PoChang007 db1bfb85c6 Merge pull request #834 from ousttrue/feature/update_texture_test
VRMShaders にテスト移動。IsReadable=false のときにコピーしないとエラーになるテスト
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UniVRM

License

VRM

"VRM" is a file format for using 3d humanoid avatars (and models) in VR applications.
VRM is based on glTF2.0. If you comply with the MIT license, you are free to use it.

UniVRM

"UniVRM" is a Unity implementation of VRM. It can create, import and export VRM models.

  • Currently UniVRM supports Unity-2018.4LTS+ .Net4.x
  • Recommended version is Unity-2019.4LTS

Download

  1. Go to the releases page
  2. Download the latest UniVRM-0.xx.unitypackage
  3. Import the downloaded package into the Unity project.
    1. See also UniVRM installation

Script Samples

Contributing to UniVRM

Use the commands below to clone UniVRM repository, and open the UniVRM folder by Unity.

$ git clone https://github.com/vrm-c/UniVRM.git
$ cd UniVRM
$ git submodule update --init --recursive

See contributing guidelines.

Documents

Description
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Readme 125 MiB
Languages
C# 97.9%
HLSL 1%
ShaderLab 0.8%
Python 0.2%