIDEVICE_DANCEMAT:
case SIDEVICE_GC_STEERING:
case SIDEVICE_AM_BASEBOARD:
return true;
default:
return false;
@ -191,6 +193,8 @@ std::unique_ptr<ISIDevice> SIDevice_Create(Core::System& system, const SIDevices
return std::make_unique<CSIDevice_Keyboard>(system, device, port_number);
case SIDEVICE_AM_BASEBOARD:
return std::make_unique<CSIDevice_AMBaseboard>(system, device, port_number);
case SIDEVICE_NONE:
default:
return std::make_unique<CSIDevice_Null>(system, device, port_number);

View File

@ -97,8 +97,6 @@ enum SIDevices : int
SIDEVICE_GC_STEERING,
SIDEVICE_DANCEMAT,
SIDEVICE_GC_TARUKONGA,
// Was used for Triforce in the past, but the implementation is no longer in Dolphin.
// It's kept here so that values below will stay constant.
SIDEVICE_AM_BASEBOARD,
SIDEVICE_WIIU_ADAPTER,
SIDEVICE_GC_GBA_EMULATED,

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,309 @@
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Core/HW/GCPad.h"
#include "Core/HW/SI/SI_Device.h"
#include "InputCommon/GCPadStatus.h"
namespace Movie
{
class MovieManager;
}
namespace SerialInterface
{
// "JAMMA Video Standard" I/O
class JVSIOMessage
{
public:
u32 m_ptr;
u32 m_last_start;
u32 m_csum;
u8 m_msg[0x80];
JVSIOMessage();
void Start(int node);
void AddData(const u8* dst, std::size_t len, int sync);
void AddData(const void* data, std::size_t len);
void AddData(const char* data);
void AddData(u32 n);
void End();
};
// Triforce (GC-AM) baseboard
class CSIDevice_AMBaseboard : public ISIDevice
{
private:
enum BaseBoardCommand
{
GCAM_Reset = 0x00,
GCAM_Command = 0x70,
};
enum GCAMCommand
{
StatusSwitches = 0x10,
SerialNumber = 0x11,
Unknown_12 = 0x12,
Unknown_14 = 0x14,
FirmVersion = 0x15,
FPGAVersion = 0x16,
RegionSettings = 0x1F,
Unknown_21 = 0x21,
Unknown_22 = 0x22,
Unknown_23 = 0x23,
Unknown_24 = 0x24,
SerialA = 0x31,
SerialB = 0x32,
JVSIOA = 0x40,
JVSIOB = 0x41,
Unknown_60 = 0x60,
};
enum JVSIOCommand
{
IOID = 0x10,
CommandRevision = 0x11,
JVRevision = 0x12,
CommunicationVersion = 0x13,
CheckFunctionality = 0x14,
MainID = 0x15,
SwitchesInput = 0x20,
CoinInput = 0x21,
AnalogInput = 0x22,
RotaryInput = 0x23,
KeyCodeInput = 0x24,
PositionInput = 0x25,
GeneralSwitchInput = 0x26,
PayoutRemain = 0x2E,
Retrans = 0x2F,
CoinSubOutput = 0x30,
PayoutAddOutput = 0x31,
GeneralDriverOutput = 0x32,
AnalogOutput = 0x33,
CharacterOutput = 0x34,
CoinAddOutput = 0x35,
PayoutSubOutput = 0x36,
GeneralDriverOutput2 = 0x37,
GeneralDriverOutput3 = 0x38,
NAMCOCommand = 0x70,
Reset = 0xF0,
SetAddress = 0xF1,
ChangeComm = 0xF2,
};
enum JVSIOStatusCode
{
StatusOkay = 1,
UnsupportedCommand = 2,
ChecksumError = 3,
AcknowledgeOverflow = 4,
};
enum CARDCommand
{
Init = 0x10,
GetState = 0x20,
Read = 0x33,
IsPresent = 0x40,
Write = 0x53,
SetPrintParam = 0x78,
RegisterFont = 0x7A,
WriteInfo = 0x7C,
Erase = 0x7D,
Eject = 0x80,
Clean = 0xA0,
Load = 0xB0,
SetShutter = 0xD0,
};
enum ICCARDCommand
{
GetStatus = 0x10,
SetBaudrate = 0x11,
FieldOn = 0x14,
FieldOff = 0x15,
InsertCheck = 0x20,
AntiCollision = 0x21,
SelectCard = 0x22,
ReadPage = 0x24,
WritePage = 0x25,
DecreaseUseCount = 0x26,
ReadUseCount = 0x33,
ReadPages = 0x34,
WritePages = 0x35,
};
enum ICCARDStatus
{
Okay = 0,
NoCard = 0x8000,
Unknown = 0x800E,
BadCard = 0xFFFF,
};
enum CDReaderCommand
{
ShutterAuto = 0x61,
BootVersion = 0x62,
SensLock = 0x63,
SensCard = 0x65,
FirmwareUpdate = 0x66,
ShutterGet = 0x67,
CameraCheck = 0x68,
ShutterCard = 0x69,
ProgramChecksum = 0x6B,
BootChecksum = 0x6D,
ShutterLoad = 0x6F,
ReadCard = 0x72,
ShutterSave = 0x73,
SelfTest = 0x74,
ProgramVersion = 0x76,
};
union ICCommand
{
u8 data[81 + 4 + 4 + 4];
struct
{
u32 pktcmd : 8;
u32 pktlen : 8;
u32 fixed : 8;
u32 command : 8;
u32 flag : 8;
u32 length : 8;
u32 status : 16;
u8 extdata[81];
u32 extlen;
};
};
u16 m_coin[2];
u32 m_coin_pressed[2];
u8 m_ic_card_data[2048];
u16 m_ic_card_state;
u16 m_ic_card_status;
u16 m_ic_card_session;
u8 m_ic_write_buffer[512];
u32 m_ic_write_offset;
u32 m_ic_write_size;
u8 m_card_memory[0xD0];
u8 m_card_read_packet[0xDB];
u8 m_card_buffer[0x100];
u32 m_card_memory_size;
bool m_card_is_inserted;
u32 m_card_command;
u32 m_card_clean;
u32 m_card_write_length;
u32 m_card_wrote;
u32 m_card_read_length;
u32 m_card_read;
u32 m_card_bit;
bool m_card_shutter;
u32 m_card_state_call_count;
u8 m_card_offset;
u32 m_wheel_init;
u32 m_motor_init;
u8 m_motor_reply[64];
s16 m_motor_force_y;
// F-Zero AX (DX)
bool m_fzdx_seatbelt;
bool m_fzdx_motion_stop;
bool m_fzdx_sensor_right;
bool m_fzdx_sensor_left;
u8 m_rx_reply;
// F-Zero AX (CyCraft)
bool m_fzcc_seatbelt;
bool m_fzcc_sensor;
bool m_fzcc_emergency;
bool m_fzcc_service;
void ICCardSendReply(ICCommand* iccommand, u8* buffer, u32* length);
protected:
struct SOrigin
{
u16 button;
u8 origin_stick_x;
u8 origin_stick_y;
u8 substick_x;
u8 substick_y;
u8 trigger_left;
u8 trigger_right;
u8 unk_4;
u8 unk_5;
};
enum EButtonCombo
{
COMBO_NONE = 0,
COMBO_ORIGIN,
COMBO_RESET
};
// struct to compare input against
// Set on connection to perfect neutral values
// (standard pad only) Set on button combo to current input state
SOrigin m_origin = {};
// PADAnalogMode
// Dunno if we need to do this, game/lib should set it?
u8 m_mode = 0x3;
// Timer to track special button combos:
// y, X, start for 3 seconds updates origin with current status
// Technically, the above is only on standard pad, wavebird does not support it for example
// b, x, start for 3 seconds triggers reset (PI reset button interrupt)
u64 m_timer_button_combo_start = 0;
// Type of button combo from the last/current poll
EButtonCombo m_last_button_combo = COMBO_NONE;
public:
// constructor
CSIDevice_AMBaseboard(Core::System& system, SIDevices device, int device_number);
// run the SI Buffer
int RunBuffer(u8* buffer, int request_length) override;
// return true on new data
DataResponse GetData(u32& hi, u32& low) override;
// send a command directly
void SendCommand(u32 command, u8 poll) override;
virtual GCPadStatus GetPadStatus();
virtual u32 MapPadStatus(const GCPadStatus& pad_status);
virtual EButtonCombo HandleButtonCombos(const GCPadStatus& pad_status);
static void HandleMoviePadStatus(Movie::MovieManager& movie, int device_number,
GCPadStatus* pad_status);
// Send and Receive pad input from network
static bool NetPlay_GetInput(int pad_num, GCPadStatus* status);
static int NetPlay_InGamePadToLocalPad(int pad_num);
protected:
void SetOrigin(const GCPadStatus& pad_status);
};
} // namespace SerialInterface

View File

@ -3,8 +3,11 @@
#pragma once
#include <SFML/Network.hpp>
#include <array>
#include "Common/CommonTypes.h"
#include "Common/Flag.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/SI/SI_Device.h"
#include "InputCommon/GCPadStatus.h"

View File

@ -163,7 +163,9 @@ void VideoInterfaceManager::Preset(bool _bNTSC)
// Say component cable is plugged
m_dtv_status.component_plugged = Config::Get(Config::SYSCONF_PROGRESSIVE_SCAN);
m_dtv_status.ntsc_j = region == DiscIO::Region::NTSC_J;
// Triforce IPL requires the DTV NTSC-J flag to be set.
m_dtv_status.ntsc_j = m_system.IsTriforce() || region == DiscIO::Region::NTSC_J;
m_fb_width.Hex = 0;
m_border_hblank.Hex = 0;

View File

@ -52,6 +52,7 @@
#include "Core/HW/GCPad.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_Device.h"
#include "Core/HW/SI/SI_DeviceAMBaseboard.h"
#include "Core/HW/SI/SI_DeviceGCController.h"
#include "Core/HW/Sram.h"
#include "Core/HW/WiiSave.h"
@ -1883,6 +1884,8 @@ void NetPlayClient::UpdateDevices()
auto& si = Core::System::GetInstance().GetSerialInterface();
for (auto player_id : m_pad_map)
{
const SerialInterface::SIDevices si_device = Config::Get(Config::GetInfoForSIDevice(local_pad));
if (m_gba_config[pad].enabled && player_id > 0)
{
si.ChangeDevice(SerialInterface::SIDEVICE_GC_GBA_EMULATED, pad);
@ -1890,8 +1893,6 @@ void NetPlayClient::UpdateDevices()
else if (player_id == m_local_player->pid)
{
// Use local controller types for local controllers if they are compatible
const SerialInterface::SIDevices si_device =
Config::Get(Config::GetInfoForSIDevice(local_pad));
if (SerialInterface::SIDevice_IsGCController(si_device))
{
si.ChangeDevice(si_device, pad);
@ -1909,7 +1910,8 @@ void NetPlayClient::UpdateDevices()
}
else if (player_id > 0)
{
si.ChangeDevice(SerialInterface::SIDEVICE_GC_CONTROLLER, pad);
if (si_device != SerialInterface::SIDEVICE_AM_BASEBOARD)
si.ChangeDevice(SerialInterface::SIDEVICE_GC_CONTROLLER, pad);
}
else
{
@ -2772,6 +2774,16 @@ bool SerialInterface::CSIDevice_GCController::NetPlay_GetInput(int pad_num, GCPa
return false;
}
bool SerialInterface::CSIDevice_AMBaseboard::NetPlay_GetInput(int pad_num, GCPadStatus* status)
{
std::lock_guard lk(NetPlay::crit_netplay_client);
if (NetPlay::netplay_client)
return NetPlay::netplay_client->GetNetPads(pad_num, NetPlay::s_si_poll_batching, status);
return false;
}
bool NetPlay::NetPlay_GetWiimoteData(const std::span<NetPlayClient::WiimoteDataBatchEntry>& entries)
{
std::lock_guard lk(crit_netplay_client);
@ -2835,12 +2847,21 @@ u64 ExpansionInterface::CEXIIPL::NetPlay_GetEmulatedTime()
// called from ---CPU--- thread
// return the local pad num that should rumble given a ingame pad num
int SerialInterface::CSIDevice_GCController::NetPlay_InGamePadToLocalPad(int numPAD)
int SerialInterface::CSIDevice_GCController::NetPlay_InGamePadToLocalPad(int pad_num)
{
std::lock_guard lk(NetPlay::crit_netplay_client);
if (NetPlay::netplay_client)
return NetPlay::netplay_client->InGamePadToLocalPad(numPAD);
return NetPlay::netplay_client->InGamePadToLocalPad(pad_num);
return numPAD;
return pad_num;
}
int SerialInterface::CSIDevice_AMBaseboard::NetPlay_InGamePadToLocalPad(int pad_num)
{
std::lock_guard lk(NetPlay::crit_netplay_client);
if (NetPlay::netplay_client)
return NetPlay::netplay_client->InGamePadToLocalPad(pad_num);
return pad_num;
}

View File

@ -95,7 +95,7 @@ struct CompressAndDumpStateArgs
static Common::WorkQueueThreadSP<CompressAndDumpStateArgs> s_compress_and_dump_thread;
// Don't forget to increase this after doing changes on the savestate system
constexpr u32 STATE_VERSION = 176; // Last changed in PR 13768
constexpr u32 STATE_VERSION = 177; // Last changed in PR 13844
// Increase this if the StateExtendedHeader definition changes
constexpr u32 EXTENDED_HEADER_VERSION = 1; // Last changed in PR 12217

View File

@ -91,32 +91,8 @@ TitleDatabase::TitleDatabase()
TitleDatabase::~TitleDatabase() = default;
const std::string& TitleDatabase::GetTitleName(const std::string& gametdb_id,
const std::string& triforce_id,
DiscIO::Language language) const
{
if (triforce_id != "")
{
const Map& map = *m_triforce_title_maps.at(DiscIO::Language::English);
auto it = map.find(triforce_id);
if (it != map.end())
return it->second;
// This code has been commented out as there is currently only a english title map, and all
// Triforce games are detected as Japanese.
// if (language != DiscIO::Language::English)
//{
// const Map& english_triforce_map = *m_triforce_title_maps.at(DiscIO::Language::English);
// it = english_triforce_map.find(triforce_id);
// if (it != english_triforce_map.end())
// return it->second;
//}
// it = m_base_map.find(triforce_id);
// if (it != m_base_map.end())
// return it->second;
}
auto it = m_user_title_map.find(gametdb_id);
if (it != m_user_title_map.end())
return it->second;
@ -149,12 +125,12 @@ const std::string& TitleDatabase::GetChannelName(u64 title_id, DiscIO::Language
const std::string id{
{static_cast<char>((title_id >> 24) & 0xff), static_cast<char>((title_id >> 16) & 0xff),
static_cast<char>((title_id >> 8) & 0xff), static_cast<char>(title_id & 0xff)}};
return GetTitleName(id, "", language);
return GetTitleName(id, language);
}
std::string TitleDatabase::Describe(const std::string& gametdb_id, DiscIO::Language language) const
{
const std::string& title_name = GetTitleName(gametdb_id, "", language);
const std::string& title_name = GetTitleName(gametdb_id, language);
if (title_name.empty())
return gametdb_id;
return fmt::format("{} ({})", title_name, gametdb_id);

View File

@ -25,8 +25,7 @@ public:
// Get a user friendly title name for a GameTDB ID.
// This falls back to returning an empty string if none could be found.
const std::string& GetTitleName(const std::string& gametdb_id, const std::string& triforce_id,
DiscIO::Language language) const;
const std::string& GetTitleName(const std::string& gametdb_id, DiscIO::Language language) const;
// Same as above, but takes a title ID instead of a GameTDB ID, and only works for channels.
const std::string& GetChannelName(u64 title_id, DiscIO::Language language) const;

View File

@ -19,7 +19,7 @@ enum class Platform
WiiDisc,
WiiWAD,
ELFOrDOL,
NumberOfPlatforms
NumberOfPlatforms,
};
enum class Country
@ -38,7 +38,7 @@ enum class Country
Taiwan,
World,
Unknown,
NumberOfCountries
NumberOfCountries,
};
// This numbering matches Nintendo's GameCube/Wii region numbering.
@ -48,7 +48,8 @@ enum class Region
NTSC_U = 1, // Mainly North America
PAL = 2, // Mainly Europe and Oceania
Unknown = 3, // Nintendo uses this to mean region free, but we also use it for unknown regions
NTSC_K = 4 // South Korea (Wii only)
NTSC_K = 4, // South Korea (Wii only)
DEV = 5, // Triforce has no regions
};
// Languages 0 - 9 match Nintendo's Wii language numbering.
@ -66,7 +67,7 @@ enum class Language
SimplifiedChinese = 7, // Not selectable on any unmodded retail Wii
TraditionalChinese = 8, // Not selectable on any unmodded retail Wii
Korean = 9,
Unknown
Unknown,
};
std::string GetName(Country country, bool translate);

View File

@ -96,7 +96,6 @@ public:
}
virtual std::string GetGameID(const Partition& partition = PARTITION_NONE) const = 0;
virtual std::string GetGameTDBID(const Partition& partition = PARTITION_NONE) const = 0;
virtual std::string GetTriforceID() const { return ""; }
virtual std::string GetMakerID(const Partition& partition = PARTITION_NONE) const = 0;
virtual std::optional<u16> GetRevision(const Partition& partition = PARTITION_NONE) const = 0;
virtual std::string GetInternalName(const Partition& partition = PARTITION_NONE) const = 0;

View File

@ -12,6 +12,7 @@
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/VolumeGC.h"
namespace DiscIO
{
@ -19,6 +20,55 @@ std::string VolumeDisc::GetGameID(const Partition& partition) const
{
char id[6];
if (GetVolumeType() == Platform::Triforce)
{
// Triforce games have their Game ID stored in the boot.id file
const BootID* boot_id = static_cast<const VolumeGC*>(this)->GetTriforceBootID();
// Construct game ID from the BTID
id[0] = 'G';
memcpy(id + 1, boot_id->gameId + 2, 2);
switch (boot_id->regionFlags)
{
default:
case 0x02: // JAPAN
id[3] = 'J';
break;
case 0x08: // ASIA
id[3] = 'W';
break;
case 0x0E: // USA
id[3] = 'E';
break;
case 0x0C: // EXPORT
id[3] = 'P';
break;
}
// There only seem to be three different makers here,
// so we can just check the first char to difference between them.
//
// NAMCO CORPORATION, SEGA CORPORATION and Hitmaker co,ltd.
switch (boot_id->manufacturer[0])
{
case 'N': // NAMCO CORPORATION
id[4] = '8';
id[5] = '2';
break;
default:
case 'H': // Hitmaker co,ltd.
case 'S': // SEGA CORPORATION
id[4] = '6';
id[5] = 'E';
break;
}
return DecodeString(id);
}
if (!Read(0, sizeof(id), reinterpret_cast<u8*>(id), partition))
return std::string();
@ -27,8 +77,35 @@ std::string VolumeDisc::GetGameID(const Partition& partition) const
Country VolumeDisc::GetCountry(const Partition& partition) const
{
// The 0 that we use as a default value is mapped to Country::Unknown and Region::Unknown
const u8 country_byte = ReadSwapped<u8>(3, partition).value_or(0);
u8 country_byte = 0;
if (GetVolumeType() == Platform::Triforce)
{
const BootID* boot_id = static_cast<const VolumeGC*>(this)->GetTriforceBootID();
switch (boot_id->regionFlags)
{
default:
case 0x02: // JAPAN
country_byte = 'J';
break;
case 0x08: // ASIA
country_byte = 'W';
break;
case 0x0E: // USA
country_byte = 'E';
break;
case 0x0C: // EXPORT
country_byte = 'P';
break;
}
}
else
{
// The 0 that we use as a default value is mapped to Country::Unknown and Region::Unknown
country_byte = ReadSwapped<u8>(3, partition).value_or(0);
}
const Region region = GetRegion();
const std::optional<u16> revision = GetRevision();
@ -51,6 +128,24 @@ std::string VolumeDisc::GetMakerID(const Partition& partition) const
{
char maker_id[2];
// Triforce games have their maker stored in the boot.id file as an actual string
if (GetVolumeType() == Platform::Triforce)
{
const BootID* boot_id = static_cast<const VolumeGC*>(this)->GetTriforceBootID();
switch (boot_id->manufacturer[0])
{
case 'S': // SEGA CORPORATION
case 'H': // Hitmaker co,ltd
return DecodeString("6E");
case 'N': // NAMCO CORPORATION
return DecodeString("82");
default:
break;
}
// Fall back to normal maker from header
}
if (!Read(0x4, sizeof(maker_id), reinterpret_cast<u8*>(&maker_id), partition))
return std::string();
@ -66,6 +161,14 @@ std::optional<u16> VolumeDisc::GetRevision(const Partition& partition) const
std::string VolumeDisc::GetInternalName(const Partition& partition) const
{
char name[0x60];
// Triforce games have their Title stored in the boot.id file
if (GetVolumeType() == Platform::Triforce)
{
const BootID* boot_id = static_cast<const VolumeGC*>(this)->GetTriforceBootID();
return DecodeString(boot_id->gameName);
}
if (!Read(0x20, sizeof(name), reinterpret_cast<u8*>(&name), partition))
return std::string();

View File

@ -15,6 +15,30 @@ namespace DiscIO
class VolumeDisc : public Volume
{
public:
struct BootID
{
u32 magic; // 0x00 (Always BTID)
uint32_t unknown0[3];
uint32_t unknown1[4];
char mediaboardType[4]; // 0x20 (GCAM for Triforce)
uint32_t unknown2;
uint16_t year; // 0x28
uint8_t month; // 0x2A
uint8_t day; // 0x2B
uint8_t videoMode; // 0x2C unknown bitmask, resolutions + horizontal/vertical
uint8_t unknown3;
uint8_t type3Compatible; // 0x2E (Type-3 compatible titles have this set to 1)
uint8_t unknown4;
char gameId[8]; // 0x30
uint32_t regionFlags; // 0x38
uint32_t unknown6[9];
char manufacturer[0x20]; // 0x60
char gameName[0x20]; // 0x80
char gameExecutable[0x20]; // 0xA0
char testExecutable[0x20]; // 0xC0
char creditTypes[8][0x20]; // 0xE0
};
std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
Country GetCountry(const Partition& partition = PARTITION_NONE) const override;
std::string GetMakerID(const Partition& partition = PARTITION_NONE) const override;

View File

@ -45,13 +45,11 @@ VolumeGC::VolumeGC(std::unique_ptr<BlobReader> reader)
std::unique_ptr<FileInfo> file_info = tmp_fs->FindFileInfo("boot.id");
if (!file_info)
return;
BootID triforce_header;
const u64 file_size = ReadFile(*this, PARTITION_NONE, file_info.get(),
reinterpret_cast<u8*>(&triforce_header), sizeof(BootID));
if (file_size >= 4 && triforce_header.magic == BTID_MAGIC)
reinterpret_cast<u8*>(&m_triforce_header), sizeof(BootID));
if (file_size >= 4 && m_triforce_header.magic == BTID_MAGIC)
{
m_is_triforce = true;
m_triforce_id = triforce_header.id;
}
}
}
@ -90,16 +88,23 @@ std::string VolumeGC::GetGameTDBID(const Partition& partition) const
return GetGameID(partition);
}
std::string VolumeGC::GetTriforceID() const
{
if (m_is_triforce)
return (std::string(m_triforce_id.data(), m_triforce_id.size()));
else
return "";
}
Region VolumeGC::GetRegion() const
{
if (m_is_triforce)
{
switch (m_triforce_header.regionFlags)
{
default:
case 0x02: // JAPAN
case 0x08: // ASIA
return Region::NTSC_J;
case 0x0E: // USA
return Region::NTSC_U;
case 0x0C: // EXPORT
return Region::PAL;
}
}
return RegionCodeToRegion(m_reader->ReadSwapped<u32>(0x458));
}
@ -184,6 +189,12 @@ std::array<u8, 20> VolumeGC::GetSyncHash() const
VolumeGC::ConvertedGCBanner VolumeGC::LoadBannerFile() const
{
// There is at least one Triforce game that has an opening.bnr file but from a different game.
if (m_is_triforce)
{
return {};
}
GCBanner banner_file;
const u64 file_size = ReadFile(*this, PARTITION_NONE, "opening.bnr",
reinterpret_cast<u8*>(&banner_file), sizeof(GCBanner));

View File

@ -34,7 +34,6 @@ public:
const Partition& partition = PARTITION_NONE) const override;
const FileSystem* GetFileSystem(const Partition& partition = PARTITION_NONE) const override;
std::string GetGameTDBID(const Partition& partition = PARTITION_NONE) const override;
std::string GetTriforceID() const override;
std::map<Language, std::string> GetShortNames() const override;
std::map<Language, std::string> GetLongNames() const override;
std::map<Language, std::string> GetShortMakers() const override;
@ -50,9 +49,10 @@ public:
DataSizeType GetDataSizeType() const override;
u64 GetRawSize() const override;
const BlobReader& GetBlobReader() const override;
std::array<u8, 20> GetSyncHash() const override;
const BootID* GetTriforceBootID() const { return &m_triforce_header; }
private:
static constexpr u32 GC_BANNER_WIDTH = 96;
static constexpr u32 GC_BANNER_HEIGHT = 32;
@ -77,13 +77,6 @@ private:
// (only one for BNR1 type)
};
struct BootID
{
u32 magic; // "BTID"
u32 padding[11];
std::array<char, 4> id;
};
struct ConvertedGCBanner
{
ConvertedGCBanner();
@ -112,8 +105,9 @@ private:
std::unique_ptr<BlobReader> m_reader;
BootID m_triforce_header;
bool m_is_triforce;
std::array<char, 4> m_triforce_id;
};
} // namespace DiscIO

View File

@ -279,6 +279,7 @@
<ClInclude Include="Core\HW\DSPLLE\DSPDebugInterface.h" />
<ClInclude Include="Core\HW\DSPLLE\DSPLLE.h" />
<ClInclude Include="Core\HW\DSPLLE\DSPSymbols.h" />
<ClInclude Include="Core\HW\DVD\AMMediaboard.h" />
<ClInclude Include="Core\HW\DVD\DVDInterface.h" />
<ClInclude Include="Core\HW\DVD\DVDMath.h" />
<ClInclude Include="Core\HW\DVD\DVDThread.h" />
@ -322,6 +323,7 @@
<ClInclude Include="Core\HW\MMIOHandlers.h" />
<ClInclude Include="Core\HW\ProcessorInterface.h" />
<ClInclude Include="Core\HW\SI\SI_Device.h" />
<ClInclude Include="Core\HW\SI\SI_DeviceAMBaseboard.h" />
<ClInclude Include="Core\HW\SI\SI_DeviceDanceMat.h" />
<ClInclude Include="Core\HW\SI\SI_DeviceGBA.h" />
<ClInclude Include="Core\HW\SI\SI_DeviceGBAEmu.h" />
@ -971,6 +973,7 @@
<ClCompile Include="Core\HW\DSPLLE\DSPHost.cpp" />
<ClCompile Include="Core\HW\DSPLLE\DSPLLE.cpp" />
<ClCompile Include="Core\HW\DSPLLE\DSPSymbols.cpp" />
<ClCompile Include="Core\HW\DVD\AMMediaboard.cpp" />
<ClCompile Include="Core\HW\DVD\DVDInterface.cpp" />
<ClCompile Include="Core\HW\DVD\DVDMath.cpp" />
<ClCompile Include="Core\HW\DVD\DVDThread.cpp" />
@ -1017,6 +1020,7 @@
<ClCompile Include="Core\HW\MMIO.cpp" />
<ClCompile Include="Core\HW\ProcessorInterface.cpp" />
<ClCompile Include="Core\HW\SI\SI_Device.cpp" />
<ClCompile Include="Core\HW\SI\SI_DeviceAMBaseboard.cpp" />
<ClCompile Include="Core\HW\SI\SI_DeviceDanceMat.cpp" />
<ClCompile Include="Core\HW\SI\SI_DeviceGBA.cpp" />
<ClCompile Include="Core\HW\SI\SI_DeviceGBAEmu.cpp" />

View File

@ -42,6 +42,7 @@ static constexpr std::array s_gc_types = {
#endif
SIDeviceName{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
SIDeviceName{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard Controller")},
SIDeviceName{SerialInterface::SIDEVICE_AM_BASEBOARD, _trans("Triforce Baseboard")},
};
static std::optional<int> ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
@ -132,6 +133,7 @@ void GamecubeControllersWidget::OnGCPadConfigure(size_t index)
case SerialInterface::SIDEVICE_NONE:
case SerialInterface::SIDEVICE_GC_GBA:
return;
case SerialInterface::SIDEVICE_AM_BASEBOARD:
case SerialInterface::SIDEVICE_GC_CONTROLLER:
type = MappingWindow::Type::MAPPING_GCPAD;
break;

View File

@ -122,12 +122,6 @@ QGroupBox* InfoWidget::CreateGameDetails()
m_game.GetMakerID() + ")");
layout->addRow(tr("Name:"), internal_name);
if (m_game.GetPlatform() == DiscIO::Platform::Triforce)
{
const auto triforce_id_string = QString::fromStdString(m_game.GetTriforceID());
auto* const triforce_id = CreateValueDisplay(triforce_id_string);
layout->addRow(tr("Triforce ID:"), triforce_id);
}
layout->addRow(tr("Game ID:"), game_id);
layout->addRow(tr("Country:"), country);
layout->addRow(tr("Maker:"), maker);

View File

@ -8,6 +8,10 @@
#include "Core/HW/GCPad.h"
#include "Core/HW/GCPadEmu.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_DeviceAMBaseboard.h"
#include "Core/Config/MainSettings.h"
#include "InputCommon/InputConfig.h"
@ -22,8 +26,15 @@ void GCPadEmu::CreateMainLayout()
layout->addWidget(CreateGroupBox(tr("Buttons"), Pad::GetGroup(GetPort(), PadGroup::Buttons)), 0,
0);
layout->addWidget(CreateGroupBox(tr("D-Pad"), Pad::GetGroup(GetPort(), PadGroup::DPad)), 1, 0, -1,
1);
layout->addWidget(CreateGroupBox(tr("D-Pad"), Pad::GetGroup(GetPort(), PadGroup::DPad)), 1, 0);
if (Config::Get(Config::GetInfoForSIDevice(0)) ==
SerialInterface::SIDevices::SIDEVICE_AM_BASEBOARD)
{
layout->addWidget(CreateGroupBox(tr("Triforce"), Pad::GetGroup(GetPort(), PadGroup::Triforce)),
2, 0);
}
layout->addWidget(
CreateGroupBox(tr("Control Stick"), Pad::GetGroup(GetPort(), PadGroup::MainStick)), 0, 1, -1,
1);

View File

@ -26,6 +26,9 @@
#include "Common/IniFile.h"
#include "Common/StringUtil.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_DeviceAMBaseboard.h"
#include "DolphinQt/Config/Mapping/FreeLookGeneral.h"
#include "DolphinQt/Config/Mapping/FreeLookRotation.h"
#include "DolphinQt/Config/Mapping/GBAPadEmu.h"
@ -458,8 +461,17 @@ void MappingWindow::SetMappingType(MappingWindow::Type type)
case Type::MAPPING_GC_DANCEMAT:
case Type::MAPPING_GCPAD:
widget = new GCPadEmu(this);
setWindowTitle(tr("GameCube Controller at Port %1").arg(GetPort() + 1));
AddWidget(tr("GameCube Controller"), widget);
if (Config::Get(Config::GetInfoForSIDevice(GetPort())) ==
SerialInterface::SIDevices::SIDEVICE_AM_BASEBOARD)
{
setWindowTitle(tr("Triforce Baseboard at Port %1").arg(GetPort() + 1));
AddWidget(tr("Triforce Baseboard"), widget);
}
else
{
setWindowTitle(tr("GameCube Controller at Port %1").arg(GetPort() + 1));
AddWidget(tr("GameCube Controller"), widget);
}
break;
case Type::MAPPING_GC_MICROPHONE:
widget = new GCMicrophone(this);

View File

@ -250,7 +250,12 @@ MainWindow::MainWindow(Core::System& system, std::unique_ptr<BootParameters> boo
});
#endif
connect(m_cheats_manager, &CheatsManager::OpenGeneralSettings, this,
&MainWindow::ShowGeneralWindow);
#ifdef USE_RETRO_ACHIEVEMENTS
connect(m_cheats_manager, &CheatsManager::OpenAchievementSettings, this,
&MainWindow::ShowAchievementSettings);
connect(m_game_list, &GameList::OpenAchievementSettings, this,
&MainWindow::ShowAchievementSettings);
#endif // USE_RETRO_ACHIEVEMENTS
@ -511,6 +516,8 @@ void MainWindow::CreateComponents()
});
connect(m_breakpoint_widget, &BreakpointWidget::ShowMemory, m_memory_widget,
&MemoryWidget::SetAddress);
connect(m_cheats_manager, &CheatsManager::ShowMemory, m_memory_widget, &MemoryWidget::SetAddress);
connect(m_cheats_manager, &CheatsManager::RequestWatch, request_watch);
}
void MainWindow::ConnectMenuBar()
@ -1151,6 +1158,43 @@ void MainWindow::StartGame(std::unique_ptr<BootParameters>&& parameters)
if (!NKitWarningDialog::ShowUnlessDisabled())
return;
}
/*
When booting Triforce games, we need to ensure that the hardware is set up correctly.
*/
const auto volume_type =
std::get<BootParameters::Disc>(parameters->parameters).volume->GetVolumeType();
const bool triforce_hardware_sp1 =
Config::Get(Config::MAIN_SERIAL_PORT_1) == ExpansionInterface::EXIDeviceType::Baseboard;
const bool triforce_hardware_port_1 = Config::Get(Config::GetInfoForSIDevice(0)) ==
SerialInterface::SIDevices::SIDEVICE_AM_BASEBOARD;
if (volume_type == DiscIO::Platform::Triforce)
{
if (!triforce_hardware_sp1 || !triforce_hardware_port_1)
{
ModalMessageBox::critical(
this, tr("Error"),
tr("To boot a Triforce game, SP1 and Port 1 must be set to Triforce Baseboard."),
QMessageBox::Ok);
HideRenderWidget();
return;
}
}
else
{
/*
Some Triforce tools don't include a boot.id file, but they can still be launched.
*/
if (triforce_hardware_sp1 || triforce_hardware_port_1)
{
ModalMessageBox::warning(
this, tr("Warning"),
tr("Non-Triforce games cannot be booted with Triforce hardware attached."),
QMessageBox::Ok);
}
}
}
// If we're running, only start a new game once we've stopped the last.

View File

@ -319,6 +319,9 @@ void MenuBar::AddToolsMenu()
m_pal_ipl =
gc_ipl->addAction(tr("PAL"), this, [this] { emit BootGameCubeIPL(DiscIO::Region::PAL); });
m_dev_ipl = gc_ipl->addAction(tr("Triforce"), this,
[this] { emit BootGameCubeIPL(DiscIO::Region::Unknown); });
tools_menu->addAction(tr("Memory Card Manager"), this, [this] { emit ShowMemcardManager(); });
tools_menu->addSeparator();
@ -1091,6 +1094,7 @@ void MenuBar::UpdateToolsMenu(const Core::State state)
m_ntscj_ipl->setEnabled(is_uninitialized && File::Exists(Config::GetBootROMPath(JAP_DIR)));
m_ntscu_ipl->setEnabled(is_uninitialized && File::Exists(Config::GetBootROMPath(USA_DIR)));
m_pal_ipl->setEnabled(is_uninitialized && File::Exists(Config::GetBootROMPath(EUR_DIR)));
m_dev_ipl->setEnabled(is_uninitialized && File::Exists(Config::GetBootROMPath(DEV_DIR)));
m_wad_install_action->setEnabled(is_uninitialized);
m_import_backup->setEnabled(is_uninitialized);
m_check_nand->setEnabled(is_uninitialized);

View File

@ -227,6 +227,7 @@ private:
QAction* m_ntscj_ipl;
QAction* m_ntscu_ipl;
QAction* m_pal_ipl;
QAction* m_dev_ipl;
QMenu* m_manage_nand_menu;
QAction* m_import_backup;
QAction* m_check_nand;

View File

@ -151,6 +151,7 @@ void GameCubePane::CreateWidgets()
EXIDeviceType::EthernetIPC,
#endif
EXIDeviceType::ModemTapServer,
EXIDeviceType::Baseboard,
})
{
m_slot_combos[ExpansionInterface::Slot::SP1]->addItem(tr(fmt::format("{:n}", device).c_str()),
@ -418,6 +419,10 @@ void GameCubePane::OnConfigPressed(ExpansionInterface::Slot slot)
dialog.exec();
return;
}
case ExpansionInterface::EXIDeviceType::Baseboard:
{
return;
}
default:
PanicAlertFmt("Unknown settings pressed for {}", device);
return;
@ -452,19 +457,23 @@ bool GameCubePane::SetMemcard(ExpansionInterface::Slot slot, const QString& file
const std::string jp_path = Config::GetMemcardPath(raw_path, slot, DiscIO::Region::NTSC_J);
const std::string us_path = Config::GetMemcardPath(raw_path, slot, DiscIO::Region::NTSC_U);
const std::string eu_path = Config::GetMemcardPath(raw_path, slot, DiscIO::Region::PAL);
const bool raw_path_valid = raw_path == jp_path || raw_path == us_path || raw_path == eu_path;
const std::string dv_path = Config::GetMemcardPath(raw_path, slot, DiscIO::Region::DEV);
const bool raw_path_valid =
raw_path == jp_path || raw_path == us_path || raw_path == eu_path || raw_path == dv_path;
if (!raw_path_valid)
{
// TODO: We could try to autodetect the card region here and offer automatic renaming.
ModalMessageBox::critical(this, tr("Error"),
tr("The filename %1 does not conform to Dolphin's region code format "
"for memory cards. Please rename this file to either %2, %3, or "
"%4, matching the region of the save files that are on it.")
.arg(QString::fromStdString(PathToFileName(raw_path)))
.arg(QString::fromStdString(PathToFileName(us_path)))
.arg(QString::fromStdString(PathToFileName(eu_path)))
.arg(QString::fromStdString(PathToFileName(jp_path))));
ModalMessageBox::critical(
this, tr("Error"),
tr("The filename %1 does not conform to Dolphin's region code format "
"for memory cards. Please rename this file to either %2, %3, %4, or "
"%5, matching the region of the save files that are on it.")
.arg(QString::fromStdString(PathToFileName(raw_path)))
.arg(QString::fromStdString(PathToFileName(us_path)))
.arg(QString::fromStdString(PathToFileName(eu_path)))
.arg(QString::fromStdString(PathToFileName(jp_path)))
.arg(QString::fromStdString(PathToFileName(dv_path))));
return false;
}
@ -556,8 +565,9 @@ bool GameCubePane::SetGCIFolder(ExpansionInterface::Slot slot, const QString& pa
const std::string default_jp_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::NTSC_J);
const std::string default_us_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::NTSC_U);
const std::string default_eu_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::PAL);
const bool is_default_path =
raw_path == default_jp_path || raw_path == default_us_path || raw_path == default_eu_path;
const std::string default_dv_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::DEV);
const bool is_default_path = raw_path == default_jp_path || raw_path == default_us_path ||
raw_path == default_eu_path || raw_path == default_dv_path;
bool path_changed;
if (is_default_path)
@ -574,7 +584,9 @@ bool GameCubePane::SetGCIFolder(ExpansionInterface::Slot slot, const QString& pa
const std::string jp_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::NTSC_J);
const std::string us_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::NTSC_U);
const std::string eu_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::PAL);
const bool raw_path_valid = raw_path == jp_path || raw_path == us_path || raw_path == eu_path;
const std::string dv_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::DEV);
const bool raw_path_valid =
raw_path == jp_path || raw_path == us_path || raw_path == eu_path || raw_path == dv_path;
if (!raw_path_valid)
{
@ -582,12 +594,13 @@ bool GameCubePane::SetGCIFolder(ExpansionInterface::Slot slot, const QString& pa
ModalMessageBox::critical(
this, tr("Error"),
tr("The folder %1 does not conform to Dolphin's region code format "
"for GCI folders. Please rename this folder to either %2, %3, or "
"%4, matching the region of the save files that are in it.")
"for GCI folders. Please rename this folder to either %2, %3, %4, or "
"%5, matching the region of the save files that are in it.")
.arg(QString::fromStdString(PathToFileName(raw_path)))
.arg(QString::fromStdString(PathToFileName(us_path)))
.arg(QString::fromStdString(PathToFileName(eu_path)))
.arg(QString::fromStdString(PathToFileName(jp_path))));
.arg(QString::fromStdString(PathToFileName(jp_path)))
.arg(QString::fromStdString(PathToFileName(dv_path))));
return false;
}

View File

@ -28,6 +28,13 @@ enum PadButton
PAD_BUTTON_START = 0x1000,
};
enum SwitchButton
{
SWITCH_TEST = 0x0001,
SWITCH_SERVICE = 0x0002,
SWITCH_COIN = 0x0004,
};
struct GCPadStatus
{
u16 button = 0; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
@ -39,6 +46,8 @@ struct GCPadStatus
u8 triggerRight = 0; // 0 <= triggerRight <= 255
u8 analogA = 0; // 0 <= analogA <= 255
u8 analogB = 0; // 0 <= analogB <= 255
// Triforce
u8 switches = 0;
bool isConnected = true;
static const u8 MAIN_STICK_CENTER_X = 0x80;

View File

@ -128,7 +128,6 @@ GameFile::GameFile(std::string path) : m_file_path(std::move(path))
m_internal_name = volume->GetInternalName();
m_game_id = volume->GetGameID();
m_gametdb_id = volume->GetGameTDBID();
m_triforce_id = volume->GetTriforceID();
m_title_id = volume->GetTitleID().value_or(0);
m_maker_id = volume->GetMakerID();
m_revision = volume->GetRevision().value_or(0);
@ -309,7 +308,6 @@ void GameFile::DoState(PointerWrap& p)
p.Do(m_internal_name);
p.Do(m_game_id);
p.Do(m_gametdb_id);
p.Do(m_triforce_id);
p.Do(m_title_id);
p.Do(m_maker_id);
@ -498,8 +496,7 @@ const std::string& GameFile::GetName(const Core::TitleDatabase& title_database)
if (IsModDescriptor())
return GetName(Variant::LongAndPossiblyCustom);
const std::string& database_name =
title_database.GetTitleName(m_gametdb_id, m_triforce_id, GetConfigLanguage());
const std::string& database_name = title_database.GetTitleName(m_gametdb_id, GetConfigLanguage());
return database_name.empty() ? GetName(Variant::LongAndPossiblyCustom) : database_name;
}

View File

@ -76,7 +76,6 @@ public:
const std::string& GetInternalName() const { return m_internal_name; }
const std::string& GetGameID() const { return m_game_id; }
const std::string& GetGameTDBID() const { return m_gametdb_id; }
std::string GetTriforceID() const { return m_triforce_id; }
u64 GetTitleID() const { return m_title_id; }
const std::string& GetMakerID() const { return m_maker_id; }
u16 GetRevision() const { return m_revision; }
@ -160,7 +159,6 @@ private:
std::string m_internal_name;
std::string m_game_id;
std::string m_gametdb_id;
std::string m_triforce_id;
u64 m_title_id{};
std::string m_maker_id;

View File

@ -23,7 +23,7 @@
namespace UICommon
{
static constexpr u32 CACHE_REVISION = 26; // Last changed in PR 10084
static constexpr u32 CACHE_REVISION = 27; // Last changed in PR 13844
std::vector<std::string> FindAllGamePaths(std::span<const std::string_view> directories_to_scan,
bool recursive_scan)

View File

@ -280,6 +280,7 @@ void CreateDirectories()
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_TRIUSER_IDX));
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
File::CreateFullPath(File::GetUserPath(D_GRAPHICSMOD_IDX));
File::CreateFullPath(File::GetUserPath(D_MAPS_IDX));