UniVRM/Assets/VRM10/Runtime/Components/VrmAnimationInstance
2024-08-03 03:01:45 +09:00
..
IVrm10Animation.cs LookAtInput を導入。LookAt.Process を整理。値の取得 => 位置ベースの場合に角度に解決 の2ステップ。 2023-08-18 15:51:59 +09:00
IVrm10Animation.cs.meta naming 2023-08-16 14:58:40 +09:00
Vrm10AnimationInstance.cs VrmAnimation depends on IMaterialDescriptorGenerator instead of "Standard" 2024-08-03 03:01:45 +09:00
Vrm10AnimationInstance.cs.meta naming 2023-08-16 14:58:40 +09:00
Vrm10PoseLoader.cs GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
Vrm10PoseLoader.cs.meta UniVRM10.VRM10Viewer.VrmAnimation to UniVRM10.Vrm10PoseLoader 2023-08-17 14:58:50 +09:00
Vrm10TPose.cs rename TPose to Vrm10TPose 2023-08-21 17:03:18 +09:00
Vrm10TPose.cs.meta rename TPose to Vrm10TPose 2023-08-21 17:03:18 +09:00