Add support for DDR X

This commit is contained in:
QCDLZCLW3K 2022-05-12 19:45:50 +09:00
parent 537b1fa384
commit 4be866e69e
44 changed files with 1687 additions and 114 deletions

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@ -94,6 +94,7 @@ include src/main/config/Module.mk
include src/main/d3d9exhook/Module.mk
include src/main/ddrhook-util/Module.mk
include src/main/ddrhook/Module.mk
include src/main/ddrhookx/Module.mk
include src/main/ddrio-mm/Module.mk
include src/main/ddrio-smx/Module.mk
include src/main/ddrio/Module.mk
@ -566,6 +567,25 @@ $(zipdir)/sdvx-hwio-x64.zip: \
$(V)echo ... $@
$(V)zip -j $@ $^
$(zipdir)/ddr-11.zip: \
build/bin/indep-32/inject.exe \
build/bin/avs2_803-32/ddrhookx.dll \
build/bin/avs2_803-32/unicorntail.dll \
build/bin/indep-32/config.exe \
build/bin/indep-32/ddrio.dll \
build/bin/indep-32/ddrio-mm.dll \
build/bin/indep-32/ddrio-smx.dll \
build/bin/indep-32/eamio.dll \
build/bin/indep-32/geninput.dll \
dist/ddr/config.bat \
dist/ddr/gamestart-11.bat \
dist/ddr/gamestart-11-us.bat \
dist/ddr/ddr-11.conf \
dist/ddr/ddr-11-us.conf \
| $(zipdir)/
$(V)echo ... $@
$(V)zip -j $@ $^
$(zipdir)/ddr-12-to-16.zip: \
build/bin/avs2_1508-32/launcher.exe \
build/bin/avs2_1508-32/ddrhook.dll \

20
dist/ddr/ddr-11-us.conf vendored Normal file
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@ -0,0 +1,20 @@
# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80.
eamuse.server=localhost:80
# PCBID
eamuse.pcbid=0101020304050607086F
# EAMID
eamuse.eamid=0101020304050607086F
# Mcode of the game to run.
security.mcode=GQHDXUAA
# Emulate P3IO COM4 and its downstream devices. Uses the Windows COM4 port when disabled.
ddrhookx.use_com4_emu=true
# SD cabinet mode
ddrhookx.standard_def=false
# Run the game windowed
gfx.windowed=false

20
dist/ddr/ddr-11.conf vendored Normal file
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@ -0,0 +1,20 @@
# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80.
eamuse.server=localhost:80
# PCBID
eamuse.pcbid=0101020304050607086F
# EAMID
eamuse.eamid=0101020304050607086F
# Mcode of the game to run.
security.mcode=GQHDXJAA
# Emulate P3IO COM4 and its downstream devices. Uses the Windows COM4 port when disabled.
ddrhookx.use_com4_emu=true
# SD cabinet mode
ddrhookx.standard_def=false
# Run the game windowed
gfx.windowed=false

11
dist/ddr/gamestart-11-us.bat vendored Normal file
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@ -0,0 +1,11 @@
@echo off
cd /d %~dp0
if not exist conf mkdir conf
if not exist conf\nvram mkdir conf\nvram
if not exist conf\raw mkdir conf\raw
regsvr32 /s xactengine2_10.dll
inject ddrhookx.dll DDR.exe --config ddr-11-us.conf %*

11
dist/ddr/gamestart-11.bat vendored Normal file
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@ -0,0 +1,11 @@
@echo off
cd /d %~dp0
if not exist conf mkdir conf
if not exist conf\nvram mkdir conf\nvram
if not exist conf\raw mkdir conf\raw
regsvr32 /s xactengine2_10.dll
inject ddrhookx.dll DDR.exe --config ddr-11.conf %*

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@ -11,3 +11,8 @@ src_ddrhook-util := \
guid.c \
misc.c \
monitor.c \
extio.c \
_com4.c \
usbmem.c \
spike.c \
p3io.c \

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@ -19,7 +19,7 @@
#include "bemanitools/ddrio.h"
#include "ddrhook/_com4.h"
#include "ddrhook-util/_com4.h"
#include "hook/iohook.h"

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@ -0,0 +1,152 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "bemanitools/ddrio.h"
#include "ddrhook-util/p3io.h"
#include "p3ioemu/emu.h"
#include "p3ioemu/uart.h"
#include "util/log.h"
extern bool _15khz;
extern bool standard_def;
static HRESULT p3io_ddr_read_jamma(void *ctx, uint32_t *state);
static HRESULT p3io_ddr_set_outputs(void *ctx, uint32_t outputs);
static HRESULT p3io_ddr_get_cab_type(void *ctx, enum p3io_cab_type *type);
static HRESULT p3io_ddr_get_video_freq(void *ctx, enum p3io_video_freq *freq);
static HRESULT p3io_ddr_get_roundplug(
void *ctx, uint8_t plug_id, uint8_t *rom, uint8_t *eeprom);
static const struct p3io_ops p3io_ddr_ops = {
.read_jamma = p3io_ddr_read_jamma,
.set_outputs = p3io_ddr_set_outputs,
.get_cab_type = p3io_ddr_get_cab_type,
.get_video_freq = p3io_ddr_get_video_freq,
};
static const struct p3io_ops p3io_ddr_ops_with_plugs = {
.read_jamma = p3io_ddr_read_jamma,
.set_outputs = p3io_ddr_set_outputs,
.get_cab_type = p3io_ddr_get_cab_type,
.get_video_freq = p3io_ddr_get_video_freq,
.get_roundplug = p3io_ddr_get_roundplug,
};
static struct security_mcode p3io_ddr_mcode;
static struct security_id p3io_ddr_pcbid;
static struct security_id p3io_ddr_eamid;
static struct security_rp_sign_key p3io_black_sign_key;
static struct security_rp_sign_key p3io_white_sign_key;
void p3io_ddr_init(void)
{
/* COM4 isn't a real COM port, we configure the core P3IO emulator code to
generate IRPs addressed to COM4 and then we possibly intercept them in
_com4.c (or possibly don't, in which case the communications will be
sent to the real COM4 on your system) */
p3io_uart_set_path(0, L"COM4");
p3io_emu_init(&p3io_ddr_ops, NULL);
}
void p3io_ddr_init_with_plugs(
const struct security_mcode *mcode,
const struct security_id *pcbid,
const struct security_id *eamid,
const struct security_rp_sign_key *black_sign_key,
const struct security_rp_sign_key *white_sign_key)
{
memcpy(&p3io_ddr_mcode, mcode, sizeof(struct security_mcode));
memcpy(&p3io_ddr_pcbid, pcbid, sizeof(struct security_id));
memcpy(&p3io_ddr_eamid, eamid, sizeof(struct security_id));
memcpy(&p3io_black_sign_key, black_sign_key, sizeof(struct security_rp_sign_key));
memcpy(&p3io_white_sign_key, white_sign_key, sizeof(struct security_rp_sign_key));
/* COM4 isn't a real COM port, we configure the core P3IO emulator code to
generate IRPs addressed to COM4 and then we possibly intercept them in
_com4.c (or possibly don't, in which case the communications will be
sent to the real COM4 on your system) */
p3io_uart_set_path(0, L"COM4");
p3io_emu_init(&p3io_ddr_ops_with_plugs, NULL);
}
void p3io_ddr_fini(void)
{
p3io_emu_fini();
}
static HRESULT p3io_ddr_read_jamma(void *ctx, uint32_t *state)
{
log_assert(state != NULL);
*state = ddr_io_read_pad();
return S_OK;
}
static HRESULT p3io_ddr_set_outputs(void *ctx, uint32_t outputs)
{
ddr_io_set_lights_p3io(outputs);
return S_OK;
}
static HRESULT p3io_ddr_get_cab_type(void *ctx, enum p3io_cab_type *type)
{
if (standard_def) {
*type = P3IO_CAB_TYPE_SD;
} else {
*type = P3IO_CAB_TYPE_HD;
}
return S_OK;
}
static HRESULT p3io_ddr_get_video_freq(void *ctx, enum p3io_video_freq *freq)
{
if (_15khz) {
*freq = P3IO_VIDEO_FREQ_15KHZ;
} else {
*freq = P3IO_VIDEO_FREQ_31KHZ;
}
return S_OK;
}
static HRESULT p3io_ddr_get_roundplug(
void *ctx, uint8_t plug_id, uint8_t *rom, uint8_t *eeprom)
{
struct security_rp3_eeprom eeprom_out;
if (plug_id == 0) {
/* black */
memcpy(rom, p3io_ddr_pcbid.id, sizeof(p3io_ddr_pcbid.id));
security_rp3_generate_signed_eeprom_data(
SECURITY_RP_UTIL_RP_TYPE_BLACK,
&p3io_black_sign_key,
&p3io_ddr_mcode,
&p3io_ddr_pcbid,
&eeprom_out);
} else {
/* white */
memcpy(rom, p3io_ddr_eamid.id, sizeof(p3io_ddr_eamid.id));
security_rp3_generate_signed_eeprom_data(
SECURITY_RP_UTIL_RP_TYPE_WHITE,
&p3io_white_sign_key,
&security_mcode_eamuse,
&p3io_ddr_eamid,
&eeprom_out);
}
memcpy(eeprom, &eeprom_out, sizeof(struct security_rp3_eeprom));
return S_OK;
}
// TODO coinstock

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@ -0,0 +1,23 @@
#ifndef DDRHOOK_P3IO_H
#define DDRHOOK_P3IO_H
#include <windows.h>
#include "hook/iohook.h"
#include "security/rp-sign-key.h"
#include "security/rp3.h"
extern const wchar_t p3io_dev_node_prefix[];
extern const wchar_t p3io_dev_node[];
void p3io_ddr_init(void);
void p3io_ddr_init_with_plugs(
const struct security_mcode *mcode,
const struct security_id *pcbid,
const struct security_id *eamid,
const struct security_rp_sign_key *black_sign_key,
const struct security_rp_sign_key *white_sign_key);
void p3io_ddr_fini(void);
#endif

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@ -15,11 +15,6 @@ libs_ddrhook := \
ddrio \
src_ddrhook := \
extio.c \
dllmain.c \
_com4.c \
master.c \
p3io.c \
usbmem.c \
spike.c

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@ -5,14 +5,14 @@
#include "bemanitools/ddrio.h"
#include "bemanitools/eamio.h"
#include "ddrhook-util/_com4.h"
#include "ddrhook-util/extio.h"
#include "ddrhook-util/gfx.h"
#include "ddrhook-util/p3io.h"
#include "ddrhook-util/spike.h"
#include "ddrhook-util/usbmem.h"
#include "ddrhook/_com4.h"
#include "ddrhook/extio.h"
#include "ddrhook/master.h"
#include "ddrhook/p3io.h"
#include "ddrhook/spike.h"
#include "ddrhook/usbmem.h"
#include "hook/iohook.h"

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@ -1,85 +0,0 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "bemanitools/ddrio.h"
#include "ddrhook/p3io.h"
#include "p3ioemu/emu.h"
#include "p3ioemu/uart.h"
#include "util/log.h"
extern bool _15khz;
extern bool standard_def;
static HRESULT p3io_ddr_read_jamma(void *ctx, uint32_t *state);
static HRESULT p3io_ddr_set_outputs(void *ctx, uint32_t outputs);
static HRESULT p3io_ddr_get_cab_type(void *ctx, enum p3io_cab_type *type);
static HRESULT p3io_ddr_get_video_freq(void *ctx, enum p3io_video_freq *freq);
static const struct p3io_ops p3io_ddr_ops = {
.read_jamma = p3io_ddr_read_jamma,
.set_outputs = p3io_ddr_set_outputs,
.get_cab_type = p3io_ddr_get_cab_type,
.get_video_freq = p3io_ddr_get_video_freq,
};
void p3io_ddr_init(void)
{
/* COM4 isn't a real COM port, we configure the core P3IO emulator code to
generate IRPs addressed to COM4 and then we possibly intercept them in
_com4.c (or possibly don't, in which case the communications will be
sent to the real COM4 on your system) */
p3io_uart_set_path(0, L"COM4");
p3io_emu_init(&p3io_ddr_ops, NULL);
}
void p3io_ddr_fini(void)
{
p3io_emu_fini();
}
static HRESULT p3io_ddr_read_jamma(void *ctx, uint32_t *state)
{
log_assert(state != NULL);
*state = ddr_io_read_pad();
return S_OK;
}
static HRESULT p3io_ddr_set_outputs(void *ctx, uint32_t outputs)
{
ddr_io_set_lights_p3io(outputs);
return S_OK;
}
static HRESULT p3io_ddr_get_cab_type(void *ctx, enum p3io_cab_type *type)
{
if (standard_def) {
*type = P3IO_CAB_TYPE_SD;
} else {
*type = P3IO_CAB_TYPE_HD;
}
return S_OK;
}
static HRESULT p3io_ddr_get_video_freq(void *ctx, enum p3io_video_freq *freq)
{
if (_15khz) {
*freq = P3IO_VIDEO_FREQ_15KHZ;
} else {
*freq = P3IO_VIDEO_FREQ_31KHZ;
}
return S_OK;
}
// TODO coinstock
// TODO round plug

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@ -1,14 +0,0 @@
#ifndef DDRHOOK_P3IO_H
#define DDRHOOK_P3IO_H
#include <windows.h>
#include "hook/iohook.h"
extern const wchar_t p3io_dev_node_prefix[];
extern const wchar_t p3io_dev_node[];
void p3io_ddr_init(void);
void p3io_ddr_fini(void);
#endif

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@ -0,0 +1,28 @@
avsdlls += ddrhookx
deplibs_ddrhookx := \
avs \
libs_ddrhookx := \
acioemu \
cconfig \
ddrhook-util \
p3ioemu \
p3io \
hook \
hooklib \
util \
eamio \
ddrio \
security \
src_ddrhookx := \
avs-boot.c \
dllmain.c \
config-ddrhookx.c \
config-eamuse.c \
config-gfx.c \
config-security.c \
d3d9.c \
master.c \
filesystem.c \

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@ -0,0 +1,170 @@
#define LOG_MODULE "avs-boot"
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include "hook/iohook.h"
#include "hook/table.h"
#include "imports/avs.h"
#include "ddrhookx/avs-boot.h"
#include "ddrhookx/filesystem.h"
#include "util/log.h"
#include "util/str.h"
static void (*real_avs_boot)(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context);
static int (*real_ea3_boot)(struct property_node *config);
static int my_ea3_boot(struct property_node *config);
static void my_avs_boot(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context);
static struct net_addr ddrhookx_avs_boot_eamuse_server_addr;
static const struct hook_symbol ddrxhook_avs_hook_syms[] = {
{.name = "avs_boot",
.patch = my_avs_boot,
.link = (void **) &real_avs_boot},
};
static const struct hook_symbol ddrhookx_avs_ea3_hook_syms[] = {
{.name = "ea3_boot",
.patch = my_ea3_boot,
.link = (void **) &real_ea3_boot},
};
static void avs_boot_replace_property_str(
struct property_node *node, const char *name, const char *val)
{
struct property_node *tmp;
tmp = property_search(NULL, node, name);
if (tmp) {
property_node_remove(tmp);
}
tmp = property_node_create(NULL, node, PROPERTY_TYPE_STR, name, val);
if (tmp) {
property_node_datasize(tmp);
}
}
static void my_avs_boot(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context)
{
log_info("Called my_avs_boot");
char nvram_path[MAX_PATH] = {0};
char raw_path[MAX_PATH] = {0};
// Using the full path as part of the AVS paths seems to break on long paths.
// So instead, just take the launcher folder relative to the main game directory.
char *launcher_folder;
get_launcher_path_parts(NULL, &launcher_folder);
if (launcher_folder) {
strcpy(nvram_path, launcher_folder);
strcat(nvram_path, "\\");
strcpy(raw_path, launcher_folder);
strcat(raw_path, "\\");
free(launcher_folder);
}
strcat(nvram_path, "conf\\nvram");
strcat(raw_path, "conf\\raw");
log_misc("avs paths: %s %s\n", nvram_path, raw_path);
avs_boot_replace_property_str(
config, "/fs/nvram/device", nvram_path);
avs_boot_replace_property_str(
config, "/fs/raw/device", raw_path);
real_avs_boot(
config,
std_heap,
sz_std_heap,
avs_heap,
sz_avs_heap,
log_writer_debug,
NULL);
}
static int my_ea3_boot(struct property_node *config)
{
char *server_addr;
log_info("Called my_ea3_boot");
if (ddrhookx_avs_boot_eamuse_server_addr.type != NET_ADDR_TYPE_INVALID) {
log_misc("Injecting network server address");
server_addr = net_addr_to_str(&ddrhookx_avs_boot_eamuse_server_addr);
avs_boot_replace_property_str(config, "network/services", server_addr);
free(server_addr);
}
return real_ea3_boot(config);
}
void ddrhookx_avs_boot_init()
{
hook_table_apply(
NULL,
"libavs-win32.dll",
ddrxhook_avs_hook_syms,
lengthof(ddrxhook_avs_hook_syms));
hook_table_apply(
NULL,
"libavs-win32-ea3.dll",
ddrhookx_avs_ea3_hook_syms,
lengthof(ddrhookx_avs_ea3_hook_syms));
memset(&ddrhookx_avs_boot_eamuse_server_addr, 0, sizeof(struct net_addr));
log_info("Inserted avs log hooks");
}
void ddrhookx_avs_boot_set_eamuse_addr(const struct net_addr *server_addr)
{
char *str;
str = net_addr_to_str(server_addr);
log_info("Setting eamuse server: %s", str);
free(str);
memcpy(
&ddrhookx_avs_boot_eamuse_server_addr,
server_addr,
sizeof(struct net_addr));
}

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@ -0,0 +1,19 @@
#ifndef DDRHOOKX_AVS_BOOT_H
#define DDRHOOKX_AVS_BOOT_H
#include "util/net.h"
/**
* Initialize hooking of avs_boot and ea3_boot. This re-enables avs logging
* and injects a few important settings.
*/
void ddrhookx_avs_boot_init();
/**
* Set the target eamuse server address.
*
* @param server_addr Address to target eamuse server.
*/
void ddrhookx_avs_boot_set_eamuse_addr(const struct net_addr *server_addr);
#endif

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@ -0,0 +1,54 @@
#include <string.h>
#include "cconfig/cconfig-util.h"
#include "ddrhookx/config-ddrhookx.h"
#include "util/log.h"
#define DDRHOOKX_CONFIG_DDRHOOKX_USE_COM4_EMU_KEY "ddrhookx.use_com4_emu"
#define DDRHOOKX_CONFIG_DDRHOOKX_STANDARD_DEF_KEY "ddrhookx.standard_def"
#define DDRHOOKX_CONFIG_DDRHOOKX_DEFAULT_USE_COM4_EMU_VALUE true
#define DDRHOOKX_CONFIG_DDRHOOKX_DEFAULT_STANDARD_DEF_VALUE false
void ddrhookx_config_ddrhookx_init(struct cconfig *config)
{
cconfig_util_set_bool(
config,
DDRHOOKX_CONFIG_DDRHOOKX_USE_COM4_EMU_KEY,
DDRHOOKX_CONFIG_DDRHOOKX_DEFAULT_USE_COM4_EMU_VALUE,
"Don't emulate P3IO COM4 and its downstream devices, use the Windows COM4 port instead");
cconfig_util_set_bool(
config,
DDRHOOKX_CONFIG_DDRHOOKX_STANDARD_DEF_KEY,
DDRHOOKX_CONFIG_DDRHOOKX_DEFAULT_STANDARD_DEF_VALUE,
"SD cabinet mode");
}
void ddrhookx_config_ddrhookx_get(
struct ddrhookx_config_ddrhookx *config_ddrhookx, struct cconfig *config)
{
if (!cconfig_util_get_bool(
config,
DDRHOOKX_CONFIG_DDRHOOKX_USE_COM4_EMU_KEY,
&config_ddrhookx->use_com4_emu,
DDRHOOKX_CONFIG_DDRHOOKX_DEFAULT_USE_COM4_EMU_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
DDRHOOKX_CONFIG_DDRHOOKX_USE_COM4_EMU_KEY,
DDRHOOKX_CONFIG_DDRHOOKX_DEFAULT_USE_COM4_EMU_VALUE);
}
if (!cconfig_util_get_bool(
config,
DDRHOOKX_CONFIG_DDRHOOKX_STANDARD_DEF_KEY,
&config_ddrhookx->standard_def,
DDRHOOKX_CONFIG_DDRHOOKX_DEFAULT_STANDARD_DEF_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
DDRHOOKX_CONFIG_DDRHOOKX_STANDARD_DEF_KEY,
DDRHOOKX_CONFIG_DDRHOOKX_DEFAULT_STANDARD_DEF_VALUE);
}
}

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@ -0,0 +1,31 @@
#ifndef DDRHOOKX_CONFIG_DDRHOOKX_H
#define DDRHOOKX_CONFIG_DDRHOOKX_H
#include "cconfig/cconfig.h"
/**
* Struct holding configuration values for game-specific items.
*/
struct ddrhookx_config_ddrhookx {
bool use_com4_emu;
bool standard_def;
};
/**
* Initialize a cconfig structure with the basic structure and default values
* of this configuration.
*/
void ddrhookx_config_ddrhookx_init(struct cconfig *config);
/**
* Read the module specific config struct values from the provided cconfig
* struct.
*
* @param config_ddrhookx Target module specific struct to read configuration
* values to.
* @param config cconfig struct holding the intermediate data to read from.
*/
void ddrhookx_config_ddrhookx_get(
struct ddrhookx_config_ddrhookx *config_ddrhookx, struct cconfig *config);
#endif

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@ -0,0 +1,144 @@
#include <string.h>
#include "cconfig/cconfig-util.h"
#include "ddrhookx/config-eamuse.h"
#include "util/log.h"
#include "util/net.h"
#define DDRHOOKX_CONFIG_EAMUSE_SERVER_KEY "eamuse.server"
#define DDRHOOKX_CONFIG_EAMUSE_PCBID_KEY "eamuse.pcbid"
#define DDRHOOKX_CONFIG_EAMUSE_EAMID_KEY "eamuse.eamid"
#define DDRHOOKX_CONFIG_EAMUSE_DEFAULT_SERVER_VALUE "localhost:80"
#define DDRHOOKX_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE security_id_default
#define DDRHOOKX_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE_LEN \
sizeof(security_id_default)
#define DDRHOOKX_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE security_id_default
#define DDRHOOKX_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE_LEN \
sizeof(security_id_default)
const struct net_addr ddrhookx_eamuse_default_server = {
.type = NET_ADDR_TYPE_HOSTNAME,
.hostname.host = "localhost",
.hostname.port = 80,
};
void ddrhookx_config_eamuse_init(struct cconfig *config)
{
cconfig_util_set_str(
config,
DDRHOOKX_CONFIG_EAMUSE_SERVER_KEY,
DDRHOOKX_CONFIG_EAMUSE_DEFAULT_SERVER_VALUE,
"URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 "
"(e.g. 127.0.0.1:80) of the target eamuse server. The port is "
"optional "
"but defaults to 80.");
cconfig_util_set_data(
config,
DDRHOOKX_CONFIG_EAMUSE_PCBID_KEY,
(uint8_t *) &DDRHOOKX_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE,
DDRHOOKX_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE_LEN,
"PCBID");
cconfig_util_set_data(
config,
DDRHOOKX_CONFIG_EAMUSE_EAMID_KEY,
(uint8_t *) &DDRHOOKX_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE,
DDRHOOKX_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE_LEN,
"EAMID");
}
void ddrhookx_config_eamuse_get(
struct ddrhookx_config_eamuse *config_eamuse, struct cconfig *config)
{
char server_url[1024];
char *tmp;
char *tmp2;
memset(config_eamuse, 0, sizeof(struct ddrhookx_config_eamuse));
if (!cconfig_util_get_str(
config,
DDRHOOKX_CONFIG_EAMUSE_SERVER_KEY,
server_url,
sizeof(server_url),
DDRHOOKX_CONFIG_EAMUSE_DEFAULT_SERVER_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%s'",
DDRHOOKX_CONFIG_EAMUSE_SERVER_KEY,
DDRHOOKX_CONFIG_EAMUSE_DEFAULT_SERVER_VALUE);
}
if (!net_str_parse(server_url, &config_eamuse->server)) {
memcpy(
&config_eamuse->server,
&ddrhookx_eamuse_default_server,
sizeof(config_eamuse->server));
tmp = net_addr_to_str(&config_eamuse->server);
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default",
tmp);
free(tmp);
}
if (!cconfig_util_get_data(
config,
DDRHOOKX_CONFIG_EAMUSE_PCBID_KEY,
(uint8_t *) &config_eamuse->pcbid,
DDRHOOKX_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE_LEN,
(uint8_t *) &DDRHOOKX_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE)) {
tmp = security_id_to_str(
&DDRHOOKX_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE, false);
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default",
tmp);
free(tmp);
}
if (!security_id_verify(&config_eamuse->pcbid)) {
tmp = security_id_to_str(
&DDRHOOKX_CONFIG_EAMUSE_DEFAULT_PCBID_VALUE, false);
tmp2 = security_id_to_str(&config_eamuse->pcbid, false);
log_warning(
"PCBID verification of '%s' failed, fallback to default "
"PCBID '%s'",
tmp2,
tmp);
free(tmp);
free(tmp2);
}
if (!cconfig_util_get_data(
config,
DDRHOOKX_CONFIG_EAMUSE_EAMID_KEY,
(uint8_t *) &config_eamuse->eamid,
DDRHOOKX_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE_LEN,
(uint8_t *) &DDRHOOKX_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE)) {
tmp = security_id_to_str(
&DDRHOOKX_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE, false);
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default",
tmp);
free(tmp);
}
if (!security_id_verify(&config_eamuse->eamid)) {
tmp = security_id_to_str(
&DDRHOOKX_CONFIG_EAMUSE_DEFAULT_EAMID_VALUE, false);
tmp2 = security_id_to_str(&config_eamuse->eamid, false);
log_warning(
"EAMID verification of '%s' failed, fallback to default "
"EAMID '%s'",
tmp2,
tmp);
free(tmp);
free(tmp2);
}
}

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#ifndef DDRHOOKX_CONFIG_EAMUSE_H
#define DDRHOOKX_CONFIG_EAMUSE_H
#include "cconfig/cconfig.h"
#include "security/id.h"
#include "util/net.h"
/**
* Struct holding configuration values for eamuse related items.
*/
struct ddrhookx_config_eamuse {
struct net_addr server;
struct security_id pcbid;
struct security_id eamid;
};
/**
* Initialize a cconfig structure with the basic structure and default values
* of this configuration.
*/
void ddrhookx_config_eamuse_init(struct cconfig *config);
/**
* Read the module specific config struct values from the provided cconfig
* struct.
*
* @param config_eamuse Target module specific struct to read configuration
* values to.
* @param config cconfig struct holding the intermediate data to read from.
*/
void ddrhookx_config_eamuse_get(
struct ddrhookx_config_eamuse *config_eamuse, struct cconfig *config);
#endif

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@ -0,0 +1,36 @@
#include <string.h>
#include "cconfig/cconfig-util.h"
#include "ddrhookx/config-gfx.h"
#include "util/log.h"
#define DDRHOOKX_CONFIG_GFX_WINDOWED_KEY "gfx.windowed"
#define DDRHOOKX_CONFIG_GFX_DEFAULT_WINDOWED_VALUE true
void ddrhookx_config_gfx_init(struct cconfig *config)
{
cconfig_util_set_bool(
config,
DDRHOOKX_CONFIG_GFX_WINDOWED_KEY,
DDRHOOKX_CONFIG_GFX_DEFAULT_WINDOWED_VALUE,
"Run the game windowed");
}
void ddrhookx_config_gfx_get(
struct ddrhookx_config_gfx *config_gfx, struct cconfig *config)
{
if (!cconfig_util_get_bool(
config,
DDRHOOKX_CONFIG_GFX_WINDOWED_KEY,
&config_gfx->windowed,
DDRHOOKX_CONFIG_GFX_DEFAULT_WINDOWED_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
DDRHOOKX_CONFIG_GFX_WINDOWED_KEY,
DDRHOOKX_CONFIG_GFX_DEFAULT_WINDOWED_VALUE);
}
}

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#ifndef DDRHOOKX_CONFIG_GFX_H
#define DDRHOOKX_CONFIG_GFX_H
#include "cconfig/cconfig.h"
/**
* Struct holding configuration values for GFX related items.
*/
struct ddrhookx_config_gfx {
bool windowed;
};
/**
* Initialize a cconfig structure with the basic structure and default values
* of this configuration.
*/
void ddrhookx_config_gfx_init(struct cconfig *config);
/**
* Read the module specific config struct values from the provided cconfig
* struct.
*
* @param config_gfx Target module specific struct to read configuration
* values to.
* @param config cconfig struct holding the intermediate data to read from.
*/
void ddrhookx_config_gfx_get(
struct ddrhookx_config_gfx *config_gfx, struct cconfig *config);
#endif

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#include <string.h>
#include "cconfig/cconfig-util.h"
#include "ddrhookx/config-security.h"
#include "security/mcode.h"
#include "util/log.h"
#include "util/net.h"
#define DDRHOOKX_CONFIG_SECURITY_MCODE_KEY "security.mcode"
static const struct security_mcode security_mcode_ddr_x = {
.header = SECURITY_MCODE_HEADER,
.unkn = SECURITY_MCODE_UNKN_Q,
.game = SECURITY_MCODE_GAME_DDR_X,
.region = SECURITY_MCODE_REGION_JAPAN,
.cabinet = SECURITY_MCODE_CABINET_A,
.revision = SECURITY_MCODE_REVISION_A,
};
void ddrhookx_config_security_init(struct cconfig *config)
{
char *tmp;
tmp = security_mcode_to_str(&security_mcode_ddr_x);
cconfig_util_set_str(
config,
DDRHOOKX_CONFIG_SECURITY_MCODE_KEY,
tmp,
"Mcode of the game to run.");
free(tmp);
}
void ddrhookx_config_security_get(
struct ddrhookx_config_security *config_security, struct cconfig *config)
{
char *tmp_default;
char mcode[9];
tmp_default =
security_mcode_to_str(&security_mcode_ddr_x);
if (!cconfig_util_get_str(
config,
DDRHOOKX_CONFIG_SECURITY_MCODE_KEY,
mcode,
sizeof(mcode) - 1,
tmp_default)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%s'",
DDRHOOKX_CONFIG_SECURITY_MCODE_KEY,
tmp_default);
}
mcode[8] = '\0';
if (!security_mcode_parse(mcode, &config_security->mcode)) {
log_warning(
"Invalid mcode '%s' specified, fallback to default '%s'",
mcode,
tmp_default);
memcpy(
&config_security->mcode,
&security_mcode_ddr_x,
sizeof(struct security_mcode));
}
free(tmp_default);
}

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#ifndef DDRHOOKX_CONFIG_SECURITY_H
#define DDRHOOKX_CONFIG_SECURITY_H
#include "cconfig/cconfig.h"
#include "security/mcode.h"
#include "util/net.h"
/**
* Struct holding configuration values for security related items.
*/
struct ddrhookx_config_security {
struct security_mcode mcode;
};
/**
* Initialize a cconfig structure with the basic structure and default values
* of this configuration.
*/
void ddrhookx_config_security_init(struct cconfig *config);
/**
* Read the module specific config struct values from the provided cconfig
* struct.
*
* @param config_security Target module specific struct to read configuration
* values to.
* @param config cconfig struct holding the intermediate data to read from.
*/
void ddrhookx_config_security_get(
struct ddrhookx_config_security *config_security, struct cconfig *config);
#endif

281
src/main/ddrhookx/d3d9.c Normal file
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// TODO: Fix gray arrows on NVIDIA cards (also applies to X3)
#define LOG_MODULE "d3d9-hook"
#include <d3d9.h>
#include <d3dx9core.h>
#include <windows.h>
#include <math.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include "hook/com-proxy.h"
#include "hook/table.h"
#include "ddrhookx/d3d9.h"
#include "util/defs.h"
#include "util/log.h"
#include "util/str.h"
#include "util/time.h"
static LONG(STDCALL *real_ChangeDisplaySettingsExA)(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param);
static LONG(STDCALL *real_SetWindowLongW)(
HWND hWnd, int nIndex, LONG dwNewLong);
static BOOL(STDCALL *real_SetWindowPos)(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags);
static LONG STDCALL my_ChangeDisplaySettingsExA(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param);
static LONG STDCALL my_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong);
static BOOL STDCALL my_SetWindowPos(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags);
static struct ddrhookx_d3d9_config ddrhookx_d3d9_config;
static const struct hook_symbol misc_user32_syms[] = {
{
.name = "ChangeDisplaySettingsExA",
.patch = my_ChangeDisplaySettingsExA,
.link = (void **) &real_ChangeDisplaySettingsExA,
},
{
.name = "SetWindowLongW",
.patch = my_SetWindowLongW,
.link = (void **) &real_SetWindowLongW,
},
{
.name = "SetWindowPos",
.patch = my_SetWindowPos,
.link = (void **) &real_SetWindowPos,
},
};
/* ------------------------------------------------------------------------- */
static void ddrhookx_d3d9_calc_win_size_with_framed(
HWND hwnd, DWORD x, DWORD y, DWORD width, DWORD height, LPWINDOWPOS wp)
{
/* taken from dxwnd */
RECT rect;
DWORD style;
int max_x, max_y;
HMENU menu;
rect.left = x;
rect.top = y;
max_x = width;
max_y = height;
rect.right = x + max_x;
rect.bottom = y + max_y;
style = GetWindowLong(hwnd, GWL_STYLE);
menu = GetMenu(hwnd);
AdjustWindowRect(&rect, style, (menu != NULL));
/* shift down-right so that the border is visible
and also update the iPosX,iPosY upper-left coordinates
of the client area */
if (rect.left < 0) {
rect.right -= rect.left;
rect.left = 0;
}
if (rect.top < 0) {
rect.bottom -= rect.top;
rect.top = 0;
}
wp->x = rect.left;
wp->y = rect.top;
wp->cx = rect.right - rect.left;
wp->cy = rect.bottom - rect.top;
}
/* ------------------------------------------------------------------------- */
static LONG STDCALL my_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong)
{
if (ddrhookx_d3d9_config.windowed && nIndex == GWL_STYLE) {
dwNewLong |= WS_OVERLAPPEDWINDOW;
}
return real_SetWindowLongW(hWnd, nIndex, dwNewLong);
}
static BOOL STDCALL my_SetWindowPos(
HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags)
{
if (ddrhookx_d3d9_config.windowed) {
WINDOWPOS wp;
ddrhookx_d3d9_calc_win_size_with_framed(hWnd, X, Y, cx, cy, &wp);
return real_SetWindowPos(
hWnd, hWndInsertAfter, wp.x, wp.y, wp.cx, wp.cy, uFlags);
}
return real_SetWindowPos(hWnd, hWndInsertAfter, X, Y, cx, cy, uFlags);
}
static LONG STDCALL my_ChangeDisplaySettingsExA(
char *dev_name, DEVMODE *dev_mode, HWND hwnd, DWORD flags, void *param)
{
if (ddrhookx_d3d9_config.windowed) {
return DISP_CHANGE_SUCCESSFUL;
}
return real_ChangeDisplaySettingsExA(
dev_name, dev_mode, hwnd, flags, param);
}
/* ------------------------------------------------------------------------- */
static void
ddrhookx_d3d9_log_config(const struct ddrhookx_d3d9_config *config)
{
log_misc(
"ddrhookx_d3d9_config\n"
"windowed: %d\n",
config->windowed);
}
void ddrhookx_d3d9_init_config(struct ddrhookx_d3d9_config *config)
{
config->windowed = false;
}
void ddrhookx_d3d9_hook_init()
{
ddrhookx_d3d9_init_config(&ddrhookx_d3d9_config);
hook_table_apply(
NULL, "user32.dll", misc_user32_syms, lengthof(misc_user32_syms));
log_info("Initialized d3d9 hooks");
}
/* ------------------------------------------------------------------------- */
void ddrhookx_d3d9_configure(
const struct ddrhookx_d3d9_config *config)
{
log_assert(config);
ddrhookx_d3d9_log_config(config);
memcpy(
&ddrhookx_d3d9_config,
config,
sizeof(struct ddrhookx_d3d9_config));
}
static void ddrhookx_d3d9_patch_window(struct hook_d3d9_irp *irp)
{
log_assert(irp);
log_assert(irp->op == HOOK_D3D9_IRP_OP_CREATE_WINDOW_EX);
if (ddrhookx_d3d9_config.windowed) {
/* use a different style */
irp->args.create_window_ex.style |= WS_OVERLAPPEDWINDOW;
/* also show mouse cursor */
ShowCursor(TRUE);
}
}
static void
ddrhookx_d3d9_fix_window_size_and_pos(struct hook_d3d9_irp *irp)
{
log_assert(irp);
log_assert(irp->op == HOOK_D3D9_IRP_OP_CREATE_WINDOW_EX);
if (ddrhookx_d3d9_config.windowed) {
/* we have to adjust the window size, because the window needs to be a
slightly bigger than the rendering resolution (window caption and
stuff is included in the window size) */
WINDOWPOS wp;
ddrhookx_d3d9_calc_win_size_with_framed(
irp->args.create_window_ex.result,
irp->args.create_window_ex.x,
irp->args.create_window_ex.y,
irp->args.create_window_ex.width,
irp->args.create_window_ex.height,
&wp);
SetWindowPos(
irp->args.create_window_ex.result, 0, wp.x, wp.y, wp.cx, wp.cy, 0);
irp->args.create_window_ex.x = wp.x;
irp->args.create_window_ex.y = wp.y;
irp->args.create_window_ex.width = wp.cx;
irp->args.create_window_ex.height = wp.cy;
}
}
static void ddrhookx_d3d9_create_device_apply_window_mode(
struct hook_d3d9_irp *irp)
{
log_assert(irp);
log_assert(irp->op == HOOK_D3D9_IRP_OP_CTX_CREATE_DEVICE);
D3DPRESENT_PARAMETERS *pp = irp->args.ctx_create_device.pp;
if (ddrhookx_d3d9_config.windowed) {
pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
}
}
static void ddrhookx_d3d9_reset_apply_window_mode(
struct hook_d3d9_irp *irp)
{
log_assert(irp);
log_assert(irp->op == HOOK_D3D9_IRP_OP_DEV_RESET);
D3DPRESENT_PARAMETERS *pp = irp->args.dev_reset.pp;
if (ddrhookx_d3d9_config.windowed) {
pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
}
}
HRESULT
ddrhookx_d3d9_irp_handler(struct hook_d3d9_irp *irp)
{
HRESULT hr;
log_assert(irp);
switch (irp->op) {
case HOOK_D3D9_IRP_OP_CREATE_WINDOW_EX:
ddrhookx_d3d9_patch_window(irp);
hr = hook_d3d9_irp_invoke_next(irp);
if (hr == S_OK) {
ddrhookx_d3d9_fix_window_size_and_pos(irp);
}
return hr;
case HOOK_D3D9_IRP_OP_CTX_CREATE_DEVICE:
ddrhookx_d3d9_create_device_apply_window_mode(irp);
hr = hook_d3d9_irp_invoke_next(irp);
return hr;
case HOOK_D3D9_IRP_OP_DEV_RESET:
ddrhookx_d3d9_reset_apply_window_mode(irp);
hr = hook_d3d9_irp_invoke_next(irp);
return hr;
default:
return hook_d3d9_irp_invoke_next(irp);
}
log_fatal("Illegal state");
}

18
src/main/ddrhookx/d3d9.h Normal file
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#ifndef DDRHOOKX_D3D9_H
#define DDRHOOKX_D3D9_H
#include <stdbool.h>
#include <stdint.h>
#include "hook/d3d9.h"
struct ddrhookx_d3d9_config {
bool windowed;
};
void ddrhookx_d3d9_hook_init();
void ddrhookx_d3d9_configure(
const struct ddrhookx_d3d9_config *config);
HRESULT ddrhookx_d3d9_irp_handler(struct hook_d3d9_irp *irp);
#endif

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@ -0,0 +1,4 @@
LIBRARY ddrhookx
EXPORTS
DllMain@12 @1 NONAME

197
src/main/ddrhookx/dllmain.c Normal file
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@ -0,0 +1,197 @@
#include <windows.h>
#include <stdbool.h>
#include "bemanitools/ddrio.h"
#include "bemanitools/eamio.h"
#include "cconfig/cconfig-hook.h"
#include "ddrhook-util/_com4.h"
#include "ddrhook-util/extio.h"
#include "ddrhook-util/p3io.h"
#include "ddrhook-util/spike.h"
#include "ddrhook-util/usbmem.h"
#include "ddrhookx/avs-boot.h"
#include "ddrhookx/config-ddrhookx.h"
#include "ddrhookx/config-eamuse.h"
#include "ddrhookx/config-gfx.h"
#include "ddrhookx/config-security.h"
#include "ddrhookx/d3d9.h"
#include "ddrhookx/filesystem.h"
#include "ddrhookx/master.h"
#include "hook/iohook.h"
#include "hook/table.h"
#include "hooklib/app.h"
#include "hooklib/rs232.h"
#include "imports/avs.h"
#include "p3ioemu/emu.h"
#include "security/rp-sign-key.h"
#include "util/cmdline.h"
#include "util/defs.h"
#include "util/log.h"
#include "util/thread.h"
#define DDRHOOKX_INFO_HEADER \
"ddrhookx for DDR X" \
", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV)
#define DDRHOOKX_CMD_USAGE \
"Usage: inject.exe ddrhookx.dll <ddr.exe> [options...]"
bool standard_def;
bool _15khz;
static const hook_d3d9_irp_handler_t ddrhookx_d3d9_handlers[] = {
ddrhookx_d3d9_irp_handler,
};
static DWORD STDCALL my_GetModuleFileNameA(HMODULE hModule, LPSTR lpFilename, DWORD nSize);
static DWORD(STDCALL *real_GetModuleFileNameA)(HMODULE hModule, LPSTR lpFilename, DWORD nSize);
static bool ddrhookx_init_check = false;
static const struct hook_symbol init_hook_syms[] = {
{
.name = "GetModuleFileNameA",
.patch = my_GetModuleFileNameA,
.link = (void **) &real_GetModuleFileNameA,
},
};
static void ddrhookx_setup_d3d9_hooks(
const struct ddrhookx_config_gfx *config_gfx)
{
struct ddrhookx_d3d9_config d3d9_config;
d3d9_config.windowed = config_gfx->windowed;
ddrhookx_d3d9_configure(&d3d9_config);
hook_d3d9_init(ddrhookx_d3d9_handlers, lengthof(ddrhookx_d3d9_handlers));
}
static DWORD STDCALL
my_GetModuleFileNameA(HMODULE hModule, LPSTR lpFilename, DWORD nSize)
{
bool ok;
struct cconfig *config;
struct ddrhookx_config_ddrhookx config_ddrhookx;
struct ddrhookx_config_eamuse config_eamuse;
struct ddrhookx_config_gfx config_gfx;
struct ddrhookx_config_security config_security;
if (ddrhookx_init_check)
goto skip;
log_info("--- Begin ddrhookx GetModuleFileNameA ---");
ddrhookx_init_check = true;
config = cconfig_init();
ddrhookx_config_ddrhookx_init(config);
ddrhookx_config_eamuse_init(config);
ddrhookx_config_gfx_init(config);
ddrhookx_config_security_init(config);
if (!cconfig_hook_config_init(
config,
DDRHOOKX_INFO_HEADER "\n" DDRHOOKX_CMD_USAGE,
CCONFIG_CMD_USAGE_OUT_DBG)) {
cconfig_finit(config);
exit(EXIT_FAILURE);
}
ddrhookx_config_ddrhookx_get(&config_ddrhookx, config);
ddrhookx_config_eamuse_get(&config_eamuse, config);
ddrhookx_config_gfx_get(&config_gfx, config);
ddrhookx_config_security_get(&config_security, config);
cconfig_finit(config);
standard_def = config_ddrhookx.standard_def;
log_info(DDRHOOKX_INFO_HEADER);
log_info("Initializing ddrhookx...");
ddrhookx_avs_boot_init();
ddrhookx_avs_boot_set_eamuse_addr(&config_eamuse.server);
iohook_push_handler(p3io_emu_dispatch_irp);
iohook_push_handler(extio_dispatch_irp);
iohook_push_handler(spike_dispatch_irp);
iohook_push_handler(usbmem_dispatch_irp);
if (config_ddrhookx.use_com4_emu) {
/* See ddrhook/p3io.c for details. */
iohook_push_handler(com4_dispatch_irp);
}
ddrhookx_setup_d3d9_hooks(&config_gfx);
rs232_hook_init();
p3io_ddr_init_with_plugs(
&config_security.mcode,
&config_eamuse.pcbid,
&config_eamuse.eamid,
&security_rp_sign_key_black_ddrx,
&security_rp_sign_key_white_eamuse);
extio_init();
usbmem_init();
spike_init();
com4_init();
log_info("Initializing DDR IO backend");
ok = ddr_io_init(thread_create, thread_join, thread_destroy);
if (!ok) {
log_fatal("Couldn't initialize DDR IO backend");
return false;
}
if (config_ddrhookx.use_com4_emu) {
log_info("Initializing card reader backend");
eam_io_set_loggers(
log_body_misc, log_body_info, log_body_warning, log_body_fatal);
ok = eam_io_init(thread_create, thread_join, thread_destroy);
if (!ok) {
log_fatal("Couldn't initialize card reader backend");
return false;
}
}
log_info("--- End ddrhookx GetModuleFileNameA ---");
skip:
return real_GetModuleFileNameA(hModule, lpFilename, nSize);
}
BOOL WINAPI DllMain(HMODULE self, DWORD reason, void *ctx)
{
if (reason == DLL_PROCESS_ATTACH) {
log_to_writer(log_writer_debug, NULL);
hook_table_apply(
NULL, "kernel32.dll", init_hook_syms, lengthof(init_hook_syms));
master_insert_hooks(NULL);
filesystem_hook_init();
ddrhookx_d3d9_hook_init();
}
return TRUE;
}

View File

@ -0,0 +1,115 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "hook/table.h"
#include "util/defs.h"
#include "util/log.h"
#include "util/mem.h"
static BOOL STDCALL my_SetCurrentDirectoryA(LPCTSTR lpPathName);
static BOOL(STDCALL *real_SetCurrentDirectoryA)(LPCTSTR lpPathName);
static const struct hook_symbol filesystem_hook_syms[] = {
{
.name = "SetCurrentDirectoryA",
.patch = my_SetCurrentDirectoryA,
.link = (void **) &real_SetCurrentDirectoryA,
},
};
void get_launcher_path_parts(char **output_path, char **output_foldername) {
// DDR sets the current directory on boot to "D:/HDX" and then uses
// relative file paths for everything else.
// This function is a helper function to make it easier to turn a path
// into an absolute path relative to the launcher ("D:/HDX/ddr_datecode")
// and not the current working directory ("D:/HDX") so that settings
// can be saved in the same manner as every other game.
char module_path[MAX_PATH];
char launcher_path[MAX_PATH];
memset(launcher_path, 0, MAX_PATH);
if (output_path != NULL)
*output_path = NULL;
if (output_foldername != NULL)
*output_foldername = NULL;
if (GetModuleFileNameA(NULL, module_path, MAX_PATH) == 0)
return;
char *filename_ptr = NULL;
if (GetFullPathNameA(module_path, MAX_PATH, launcher_path, &filename_ptr) == 0)
return;
if (filename_ptr != NULL)
launcher_path[strlen(launcher_path) - strlen(filename_ptr) - 1] = 0;
// Trim tailing slashes
for (int i = strlen(launcher_path) - 1; i > 0; i--) {
if (launcher_path[i] != '\\' && launcher_path[i] != '/')
break;
launcher_path[i] = 0;
}
int idx_folder = 0;
for (idx_folder = strlen(launcher_path); idx_folder - 1 > 0; idx_folder--) {
if (launcher_path[idx_folder - 1] == '\\' || launcher_path[idx_folder - 1] == '/') {
break;
}
}
if (output_foldername != NULL) {
int len = strlen(launcher_path) - idx_folder;
if (len < 0)
len = 0;
*output_foldername = (char*)xmalloc(len + 1);
memset(*output_foldername, 0, len + 1);
strncpy(*output_foldername, launcher_path + idx_folder, len);
}
if (output_path != NULL) {
size_t len = idx_folder - 1 < 0 ? 0 : idx_folder - 1;
if (len > strlen(launcher_path))
len = strlen(launcher_path);
*output_path = (char*)xmalloc(len + 1);
memset(*output_path, 0, len + 1);
strncpy(*output_path, launcher_path, len);
}
}
static BOOL STDCALL my_SetCurrentDirectoryA(LPCTSTR lpPathName)
{
if (stricmp(lpPathName, "D:/HDX") == 0
|| stricmp(lpPathName, "D:\\HDX") == 0) {
char *new_path;
get_launcher_path_parts(&new_path, NULL);
if (new_path != NULL) {
bool r = real_SetCurrentDirectoryA(new_path);
log_misc("Changed directory %s -> %s", lpPathName, new_path);
free(new_path);
return r;
}
}
return real_SetCurrentDirectoryA(lpPathName);
}
void filesystem_hook_init()
{
hook_table_apply(
NULL, "kernel32.dll", filesystem_hook_syms, lengthof(filesystem_hook_syms));
log_info("Inserted filesystem hooks");
}

View File

@ -0,0 +1,8 @@
#ifndef DDRHOOKX_FILESYSTEM_H
#define DDRHOOKX_FILESYSTEM_H
char *get_launcher_path_parts();
void filesystem_hook_init();
#endif

View File

@ -0,0 +1,66 @@
#include "ddrhookx/master.h"
#include "ddrhook-util/dinput.h"
#include "ddrhook-util/monitor.h"
#include "hook/table.h"
#include "p3ioemu/devmgr.h"
#include "util/defs.h"
#include "util/log.h"
static HMODULE(STDCALL *real_LoadLibraryA)(const char *name);
static HMODULE STDCALL my_LoadLibraryA(const char *name);
static const struct hook_symbol master_kernel32_syms[] = {
{
.name = "LoadLibraryA",
.patch = my_LoadLibraryA,
.link = (void **) &real_LoadLibraryA,
},
};
static HMODULE STDCALL my_LoadLibraryA(const char *name)
{
HMODULE result;
result = GetModuleHandleA(name);
if (result != NULL) {
log_misc("LoadLibraryA(%s) -> %p [already loaded]", name, result);
return result;
}
result = real_LoadLibraryA(name);
log_misc("LoadLibraryA(%s) -> %p [newly loaded]", name, result);
if (result == NULL) {
return result;
}
master_insert_hooks(result);
return result;
}
void master_insert_hooks(HMODULE target)
{
/* Insert all other hooks here */
p3io_setupapi_insert_hooks(target);
monitor_setupapi_insert_hooks(target);
dinput_init(target);
/* Insert dynamic loader hooks so that we can hook late-loaded modules */
hook_table_apply(
target,
"kernel32.dll",
master_kernel32_syms,
lengthof(master_kernel32_syms));
log_info("Inserted dynamic loader hooks into %p", target);
}

View File

@ -0,0 +1,8 @@
#ifndef DDRHOOK_MASTER_H
#define DDRHOOK_MASTER_H
#include <windows.h>
void master_insert_hooks(HMODULE target);
#endif

View File

@ -71,6 +71,10 @@ static HRESULT(STDCALL *real_DrawPrimitiveUP)(
const void *data,
UINT stride);
static HRESULT(STDCALL *real_Reset)(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp);
/* ------------------------------------------------------------------------------------------------------------------
*/
@ -136,6 +140,10 @@ static HRESULT STDCALL my_DrawPrimitiveUP(
const void *data,
UINT stride);
static HRESULT STDCALL my_Reset(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp);
/* ------------------------------------------------------------------------------------------------------------------
*/
@ -194,6 +202,9 @@ hook_d3d9_irp_handler_real_dev_set_render_state(struct hook_d3d9_irp *irp);
static HRESULT
hook_d3d9_irp_handler_real_dev_draw_primitive_up(struct hook_d3d9_irp *irp);
static HRESULT
hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp);
/* ------------------------------------------------------------------------------------------------------------------
*/
@ -218,6 +229,8 @@ static const hook_d3d9_irp_handler_t hook_d3d9_irp_real_handlers[] = {
hook_d3d9_irp_handler_real_dev_set_render_state,
[HOOK_D3D9_IRP_OP_DEV_DRAW_PRIMITIVE_UP] =
hook_d3d9_irp_handler_real_dev_draw_primitive_up,
[HOOK_D3D9_IRP_OP_DEV_RESET] =
hook_d3d9_irp_handler_real_dev_reset,
};
static const hook_d3d9_irp_handler_t *hook_d3d9_handlers;
@ -488,6 +501,24 @@ static HRESULT STDCALL my_DrawPrimitiveUP(
return hr;
}
static HRESULT STDCALL my_Reset(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp)
{
struct hook_d3d9_irp irp;
HRESULT hr;
memset(&irp, 0, sizeof(irp));
irp.op = HOOK_D3D9_IRP_OP_DEV_RESET;
irp.args.dev_reset.self = self;
irp.args.dev_reset.pp = pp;
hr = hook_d3d9_irp_invoke_next(&irp);
return hr;
}
/* ------------------------------------------------------------------------------------------------------------------
*/
@ -528,7 +559,7 @@ static HRESULT hook_d3d9_irp_handler_real_ctx_create(struct hook_d3d9_irp *irp)
}
res = com_proxy_wrap(&api_proxy, api, sizeof(*api->lpVtbl));
if (res != S_OK) {
log_fatal("Wrapping com proxy failed: %08lx", res);
}
@ -657,6 +688,9 @@ hook_d3d9_irp_handler_real_dev_create_device(struct hook_d3d9_irp *irp)
real_DrawPrimitiveUP = api_vtbl->DrawPrimitiveUP;
api_vtbl->DrawPrimitiveUP = my_DrawPrimitiveUP;
real_Reset = api_vtbl->Reset;
api_vtbl->Reset = my_Reset;
*irp->args.ctx_create_device.pdev = (IDirect3DDevice9 *) api_proxy;
return hr;
@ -731,6 +765,16 @@ hook_d3d9_irp_handler_real_dev_draw_primitive_up(struct hook_d3d9_irp *irp)
irp->args.dev_draw_primitive_up.stride);
}
static HRESULT
hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp)
{
log_assert(irp);
return real_Reset(
irp->args.dev_reset.self,
irp->args.dev_reset.pp);
}
/* ------------------------------------------------------------------------------------------------------------------
*/

View File

@ -33,6 +33,7 @@ enum hook_d3d9_irp_op {
HOOK_D3D9_IRP_OP_DEV_PRESENT = 9,
HOOK_D3D9_IRP_OP_DEV_SET_RENDER_STATE = 10,
HOOK_D3D9_IRP_OP_DEV_DRAW_PRIMITIVE_UP = 11,
HOOK_D3D9_IRP_OP_DEV_RESET = 12,
};
/**
@ -161,6 +162,14 @@ struct hook_d3d9_irp {
const void *data;
UINT stride;
} dev_draw_primitive_up;
/**
* Params of IDirect3DDevice9_Reset.
*/
struct {
IDirect3DDevice9 *self;
D3DPRESENT_PARAMETERS *pp;
} dev_reset;
} args;
size_t next_handler;

View File

@ -15,6 +15,9 @@ const struct security_rp_sign_key security_rp_sign_key_black_gfdmv8 = {
const struct security_rp_sign_key security_rp_sign_key_black_ddrx = {
.data = "573PROJE"};
const struct security_rp_sign_key security_rp_sign_key_black_ddrx2 = {
.data = "BMPDDRAC"};
const struct security_rp_sign_key security_rp_sign_key_black_iidx = {
.data = "2DXGLDAC"};

View File

@ -46,6 +46,14 @@ extern const struct security_rp_sign_key security_rp_sign_key_black_gfdmv8;
*/
extern const struct security_rp_sign_key security_rp_sign_key_black_ddrx;
/**
* Signing key used to create eeprom signatures for all black dongles used
* on the following games:
*
* - DDR X2 and beyond
*/
extern const struct security_rp_sign_key security_rp_sign_key_black_ddrx2;
/**
* Signing key used to create eeprom signatures for all black dongles used
* on the following games:

View File

@ -2,9 +2,6 @@
#include <stdbool.h>
#include "ddrhook/p3io.h"
#include "ddrhook/usbmem.h"
#include "hook/iohook.h"
#include "hooklib/app.h"