This commit is contained in:
ricfehr3
2026-06-10 02:39:02 +00:00
parent 35aa25607c
commit dac1d834ed
2 changed files with 238 additions and 238 deletions

View File

@@ -399,240 +399,239 @@ $(document).ready(function(){initNavTree('joker_8c_source.html',''); initResizab
<div class="line"><a id="l00257" name="l00257"></a><span class="lineno"> 257</span> </div>
<div class="line"><a id="l00258" name="l00258"></a><span class="lineno"> 258</span><span class="keywordtype">void</span> joker_object_update(<a class="code hl_struct" href="structJokerObject.html">JokerObject</a>* joker_object)</div>
<div class="line"><a id="l00259" name="l00259"></a><span class="lineno"> 259</span>{</div>
<div class="line"><a id="l00260" name="l00260"></a><span class="lineno"> 260</span> <a class="code hl_struct" href="structCardObject.html">CardObject</a>* card_object = (<a class="code hl_struct" href="structCardObject.html">CardObject</a>*)joker_object;</div>
<div class="line"><a id="l00261" name="l00261"></a><span class="lineno"> 261</span> card_object_update(card_object);</div>
<div class="line"><a id="l00262" name="l00262"></a><span class="lineno"> 262</span>}</div>
<div class="line"><a id="l00263" name="l00263"></a><span class="lineno"> 263</span> </div>
<div class="line"><a id="l00264" name="l00264"></a><span class="lineno"> 264</span><span class="keywordtype">void</span> joker_object_shake(<a class="code hl_struct" href="structJokerObject.html">JokerObject</a>* joker_object, mm_word sound_id)</div>
<div class="line"><a id="l00265" name="l00265"></a><span class="lineno"> 265</span>{</div>
<div class="line"><a id="l00266" name="l00266"></a><span class="lineno"> 266</span> <a class="code hl_function" href="sprite_8h.html#a929ee43cec0d826ecaef2feedf80d1f6">sprite_object_shake</a>(joker_object-&gt;sprite_object, sound_id);</div>
<div class="line"><a id="l00267" name="l00267"></a><span class="lineno"> 267</span>}</div>
<div class="line"><a id="l00268" name="l00268"></a><span class="lineno"> 268</span> </div>
<div class="line"><a id="l00269" name="l00269"></a><span class="lineno"> 269</span><span class="keywordtype">void</span> set_and_shift_text(<span class="keywordtype">char</span>* str, <span class="keywordtype">int</span>* cursor_pos_x, <span class="keywordtype">int</span>* cursor_pos_y, <span class="keywordtype">int</span> color_pb)</div>
<div class="line"><a id="l00270" name="l00270"></a><span class="lineno"> 270</span>{</div>
<div class="line"><a id="l00271" name="l00271"></a><span class="lineno"> 271</span> tte_set_pos(*cursor_pos_x, *cursor_pos_y);</div>
<div class="line"><a id="l00272" name="l00272"></a><span class="lineno"> 272</span> tte_set_special(color_pb * TTE_SPECIAL_PB_MULT_OFFSET);</div>
<div class="line"><a id="l00273" name="l00273"></a><span class="lineno"> 273</span> tte_write(str);</div>
<div class="line"><a id="l00274" name="l00274"></a><span class="lineno"> 274</span> </div>
<div class="line"><a id="l00275" name="l00275"></a><span class="lineno"> 275</span> <span class="comment">// + 1 For space</span></div>
<div class="line"><a id="l00276" name="l00276"></a><span class="lineno"> 276</span> <span class="keyword">const</span> <span class="keywordtype">int</span> joker_score_display_offset_px = (MAX_CARD_SCORE_STR_LEN + 1) * <a class="code hl_define" href="graphic__utils_8h.html#a863b859642d0a74d0765f8c96f972af6">TTE_CHAR_SIZE</a>;</div>
<div class="line"><a id="l00277" name="l00277"></a><span class="lineno"> 277</span> *cursor_pos_x += joker_score_display_offset_px;</div>
<div class="line"><a id="l00278" name="l00278"></a><span class="lineno"> 278</span>}</div>
<div class="line"><a id="l00279" name="l00279"></a><span class="lineno"> 279</span> </div>
<div class="line"><a id="l00280" name="l00280"></a><span class="lineno"> 280</span><span class="keywordtype">bool</span> joker_object_score(</div>
<div class="line"><a id="l00281" name="l00281"></a><span class="lineno"> 281</span> <a class="code hl_struct" href="structJokerObject.html">JokerObject</a>* joker_object,</div>
<div class="line"><a id="l00282" name="l00282"></a><span class="lineno"> 282</span> <a class="code hl_struct" href="structCardObject.html">CardObject</a>* card_object,</div>
<div class="line"><a id="l00283" name="l00283"></a><span class="lineno"> 283</span> <span class="keyword">enum</span> JokerEvent joker_event</div>
<div class="line"><a id="l00284" name="l00284"></a><span class="lineno"> 284</span>)</div>
<div class="line"><a id="l00285" name="l00285"></a><span class="lineno"> 285</span>{</div>
<div class="line"><a id="l00286" name="l00286"></a><span class="lineno"> 286</span> <span class="keywordflow">if</span> (joker_object == NULL)</div>
<div class="line"><a id="l00287" name="l00287"></a><span class="lineno"> 287</span> {</div>
<div class="line"><a id="l00288" name="l00288"></a><span class="lineno"> 288</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00289" name="l00289"></a><span class="lineno"> 289</span> }</div>
<div class="line"><a id="l00290" name="l00290"></a><span class="lineno"> 290</span> </div>
<div class="line"><a id="l00291" name="l00291"></a><span class="lineno"> 291</span> <a class="code hl_struct" href="structJokerEffect.html">JokerEffect</a>* joker_effect = NULL;</div>
<div class="line"><a id="l00292" name="l00292"></a><span class="lineno"> 292</span> u32 effect_flags_ret =</div>
<div class="line"><a id="l00293" name="l00293"></a><span class="lineno"> 293</span> joker_get_score_effect(joker_object-&gt;joker, card_object-&gt;card, joker_event, &amp;joker_effect);</div>
<div class="line"><a id="l00294" name="l00294"></a><span class="lineno"> 294</span> </div>
<div class="line"><a id="l00295" name="l00295"></a><span class="lineno"> 295</span> <span class="keywordflow">if</span> (effect_flags_ret == JOKER_EFFECT_FLAG_NONE)</div>
<div class="line"><a id="l00296" name="l00296"></a><span class="lineno"> 296</span> {</div>
<div class="line"><a id="l00297" name="l00297"></a><span class="lineno"> 297</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00298" name="l00298"></a><span class="lineno"> 298</span> }</div>
<div class="line"><a id="l00299" name="l00299"></a><span class="lineno"> 299</span> </div>
<div class="line"><a id="l00300" name="l00300"></a><span class="lineno"> 300</span> u32 chips = get_chips();</div>
<div class="line"><a id="l00301" name="l00301"></a><span class="lineno"> 301</span> u32 mult = get_mult();</div>
<div class="line"><a id="l00302" name="l00302"></a><span class="lineno"> 302</span> <span class="keywordtype">int</span> money = g_game_vars.money;</div>
<div class="line"><a id="l00303" name="l00303"></a><span class="lineno"> 303</span> </div>
<div class="line"><a id="l00304" name="l00304"></a><span class="lineno"> 304</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_RETRIGGER)</div>
<div class="line"><a id="l00305" name="l00305"></a><span class="lineno"> 305</span> {</div>
<div class="line"><a id="l00306" name="l00306"></a><span class="lineno"> 306</span> set_retrigger(joker_effect-&gt;retrigger);</div>
<div class="line"><a id="l00307" name="l00307"></a><span class="lineno"> 307</span> }</div>
<div class="line"><a id="l00308" name="l00308"></a><span class="lineno"> 308</span> </div>
<div class="line"><a id="l00309" name="l00309"></a><span class="lineno"> 309</span> <span class="comment">// joker_effect.message will have been set if the Joker had anything custom to say</span></div>
<div class="line"><a id="l00310" name="l00310"></a><span class="lineno"> 310</span> </div>
<div class="line"><a id="l00311" name="l00311"></a><span class="lineno"> 311</span> <span class="keywordtype">int</span> cursorPosX = <a class="code hl_define" href="graphic__utils_8h.html#a62ecd70800687eb2d625af180c4210d7">TILE_SIZE</a>; <span class="comment">// Offset of one tile to better center the text on the card</span></div>
<div class="line"><a id="l00312" name="l00312"></a><span class="lineno"> 312</span> <span class="keywordtype">int</span> cursorPosY = 0;</div>
<div class="line"><a id="l00313" name="l00313"></a><span class="lineno"> 313</span> <span class="keywordflow">if</span> (joker_event == JOKER_EVENT_ON_CARD_HELD)</div>
<div class="line"><a id="l00314" name="l00314"></a><span class="lineno"> 314</span> {</div>
<div class="line"><a id="l00315" name="l00315"></a><span class="lineno"> 315</span> <span class="comment">// display the text on top of the card instead of below the Joker for Held Cards effects</span></div>
<div class="line"><a id="l00316" name="l00316"></a><span class="lineno"> 316</span> <span class="comment">// scored_card cannot be NULL here because of the joker event</span></div>
<div class="line"><a id="l00317" name="l00317"></a><span class="lineno"> 317</span> cursorPosX += fx2int(card_object-&gt;sprite_object-&gt;<a class="code hl_variable" href="structSpriteObject.html#a2017b28962f789e15c45963f8f25b5d8">x</a>);</div>
<div class="line"><a id="l00318" name="l00318"></a><span class="lineno"> 318</span> cursorPosY = HELD_CARD_SCORE_TEXT_Y;</div>
<div class="line"><a id="l00319" name="l00319"></a><span class="lineno"> 319</span> }</div>
<div class="line"><a id="l00320" name="l00320"></a><span class="lineno"> 320</span> <span class="keywordflow">else</span></div>
<div class="line"><a id="l00321" name="l00321"></a><span class="lineno"> 321</span> {</div>
<div class="line"><a id="l00322" name="l00322"></a><span class="lineno"> 322</span> cursorPosX += fx2int(joker_object-&gt;sprite_object-&gt;<a class="code hl_variable" href="structSpriteObject.html#a2017b28962f789e15c45963f8f25b5d8">x</a>);</div>
<div class="line"><a id="l00323" name="l00323"></a><span class="lineno"> 323</span> cursorPosY = JOKER_SCORE_TEXT_Y;</div>
<div class="line"><a id="l00324" name="l00324"></a><span class="lineno"> 324</span> }</div>
<div class="line"><a id="l00325" name="l00325"></a><span class="lineno"> 325</span> </div>
<div class="line"><a id="l00326" name="l00326"></a><span class="lineno"> 326</span> mm_word sfx_id;</div>
<div class="line"><a id="l00327" name="l00327"></a><span class="lineno"> 327</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_CHIPS)</div>
<div class="line"><a id="l00328" name="l00328"></a><span class="lineno"> 328</span> {</div>
<div class="line"><a id="l00329" name="l00329"></a><span class="lineno"> 329</span> chips = <a class="code hl_function" href="util_8h.html#a1ad066a26dc9475293bfea55b96973ca">u32_protected_add</a>(chips, joker_effect-&gt;chips);</div>
<div class="line"><a id="l00330" name="l00330"></a><span class="lineno"> 330</span> <span class="keywordtype">char</span> score_buffer[INT_MAX_DIGITS + 2]; <span class="comment">// For &#39;+&#39; and null terminator</span></div>
<div class="line"><a id="l00331" name="l00331"></a><span class="lineno"> 331</span> snprintf(score_buffer, <span class="keyword">sizeof</span>(score_buffer), <span class="stringliteral">&quot;+%lu&quot;</span>, joker_effect-&gt;chips);</div>
<div class="line"><a id="l00332" name="l00332"></a><span class="lineno"> 332</span> set_and_shift_text(score_buffer, &amp;cursorPosX, &amp;cursorPosY, TTE_BLUE_PB);</div>
<div class="line"><a id="l00333" name="l00333"></a><span class="lineno"> 333</span> sfx_id = SFX_CHIPS_GENERIC; <span class="comment">// The joker chips effect is &quot;generic&quot;</span></div>
<div class="line"><a id="l00334" name="l00334"></a><span class="lineno"> 334</span> }</div>
<div class="line"><a id="l00335" name="l00335"></a><span class="lineno"> 335</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_MULT)</div>
<div class="line"><a id="l00336" name="l00336"></a><span class="lineno"> 336</span> {</div>
<div class="line"><a id="l00337" name="l00337"></a><span class="lineno"> 337</span> mult = <a class="code hl_function" href="util_8h.html#a1ad066a26dc9475293bfea55b96973ca">u32_protected_add</a>(mult, joker_effect-&gt;mult);</div>
<div class="line"><a id="l00338" name="l00338"></a><span class="lineno"> 338</span> <span class="keywordtype">char</span> score_buffer[INT_MAX_DIGITS + 2];</div>
<div class="line"><a id="l00339" name="l00339"></a><span class="lineno"> 339</span> snprintf(score_buffer, <span class="keyword">sizeof</span>(score_buffer), <span class="stringliteral">&quot;+%lu&quot;</span>, joker_effect-&gt;mult);</div>
<div class="line"><a id="l00340" name="l00340"></a><span class="lineno"> 340</span> set_and_shift_text(score_buffer, &amp;cursorPosX, &amp;cursorPosY, TTE_RED_PB);</div>
<div class="line"><a id="l00341" name="l00341"></a><span class="lineno"> 341</span> sfx_id = SFX_MULT;</div>
<div class="line"><a id="l00342" name="l00342"></a><span class="lineno"> 342</span> }</div>
<div class="line"><a id="l00343" name="l00343"></a><span class="lineno"> 343</span> <span class="comment">// if xmult is zero, DO NOT multiply by it</span></div>
<div class="line"><a id="l00344" name="l00344"></a><span class="lineno"> 344</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_XMULT &amp;&amp; joker_effect-&gt;xmult &gt; 0)</div>
<div class="line"><a id="l00345" name="l00345"></a><span class="lineno"> 345</span> {</div>
<div class="line"><a id="l00346" name="l00346"></a><span class="lineno"> 346</span> mult = <a class="code hl_function" href="util_8h.html#af3c969df4739f51591b50af83c57bdf3">u32_protected_mult</a>(mult, joker_effect-&gt;xmult);</div>
<div class="line"><a id="l00347" name="l00347"></a><span class="lineno"> 347</span> <span class="keywordtype">char</span> score_buffer[INT_MAX_DIGITS + 2];</div>
<div class="line"><a id="l00348" name="l00348"></a><span class="lineno"> 348</span> snprintf(score_buffer, <span class="keyword">sizeof</span>(score_buffer), <span class="stringliteral">&quot;X%lu&quot;</span>, joker_effect-&gt;xmult);</div>
<div class="line"><a id="l00349" name="l00349"></a><span class="lineno"> 349</span> set_and_shift_text(score_buffer, &amp;cursorPosX, &amp;cursorPosY, TTE_RED_PB);</div>
<div class="line"><a id="l00350" name="l00350"></a><span class="lineno"> 350</span> sfx_id = SFX_XMULT;</div>
<div class="line"><a id="l00351" name="l00351"></a><span class="lineno"> 351</span> }</div>
<div class="line"><a id="l00352" name="l00352"></a><span class="lineno"> 352</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_MONEY)</div>
<div class="line"><a id="l00353" name="l00353"></a><span class="lineno"> 353</span> {</div>
<div class="line"><a id="l00354" name="l00354"></a><span class="lineno"> 354</span> money += joker_effect-&gt;money;</div>
<div class="line"><a id="l00355" name="l00355"></a><span class="lineno"> 355</span> <span class="keywordtype">char</span> score_buffer[INT_MAX_DIGITS + 2];</div>
<div class="line"><a id="l00356" name="l00356"></a><span class="lineno"> 356</span> snprintf(score_buffer, <span class="keyword">sizeof</span>(score_buffer), <span class="stringliteral">&quot;%d$&quot;</span>, joker_effect-&gt;money);</div>
<div class="line"><a id="l00357" name="l00357"></a><span class="lineno"> 357</span> set_and_shift_text(score_buffer, &amp;cursorPosX, &amp;cursorPosY, TTE_YELLOW_PB);</div>
<div class="line"><a id="l00358" name="l00358"></a><span class="lineno"> 358</span> <span class="comment">// TODO: Money sound effect</span></div>
<div class="line"><a id="l00359" name="l00359"></a><span class="lineno"> 359</span> }</div>
<div class="line"><a id="l00360" name="l00360"></a><span class="lineno"> 360</span> <span class="comment">// custom message for Jokers (including retriggers where Jokers will say &quot;Again!&quot;)</span></div>
<div class="line"><a id="l00361" name="l00361"></a><span class="lineno"> 361</span> <span class="comment">// joker_effect-&gt;message will have been set if the Joker had anything custom to say</span></div>
<div class="line"><a id="l00362" name="l00362"></a><span class="lineno"> 362</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_MESSAGE)</div>
<div class="line"><a id="l00363" name="l00363"></a><span class="lineno"> 363</span> {</div>
<div class="line"><a id="l00364" name="l00364"></a><span class="lineno"> 364</span> set_and_shift_text(joker_effect-&gt;message, &amp;cursorPosX, &amp;cursorPosY, TTE_WHITE_PB);</div>
<div class="line"><a id="l00365" name="l00365"></a><span class="lineno"> 365</span> }</div>
<div class="line"><a id="l00366" name="l00366"></a><span class="lineno"> 366</span> <span class="comment">// this will start the Joker expire animation</span></div>
<div class="line"><a id="l00367" name="l00367"></a><span class="lineno"> 367</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_EXPIRE &amp;&amp; joker_effect-&gt;expire)</div>
<div class="line"><a id="l00368" name="l00368"></a><span class="lineno"> 368</span> {</div>
<div class="line"><a id="l00369" name="l00369"></a><span class="lineno"> 369</span> joker_object_shake(joker_object, UNDEFINED);</div>
<div class="line"><a id="l00370" name="l00370"></a><span class="lineno"> 370</span> <a class="code hl_function" href="list_8h.html#aeecf07ac54a546ae3dc7e9f4d2b0d098">list_push_back</a>(get_expired_jokers_list(), joker_object);</div>
<div class="line"><a id="l00371" name="l00371"></a><span class="lineno"> 371</span> }</div>
<div class="line"><a id="l00372" name="l00372"></a><span class="lineno"> 372</span> </div>
<div class="line"><a id="l00373" name="l00373"></a><span class="lineno"> 373</span> <span class="comment">// Update values</span></div>
<div class="line"><a id="l00374" name="l00374"></a><span class="lineno"> 374</span> set_chips(chips);</div>
<div class="line"><a id="l00375" name="l00375"></a><span class="lineno"> 375</span> set_mult(mult);</div>
<div class="line"><a id="l00376" name="l00376"></a><span class="lineno"> 376</span> g_game_vars.money = money;</div>
<div class="line"><a id="l00377" name="l00377"></a><span class="lineno"> 377</span> </div>
<div class="line"><a id="l00378" name="l00378"></a><span class="lineno"> 378</span> <span class="comment">// Update displays</span></div>
<div class="line"><a id="l00379" name="l00379"></a><span class="lineno"> 379</span> display_chips();</div>
<div class="line"><a id="l00380" name="l00380"></a><span class="lineno"> 380</span> display_mult();</div>
<div class="line"><a id="l00381" name="l00381"></a><span class="lineno"> 381</span> display_money();</div>
<div class="line"><a id="l00382" name="l00382"></a><span class="lineno"> 382</span> </div>
<div class="line"><a id="l00383" name="l00383"></a><span class="lineno"> 383</span> joker_object_shake(joker_object, sfx_id);</div>
<div class="line"><a id="l00384" name="l00384"></a><span class="lineno"> 384</span> </div>
<div class="line"><a id="l00385" name="l00385"></a><span class="lineno"> 385</span> <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
<div class="line"><a id="l00386" name="l00386"></a><span class="lineno"> 386</span>}</div>
<div class="line"><a id="l00387" name="l00387"></a><span class="lineno"> 387</span> </div>
<div class="line"><a id="l00388" name="l00388"></a><span class="lineno"> 388</span><a class="code hl_struct" href="structSprite.html">Sprite</a>* joker_object_get_sprite(<a class="code hl_struct" href="structJokerObject.html">JokerObject</a>* joker_object)</div>
<div class="line"><a id="l00389" name="l00389"></a><span class="lineno"> 389</span>{</div>
<div class="line"><a id="l00390" name="l00390"></a><span class="lineno"> 390</span> <span class="keywordflow">if</span> (joker_object == NULL)</div>
<div class="line"><a id="l00391" name="l00391"></a><span class="lineno"> 391</span> <span class="keywordflow">return</span> NULL;</div>
<div class="line"><a id="l00392" name="l00392"></a><span class="lineno"> 392</span> <span class="keywordflow">return</span> <a class="code hl_function" href="sprite_8h.html#abe95d2088cb9739deb50864189556121">sprite_object_get_sprite</a>(joker_object-&gt;sprite_object);</div>
<div class="line"><a id="l00393" name="l00393"></a><span class="lineno"> 393</span>}</div>
<div class="line"><a id="l00394" name="l00394"></a><span class="lineno"> 394</span> </div>
<div class="line"><a id="l00395" name="l00395"></a><span class="lineno"> 395</span><span class="keywordtype">int</span> joker_get_random_rarity()</div>
<div class="line"><a id="l00396" name="l00396"></a><span class="lineno"> 396</span>{</div>
<div class="line"><a id="l00397" name="l00397"></a><span class="lineno"> 397</span> <span class="keywordtype">int</span> joker_rarity = 0;</div>
<div class="line"><a id="l00398" name="l00398"></a><span class="lineno"> 398</span> <span class="keywordtype">int</span> rarity_roll = <a class="code hl_function" href="random_8h.html#aa9ae84d9bf14a3987243f76cdf78c67b">rng_get_u32</a>() % 100;</div>
<div class="line"><a id="l00399" name="l00399"></a><span class="lineno"> 399</span> <span class="keywordflow">if</span> (rarity_roll &lt; COMMON_JOKER_CHANCE)</div>
<div class="line"><a id="l00400" name="l00400"></a><span class="lineno"> 400</span> {</div>
<div class="line"><a id="l00401" name="l00401"></a><span class="lineno"> 401</span> joker_rarity = COMMON_JOKER;</div>
<div class="line"><a id="l00402" name="l00402"></a><span class="lineno"> 402</span> }</div>
<div class="line"><a id="l00403" name="l00403"></a><span class="lineno"> 403</span> <span class="keywordflow">else</span> <span class="keywordflow">if</span> (rarity_roll &lt; COMMON_JOKER_CHANCE + UNCOMMON_JOKER_CHANCE)</div>
<div class="line"><a id="l00404" name="l00404"></a><span class="lineno"> 404</span> {</div>
<div class="line"><a id="l00405" name="l00405"></a><span class="lineno"> 405</span> joker_rarity = UNCOMMON_JOKER;</div>
<div class="line"><a id="l00406" name="l00406"></a><span class="lineno"> 406</span> }</div>
<div class="line"><a id="l00407" name="l00407"></a><span class="lineno"> 407</span> <span class="keywordflow">else</span> <span class="keywordflow">if</span> (rarity_roll &lt; COMMON_JOKER_CHANCE + UNCOMMON_JOKER_CHANCE + RARE_JOKER_CHANCE)</div>
<div class="line"><a id="l00408" name="l00408"></a><span class="lineno"> 408</span> {</div>
<div class="line"><a id="l00409" name="l00409"></a><span class="lineno"> 409</span> joker_rarity = RARE_JOKER;</div>
<div class="line"><a id="l00410" name="l00410"></a><span class="lineno"> 410</span> }</div>
<div class="line"><a id="l00411" name="l00411"></a><span class="lineno"> 411</span> <span class="keywordflow">else</span> <span class="keywordflow">if</span> (rarity_roll &lt; COMMON_JOKER_CHANCE + UNCOMMON_JOKER_CHANCE + RARE_JOKER_CHANCE +</div>
<div class="line"><a id="l00412" name="l00412"></a><span class="lineno"> 412</span> LEGENDARY_JOKER_CHANCE)</div>
<div class="line"><a id="l00413" name="l00413"></a><span class="lineno"> 413</span> {</div>
<div class="line"><a id="l00414" name="l00414"></a><span class="lineno"> 414</span> joker_rarity = LEGENDARY_JOKER;</div>
<div class="line"><a id="l00415" name="l00415"></a><span class="lineno"> 415</span> }</div>
<div class="line"><a id="l00416" name="l00416"></a><span class="lineno"> 416</span> </div>
<div class="line"><a id="l00417" name="l00417"></a><span class="lineno"> 417</span> <span class="keywordflow">return</span> joker_rarity;</div>
<div class="line"><a id="l00418" name="l00418"></a><span class="lineno"> 418</span>}</div>
<div class="line"><a id="l00419" name="l00419"></a><span class="lineno"> 419</span> </div>
<div class="line"><a id="l00420" name="l00420"></a><span class="lineno"> 420</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_get_num_spritesheets()</div>
<div class="line"><a id="l00421" name="l00421"></a><span class="lineno"> 421</span>{</div>
<div class="line"><a id="l00422" name="l00422"></a><span class="lineno"> 422</span> <span class="keywordflow">return</span> MAX_NUM_JOKERS_SPRITESHEETS;</div>
<div class="line"><a id="l00423" name="l00423"></a><span class="lineno"> 423</span>}</div>
<div class="line"><a id="l00424" name="l00424"></a><span class="lineno"> 424</span> </div>
<div class="line"><a id="l00425" name="l00425"></a><span class="lineno"> 425</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_joker_get_spritesheet_idx(u8 joker_id)</div>
<div class="line"><a id="l00426" name="l00426"></a><span class="lineno"> 426</span>{</div>
<div class="line"><a id="l00427" name="l00427"></a><span class="lineno"> 427</span> <span class="keywordflow">return</span> joker_id_to_sprite_map[joker_id];</div>
<div class="line"><a id="l00428" name="l00428"></a><span class="lineno"> 428</span>}</div>
<div class="line"><a id="l00429" name="l00429"></a><span class="lineno"> 429</span> </div>
<div class="line"><a id="l00430" name="l00430"></a><span class="lineno"> 430</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_joker_get_sprite_idx_in_sheet(u8 joker_id, <span class="keywordtype">int</span> spritesheet_idx)</div>
<div class="line"><a id="l00431" name="l00431"></a><span class="lineno"> 431</span>{</div>
<div class="line"><a id="l00432" name="l00432"></a><span class="lineno"> 432</span> <span class="keywordflow">return</span> joker_id - spritesheet_idx_to_starting_joker_id[joker_id_to_sprite_map[joker_id]];</div>
<div class="line"><a id="l00433" name="l00433"></a><span class="lineno"> 433</span>}</div>
<div class="line"><a id="l00434" name="l00434"></a><span class="lineno"> 434</span> </div>
<div class="line"><a id="l00435" name="l00435"></a><span class="lineno"> 435</span><span class="keyword">static</span> <span class="keywordtype">void</span> s_joker_pb_add_sprite_user(<span class="keywordtype">int</span> pb)</div>
<div class="line"><a id="l00436" name="l00436"></a><span class="lineno"> 436</span>{</div>
<div class="line"><a id="l00437" name="l00437"></a><span class="lineno"> 437</span> joker_pb_num_sprite_users[pb - JOKER_BASE_PB]++;</div>
<div class="line"><a id="l00438" name="l00438"></a><span class="lineno"> 438</span>}</div>
<div class="line"><a id="l00439" name="l00439"></a><span class="lineno"> 439</span> </div>
<div class="line"><a id="l00440" name="l00440"></a><span class="lineno"> 440</span><span class="keyword">static</span> <span class="keywordtype">void</span> s_joker_pb_remove_sprite_user(<span class="keywordtype">int</span> pb)</div>
<div class="line"><a id="l00441" name="l00441"></a><span class="lineno"> 441</span>{</div>
<div class="line"><a id="l00442" name="l00442"></a><span class="lineno"> 442</span> <span class="keywordtype">int</span> num_sprite_users = joker_pb_num_sprite_users[pb - JOKER_BASE_PB];</div>
<div class="line"><a id="l00443" name="l00443"></a><span class="lineno"> 443</span> joker_pb_num_sprite_users[pb - JOKER_BASE_PB] = max(0, num_sprite_users - 1);</div>
<div class="line"><a id="l00444" name="l00444"></a><span class="lineno"> 444</span>}</div>
<div class="line"><a id="l00445" name="l00445"></a><span class="lineno"> 445</span> </div>
<div class="line"><a id="l00446" name="l00446"></a><span class="lineno"> 446</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_joker_pb_get_num_sprite_users(<span class="keywordtype">int</span> joker_pb)</div>
<div class="line"><a id="l00447" name="l00447"></a><span class="lineno"> 447</span>{</div>
<div class="line"><a id="l00448" name="l00448"></a><span class="lineno"> 448</span> <span class="keywordflow">return</span> joker_pb_num_sprite_users[joker_pb - JOKER_BASE_PB];</div>
<div class="line"><a id="l00449" name="l00449"></a><span class="lineno"> 449</span>}</div>
<div class="line"><a id="l00450" name="l00450"></a><span class="lineno"> 450</span> </div>
<div class="line"><a id="l00451" name="l00451"></a><span class="lineno"> 451</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_get_unused_joker_pb()</div>
<div class="line"><a id="l00452" name="l00452"></a><span class="lineno"> 452</span>{</div>
<div class="line"><a id="l00453" name="l00453"></a><span class="lineno"> 453</span> <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; <a class="code hl_define" href="util_8h.html#a3494fcb52c3d0ca1bf610facc8c81514">NUM_ELEM_IN_ARR</a>(joker_pb_num_sprite_users); i++)</div>
<div class="line"><a id="l00454" name="l00454"></a><span class="lineno"> 454</span> {</div>
<div class="line"><a id="l00455" name="l00455"></a><span class="lineno"> 455</span> <span class="keywordflow">if</span> (joker_pb_num_sprite_users[i] == 0)</div>
<div class="line"><a id="l00456" name="l00456"></a><span class="lineno"> 456</span> {</div>
<div class="line"><a id="l00457" name="l00457"></a><span class="lineno"> 457</span> <span class="keywordflow">return</span> (i + JOKER_BASE_PB);</div>
<div class="line"><a id="l00458" name="l00458"></a><span class="lineno"> 458</span> }</div>
<div class="line"><a id="l00459" name="l00459"></a><span class="lineno"> 459</span> }</div>
<div class="line"><a id="l00460" name="l00460"></a><span class="lineno"> 460</span> </div>
<div class="line"><a id="l00461" name="l00461"></a><span class="lineno"> 461</span> <span class="keywordflow">return</span> UNDEFINED;</div>
<div class="line"><a id="l00462" name="l00462"></a><span class="lineno"> 462</span>}</div>
<div class="line"><a id="l00463" name="l00463"></a><span class="lineno"> 463</span> </div>
<div class="line"><a id="l00464" name="l00464"></a><span class="lineno"> 464</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_allocate_pb_if_needed(u8 joker_id)</div>
<div class="line"><a id="l00465" name="l00465"></a><span class="lineno"> 465</span>{</div>
<div class="line"><a id="l00466" name="l00466"></a><span class="lineno"> 466</span> <span class="keywordtype">int</span> joker_spritesheet_idx = s_joker_get_spritesheet_idx(joker_id);</div>
<div class="line"><a id="l00467" name="l00467"></a><span class="lineno"> 467</span> <span class="keywordtype">int</span> joker_pb = joker_spritesheet_pb_map[joker_spritesheet_idx];</div>
<div class="line"><a id="l00468" name="l00468"></a><span class="lineno"> 468</span> <span class="keywordflow">if</span> (joker_pb != UNDEFINED)</div>
<div class="line"><a id="l00469" name="l00469"></a><span class="lineno"> 469</span> {</div>
<div class="line"><a id="l00470" name="l00470"></a><span class="lineno"> 470</span> <span class="comment">// Already allocated</span></div>
<div class="line"><a id="l00471" name="l00471"></a><span class="lineno"> 471</span> <span class="keywordflow">return</span> joker_pb;</div>
<div class="line"><a id="l00472" name="l00472"></a><span class="lineno"> 472</span> }</div>
<div class="line"><a id="l00473" name="l00473"></a><span class="lineno"> 473</span> </div>
<div class="line"><a id="l00474" name="l00474"></a><span class="lineno"> 474</span> <span class="comment">// Allocate a new palette</span></div>
<div class="line"><a id="l00475" name="l00475"></a><span class="lineno"> 475</span> joker_pb = s_get_unused_joker_pb();</div>
<div class="line"><a id="l00476" name="l00476"></a><span class="lineno"> 476</span> </div>
<div class="line"><a id="l00477" name="l00477"></a><span class="lineno"> 477</span> <span class="keywordflow">if</span> (joker_pb == UNDEFINED)</div>
<div class="line"><a id="l00478" name="l00478"></a><span class="lineno"> 478</span> {</div>
<div class="line"><a id="l00479" name="l00479"></a><span class="lineno"> 479</span> <span class="comment">// Ran out of palettes, default to base and pray</span></div>
<div class="line"><a id="l00480" name="l00480"></a><span class="lineno"> 480</span> joker_pb = JOKER_BASE_PB;</div>
<div class="line"><a id="l00481" name="l00481"></a><span class="lineno"> 481</span> }</div>
<div class="line"><a id="l00482" name="l00482"></a><span class="lineno"> 482</span> <span class="keywordflow">else</span></div>
<div class="line"><a id="l00483" name="l00483"></a><span class="lineno"> 483</span> {</div>
<div class="line"><a id="l00484" name="l00484"></a><span class="lineno"> 484</span> joker_spritesheet_pb_map[joker_spritesheet_idx] = joker_pb;</div>
<div class="line"><a id="l00485" name="l00485"></a><span class="lineno"> 485</span> memcpy16(</div>
<div class="line"><a id="l00486" name="l00486"></a><span class="lineno"> 486</span> &amp;pal_obj_mem[PAL_ROW_LEN * joker_pb],</div>
<div class="line"><a id="l00487" name="l00487"></a><span class="lineno"> 487</span> joker_gfxPal[joker_spritesheet_idx],</div>
<div class="line"><a id="l00488" name="l00488"></a><span class="lineno"> 488</span> <a class="code hl_define" href="util_8h.html#a3494fcb52c3d0ca1bf610facc8c81514">NUM_ELEM_IN_ARR</a>(joker_gfx0Pal)</div>
<div class="line"><a id="l00489" name="l00489"></a><span class="lineno"> 489</span> );</div>
<div class="line"><a id="l00490" name="l00490"></a><span class="lineno"> 490</span> }</div>
<div class="line"><a id="l00491" name="l00491"></a><span class="lineno"> 491</span> </div>
<div class="line"><a id="l00492" name="l00492"></a><span class="lineno"> 492</span> <span class="keywordflow">return</span> joker_pb;</div>
<div class="line"><a id="l00493" name="l00493"></a><span class="lineno"> 493</span>}</div>
<div class="line"><a id="l00260" name="l00260"></a><span class="lineno"> 260</span> <a class="code hl_function" href="sprite_8h.html#aec29df852662063447ff72082fb3ad30">sprite_object_update</a>(joker_object-&gt;sprite_object);</div>
<div class="line"><a id="l00261" name="l00261"></a><span class="lineno"> 261</span>}</div>
<div class="line"><a id="l00262" name="l00262"></a><span class="lineno"> 262</span> </div>
<div class="line"><a id="l00263" name="l00263"></a><span class="lineno"> 263</span><span class="keywordtype">void</span> joker_object_shake(<a class="code hl_struct" href="structJokerObject.html">JokerObject</a>* joker_object, mm_word sound_id)</div>
<div class="line"><a id="l00264" name="l00264"></a><span class="lineno"> 264</span>{</div>
<div class="line"><a id="l00265" name="l00265"></a><span class="lineno"> 265</span> <a class="code hl_function" href="sprite_8h.html#a929ee43cec0d826ecaef2feedf80d1f6">sprite_object_shake</a>(joker_object-&gt;sprite_object, sound_id);</div>
<div class="line"><a id="l00266" name="l00266"></a><span class="lineno"> 266</span>}</div>
<div class="line"><a id="l00267" name="l00267"></a><span class="lineno"> 267</span> </div>
<div class="line"><a id="l00268" name="l00268"></a><span class="lineno"> 268</span><span class="keywordtype">void</span> set_and_shift_text(<span class="keywordtype">char</span>* str, <span class="keywordtype">int</span>* cursor_pos_x, <span class="keywordtype">int</span>* cursor_pos_y, <span class="keywordtype">int</span> color_pb)</div>
<div class="line"><a id="l00269" name="l00269"></a><span class="lineno"> 269</span>{</div>
<div class="line"><a id="l00270" name="l00270"></a><span class="lineno"> 270</span> tte_set_pos(*cursor_pos_x, *cursor_pos_y);</div>
<div class="line"><a id="l00271" name="l00271"></a><span class="lineno"> 271</span> tte_set_special(color_pb * TTE_SPECIAL_PB_MULT_OFFSET);</div>
<div class="line"><a id="l00272" name="l00272"></a><span class="lineno"> 272</span> tte_write(str);</div>
<div class="line"><a id="l00273" name="l00273"></a><span class="lineno"> 273</span> </div>
<div class="line"><a id="l00274" name="l00274"></a><span class="lineno"> 274</span> <span class="comment">// + 1 For space</span></div>
<div class="line"><a id="l00275" name="l00275"></a><span class="lineno"> 275</span> <span class="keyword">const</span> <span class="keywordtype">int</span> joker_score_display_offset_px = (MAX_CARD_SCORE_STR_LEN + 1) * <a class="code hl_define" href="graphic__utils_8h.html#a863b859642d0a74d0765f8c96f972af6">TTE_CHAR_SIZE</a>;</div>
<div class="line"><a id="l00276" name="l00276"></a><span class="lineno"> 276</span> *cursor_pos_x += joker_score_display_offset_px;</div>
<div class="line"><a id="l00277" name="l00277"></a><span class="lineno"> 277</span>}</div>
<div class="line"><a id="l00278" name="l00278"></a><span class="lineno"> 278</span> </div>
<div class="line"><a id="l00279" name="l00279"></a><span class="lineno"> 279</span><span class="keywordtype">bool</span> joker_object_score(</div>
<div class="line"><a id="l00280" name="l00280"></a><span class="lineno"> 280</span> <a class="code hl_struct" href="structJokerObject.html">JokerObject</a>* joker_object,</div>
<div class="line"><a id="l00281" name="l00281"></a><span class="lineno"> 281</span> <a class="code hl_struct" href="structCardObject.html">CardObject</a>* card_object,</div>
<div class="line"><a id="l00282" name="l00282"></a><span class="lineno"> 282</span> <span class="keyword">enum</span> JokerEvent joker_event</div>
<div class="line"><a id="l00283" name="l00283"></a><span class="lineno"> 283</span>)</div>
<div class="line"><a id="l00284" name="l00284"></a><span class="lineno"> 284</span>{</div>
<div class="line"><a id="l00285" name="l00285"></a><span class="lineno"> 285</span> <span class="keywordflow">if</span> (joker_object == NULL)</div>
<div class="line"><a id="l00286" name="l00286"></a><span class="lineno"> 286</span> {</div>
<div class="line"><a id="l00287" name="l00287"></a><span class="lineno"> 287</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00288" name="l00288"></a><span class="lineno"> 288</span> }</div>
<div class="line"><a id="l00289" name="l00289"></a><span class="lineno"> 289</span> </div>
<div class="line"><a id="l00290" name="l00290"></a><span class="lineno"> 290</span> <a class="code hl_struct" href="structJokerEffect.html">JokerEffect</a>* joker_effect = NULL;</div>
<div class="line"><a id="l00291" name="l00291"></a><span class="lineno"> 291</span> u32 effect_flags_ret =</div>
<div class="line"><a id="l00292" name="l00292"></a><span class="lineno"> 292</span> joker_get_score_effect(joker_object-&gt;joker, card_object-&gt;card, joker_event, &amp;joker_effect);</div>
<div class="line"><a id="l00293" name="l00293"></a><span class="lineno"> 293</span> </div>
<div class="line"><a id="l00294" name="l00294"></a><span class="lineno"> 294</span> <span class="keywordflow">if</span> (effect_flags_ret == JOKER_EFFECT_FLAG_NONE)</div>
<div class="line"><a id="l00295" name="l00295"></a><span class="lineno"> 295</span> {</div>
<div class="line"><a id="l00296" name="l00296"></a><span class="lineno"> 296</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00297" name="l00297"></a><span class="lineno"> 297</span> }</div>
<div class="line"><a id="l00298" name="l00298"></a><span class="lineno"> 298</span> </div>
<div class="line"><a id="l00299" name="l00299"></a><span class="lineno"> 299</span> u32 chips = get_chips();</div>
<div class="line"><a id="l00300" name="l00300"></a><span class="lineno"> 300</span> u32 mult = get_mult();</div>
<div class="line"><a id="l00301" name="l00301"></a><span class="lineno"> 301</span> <span class="keywordtype">int</span> money = g_game_vars.money;</div>
<div class="line"><a id="l00302" name="l00302"></a><span class="lineno"> 302</span> </div>
<div class="line"><a id="l00303" name="l00303"></a><span class="lineno"> 303</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_RETRIGGER)</div>
<div class="line"><a id="l00304" name="l00304"></a><span class="lineno"> 304</span> {</div>
<div class="line"><a id="l00305" name="l00305"></a><span class="lineno"> 305</span> set_retrigger(joker_effect-&gt;retrigger);</div>
<div class="line"><a id="l00306" name="l00306"></a><span class="lineno"> 306</span> }</div>
<div class="line"><a id="l00307" name="l00307"></a><span class="lineno"> 307</span> </div>
<div class="line"><a id="l00308" name="l00308"></a><span class="lineno"> 308</span> <span class="comment">// joker_effect.message will have been set if the Joker had anything custom to say</span></div>
<div class="line"><a id="l00309" name="l00309"></a><span class="lineno"> 309</span> </div>
<div class="line"><a id="l00310" name="l00310"></a><span class="lineno"> 310</span> <span class="keywordtype">int</span> cursorPosX = <a class="code hl_define" href="graphic__utils_8h.html#a62ecd70800687eb2d625af180c4210d7">TILE_SIZE</a>; <span class="comment">// Offset of one tile to better center the text on the card</span></div>
<div class="line"><a id="l00311" name="l00311"></a><span class="lineno"> 311</span> <span class="keywordtype">int</span> cursorPosY = 0;</div>
<div class="line"><a id="l00312" name="l00312"></a><span class="lineno"> 312</span> <span class="keywordflow">if</span> (joker_event == JOKER_EVENT_ON_CARD_HELD)</div>
<div class="line"><a id="l00313" name="l00313"></a><span class="lineno"> 313</span> {</div>
<div class="line"><a id="l00314" name="l00314"></a><span class="lineno"> 314</span> <span class="comment">// display the text on top of the card instead of below the Joker for Held Cards effects</span></div>
<div class="line"><a id="l00315" name="l00315"></a><span class="lineno"> 315</span> <span class="comment">// scored_card cannot be NULL here because of the joker event</span></div>
<div class="line"><a id="l00316" name="l00316"></a><span class="lineno"> 316</span> cursorPosX += fx2int(card_object-&gt;sprite_object-&gt;<a class="code hl_variable" href="structSpriteObject.html#a2017b28962f789e15c45963f8f25b5d8">x</a>);</div>
<div class="line"><a id="l00317" name="l00317"></a><span class="lineno"> 317</span> cursorPosY = HELD_CARD_SCORE_TEXT_Y;</div>
<div class="line"><a id="l00318" name="l00318"></a><span class="lineno"> 318</span> }</div>
<div class="line"><a id="l00319" name="l00319"></a><span class="lineno"> 319</span> <span class="keywordflow">else</span></div>
<div class="line"><a id="l00320" name="l00320"></a><span class="lineno"> 320</span> {</div>
<div class="line"><a id="l00321" name="l00321"></a><span class="lineno"> 321</span> cursorPosX += fx2int(joker_object-&gt;sprite_object-&gt;<a class="code hl_variable" href="structSpriteObject.html#a2017b28962f789e15c45963f8f25b5d8">x</a>);</div>
<div class="line"><a id="l00322" name="l00322"></a><span class="lineno"> 322</span> cursorPosY = JOKER_SCORE_TEXT_Y;</div>
<div class="line"><a id="l00323" name="l00323"></a><span class="lineno"> 323</span> }</div>
<div class="line"><a id="l00324" name="l00324"></a><span class="lineno"> 324</span> </div>
<div class="line"><a id="l00325" name="l00325"></a><span class="lineno"> 325</span> mm_word sfx_id;</div>
<div class="line"><a id="l00326" name="l00326"></a><span class="lineno"> 326</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_CHIPS)</div>
<div class="line"><a id="l00327" name="l00327"></a><span class="lineno"> 327</span> {</div>
<div class="line"><a id="l00328" name="l00328"></a><span class="lineno"> 328</span> chips = <a class="code hl_function" href="util_8h.html#a1ad066a26dc9475293bfea55b96973ca">u32_protected_add</a>(chips, joker_effect-&gt;chips);</div>
<div class="line"><a id="l00329" name="l00329"></a><span class="lineno"> 329</span> <span class="keywordtype">char</span> score_buffer[INT_MAX_DIGITS + 2]; <span class="comment">// For &#39;+&#39; and null terminator</span></div>
<div class="line"><a id="l00330" name="l00330"></a><span class="lineno"> 330</span> snprintf(score_buffer, <span class="keyword">sizeof</span>(score_buffer), <span class="stringliteral">&quot;+%lu&quot;</span>, joker_effect-&gt;chips);</div>
<div class="line"><a id="l00331" name="l00331"></a><span class="lineno"> 331</span> set_and_shift_text(score_buffer, &amp;cursorPosX, &amp;cursorPosY, TTE_BLUE_PB);</div>
<div class="line"><a id="l00332" name="l00332"></a><span class="lineno"> 332</span> sfx_id = SFX_CHIPS_GENERIC; <span class="comment">// The joker chips effect is &quot;generic&quot;</span></div>
<div class="line"><a id="l00333" name="l00333"></a><span class="lineno"> 333</span> }</div>
<div class="line"><a id="l00334" name="l00334"></a><span class="lineno"> 334</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_MULT)</div>
<div class="line"><a id="l00335" name="l00335"></a><span class="lineno"> 335</span> {</div>
<div class="line"><a id="l00336" name="l00336"></a><span class="lineno"> 336</span> mult = <a class="code hl_function" href="util_8h.html#a1ad066a26dc9475293bfea55b96973ca">u32_protected_add</a>(mult, joker_effect-&gt;mult);</div>
<div class="line"><a id="l00337" name="l00337"></a><span class="lineno"> 337</span> <span class="keywordtype">char</span> score_buffer[INT_MAX_DIGITS + 2];</div>
<div class="line"><a id="l00338" name="l00338"></a><span class="lineno"> 338</span> snprintf(score_buffer, <span class="keyword">sizeof</span>(score_buffer), <span class="stringliteral">&quot;+%lu&quot;</span>, joker_effect-&gt;mult);</div>
<div class="line"><a id="l00339" name="l00339"></a><span class="lineno"> 339</span> set_and_shift_text(score_buffer, &amp;cursorPosX, &amp;cursorPosY, TTE_RED_PB);</div>
<div class="line"><a id="l00340" name="l00340"></a><span class="lineno"> 340</span> sfx_id = SFX_MULT;</div>
<div class="line"><a id="l00341" name="l00341"></a><span class="lineno"> 341</span> }</div>
<div class="line"><a id="l00342" name="l00342"></a><span class="lineno"> 342</span> <span class="comment">// if xmult is zero, DO NOT multiply by it</span></div>
<div class="line"><a id="l00343" name="l00343"></a><span class="lineno"> 343</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_XMULT &amp;&amp; joker_effect-&gt;xmult &gt; 0)</div>
<div class="line"><a id="l00344" name="l00344"></a><span class="lineno"> 344</span> {</div>
<div class="line"><a id="l00345" name="l00345"></a><span class="lineno"> 345</span> mult = <a class="code hl_function" href="util_8h.html#af3c969df4739f51591b50af83c57bdf3">u32_protected_mult</a>(mult, joker_effect-&gt;xmult);</div>
<div class="line"><a id="l00346" name="l00346"></a><span class="lineno"> 346</span> <span class="keywordtype">char</span> score_buffer[INT_MAX_DIGITS + 2];</div>
<div class="line"><a id="l00347" name="l00347"></a><span class="lineno"> 347</span> snprintf(score_buffer, <span class="keyword">sizeof</span>(score_buffer), <span class="stringliteral">&quot;X%lu&quot;</span>, joker_effect-&gt;xmult);</div>
<div class="line"><a id="l00348" name="l00348"></a><span class="lineno"> 348</span> set_and_shift_text(score_buffer, &amp;cursorPosX, &amp;cursorPosY, TTE_RED_PB);</div>
<div class="line"><a id="l00349" name="l00349"></a><span class="lineno"> 349</span> sfx_id = SFX_XMULT;</div>
<div class="line"><a id="l00350" name="l00350"></a><span class="lineno"> 350</span> }</div>
<div class="line"><a id="l00351" name="l00351"></a><span class="lineno"> 351</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_MONEY)</div>
<div class="line"><a id="l00352" name="l00352"></a><span class="lineno"> 352</span> {</div>
<div class="line"><a id="l00353" name="l00353"></a><span class="lineno"> 353</span> money += joker_effect-&gt;money;</div>
<div class="line"><a id="l00354" name="l00354"></a><span class="lineno"> 354</span> <span class="keywordtype">char</span> score_buffer[INT_MAX_DIGITS + 2];</div>
<div class="line"><a id="l00355" name="l00355"></a><span class="lineno"> 355</span> snprintf(score_buffer, <span class="keyword">sizeof</span>(score_buffer), <span class="stringliteral">&quot;%d$&quot;</span>, joker_effect-&gt;money);</div>
<div class="line"><a id="l00356" name="l00356"></a><span class="lineno"> 356</span> set_and_shift_text(score_buffer, &amp;cursorPosX, &amp;cursorPosY, TTE_YELLOW_PB);</div>
<div class="line"><a id="l00357" name="l00357"></a><span class="lineno"> 357</span> <span class="comment">// TODO: Money sound effect</span></div>
<div class="line"><a id="l00358" name="l00358"></a><span class="lineno"> 358</span> }</div>
<div class="line"><a id="l00359" name="l00359"></a><span class="lineno"> 359</span> <span class="comment">// custom message for Jokers (including retriggers where Jokers will say &quot;Again!&quot;)</span></div>
<div class="line"><a id="l00360" name="l00360"></a><span class="lineno"> 360</span> <span class="comment">// joker_effect-&gt;message will have been set if the Joker had anything custom to say</span></div>
<div class="line"><a id="l00361" name="l00361"></a><span class="lineno"> 361</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_MESSAGE)</div>
<div class="line"><a id="l00362" name="l00362"></a><span class="lineno"> 362</span> {</div>
<div class="line"><a id="l00363" name="l00363"></a><span class="lineno"> 363</span> set_and_shift_text(joker_effect-&gt;message, &amp;cursorPosX, &amp;cursorPosY, TTE_WHITE_PB);</div>
<div class="line"><a id="l00364" name="l00364"></a><span class="lineno"> 364</span> }</div>
<div class="line"><a id="l00365" name="l00365"></a><span class="lineno"> 365</span> <span class="comment">// this will start the Joker expire animation</span></div>
<div class="line"><a id="l00366" name="l00366"></a><span class="lineno"> 366</span> <span class="keywordflow">if</span> (effect_flags_ret &amp; JOKER_EFFECT_FLAG_EXPIRE &amp;&amp; joker_effect-&gt;expire)</div>
<div class="line"><a id="l00367" name="l00367"></a><span class="lineno"> 367</span> {</div>
<div class="line"><a id="l00368" name="l00368"></a><span class="lineno"> 368</span> joker_object_shake(joker_object, UNDEFINED);</div>
<div class="line"><a id="l00369" name="l00369"></a><span class="lineno"> 369</span> <a class="code hl_function" href="list_8h.html#aeecf07ac54a546ae3dc7e9f4d2b0d098">list_push_back</a>(get_expired_jokers_list(), joker_object);</div>
<div class="line"><a id="l00370" name="l00370"></a><span class="lineno"> 370</span> }</div>
<div class="line"><a id="l00371" name="l00371"></a><span class="lineno"> 371</span> </div>
<div class="line"><a id="l00372" name="l00372"></a><span class="lineno"> 372</span> <span class="comment">// Update values</span></div>
<div class="line"><a id="l00373" name="l00373"></a><span class="lineno"> 373</span> set_chips(chips);</div>
<div class="line"><a id="l00374" name="l00374"></a><span class="lineno"> 374</span> set_mult(mult);</div>
<div class="line"><a id="l00375" name="l00375"></a><span class="lineno"> 375</span> g_game_vars.money = money;</div>
<div class="line"><a id="l00376" name="l00376"></a><span class="lineno"> 376</span> </div>
<div class="line"><a id="l00377" name="l00377"></a><span class="lineno"> 377</span> <span class="comment">// Update displays</span></div>
<div class="line"><a id="l00378" name="l00378"></a><span class="lineno"> 378</span> display_chips();</div>
<div class="line"><a id="l00379" name="l00379"></a><span class="lineno"> 379</span> display_mult();</div>
<div class="line"><a id="l00380" name="l00380"></a><span class="lineno"> 380</span> display_money();</div>
<div class="line"><a id="l00381" name="l00381"></a><span class="lineno"> 381</span> </div>
<div class="line"><a id="l00382" name="l00382"></a><span class="lineno"> 382</span> joker_object_shake(joker_object, sfx_id);</div>
<div class="line"><a id="l00383" name="l00383"></a><span class="lineno"> 383</span> </div>
<div class="line"><a id="l00384" name="l00384"></a><span class="lineno"> 384</span> <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
<div class="line"><a id="l00385" name="l00385"></a><span class="lineno"> 385</span>}</div>
<div class="line"><a id="l00386" name="l00386"></a><span class="lineno"> 386</span> </div>
<div class="line"><a id="l00387" name="l00387"></a><span class="lineno"> 387</span><a class="code hl_struct" href="structSprite.html">Sprite</a>* joker_object_get_sprite(<a class="code hl_struct" href="structJokerObject.html">JokerObject</a>* joker_object)</div>
<div class="line"><a id="l00388" name="l00388"></a><span class="lineno"> 388</span>{</div>
<div class="line"><a id="l00389" name="l00389"></a><span class="lineno"> 389</span> <span class="keywordflow">if</span> (joker_object == NULL)</div>
<div class="line"><a id="l00390" name="l00390"></a><span class="lineno"> 390</span> <span class="keywordflow">return</span> NULL;</div>
<div class="line"><a id="l00391" name="l00391"></a><span class="lineno"> 391</span> <span class="keywordflow">return</span> <a class="code hl_function" href="sprite_8h.html#abe95d2088cb9739deb50864189556121">sprite_object_get_sprite</a>(joker_object-&gt;sprite_object);</div>
<div class="line"><a id="l00392" name="l00392"></a><span class="lineno"> 392</span>}</div>
<div class="line"><a id="l00393" name="l00393"></a><span class="lineno"> 393</span> </div>
<div class="line"><a id="l00394" name="l00394"></a><span class="lineno"> 394</span><span class="keywordtype">int</span> joker_get_random_rarity()</div>
<div class="line"><a id="l00395" name="l00395"></a><span class="lineno"> 395</span>{</div>
<div class="line"><a id="l00396" name="l00396"></a><span class="lineno"> 396</span> <span class="keywordtype">int</span> joker_rarity = 0;</div>
<div class="line"><a id="l00397" name="l00397"></a><span class="lineno"> 397</span> <span class="keywordtype">int</span> rarity_roll = <a class="code hl_function" href="random_8h.html#aa9ae84d9bf14a3987243f76cdf78c67b">rng_get_u32</a>() % 100;</div>
<div class="line"><a id="l00398" name="l00398"></a><span class="lineno"> 398</span> <span class="keywordflow">if</span> (rarity_roll &lt; COMMON_JOKER_CHANCE)</div>
<div class="line"><a id="l00399" name="l00399"></a><span class="lineno"> 399</span> {</div>
<div class="line"><a id="l00400" name="l00400"></a><span class="lineno"> 400</span> joker_rarity = COMMON_JOKER;</div>
<div class="line"><a id="l00401" name="l00401"></a><span class="lineno"> 401</span> }</div>
<div class="line"><a id="l00402" name="l00402"></a><span class="lineno"> 402</span> <span class="keywordflow">else</span> <span class="keywordflow">if</span> (rarity_roll &lt; COMMON_JOKER_CHANCE + UNCOMMON_JOKER_CHANCE)</div>
<div class="line"><a id="l00403" name="l00403"></a><span class="lineno"> 403</span> {</div>
<div class="line"><a id="l00404" name="l00404"></a><span class="lineno"> 404</span> joker_rarity = UNCOMMON_JOKER;</div>
<div class="line"><a id="l00405" name="l00405"></a><span class="lineno"> 405</span> }</div>
<div class="line"><a id="l00406" name="l00406"></a><span class="lineno"> 406</span> <span class="keywordflow">else</span> <span class="keywordflow">if</span> (rarity_roll &lt; COMMON_JOKER_CHANCE + UNCOMMON_JOKER_CHANCE + RARE_JOKER_CHANCE)</div>
<div class="line"><a id="l00407" name="l00407"></a><span class="lineno"> 407</span> {</div>
<div class="line"><a id="l00408" name="l00408"></a><span class="lineno"> 408</span> joker_rarity = RARE_JOKER;</div>
<div class="line"><a id="l00409" name="l00409"></a><span class="lineno"> 409</span> }</div>
<div class="line"><a id="l00410" name="l00410"></a><span class="lineno"> 410</span> <span class="keywordflow">else</span> <span class="keywordflow">if</span> (rarity_roll &lt; COMMON_JOKER_CHANCE + UNCOMMON_JOKER_CHANCE + RARE_JOKER_CHANCE +</div>
<div class="line"><a id="l00411" name="l00411"></a><span class="lineno"> 411</span> LEGENDARY_JOKER_CHANCE)</div>
<div class="line"><a id="l00412" name="l00412"></a><span class="lineno"> 412</span> {</div>
<div class="line"><a id="l00413" name="l00413"></a><span class="lineno"> 413</span> joker_rarity = LEGENDARY_JOKER;</div>
<div class="line"><a id="l00414" name="l00414"></a><span class="lineno"> 414</span> }</div>
<div class="line"><a id="l00415" name="l00415"></a><span class="lineno"> 415</span> </div>
<div class="line"><a id="l00416" name="l00416"></a><span class="lineno"> 416</span> <span class="keywordflow">return</span> joker_rarity;</div>
<div class="line"><a id="l00417" name="l00417"></a><span class="lineno"> 417</span>}</div>
<div class="line"><a id="l00418" name="l00418"></a><span class="lineno"> 418</span> </div>
<div class="line"><a id="l00419" name="l00419"></a><span class="lineno"> 419</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_get_num_spritesheets()</div>
<div class="line"><a id="l00420" name="l00420"></a><span class="lineno"> 420</span>{</div>
<div class="line"><a id="l00421" name="l00421"></a><span class="lineno"> 421</span> <span class="keywordflow">return</span> MAX_NUM_JOKERS_SPRITESHEETS;</div>
<div class="line"><a id="l00422" name="l00422"></a><span class="lineno"> 422</span>}</div>
<div class="line"><a id="l00423" name="l00423"></a><span class="lineno"> 423</span> </div>
<div class="line"><a id="l00424" name="l00424"></a><span class="lineno"> 424</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_joker_get_spritesheet_idx(u8 joker_id)</div>
<div class="line"><a id="l00425" name="l00425"></a><span class="lineno"> 425</span>{</div>
<div class="line"><a id="l00426" name="l00426"></a><span class="lineno"> 426</span> <span class="keywordflow">return</span> joker_id_to_sprite_map[joker_id];</div>
<div class="line"><a id="l00427" name="l00427"></a><span class="lineno"> 427</span>}</div>
<div class="line"><a id="l00428" name="l00428"></a><span class="lineno"> 428</span> </div>
<div class="line"><a id="l00429" name="l00429"></a><span class="lineno"> 429</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_joker_get_sprite_idx_in_sheet(u8 joker_id, <span class="keywordtype">int</span> spritesheet_idx)</div>
<div class="line"><a id="l00430" name="l00430"></a><span class="lineno"> 430</span>{</div>
<div class="line"><a id="l00431" name="l00431"></a><span class="lineno"> 431</span> <span class="keywordflow">return</span> joker_id - spritesheet_idx_to_starting_joker_id[joker_id_to_sprite_map[joker_id]];</div>
<div class="line"><a id="l00432" name="l00432"></a><span class="lineno"> 432</span>}</div>
<div class="line"><a id="l00433" name="l00433"></a><span class="lineno"> 433</span> </div>
<div class="line"><a id="l00434" name="l00434"></a><span class="lineno"> 434</span><span class="keyword">static</span> <span class="keywordtype">void</span> s_joker_pb_add_sprite_user(<span class="keywordtype">int</span> pb)</div>
<div class="line"><a id="l00435" name="l00435"></a><span class="lineno"> 435</span>{</div>
<div class="line"><a id="l00436" name="l00436"></a><span class="lineno"> 436</span> joker_pb_num_sprite_users[pb - JOKER_BASE_PB]++;</div>
<div class="line"><a id="l00437" name="l00437"></a><span class="lineno"> 437</span>}</div>
<div class="line"><a id="l00438" name="l00438"></a><span class="lineno"> 438</span> </div>
<div class="line"><a id="l00439" name="l00439"></a><span class="lineno"> 439</span><span class="keyword">static</span> <span class="keywordtype">void</span> s_joker_pb_remove_sprite_user(<span class="keywordtype">int</span> pb)</div>
<div class="line"><a id="l00440" name="l00440"></a><span class="lineno"> 440</span>{</div>
<div class="line"><a id="l00441" name="l00441"></a><span class="lineno"> 441</span> <span class="keywordtype">int</span> num_sprite_users = joker_pb_num_sprite_users[pb - JOKER_BASE_PB];</div>
<div class="line"><a id="l00442" name="l00442"></a><span class="lineno"> 442</span> joker_pb_num_sprite_users[pb - JOKER_BASE_PB] = max(0, num_sprite_users - 1);</div>
<div class="line"><a id="l00443" name="l00443"></a><span class="lineno"> 443</span>}</div>
<div class="line"><a id="l00444" name="l00444"></a><span class="lineno"> 444</span> </div>
<div class="line"><a id="l00445" name="l00445"></a><span class="lineno"> 445</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_joker_pb_get_num_sprite_users(<span class="keywordtype">int</span> joker_pb)</div>
<div class="line"><a id="l00446" name="l00446"></a><span class="lineno"> 446</span>{</div>
<div class="line"><a id="l00447" name="l00447"></a><span class="lineno"> 447</span> <span class="keywordflow">return</span> joker_pb_num_sprite_users[joker_pb - JOKER_BASE_PB];</div>
<div class="line"><a id="l00448" name="l00448"></a><span class="lineno"> 448</span>}</div>
<div class="line"><a id="l00449" name="l00449"></a><span class="lineno"> 449</span> </div>
<div class="line"><a id="l00450" name="l00450"></a><span class="lineno"> 450</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_get_unused_joker_pb()</div>
<div class="line"><a id="l00451" name="l00451"></a><span class="lineno"> 451</span>{</div>
<div class="line"><a id="l00452" name="l00452"></a><span class="lineno"> 452</span> <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; <a class="code hl_define" href="util_8h.html#a3494fcb52c3d0ca1bf610facc8c81514">NUM_ELEM_IN_ARR</a>(joker_pb_num_sprite_users); i++)</div>
<div class="line"><a id="l00453" name="l00453"></a><span class="lineno"> 453</span> {</div>
<div class="line"><a id="l00454" name="l00454"></a><span class="lineno"> 454</span> <span class="keywordflow">if</span> (joker_pb_num_sprite_users[i] == 0)</div>
<div class="line"><a id="l00455" name="l00455"></a><span class="lineno"> 455</span> {</div>
<div class="line"><a id="l00456" name="l00456"></a><span class="lineno"> 456</span> <span class="keywordflow">return</span> (i + JOKER_BASE_PB);</div>
<div class="line"><a id="l00457" name="l00457"></a><span class="lineno"> 457</span> }</div>
<div class="line"><a id="l00458" name="l00458"></a><span class="lineno"> 458</span> }</div>
<div class="line"><a id="l00459" name="l00459"></a><span class="lineno"> 459</span> </div>
<div class="line"><a id="l00460" name="l00460"></a><span class="lineno"> 460</span> <span class="keywordflow">return</span> UNDEFINED;</div>
<div class="line"><a id="l00461" name="l00461"></a><span class="lineno"> 461</span>}</div>
<div class="line"><a id="l00462" name="l00462"></a><span class="lineno"> 462</span> </div>
<div class="line"><a id="l00463" name="l00463"></a><span class="lineno"> 463</span><span class="keyword">static</span> <span class="keywordtype">int</span> s_allocate_pb_if_needed(u8 joker_id)</div>
<div class="line"><a id="l00464" name="l00464"></a><span class="lineno"> 464</span>{</div>
<div class="line"><a id="l00465" name="l00465"></a><span class="lineno"> 465</span> <span class="keywordtype">int</span> joker_spritesheet_idx = s_joker_get_spritesheet_idx(joker_id);</div>
<div class="line"><a id="l00466" name="l00466"></a><span class="lineno"> 466</span> <span class="keywordtype">int</span> joker_pb = joker_spritesheet_pb_map[joker_spritesheet_idx];</div>
<div class="line"><a id="l00467" name="l00467"></a><span class="lineno"> 467</span> <span class="keywordflow">if</span> (joker_pb != UNDEFINED)</div>
<div class="line"><a id="l00468" name="l00468"></a><span class="lineno"> 468</span> {</div>
<div class="line"><a id="l00469" name="l00469"></a><span class="lineno"> 469</span> <span class="comment">// Already allocated</span></div>
<div class="line"><a id="l00470" name="l00470"></a><span class="lineno"> 470</span> <span class="keywordflow">return</span> joker_pb;</div>
<div class="line"><a id="l00471" name="l00471"></a><span class="lineno"> 471</span> }</div>
<div class="line"><a id="l00472" name="l00472"></a><span class="lineno"> 472</span> </div>
<div class="line"><a id="l00473" name="l00473"></a><span class="lineno"> 473</span> <span class="comment">// Allocate a new palette</span></div>
<div class="line"><a id="l00474" name="l00474"></a><span class="lineno"> 474</span> joker_pb = s_get_unused_joker_pb();</div>
<div class="line"><a id="l00475" name="l00475"></a><span class="lineno"> 475</span> </div>
<div class="line"><a id="l00476" name="l00476"></a><span class="lineno"> 476</span> <span class="keywordflow">if</span> (joker_pb == UNDEFINED)</div>
<div class="line"><a id="l00477" name="l00477"></a><span class="lineno"> 477</span> {</div>
<div class="line"><a id="l00478" name="l00478"></a><span class="lineno"> 478</span> <span class="comment">// Ran out of palettes, default to base and pray</span></div>
<div class="line"><a id="l00479" name="l00479"></a><span class="lineno"> 479</span> joker_pb = JOKER_BASE_PB;</div>
<div class="line"><a id="l00480" name="l00480"></a><span class="lineno"> 480</span> }</div>
<div class="line"><a id="l00481" name="l00481"></a><span class="lineno"> 481</span> <span class="keywordflow">else</span></div>
<div class="line"><a id="l00482" name="l00482"></a><span class="lineno"> 482</span> {</div>
<div class="line"><a id="l00483" name="l00483"></a><span class="lineno"> 483</span> joker_spritesheet_pb_map[joker_spritesheet_idx] = joker_pb;</div>
<div class="line"><a id="l00484" name="l00484"></a><span class="lineno"> 484</span> memcpy16(</div>
<div class="line"><a id="l00485" name="l00485"></a><span class="lineno"> 485</span> &amp;pal_obj_mem[PAL_ROW_LEN * joker_pb],</div>
<div class="line"><a id="l00486" name="l00486"></a><span class="lineno"> 486</span> joker_gfxPal[joker_spritesheet_idx],</div>
<div class="line"><a id="l00487" name="l00487"></a><span class="lineno"> 487</span> <a class="code hl_define" href="util_8h.html#a3494fcb52c3d0ca1bf610facc8c81514">NUM_ELEM_IN_ARR</a>(joker_gfx0Pal)</div>
<div class="line"><a id="l00488" name="l00488"></a><span class="lineno"> 488</span> );</div>
<div class="line"><a id="l00489" name="l00489"></a><span class="lineno"> 489</span> }</div>
<div class="line"><a id="l00490" name="l00490"></a><span class="lineno"> 490</span> </div>
<div class="line"><a id="l00491" name="l00491"></a><span class="lineno"> 491</span> <span class="keywordflow">return</span> joker_pb;</div>
<div class="line"><a id="l00492" name="l00492"></a><span class="lineno"> 492</span>}</div>
<div class="ttc" id="agame__variables_8h_html"><div class="ttname"><a href="game__variables_8h.html">game_variables.h</a></div><div class="ttdoc">Game global game variables struct definition.</div></div>
<div class="ttc" id="agraphic__utils_8h_html"><div class="ttname"><a href="graphic__utils_8h.html">graphic_utils.h</a></div><div class="ttdoc">Graphic utility functions.</div></div>
<div class="ttc" id="agraphic__utils_8h_html_a62ecd70800687eb2d625af180c4210d7"><div class="ttname"><a href="graphic__utils_8h.html#a62ecd70800687eb2d625af180c4210d7">TILE_SIZE</a></div><div class="ttdeci">#define TILE_SIZE</div><div class="ttdoc">Tile size in pixels, both height and width as tiles are square.</div><div class="ttdef"><b>Definition</b> <a href="graphic__utils_8h_source.html#l00044">graphic_utils.h:44</a></div></div>
@@ -651,6 +650,7 @@ $(document).ready(function(){initNavTree('joker_8c_source.html',''); initResizab
<div class="ttc" id="asprite_8h_html_a929ee43cec0d826ecaef2feedf80d1f6"><div class="ttname"><a href="sprite_8h.html#a929ee43cec0d826ecaef2feedf80d1f6">sprite_object_shake</a></div><div class="ttdeci">void sprite_object_shake(SpriteObject *sprite_object, mm_word sound_id)</div><div class="ttdoc">Shake SpriteObject on screen and play a sound.</div><div class="ttdef"><b>Definition</b> <a href="sprite_8c_source.html#l00303">sprite.c:303</a></div></div>
<div class="ttc" id="asprite_8h_html_aa017c4226720c0aa8f4ab530a6e2f715"><div class="ttname"><a href="sprite_8h.html#aa017c4226720c0aa8f4ab530a6e2f715">sprite_get_layer</a></div><div class="ttdeci">int sprite_get_layer(Sprite *sprite)</div><div class="ttdoc">Get index of Sprite in the GBA object buffer.</div><div class="ttdef"><b>Definition</b> <a href="sprite_8c_source.html#l00106">sprite.c:106</a></div></div>
<div class="ttc" id="asprite_8h_html_abe95d2088cb9739deb50864189556121"><div class="ttname"><a href="sprite_8h.html#abe95d2088cb9739deb50864189556121">sprite_object_get_sprite</a></div><div class="ttdeci">Sprite * sprite_object_get_sprite(SpriteObject *sprite_object)</div><div class="ttdoc">Get a SpriteObject's registered Sprite.</div><div class="ttdef"><b>Definition</b> <a href="sprite_8c_source.html#l00317">sprite.c:317</a></div></div>
<div class="ttc" id="asprite_8h_html_aec29df852662063447ff72082fb3ad30"><div class="ttname"><a href="sprite_8h.html#aec29df852662063447ff72082fb3ad30">sprite_object_update</a></div><div class="ttdeci">IWRAM_CODE void sprite_object_update(SpriteObject *sprite_object)</div><div class="ttdoc">Update a SpriteObject, to be called once per frame per active SpriteObject.</div><div class="ttdef"><b>Definition</b> <a href="sprite_8c_source.html#l00229">sprite.c:229</a></div></div>
<div class="ttc" id="astructCardObject_html"><div class="ttname"><a href="structCardObject.html">CardObject</a></div><div class="ttdef"><b>Definition</b> <a href="card_8h_source.html#l00055">card.h:56</a></div></div>
<div class="ttc" id="astructCard_html"><div class="ttname"><a href="structCard.html">Card</a></div><div class="ttdef"><b>Definition</b> <a href="card_8h_source.html#l00049">card.h:50</a></div></div>
<div class="ttc" id="astructJokerEffect_html"><div class="ttname"><a href="structJokerEffect.html">JokerEffect</a></div><div class="ttdef"><b>Definition</b> <a href="joker_8h_source.html#l00119">joker.h:120</a></div></div>

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<p class="definition">Definition at line <a class="el" href="joker_8c_source.html#l00395">395</a> of file <a class="el" href="joker_8c_source.html">joker.c</a>.</p>
<p class="definition">Definition at line <a class="el" href="joker_8c_source.html#l00394">394</a> of file <a class="el" href="joker_8c_source.html">joker.c</a>.</p>
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<p class="definition">Definition at line <a class="el" href="joker_8c_source.html#l00388">388</a> of file <a class="el" href="joker_8c_source.html">joker.c</a>.</p>
<p class="definition">Definition at line <a class="el" href="joker_8c_source.html#l00387">387</a> of file <a class="el" href="joker_8c_source.html">joker.c</a>.</p>
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<p class="definition">Definition at line <a class="el" href="joker_8c_source.html#l00280">280</a> of file <a class="el" href="joker_8c_source.html">joker.c</a>.</p>
<p class="definition">Definition at line <a class="el" href="joker_8c_source.html#l00279">279</a> of file <a class="el" href="joker_8c_source.html">joker.c</a>.</p>
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<p class="definition">Definition at line <a class="el" href="joker_8c_source.html#l00264">264</a> of file <a class="el" href="joker_8c_source.html">joker.c</a>.</p>
<p class="definition">Definition at line <a class="el" href="joker_8c_source.html#l00263">263</a> of file <a class="el" href="joker_8c_source.html">joker.c</a>.</p>
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