UniVRM/Assets/VRM10/Runtime/Components
2024-10-16 17:37:50 +09:00
..
Constraint Merge pull request #1785 from 0b5vr/mtoon-1-beta 2022-09-09 13:41:16 +09:00
Expression GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
FirstPerson GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
LookAt Update Assets/VRM10/Runtime/Components/LookAt/CurveMapper.cs 2024-10-11 16:10:49 +09:00
SpringBone Editor からの JointLevel の更新 2024-10-04 13:33:37 +09:00
Vrm10Instance [1.0] Scene配置モデルのDefaultSpringBone を Vrm10FastSpringboneRuntimeStandalone に変更 2024-10-08 14:18:41 +09:00
VRM10Object GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
Vrm10Runtime springbone が無い時に初期化されずに NullReferenceException になる 2024-10-16 17:37:50 +09:00
VrmAnimationInstance VrmAnimation depends on IMaterialDescriptorGenerator instead of "Standard" 2024-08-03 03:01:45 +09:00
Constraint.meta merge vrm10 2021-01-07 13:37:24 +09:00
Expression.meta merge vrm10 2021-01-07 13:37:24 +09:00
FirstPerson.meta merge vrm10 2021-01-07 13:37:24 +09:00
LookAt.meta merge vrm10 2021-01-07 13:37:24 +09:00
PrefabRelatedScriptableObject.cs impl custom editor 2021-06-18 18:52:14 +09:00
PrefabRelatedScriptableObject.cs.meta impl custom editor 2021-06-18 18:52:14 +09:00
SpringBone.meta merge vrm10 2021-01-07 13:37:24 +09:00
Vrm10Instance.meta rename_VRM10Controller_to_Vrm10Instance 2021-09-28 13:27:28 +09:00
VRM10Object.meta WIP VRM10Object 2021-06-15 19:10:54 +09:00
Vrm10Runtime.meta Vrm10Instance と Vrm10Runtime で責務を整理する 2022-04-11 15:50:53 +09:00
VrmAnimationInstance.meta VrmAnimationInstance 2023-06-14 16:45:42 +09:00