Compare commits

...

36 Commits
5.39 ... 5.40

Author SHA1 Message Date
icex2
efca967553 Update changelog for 5.40 release 2022-06-07 20:19:04 +02:00
QCDLZCLW3K
6c1bb3db82 Documentation fixes, MR feedback 2022-06-07 18:17:54 +00:00
icex2
bec809fbaa doc: Add further references from root readme to docs 2022-06-07 18:17:54 +00:00
icex2
9775f2c853 doc: Add root ddrhook readme 2022-06-07 18:17:54 +00:00
icex2
26c9d7fe0a doc: Add documentation for ddrhook1 and 2 2022-06-07 18:17:54 +00:00
icex2
6b81cd7535 docs: Formatting, highlighting and minor re-phrasing 2022-06-07 18:17:54 +00:00
Will Xyen
b3b6c3f499 ddrhook1: fix build (missing flag) 2022-06-06 21:51:09 -07:00
QCDLZCLW3K
0586ea50aa Add ddr-12 EU support 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
cafa60d0f6 Clean up old variables 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
76c2c49c13 Add ddr-12-us.zip to bemanitools.zip 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
6d38aa5f4a Add support for DDR X2 US 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
c1c5685e3a Force game to always think a debugger isn't present 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
050e52b21e revert: Use process_hijack_startup instead of hooking an early function 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
ab50c70f71 Fix conf description string 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
2223947dd8 Split USB memory path configurations 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
0294eed22b Add in check for updates folder too 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
d7235c3c2c Add in more filesystem hooks 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
402d0d4ca4 Fix bemanitools.zip build 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
89fe822919 Fix window mode for X2 and X3 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
75583897c1 Be more careful about USB memory errors 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
58d297458c ddr: Disable cursor during fullscreen 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
ba528488f0 Fix typo in README 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
7692e14b0b Fix ddr-16-x64.zip build 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
4cc81f48f3 ddr: Fix windowed mode regressions 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
da736d2968 Refactor d3d9 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
c3f9ce7e91 Fixes based on PR feedback 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
41de45d459 Update README 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
bda239a2ba Use process_hijack_startup instead of hooking an early function 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
1e32d1a9a8 Fix DDR X2 and X3 not booting 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
852d770629 Nearly complete USB memory support 2022-05-30 02:00:49 +00:00
QCDLZCLW3K
4be866e69e Add support for DDR X 2022-05-30 02:00:49 +00:00
Will Xyen
537b1fa384 sdvxhook2: fix crash when using sdvxhook2 on certain OS versions 2022-05-27 23:26:17 +00:00
Will Xyen
bd2d722031 sdvxio-bio2: set title pop lights to 50% by default 2022-05-27 23:26:17 +00:00
95c6cd771e00602e3ec82fccba1b3741fdb7f7ca
4f8f6c0f7a jb ripples: Create dev/nvram if not exists in gamestart.bat 2022-05-23 19:10:44 +00:00
96021c6f149619c2abfb151ec48670b44f896293
51a018b0cf Add sdvx generator lights to sdvxio-bio2. 2022-05-20 03:49:29 +00:00
icex2
04442a6dbc Bump version to 5.40 for next development cycle 2022-05-19 01:02:01 +02:00
76 changed files with 3051 additions and 596 deletions

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@@ -2,6 +2,11 @@
Note for CI/CD: Ensure the version formatting in the sections is kept identical to the versions
given in tags. The pipeline will pick this up and cuts out the relevant section for release notes.
## 5.40
* Feature: Support DDR X and X2 US/EU using ddrhook1 including memory card emulation
* Fix: sdvxhook2 crashing on some OS versions
* Feature: Support sdvx generator lights in sdvxio
## 5.39
* jbhook3: Fix window mode, remove window frame option, add show cursor on window option
* Code simplification and cleanup round plug modules

View File

@@ -93,7 +93,8 @@ include src/main/cconfig/Module.mk
include src/main/config/Module.mk
include src/main/d3d9exhook/Module.mk
include src/main/ddrhook-util/Module.mk
include src/main/ddrhook/Module.mk
include src/main/ddrhook1/Module.mk
include src/main/ddrhook2/Module.mk
include src/main/ddrio-mm/Module.mk
include src/main/ddrio-smx/Module.mk
include src/main/ddrio/Module.mk
@@ -566,10 +567,48 @@ $(zipdir)/sdvx-hwio-x64.zip: \
$(V)echo ... $@
$(V)zip -j $@ $^
$(zipdir)/ddr-12-to-16.zip: \
build/bin/avs2_1508-32/launcher.exe \
build/bin/avs2_1508-32/ddrhook.dll \
build/bin/avs2_1508-32/unicorntail.dll \
$(zipdir)/ddr-11.zip: \
build/bin/indep-32/inject.exe \
build/bin/avs2_803-32/ddrhook1.dll \
build/bin/avs2_803-32/unicorntail.dll \
build/bin/indep-32/config.exe \
build/bin/indep-32/ddrio.dll \
build/bin/indep-32/ddrio-mm.dll \
build/bin/indep-32/ddrio-smx.dll \
build/bin/indep-32/eamio.dll \
build/bin/indep-32/geninput.dll \
dist/ddr/config.bat \
dist/ddr/gamestart-11.bat \
dist/ddr/gamestart-11-us.bat \
dist/ddr/ddr-11.conf \
dist/ddr/ddr-11-us.conf \
| $(zipdir)/
$(V)echo ... $@
$(V)zip -j $@ $^
$(zipdir)/ddr-12-us.zip: \
build/bin/indep-32/inject.exe \
build/bin/avs2_1002-32/ddrhook1.dll \
build/bin/avs2_1002-32/unicorntail.dll \
build/bin/indep-32/config.exe \
build/bin/indep-32/ddrio.dll \
build/bin/indep-32/ddrio-mm.dll \
build/bin/indep-32/ddrio-smx.dll \
build/bin/indep-32/eamio.dll \
build/bin/indep-32/geninput.dll \
dist/ddr/config.bat \
dist/ddr/gamestart-12-us.bat \
dist/ddr/gamestart-12-eu.bat \
dist/ddr/ddr-12-us.conf \
dist/ddr/ddr-12-eu.conf \
| $(zipdir)/
$(V)echo ... $@
$(V)zip -j $@ $^
$(zipdir)/ddr-12.zip: \
build/bin/avs2_1002-32/launcher.exe \
build/bin/avs2_1002-32/ddrhook2.dll \
build/bin/avs2_1002-32/unicorntail.dll \
build/bin/indep-32/config.exe \
build/bin/indep-32/ddrio.dll \
build/bin/indep-32/ddrio-mm.dll \
@@ -578,7 +617,37 @@ $(zipdir)/ddr-12-to-16.zip: \
build/bin/indep-32/geninput.dll \
dist/ddr/config.bat \
dist/ddr/gamestart-12.bat \
| $(zipdir)/
$(V)echo ... $@
$(V)zip -j $@ $^
$(zipdir)/ddr-13.zip: \
build/bin/avs2_1304-32/launcher.exe \
build/bin/avs2_1304-32/ddrhook2.dll \
build/bin/avs2_1304-32/unicorntail.dll \
build/bin/indep-32/config.exe \
build/bin/indep-32/ddrio.dll \
build/bin/indep-32/ddrio-mm.dll \
build/bin/indep-32/ddrio-smx.dll \
build/bin/indep-32/eamio.dll \
build/bin/indep-32/geninput.dll \
dist/ddr/config.bat \
dist/ddr/gamestart-13.bat \
| $(zipdir)/
$(V)echo ... $@
$(V)zip -j $@ $^
$(zipdir)/ddr-14-to-16.zip: \
build/bin/avs2_1508-32/launcher.exe \
build/bin/avs2_1508-32/ddrhook2.dll \
build/bin/avs2_1508-32/unicorntail.dll \
build/bin/indep-32/config.exe \
build/bin/indep-32/ddrio.dll \
build/bin/indep-32/ddrio-mm.dll \
build/bin/indep-32/ddrio-smx.dll \
build/bin/indep-32/eamio.dll \
build/bin/indep-32/geninput.dll \
dist/ddr/config.bat \
dist/ddr/gamestart-14.bat \
dist/ddr/gamestart-15.bat \
dist/ddr/gamestart-16.bat \
@@ -588,7 +657,7 @@ $(zipdir)/ddr-12-to-16.zip: \
$(zipdir)/ddr-16-x64.zip: \
build/bin/avs2_1603-64/launcher.exe \
build/bin/avs2_1603-64/ddrhook.dll \
build/bin/avs2_1603-64/ddrhook2.dll \
build/bin/avs2_1603-64/unicorntail.dll \
build/bin/indep-64/config.exe \
build/bin/indep-64/ddrio.dll \
@@ -650,7 +719,11 @@ $(BUILDDIR)/tests.zip: \
$(BUILDDIR)/bemanitools.zip: \
$(zipdir)/bst.zip \
$(zipdir)/ddr-12-to-16.zip \
$(zipdir)/ddr-11.zip \
$(zipdir)/ddr-12.zip \
$(zipdir)/ddr-12-us.zip \
$(zipdir)/ddr-13.zip \
$(zipdir)/ddr-14-to-16.zip \
$(zipdir)/ddr-16-x64.zip \
$(zipdir)/doc.zip \
$(zipdir)/iidx-09-to-12.zip \

View File

@@ -1,7 +1,7 @@
# Bemanitools 5
[![pipeline status](https://dev.s-ul.net/djhackers/bemanitools/badges/master/pipeline.svg)](https://dev.s-ul.net/djhackers/bemanitools/commits/master)
Version: 5.39
Version: 5.40
[Release history](CHANGELOG.md)
@@ -26,54 +26,57 @@ The tl;dr version and golden rules of the sections in the document:
* [Everyone is allowed to submit changes which are not just limited to code by opening merge requests](CONTRIBUTING.md#pull-requests-bugfixes-new-features-or-other-code-contributions)
* [Documentation improvements can and even should be contributed by non developers](CONTRIBUTING.md#pull-requests-bugfixes-new-features-or-other-code-contributions)
## List of supported games (hook libraries)
## Supported games
The following games are supported with their corresponding hook-libraries.
* BeatStream
* BeatStream (bst.zip) using bsthook
* BeatStream アニムトライヴ (bst.zip) using bsthook
* Dance Dance Revolution
* Dance Dance Revolution X2 (ddr-12-to-16.zip) using ddrhook
* Dance Dance Revolution X3 vs. 2ndMIX (ddr-12-to-16.zip) using ddrhook
* Dance Dance Revolution 2013 (ddr-12-to-16.zip) using ddrhook
* Dance Dance Revolution 2014 (ddr-12-to-16.zip) using ddrhook
* Dance Dance Revolution A (ddr-12-to-16.zip) using ddrhook
* Beatmania IIDX
* Beatmania IIDX 9th Style (iidx-09-to-12.zip) using [iidxhook1](doc/iidxhook/iidxhook1.md)
* Beatmania IIDX 10th Style (iidx-09-to-12.zip) using [iidxhook1](doc/iidxhook/iidxhook1.md)
* Beatmania IIDX 11 IIDX RED (iidx-09-to-12.zip) using [iidxhook1](doc/iidxhook/iidxhook1.md)
* Beatmania IIDX 12 HAPPY SKY (iidx-09-to-12.zip) using [iidxhook1](doc/iidxhook/iidxhook1.md)
* Beatmania IIDX 13 DistorteD (iidx-13.zip) using [iidxhook2](doc/iidxhook/iidxhook2.md)
* Beatmania IIDX 14 GOLD (iidx-14-to-17.zip) using [iidxhook3](doc/iidxhook/iidxhook3.md)
* Beatmania IIDX 15 DJ TROOPERS (iidx-14-to-17.zip) using [iidxhook3](doc/iidxhook/iidxhook3.md)
* Beatmania IIDX 16 EMPRESS (iidx-14-to-17.zip) using [iidxhook3](doc/iidxhook/iidxhook3.md)
* Beatmania IIDX 17 SIRIUS (iidx-14-to-17.zip) using [iidxhook3](doc/iidxhook/iidxhook3.md)
* Beatmania IIDX 18 Resort Anthem (iidx-18.zip) using [iidxhook4](doc/iidxhook/iidxhook4.md)
* Beatmania IIDX 19 Lincle (iidx-19.zip) using [iidxhook5](doc/iidxhook/iidxhook5.md)
* Beatmania IIDX 20 Tricoro (iidx-20.zip) using [iidxhook6](doc/iidxhook/iidxhook6.md)
* Beatmania IIDX 21 SPADA (iidx-21-to-24.zip) using [iidxhook7](doc/iidxhook/iidxhook7.md)
* Beatmania IIDX 22 PENDUAL (iidx-21-to-24.zip) using [iidxhook7](doc/iidxhook/iidxhook7.md)
* Beatmania IIDX 23 copula (iidx-21-to-24.zip) using [iidxhook7](doc/iidxhook/iidxhook7.md)
* Beatmania IIDX 24 SINOBUZ (iidx-21-to-24.zip) using [iidxhook7](doc/iidxhook/iidxhook7.md)
* Beatmania IIDX 25 CANNON BALLERS (iidx-25-to-26.zip) using [iidxhook8](doc/iidxhook/iidxhook8.md)
* Beatmania IIDX 26 Rootage (iidx-25-to-26.zip) using [iidxhook8](doc/iidxhook/iidxhook8.md)
* Beatmania IIDX 27 Heroic Verse (iidx-27-to-28.zip) using [iidxhook9](doc/iidxhook/iidxhook9.md)
* Beatmania IIDX 28 BISTROVER (iidx-27-to-28.zip) using [iidxhook9](doc/iidxhook/iidxhook9.md)
* jubeat
* jubeat (jb-01.zip) using [jbhook1](doc/jbhook/jbhook1.md)
* jubeat ripples (jb-02.zip) using [jbhook1](doc/jbhook/jbhook1.md)
* jubeat knit (jb-03.zip) using [jbhook2](doc/jbhook/jbhook2.md)
* jubeat copious (jb-04.zip) using [jbhook2](doc/jbhook/jbhook2.md)
* jubeat saucer (fulfill) (jb-05-to-07.zip) using [jbhook3](doc/jbhook/jbhook3.md)
* jubeat prop (jb-05-to-07.zip) using [jbhook3](doc/jbhook/jbhook3.md)
* jubeat qubell (jb-05-to-07.zip) using [jbhook3](doc/jbhook/jbhook3.md)
* jubeat clan (jb-08.zip) using [jbhook3](doc/jbhook/jbhook3.md)
* jubeat festo (jb-08.zip) using [jbhook3](doc/jbhook/jbhook3.md)
* BeatStream (`bst.zip`): bsthook
* BeatStream アニムトライヴ (`bst.zip`): bsthook
* [Dance Dance Revolution](doc/ddrhook/README.md)
* Dance Dance Revolution X (`ddr-11.zip`): [ddrhook1](doc/ddrhook/ddrhook1.md)
* Dance Dance Revolution X2 (US/EU regions) (`ddr-12-us.zip`): [ddrhook1](doc/ddrhook/ddrhook1.md)
* Dance Dance Revolution X2 (JP region) (`ddr-12.zip`): [ddrhook2](doc/ddrhook/ddrhook2.md)
* Dance Dance Revolution 2013 (`ddr-14-to-16.zip`): [ddrhook2](doc/ddrhook/ddrhook2.md)
* Dance Dance Revolution 2014 (`ddr-14-to-16.zip`): [ddrhook2](doc/ddrhook/ddrhook2.md)
* Dance Dance Revolution A (`ddr-14-to-16.zip`): [ddrhook2](doc/ddrhook/ddrhook2.md)
* [Beatmania IIDX](doc/iidxhook/README.md)
* Beatmania IIDX 9th Style (`iidx-09-to-12.zip`): [iidxhook1](doc/iidxhook/iidxhook1.md)
* Beatmania IIDX 10th Style (`iidx-09-to-12.zip`): [iidxhook1](doc/iidxhook/iidxhook1.md)
* Beatmania IIDX 11 IIDX RED (`iidx-09-to-12.zip`): [iidxhook1](doc/iidxhook/iidxhook1.md)
* Beatmania IIDX 12 HAPPY SKY (`iidx-09-to-12.zip`): [iidxhook1](doc/iidxhook/iidxhook1.md)
* Beatmania IIDX 13 DistorteD (`iidx-13.zip`): [iidxhook2](doc/iidxhook/iidxhook2.md)
* Beatmania IIDX 14 GOLD (`iidx-14-to-17.zip`): [iidxhook3](doc/iidxhook/iidxhook3.md)
* Beatmania IIDX 15 DJ TROOPERS (`iidx-14-to-17.zip`): [iidxhook3](doc/iidxhook/iidxhook3.md)
* Beatmania IIDX 16 EMPRESS (`iidx-14-to-17.zip`): [iidxhook3](doc/iidxhook/iidxhook3.md)
* Beatmania IIDX 17 SIRIUS (`iidx-14-to-17.zip`): [iidxhook3](doc/iidxhook/iidxhook3.md)
* Beatmania IIDX 18 Resort Anthem (`iidx-18.zip`): [iidxhook4](doc/iidxhook/iidxhook4.md)
* Beatmania IIDX 19 Lincle (`iidx-19.zip`): [iidxhook5](doc/iidxhook/iidxhook5.md)
* Beatmania IIDX 20 Tricoro (`iidx-20.zip`): [iidxhook6](doc/iidxhook/iidxhook6.md)
* Beatmania IIDX 21 SPADA (`iidx-21-to-24.zip`): [iidxhook7](doc/iidxhook/iidxhook7.md)
* Beatmania IIDX 22 PENDUAL (`iidx-21-to-24.zip`): [iidxhook7](doc/iidxhook/iidxhook7.md)
* Beatmania IIDX 23 copula (`iidx-21-to-24.zip`): [iidxhook7](doc/iidxhook/iidxhook7.md)
* Beatmania IIDX 24 SINOBUZ (`iidx-21-to-24.zip`): [iidxhook7](doc/iidxhook/iidxhook7.md)
* Beatmania IIDX 25 CANNON BALLERS (`iidx-25-to-26.zip`): [iidxhook8](doc/iidxhook/iidxhook8.md)
* Beatmania IIDX 26 Rootage (`iidx-25-to-26.zip`): [iidxhook8](doc/iidxhook/iidxhook8.md)
* Beatmania IIDX 27 Heroic Verse (`iidx-27-to-28.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
* Beatmania IIDX 28 BISTROVER (`iidx-27-to-28.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
* [jubeat](doc/jbhook/README.md)
* jubeat (`jb-01.zip`): [jbhook1](doc/jbhook/jbhook1.md)
* jubeat ripples (`jb-02.zip`): [jbhook1](doc/jbhook/jbhook1.md)
* jubeat knit (`jb-03.zip`): [jbhook2](doc/jbhook/jbhook2.md)
* jubeat copious (`jb-04.zip`): [jbhook2](doc/jbhook/jbhook2.md)
* jubeat saucer (fulfill) (`jb-05-to-07.zip`): [jbhook3](doc/jbhook/jbhook3.md)
* jubeat prop (`jb-05-to-07.zip`): [jbhook3](doc/jbhook/jbhook3.md)
* jubeat qubell (`jb-05-to-07.zip`): [jbhook3](doc/jbhook/jbhook3.md)
* jubeat clan (`jb-08.zip`): [jbhook3](doc/jbhook/jbhook3.md)
* jubeat festo (`jb-08.zip`): [jbhook3](doc/jbhook/jbhook3.md)
* SOUND VOLTEX
* SOUND VOLTEX BOOTH (sdvx-01-to-04.zip) using sdvxhook
* SOUND VOLTEX II -infinite infection- (sdvx-01-to-04.zip) using sdvxhook
* SOUND VOLTEX III GRAVITY WARS (sdvx-01-to-04.zip) using sdvxhook
* SOUND VOLTEX IV HEAVENLY HAVEN (sdvx-01-to-04.zip) using sdvxhook
* SOUND VOLTEX Vivid Wave (sdvx-05-to-06) using sdvxhook2
* SOUND VOLTEX EXCEED GEAR (sdvx-05-to-06) using sdvxhook2
* SOUND VOLTEX BOOTH (`sdvx-01-to-04.zip`): sdvxhook
* SOUND VOLTEX II -infinite infection- (`sdvx-01-to-04.zip`): sdvxhook
* SOUND VOLTEX III GRAVITY WARS (`sdvx-01-to-04.zip`): sdvxhook
* SOUND VOLTEX IV HEAVENLY HAVEN (`sdvx-01-to-04.zip`): sdvxhook
* SOUND VOLTEX Vivid Wave (`sdvx-05-to-06`): sdvxhook2
* SOUND VOLTEX EXCEED GEAR (`sdvx-05-to-06`): sdvxhook2
## ViGEm clients: Expose BT5 APIs as XBOX game controllers
Play your favorite non-bemani arcade games with any hardware, e.g. real cabinet hardware, that

32
dist/ddr/ddr-11-us.conf vendored Normal file
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@@ -0,0 +1,32 @@
# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80.
eamuse.server=localhost:80
# PCBID
eamuse.pcbid=0101020304050607086F
# EAMID
eamuse.eamid=0101020304050607086F
# Mcode of the game to run.
security.mcode=GQHDXUAA
# Emulate P3IO COM4 and its downstream devices. Uses the Windows COM4 port when disabled.
ddrhook1.use_com4_emu=true
# SD cabinet mode
ddrhook1.standard_def=false
# Use 15 kHz monitor mode
ddrhook1.use_15khz=false
# Enable USB memory data emulation
ddrhook1.usbmem_enabled=false
# Specify path for P1 USB memory data
ddrhook1.usbmem_path_p1=usbmem_p1
# Specify path for P2 USB memory data
ddrhook1.usbmem_path_p2=usbmem_p2
# Run the game windowed
gfx.windowed=false

32
dist/ddr/ddr-11.conf vendored Normal file
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@@ -0,0 +1,32 @@
# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80.
eamuse.server=localhost:80
# PCBID
eamuse.pcbid=0101020304050607086F
# EAMID
eamuse.eamid=0101020304050607086F
# Mcode of the game to run.
security.mcode=GQHDXJAA
# Emulate P3IO COM4 and its downstream devices. Uses the Windows COM4 port when disabled.
ddrhook1.use_com4_emu=true
# SD cabinet mode
ddrhook1.standard_def=false
# Use 15 kHz monitor mode
ddrhook1.use_15khz=false
# Enable USB memory data emulation
ddrhook1.usbmem_enabled=false
# Specify path for P1 USB memory data
ddrhook1.usbmem_path_p1=usbmem_p1
# Specify path for P2 USB memory data
ddrhook1.usbmem_path_p2=usbmem_p2
# Run the game windowed
gfx.windowed=false

32
dist/ddr/ddr-12-eu.conf vendored Normal file
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@@ -0,0 +1,32 @@
# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80.
eamuse.server=localhost:80
# PCBID
eamuse.pcbid=0101020304050607086F
# EAMID
eamuse.eamid=0101020304050607086F
# Mcode of the game to run.
security.mcode=GQJDXEAA
# Emulate P3IO COM4 and its downstream devices. Uses the Windows COM4 port when disabled.
ddrhook1.use_com4_emu=true
# SD cabinet mode
ddrhook1.standard_def=false
# Use 15 kHz monitor mode
ddrhook1.use_15khz=false
# Enable USB memory data emulation
ddrhook1.usbmem_enabled=false
# Specify path for P1 USB memory data
ddrhook1.usbmem_path_p1=usbmem_p1
# Specify path for P2 USB memory data
ddrhook1.usbmem_path_p2=usbmem_p2
# Run the game windowed
gfx.windowed=false

32
dist/ddr/ddr-12-us.conf vendored Normal file
View File

@@ -0,0 +1,32 @@
# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80.
eamuse.server=localhost:80
# PCBID
eamuse.pcbid=0101020304050607086F
# EAMID
eamuse.eamid=0101020304050607086F
# Mcode of the game to run.
security.mcode=GQJDXUAA
# Emulate P3IO COM4 and its downstream devices. Uses the Windows COM4 port when disabled.
ddrhook1.use_com4_emu=true
# SD cabinet mode
ddrhook1.standard_def=false
# Use 15 kHz monitor mode
ddrhook1.use_15khz=false
# Enable USB memory data emulation
ddrhook1.usbmem_enabled=false
# Specify path for P1 USB memory data
ddrhook1.usbmem_path_p1=usbmem_p1
# Specify path for P2 USB memory data
ddrhook1.usbmem_path_p2=usbmem_p2
# Run the game windowed
gfx.windowed=false

11
dist/ddr/gamestart-11-us.bat vendored Normal file
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@@ -0,0 +1,11 @@
@echo off
cd /d %~dp0
if not exist conf\nvram mkdir conf\nvram
if not exist conf\raw mkdir conf\raw
regsvr32 /s com\CLVsd.ax
regsvr32 /s com\xactengine2_10.dll
inject ddrhook1.dll DDR.exe --config ddr-11-us.conf %*

11
dist/ddr/gamestart-11.bat vendored Normal file
View File

@@ -0,0 +1,11 @@
@echo off
cd /d %~dp0
if not exist conf\nvram mkdir conf\nvram
if not exist conf\raw mkdir conf\raw
regsvr32 /s com\CLVsd.ax
regsvr32 /s com\xactengine2_10.dll
inject ddrhook1.dll DDR.exe --config ddr-11.conf %*

11
dist/ddr/gamestart-12-eu.bat vendored Normal file
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@@ -0,0 +1,11 @@
@echo off
cd /d %~dp0
if not exist conf\nvram mkdir conf\nvram
if not exist conf\raw mkdir conf\raw
regsvr32 /s com\CLVsd.ax
regsvr32 /s com\xactengine2_10.dll
inject ddrhook1.dll DDR.exe --config ddr-12-eu.conf %*

11
dist/ddr/gamestart-12-us.bat vendored Normal file
View File

@@ -0,0 +1,11 @@
@echo off
cd /d %~dp0
if not exist conf\nvram mkdir conf\nvram
if not exist conf\raw mkdir conf\raw
regsvr32 /s com\CLVsd.ax
regsvr32 /s com\xactengine2_10.dll
inject ddrhook1.dll DDR.exe --config ddr-12-us.conf %*

View File

@@ -8,4 +8,4 @@ if not exist conf\raw mkdir conf\raw
regsvr32 /s k-clvsd.dll
regsvr32 /s xactengine2_10.dll
.\launcher.exe -K .\ddrhook.dll .\ddr.dll %*
.\launcher.exe -K .\ddrhook2.dll .\ddr.dll %*

View File

@@ -8,4 +8,4 @@ if not exist conf\raw mkdir conf\raw
regsvr32 /s k-clvsd.dll
regsvr32 /s xactengine2_10.dll
.\launcher.exe -K .\ddrhook.dll .\ddr.dll %*
.\launcher.exe -K .\ddrhook2.dll .\ddr.dll %*

View File

@@ -11,4 +11,4 @@ if not exist conf\raw mkdir conf\raw
regsvr32 /s k-clvsd.dll
regsvr32 /s xactengine2_10.dll
.\launcher.exe -K .\ddrhook.dll .\mdxja_945.dll %*
.\launcher.exe -K .\ddrhook2.dll .\mdxja_945.dll %*

View File

@@ -11,4 +11,4 @@ if not exist conf\raw mkdir conf\raw
regsvr32 /s k-clvsd.dll
regsvr32 /s xactengine2_10.dll
.\launcher.exe -K .\ddrhook.dll .\mdxja_945.dll %*
.\launcher.exe -K .\ddrhook2.dll .\mdxja_945.dll %*

View File

@@ -12,4 +12,4 @@ if not exist conf\raw mkdir conf\raw
regsvr32 /s com\k-clvsd.dll
regsvr32 /s com\xactengine2_10.dll
.\launcher.exe -H 33554432 -K .\ddrhook.dll .\arkmdxp3.dll %*
.\launcher.exe -H 33554432 -K .\ddrhook2.dll .\arkmdxp3.dll %*

View File

@@ -2,4 +2,6 @@
cd /d %~dp0
if not exist dev\nvram mkdir dev\nvram
inject jbhook1.dll jubeat.exe --config jbhook-02.conf %*

49
doc/ddrhook/README.md Normal file
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@@ -0,0 +1,49 @@
# ddrhook
ddrhook is a collection of hook libraries for "Dance Dance Revoluion" providing
emulation and various patches to run these games on non BemaniPC hardware and
newer Windows versions.
The hook libraries must be bootstrapped either using [inject](../inject.md) or
[launcher](../launcher.md) depending on the version you want to run. Further
instructions are given in dedicated readme files for each ddrhook version
(see below).
## Versions
ddrhook comes in a few different flavors. The game and its engine changed over
the years. Some game versions might require patches/parameters enabled which
others don't need or have different AVS versions. Here is the list of supported
games:
* [ddrhook1](ddrhook1.md): X, X2 (US/EU regions)
* [ddrhook2](ddrhook2.md): X2 (JP region), X3 vs. 2ndMIX, 2013, 2014, A
When building bemanitools, independent packages are created for each set of games
which are ready to be dropped on top of vanilla AC data dumps. We recommend
using pristine dumps to avoid any conflicts with other hardcoded hacks or
binary patches.
## How to run
To run your game with ddrhook, you have to use the inject tool to inject the
DLL to the game process. `dist/ddr` contains bat scripts with all the
important parameters configured. Further parameters can be added but might not
be required to run the game with default settings.
Further information on how to setup the data for each specific version are
elaborated in their dedicated readme files.
## Command line options
Add the argument *-h* when running inject with ddrhook to print help/usage
information with a list of parameters you can apply to tweak various things.
## ddrio API
Available implementations that can be swapped out depending on which kind of
IO hardware you want to use:
* `ddrio`: Default implementation supporting keyboard, mouse and USB
game controllers
* ddrio-mm: Support Minimaid custom interface
* [ddrio-smx](ddrhook/ddrio-smx.md): Support for StepManiaX dance platforms

139
doc/ddrhook/ddrhook1.md Normal file
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@@ -0,0 +1,139 @@
# ddrhook1
## Supported games
The following games are supported with this hook library:
* Dance Dance Revolution X
* Dance Dance Revolution X2 (US/EU regions)
The games must be bootstrapped using [inject](../inject.md).
## Data setup
Ensure your folder with your unpacked data looks like this:
* `conf`
* `data`
* `ddr`
* `ddr_YYYYMMDDRR` where `YYYYMMDDRR` corresponds to different datecodes of
different versions. Multiple folders of these possible
`DDR.exe` files should be in `ddr` and `ddr_YYYYMMDDRR` folders.
Unpack the distribution package `ddr-11.zip` into one of the folders containing
a `DDR.exe` file. We recommend using the one with the latest datecode which
denotes the latest version of the game including bugfixes etc.
`gamestart-11.bat` as well as `ddrhook1.dll` are now expected to be located
in the same folder as (one) `DDR.exe` file.
## Running
Run `gamestart-11.bat` as administrator. For the US version of the game, run
`gamestart-11-us.bat` instead. This can be done by either by double
clicking or running it from `cmd.exe`. The latter is recommended to have
any debug output kept on screen after closing the game.
This will run [inject](../inject.md) with the `ddrhook1.dll`. On first run,
if you don't have a conguration file, e.g. `ddr-11.conf`, available in the
same folder, a default one will be created and the game exits. Simply re-run
`gamestart-11.bat` again.
## Configuration ddrhook
The hook library can be configured via cmd arguments or a configuration file.
The latter is generated (*ddr-11.conf* in the same directory) on the first
start of the game using the gamestart-XX.bat file. It contains default values
for all available parameters and comments explaining each parameter. Please
follow the comments when configuring your setup.
Add the argument *-h* when running gamestart-XX.bat
(e.g. *gamestart-XX.bat -h*) to print help/usage information with a list of
all available parameters. Every parameter can be either set as command line
argument or using a configuration file.
To set a parameter from the command line, just add it as an argument after
the bat file like this
```
gamestart-11.bat -p gfx.windowed=true
```
The syntax for the "key=value" is the same as in the config file. Make sure
to have a pre-ceeding "-p" for every parameter added.
However, if a parameter is specifed in the configuration file and as a command
line argument, the command line argument overrides the config file's value.
## Configure USB memory cards and edit data
You can setup actual USB thumb drives mapped to a drive letter, e.g. `E:\` for
player 1 and `F:\` for player 2, or just have them point to any local directory,
e.g. `usbmem_p1` and `usbmem_p2`.
Set-up your folder mappings in the
[conf file or via command line args](#configuration-ddrhook) like follows:
* Enable USB memory data emulation: `ddrhook1.usbmem_enabled=true`
* Set P1 USB memory data path pointing to local folder `usbmem_p1` next to `DDR.EXE`:
`ddrhook1.usbmem_path_p1=usbmem_p1`
* Set P1 USB memory data path pointing to local folder `usbmem_p2` next to `DDR.EXE`:
`ddrhook1.usbmem_path_p1=usbmem_p2`
* Have/create a subfolder called `DDR_EDIT` on any location/USB drive you want to use
* Name your edit data file either `DDR_EDIT_J.DAT` (for JP version) or `DDR_EDIT_U.DAT`
(for US version) and place it in the `DDR_EDIT` directory.
For the example setup above, the full relative path of the edit file should be
`usbmem_p1\DDR_EDIT\DDR_EDIT_J.DAT` for player 1.
Note that USB memory cards are not detected by the game and the game stays
silent about that if they do not contain edit data, your path mapping does not resolve
or you misplaced or named your edit data file incorrectly.
## Grey and glitchy arrows
This is a known issue with many GPUs, typically non-Radeon GPUs.
There is currently not patch available in Bemanitools for that. We assume this is an
issue with incompatible shader code.
There are solutions to hard-patch the code available elsewhere.
## Troubleshooting and FAQ
### Issues with background videos (not) playing
The game expects you have the `CLVSD.ax` file registered for decoding videos.
Grab the `CLVSD.ax` file and go to *Start* > *Run* > enter `regsvr32 clvsd.ax` and
execute. Make sure to run as Administrator, otherwise you will get errors due to
invalid permissions.
### Game crashes during boot
If you have played a newer version of DDR, e.g. DDR 2014+, you might have the
`k-clvsd.dll` codec registered which crashes DDR X and likely X2 (EU/US) as well.
Unregister `k-clvsd.dll`, e.g. `regsvr32 /u k-clvsd.dll`, and
[registering `CLVSD.ax`](#issues-with-background-videos-not-working).
Note that `CLVSD.ax` will likely hang any newer/more recent DDR versions on startup
and require you to use the `k-clvsd.dll` that came with the respective version
instead. See [this section](ddrhook2.md#video-codecs-for-background-videos) for
further details.
### Black screen/render window without a response
This symptom might have many causes, here is a list of known issues and what can be done:
* If not done already, try installing
[DirectX Redist (June 2010)](https://www.microsoft.com/en-us/download/details.aspx?id=8109)
* If you have an integrated/second GPU, ensure it is disabled
* External (USB) audio devices could cause issues. Ensure you are running on on-board/integrated
sound cards and unplug any external audio devices.
* [Disable fullscreen optimizations](https://devblogs.microsoft.com/directx/demystifying-full-screen-optimizations/):
Right click on `DDR.exe`, *Properties* > *Compatibility* > *Disable fullscreen optimizations*
* Check if you can run `DDR.exe` without Bemanitools by simply launching it. It should at least
boot into a startup screen. If that isn't even possible, then it's likely not an issue with
Bemanitools. Note that your data path needs to be `D:\HDX` for that to work though.

80
doc/ddrhook/ddrhook2.md Normal file
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@@ -0,0 +1,80 @@
# ddrhook2
## Supported games
The following games are supported by this hook library:
* Dance Dance Revolution X2 (JP region)
* Dance Dance Revolution X3 vs. 2ndMIX
* Dance Dance Revolution 2013
* Dance Dance Revolution 2014
* Dance Dance Revolution A
Note that different builds of the same hook library are required to run the
different versions. See different distribution packages, e.g. `ddr-12.zip`,
`ddr-13.zip` etc.
Depending on the game version, earlier versions are bootstrapped using
[inject](../inject.md) while later versions require [launcher](../launcher.md).
## Running
Run `gamestart-XX.bat`, where `XX` corresponds to the version of the game you
want to run, as administrator. For the US version of X2, run
`gamestart-12-us.bat` instead. This can be done by either by double
clicking or running it from `cmd.exe`. The latter is recommended to have
any debug output kept on screen after closing the game.
This will run [inject](../inject.md) or [launcher](../launcher.md), depending
on the version of the game, with the `ddrhook2.dll`. On first run, if you don't
have a conguration file, e.g. `ddr-12.conf`, available in the same folder, a
default one will be created and the game exits. Simply re-run `gamestart-XX.bat`
again.
## Configure USB memory cards and edit data (DDR X2)
You can setup actual USB thumb drives mapped to a drive letter, e.g. `E:\` for
player 1 and `F:\` for player 2, or just have them point to any local directory,
e.g. `usbmem_p1` and `usbmem_p2`.
Set-up your folder mappings in the
[conf file or via command line args](#configuration-ddrhook) like follows:
* Enable USB memory data emulation: `ddrhook1.usbmem_enabled=true`
* Set P1 USB memory data path pointing to local folder `usbmem_p1` next to `DDR.EXE`:
`ddrhook1.usbmem_path_p1=usbmem_p1`
* Set P1 USB memory data path pointing to local folder `usbmem_p2` next to `DDR.EXE`:
`ddrhook1.usbmem_path_p1=usbmem_p2`
* Have/create a subfolder called `DDR_EDIT` on any location/USB drive you want to use
* Name your edit data file either `DDR_EDIT_J.DAT` (for JP version) or `DDR_EDIT_US.DAT`
(for US version) and place it in the `DDR_EDIT` directory.
For the example setup above, the full relative path of the edit file should be
`usbmem_p1\DDR_EDIT\DDR_EDIT_J.DAT` for player 1.
Note that USB memory cards are not detected by the game and the game stays
silent about that if they do not contain edit data, your path mapping does not resolve
or you misplaced or named your edit data file incorrectly.
## Troubleshooting and FAQ
### Video codecs for background videos
For DDR 2014 and newer (maybe also earlier?), you need to register `k-clvsd.dll` and
`xactengine2_10.dll` to make background videos work. These files are included with
respective versions of the games.
Run the following commands either from a command line (`cmd.exe`) or from
*Start* > *Run*. Adjust the path to files accordingly pointing to the correct files.
* Register `regsvr32 D:\MDX\contents\k-clvsd.dll`
* Register `regsvr32 D:\MDX\contents\xactengine2_10.dll`
Note: The one that comes with IIDX will hang DDR at startup. The opposite is not true:
IIDX works just fine with this CLVSD.
### Laggy audio
If you're running on Windows XP, go to the sound devices control panel, select your
sound card, click Advanced Options and turn Hardware Acceleration down to basic. This
will make the audio much less laggy..

View File

@@ -32,6 +32,8 @@ EXPORTS
property_node_type
property_node_traversal
property_node_refdata
property_psmap_export
property_psmap_import
std_getenv
std_setenv
std_setenv

View File

@@ -41,8 +41,7 @@ struct ac_io_kfca_poll_in {
struct ac_io_kfca_poll_out {
uint32_t gpio;
uint8_t pwm[18];
uint8_t unk[2];
uint8_t pwm[20];
};
#pragma pack(pop)

View File

@@ -33,6 +33,7 @@ enum sdvx_io_out_gpio_bit {
SDVX_IO_OUT_GPIO_D = 0,
SDVX_IO_OUT_GPIO_FX_L = 1,
SDVX_IO_OUT_GPIO_FX_R = 2,
SDVX_IO_OUT_GPIO_GENERATOR_B = 3,
SDVX_IO_OUT_GPIO_START = 12,
SDVX_IO_OUT_GPIO_A = 13,
SDVX_IO_OUT_GPIO_B = 14,

View File

@@ -11,3 +11,8 @@ src_ddrhook-util := \
guid.c \
misc.c \
monitor.c \
extio.c \
_com4.c \
usbmem.c \
spike.c \
p3io.c \

View File

@@ -19,7 +19,7 @@
#include "bemanitools/ddrio.h"
#include "ddrhook/_com4.h"
#include "ddrhook-util/_com4.h"
#include "hook/iohook.h"

View File

@@ -1,5 +1,5 @@
#ifndef IIDXHOOK_COM4_H
#define IIDXHOOK_COM4_H
#ifndef DDRHOOK_UTIL_COM4_H
#define DDRHOOK_UTIL_COM4_H
#include "hook/iohook.h"

View File

@@ -1,5 +1,5 @@
#ifndef HOOK_DINPUT_H
#define HOOK_DINPUT_H
#ifndef DDRHOOK_UTIL_DINPUT_H
#define DDRHOOK_UTIL_DINPUT_H
#include <windows.h>

View File

@@ -1,5 +1,5 @@
#ifndef DDRHOOK_EXTIO_H
#define DDRHOOK_EXTIO_H
#ifndef DDRHOOK_UTIL_EXTIO_H
#define DDRHOOK_UTIL_EXTIO_H
#include <windows.h>

View File

@@ -1,88 +1,152 @@
// TODO: Fix gray arrows on NVIDIA cards (also applies to X3)
#define LOG_MODULE "gfx-hook"
#include <d3d9.h>
#include <d3dx9core.h>
#include <windows.h>
#include <math.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include "hook/com-proxy.h"
#include "hook/table.h"
#include "ddrhook-util/gfx.h"
#include "util/defs.h"
#include "util/log.h"
#include "util/str.h"
#include "util/time.h"
static HRESULT STDCALL my_CreateDevice(
IDirect3D9 *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
IDirect3DDevice9 **pdev);
static LONG(STDCALL *real_ChangeDisplaySettingsExA)(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param);
static LONG(STDCALL *real_SetWindowLongW)(
HWND hWnd, int nIndex, LONG dwNewLong);
static BOOL(STDCALL *real_SetWindowPos)(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags);
static IDirect3D9 *STDCALL my_Direct3DCreate9(UINT sdk_ver);
static IDirect3D9 *(STDCALL *real_Direct3DCreate9)(UINT sdk_ver);
static LONG STDCALL my_ChangeDisplaySettingsExA(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param);
static LONG STDCALL my_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong);
static BOOL STDCALL my_SetWindowPos(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags);
static bool gfx_windowed;
static bool gfx_is_modern;
static const struct hook_symbol gfx_d3d9_hook_syms[] = {
static const struct hook_symbol gfx_user32_syms[] = {
{
.name = "Direct3DCreate9",
.patch = my_Direct3DCreate9,
.link = (void **) &real_Direct3DCreate9,
.name = "ChangeDisplaySettingsExA",
.patch = my_ChangeDisplaySettingsExA,
.link = (void **) &real_ChangeDisplaySettingsExA,
},
{
.name = "SetWindowLongW",
.patch = my_SetWindowLongW,
.link = (void **) &real_SetWindowLongW,
},
{
.name = "SetWindowPos",
.patch = my_SetWindowPos,
.link = (void **) &real_SetWindowPos,
},
};
static HRESULT STDCALL my_CreateDevice(
IDirect3D9 *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
IDirect3DDevice9 **pdev)
/* ------------------------------------------------------------------------- */
void gfx_d3d9_calc_win_size_with_framed(
HWND hwnd, DWORD x, DWORD y, DWORD width, DWORD height, LPWINDOWPOS wp)
{
IDirect3D9 *real;
/* taken from dxwnd */
RECT rect;
DWORD style;
int max_x, max_y;
HMENU menu;
real = com_proxy_downcast(self)->real;
rect.left = x;
rect.top = y;
max_x = width;
max_y = height;
rect.right = x + max_x;
rect.bottom = y + max_y;
if (gfx_windowed) {
pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
style = GetWindowLong(hwnd, GWL_STYLE);
menu = GetMenu(hwnd);
AdjustWindowRect(&rect, style, (menu != NULL));
/* shift down-right so that the border is visible
and also update the iPosX,iPosY upper-left coordinates
of the client area */
if (rect.left < 0) {
rect.right -= rect.left;
rect.left = 0;
}
return IDirect3D9_CreateDevice(real, adapter, type, hwnd, flags, pp, pdev);
}
static IDirect3D9 *STDCALL my_Direct3DCreate9(UINT sdk_ver)
{
IDirect3D9 *api;
IDirect3D9Vtbl *api_vtbl;
struct com_proxy *api_proxy;
HRESULT hr;
log_info("Direct3DCreate9 hook hit");
api = real_Direct3DCreate9(sdk_ver);
hr = com_proxy_wrap(&api_proxy, api, sizeof(*api->lpVtbl));
if (hr != S_OK) {
log_fatal("Wrapping com proxy failed: %08lx", hr);
if (rect.top < 0) {
rect.bottom -= rect.top;
rect.top = 0;
}
api_vtbl = api_proxy->vptr;
api_vtbl->CreateDevice = my_CreateDevice;
return (IDirect3D9 *) api_proxy;
wp->x = rect.left;
wp->y = rect.top;
wp->cx = rect.right - rect.left;
wp->cy = rect.bottom - rect.top;
}
/* ------------------------------------------------------------------------- */
static LONG STDCALL my_ChangeDisplaySettingsExA(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param)
{
if (gfx_get_windowed()) {
return DISP_CHANGE_SUCCESSFUL;
}
return real_ChangeDisplaySettingsExA(
dev_name, dev_mode, hwnd, flags, param);
}
static LONG STDCALL my_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong)
{
if (gfx_get_windowed() && nIndex == GWL_STYLE) {
dwNewLong |= WS_OVERLAPPEDWINDOW;
}
return real_SetWindowLongW(hWnd, nIndex, dwNewLong);
}
static BOOL STDCALL my_SetWindowPos(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags)
{
// Causes DDR A to have a really wide window
if (gfx_get_is_modern()) {
return true;
}
if (gfx_get_windowed()) {
WINDOWPOS wp;
gfx_d3d9_calc_win_size_with_framed(hWnd, X, Y, cx, cy, &wp);
return real_SetWindowPos(
hWnd, hWndInsertAfter, wp.x, wp.y, wp.cx, wp.cy, uFlags);
}
return real_SetWindowPos(hWnd, hWndInsertAfter, X, Y, cx, cy, uFlags);
}
/* ------------------------------------------------------------------------- */
void gfx_insert_hooks(HMODULE target)
{
hook_table_apply(
target, "d3d9.dll", gfx_d3d9_hook_syms, lengthof(gfx_d3d9_hook_syms));
target, "user32.dll", gfx_user32_syms, lengthof(gfx_user32_syms));
log_info("Inserted graphics hooks");
log_info("Initialized d3d9 hooks");
}
bool gfx_get_windowed(void)
@@ -94,3 +158,124 @@ void gfx_set_windowed(void)
{
gfx_windowed = true;
}
bool gfx_get_is_modern(void)
{
return gfx_is_modern;
}
void gfx_set_is_modern(void)
{
gfx_is_modern = true;
}
/* ------------------------------------------------------------------------- */
static void gfx_d3d9_patch_window(struct hook_d3d9_irp *irp)
{
log_assert(irp);
log_assert(irp->op == HOOK_D3D9_IRP_OP_CREATE_WINDOW_EX);
if (gfx_get_windowed()) {
/* use a different style */
irp->args.create_window_ex.style |= WS_OVERLAPPEDWINDOW;
/* also show mouse cursor */
ShowCursor(TRUE);
}
}
static void
gfx_d3d9_fix_window_size_and_pos(struct hook_d3d9_irp *irp)
{
log_assert(irp);
log_assert(irp->op == HOOK_D3D9_IRP_OP_CREATE_WINDOW_EX);
if (gfx_get_windowed()) {
/* we have to adjust the window size, because the window needs to be a
slightly bigger than the rendering resolution (window caption and
stuff is included in the window size) */
WINDOWPOS wp;
gfx_d3d9_calc_win_size_with_framed(
irp->args.create_window_ex.result,
irp->args.create_window_ex.x,
irp->args.create_window_ex.y,
irp->args.create_window_ex.width,
irp->args.create_window_ex.height,
&wp);
SetWindowPos(
irp->args.create_window_ex.result, 0, wp.x, wp.y, wp.cx, wp.cy, 0);
irp->args.create_window_ex.x = wp.x;
irp->args.create_window_ex.y = wp.y;
irp->args.create_window_ex.width = wp.cx;
irp->args.create_window_ex.height = wp.cy;
}
}
static void gfx_d3d9_create_device_apply_window_mode(
struct hook_d3d9_irp *irp)
{
log_assert(irp);
log_assert(irp->op == HOOK_D3D9_IRP_OP_CTX_CREATE_DEVICE);
D3DPRESENT_PARAMETERS *pp = irp->args.ctx_create_device.pp;
if (gfx_get_windowed()) {
pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
} else if (pp->Windowed == FALSE) {
/* 64bit builds show the cursor even during fullscreen */
ShowCursor(FALSE);
}
}
static void gfx_d3d9_reset_apply_window_mode(
struct hook_d3d9_irp *irp)
{
log_assert(irp);
log_assert(irp->op == HOOK_D3D9_IRP_OP_DEV_RESET);
D3DPRESENT_PARAMETERS *pp = irp->args.dev_reset.pp;
if (gfx_get_windowed()) {
pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
}
}
HRESULT
gfx_d3d9_irp_handler(struct hook_d3d9_irp *irp)
{
HRESULT hr;
log_assert(irp);
switch (irp->op) {
case HOOK_D3D9_IRP_OP_CREATE_WINDOW_EX:
gfx_d3d9_patch_window(irp);
hr = hook_d3d9_irp_invoke_next(irp);
if (hr == S_OK) {
gfx_d3d9_fix_window_size_and_pos(irp);
}
return hr;
case HOOK_D3D9_IRP_OP_CTX_CREATE_DEVICE:
gfx_d3d9_create_device_apply_window_mode(irp);
hr = hook_d3d9_irp_invoke_next(irp);
return hr;
case HOOK_D3D9_IRP_OP_DEV_RESET:
gfx_d3d9_reset_apply_window_mode(irp);
hr = hook_d3d9_irp_invoke_next(irp);
return hr;
default:
return hook_d3d9_irp_invoke_next(irp);
}
log_fatal("Illegal state");
}

View File

@@ -1,12 +1,25 @@
#ifndef DDRHOOK_GFX_H
#define DDRHOOK_GFX_H
#include <windows.h>
#ifndef DDRHOOK1_D3D9_H
#define DDRHOOK1_D3D9_H
#include <stdbool.h>
#include <stdint.h>
#include "hook/d3d9.h"
struct ddrhook1_d3d9_config {
bool windowed;
};
void gfx_insert_hooks(HMODULE target);
bool gfx_get_windowed(void);
void gfx_set_windowed(void);
bool gfx_get_is_modern(void);
void gfx_set_is_modern(void);
void gfx_d3d9_calc_win_size_with_framed(
HWND hwnd, DWORD x, DWORD y, DWORD width, DWORD height, LPWINDOWPOS wp);
void gfx_insert_hooks(HMODULE target);
HRESULT gfx_d3d9_irp_handler(struct hook_d3d9_irp *irp);
#endif

View File

@@ -11,10 +11,9 @@
#include "util/log.h"
#include "util/str.h"
static LONG(STDCALL *real_ChangeDisplaySettingsExA)(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param);
static LRESULT(STDCALL *real_SendMessageW)(
HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
static HWND(STDCALL *real_CreateWindowExW)(
DWORD dwExStyle,
LPCWSTR lpClassName,
@@ -28,16 +27,11 @@ static HWND(STDCALL *real_CreateWindowExW)(
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam);
static LONG(STDCALL *real_SetWindowLongW)(
HWND hWnd, int nIndex, LONG dwNewLong);
static BOOL(STDCALL *real_SetWindowPos)(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags);
static LONG STDCALL my_ChangeDisplaySettingsExA(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param);
static SHORT STDCALL my_GetKeyState(int vk);
static LRESULT STDCALL
my_SendMessageW(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
static HWND STDCALL my_CreateWindowExA(
DWORD dwExStyle,
LPCSTR lpClassName,
@@ -64,16 +58,8 @@ static HWND STDCALL my_CreateWindowExW(
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam);
static LONG STDCALL my_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong);
static BOOL STDCALL my_SetWindowPos(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags);
static const struct hook_symbol misc_user32_syms[] = {
{
.name = "ChangeDisplaySettingsExA",
.patch = my_ChangeDisplaySettingsExA,
.link = (void **) &real_ChangeDisplaySettingsExA,
},
{
.name = "SendMessageW",
.patch = my_SendMessageW,
@@ -92,82 +78,8 @@ static const struct hook_symbol misc_user32_syms[] = {
.patch = my_CreateWindowExW,
.link = (void **) &real_CreateWindowExW,
},
{
.name = "SetWindowLongW",
.patch = my_SetWindowLongW,
.link = (void **) &real_SetWindowLongW,
},
{
.name = "SetWindowPos",
.patch = my_SetWindowPos,
.link = (void **) &real_SetWindowPos,
},
};
static LONG STDCALL my_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong)
{
if (nIndex == GWL_STYLE)
dwNewLong |= WS_OVERLAPPEDWINDOW;
return real_SetWindowLongW(hWnd, nIndex, dwNewLong);
}
static BOOL STDCALL my_SetWindowPos(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags)
{
return true;
}
static LONG STDCALL my_ChangeDisplaySettingsExA(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param)
{
if (gfx_get_windowed()) {
return DISP_CHANGE_SUCCESSFUL;
} else {
return real_ChangeDisplaySettingsExA(
dev_name, dev_mode, hwnd, flags, param);
}
}
static void calc_win_size_with_framed(
HWND hwnd, DWORD x, DWORD y, DWORD width, DWORD height, LPWINDOWPOS wp)
{
/* taken from dxwnd */
RECT rect;
DWORD style;
int max_x, max_y;
HMENU menu;
rect.left = x;
rect.top = y;
max_x = width;
max_y = height;
rect.right = x + max_x;
rect.bottom = y + max_y;
style = GetWindowLong(hwnd, GWL_STYLE);
menu = GetMenu(hwnd);
AdjustWindowRect(&rect, style, (menu != NULL));
/* shift down-right so that the border is visible
and also update the iPosX,iPosY upper-left coordinates
of the client area */
if (rect.left < 0) {
rect.right -= rect.left;
rect.left = 0;
}
if (rect.top < 0) {
rect.bottom -= rect.top;
rect.top = 0;
}
wp->x = rect.left;
wp->y = rect.top;
wp->cx = rect.right - rect.left;
wp->cy = rect.bottom - rect.top;
}
static HWND STDCALL my_CreateWindowExW(
DWORD dwExStyle,
LPCWSTR lpClassName,
@@ -182,6 +94,23 @@ static HWND STDCALL my_CreateWindowExW(
HINSTANCE hInstance,
LPVOID lpParam)
{
// This breaks DDR X, X2 and X3
if (gfx_get_is_modern()) {
return real_CreateWindowExW(
dwExStyle,
lpClassName,
lpWindowName,
dwStyle,
X,
Y,
nWidth,
nHeight,
hWndParent,
hMenu,
hInstance,
lpParam);
}
if (gfx_get_windowed()) {
/* use a different style */
dwStyle |= WS_OVERLAPPEDWINDOW;
@@ -215,7 +144,7 @@ static HWND STDCALL my_CreateWindowExW(
slightly bigger than the rendering resolution (window caption and
stuff is included in the window size) */
WINDOWPOS wp;
calc_win_size_with_framed(hwnd, X, Y, nWidth, nHeight, &wp);
gfx_d3d9_calc_win_size_with_framed(hwnd, X, Y, nWidth, nHeight, &wp);
SetWindowPos(hwnd, 0, wp.x, wp.y, wp.cx, wp.cy, 0);
X = wp.x;
Y = wp.y;

View File

@@ -1,5 +1,5 @@
#ifndef HOOK_MISC_H
#define HOOK_MISC_H
#ifndef DDRHOOK_UTIL_MISC_H
#define DDRHOOK_UTIL_MISC_H
#include <windows.h>

View File

@@ -1,5 +1,5 @@
#ifndef DDRHOOK_MONITOR_H
#define DDRHOOK_MONITOR_H
#ifndef DDRHOOK_UTIL_MONITOR_H
#define DDRHOOK_UTIL_MONITOR_H
#include <windows.h>

View File

@@ -0,0 +1,152 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "bemanitools/ddrio.h"
#include "ddrhook-util/p3io.h"
#include "p3ioemu/emu.h"
#include "p3ioemu/uart.h"
#include "util/log.h"
extern bool _15khz;
extern bool standard_def;
static HRESULT p3io_ddr_read_jamma(void *ctx, uint32_t *state);
static HRESULT p3io_ddr_set_outputs(void *ctx, uint32_t outputs);
static HRESULT p3io_ddr_get_cab_type(void *ctx, enum p3io_cab_type *type);
static HRESULT p3io_ddr_get_video_freq(void *ctx, enum p3io_video_freq *freq);
static HRESULT p3io_ddr_get_roundplug(
void *ctx, uint8_t plug_id, uint8_t *rom, uint8_t *eeprom);
static const struct p3io_ops p3io_ddr_ops = {
.read_jamma = p3io_ddr_read_jamma,
.set_outputs = p3io_ddr_set_outputs,
.get_cab_type = p3io_ddr_get_cab_type,
.get_video_freq = p3io_ddr_get_video_freq,
};
static const struct p3io_ops p3io_ddr_ops_with_plugs = {
.read_jamma = p3io_ddr_read_jamma,
.set_outputs = p3io_ddr_set_outputs,
.get_cab_type = p3io_ddr_get_cab_type,
.get_video_freq = p3io_ddr_get_video_freq,
.get_roundplug = p3io_ddr_get_roundplug,
};
static struct security_mcode p3io_ddr_mcode;
static struct security_id p3io_ddr_pcbid;
static struct security_id p3io_ddr_eamid;
static struct security_rp_sign_key p3io_black_sign_key;
static struct security_rp_sign_key p3io_white_sign_key;
void p3io_ddr_init(void)
{
/* COM4 isn't a real COM port, we configure the core P3IO emulator code to
generate IRPs addressed to COM4 and then we possibly intercept them in
_com4.c (or possibly don't, in which case the communications will be
sent to the real COM4 on your system) */
p3io_uart_set_path(0, L"COM4");
p3io_emu_init(&p3io_ddr_ops, NULL);
}
void p3io_ddr_init_with_plugs(
const struct security_mcode *mcode,
const struct security_id *pcbid,
const struct security_id *eamid,
const struct security_rp_sign_key *black_sign_key,
const struct security_rp_sign_key *white_sign_key)
{
memcpy(&p3io_ddr_mcode, mcode, sizeof(struct security_mcode));
memcpy(&p3io_ddr_pcbid, pcbid, sizeof(struct security_id));
memcpy(&p3io_ddr_eamid, eamid, sizeof(struct security_id));
memcpy(&p3io_black_sign_key, black_sign_key, sizeof(struct security_rp_sign_key));
memcpy(&p3io_white_sign_key, white_sign_key, sizeof(struct security_rp_sign_key));
/* COM4 isn't a real COM port, we configure the core P3IO emulator code to
generate IRPs addressed to COM4 and then we possibly intercept them in
_com4.c (or possibly don't, in which case the communications will be
sent to the real COM4 on your system) */
p3io_uart_set_path(0, L"COM4");
p3io_emu_init(&p3io_ddr_ops_with_plugs, NULL);
}
void p3io_ddr_fini(void)
{
p3io_emu_fini();
}
static HRESULT p3io_ddr_read_jamma(void *ctx, uint32_t *state)
{
log_assert(state != NULL);
*state = ddr_io_read_pad();
return S_OK;
}
static HRESULT p3io_ddr_set_outputs(void *ctx, uint32_t outputs)
{
ddr_io_set_lights_p3io(outputs);
return S_OK;
}
static HRESULT p3io_ddr_get_cab_type(void *ctx, enum p3io_cab_type *type)
{
if (standard_def) {
*type = P3IO_CAB_TYPE_SD;
} else {
*type = P3IO_CAB_TYPE_HD;
}
return S_OK;
}
static HRESULT p3io_ddr_get_video_freq(void *ctx, enum p3io_video_freq *freq)
{
if (_15khz) {
*freq = P3IO_VIDEO_FREQ_15KHZ;
} else {
*freq = P3IO_VIDEO_FREQ_31KHZ;
}
return S_OK;
}
static HRESULT p3io_ddr_get_roundplug(
void *ctx, uint8_t plug_id, uint8_t *rom, uint8_t *eeprom)
{
struct security_rp3_eeprom eeprom_out;
if (plug_id == 0) {
/* black */
memcpy(rom, p3io_ddr_pcbid.id, sizeof(p3io_ddr_pcbid.id));
security_rp3_generate_signed_eeprom_data(
SECURITY_RP_UTIL_RP_TYPE_BLACK,
&p3io_black_sign_key,
&p3io_ddr_mcode,
&p3io_ddr_pcbid,
&eeprom_out);
} else {
/* white */
memcpy(rom, p3io_ddr_eamid.id, sizeof(p3io_ddr_eamid.id));
security_rp3_generate_signed_eeprom_data(
SECURITY_RP_UTIL_RP_TYPE_WHITE,
&p3io_white_sign_key,
&security_mcode_eamuse,
&p3io_ddr_eamid,
&eeprom_out);
}
memcpy(eeprom, &eeprom_out, sizeof(struct security_rp3_eeprom));
return S_OK;
}
// TODO coinstock

View File

@@ -0,0 +1,23 @@
#ifndef DDRHOOK_UTIL_P3IO_H
#define DDRHOOK_UTIL_P3IO_H
#include <windows.h>
#include "hook/iohook.h"
#include "security/rp-sign-key.h"
#include "security/rp3.h"
extern const wchar_t p3io_dev_node_prefix[];
extern const wchar_t p3io_dev_node[];
void p3io_ddr_init(void);
void p3io_ddr_init_with_plugs(
const struct security_mcode *mcode,
const struct security_id *pcbid,
const struct security_id *eamid,
const struct security_rp_sign_key *black_sign_key,
const struct security_rp_sign_key *white_sign_key);
void p3io_ddr_fini(void);
#endif

View File

@@ -1,5 +1,5 @@
#ifndef DDRHOOK_SPIKE_H
#define DDRHOOK_SPIKE_H
#ifndef DDRHOOK_UTIL_SPIKE_H
#define DDRHOOK_UTIL_SPIKE_H
#include <windows.h>

View File

@@ -0,0 +1,439 @@
#define LOG_MODULE "usbmem"
// clang-format off
// Don't format because the order is important here
#include <windows.h>
#include <devioctl.h>
#include <ntdef.h>
#include <ntddser.h>
// clang-format on
#include <stdbool.h>
#include <string.h>
#include <wchar.h>
#include "hook/iohook.h"
#include "util/crc.h"
#include "util/iobuf.h"
#include "util/log.h"
#include "util/fs.h"
#include "util/str.h"
#define USBMEM_DEVICE_COUNT 2
#define USBMEM_COMMAND_BUF_SIZE 128
#define USBMEM_DATA_BUF_SIZE (1024 + 5)
static HANDLE usbmem_fd;
static char usbmem_response[USBMEM_DATA_BUF_SIZE];
static bool usbmem_pending;
static size_t usbmem_response_length;
static bool usbmem_enabled;
static HRESULT usbmem_open(struct irp *irp);
static HRESULT usbmem_close(struct irp *irp);
static HRESULT usbmem_write(struct irp *irp);
static HRESULT usbmem_read(struct irp *irp);
static HRESULT usbmem_ioctl(struct irp *irp);
typedef enum {
USBMEM_FILE_TYPE_NONE = 0,
USBMEM_FILE_TYPE_READ,
USBMEM_FILE_TYPE_WRITE,
} USBMEM_FILE_TYPE;
struct USBMEM_STATE {
bool connected;
bool opened;
bool errored;
USBMEM_FILE_TYPE file_type;
char basepath[MAX_PATH];
char path[MAX_PATH];
char filename[MAX_PATH];
uint8_t *buffer;
size_t buffer_len;
size_t buffer_index;
int buffer_frame;
};
static int target_device_id;
static struct USBMEM_STATE usbmem_state[USBMEM_DEVICE_COUNT];
static void usbmem_reset_file_state(int port)
{
if (usbmem_state[port].buffer) {
free(usbmem_state[port].buffer);
usbmem_state[port].buffer = NULL;
}
usbmem_state[port].buffer_len = 0;
usbmem_state[port].buffer_index = 0;
usbmem_state[port].buffer_frame = 0;
usbmem_state[port].file_type = USBMEM_FILE_TYPE_NONE;
}
void usbmem_init(const char *path_p1, const char *path_p2, const bool enabled)
{
log_assert(usbmem_fd == NULL);
HRESULT hr;
char usb_data_path[USBMEM_DEVICE_COUNT][MAX_PATH];
hr = iohook_open_nul_fd(&usbmem_fd);
if (hr != S_OK) {
log_fatal("Opening nul fd failed: %08lx", hr);
}
usbmem_enabled = enabled;
GetFullPathNameA(path_p1, sizeof(usb_data_path[0]), usb_data_path[0], NULL);
log_misc("USB memory data path (P1): %s", usb_data_path[0]);
GetFullPathNameA(path_p2, sizeof(usb_data_path[1]), usb_data_path[1], NULL);
log_misc("USB memory data path (P2): %s", usb_data_path[1]);
if (enabled && !path_exists(usb_data_path[0]) && !path_exists(usb_data_path[1])) {
log_warning("USB memory data path does not exist, disabling");
usbmem_enabled = false;
}
target_device_id = -1;
for (int i = 0; i < USBMEM_DEVICE_COUNT; i++) {
usbmem_state[i].connected = false;
usbmem_state[i].opened = false;
usbmem_state[i].errored = false;
strcpy(usbmem_state[i].basepath, usb_data_path[i]);
memset(usbmem_state[i].path, 0, sizeof(usbmem_state[i].path));
memset(usbmem_state[i].filename, 0, sizeof(usbmem_state[i].filename));
usbmem_reset_file_state(i);
}
}
void usbmem_fini(void)
{
if (usbmem_fd != NULL) {
CloseHandle(usbmem_fd);
}
usbmem_fd = NULL;
}
HRESULT
usbmem_dispatch_irp(struct irp *irp)
{
log_assert(irp != NULL);
if (irp->op != IRP_OP_OPEN && irp->fd != usbmem_fd) {
return iohook_invoke_next(irp);
}
switch (irp->op) {
case IRP_OP_OPEN:
return usbmem_open(irp);
case IRP_OP_CLOSE:
return usbmem_close(irp);
case IRP_OP_READ:
return usbmem_read(irp);
case IRP_OP_WRITE:
return usbmem_write(irp);
case IRP_OP_IOCTL:
return usbmem_ioctl(irp);
default:
return E_NOTIMPL;
}
}
static HRESULT usbmem_open(struct irp *irp)
{
log_assert(irp != NULL);
if (!wstr_eq(irp->open_filename, L"COM3")) {
return iohook_invoke_next(irp);
}
irp->fd = usbmem_fd;
log_info("USB edit data PCB opened");
return S_OK;
}
static HRESULT usbmem_close(struct irp *irp)
{
log_info("USB edit data PCB closed");
return S_OK;
}
static HRESULT usbmem_write(struct irp *irp)
{
struct const_iobuf *src;
char request[USBMEM_COMMAND_BUF_SIZE];
uint32_t nbytes;
log_assert(irp != NULL);
log_assert(irp->write.bytes != NULL);
src = &irp->write;
nbytes = src->nbytes > USBMEM_COMMAND_BUF_SIZE ? USBMEM_COMMAND_BUF_SIZE : src->nbytes;
memcpy(request, src->bytes, nbytes);
request[nbytes - 1] = '\0'; /* This is always a CR. */
if (!usbmem_pending && target_device_id >= 0 && target_device_id < USBMEM_DEVICE_COUNT && usbmem_state[target_device_id].file_type == USBMEM_FILE_TYPE_READ) {
memset(usbmem_response, 0, sizeof(usbmem_response));
// log_misc("Read progress %08x/%08x bytes", usbmem_state[target_device_id].buffer_index, usbmem_state[target_device_id].buffer_len);
if (usbmem_state[target_device_id].buffer_index < usbmem_state[target_device_id].buffer_len) {
usbmem_response_length = sizeof(usbmem_response);
usbmem_response[0] = 0x02; // 1 = 0x80 buffer, 2 = 0x400 buffer
usbmem_response[1] = usbmem_state[target_device_id].buffer_frame;
usbmem_response[2] = ~usbmem_response[1];
if (usbmem_state[target_device_id].buffer_frame == 0) {
snprintf(usbmem_response + 4, sizeof(usbmem_response) - 5, "%d ", usbmem_state[target_device_id].buffer_len);
} else {
size_t len = sizeof(usbmem_response) - 5;
if (usbmem_state[target_device_id].buffer_index + len > usbmem_state[target_device_id].buffer_len)
len = usbmem_state[target_device_id].buffer_len - usbmem_state[target_device_id].buffer_index;
memcpy(usbmem_response + 3, usbmem_state[target_device_id].buffer + usbmem_state[target_device_id].buffer_index, len);
usbmem_state[target_device_id].buffer_index += len;
}
usbmem_state[target_device_id].buffer_frame++;
uint16_t crc = crc16_msb(usbmem_response + 3, sizeof(usbmem_response) - 5, 0);
usbmem_response[sizeof(usbmem_response) - 2] = crc >> 8;
usbmem_response[sizeof(usbmem_response) - 1] = crc & 0xff;
} else {
usbmem_response_length = 1;
usbmem_response[0] = 0x04; // End
}
} else if (strlen(request) > 0) {
log_misc(">%s", request);
// Try to detect device ID
// The only commands without a device ID are "sver", "start", and "init".
char target_device_val = request[strlen(request) - 1];
char *target_device_id_ptr = strstr(request, " ");
if (target_device_id_ptr != NULL) {
target_device_val = *(target_device_id_ptr - 1);
}
// TODO: Rewrite this code to more cleanly handle hotplugging USB drives
if (str_eq(request, "sver")) {
str_cpy(
usbmem_response,
sizeof(usbmem_response),
"done GQHDXJAA DJHACKRS");
} else if (str_eq(request, "init") || str_eq(request, "start")) {
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
} else if (target_device_val == 'a' || target_device_val == 'b') {
// Counterintuitively, b is P1 and a is P2
target_device_id = target_device_val == 'b' ? 0 : 1;
if (!usbmem_enabled) {
// Ignore all other USB device specific commands and pretend a device isn't plugged in
// when USB memory emulation is disabled.
str_cpy(usbmem_response, sizeof(usbmem_response), "fail");
} else if (usbmem_state[target_device_id].errored) {
// If the device went through the entire process once and the file didn't exist
// then just force it to be disabled until the game is restarted because otherwise
// it'll get stuck in a loop.
// TODO: This could be better emulated by using a keybind to simulate inserting and
// ejecting the USB drive to additionally clear the error flag.
str_cpy(usbmem_response, sizeof(usbmem_response), "fail");
} else if (str_eq(request, "on_a") || str_eq(request, "on_b")) {
usbmem_state[target_device_id].connected = path_exists(usbmem_state[target_device_id].basepath);
usbmem_state[target_device_id].errored = false;
usbmem_reset_file_state(target_device_id);
if (usbmem_state[target_device_id].connected)
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
else
str_cpy(usbmem_response, sizeof(usbmem_response), "not connected");
} else if (str_eq(request, "offa") || str_eq(request, "offb")) {
if (usbmem_state[target_device_id].connected)
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
else
str_cpy(usbmem_response, sizeof(usbmem_response), "not connected");
usbmem_state[target_device_id].connected = false;
usbmem_reset_file_state(target_device_id);
} else if (str_eq(request, "opna") || str_eq(request, "opnb")) {
bool basepath_exists = path_exists(usbmem_state[target_device_id].basepath);
if (!usbmem_state[target_device_id].connected || !basepath_exists) {
usbmem_state[target_device_id].opened = false;
str_cpy(usbmem_response, sizeof(usbmem_response), "not connected");
} else {
usbmem_state[target_device_id].opened = true;
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
}
} else if (str_eq(request, "clsa") || str_eq(request, "clsb")) {
if (usbmem_state[target_device_id].opened)
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
else
str_cpy(usbmem_response, sizeof(usbmem_response), "not connected");
usbmem_state[target_device_id].opened = false;
usbmem_reset_file_state(target_device_id);
} else if (strncmp(request, "cda ", 4) == 0 || strncmp(request, "cdb ", 4) == 0) {
char *path = request + 4;
if (!usbmem_state[target_device_id].connected || !usbmem_state[target_device_id].opened) {
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
} else if (path[1] == ':') {
// Absolute path
char temp[MAX_PATH];
snprintf(temp, sizeof(temp), "%s\\%s", usbmem_state[target_device_id].basepath, path + 3);
if (!path_exists(temp)) {
log_warning("Couldn't find path %s", temp);
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
} else {
log_misc("Changing path to %s", temp);
str_cpy(usbmem_state[target_device_id].path, sizeof(usbmem_state[target_device_id].path), temp);
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
}
} else {
str_cpy(usbmem_response, sizeof(usbmem_response), "fail");
}
} else if (strncmp(request, "rda ", 4) == 0 || strncmp(request, "rdb ", 4) == 0) {
usbmem_reset_file_state(target_device_id);
if (!usbmem_state[target_device_id].connected || !usbmem_state[target_device_id].opened) {
str_cpy(usbmem_response, sizeof(usbmem_response), "fail");
} else {
char temp[MAX_PATH] = {0};
char *filename = request + 4;
snprintf(temp, sizeof(temp), "%s\\%s", usbmem_state[target_device_id].path, filename);
if (usbmem_state[target_device_id].buffer) {
free(usbmem_state[target_device_id].buffer);
usbmem_state[target_device_id].buffer = NULL;
}
usbmem_state[target_device_id].file_type = USBMEM_FILE_TYPE_NONE;
usbmem_state[target_device_id].buffer_len = 0;
usbmem_state[target_device_id].buffer_index = 0;
usbmem_state[target_device_id].buffer_frame = 0;
memset(usbmem_state[target_device_id].filename, 0, sizeof(usbmem_state[target_device_id].filename));
if (!path_exists(temp)) {
log_warning("Couldn't find file %s", temp);
str_cpy(usbmem_response, sizeof(usbmem_response), "fail");
usbmem_state[target_device_id].errored = true;
} else {
bool loaded = file_load(temp, (void**)&usbmem_state[target_device_id].buffer,
&usbmem_state[target_device_id].buffer_len, false);
if (loaded) {
log_misc("Reading file %s", temp);
usbmem_state[target_device_id].file_type = USBMEM_FILE_TYPE_READ;
str_cpy(usbmem_state[target_device_id].filename, sizeof(usbmem_state[target_device_id].filename), filename);
str_cpy(usbmem_response, sizeof(usbmem_response), "start");
} else {
log_warning("Couldn't read file %s", temp);
str_cpy(usbmem_response, sizeof(usbmem_response), "fail");
usbmem_state[target_device_id].errored = true;
}
}
}
} else if (strncmp(request, "wra ", 4) == 0 || strncmp(request, "wrb ", 4) == 0) {
// Open file for writing
usbmem_reset_file_state(target_device_id);
str_cpy(usbmem_response, sizeof(usbmem_response), "not supported");
} else if (strncmp(request, "wha ", 4) == 0 || strncmp(request, "whb ", 4) == 0) {
// Something relating to writing?
str_cpy(usbmem_response, sizeof(usbmem_response), "not supported");
} else if (strncmp(request, "lma ", 4) == 0 || strncmp(request, "lmb ", 4) == 0) {
// What is "lm"?
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
} else {
str_cpy(usbmem_response, sizeof(usbmem_response), "fail");
}
} else {
str_cpy(usbmem_response, sizeof(usbmem_response), "fail");
}
str_cat(usbmem_response, sizeof(usbmem_response), "\r>");
usbmem_response_length = strlen(usbmem_response);
}
usbmem_pending = true;
src->pos = nbytes;
return S_OK;
}
static HRESULT usbmem_read(struct irp *irp)
{
struct iobuf *dest;
log_assert(irp != NULL);
log_assert(irp->read.bytes != NULL);
dest = &irp->read;
if (usbmem_pending && usbmem_response_length != USBMEM_DATA_BUF_SIZE) {
log_misc("%s", usbmem_response);
}
if (usbmem_pending && usbmem_response_length == 0) {
str_cpy(usbmem_response, sizeof(usbmem_response), "\r>");
usbmem_response_length = strlen(usbmem_response);
}
dest->pos = usbmem_response_length;
memcpy(dest->bytes, usbmem_response, usbmem_response_length);
usbmem_pending = false;
usbmem_response_length = 0;
memset(usbmem_response, 0, sizeof(usbmem_response));
return S_OK;
}
static HRESULT usbmem_ioctl(struct irp *irp)
{
SERIAL_STATUS *status;
log_assert(irp != NULL);
switch (irp->ioctl) {
case IOCTL_SERIAL_GET_COMMSTATUS:
if (irp->read.bytes == NULL) {
log_warning(
"IOCTL_SERIAL_GET_COMMSTATUS: Output buffer is NULL");
return E_INVALIDARG;
}
if (irp->read.nbytes < sizeof(*status)) {
log_warning("IOCTL_SERIAL_GET_COMMSTATUS: Buffer is too small");
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
}
status = (SERIAL_STATUS *) irp->read.bytes;
status->Errors = 0;
status->AmountInInQueue = usbmem_pending ? 1 : 0;
irp->read.pos = sizeof(*status);
break;
default:
break;
}
return S_OK;
}

View File

@@ -0,0 +1,8 @@
#ifndef DDRHOOK_UTIL_USBMEM_H
#define DDRHOOK_UTIL_USBMEM_H
void usbmem_init(const char *path_p1, const char *path_p2, const bool enabled);
void usbmem_fini(void);
HRESULT usbmem_dispatch_irp(struct irp *irp);
#endif

View File

@@ -1,25 +0,0 @@
avsdlls += ddrhook
deplibs_ddrhook := \
avs \
libs_ddrhook := \
acioemu \
ddrhook-util \
p3ioemu \
p3io \
hook \
hooklib \
util \
eamio \
ddrio \
src_ddrhook := \
extio.c \
dllmain.c \
_com4.c \
master.c \
p3io.c \
usbmem.c \
spike.c

View File

@@ -1,8 +0,0 @@
#ifndef DDRHOOK_MASTER_H
#define DDRHOOK_MASTER_H
#include <windows.h>
void master_insert_hooks(HMODULE target);
#endif

View File

@@ -1,85 +0,0 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "bemanitools/ddrio.h"
#include "ddrhook/p3io.h"
#include "p3ioemu/emu.h"
#include "p3ioemu/uart.h"
#include "util/log.h"
extern bool _15khz;
extern bool standard_def;
static HRESULT p3io_ddr_read_jamma(void *ctx, uint32_t *state);
static HRESULT p3io_ddr_set_outputs(void *ctx, uint32_t outputs);
static HRESULT p3io_ddr_get_cab_type(void *ctx, enum p3io_cab_type *type);
static HRESULT p3io_ddr_get_video_freq(void *ctx, enum p3io_video_freq *freq);
static const struct p3io_ops p3io_ddr_ops = {
.read_jamma = p3io_ddr_read_jamma,
.set_outputs = p3io_ddr_set_outputs,
.get_cab_type = p3io_ddr_get_cab_type,
.get_video_freq = p3io_ddr_get_video_freq,
};
void p3io_ddr_init(void)
{
/* COM4 isn't a real COM port, we configure the core P3IO emulator code to
generate IRPs addressed to COM4 and then we possibly intercept them in
_com4.c (or possibly don't, in which case the communications will be
sent to the real COM4 on your system) */
p3io_uart_set_path(0, L"COM4");
p3io_emu_init(&p3io_ddr_ops, NULL);
}
void p3io_ddr_fini(void)
{
p3io_emu_fini();
}
static HRESULT p3io_ddr_read_jamma(void *ctx, uint32_t *state)
{
log_assert(state != NULL);
*state = ddr_io_read_pad();
return S_OK;
}
static HRESULT p3io_ddr_set_outputs(void *ctx, uint32_t outputs)
{
ddr_io_set_lights_p3io(outputs);
return S_OK;
}
static HRESULT p3io_ddr_get_cab_type(void *ctx, enum p3io_cab_type *type)
{
if (standard_def) {
*type = P3IO_CAB_TYPE_SD;
} else {
*type = P3IO_CAB_TYPE_HD;
}
return S_OK;
}
static HRESULT p3io_ddr_get_video_freq(void *ctx, enum p3io_video_freq *freq)
{
if (_15khz) {
*freq = P3IO_VIDEO_FREQ_15KHZ;
} else {
*freq = P3IO_VIDEO_FREQ_31KHZ;
}
return S_OK;
}
// TODO coinstock
// TODO round plug

View File

@@ -1,14 +0,0 @@
#ifndef DDRHOOK_P3IO_H
#define DDRHOOK_P3IO_H
#include <windows.h>
#include "hook/iohook.h"
extern const wchar_t p3io_dev_node_prefix[];
extern const wchar_t p3io_dev_node[];
void p3io_ddr_init(void);
void p3io_ddr_fini(void);
#endif

View File

@@ -1,204 +0,0 @@
#define LOG_MODULE "usbmem"
// clang-format off
// Don't format because the order is important here
#include <windows.h>
#include <devioctl.h>
#include <ntdef.h>
#include <ntddser.h>
// clang-format on
#include <stdbool.h>
#include <string.h>
#include <wchar.h>
#include "hook/iohook.h"
#include "util/iobuf.h"
#include "util/log.h"
#include "util/str.h"
#define USBMEM_BUF_SIZE 128
static HANDLE usbmem_fd;
static char usbmem_response[USBMEM_BUF_SIZE];
static bool usbmem_pending;
static HRESULT usbmem_open(struct irp *irp);
static HRESULT usbmem_close(struct irp *irp);
static HRESULT usbmem_write(struct irp *irp);
static HRESULT usbmem_read(struct irp *irp);
static HRESULT usbmem_ioctl(struct irp *irp);
void usbmem_init(void)
{
log_assert(usbmem_fd == NULL);
HRESULT hr;
hr = iohook_open_nul_fd(&usbmem_fd);
if (hr != S_OK) {
log_fatal("Opening nul fd failed: %08lx", hr);
}
}
void usbmem_fini(void)
{
if (usbmem_fd != NULL) {
CloseHandle(usbmem_fd);
}
usbmem_fd = NULL;
}
HRESULT
usbmem_dispatch_irp(struct irp *irp)
{
log_assert(irp != NULL);
if (irp->op != IRP_OP_OPEN && irp->fd != usbmem_fd) {
return iohook_invoke_next(irp);
}
switch (irp->op) {
case IRP_OP_OPEN:
return usbmem_open(irp);
case IRP_OP_CLOSE:
return usbmem_close(irp);
case IRP_OP_READ:
return usbmem_read(irp);
case IRP_OP_WRITE:
return usbmem_write(irp);
case IRP_OP_IOCTL:
return usbmem_ioctl(irp);
default:
return E_NOTIMPL;
}
}
static HRESULT usbmem_open(struct irp *irp)
{
log_assert(irp != NULL);
if (!wstr_eq(irp->open_filename, L"COM3")) {
return iohook_invoke_next(irp);
}
irp->fd = usbmem_fd;
log_info("USB edit data PCB opened");
return S_OK;
}
static HRESULT usbmem_close(struct irp *irp)
{
log_info("USB edit data PCB closed");
return S_OK;
}
static HRESULT usbmem_write(struct irp *irp)
{
struct const_iobuf *src;
char request[USBMEM_BUF_SIZE];
uint32_t nbytes;
log_assert(irp != NULL);
log_assert(irp->write.bytes != NULL);
src = &irp->write;
nbytes = src->nbytes > USBMEM_BUF_SIZE ? USBMEM_BUF_SIZE : src->nbytes;
memcpy(request, src->bytes, nbytes);
request[nbytes - 1] = '\0'; /* This is always a CR. */
log_misc(">%s", request);
if (strlen(request) > 0) {
if (str_eq(request, "sver")) {
str_cpy(
usbmem_response,
sizeof(usbmem_response),
"done GQHDXJAA DJHACKRS");
} else if (
str_eq(request, "on_a") || str_eq(request, "on_b") ||
str_eq(request, "offa") || str_eq(request, "offb")) {
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
} else if (
strncmp(request, "lma ", 4) == 0 ||
strncmp(request, "lmb ", 4) == 0) {
str_cpy(usbmem_response, sizeof(usbmem_response), "done");
} else {
str_cpy(usbmem_response, sizeof(usbmem_response), "not connected");
}
}
usbmem_pending = true;
src->pos = nbytes;
return S_OK;
}
static HRESULT usbmem_read(struct irp *irp)
{
struct iobuf *dest;
uint32_t rlength;
log_assert(irp != NULL);
log_assert(irp->read.bytes != NULL);
dest = &irp->read;
if (usbmem_pending) {
if (strlen(usbmem_response) > 0) {
log_misc("%s", usbmem_response);
}
str_cat(usbmem_response, sizeof(usbmem_response), "\r>");
usbmem_pending = false;
}
rlength = strlen(usbmem_response);
memcpy(dest->bytes, usbmem_response, rlength);
memset(usbmem_response, 0, USBMEM_BUF_SIZE);
dest->pos = rlength;
return S_OK;
}
static HRESULT usbmem_ioctl(struct irp *irp)
{
SERIAL_STATUS *status;
log_assert(irp != NULL);
switch (irp->ioctl) {
case IOCTL_SERIAL_GET_COMMSTATUS:
if (irp->read.bytes == NULL) {
log_warning(
"IOCTL_SERIAL_GET_COMMSTATUS: Output buffer is NULL");
return E_INVALIDARG;
}
if (irp->read.nbytes < sizeof(*status)) {
log_warning("IOCTL_SERIAL_GET_COMMSTATUS: Buffer is too small");
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
}
status = (SERIAL_STATUS *) irp->read.bytes;
status->Errors = 0;
status->AmountInInQueue = usbmem_pending ? 1 : 0;
irp->read.pos = sizeof(*status);
break;
default:
break;
}
return S_OK;
}

View File

@@ -1,8 +0,0 @@
#ifndef HOOK_USBMEM_H
#define HOOK_USBMEM_H
void usbmem_init(void);
void usbmem_fini(void);
HRESULT usbmem_dispatch_irp(struct irp *irp);
#endif

View File

@@ -0,0 +1,30 @@
avsdlls += ddrhook1
ldflags_ddrhook1 := \
-lws2_32 \
deplibs_ddrhook1 := \
avs \
libs_ddrhook1 := \
acioemu \
cconfig \
ddrhook-util \
p3ioemu \
p3io \
hook \
hooklib \
util \
eamio \
ddrio \
security \
src_ddrhook1 := \
avs-boot.c \
dllmain.c \
config-ddrhook1.c \
config-eamuse.c \
config-gfx.c \
config-security.c \
master.c \
filesystem.c \

View File

@@ -0,0 +1,173 @@
#define LOG_MODULE "avs-boot"
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include "hook/iohook.h"
#include "hook/table.h"
#include "imports/avs.h"
#include "ddrhook1/avs-boot.h"
#include "ddrhook1/filesystem.h"
#include "util/log.h"
#include "util/str.h"
static void (*real_avs_boot)(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context);
static int (*real_ea3_boot)(struct property_node *config);
static int my_ea3_boot(struct property_node *config);
static void my_avs_boot(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context);
static struct net_addr ddrhook1_avs_boot_eamuse_server_addr;
static const struct hook_symbol ddrxhook_avs_hook_syms[] = {
{.name = "avs_boot",
.patch = my_avs_boot,
.link = (void **) &real_avs_boot},
};
static const struct hook_symbol ddrhook1_avs_ea3_hook_syms[] = {
{.name = "ea3_boot",
.patch = my_ea3_boot,
.link = (void **) &real_ea3_boot},
};
static void avs_boot_replace_property_str(
struct property_node *node, const char *name, const char *val)
{
struct property_node *tmp;
tmp = property_search(NULL, node, name);
if (tmp) {
property_node_remove(tmp);
}
tmp = property_node_create(NULL, node, PROPERTY_TYPE_STR, name, val);
if (tmp) {
property_node_datasize(tmp);
}
}
static void my_avs_boot(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context)
{
log_info("Called my_avs_boot");
#if AVS_VERSION < 1002
// Only need to add these hooks for DDR X
char nvram_path[MAX_PATH] = {0};
char raw_path[MAX_PATH] = {0};
// Using the full path as part of the AVS paths seems to break on long paths.
// So instead, just take the launcher folder relative to the main game directory.
char *launcher_folder;
ddrhook1_get_launcher_path_parts(NULL, &launcher_folder);
if (launcher_folder) {
strcpy(nvram_path, launcher_folder);
strcat(nvram_path, "\\");
strcpy(raw_path, launcher_folder);
strcat(raw_path, "\\");
free(launcher_folder);
}
strcat(nvram_path, "conf\\nvram");
strcat(raw_path, "conf\\raw");
log_misc("avs paths: %s %s\n", nvram_path, raw_path);
avs_boot_replace_property_str(
config, "/fs/nvram/device", nvram_path);
avs_boot_replace_property_str(
config, "/fs/raw/device", raw_path);
#endif
real_avs_boot(
config,
std_heap,
sz_std_heap,
avs_heap,
sz_avs_heap,
log_writer_debug,
NULL);
}
static int my_ea3_boot(struct property_node *config)
{
char *server_addr;
log_info("Called my_ea3_boot");
if (ddrhook1_avs_boot_eamuse_server_addr.type != NET_ADDR_TYPE_INVALID) {
log_misc("Injecting network server address");
server_addr = net_addr_to_str(&ddrhook1_avs_boot_eamuse_server_addr);
avs_boot_replace_property_str(config, "network/services", server_addr);
free(server_addr);
}
return real_ea3_boot(config);
}
void ddrhook1_avs_boot_init()
{
hook_table_apply(
NULL,
"libavs-win32.dll",
ddrxhook_avs_hook_syms,
lengthof(ddrxhook_avs_hook_syms));
hook_table_apply(
NULL,
"libavs-win32-ea3.dll",
ddrhook1_avs_ea3_hook_syms,
lengthof(ddrhook1_avs_ea3_hook_syms));
memset(&ddrhook1_avs_boot_eamuse_server_addr, 0, sizeof(struct net_addr));
log_info("Inserted avs log hooks");
}
void ddrhook1_avs_boot_set_eamuse_addr(const struct net_addr *server_addr)
{
char *str;
str = net_addr_to_str(server_addr);
log_info("Setting eamuse server: %s", str);
free(str);
memcpy(
&ddrhook1_avs_boot_eamuse_server_addr,
server_addr,
sizeof(struct net_addr));
}

View File

@@ -0,0 +1,19 @@
#ifndef DDRHOOK1_AVS_BOOT_H
#define DDRHOOK1_AVS_BOOT_H
#include "util/net.h"
/**
* Initialize hooking of avs_boot and ea3_boot. This re-enables avs logging
* and injects a few important settings.
*/
void ddrhook1_avs_boot_init();
/**
* Set the target eamuse server address.
*
* @param server_addr Address to target eamuse server.
*/
void ddrhook1_avs_boot_set_eamuse_addr(const struct net_addr *server_addr);
#endif

View File

@@ -0,0 +1,128 @@
#include <string.h>
#include "cconfig/cconfig-util.h"
#include "ddrhook1/config-ddrhook1.h"
#include "util/log.h"
#define DDRHOOK1_CONFIG_DDRHOOK1_USE_COM4_EMU_KEY "ddrhook1.use_com4_emu"
#define DDRHOOK1_CONFIG_DDRHOOK1_STANDARD_DEF_KEY "ddrhook1.standard_def"
#define DDRHOOK1_CONFIG_DDRHOOK1_USE_15KHZ_KEY "ddrhook1.use_15khz"
#define DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_ENABLED "ddrhook1.usbmem_enabled"
#define DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_PATH_P1 "ddrhook1.usbmem_path_p1"
#define DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_PATH_P2 "ddrhook1.usbmem_path_p2"
#define DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USE_COM4_EMU_VALUE true
#define DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_STANDARD_DEF_VALUE false
#define DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USE_15KHZ_VALUE false
#define DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_ENABLED false
#define DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_PATH_P1 "usbmem_p1"
#define DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_PATH_P2 "usbmem_p2"
void ddrhook1_config_ddrhook1_init(struct cconfig *config)
{
cconfig_util_set_bool(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USE_COM4_EMU_KEY,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USE_COM4_EMU_VALUE,
"Don't emulate P3IO COM4 and its downstream devices, use the Windows COM4 port instead");
cconfig_util_set_bool(
config,
DDRHOOK1_CONFIG_DDRHOOK1_STANDARD_DEF_KEY,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_STANDARD_DEF_VALUE,
"SD cabinet mode");
cconfig_util_set_bool(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USE_15KHZ_KEY,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USE_15KHZ_VALUE,
"Use 15 kHz monitor mode");
cconfig_util_set_bool(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_ENABLED,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_ENABLED,
"Enable USB memory data emulation");
cconfig_util_set_str(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_PATH_P1,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_PATH_P1,
"Specify path for P1 USB memory data");
cconfig_util_set_str(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_PATH_P2,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_PATH_P2,
"Specify path for P2 USB memory data");
}
void ddrhook1_config_ddrhook1_get(
struct ddrhook1_config_ddrhook1 *config_ddrhook1, struct cconfig *config)
{
if (!cconfig_util_get_bool(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USE_COM4_EMU_KEY,
&config_ddrhook1->use_com4_emu,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USE_COM4_EMU_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
DDRHOOK1_CONFIG_DDRHOOK1_USE_COM4_EMU_KEY,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USE_COM4_EMU_VALUE);
}
if (!cconfig_util_get_bool(
config,
DDRHOOK1_CONFIG_DDRHOOK1_STANDARD_DEF_KEY,
&config_ddrhook1->standard_def,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_STANDARD_DEF_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
DDRHOOK1_CONFIG_DDRHOOK1_STANDARD_DEF_KEY,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_STANDARD_DEF_VALUE);
}
if (!cconfig_util_get_bool(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USE_15KHZ_KEY,
&config_ddrhook1->use_15khz,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USE_15KHZ_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
DDRHOOK1_CONFIG_DDRHOOK1_USE_15KHZ_KEY,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USE_15KHZ_VALUE);
}
if (!cconfig_util_get_bool(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_ENABLED,
&config_ddrhook1->usbmem_enabled,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_ENABLED)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_ENABLED,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_ENABLED);
}
if (!cconfig_util_get_str(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_PATH_P1,
config_ddrhook1->usbmem_path_p1,
sizeof(config_ddrhook1->usbmem_path_p1) - 1,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_PATH_P1)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%s'",
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_PATH_P1,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_PATH_P1);
}
if (!cconfig_util_get_str(
config,
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_PATH_P2,
config_ddrhook1->usbmem_path_p2,
sizeof(config_ddrhook1->usbmem_path_p2) - 1,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_PATH_P2)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%s'",
DDRHOOK1_CONFIG_DDRHOOK1_USBMEM_PATH_P2,
DDRHOOK1_CONFIG_DDRHOOK1_DEFAULT_USBMEM_PATH_P2);
}
}

View File

@@ -0,0 +1,37 @@
#ifndef DDRHOOK1_CONFIG_DDRHOOK1_H
#define DDRHOOK1_CONFIG_DDRHOOK1_H
#include <windows.h>
#include "cconfig/cconfig.h"
/**
* Struct holding configuration values for game-specific items.
*/
struct ddrhook1_config_ddrhook1 {
bool use_com4_emu;
bool standard_def;
bool use_15khz;
bool usbmem_enabled;
char usbmem_path_p1[MAX_PATH];
char usbmem_path_p2[MAX_PATH];
};
/**
* Initialize a cconfig structure with the basic structure and default values
* of this configuration.
*/
void ddrhook1_config_ddrhook1_init(struct cconfig *config);
/**
* Read the module specific config struct values from the provided cconfig
* struct.
*
* @param config_ddrhook1 Target module specific struct to read configuration
* values to.
* @param config cconfig struct holding the intermediate data to read from.
*/
void ddrhook1_config_ddrhook1_get(
struct ddrhook1_config_ddrhook1 *config_ddrhook1, struct cconfig *config);
#endif

View File

@@ -0,0 +1,144 @@
#include <string.h>
#include "cconfig/cconfig-util.h"
#include "ddrhook1/config-eamuse.h"
#include "util/log.h"
#include "util/net.h"
#define DDRHOOK1_CONFIG_EAMUSE_SERVER_KEY "eamuse.server"
#define DDRHOOK1_CONFIG_EAMUSE_PCBID_KEY "eamuse.pcbid"
#define DDRHOOK1_CONFIG_EAMUSE_EAMID_KEY "eamuse.eamid"
#define DDRHOOK1_CONFIG_EAMUSE_DEFAULT_SERVER_VALUE "localhost:80"
#define DDRHOOK1_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE security_id_default
#define DDRHOOK1_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE_LEN \
sizeof(security_id_default)
#define DDRHOOK1_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE security_id_default
#define DDRHOOK1_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE_LEN \
sizeof(security_id_default)
const struct net_addr ddrhook1_eamuse_default_server = {
.type = NET_ADDR_TYPE_HOSTNAME,
.hostname.host = "localhost",
.hostname.port = 80,
};
void ddrhook1_config_eamuse_init(struct cconfig *config)
{
cconfig_util_set_str(
config,
DDRHOOK1_CONFIG_EAMUSE_SERVER_KEY,
DDRHOOK1_CONFIG_EAMUSE_DEFAULT_SERVER_VALUE,
"URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 "
"(e.g. 127.0.0.1:80) of the target eamuse server. The port is "
"optional "
"but defaults to 80.");
cconfig_util_set_data(
config,
DDRHOOK1_CONFIG_EAMUSE_PCBID_KEY,
(uint8_t *) &DDRHOOK1_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE,
DDRHOOK1_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE_LEN,
"PCBID");
cconfig_util_set_data(
config,
DDRHOOK1_CONFIG_EAMUSE_EAMID_KEY,
(uint8_t *) &DDRHOOK1_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE,
DDRHOOK1_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE_LEN,
"EAMID");
}
void ddrhook1_config_eamuse_get(
struct ddrhook1_config_eamuse *config_eamuse, struct cconfig *config)
{
char server_url[1024];
char *tmp;
char *tmp2;
memset(config_eamuse, 0, sizeof(struct ddrhook1_config_eamuse));
if (!cconfig_util_get_str(
config,
DDRHOOK1_CONFIG_EAMUSE_SERVER_KEY,
server_url,
sizeof(server_url),
DDRHOOK1_CONFIG_EAMUSE_DEFAULT_SERVER_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%s'",
DDRHOOK1_CONFIG_EAMUSE_SERVER_KEY,
DDRHOOK1_CONFIG_EAMUSE_DEFAULT_SERVER_VALUE);
}
if (!net_str_parse(server_url, &config_eamuse->server)) {
memcpy(
&config_eamuse->server,
&ddrhook1_eamuse_default_server,
sizeof(config_eamuse->server));
tmp = net_addr_to_str(&config_eamuse->server);
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default",
tmp);
free(tmp);
}
if (!cconfig_util_get_data(
config,
DDRHOOK1_CONFIG_EAMUSE_PCBID_KEY,
(uint8_t *) &config_eamuse->pcbid,
DDRHOOK1_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE_LEN,
(uint8_t *) &DDRHOOK1_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE)) {
tmp = security_id_to_str(
&DDRHOOK1_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE, false);
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default",
tmp);
free(tmp);
}
if (!security_id_verify(&config_eamuse->pcbid)) {
tmp = security_id_to_str(
&DDRHOOK1_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE, false);
tmp2 = security_id_to_str(&config_eamuse->pcbid, false);
log_warning(
"PCBID verification of '%s' failed, fallback to default "
"PCBID '%s'",
tmp2,
tmp);
free(tmp);
free(tmp2);
}
if (!cconfig_util_get_data(
config,
DDRHOOK1_CONFIG_EAMUSE_EAMID_KEY,
(uint8_t *) &config_eamuse->eamid,
DDRHOOK1_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE_LEN,
(uint8_t *) &DDRHOOK1_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE)) {
tmp = security_id_to_str(
&DDRHOOK1_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE, false);
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default",
tmp);
free(tmp);
}
if (!security_id_verify(&config_eamuse->eamid)) {
tmp = security_id_to_str(
&DDRHOOK1_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE, false);
tmp2 = security_id_to_str(&config_eamuse->eamid, false);
log_warning(
"EAMID verification of '%s' failed, fallback to default "
"EAMID '%s'",
tmp2,
tmp);
free(tmp);
free(tmp2);
}
}

View File

@@ -0,0 +1,36 @@
#ifndef DDRHOOK1_CONFIG_EAMUSE_H
#define DDRHOOK1_CONFIG_EAMUSE_H
#include "cconfig/cconfig.h"
#include "security/id.h"
#include "util/net.h"
/**
* Struct holding configuration values for eamuse related items.
*/
struct ddrhook1_config_eamuse {
struct net_addr server;
struct security_id pcbid;
struct security_id eamid;
};
/**
* Initialize a cconfig structure with the basic structure and default values
* of this configuration.
*/
void ddrhook1_config_eamuse_init(struct cconfig *config);
/**
* Read the module specific config struct values from the provided cconfig
* struct.
*
* @param config_eamuse Target module specific struct to read configuration
* values to.
* @param config cconfig struct holding the intermediate data to read from.
*/
void ddrhook1_config_eamuse_get(
struct ddrhook1_config_eamuse *config_eamuse, struct cconfig *config);
#endif

View File

@@ -0,0 +1,36 @@
#include <string.h>
#include "cconfig/cconfig-util.h"
#include "ddrhook1/config-gfx.h"
#include "util/log.h"
#define DDRHOOK1_CONFIG_GFX_WINDOWED_KEY "gfx.windowed"
#define DDRHOOK1_CONFIG_GFX_DEFAULT_WINDOWED_VALUE true
void ddrhook1_config_gfx_init(struct cconfig *config)
{
cconfig_util_set_bool(
config,
DDRHOOK1_CONFIG_GFX_WINDOWED_KEY,
DDRHOOK1_CONFIG_GFX_DEFAULT_WINDOWED_VALUE,
"Run the game windowed");
}
void ddrhook1_config_gfx_get(
struct ddrhook1_config_gfx *config_gfx, struct cconfig *config)
{
if (!cconfig_util_get_bool(
config,
DDRHOOK1_CONFIG_GFX_WINDOWED_KEY,
&config_gfx->windowed,
DDRHOOK1_CONFIG_GFX_DEFAULT_WINDOWED_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
DDRHOOK1_CONFIG_GFX_WINDOWED_KEY,
DDRHOOK1_CONFIG_GFX_DEFAULT_WINDOWED_VALUE);
}
}

View File

@@ -0,0 +1,30 @@
#ifndef DDRHOOK1_CONFIG_GFX_H
#define DDRHOOK1_CONFIG_GFX_H
#include "cconfig/cconfig.h"
/**
* Struct holding configuration values for GFX related items.
*/
struct ddrhook1_config_gfx {
bool windowed;
};
/**
* Initialize a cconfig structure with the basic structure and default values
* of this configuration.
*/
void ddrhook1_config_gfx_init(struct cconfig *config);
/**
* Read the module specific config struct values from the provided cconfig
* struct.
*
* @param config_gfx Target module specific struct to read configuration
* values to.
* @param config cconfig struct holding the intermediate data to read from.
*/
void ddrhook1_config_gfx_get(
struct ddrhook1_config_gfx *config_gfx, struct cconfig *config);
#endif

View File

@@ -0,0 +1,75 @@
#include <string.h>
#include "cconfig/cconfig-util.h"
#include "ddrhook1/config-security.h"
#include "security/mcode.h"
#include "util/log.h"
#include "util/net.h"
#define DDRHOOK1_CONFIG_SECURITY_MCODE_KEY "security.mcode"
static const struct security_mcode security_mcode_ddr_x = {
.header = SECURITY_MCODE_HEADER,
.unkn = SECURITY_MCODE_UNKN_Q,
.game = SECURITY_MCODE_GAME_DDR_X,
.region = SECURITY_MCODE_REGION_JAPAN,
.cabinet = SECURITY_MCODE_CABINET_A,
.revision = SECURITY_MCODE_REVISION_A,
};
void ddrhook1_config_security_init(struct cconfig *config)
{
char *tmp;
tmp = security_mcode_to_str(&security_mcode_ddr_x);
cconfig_util_set_str(
config,
DDRHOOK1_CONFIG_SECURITY_MCODE_KEY,
tmp,
"Mcode of the game to run.");
free(tmp);
}
void ddrhook1_config_security_get(
struct ddrhook1_config_security *config_security, struct cconfig *config)
{
char *tmp_default;
char mcode[9];
tmp_default =
security_mcode_to_str(&security_mcode_ddr_x);
if (!cconfig_util_get_str(
config,
DDRHOOK1_CONFIG_SECURITY_MCODE_KEY,
mcode,
sizeof(mcode) - 1,
tmp_default)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%s'",
DDRHOOK1_CONFIG_SECURITY_MCODE_KEY,
tmp_default);
}
mcode[8] = '\0';
if (!security_mcode_parse(mcode, &config_security->mcode)) {
log_warning(
"Invalid mcode '%s' specified, fallback to default '%s'",
mcode,
tmp_default);
memcpy(
&config_security->mcode,
&security_mcode_ddr_x,
sizeof(struct security_mcode));
}
free(tmp_default);
}

View File

@@ -0,0 +1,34 @@
#ifndef DDRHOOK1_CONFIG_SECURITY_H
#define DDRHOOK1_CONFIG_SECURITY_H
#include "cconfig/cconfig.h"
#include "security/mcode.h"
#include "util/net.h"
/**
* Struct holding configuration values for security related items.
*/
struct ddrhook1_config_security {
struct security_mcode mcode;
};
/**
* Initialize a cconfig structure with the basic structure and default values
* of this configuration.
*/
void ddrhook1_config_security_init(struct cconfig *config);
/**
* Read the module specific config struct values from the provided cconfig
* struct.
*
* @param config_security Target module specific struct to read configuration
* values to.
* @param config cconfig struct holding the intermediate data to read from.
*/
void ddrhook1_config_security_get(
struct ddrhook1_config_security *config_security, struct cconfig *config);
#endif

View File

@@ -1,4 +1,4 @@
LIBRARY ddrhook
LIBRARY ddrhook1
EXPORTS
DllMain@12 @1 NONAME

196
src/main/ddrhook1/dllmain.c Normal file
View File

@@ -0,0 +1,196 @@
#include <windows.h>
#include <stdbool.h>
#include "bemanitools/ddrio.h"
#include "bemanitools/eamio.h"
#include "cconfig/cconfig-hook.h"
#include "ddrhook-util/_com4.h"
#include "ddrhook-util/extio.h"
#include "ddrhook-util/p3io.h"
#include "ddrhook-util/spike.h"
#include "ddrhook-util/usbmem.h"
#include "ddrhook1/avs-boot.h"
#include "ddrhook1/config-ddrhook1.h"
#include "ddrhook1/config-eamuse.h"
#include "ddrhook1/config-gfx.h"
#include "ddrhook1/config-security.h"
#include "ddrhook1/filesystem.h"
#include "ddrhook1/master.h"
#include "ddrhook-util/gfx.h"
#include "hook/iohook.h"
#include "hook/table.h"
#include "hooklib/app.h"
#include "hooklib/rs232.h"
#include "imports/avs.h"
#include "p3ioemu/emu.h"
#include "security/rp-sign-key.h"
#include "util/cmdline.h"
#include "util/defs.h"
#include "util/log.h"
#include "util/thread.h"
#define DDRHOOK1_INFO_HEADER \
"ddrhook1 for DDR X" \
", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV)
#define DDRHOOK1_CMD_USAGE \
"Usage: inject.exe ddrhook1.dll <ddr.exe> [options...]"
bool standard_def;
bool _15khz;
static const hook_d3d9_irp_handler_t ddrhook1_d3d9_handlers[] = {
gfx_d3d9_irp_handler,
};
static DWORD STDCALL my_GetModuleFileNameA(HMODULE hModule, LPSTR lpFilename, DWORD nSize);
static DWORD(STDCALL *real_GetModuleFileNameA)(HMODULE hModule, LPSTR lpFilename, DWORD nSize);
static bool ddrhook1_init_check = false;
static const struct hook_symbol init_hook_syms[] = {
{
.name = "GetModuleFileNameA",
.patch = my_GetModuleFileNameA,
.link = (void **) &real_GetModuleFileNameA,
},
};
static DWORD STDCALL
my_GetModuleFileNameA(HMODULE hModule, LPSTR lpFilename, DWORD nSize)
{
bool ok;
struct cconfig *config;
struct ddrhook1_config_ddrhook1 config_ddrhook1;
struct ddrhook1_config_eamuse config_eamuse;
struct ddrhook1_config_gfx config_gfx;
struct ddrhook1_config_security config_security;
if (ddrhook1_init_check)
goto skip;
log_info("--- Begin ddrhook1 main ---");
ddrhook1_init_check = true;
config = cconfig_init();
ddrhook1_config_ddrhook1_init(config);
ddrhook1_config_eamuse_init(config);
ddrhook1_config_gfx_init(config);
ddrhook1_config_security_init(config);
if (!cconfig_hook_config_init(
config,
DDRHOOK1_INFO_HEADER "\n" DDRHOOK1_CMD_USAGE,
CCONFIG_CMD_USAGE_OUT_DBG)) {
cconfig_finit(config);
exit(EXIT_FAILURE);
}
ddrhook1_config_ddrhook1_get(&config_ddrhook1, config);
ddrhook1_config_eamuse_get(&config_eamuse, config);
ddrhook1_config_gfx_get(&config_gfx, config);
ddrhook1_config_security_get(&config_security, config);
cconfig_finit(config);
standard_def = config_ddrhook1.standard_def;
_15khz = config_ddrhook1.use_15khz;
log_info(DDRHOOK1_INFO_HEADER);
log_info("Initializing ddrhook1...");
ddrhook1_filesystem_hook_init();
ddrhook1_avs_boot_init();
ddrhook1_avs_boot_set_eamuse_addr(&config_eamuse.server);
iohook_push_handler(p3io_emu_dispatch_irp);
iohook_push_handler(extio_dispatch_irp);
iohook_push_handler(spike_dispatch_irp);
iohook_push_handler(usbmem_dispatch_irp);
if (config_ddrhook1.use_com4_emu) {
/* See ddrhook-util/p3io.c for details. */
iohook_push_handler(com4_dispatch_irp);
}
if (config_gfx.windowed) {
gfx_set_windowed();
}
rs232_hook_init();
p3io_ddr_init_with_plugs(
&config_security.mcode,
&config_eamuse.pcbid,
&config_eamuse.eamid,
#if AVS_VERSION >= 1002
&security_rp_sign_key_black_ddrx2,
#else
&security_rp_sign_key_black_ddrx,
#endif
&security_rp_sign_key_white_eamuse);
extio_init();
usbmem_init(config_ddrhook1.usbmem_path_p1, config_ddrhook1.usbmem_path_p2,
config_ddrhook1.usbmem_enabled);
spike_init();
com4_init();
log_info("Initializing DDR IO backend");
ok = ddr_io_init(thread_create, thread_join, thread_destroy);
if (!ok) {
log_fatal("Couldn't initialize DDR IO backend");
return false;
}
if (config_ddrhook1.use_com4_emu) {
log_info("Initializing card reader backend");
eam_io_set_loggers(
log_body_misc, log_body_info, log_body_warning, log_body_fatal);
ok = eam_io_init(thread_create, thread_join, thread_destroy);
if (!ok) {
log_fatal("Couldn't initialize card reader backend");
return false;
}
}
log_info("--- End ddrhook1 main ---");
skip:
return real_GetModuleFileNameA(hModule, lpFilename, nSize);
}
BOOL WINAPI DllMain(HMODULE self, DWORD reason, void *ctx)
{
if (reason == DLL_PROCESS_ATTACH) {
log_to_writer(log_writer_debug, NULL);
hook_table_apply(
NULL, "kernel32.dll", init_hook_syms, lengthof(init_hook_syms));
ddrhook1_master_insert_hooks(NULL);
ddrhook1_filesystem_hook_init();
hook_d3d9_init(ddrhook1_d3d9_handlers, lengthof(ddrhook1_d3d9_handlers));
}
return TRUE;
}

View File

@@ -0,0 +1,327 @@
#include <windows.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "hook/table.h"
#include "util/defs.h"
#include "util/log.h"
#include "util/mem.h"
#include "util/str.h"
static BOOL STDCALL my_SetCurrentDirectoryA(LPCSTR lpPathName);
static HANDLE STDCALL my_FindFirstFileW(
LPCWSTR lpFileName,
LPWIN32_FIND_DATAA lpFindFileData);
static HANDLE STDCALL my_CreateFileW(
LPCWSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile);
static BOOL WINAPI my_CreateDirectoryW(
LPCWSTR lpPathName, LPSECURITY_ATTRIBUTES lpSecurityAttributes);
static BOOL(STDCALL *real_SetCurrentDirectoryA)(LPCSTR lpPathName);
static HANDLE(STDCALL *real_FindFirstFileW)(
LPCWSTR lpFileName,
LPWIN32_FIND_DATAA lpFindFileData);
static HANDLE(STDCALL *real_CreateFileW)(
LPCWSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile);
static BOOL(WINAPI *real_CreateDirectoryW)(
LPCWSTR lpPathName, LPSECURITY_ATTRIBUTES lpSecurityAttributes);
static const struct hook_symbol filesystem_hook_syms[] = {
{
.name = "CreateFileW",
.patch = my_CreateFileW,
.link = (void **) &real_CreateFileW
},
{
.name = "SetCurrentDirectoryA",
.patch = my_SetCurrentDirectoryA,
.link = (void **) &real_SetCurrentDirectoryA,
},
{
.name = "FindFirstFileW",
.patch = my_FindFirstFileW,
.link = (void **) &real_FindFirstFileW
},
{
.name = "CreateDirectoryW",
.patch = my_CreateDirectoryW,
.link = (void **) &real_CreateDirectoryW
},
};
void ddrhook1_get_launcher_path_parts(char **output_path, char **output_foldername) {
char module_path[MAX_PATH];
char launcher_path[MAX_PATH];
memset(launcher_path, 0, MAX_PATH);
if (output_path != NULL)
*output_path = NULL;
if (output_foldername != NULL)
*output_foldername = NULL;
if (GetModuleFileNameA(NULL, module_path, sizeof(module_path)) == 0)
return;
char *filename_ptr = NULL;
if (GetFullPathNameA(module_path, sizeof(launcher_path), launcher_path, &filename_ptr) == 0)
return;
if (filename_ptr != NULL)
launcher_path[strlen(launcher_path) - strlen(filename_ptr) - 1] = 0;
// Trim tailing slashes
for (int i = strlen(launcher_path) - 1; i > 0; i--) {
if (launcher_path[i] != '\\' && launcher_path[i] != '/')
break;
launcher_path[i] = 0;
}
int idx_folder = 0;
for (idx_folder = strlen(launcher_path); idx_folder - 1 > 0; idx_folder--) {
if (launcher_path[idx_folder - 1] == '\\' || launcher_path[idx_folder - 1] == '/') {
break;
}
}
if (output_foldername != NULL) {
int len = strlen(launcher_path) - idx_folder;
if (len < 0)
len = 0;
*output_foldername = (char*)xmalloc(len + 2);
memset(*output_foldername, 0, len + 1);
strncpy(*output_foldername, launcher_path + idx_folder, len);
}
if (output_path != NULL) {
size_t len = idx_folder - 1 < 0 ? 0 : idx_folder - 1;
if (len > strlen(launcher_path))
len = strlen(launcher_path);
*output_path = (char*)xmalloc(len + 1);
memset(*output_path, 0, len + 1);
strncpy(*output_path, launcher_path, len);
}
}
static wchar_t *ddrhook1_filesystem_get_path(LPCWSTR path)
{
wchar_t *new_path = NULL;
// char *tmp;
// wstr_narrow(path, &tmp);
// log_misc("path: %s", tmp);
// free(tmp);
// Deal with hardcoded paths: D:/HDX, E:/conf, E:/conf/nvram, E:/conf/raw, F:/update, ...
if (wstr_insensitive_eq(path, L"D:/HDX") || wstr_insensitive_eq(path, L"D:\\HDX")
|| wstr_insensitive_eq(path, L"D:/JDX") || wstr_insensitive_eq(path, L"D:\\JDX")) {
char *_new_path;
ddrhook1_get_launcher_path_parts(&_new_path, NULL);
if (_new_path) {
new_path = str_widen(_new_path);
return new_path;
}
} else if (wcslen(path) >= 7 && (wcsnicmp(path, L"E:/conf", 7) == 0
|| wcsnicmp(path, L"E:\\conf", 7) == 0)) {
char *launcher_folder;
wchar_t *sub_path;
ddrhook1_get_launcher_path_parts(NULL, &launcher_folder);
sub_path = wcsstr(path, L"conf");
if (sub_path && launcher_folder) {
wchar_t *launcher_folder_w = str_widen(launcher_folder);
new_path = (wchar_t*)xmalloc(MAX_PATH * sizeof(wchar_t));
swprintf(new_path, MAX_PATH, L"%s\\%s", launcher_folder_w, sub_path);
free(launcher_folder_w);
return new_path;
}
} else if (wstr_insensitive_eq(path, L"F:/update")
|| wstr_insensitive_eq(path, L"F:\\update")
|| wstr_insensitive_eq(path, L".\\F:/update")
|| wstr_insensitive_eq(path, L".\\F:\\update")) {
char *launcher_folder;
wchar_t *sub_path;
ddrhook1_get_launcher_path_parts(NULL, &launcher_folder);
sub_path = wcsstr(path, L"update");
if (sub_path && launcher_folder) {
wchar_t *launcher_folder_w = str_widen(launcher_folder);
new_path = (wchar_t*)xmalloc(MAX_PATH * sizeof(wchar_t));
swprintf(new_path, MAX_PATH, L"%s\\%s", launcher_folder_w, sub_path);
free(launcher_folder_w);
return new_path;
}
} else if (wcslen(path) >= 24 && (wcsnicmp(path, L"D:/JDX/JDX-001/contents/", 24) == 0
|| wcsnicmp(path, L"D:\\JDX\\JDX-001\\contents\\", 24) == 0)) {
char *content_path;
ddrhook1_get_launcher_path_parts(&content_path, NULL);
if (content_path) {
wchar_t *content_path_w = str_widen(content_path);
new_path = (wchar_t*)xmalloc(MAX_PATH * sizeof(wchar_t));
swprintf(new_path, MAX_PATH, L"%s\\%s", content_path_w, path + 24);
free(content_path_w);
return new_path;
}
} else if (wcslen(path) >= 7 && (wcsnicmp(path, L"D:/HDX/", 7) == 0 || wcsnicmp(path, L"D:\\HDX\\", 7) == 0
|| wcsnicmp(path, L"D:/JDX/", 7) == 0 || wcsnicmp(path, L"D:\\JDX\\", 7) == 0)) {
char *content_path;
ddrhook1_get_launcher_path_parts(&content_path, NULL);
if (content_path) {
wchar_t *content_path_w = str_widen(content_path);
new_path = (wchar_t*)xmalloc(MAX_PATH * sizeof(wchar_t));
swprintf(new_path, MAX_PATH, L"%s\\%s", content_path_w, path + 7);
free(content_path_w);
return new_path;
}
}
return NULL;
}
static BOOL STDCALL my_SetCurrentDirectoryA(LPCSTR lpPathName)
{
wchar_t *_lpPathName = str_widen(lpPathName);
wchar_t *_new_path = ddrhook1_filesystem_get_path(_lpPathName);
char *new_path = NULL;
if (_lpPathName != NULL) {
free(_lpPathName);
}
if (_new_path != NULL) {
wstr_narrow(_new_path, &new_path);
free(_new_path);
}
if (new_path != NULL) {
bool r = real_SetCurrentDirectoryA(new_path);
log_misc("SetCurrentDirectoryA remapped path %s -> %s", lpPathName, new_path);
free(new_path);
return r;
}
return real_SetCurrentDirectoryA(lpPathName);
}
static HANDLE STDCALL my_FindFirstFileW(
LPCWSTR lpFileName,
LPWIN32_FIND_DATAA lpFindFileData)
{
wchar_t *new_path = ddrhook1_filesystem_get_path(lpFileName);
if (new_path) {
HANDLE r = real_FindFirstFileW(
new_path,
lpFindFileData);
char *tmp;
wstr_narrow(new_path, &tmp);
log_misc("FindFirstFileW remapped path: %s", tmp);
free(tmp);
free(new_path);
return r;
}
return real_FindFirstFileW(
lpFileName,
lpFindFileData);
}
static HANDLE STDCALL my_CreateFileW(
LPCWSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile)
{
wchar_t *new_path = ddrhook1_filesystem_get_path(lpFileName);
if (new_path) {
HANDLE r = real_CreateFileW(
new_path,
dwDesiredAccess,
dwShareMode,
lpSecurityAttributes,
dwCreationDisposition,
dwFlagsAndAttributes,
hTemplateFile);
// char *tmp;
// wstr_narrow(new_path, &tmp);
// log_misc("CreateFileW remapped path %s", tmp);
// free(tmp);
free(new_path);
return r;
}
return real_CreateFileW(
new_path ? new_path : lpFileName,
dwDesiredAccess,
dwShareMode,
lpSecurityAttributes,
dwCreationDisposition,
dwFlagsAndAttributes,
hTemplateFile);
}
BOOL WINAPI my_CreateDirectoryW(
LPCWSTR lpPathName, LPSECURITY_ATTRIBUTES lpSecurityAttributes)
{
wchar_t *new_path = ddrhook1_filesystem_get_path(lpPathName);
if (new_path) {
BOOL r = real_CreateDirectoryW(new_path, lpSecurityAttributes);
char *tmp;
wstr_narrow(new_path, &tmp);
log_misc("CreateDirectoryW remapped path %s", tmp);
free(tmp);
free(new_path);
return r;
}
return real_CreateDirectoryW(lpPathName, lpSecurityAttributes);
}
void ddrhook1_filesystem_hook_init()
{
hook_table_apply(
NULL, "kernel32.dll", filesystem_hook_syms, lengthof(filesystem_hook_syms));
log_info("Inserted filesystem hooks");
}

View File

@@ -0,0 +1,16 @@
#ifndef DDRHOOK1_FILESYSTEM_H
#define DDRHOOK1_FILESYSTEM_H
/**
* DDR sets the current directory on boot to "D:/HDX" and then uses
* relative file paths for everything else.
* This function is a helper function to make it easier to turn a path
* into an absolute path relative to the launcher ("D:/HDX/ddr_datecode")
* and not the current working directory ("D:/HDX") so that settings
* can be saved in the same manner as every other game.
*/
char *ddrhook1_get_launcher_path_parts();
void ddrhook1_filesystem_hook_init();
#endif

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@@ -0,0 +1,85 @@
#include "ddrhook1/master.h"
#include "ddrhook-util/dinput.h"
#include "ddrhook-util/gfx.h"
#include "ddrhook-util/monitor.h"
#include "hook/table.h"
#include "p3ioemu/devmgr.h"
#include "util/defs.h"
#include "util/log.h"
static HMODULE(STDCALL *real_LoadLibraryA)(const char *name);
static BOOL(STDCALL *real_IsDebuggerPresent)();
static HMODULE STDCALL my_LoadLibraryA(const char *name);
static BOOL STDCALL my_IsDebuggerPresent();
static const struct hook_symbol master_kernel32_syms[] = {
{
.name = "LoadLibraryA",
.patch = my_LoadLibraryA,
.link = (void **) &real_LoadLibraryA,
},
{
.name = "IsDebuggerPresent",
.patch = my_IsDebuggerPresent,
.link = (void **) &real_IsDebuggerPresent,
},
};
static BOOL STDCALL my_IsDebuggerPresent()
{
// DDR X has different code paths for when a debugger is attached,
// but we want the normal path and not the debugger path.
// The biggest noticeable difference is that when a debugger is attached
// it will show fway.mpg (a car driving) instead of the sky background
// on the menus.
return FALSE;
}
static HMODULE STDCALL my_LoadLibraryA(const char *name)
{
HMODULE result;
result = GetModuleHandleA(name);
if (result != NULL) {
log_misc("LoadLibraryA(%s) -> %p [already loaded]", name, result);
return result;
}
result = real_LoadLibraryA(name);
log_misc("LoadLibraryA(%s) -> %p [newly loaded]", name, result);
if (result == NULL) {
return result;
}
ddrhook1_master_insert_hooks(result);
return result;
}
void ddrhook1_master_insert_hooks(HMODULE target)
{
/* Insert all other hooks here */
p3io_setupapi_insert_hooks(target);
monitor_setupapi_insert_hooks(target);
gfx_insert_hooks(target);
dinput_init(target);
/* Insert dynamic loader hooks so that we can hook late-loaded modules */
hook_table_apply(
target,
"kernel32.dll",
master_kernel32_syms,
lengthof(master_kernel32_syms));
log_info("Inserted dynamic loader hooks into %p", target);
}

View File

@@ -0,0 +1,8 @@
#ifndef DDRHOOK1_MASTER_H
#define DDRHOOK1_MASTER_H
#include <windows.h>
void ddrhook1_master_insert_hooks(HMODULE target);
#endif

View File

@@ -0,0 +1,21 @@
avsdlls += ddrhook2
deplibs_ddrhook2 := \
avs \
libs_ddrhook2 := \
acioemu \
ddrhook-util \
p3ioemu \
p3io \
hook \
hooklib \
util \
eamio \
ddrio \
security \
src_ddrhook2 := \
dllmain.c \
master.c \

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@@ -0,0 +1,4 @@
LIBRARY ddrhook2
EXPORTS
DllMain@12 @1 NONAME

View File

@@ -5,14 +5,14 @@
#include "bemanitools/ddrio.h"
#include "bemanitools/eamio.h"
#include "ddrhook-util/_com4.h"
#include "ddrhook-util/extio.h"
#include "ddrhook-util/gfx.h"
#include "ddrhook-util/p3io.h"
#include "ddrhook-util/spike.h"
#include "ddrhook-util/usbmem.h"
#include "ddrhook/_com4.h"
#include "ddrhook/extio.h"
#include "ddrhook/master.h"
#include "ddrhook/p3io.h"
#include "ddrhook/spike.h"
#include "ddrhook/usbmem.h"
#include "ddrhook2/master.h"
#include "hook/iohook.h"
@@ -40,6 +40,9 @@ static bool my_dll_entry_init(char *sidcode, struct property_node *param)
bool com4;
bool ok;
int i;
char usbmem_data_path_p1[MAX_PATH] = "";
char usbmem_data_path_p2[MAX_PATH] = "";
bool usbmem_enabled = false;
log_info("--- Begin ddrhook dll_entry_init ---");
@@ -67,28 +70,50 @@ static bool my_dll_entry_init(char *sidcode, struct property_node *param)
Windows COM4 port instead. */
com4 = false;
break;
case 'a':
/* Specify a USB memory path for P1 */
if (i + 1 < argc) {
strcpy(usbmem_data_path_p1, argv[i+1]);
usbmem_enabled = true;
i++; // Move forward one to skip the path parameter
}
break;
case 'b':
/* Specify a USB memory path for P2 */
if (i + 1 < argc) {
strcpy(usbmem_data_path_p2, argv[i+1]);
usbmem_enabled = true;
i++; // Move forward one to skip the path parameter
}
break;
}
}
args_free(argc, argv);
gfx_set_is_modern();
iohook_push_handler(p3io_emu_dispatch_irp);
iohook_push_handler(extio_dispatch_irp);
iohook_push_handler(spike_dispatch_irp);
iohook_push_handler(usbmem_dispatch_irp);
if (com4) {
/* See ddrhook/p3io.c for details. */
/* See ddrhook2/p3io.c for details. */
iohook_push_handler(com4_dispatch_irp);
}
rs232_hook_init();
master_insert_hooks(NULL);
ddrhook2_master_insert_hooks(NULL);
p3io_ddr_init();
extio_init();
usbmem_init();
usbmem_init(usbmem_data_path_p1, usbmem_data_path_p2, usbmem_enabled);
spike_init();
com4_init();

View File

@@ -1,4 +1,4 @@
#include "ddrhook/master.h"
#include "ddrhook2/master.h"
#include "ddrhook-util/dinput.h"
#include "ddrhook-util/gfx.h"
@@ -16,6 +16,11 @@ static HMODULE(STDCALL *real_LoadLibraryA)(const char *name);
static HMODULE STDCALL my_LoadLibraryA(const char *name);
static const hook_d3d9_irp_handler_t ddrhook2_d3d9_handlers[] = {
gfx_d3d9_irp_handler,
};
static const struct hook_symbol master_kernel32_syms[] = {
{
.name = "LoadLibraryA",
@@ -43,12 +48,12 @@ static HMODULE STDCALL my_LoadLibraryA(const char *name)
return result;
}
master_insert_hooks(result);
ddrhook2_master_insert_hooks(result);
return result;
}
void master_insert_hooks(HMODULE target)
void ddrhook2_master_insert_hooks(HMODULE target)
{
/* Insert all other hooks here */
@@ -58,6 +63,8 @@ void master_insert_hooks(HMODULE target)
dinput_init(target);
gfx_insert_hooks(target);
hook_d3d9_init(ddrhook2_d3d9_handlers, lengthof(ddrhook2_d3d9_handlers));
/* Insert dynamic loader hooks so that we can hook late-loaded modules */
hook_table_apply(

View File

@@ -0,0 +1,8 @@
#ifndef DDRHOOK2_MASTER_H
#define DDRHOOK2_MASTER_H
#include <windows.h>
void ddrhook2_master_insert_hooks(HMODULE target);
#endif

View File

@@ -71,6 +71,10 @@ static HRESULT(STDCALL *real_DrawPrimitiveUP)(
const void *data,
UINT stride);
static HRESULT(STDCALL *real_Reset)(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp);
/* ------------------------------------------------------------------------------------------------------------------
*/
@@ -136,6 +140,10 @@ static HRESULT STDCALL my_DrawPrimitiveUP(
const void *data,
UINT stride);
static HRESULT STDCALL my_Reset(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp);
/* ------------------------------------------------------------------------------------------------------------------
*/
@@ -194,6 +202,9 @@ hook_d3d9_irp_handler_real_dev_set_render_state(struct hook_d3d9_irp *irp);
static HRESULT
hook_d3d9_irp_handler_real_dev_draw_primitive_up(struct hook_d3d9_irp *irp);
static HRESULT
hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp);
/* ------------------------------------------------------------------------------------------------------------------
*/
@@ -218,6 +229,8 @@ static const hook_d3d9_irp_handler_t hook_d3d9_irp_real_handlers[] = {
hook_d3d9_irp_handler_real_dev_set_render_state,
[HOOK_D3D9_IRP_OP_DEV_DRAW_PRIMITIVE_UP] =
hook_d3d9_irp_handler_real_dev_draw_primitive_up,
[HOOK_D3D9_IRP_OP_DEV_RESET] =
hook_d3d9_irp_handler_real_dev_reset,
};
static const hook_d3d9_irp_handler_t *hook_d3d9_handlers;
@@ -488,6 +501,24 @@ static HRESULT STDCALL my_DrawPrimitiveUP(
return hr;
}
static HRESULT STDCALL my_Reset(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp)
{
struct hook_d3d9_irp irp;
HRESULT hr;
memset(&irp, 0, sizeof(irp));
irp.op = HOOK_D3D9_IRP_OP_DEV_RESET;
irp.args.dev_reset.self = self;
irp.args.dev_reset.pp = pp;
hr = hook_d3d9_irp_invoke_next(&irp);
return hr;
}
/* ------------------------------------------------------------------------------------------------------------------
*/
@@ -528,7 +559,7 @@ static HRESULT hook_d3d9_irp_handler_real_ctx_create(struct hook_d3d9_irp *irp)
}
res = com_proxy_wrap(&api_proxy, api, sizeof(*api->lpVtbl));
if (res != S_OK) {
log_fatal("Wrapping com proxy failed: %08lx", res);
}
@@ -657,6 +688,9 @@ hook_d3d9_irp_handler_real_dev_create_device(struct hook_d3d9_irp *irp)
real_DrawPrimitiveUP = api_vtbl->DrawPrimitiveUP;
api_vtbl->DrawPrimitiveUP = my_DrawPrimitiveUP;
real_Reset = api_vtbl->Reset;
api_vtbl->Reset = my_Reset;
*irp->args.ctx_create_device.pdev = (IDirect3DDevice9 *) api_proxy;
return hr;
@@ -731,6 +765,16 @@ hook_d3d9_irp_handler_real_dev_draw_primitive_up(struct hook_d3d9_irp *irp)
irp->args.dev_draw_primitive_up.stride);
}
static HRESULT
hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp)
{
log_assert(irp);
return real_Reset(
irp->args.dev_reset.self,
irp->args.dev_reset.pp);
}
/* ------------------------------------------------------------------------------------------------------------------
*/

View File

@@ -33,6 +33,7 @@ enum hook_d3d9_irp_op {
HOOK_D3D9_IRP_OP_DEV_PRESENT = 9,
HOOK_D3D9_IRP_OP_DEV_SET_RENDER_STATE = 10,
HOOK_D3D9_IRP_OP_DEV_DRAW_PRIMITIVE_UP = 11,
HOOK_D3D9_IRP_OP_DEV_RESET = 12,
};
/**
@@ -161,6 +162,14 @@ struct hook_d3d9_irp {
const void *data;
UINT stride;
} dev_draw_primitive_up;
/**
* Params of IDirect3DDevice9_Reset.
*/
struct {
IDirect3DDevice9 *self;
D3DPRESENT_PARAMETERS *pp;
} dev_reset;
} args;
size_t next_handler;

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@@ -1,4 +1,4 @@
#define LOG_MODULE "power-hook"
#define LOG_MODULE "nvapi-hook"
// clang-format off
// Don't format because the order is important here
@@ -33,10 +33,14 @@ static struct hook_symbol nvapihook_kernel_syms[] = {
static void *my_GetProcAddress(HMODULE dll, const char *name)
{
if (strcmp("nvapi_QueryInterface", name) == 0) {
log_info("Request for stub %s", name);
real_nvapi_QueryInterface = real_GetProcAddress(dll, name);
return &my_nvapi_QueryInterface;
if (name != NULL && ((intptr_t) name) > UINT16_MAX) {
// only strcmp is non-ordinal
// https://docs.microsoft.com/en-us/windows/win32/api/libloaderapi/nf-libloaderapi-getprocaddress
if (strcmp("nvapi_QueryInterface", name) == 0) {
log_info("Request for stub %s", name);
real_nvapi_QueryInterface = real_GetProcAddress(dll, name);
return &my_nvapi_QueryInterface;
}
}
// log_warning("Request for unknown stub %s", name);

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@@ -172,6 +172,9 @@ static uint8_t assign_light(uint32_t gpio_lights, uint32_t shift)
return 0;
}
/* Blue generator lights are gpio, while the red and green are pwm on the KFCA.
Tested this on a gen 1 sdvx pcb, and indeed the blue lights are only on/off,
while the red & green can fade. */
void sdvx_io_set_gpio_lights(uint32_t gpio_lights)
{
pout_staging.gpio[0] = assign_light(gpio_lights, SDVX_IO_OUT_GPIO_START);
@@ -181,6 +184,7 @@ void sdvx_io_set_gpio_lights(uint32_t gpio_lights)
pout_staging.gpio[4] = assign_light(gpio_lights, SDVX_IO_OUT_GPIO_D);
pout_staging.gpio[5] = assign_light(gpio_lights, SDVX_IO_OUT_GPIO_FX_L);
pout_staging.gpio[6] = assign_light(gpio_lights, SDVX_IO_OUT_GPIO_FX_R);
pout_staging.generator[2] = assign_light(gpio_lights, SDVX_IO_OUT_GPIO_GENERATOR_B);
}
void sdvx_io_set_pwm_light(uint8_t light_no, uint8_t intensity)
@@ -207,6 +211,12 @@ void sdvx_io_set_pwm_light(uint8_t light_no, uint8_t intensity)
case 17:
pout_staging.controller[2] = intensity;
break;
case 18:
pout_staging.generator[0] = intensity;
break;
case 19:
pout_staging.generator[1] = intensity;
break;
default:
break;
}
@@ -224,6 +234,10 @@ bool sdvx_io_write_output(void)
pout_ready.wingLower[1] = wing_staging[7] / 2 + wing_staging[10] / 2;
pout_ready.wingLower[2] = wing_staging[8] / 2 + wing_staging[11] / 2;
pout_ready.gpio2[0] = 127;
pout_ready.gpio2[1] = 127;
pout_ready.gpio2[2] = 127;
return true;
}

View File

@@ -15,6 +15,9 @@ const struct security_rp_sign_key security_rp_sign_key_black_gfdmv8 = {
const struct security_rp_sign_key security_rp_sign_key_black_ddrx = {
.data = "573PROJE"};
const struct security_rp_sign_key security_rp_sign_key_black_ddrx2 = {
.data = "BMPDDRAC"};
const struct security_rp_sign_key security_rp_sign_key_black_iidx = {
.data = "2DXGLDAC"};

View File

@@ -46,6 +46,14 @@ extern const struct security_rp_sign_key security_rp_sign_key_black_gfdmv8;
*/
extern const struct security_rp_sign_key security_rp_sign_key_black_ddrx;
/**
* Signing key used to create eeprom signatures for all black dongles used
* on the following games:
*
* - DDR X2 and beyond
*/
extern const struct security_rp_sign_key security_rp_sign_key_black_ddrx2;
/**
* Signing key used to create eeprom signatures for all black dongles used
* on the following games:

View File

@@ -2,9 +2,6 @@
#include <stdbool.h>
#include "ddrhook/p3io.h"
#include "ddrhook/usbmem.h"
#include "hook/iohook.h"
#include "hooklib/app.h"

View File

@@ -172,18 +172,20 @@ FILE *fopen_appdata(const char *vendor, const char *filename, const char *mode)
bool path_mkdir(const char *path)
{
bool success;
char buf[MAX_PATH];
char *pos;
str_cpy(buf, lengthof(buf), path);
for (pos = path_next_element(buf); pos; pos = path_next_element(pos + 1)) {
char c = *pos;
*pos = '\0';
if (strlen(buf) != 2 || buf[1] != ':') {
CreateDirectory(buf, NULL);
if (strlen(buf) != 2 || (strlen(buf) >= 2 && buf[1] != ':')) {
success = CreateDirectory(buf, NULL);
if (GetLastError() != ERROR_ALREADY_EXISTS) {
if (!success && GetLastError() != ERROR_ALREADY_EXISTS) {
log_warning(
"%s: Cannot create directory: %#x",
buf,
@@ -193,12 +195,12 @@ bool path_mkdir(const char *path)
}
}
*pos = '/';
*pos = c;
}
CreateDirectory(buf, NULL);
success = CreateDirectory(buf, NULL);
if (GetLastError() != ERROR_ALREADY_EXISTS) {
if (!success && GetLastError() != ERROR_ALREADY_EXISTS) {
log_warning(
"%s: Cannot create directory: %#x",
buf,